UsernameMDM Posted February 27, 2015 Posted February 27, 2015 Atramor swings at Aepyorni A (and B) from the back row. "I have the first one covered Atramor." Quote
JimBee Posted February 28, 2015 Posted February 28, 2015 QM Note to the QM Note: Oops. Results of Round 2 of Battle 9: >Hoke uses Phoenix Essence on Guts >Guts uses Cloud of Celerity (all heroes hastened) >Guts vs. Volt Ant A - Hit (202 dmg, KO, dual strike: Volt Ant B KO) >Guts uses Hyper Arc Potion (all heroes full health) >Guts vs. Volt Ant C - Critical Hit (328 dmg, KO, 164 dmg Aepyornis A, KO) >Hoke vs. Aepyornis B - Spell (126 lightning dmg, -1 ether) >Atramor vs. Aepyornis B - Meditate (+1 ether) >Atramor vs. Aepyornis B - Greater Wagered Hit (2x15 +37 +35 /2 = 51 dmg) Tesni vs. Lucky Rabbit C - Damage (0 dmg) Tesni vs. Lucky Rabbit C - Counter (0 dmg taken, 528 fire dmg dealt, KO) Aepyornis C, Silver Carp A vs. Hoke - Free Hits (0 dmg) Aepyornis D, Silver Carp B vs. Guts - Free Hits (11 dmg) Albatross, Silver Carp C vs. Atramor - Free Hits (0 dmg) Lucky Rabbit B vs. Tesni - Free Hits (0 dmg) Enemies: Aepyornis B Type: Flying? Level: 19 Health: 105/282 Special: Road Runner – Causes slowed-effect to the target. Drops: Smelling Salts Aepyornis C Type: Flying? Level: 19 Health: 282/282 Special: Road Runner – Causes slowed-effect to the target. Drops: Smelling Salts Aepyornis D Type: Flying? Level: 19 Health: 282/282 Special: Road Runner – Causes slowed-effect to the target. Drops: Smelling Salts Albatross Type: Flying/Aquatic Level: 15 Health: 144/144 Special: Wingspan – Increases the level of all allies by 1 Drops (varies by roll): 1-3: Water Bomb 4-6: Air Bomb Lucky Rabbit B Type: Beast/Icy Level: 17 Health: 195/195 Special: I’m Late! – White Rabbit flees the battle. Drops (varies by roll): 1-3: 1 Glory Point 4-6: nothing Silver Carp A Type: Aquatic Level: 16 Health: 116/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Silver Carp B Type: Aquatic Level: 16 Health: 116/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Silver Carp C Type: Aquatic Level: 16 Health: 116/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Party: Atramor Gibbin, the Fiery Champion (CallMePie) 32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round* *Hastened* Level: 37 Power Bonus: 0 Defense: 14 +3 Health: 64/64 Ether: 43/43 Gold: 900 GP: 72 Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone) Inventory: - Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers) - Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers) - Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether) - 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, Grand Potion, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb - Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), 2x Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9) (35 cards) Decamon Summons: Guts Holla (Scubacarrot) 45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect* *Hastened* Level: 36.75 Power Bonus: 2 Health: 43/54 Defense: 4 +3 Gold: 2945 GP: 72 Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear) Inventory: • Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe) • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, • 149x Potion, 17x Grand Potion, 4x Health Core, 2x Diluted Arc Potion, Arc Potion, 3x Elixir, 14x Phoenix Essence, 28x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (GrantsMutatedEffect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 23x Mead, 21x Smelling Salts, 19xNostrum, Bad Breath, Wyvern's Breath, Tonic, 10x Grand Tonic, 2x Purifying Water, Purging Water, Smile of the Gods, 2x Fortune Flush • 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 3x Stun Bomb, Baffle Bomb, 4x Mystic Bomb • 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), • 2x Topaz, Amethyst, Sapphire FoG Loot: 15x Venom, 4x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 4x Potion, 5x Smoke Bomb, 4x Tonic, 5x Grand Potion, 3x Dirt Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), 2x Deadly Venom, 2x Water Bomb, 2x Feather of Flight (Allows the user to flee from the battle when used.), Soma (427 items) Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader* Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, and Darkness, Poison Heals, Earns TRIPLE XP* *Hastened* Level: 45.4 Power Bonus: 4, +4 WP Defense: 35 +3 Health: 68/68 Ether: 32/45 Gold: 1117 GP: 72 Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP:28, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind) Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons) Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools: Bedroll, Pickaxe, Shovel Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb Consumables: 5x Grand Potion, 2x Remedy, Grand Tonic, Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), 2x Level Up Mushroom, Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently) Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Tesni Hightribe (Peppermint M) Human Female Beserker *Restoration* *Immune to Afraid* *Hastened* Level: 38 Power Bonus: 5 (+3 WP) Defense: 14 +3 Health: 57/57 Gold: 1847 GP: 75 Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: - Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5) - 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes) - Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone Quote
CMP Posted February 28, 2015 Posted February 28, 2015 We're all hastened, Atramor, Tesni and Hoke should've gotten two turns. Quote
JimBee Posted March 1, 2015 Posted March 1, 2015 We're all hastened, Atramor, Tesni and Hoke should've gotten two turns. QM Note: Of course. I've fixed the previous round now; Lucky Rabbit C is KO'd. Apologies for the slow updates this week, I've been very busy. I'll have less going on this coming week. Quote
UsernameMDM Posted March 1, 2015 Posted March 1, 2015 Repeat - Aepy B, Albatross Battle Order: Hoke Cuts Atramor Tesni Quote
CMP Posted March 1, 2015 Posted March 1, 2015 (edited) Atramor Decamodifies Aepyornis B from the back row, then slashes his Tiger Claws at Aepyorni C (and D), also from the back. Edited March 1, 2015 by CallMePie Quote
Scubacarrot Posted March 1, 2015 Posted March 1, 2015 QM Note: Of course. I've fixed the previous round now; Lucky Rabbit C is KO'd. Apologies for the slow updates this week, I've been very busy. I'll have less going on this coming week. You're doing great with the updates. Guts attacks Lucky Rabbit B from the back row with Dual Strike hitting same target. Quote
UsernameMDM Posted March 1, 2015 Posted March 1, 2015 Atramor Decamodifies Aepyornis A from the back row, then slashes his Tiger Claws at Aepyorni C (and D), also from the back. "Pretty sure you don't want to Decamodify that," Hoke says as he points to the deceased large bird. Quote
JimBee Posted March 2, 2015 Posted March 2, 2015 QM Note: Thanks for saying so, Scuba. On another note, it'd be nice to have some input (actions posted) from Pep. I am a kind and merciful QM so I will assume Tesni has switched weapons. Results of Round 2 of Battle 9: >Hoke vs. Aepyornis B - Great Spell (154 lightning dmg, KO, -1 ether) >Hoke vs. Albatross - Spell (252 lightning dmg, KO, -1 ether) >Guts vs. Lucky Rabbit B - Special Damage (I'm Late!: Flees) >Guts vs. Silver Carp A - Chrysopoeia (+427 gold, +1 turn) >Guts vs. Silver Carp A - Hit (51 dmg, +3 health) >Atramor vs. Aepyornis C - Special Damage (Road Runner: Atramor Slowed) Tesni vs. Silver Carp A - Damage (0 dmg) Tesni vs. Silver Carp A - Counter (0 dmg taken, Mellt: 112 dmg to Carp A, KO) Aepyornis D vs. Hoke - Free Hit (0 dmg) Silver Carp B vs. Guts - Free Hit (1 dmg) Silver Carp C vs. Atramor - Free Hit (0 dmg) Enemies: Aepyornis C Type: Flying? Level: 19 Health: 282/282 Special: Road Runner – Causes slowed-effect to the target. Drops: Smelling Salts Aepyornis D Type: Flying? Level: 19 Health: 282/282 Special: Road Runner – Causes slowed-effect to the target. Drops: Smelling Salts Silver Carp B Type: Aquatic Level: 16 Health: 116/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Silver Carp C Type: Aquatic Level: 16 Health: 116/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Party: Atramor Gibbin, the Fiery Champion (CallMePie) 32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round* *Hastened* *Slowed* Level: 37 Power Bonus: 0 Defense: 14 +3 Health: 64/64 Ether: 43/43 Gold: 900 GP: 72 Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone) Inventory: - Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers) - Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers) - Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether) - 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, Grand Potion, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb - Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), 2x Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9) (35 cards) Decamon Summons: Guts Holla (Scubacarrot) 45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect* *Hastened* Level: 36.75 Power Bonus: 2 Health: 46/54 Defense: 4 +3 Gold: 3372 GP: 72 Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear) Inventory: • Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe) • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, • 149x Potion, 17x Grand Potion, 4x Health Core, 2x Diluted Arc Potion, Arc Potion, 3x Elixir, 14x Phoenix Essence, 28x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (GrantsMutatedEffect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 23x Mead, 21x Smelling Salts, 19xNostrum, Bad Breath, Wyvern's Breath, Tonic, 10x Grand Tonic, 2x Purifying Water, Purging Water, Smile of the Gods, 2x Fortune Flush • 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 3x Stun Bomb, Baffle Bomb, 4x Mystic Bomb • 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), • 2x Topaz, Amethyst, Sapphire FoG Loot: 15x Venom, 4x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 4x Potion, 5x Smoke Bomb, 4x Tonic, 5x Grand Potion, 3x Dirt Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), 2x Deadly Venom, 2x Water Bomb, 2x Feather of Flight (Allows the user to flee from the battle when used.), Soma (427 items) Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader* Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, and Darkness, Poison Heals, Earns TRIPLE XP* *Hastened* Level: 45.4 Power Bonus: 4, +4 WP Defense: 35 +3 Health: 68/68 Ether: 30/45 Gold: 1117 GP: 72 Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP:28, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind) Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons) Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools: Bedroll, Pickaxe, Shovel Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb Consumables: 5x Grand Potion, 2x Remedy, Grand Tonic, Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), 2x Level Up Mushroom, Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently) Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Tesni Hightribe (Peppermint M) Human Female Beserker *Restoration* *Immune to Afraid* *Hastened* Level: 38 Power Bonus: 5 (+3 WP) Defense: 14 +3 Health: 57/57 Gold: 1847 GP: 75 Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: - Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5) - 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes) - Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone Quote
CMP Posted March 2, 2015 Posted March 2, 2015 Atramor slashes at Silver Carp C twice from the front row. Yeah, thanks for QMing us here. And the pace is fine by me. Quote
JimBee Posted March 2, 2015 Posted March 2, 2015 Results of Round 3 of Battle 9: >Hoke vs. Aepyornis C - Spell (124 lightning dmg, -1 ether) >Hoke vs. Aepyornis C - Damage (0 dmg) >Guts vs. Silver Carp B - Hit (101 dmg, +3 health) >Guts vs. Silver Carp B - SHIELD (Mixture: Diluted Arc Potion created) >Atramor vs. Silver Carp C - Special Damage (Reflection: 37 dmg taken) Tesni vs. Silver Carp B - Damage (0 dmg) Tesni vs. Silver Carp B - SHIELD (War Cry: all allies Encouraged) Aepyornis D vs. Hoke - Free Hit (0 dmg) Results of Round 4 of Battle 9: >Hoke vs. Aepyornis C - Spell (124 lightning dmg, -1 ether) >Hoke vs. Aepyornis C - Spell (124 lightning dmg, KO, -1 ether) >Guts vs. Silver Carp B - Damage (1 dmg) >Guts vs. Silver Carp B - Special Damage (Reflection: 36 dmg) >Atramor vs. Silver Carp C - Damage (0 dmg) Tesni vs. Silver Carp B - SHIELD (War Charge: 380 dmg, KO) Tesni vs. Silver Carp C - Counter (0 dmg taken, 224 dmg dealt, KO) Aepyornis D vs. Hoke - Free Hit (0 dmg) Results of Round 5 of Battle 9: >Hoke vs. Aepyornis D - SHIELD (Spellblade Spin: 7 hits - 1736 lightning dmg, KO -1 ether) The enemies put up a fight until the very end, until Hoke fries the last flightless bird. VICTORY! The heroes gain 18 GP and XP. Loot: 4x Smelling Salts Air Bomb 1 Glory Point 3x Silver Ore (worth 60 gold) Lightning Bomb QM Note: I put the single extra GP in Guts' bank for now. I can move it to whoever's if you'd like. Party: Atramor Gibbin, the Fiery Champion (CallMePie) 32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round* Level: 37.25 Power Bonus: 0 Defense: 14 +3 Health: 27/64 Ether: 43/43 Gold: 900 GP: 90 Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone) Inventory: - Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers) - Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers) - Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether) - 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, Grand Potion, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb - Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), 2x Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9) (35 cards) Decamon Summons: Guts Holla (Scubacarrot) 45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect* Level: 37 Power Bonus: 2 Health: 12/55 Defense: 4 +3 Gold: 3372 GP: 91 Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear) Inventory: • Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe) • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, • 149x Potion, 17x Grand Potion, 4x Health Core, 3x Diluted Arc Potion, Arc Potion, 3x Elixir, 14x Phoenix Essence, 28x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (GrantsMutatedEffect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 23x Mead, 21x Smelling Salts, 19xNostrum, Bad Breath, Wyvern's Breath, Tonic, 10x Grand Tonic, 2x Purifying Water, Purging Water, Smile of the Gods, 2x Fortune Flush • 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 3x Stun Bomb, Baffle Bomb, 4x Mystic Bomb • 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), • 2x Topaz, Amethyst, Sapphire FoG Loot: 15x Venom, 4x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 4x Potion, 5x Smoke Bomb, 4x Tonic, 5x Grand Potion, 3x Dirt Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), 2x Deadly Venom, 2x Water Bomb, 2x Feather of Flight (Allows the user to flee from the battle when used.), Soma, 4x Smelling Salts, Air Bomb, 3x Silver Ore (worth 60 gold), Lightning Bomb (437 items) Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader* Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, and Darkness, Poison Heals, Earns TRIPLE XP* Level: 46 Power Bonus: 4, +4 WP Defense: 35 +3 Health: 68/69 Ether: 26/46 Gold: 1117 GP: 90 Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP:28, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind) Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons) Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools: Bedroll, Pickaxe, Shovel Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb Consumables: 5x Grand Potion, 2x Remedy, Grand Tonic, Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), 2x Level Up Mushroom, Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently) Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Tesni Hightribe (Peppermint M) Human Female Beserker *Restoration* *Immune to Afraid* Level: 38.25 Power Bonus: 5 (+3 WP) Defense: 14 +3 Health: 57/57 Gold: 1847 GP: 93 Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: - Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5) - 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes) - Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone Quote
Scubacarrot Posted March 2, 2015 Posted March 2, 2015 Guts drinks four potions and refreshes his buffs. Quote
UsernameMDM Posted March 2, 2015 Posted March 2, 2015 "Guts, can I get another Grand Tonic?" Hoke asks as he holds out some gold. He looked around a bit a noticed that Torc was yet again eating, this time devouring the bear and large birds. Quote
CMP Posted March 3, 2015 Posted March 3, 2015 (edited) Atramor swallows his Grand Potion. Edited March 3, 2015 by CallMePie Quote
UsernameMDM Posted March 3, 2015 Posted March 3, 2015 "Let's try to go to location #9 with War after everyone is ready," Hoke says as he consumes both Level Up Mushrooms. Quote
Peppermint_M Posted March 3, 2015 Posted March 3, 2015 "So, fish dinner tonight anyone?" OOC: My laptop is giving up the ghost, won't connect to the internet/WiFi. I have my phone though, so I should manage some access. Hopefully I can get the problem sorted/replace the laptop soon. If my response time is too slow or choppy, just arm 'er up and point Tesni at something to hit! (Laptop issues Suuuuuck!!!) Quote
UsernameMDM Posted March 3, 2015 Posted March 3, 2015 "Thanks," Hoke says as he consumes the Grand Tonic. Quote
JimBee Posted March 3, 2015 Posted March 3, 2015 The heroes retrace their steps to find the Misty Pond and accept the War challenge. PREPARE FOR BATTLE! Enemies: Black Adder *Immune to poisoned* Type: Vermin Level: 12 Health: 127/127 Special: Deadly Poisonous Bite – Causes the poisoned by 12-effect to the target Drops: Deadly Venom Bugbear Scout A Type: Beast Level: 11 Health: 107/107 Special: Sneak Attack – Causes 11 damage regardless of defense, the poisoned by 1-effect and steals 11 gold from the target. Drops: Venom Bugbear Scout B Type: Beast Level: 11 Health: 107/107 Special: Sneak Attack – Causes 11 damage regardless of defense, the poisoned by 1-effect and steals 11 gold from the target. Drops: Venom Creeper A Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper B Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper C Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper D Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper E Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Raindeer *Blessed* Type: Beast/Aquatic Level: 18 Health: 292/292 Special: Blessed Drops – Bestows the blessed-effect to all allies. Drops: Soma Silver Carp A Type: Aquatic Level: 16 Health: 116/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Silver Carp B Type: Aquatic Level: 16 Health: 116/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Silver Carp C Type: Aquatic Level: 16 Health: 116/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Snowy Owl A Type: Flying/Ice Level: 13 Health: 131/131 Special: Frost Beak – Causes 13 ice-elemental damage regardless of defense and the stunned-effect to the target. Drops: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Snowy Owl B Type: Flying/Ice Level: 13 Health: 131/131 Special: Frost Beak – Causes 13 ice-elemental damage regardless of defense and the stunned-effect to the target. Drops: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Snowy Owl C Type: Flying/Ice Level: 13 Health: 131/131 Special: Frost Beak – Causes 13 ice-elemental damage regardless of defense and the stunned-effect to the target. Drops: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Unicorn Type: Beast/Holy Level: 28 Health: 363/363 Special I: Healing Horn – Restores 100 health and removes negative effects to self. Used only at reduced health. Special II: Stampede – Causes 16 damage to all opponents. Used only at full health. Drops (varies by roll): 1: Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; light-elemental staff) 2-6: Remedy Ursa Minor *Immune to blinded and sealed* Type: Beast/Ethereal Level: 17 Health: 224/224 Ether: 4/4 Special: Twinkle – Protects all allies from taking damage for the remainder of the round at the cost of 1 ether. If ether is at zero, nothing happens. Drops: Grand Tonic Party: Atramor Gibbin, the Fiery Champion (CallMePie) 32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round* Level: 37.25 Power Bonus: 0 Defense: 14 +3 Health: 52/64 Ether: 43/43 Gold: 900 GP: 90 Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone) Inventory: - Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers) - Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers) - Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether) - 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb - Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), 2x Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9) (35 cards) Decamon Summons: Guts Holla (Scubacarrot) 45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect* *Encouraged* *Hastened* *Lucky* Level: 37 Power Bonus: 2 Health: 52/55 Defense: 4 +3 Gold: 3372 GP: 91 Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear) Inventory: • Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe) • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, • 145x Potion, 17x Grand Potion, 4x Health Core, 3x Diluted Arc Potion, Arc Potion, 3x Elixir, 14x Phoenix Essence, 28x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 22x Mead, 20x Smelling Salts, 18xNostrum, Bad Breath, Wyvern's Breath, Tonic, 9x Grand Tonic, 2x Purifying Water, Purging Water, Smile of the Gods, 2x Fortune Flush • 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 3x Stun Bomb, Baffle Bomb, 4x Mystic Bomb • 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), • 2x Topaz, Amethyst, Sapphire FoG Loot: 15x Venom, 4x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 4x Potion, 5x Smoke Bomb, 4x Tonic, 5x Grand Potion, 3x Dirt Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), 2x Deadly Venom, 2x Water Bomb, 2x Feather of Flight (Allows the user to flee from the battle when used.), Soma, 4x Smelling Salts, Air Bomb, 3x Silver Ore (worth 60 gold), Lightning Bomb (429 items) Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader* Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, and Darkness, Poison Heals, Earns TRIPLE XP* Level: 48 Power Bonus: 4, +4 WP Defense: 35 +3 Health: 68/71 Ether: 41/48 Gold: 1117 GP: 90 Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP:28, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind) Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons) Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools: Bedroll, Pickaxe, Shovel Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb Consumables: 5x Grand Potion, 2x Remedy, Grand Tonic, Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently) Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Tesni Hightribe (Peppermint M) Human Female Beserker *Restoration* *Immune to Afraid* Level: 38.25 Power Bonus: 5 (+3 WP) Defense: 14 +3 Health: 57/57 Gold: 1847 GP: 93 Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: - Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5) - 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes) - Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone Quote
UsernameMDM Posted March 3, 2015 Posted March 3, 2015 Ice (Flagpole), Black Adder, Back Row, +1 to Shield on Enchantment, Ice on Spellspin Blade, Autoroll if possible Battle Order: Hoke Guts Atramor Tesni Quote
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