Scubacarrot Posted March 3, 2015 Posted March 3, 2015 Guts attacks the Unicorn from the back row with Dual Strike hitting the same target. "Please don't make me the one to take the free hit from those vermin, I don't think I can take it. Hoke, try to tank that hit." Quote
UsernameMDM Posted March 3, 2015 Posted March 3, 2015 Guts attacks the Unicorn from the back row with Dual Strike hitting the same target. "Please don't make me the one to take the free hit from those vermin, I don't think I can take it. Hoke, try to tank that hit." "No one attack those fur-balls." Battle Order: Atramor Tesni Hoke Guts Quote
JimBee Posted March 4, 2015 Posted March 4, 2015 QM Note: Could I have an action for Atramor please? Quote
UsernameMDM Posted March 4, 2015 Posted March 4, 2015 QM Note: Could I have an action for Atramor please? "Atramor, repeat your last action against that little bear." Quote
CMP Posted March 4, 2015 Posted March 4, 2015 I wouldn't deal any damage to the bear. Atramor attacks Snowy Owl A (and B) from the back row. Quote
UsernameMDM Posted March 4, 2015 Posted March 4, 2015 I wouldn't deal any damage to the bear. Too cute & cuddly for you? Pansy. Quote
JimBee Posted March 4, 2015 Posted March 4, 2015 QM Note: I forgot what the ruling was on Ethereal enemies, but maybe someone can remind me (it's not in the FAQ). I'll run it as x1 dmg for plain Ethereal, so Ursa Minor in this case is only weak to ice and fire attacks. If it can only be damaged by non-elemental damage (0x multiplier to elements), then he's unaffected by the attack. I've been told that because Guts' weapon contains a diamond and an amethyst, no damage is dealt. Only pure fire/ice or non-elemental attacks will work. Results of Round 1 of Battle 10: >Atramor vs. Snowy Owl A - Wagered Hit (15+37+35 x2 /2 =87 dmg, dual strike: 87 dmg Snowy Owl B) Tesni vs. Silver Carp A - Special Damage (Reflection: 38 dmg) >Hoke vs. Black Adder - Enchantment (+1 SP to Steel Buckler, -29 ether) >Guts vs. Unicorn - Special Damage Hit (204 dmg, dual strike: 204 dmg, KO, +3 health) >Guts vs. Ursa Minor - Damage Critical Hit (63 total dmg, bleeding 3) Bugbear Scout A, Silver Carp B vs. Atramor - Free Hits (0 dmg) Bugbear Scout B, Silver Carp C vs. Tesni - Free Hits (10 dmg) Creepers A-E, Snowy Owl B vs. Hoke - Free Hits (0 dmg) Raindeer, Snowy Owl C vs. Guts - Free Hits (9 dmg) Ursa Minor: -3 Bleeding Tesni takes heavy damage, but the rest of the party fares well. Hoke enchants his shield further to ensure that he can tank the hits from the Creepers. Enemies: Black Adder *Immune to poisoned* Type: Vermin Level: 12 Health: 127/127 Special: Deadly Poisonous Bite – Causes the poisoned by 12-effect to the target Drops: Deadly Venom Bugbear Scout A Type: Beast Level: 11 Health: 107/107 Special: Sneak Attack – Causes 11 damage regardless of defense, the poisoned by 1-effect and steals 11 gold from the target. Drops: Venom Bugbear Scout B Type: Beast Level: 11 Health: 107/107 Special: Sneak Attack – Causes 11 damage regardless of defense, the poisoned by 1-effect and steals 11 gold from the target. Drops: Venom Creeper A Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper B Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper C Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper D Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper E Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Raindeer *Blessed* Type: Beast/Aquatic Level: 18 Health: 292/292 Special: Blessed Drops – Bestows the blessed-effect to all allies. Drops: Soma Silver Carp A Type: Aquatic Level: 16 Health: 116/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Silver Carp B Type: Aquatic Level: 16 Health: 116/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Silver Carp C Type: Aquatic Level: 16 Health: 116/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Snowy Owl A Type: Flying/Ice Level: 13 Health: 44/131 Special: Frost Beak – Causes 13 ice-elemental damage regardless of defense and the stunned-effect to the target. Drops: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Snowy Owl B Type: Flying/Ice Level: 13 Health: 44/131 Special: Frost Beak – Causes 13 ice-elemental damage regardless of defense and the stunned-effect to the target. Drops: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Snowy Owl C Type: Flying/Ice Level: 13 Health: 131/131 Special: Frost Beak – Causes 13 ice-elemental damage regardless of defense and the stunned-effect to the target. Drops: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Ursa Minor *Immune to blinded and sealed* *Bleeding:3* Type: Beast/Ethereal Level: 17 Health: 158/224 Ether: 4/4 Special: Twinkle – Protects all allies from taking damage for the remainder of the round at the cost of 1 ether. If ether is at zero, nothing happens. Drops: Grand Tonic Party: Atramor Gibbin, the Fiery Champion (CallMePie) 32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round* Level: 37.25 Power Bonus: 0 Defense: 14 +3 Health: 52/64 Ether: 43/43 Gold: 900 GP: 90 Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone) Inventory: - Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers) - Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers) - Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether) - 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb - Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), 2x Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9) (35 cards) Decamon Summons: Guts Holla (Scubacarrot) 45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect* *Encouraged**Hastened* *Lucky* Level: 37 Power Bonus: 2 Health: 46/55 Defense: 4 +3 Gold: 3372 GP: 91 Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear) Inventory: • Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe) • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, • 145x Potion, 17x Grand Potion, 4x Health Core, 3x Diluted Arc Potion, Arc Potion, 3x Elixir, 14x Phoenix Essence, 28x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 22x Mead, 20x Smelling Salts, 18xNostrum, Bad Breath, Wyvern's Breath, Tonic, 9x Grand Tonic, 2x Purifying Water, Purging Water, Smile of the Gods, 2x Fortune Flush • 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 3x Stun Bomb, Baffle Bomb, 4x Mystic Bomb • 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), • 2x Topaz, Amethyst, Sapphire FoG Loot: 15x Venom, 4x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 4x Potion, 5x Smoke Bomb, 4x Tonic, 5x Grand Potion, 3x Dirt Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), 2x Deadly Venom, 2x Water Bomb, 2x Feather of Flight (Allows the user to flee from the battle when used.), Soma, 4x Smelling Salts, Air Bomb, 3x Silver Ore (worth 60 gold), Lightning Bomb (429 items) Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader* Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, and Darkness, Poison Heals, Earns TRIPLE XP* Level: 48 Power Bonus: 4, +4 WP Defense: 36 +3 Health: 68/71 Ether: 12/48 Gold: 1117 GP: 90 Equipment: Hollow Flagpole (WP:10, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP:29, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind) Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons) Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools: Bedroll, Pickaxe, Shovel Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb Consumables: 5x Grand Potion, 2x Remedy, Grand Tonic, Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently) Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Tesni Hightribe (Peppermint M) Human Female Beserker *Restoration* *Immune to Afraid* Level: 38.25 Power Bonus: 5 (+3 WP) Defense: 14 +3 Health: 9/57 Gold: 1847 GP: 93 Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: - Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5) - 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes) - Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone Quote
UsernameMDM Posted March 5, 2015 Posted March 5, 2015 (edited) Repeat All (+1 to Flagpole on Enchantment) Battle Order: Atramor Guts Hoke Tesni Edited March 5, 2015 by UsernameMDM Quote
Scubacarrot Posted March 5, 2015 Posted March 5, 2015 You ruled differently before. Can you assume Guts would have switched to his WP 12 weapon? Guts resumes his attack from the back row, with M.U.C.A, dual strike hitting same target. He also uses a Grand Potion on Tesni with his first two attacks. Quote
JimBee Posted March 5, 2015 Posted March 5, 2015 You ruled differently before. Can you assume Guts would have switched to his WP 12 weapon? Guts resumes his attack from the back row, with M.U.C.A, dual strike hitting same target. He also uses a Grand Potion on Tesni with his first two attacks. QM Note: Yes I did with the Cheshire Cat, but I was wrong. So yes, I can assume that you switched weapons last round, but only because you thought I'd rule it the same way, which is on me. Quote
JimBee Posted March 6, 2015 Posted March 6, 2015 Results of Round 2 of Battle 10: >Atramor vs. Snowy Owl A - SHIELD (All In: Top 5 cards summoned) >Guts uses Grand Potion on Tesni >Guts vs. Ursa Minor - Critical Hit Special Damage (63 dmg, dual strike: 63 dmg, Bleeding:3, +3 health) >Guts vs. Ursa Minor - Hit Chrysopoeia (51 dmg, KO, +3 health) >Hoke vs. Black Adder - Enchantment (+1 WP to Flagpole, -11 ether) Tesni vs. Silver Carp A - Damage (0 dmg) Bugbear Scout A, Silver Carp B vs. Atramor - Free Hits (0 dmg) Bugbear Scout B, Silver Carp C vs. Guts - Free Hits (7 dmg) Creepers A-E, Snowy Owl B vs. Hoke - Free Hits (0 dmg) Raindeer, Snowy Owl C vs. Tesni - Free Hits (14 dmg) Enemies: Black Adder *Immune to poisoned* Type: Vermin Level: 12 Health: 127/127 Special: Deadly Poisonous Bite – Causes the poisoned by 12-effect to the target Drops: Deadly Venom Bugbear Scout A Type: Beast Level: 11 Health: 107/107 Special: Sneak Attack – Causes 11 damage regardless of defense, the poisoned by 1-effect and steals 11 gold from the target. Drops: Venom Bugbear Scout B Type: Beast Level: 11 Health: 107/107 Special: Sneak Attack – Causes 11 damage regardless of defense, the poisoned by 1-effect and steals 11 gold from the target. Drops: Venom Creeper A Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper B Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper C Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper D Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper E Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Raindeer *Blessed* Type: Beast/Aquatic Level: 18 Health: 292/292 Special: Blessed Drops – Bestows the blessed-effect to all allies. Drops: Soma Silver Carp A Type: Aquatic Level: 16 Health: 116/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Silver Carp B Type: Aquatic Level: 16 Health: 116/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Silver Carp C Type: Aquatic Level: 16 Health: 116/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Snowy Owl A Type: Flying/Ice Level: 13 Health: 44/131 Special: Frost Beak – Causes 13 ice-elemental damage regardless of defense and the stunned-effect to the target. Drops: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Snowy Owl B Type: Flying/Ice Level: 13 Health: 44/131 Special: Frost Beak – Causes 13 ice-elemental damage regardless of defense and the stunned-effect to the target. Drops: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Snowy Owl C Type: Flying/Ice Level: 13 Health: 131/131 Special: Frost Beak – Causes 13 ice-elemental damage regardless of defense and the stunned-effect to the target. Drops: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Party: Atramor Gibbin, the Fiery Champion (CallMePie) 32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round* Level: 37.25 Power Bonus: 0 Defense: 14 +3 Health: 52/64 Ether: 43/43 Gold: 900 GP: 90 Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone) Inventory: - Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers) - Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers) - Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether) - 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb - Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), 2x Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9) (35 cards) Decamon Summons: Storm Elemental, Level 40 Lightning Pegasus, Level 40 Light Cloud Gigas, Level 45 Lightning Phoenix, Level 45 Fiery Treant, Level 45 Wood Guts Holla (Scubacarrot) 45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect**Encouraged**Hastened* *Lucky* Level: 37 Power Bonus: 2 Health: 45/55 Defense: 4 +3 Gold: 3372 GP: 91 Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear) Inventory: • Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe) • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, • 145x Potion, 16x Grand Potion, 4x Health Core, 3x Diluted Arc Potion, Arc Potion, 3x Elixir, 14x Phoenix Essence, 28x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 22x Mead, 20x Smelling Salts, 18xNostrum, Bad Breath, Wyvern's Breath, Tonic, 9x Grand Tonic, 2x Purifying Water, Purging Water, Smile of the Gods, 2x Fortune Flush • 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 3x Stun Bomb, Baffle Bomb, 4x Mystic Bomb • 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), • 2x Topaz, Amethyst, Sapphire FoG Loot: 15x Venom, 4x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 4x Potion, 5x Smoke Bomb, 4x Tonic, 5x Grand Potion, 3x Dirt Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), 2x Deadly Venom, 2x Water Bomb, 2x Feather of Flight (Allows the user to flee from the battle when used.), Soma, 4x Smelling Salts, Air Bomb, 3x Silver Ore (worth 60 gold), Lightning Bomb (428 items) Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader* Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, and Darkness, Poison Heals, Earns TRIPLE XP* Level: 48 Power Bonus: 4, +4 WP Defense: 36 +3 Health: 68/71 Ether: 1/48 Gold: 1117 GP: 90 Equipment: Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP:29, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind) Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons) Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools: Bedroll, Pickaxe, Shovel Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb Consumables: 5x Grand Potion, 2x Remedy, Grand Tonic, Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently) Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Tesni Hightribe (Peppermint M) Human Female Beserker *Restoration* *Immune to Afraid* Level: 38.25 Power Bonus: 5 (+3 WP) Defense: 14 +3 Health: 20/57 Gold: 1847 GP: 93 Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: - Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5) - 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes) - Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone Quote
CMP Posted March 6, 2015 Posted March 6, 2015 Atramor whips some cards out of his deck as their respective monsters waver into existence behind him. He has his Phoenix attack Snowy Owl A, the Treant attack Snowy Owl B, and the Cloud Gigas and Storm Elemental attack Snowy Owl C. The Pegasus tramples Silver Carp A. He swings his Tiger Claws at Creeper D (and E) from the back row. Quote
Scubacarrot Posted March 6, 2015 Posted March 6, 2015 Guts attacks the Raindeer from the back row with Mythril Edge, dual strike hitting same enemy. If he dies, dual strike hits next enemy and the next untargetted enemy is the target. Guts uses another Grand potion on Tesni with his first attack. Quote
JimBee Posted March 7, 2015 Posted March 7, 2015 Results of Round 3 of Battle 10: Phoenix attacks Snowy Owl A (90 fire dmg, KO) Treant attacks Snowy Owl B (45 wood dmg, KO) Cloud Gigas attacks Snowy Owl C (90 lightning dmg) Storm Elemental attacks Snowy Owl C (80 lightning dmg, KO) Pegasus attacks Silver Carp A (40 light dmg) >Atramor vs. Creeper D - Damage (0 dmg) >Guts uses Grand Potion on Tesni >Guts vs. Raindeer - Special Damage Damage (2 dmg) >Guts vs. Raindeer - Damage Hit (204 dmg, +3 health) >Hoke vs. Black Adder - Spell (132 ice dmg, KO, -1 ether) Tesni vs. Silver Carp A - Special Damage (Reflection: 38 dmg) Bugbear Scout A, Silver Carp C vs. Atramor - Free Hits (0 dmg) Bugbear Scout B vs. Guts - Free Hit (0 dmg) Creepers A-E vs. Hoke - Free Hits (0 dmg) Silver Carp B vs. Tesni - Free Hit (0 dmg) Raindeer +30 Blessed Atramor's Decamon summons take turns at the enemies. Hoke expends the last bit of ethereal energy he has left to take out the Black Adder, and the elusive Silver Carp gives Tesni trouble again. Enemies: Bugbear Scout A Type: Beast Level: 11 Health: 107/107 Special: Sneak Attack – Causes 11 damage regardless of defense, the poisoned by 1-effect and steals 11 gold from the target. Drops: Venom Bugbear Scout B Type: Beast Level: 11 Health: 107/107 Special: Sneak Attack – Causes 11 damage regardless of defense, the poisoned by 1-effect and steals 11 gold from the target. Drops: Venom Creeper A Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper B Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper C Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper D Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper E Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Raindeer *Blessed* Type: Beast/Aquatic Level: 18 Health: 118/292 Special: Blessed Drops – Bestows the blessed-effect to all allies. Drops: Soma Silver Carp A Type: Aquatic Level: 16 Health: 76/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Silver Carp B Type: Aquatic Level: 16 Health: 116/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Silver Carp C Type: Aquatic Level: 16 Health: 116/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Party: Atramor Gibbin, the Fiery Champion (CallMePie) 32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round* Level: 37.25 Power Bonus: 0 Defense: 14 +3 Health: 52/64 Ether: 43/43 Gold: 900 GP: 90 Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone) Inventory: - Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers) - Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers) - Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether) - 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb - Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), 2x Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9) (35 cards) Decamon Summons: Guts Holla (Scubacarrot) 45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect**Encouraged**Hastened* *Lucky* Level: 37 Power Bonus: 2 Health: 46/55 Defense: 4 +3 Gold: 3372 GP: 91 Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear) Inventory: • Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe) • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, • 145x Potion, 15x Grand Potion, 4x Health Core, 3x Diluted Arc Potion, Arc Potion, 3x Elixir, 14x Phoenix Essence, 28x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 22x Mead, 20x Smelling Salts, 18xNostrum, Bad Breath, Wyvern's Breath, Tonic, 9x Grand Tonic, 2x Purifying Water, Purging Water, Smile of the Gods, 2x Fortune Flush • 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 3x Stun Bomb, Baffle Bomb, 4x Mystic Bomb • 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), • 2x Topaz, Amethyst, Sapphire FoG Loot: 15x Venom, 4x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 4x Potion, 5x Smoke Bomb, 4x Tonic, 5x Grand Potion, 3x Dirt Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), 2x Deadly Venom, 2x Water Bomb, 2x Feather of Flight (Allows the user to flee from the battle when used.), Soma, 4x Smelling Salts, Air Bomb, 3x Silver Ore (worth 60 gold), Lightning Bomb (427 items) Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader* Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, and Darkness, Poison Heals, Earns TRIPLE XP* Level: 48 Power Bonus: 4, +4 WP Defense: 36 +3 Health: 68/71 Ether: 0/48 Gold: 1117 GP: 90 Equipment: Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP:29, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind) Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons) Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools: Bedroll, Pickaxe, Shovel Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb Consumables: 5x Grand Potion, 2x Remedy, Grand Tonic, Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently) Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Tesni Hightribe (Peppermint M) Human Female Beserker *Restoration* *Immune to Afraid* Level: 38.25 Power Bonus: 5 (+3 WP) Defense: 14 +3 Health: 7/57 Gold: 1847 GP: 93 Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: - Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5) - 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes) - Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone Quote
Scubacarrot Posted March 8, 2015 Posted March 8, 2015 Dual strike should see the raindeer gone I think. Guts attacks Creeper C from the back row, dual strike hitting next enemy. Quote
UsernameMDM Posted March 8, 2015 Posted March 8, 2015 "Guts, I could use another Grand Tonic if you have one to spare." Repeat All (if Guts uses Grand Tonic) Flagpole, Creeper A, Front Row (if not), Repeat Battle Order Quote
JimBee Posted March 9, 2015 Posted March 9, 2015 QM Note: I did forget about the dual strike, Raindeer is KO'd. I will autoroll later today if there are no other actions posted between now and then. Results of Round 4 of Battle 10: >Atramor vs. Creeper D - Meditate (no effect) >Guts vs. Creeper C - Special Damage Chrysopoeia (+427 gold, +1 turn) >Guts vs. Creeper C - Hit Critical Hit (330 dmg, KO, dual strike: Creeper D KO, +3 health) >Guts vs. Creeper E - Chrysopoeia Special Damage (+427 gold, +1 turn) >Guts vs. Creeper E - Critical Hit Critical Hit (330 dmg, KO, dual strike: Silver Carp A KO, +3 health) Hoke vs. Creeper A - Enchantment (no effect) Tesni vs. Silver Carp A - Extra Critical Hit (164 dmg, KO) 0 dmg free hits Enemies: Bugbear Scout A Type: Beast Level: 11 Health: 107/107 Special: Sneak Attack – Causes 11 damage regardless of defense, the poisoned by 1-effect and steals 11 gold from the target. Drops: Venom Bugbear Scout B Type: Beast Level: 11 Health: 107/107 Special: Sneak Attack – Causes 11 damage regardless of defense, the poisoned by 1-effect and steals 11 gold from the target. Drops: Venom Creeper A Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper B Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops (varies by roll): 1-2: Grand Potion 4-6: nothing Note: All untargeted Creepers gather to cause a Free Hit on the same target. Silver Carp C Type: Aquatic Level: 16 Health: 116/116 Special: Reflection – Causes damage equal to the target’s level, regardless of row and SP. Drops: Silver Ore (worth 60 gold) Party: Atramor Gibbin, the Fiery Champion (CallMePie) 32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round* Level: 37.25 Power Bonus: 0 Defense: 14 +3 Health: 52/64 Ether: 43/43 Gold: 900 GP: 90 Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone) Inventory: - Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers) - Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers) - Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether) - 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb - Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), 2x Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9) (35 cards) Decamon Summons: Guts Holla (Scubacarrot) 45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect**Encouraged**Hastened* *Lucky* Level: 37 Power Bonus: 2 Health: 52/55 Defense: 4 +3 Gold: 4226 GP: 91 Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear) Inventory: • Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe) • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, • 145x Potion, 15x Grand Potion, 4x Health Core, 3x Diluted Arc Potion, Arc Potion, 3x Elixir, 14x Phoenix Essence, 28x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 22x Mead, 20x Smelling Salts, 18xNostrum, Bad Breath, Wyvern's Breath, Tonic, 9x Grand Tonic, 2x Purifying Water, Purging Water, Smile of the Gods, 2x Fortune Flush • 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 3x Stun Bomb, Baffle Bomb, 4x Mystic Bomb • 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), • 2x Topaz, Amethyst, Sapphire FoG Loot: 15x Venom, 4x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 4x Potion, 5x Smoke Bomb, 4x Tonic, 5x Grand Potion, 3x Dirt Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), 2x Deadly Venom, 2x Water Bomb, 2x Feather of Flight (Allows the user to flee from the battle when used.), Soma, 4x Smelling Salts, Air Bomb, 3x Silver Ore (worth 60 gold), Lightning Bomb (427 items) Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader* Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, and Darkness, Poison Heals, Earns TRIPLE XP* Level: 48 Power Bonus: 4, +4 WP Defense: 36 +3 Health: 68/71 Ether: 0/48 Gold: 1117 GP: 90 Equipment: Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP:29, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind) Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons) Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools: Bedroll, Pickaxe, Shovel Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb Consumables: 5x Grand Potion, 2x Remedy, Grand Tonic, Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently) Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Tesni Hightribe (Peppermint M) Human Female Beserker *Restoration* *Immune to Afraid* Level: 38.25 Power Bonus: 5 (+3 WP) Defense: 14 +3 Health: 7/57 Gold: 1847 GP: 93 Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: - Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5) - 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes) - Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone Quote
Scubacarrot Posted March 9, 2015 Posted March 9, 2015 Guts uses Grand Tonic on Hoke then attacks Bugbear A. Quote
JimBee Posted March 9, 2015 Posted March 9, 2015 Results of Round 5 of Battle 10: >Atramor vs. Silver Carp C - Damage (0 dmg) >Guts uses Grand Tonic on Hoke >Guts vs. Bugbear Scout A - Damage Damage (0 dmg) >Guts vs. Bugbear Scout A - Hit Critical Hit (330 dmg, KO, dual strike: Scout B KO, +3 health) >Hoke vs. Creeper A - Damage (0 dmg) Tesni vs. Silver Carp C - Extra Critical Hit (164 dmg, KO) Results of Round 6 of Battle 10: >Atramor vs. Creeper A - Greater Wagered Hit (102 dmg, KO, dual strike: Creeper B KO) VICTORY! The heroes gain 20 GP and XP. Loot: Deadly Venom 2x Venom 2x Grand Potion Soma 3x Silver Ore (worth 60 gold) 3x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Remedy Grand Tonic Party: Atramor Gibbin, the Fiery Champion (CallMePie) 32 year old male human Decamon Drafter *Immune to all elements, poisoned, and doomed* *Negative effects last one round* Level: 37.5 Power Bonus: 0 Defense: 14 +3 Health: 52/64 Ether: 43/43 Gold: 900 GP: 110 Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them,fire,ice,lightning,earth,wind, light, darkness elemental dagger), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, andwood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire,earth,wind,ice,light,darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone) Inventory: - Robust Shield (SP: 12, shield), Silver Katana (WP: 15, longsword), Tiger Claws (WP: 15, double WP against humanoids, fire anddarkness elemental, dual strike, daggers) - Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers) - Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether) - 3 Bones, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.) Fire Bomb, 10 Grand Tonics, Grating Stone, Health Core, Jinxy Juice (Deals the jinxed-effect to the target), Phoenix Essence, Smoke Bomb - Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope Decamon Deck: Volt Ant (Electric 1), Tweetybird (Flying 1), x2 Brains-in-a-Jar (Ethereal 2), x2 Barghest (Electric 2), Tangleweed (Plant 3), x2 Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Sylph (Electric 3), Succubus (Fiery 4), x2 Holy Cow (Luminous 4), Thunderbird (Electric 4), x2 Death's Rose (Plant 4), Sandman (Ethereal 4), Automaton (Electric 5), Night Mare (Dark 5), Mushroomhead (Plant 5), Unicorn (Luminous 5), Aquaphant (Aquatic 6), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), 2x Woodwose (Plant 7), Carcinos (Aquatic 8), Stone Golem (Rock 8), Storm Elemental (Electric 8), Pegasus (Luminous 8), Cloud Gigas (Electric 9), Phoenix (Fiery 9), Treant (Plant 9) (35 cards) Decamon Summons: Guts Holla (Scubacarrot) 45 year old male human Alchemist *Dual-striking* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Blinded, and first negative effect**Encouraged**Hastened* *Lucky* Level: 37.25 Power Bonus: 2 Health: 55/55 Defense: 4 +3 Gold: 4226 GP: 111 Equipment: Mythril Edge (WP: 63, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear) Inventory: • Twin Sai (WP: 10, dual strike, dagger), Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe) • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, • 145x Potion, 15x Grand Potion, 4x Health Core, 3x Diluted Arc Potion, Arc Potion, 3x Elixir, 14x Phoenix Essence, 28x Remedy, 2x Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 22x Mead, 20x Smelling Salts, 18xNostrum, Bad Breath, Wyvern's Breath, Tonic, 8x Grand Tonic, 2x Purifying Water, Purging Water, Smile of the Gods, 2x Fortune Flush • 5x Smoke Bomb, Neptune Bomb, Fire Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomg, 3x Stun Bomb, Baffle Bomb, 4x Mystic Bomb • 5x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), • 2x Topaz, Amethyst, Sapphire FoG Loot: 17x Venom, 5x Remedy, 11x Bone, 2x Mead, Fang Dagger (WP:5, double damage to beasts, dagger), Milk (restores 15 health and 15 ether), Nostrum, 4x Potion, 5x Smoke Bomb, 4x Tonic, 7x Grand Potion, 3x Dirt Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), 3x Deadly Venom, 2x Water Bomb, 2x Feather of Flight (Allows the user to flee from the battle when used.), 2x Soma, 4x Smelling Salts, Air Bomb, 6x Silver Ore (worth 60 gold), Lightning Bomb, 3x Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Grand Tonic (440 items) Hoke Ablesword & Torc the Brown Youngling - Champion of the Northern Kingdoms, Krakenwhacker, Titan Smiter, and Rock Champion of Decamon(UsernameMDM)*Party Leader* Human Male Mystic Knight *Immune to Fragile, Weakened, Confused, Sealed, and Darkness, Poison Heals, Earns TRIPLE XP* Level: 48.6 Power Bonus: 4, +4 WP Defense: 36 +3 Health: 68/71 Ether: 15/48 Gold: 1117 GP: 110 Equipment: Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow, lance), Steel Buckler (SP:29, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Weapons:Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind) Artefacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons) Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools: Bedroll, Pickaxe, Shovel Bombs: Dirt Bomb, 2x Smoke Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb, Demeter Bomb Consumables: 5x Grand Potion, 2x Remedy, Grand Tonic, Phoenix Essence, 4x Ether Core, Elixir, Neutralizer, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, 2x Venom-1, Venom-10, Zoot's Plaything (Special 3/4 Edition), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently) Decamon Deck: Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Tesni Hightribe (Peppermint M) Human Female Beserker *Restoration* *Immune to Afraid* Level: 38.5 Power Bonus: 5 (+3 WP) Defense: 14 +3 Health: 57/57 Gold: 1847 GP: 113 Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear),Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: - Fàelàn (WP:20, 4x damage to enemies weak to fire, fire-elemental longsword)), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sharp Axe (WP: 14, fire- and ice- Elemental), Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only), Mellt (WP:10,ice- and lightning-elemental; hammer), Cryfder (WP:6), Rebel's Dagger (WP: 5) - 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes) - Tiger Balm, Elixir, Phoenix Essence, 5 Venoms, 3 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Aquamarine Lamp of Summoning, Mulled Wine, 4 Potions, 4 Remedies, Grating Stone Quote
Scubacarrot Posted March 9, 2015 Posted March 9, 2015 Guts refreshes his buffs. "I knew bringing as many potions as I did was a good idea. This is quite the place." Quote
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