Waterbrick Down Posted May 13, 2015 Posted May 13, 2015 "If it's alright, I'd like to hold on to 'em, Althior. I think I might have stretched them out of size anyways." Skrall gathers his stuff and indicates his readiness for the fields. Quote
Comrade Commander Posted May 13, 2015 Posted May 13, 2015 (edited) "Darksten, you forget who you're with. I'm certain nothing bad will happen to us so long as we don't do anything foolish. Also, Darksten, I hope you realize that with that Tribal Amulet on, you won't be able to wear the Medal of Glory. If you need another artefact, I'm certain someone will share with you." Darkstn sheepishly tucks the amulet back in his pocket and equips the safety blanket instead Edited May 13, 2015 by Comrade Commander Quote
Kintobor Posted May 13, 2015 Posted May 13, 2015 "If everyone's ready, let's head to the Sheep Field with Overdose." Quote
JimBee Posted May 13, 2015 Posted May 13, 2015 The party walks to the Sheep Meadow, accepting the Overdose challenge! PREPARE FOR BATTLE! Enemies: Barghest A *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 214/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest B *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 214/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest C *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 214/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Battering Ram A *Immune to stunned* Type: Beast Level: 9 Health: 248/248 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops (varies by roll): 1: Raw Meat (max. health +5 upon consumption) 2-6: Bone Battering Ram B *Immune to stunned* Type: Beast Level: 9 Health: 248/248 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops (varies by roll): 1: Raw Meat (max. health +5 upon consumption) 2-6: Bone Black Sheep A Type: Beast/Dark Level: 8 Health: 188/188 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep B Type: Beast/Dark Level: 8 Health: 188/188 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep C Type: Beast/Dark Level: 8 Health: 188/188 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Direwolf A Type: Beast Level: 15 Health: 350/350 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Direwolf B Type: Beast Level: 15 Health: 350/350 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Direwolf C Type: Beast Level: 15 Health: 350/350 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Silent Lamb A Type: Beast Level: 7 Health: 176/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Silent Lamb B Type: Beast Level: 7 Health: 176/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Silent Lamb C Type: Beast Level: 7 Health: 176/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 29.66 *Permanently Nimble* *Immune to Sealed* Power Bonus: 0 Health: 46/46 Defense: 2 Ether: 32/35 Gold: 1663 GP: 10 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x9, Phoenix Essence x5, Nostrum x4, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Fire Bomb, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Smelling Salts, Potion, Mead, 16 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion (Arthur's Items: Bright Polish, Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 21 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* Power Bonus: 4 Defense: 17 Health: 34/34 Ether: 20/29 Gold: 3 GP: 18 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:9, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 3 Potions, 1 Grand Potion, 10 Grand Tonics, Remedy, Tiger Balm, 5 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), First Aid Kit (Restores full health and removes all negative effects from the entire party), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, Bone, Skeleton Decoy Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 49.6 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* Power Bonus: +5 Spellpower Defense: 10 Health: 59/59 Ether: 64/64 Gold: 1459 (owed 65g by Warlen Meliname) GP: 13 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 13 Meads, 11 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril, Smoke Bomb Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Undead Army (32): Bugbear Archer A, Level 14 Dark Bugbear Archer B, Level 14 Dark Bugbear Archer C, Level 14 Dark Bugbear Archer D, Level 14 Dark Bugbear Archer E, Level 14 Dark Bugbear Healer A, Level 12 Dark Dryad A, Level 21 Dark Dryad B, Level 21 Dark Dryad C, Level 21 Dark Green Viper A, Level 11 Dark Green Viper B, Level 11 Dark Green Viper C, Level 11 Dark Battle Ant A, Level 13 Dark Battle Ant B, Level 13 Dark Battle Ant C, Level 13 Dark Battle Ant D, Level 13 Dark Battle Ant E, Level 13 Dark Battle Ant F, Level 13 Dark Battle Ant G, Level 13 Dark Battle Ant H, Level 13 Dark Itsy-Bitsy Spider A, Level 9 Dark Itsy-Bitsy Spider B, Level 9 Dark Itsy-Bitsy Spider C, Level 9 Dark Itsy-Bitsy Spider D, Level 9 Dark Itsy-Bitsy Spider E, Level 9 Dark Itsy-Bitsy Spider F, Level 9 Dark Itsy-Bitsy Spider G, Level 9 Dark Itsy-Bitsy Spider H, Level 9 Dark Rat King, Level 17 Dark Zombie Peasant A, Level 18 Dark Zombie Peasant B, Level 18 Dark Zombie Peasant C, Level 18 Dark Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 41.8 *Natural Respite* *Favors Vermin and Humanoid enemies* *Immune to Fragile, Blinded, Weakened, Confused* *Special Guard* Power Bonus: 2, +2 WP Defense: 8 Health: 55/55 Gold: 1127 GP: 12 Equipment: Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear),Pugilist's Gloves (+2 Power, Immunity to Weakened), Lucky Doubloon (Grants "Special Guard"; accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), 2x Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 4 Remedy, 2 Smelling Salts, 7 Venoms, 1 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 4 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 22 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* Power Bonus: 10 Health: 33/33 Defense: 4 Ether: 20/22 Gold: 106 GP: 18 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Nostrum Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* *Immune to Afraid* Level 20 Power Bonus: 0 Health: 36/36 Defense: 3 Gold: 312 GP: 20 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory), Safety Blanket (SP:1, protects from Afraid, backwear) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6) Artifacts: Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 4x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass Quote
Purpearljellyblob Posted May 14, 2015 Posted May 14, 2015 Purpearl casts a Fire Spell at Direwolf A from the back row. Enchantment goes to the Shield. OOC: Purpearl should be Encouraged. Quote
StickFig Posted May 14, 2015 Posted May 14, 2015 Matthias attacks Battering Ram B from the back row with his Extraordinaire. I'll be gone the next three days; Matthias will follow instructions from the party leader. Quote
Waterbrick Down Posted May 14, 2015 Posted May 14, 2015 Skrall downs a Smelling Salts and readies a shot at Black Sheep A from the back row with his Hunter's Crossbow. Quote
Kintobor Posted May 14, 2015 Posted May 14, 2015 "Spread out! There's a lot of them here, and we're taking some free hits. Everyone to the back!" Karie strikes the Dire Wolf B from the Back Row using her Blazing Palm. Battle Order Purpearl Althior Skrall Karie Darksten Matthais Quote
Comrade Commander Posted May 15, 2015 Posted May 15, 2015 Darksten follows his new party to the sheep's field for his second time, and subconsciously begins to feel itchy. He notches his composite bow, and aims towards Dire Wolf C from the back row, preferring to save the lambs from the slaughter for a little bit longer Quote
K-Nut Posted May 15, 2015 Posted May 15, 2015 Althior uses Fire on Black Sheep B from the Back Row. Quote
JimBee Posted May 15, 2015 Posted May 15, 2015 Results of Round 1 of Battle 4: >Purpearl vs. Direwolf A - Special Damage (Blood Fang: -15 health) >Althior vs. Black Sheep B - Special Damage (Cloud of Dark Wool: Althior confused and blinded) >Skrall uses Smelling Salts (Hastened) >Skrall vs. Black Sheep A - Special Damage (Special Guard: no effect) >Karie vs. Direwolf B - Poisoned Hit (43 fire dmg, Poisoned -1, -1 level) >Darksten vs. Direwolf C - Hit (assassination) >Matthais vs. Battering Ram B - SHIELD (Roots of Life: Purpearl, Althior healed and cured of negative effects, -2 ether) Barghest A, Silent Lamb B vs. Purpearl - Free Hit (no dodge, 0 dmg) Barghest B, Silent Lamb C vs. Althior - Free Hit (0 dmg) Barghest C vs. Skrall - Free Hit (0 dmg) Battering Ram A vs. Karie - Free Hit (no dodge, 3 dmg) Black Sheep C vs. Darksten - Free Hit (1 dmg) Silent Lamb A vs. Matthias - Free Hit (0 dmg) Direwolf B: Poisoned -1 Purpearl and Althior take damage from the special attacks of their enemies, but Matthias quickly patches them up. Darksten proves his worth again by instantly slaying a Direwolf. Enemies: Barghest A *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 214/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest B *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 214/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest C *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 214/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Battering Ram A *Immune to stunned* Type: Beast Level: 9 Health: 248/248 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops (varies by roll): 1: Raw Meat (max. health +5 upon consumption) 2-6: Bone Battering Ram B *Immune to stunned* Type: Beast Level: 9 Health: 248/248 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops (varies by roll): 1: Raw Meat (max. health +5 upon consumption) 2-6: Bone Black Sheep A Type: Beast/Dark Level: 8 Health: 188/188 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep B Type: Beast/Dark Level: 8 Health: 188/188 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep C Type: Beast/Dark Level: 8 Health: 188/188 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Direwolf A Type: Beast Level: 15 Health: 350/350 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Direwolf B *Poisoned:1* Type: Beast Level: 14 Health: 306/350 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Silent Lamb A Type: Beast Level: 7 Health: 176/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Silent Lamb B Type: Beast Level: 7 Health: 176/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Silent Lamb C Type: Beast Level: 7 Health: 176/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 29.66 *Permanently Nimble* *Immune to Sealed* Power Bonus: 0 Health: 43/46 Defense: 2 Ether: 32/35 Gold: 1663 GP: 10 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x9, Phoenix Essence x5, Nostrum x4, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Fire Bomb, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Smelling Salts, Potion, Mead, 16 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion (Arthur's Items: Bright Polish,Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 21 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* *Encouraged* Power Bonus: 4 Defense: 17 Health: 34/34 Ether: 20/29 Gold: 3 GP: 18 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:9, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 3 Potions, 1 Grand Potion, 10 Grand Tonics, Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), First Aid Kit (Restores full health and removes all negative effects from the entire party), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, Bone, Skeleton Decoy Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 49.6 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* Power Bonus: +5 Spellpower Defense: 10 Health: 59/59 Ether: 64/64 Gold: 1459 (owed 65g by Warlen Meliname) GP: 13 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 13 Meads, 11 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril, Smoke Bomb Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Undead Army (32): Bugbear Archer A, Level 14 Dark Bugbear Archer B, Level 14 Dark Bugbear Archer C, Level 14 Dark Bugbear Archer D, Level 14 Dark Bugbear Archer E, Level 14 Dark Bugbear Healer A, Level 12 Dark Dryad A, Level 21 Dark Dryad B, Level 21 Dark Dryad C, Level 21 Dark Green Viper A, Level 11 Dark Green Viper B, Level 11 Dark Green Viper C, Level 11 Dark Battle Ant A, Level 13 Dark Battle Ant B, Level 13 Dark Battle Ant C, Level 13 Dark Battle Ant D, Level 13 Dark Battle Ant E, Level 13 Dark Battle Ant F, Level 13 Dark Battle Ant G, Level 13 Dark Battle Ant H, Level 13 Dark Itsy-Bitsy Spider A, Level 9 Dark Itsy-Bitsy Spider B, Level 9 Dark Itsy-Bitsy Spider C, Level 9 Dark Itsy-Bitsy Spider D, Level 9 Dark Itsy-Bitsy Spider E, Level 9 Dark Itsy-Bitsy Spider F, Level 9 Dark Itsy-Bitsy Spider G, Level 9 Dark Itsy-Bitsy Spider H, Level 9 Dark Rat King, Level 17 Dark Zombie Peasant A, Level 18 Dark Zombie Peasant B, Level 18 Dark Zombie Peasant C, Level 18 Dark Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 41.8 *Natural Respite* *Favors Vermin and Humanoid enemies* *Immune to Fragile, Blinded, Weakened, Confused* *Special Guard* *Hastened* Power Bonus: 2, +2 WP Defense: 8 Health: 55/55 Gold: 1127 GP: 12 Equipment: Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear),Pugilist's Gloves (+2 Power, Immunity to Weakened), Lucky Doubloon (Grants "Special Guard"; accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), 2x Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 4 Remedy, Smelling Salts, 7 Venoms, 1 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 4 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 22 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* Power Bonus: 10 Health: 33/33 Defense: 4 Ether: 18/22 Gold: 106 GP: 18 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Nostrum Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* *Immune to Afraid* Level 20 Power Bonus: 0 Health: 35/36 Defense: 3 Gold: 312 GP: 20 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory), Safety Blanket (SP:1, protects from Afraid, backwear) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6) Artifacts: Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 4x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass Quote
Purpearljellyblob Posted May 16, 2015 Posted May 16, 2015 Purpearl faces the menacing jaws of the direwolf, barghest and silent lamb, but the elf presses on. Purpearl repeats. Quote
Waterbrick Down Posted May 16, 2015 Posted May 16, 2015 Skrall swaps his current gloves for the Over-kill gloves and then fires again at Black Sheep A from the back row. Quote
Comrade Commander Posted May 16, 2015 Posted May 16, 2015 Darksten smiles as his target falls to his arrow. He switches targets and aims at battering ram A from the back Quote
JimBee Posted May 16, 2015 Posted May 16, 2015 Results of Round 2 of Battle 4: >Purpearl vs. Direwolf A - Special Damage (Howl: Direwolf D summoned) >Althior vs. Black Sheep B - Spell (158 fire dmg, -1 ether) >Skrall swaps Pugilist's Gloves for Overkill Gloves >Skrall vs. Black Sheep A - Hit (14x2 +41 x4 /2=138 dmg) >Karie vs. Direwolf B - SHIELD (Mass Hallucination: Barghest A, Battering Ram A, Black Sheep A, Direwolves A, B, Silent Lambs A,C Hexed, -1 ether [is it 1 ether per enemy?]) >Darksten vs. Battering Ram A - Aim (11 dmg, no assassination) >Matthais vs. Battering Ram B - Damage (1 dmg) Barghest A, Silent Lamb C vs. Purpearl - Free Hits (both Hexed: Barghest A attacks Battering Ram A; Silent Lamb C attacks Silent Lamb A) Barghest B vs. Althior - Free Hit (0 dmg) Barghest C vs. Skrall - Free Hit (0 dmg) Black Sheep C vs. Karie - Free Hit (no dodge, 3 dmg) Silent Lamb A vs. Darksten - Free Hit (Hexed: attacks Direwolf A) Silent Lamb B vs. Matthias - Free Hit (0 dmg) Direwolf B: Poisoned -1 Skrall gets ready to earn some gold on the side. Karie casts a massive hexing spell that leaves the enemies attacking each other. Enemies: Barghest A *Lightning-elemental attacks* *Hexed, 1 round* Type: Beast/Electric Level: 10 Health: 214/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest B *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 214/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest C *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 214/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Battering Ram A *Immune to stunned* *Hexed, 1 round* Type: Beast Level: 9 Health: 227/248 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops (varies by roll): 1: Raw Meat (max. health +5 upon consumption) 2-6: Bone Battering Ram B *Immune to stunned* Type: Beast Level: 9 Health: 248/248 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops (varies by roll): 1: Raw Meat (max. health +5 upon consumption) 2-6: Bone Black Sheep A *Hexed, 1 round* Type: Beast/Dark Level: 8 Health: 50/188 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep B Type: Beast/Dark Level: 8 Health: 30/188 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep C Type: Beast/Dark Level: 8 Health: 188/188 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Direwolf A *Hexed, 1 round* Type: Beast Level: 15 Health: 343/350 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Direwolf B *Poisoned:1* *Hexed, 1 round* Type: Beast Level: 14 Health: 305/350 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Direwolf D Type: Beast Level: 15 Health: 350/350 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Silent Lamb A *Hexed, 1 round* Type: Beast Level: 7 Health: 169/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Silent Lamb B Type: Beast Level: 7 Health: 176/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Silent Lamb C *Hexed, 1 round* Type: Beast Level: 7 Health: 176/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 29.66 *Permanently Nimble* *Immune to Sealed* Power Bonus: 0 Health: 43/46 Defense: 2 Ether: 31/35 Gold: 1663 GP: 10 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x9, Phoenix Essence x5, Nostrum x4, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Fire Bomb, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Smelling Salts, Potion, Mead, 16 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion (Arthur's Items: Bright Polish,Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 21 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* *Encouraged* Power Bonus: 4 Defense: 17 Health: 34/34 Ether: 20/29 Gold: 3 GP: 18 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:9, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 3 Potions, 1 Grand Potion, 10 Grand Tonics, Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), First Aid Kit (Restores full health and removes all negative effects from the entire party), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, Bone, Skeleton Decoy Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 49.6 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* Power Bonus: +5 Spellpower Defense: 10 Health: 59/59 Ether: 63/64 Gold: 1459 (owed 65g by Warlen Meliname) GP: 13 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 13 Meads, 11 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril, Smoke Bomb Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Undead Army (32): Bugbear Archer A, Level 14 Dark Bugbear Archer B, Level 14 Dark Bugbear Archer C, Level 14 Dark Bugbear Archer D, Level 14 Dark Bugbear Archer E, Level 14 Dark Bugbear Healer A, Level 12 Dark Dryad A, Level 21 Dark Dryad B, Level 21 Dark Dryad C, Level 21 Dark Green Viper A, Level 11 Dark Green Viper B, Level 11 Dark Green Viper C, Level 11 Dark Battle Ant A, Level 13 Dark Battle Ant B, Level 13 Dark Battle Ant C, Level 13 Dark Battle Ant D, Level 13 Dark Battle Ant E, Level 13 Dark Battle Ant F, Level 13 Dark Battle Ant G, Level 13 Dark Battle Ant H, Level 13 Dark Itsy-Bitsy Spider A, Level 9 Dark Itsy-Bitsy Spider B, Level 9 Dark Itsy-Bitsy Spider C, Level 9 Dark Itsy-Bitsy Spider D, Level 9 Dark Itsy-Bitsy Spider E, Level 9 Dark Itsy-Bitsy Spider F, Level 9 Dark Itsy-Bitsy Spider G, Level 9 Dark Itsy-Bitsy Spider H, Level 9 Dark Rat King, Level 17 Dark Zombie Peasant A, Level 18 Dark Zombie Peasant B, Level 18 Dark Zombie Peasant C, Level 18 Dark Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 41.8 *Natural Respite* *Favors Vermin and Humanoid enemies* *Immune to Fragile, Blinded, Confused* *Special Guard* *Hastened* Power Bonus: +2 WP Defense: 8 Health: 55/55 Gold: 1127 GP: 12 Equipment: Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Lucky Doubloon (Grants "Special Guard"; accessory), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Pugilist's Gloves (+2 Power, Immunity to Weakened), 2x Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 4 Remedy, Smelling Salts, 7 Venoms, 1 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 4 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 22 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* Power Bonus: 10 Health: 32/33 Defense: 4 Ether: 18/22 Gold: 106 GP: 18 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Nostrum Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* *Immune to Afraid* Level 20 Power Bonus: 0 Health: 35/36 Defense: 3 Gold: 312 GP: 20 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory), Safety Blanket (SP:1, protects from Afraid, backwear) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6) Artifacts: Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 4x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass Quote
Purpearljellyblob Posted May 16, 2015 Posted May 16, 2015 Purpearl braces herself, allowing the Direwolf to flail terribly before making a move. Purpearl repeats. Quote
Kintobor Posted May 16, 2015 Posted May 16, 2015 OOC: 1 ether in general. Karie grins in satisfaction. "Take note of the hexed enemies, guys. Don't target them, they'll deal with themselves." Karie repeats her attack. Same Battle Order Quote
Comrade Commander Posted May 17, 2015 Posted May 17, 2015 OOC: 1 ether in general. Karie grins in satisfaction. "Take note of the hexed enemies, guys. Don't target them, they'll deal with themselves." "Understood" Darksten replies as he switches targets to the direwolf who had emerged from the tree line. Darksetn attacks Direworlf D from the back Quote
Waterbrick Down Posted May 17, 2015 Posted May 17, 2015 Skrall looses a bolt at Black Sheep B from the back row. Quote
JimBee Posted May 18, 2015 Posted May 18, 2015 QM Note: I will update tomorrow. Thanks for being patient. Quote
JimBee Posted May 19, 2015 Posted May 19, 2015 Results of Round 3 of Battle 4: >Purpearl vs. Direwolf A - SHIELD (Spellblade Spin: 9 hits: 21+20+4 x2 x2 /2=90 fire dmg to Direwolf A-Barghest C, -1 ether) >Althior vs. Black Sheep B - Meditate (+1 ether) >Skrall vs. Black Sheep B - SHIELD (Marking the Favored: 3x28 +41 x2 x2 /2=250 dmg, KO, +220 gold) >Skrall vs. Black Sheep C - Special Damage (Special Guard: no effect) >Karie vs. Direwolf B - SHIELD (Mass Hallucination: some enemies Hexed, -1 ether) >Darksten vs. Battering Ram A - SHIELD (Grim Reaper: no assassinations) >Matthais vs. Battering Ram B - Damage (Hexed: attacks Barghest B) Barghest A, Silent Lamb B vs. Purpearl - Free Hits (Hexed: Barghest A attacks Battering Ram A, Purpearl dodges) Barghest B, Silent Lamb C vs. Althior - Free Hits (0 dmg) Barghest C vs. Skrall - Free Hit (Hexed: attacks Black Sheep C) Black Sheep A vs. Karie - Free Hit (Hexed: attacks Silent Lamb A) Direwolf D vs. Darksten - Free Hit (Hexed: attacks Black Sheep C) Silent Lamb A vs. Matthias - Free Hit (Hexed: Attacks Silent Lamb B) Direwolf B: Poisoned -1 Karie continues to wreak havoc with her hexing while Purpearl and Skrall also show off their skills. Enemies: Barghest A *Lightning-elemental attacks* *Hexed, 1 round* Type: Beast/Electric Level: 10 Health: 124/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest B *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 115/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest C *Lightning-elemental attacks* *Hexed, 1 round* Type: Beast/Electric Level: 10 Health: 124/214 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Battering Ram A *Immune to stunned* Type: Beast Level: 9 Health: 227/248 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops (varies by roll): 1: Raw Meat (max. health +5 upon consumption) 2-6: Bone Battering Ram B *Immune to stunned* *Hexed, 1 round* Type: Beast Level: 9 Health: 238/248 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops (varies by roll): 1: Raw Meat (max. health +5 upon consumption) 2-6: Bone Black Sheep A *Hexed, 1 round* Type: Beast/Dark Level: 8 Health: 50/188 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep C *Hexed, 1 round* Type: Beast/Dark Level: 8 Health: 163/188 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Direwolf A Type: Beast Level: 15 Health: 253/350 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Direwolf B *Poisoned:1* Type: Beast Level: 14 Health: 214/350 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Direwolf D *Hexed, 1 round* Type: Beast Level: 15 Health: 260/350 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops (varies by roll): 1: Fang Dagger (WP:5, deals double damage to beasts; dagger) 2-3: Mead 4-6: Bone Silent Lamb A Type: Beast Level: 7 Health: 79/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Silent Lamb B Type: Beast Level: 7 Health: 79/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Silent Lamb C Type: Beast Level: 7 Health: 80/176 Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target. Drops: Bone Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 29.66 *Permanently Nimble* *Immune to Sealed* Power Bonus: 0 Health: 43/46 Defense: 2 Ether: 31/35 Gold: 1663 GP: 10 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x9, Phoenix Essence x5, Nostrum x4, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Fire Bomb, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Smelling Salts, Potion, Mead, 16 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion (Arthur's Items: Bright Polish,Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 21 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* *Encouraged* Power Bonus: 4 Defense: 17 Health: 34/34 Ether: 19/29 Gold: 3 GP: 18 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:9, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 3 Potions, 1 Grand Potion, 10 Grand Tonics, Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), First Aid Kit (Restores full health and removes all negative effects from the entire party), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, Bone, Skeleton Decoy Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 49.6 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* Power Bonus: +5 Spellpower Defense: 10 Health: 59/59 Ether: 63/64 Gold: 1459 (owed 65g by Warlen Meliname) GP: 13 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 13 Meads, 11 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril, Smoke Bomb Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Undead Army (32): Bugbear Archer A, Level 14 Dark Bugbear Archer B, Level 14 Dark Bugbear Archer C, Level 14 Dark Bugbear Archer D, Level 14 Dark Bugbear Archer E, Level 14 Dark Bugbear Healer A, Level 12 Dark Dryad A, Level 21 Dark Dryad B, Level 21 Dark Dryad C, Level 21 Dark Green Viper A, Level 11 Dark Green Viper B, Level 11 Dark Green Viper C, Level 11 Dark Battle Ant A, Level 13 Dark Battle Ant B, Level 13 Dark Battle Ant C, Level 13 Dark Battle Ant D, Level 13 Dark Battle Ant E, Level 13 Dark Battle Ant F, Level 13 Dark Battle Ant G, Level 13 Dark Battle Ant H, Level 13 Dark Itsy-Bitsy Spider A, Level 9 Dark Itsy-Bitsy Spider B, Level 9 Dark Itsy-Bitsy Spider C, Level 9 Dark Itsy-Bitsy Spider D, Level 9 Dark Itsy-Bitsy Spider E, Level 9 Dark Itsy-Bitsy Spider F, Level 9 Dark Itsy-Bitsy Spider G, Level 9 Dark Itsy-Bitsy Spider H, Level 9 Dark Rat King, Level 17 Dark Zombie Peasant A, Level 18 Dark Zombie Peasant B, Level 18 Dark Zombie Peasant C, Level 18 Dark Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 41.8 *Natural Respite* *Favors Vermin and Humanoid enemies* *Immune to Fragile, Blinded, Confused* *Special Guard* *Hastened* Power Bonus: +2 WP Defense: 8 Health: 55/55 Gold: 1347 GP: 12 Equipment: Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear),Lucky Doubloon (Grants "Special Guard"; accessory), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Pugilist's Gloves (+2 Power, Immunity to Weakened), 2x Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 4 Remedy, Smelling Salts, 7 Venoms, 1 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 4 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 22 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* Power Bonus: 10 Health: 32/33 Defense: 4 Ether: 18/22 Gold: 106 GP: 18 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Nostrum Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* *Immune to Afraid* Level 20 Power Bonus: 0 Health: 35/36 Defense: 3 Gold: 312 GP: 20 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory), Safety Blanket (SP:1, protects from Afraid, backwear) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6) Artifacts: Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 5x Lightning Bomb, Smoke Bomb, 4x Venom, 2x Bone Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass Quote
Waterbrick Down Posted May 19, 2015 Posted May 19, 2015 Skrall marks the beast type in exchange for the humanoid characteristics and moves on to fire once again at Black Sheep C from the back row. Quote
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