Kintobor Posted June 17, 2015 Posted June 17, 2015 "Okay, let me make my own luck here..." Karie whips out a Nostrum and drinks it from the back row, then proceeds to attack the Sylph from the backrow. Matthais repeats. Battle Order Repeats. Quote
Waterbrick Down Posted June 17, 2015 Posted June 17, 2015 "Hmm, let's try this." Skrall pulls out his Composite Bow and repeats his attack. Quote
JimBee Posted June 20, 2015 Posted June 20, 2015 Round 2 of Battle 7: >Purpearl (fire) vs. Hippogriff - Damage (0 dmg) >Althior (wind) vs. Harpies - Amplified Spell Damage (25x46 +56 +5 x2=2412 dmg, KO, -1 ether) >Darksten (Composite Bow) vs. Aepyornis A - Damage (8 dmg) >Matthais (Extraordinaire) vs. Aepyornis B - SHIELD (Roots of Life: Karie, Skrall, Matthias, Darksten healed, -4 ether) >Karie uses Nostrum (Lucky) >Karie (Horseshoe) vs. Sylph - SHIELD SHIELD (Mass Hallucination: some enemies Hexed, -1 ether) >Skrall vs. Mountain Goats - Critical Hit (2x14 +2 +42 x4 /2 x3 -12=420 dmg, 1 KO) Aepyornis A vs. Purpearl (no dodge, 0 dmg) Aepyornis B vs. Althior (Hexed, attacks Barghest B) Barghest A vs. Darksten (Hexed: attacks Mountain Goats) Barghest B vs. Matthias (Hexed: attacks Hippogriff) Barghest C vs. Karie (Hexed: attacks Scouts) Bugbear Scouts vs. Skrall (Hexed: attack Sylph) A mass hallucination continues to set the enemies against each other, opening the opportunity for the heroes to pick their foes off one by one. Enemies: Aepyornis A *Hastened* *Hexed, 1 round* Type: Flying? Level: 19 Health: 230/282 Special: Road Runner – Causes slowed-effect to the target. Drops: Smelling Salts Aepyornis B *Hastened* *Hexed, 1 round* Type: Flying? Level: 19 Health: 264/282 Special: Road Runner – Causes slowed-effect to the target. Drops: Smelling Salts Barghest A *Lightning-elemental attacks* *Hexed, 1 round* Type: Beast/Electric Level: 10 Health: 88/107 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest B *Lightning-elemental attacks* *Hexed, 1 round* Type: Beast/Electric Level: 10 Health: 85/107 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest C *Lightning-elemental attacks* *Hexed, 1 round* Type: Beast/Electric Level: 10 Health: 107/107 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Bugbear Scouts *Mob 2* Type: Beast Level: 22 (11x2) Health: 204/214 (107x2) Special: Sneak Attack – Causes 11 damage regardless of defense, the poisoned by 1-effect and steals 11 gold from the target. Drops: Venom Hippogriff Type: Beast/Flying Level: 23 Health: 416/528 Special: Aerial Assault – Flies to the sky for the remainder of the round, avoiding all damage, and lands on the target for 46 damage regardless of row at the end of the round. Drops (varies by roll): 1-2: Winged Sandals (Protects from bound- and slowed-effects; footwear.) 3-4: Sapphire (Wind) 5-6: Air Bomb Mountain Goats *Mob 2* *Immune to stunned* Type: Beast/Rock Level: 48 (24x2) Defense: 8 (4x2) Health: 986/1052 (526x2) Special: Rampage – Stuns all opponents. Drops (varies by roll): 1-2: Golden Fleece (Worth 90 gold) 3-6: nothing Sylph *Wind-elemental attacks* *Hexed, 1 round* Type: Electric/Flying Level: 22 Health: 325/347 Special: Thunderdome – Forms a protective aura of thunder around the allied party for the duration of the next round, causing 22 lightning-elemental damage to any opponent that successfully hits anyone from the allied party. Drops (varies by roll): 1-2: Topaz (Lightning) 3-4: Ether Core 5-6: nothing Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 30.5 *Permanently Nimble* *Immune to Sealed* *Lucky* *Hastened* Power Bonus: 0 Health: 47/47 Defense: 2 Ether: 22/35 Gold: 2663 GP: 29 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff(WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x9, Phoenix Essence x5, Nostrum x3, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Fire Bomb, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Potion, 2x Mead, 16 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion, 2x Bone (Arthur's Items: Bright Polish,Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 22 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* Power Bonus: 4 Defense: 19 Health: 35/35 Ether: 26/30 Gold: 1003 GP: 37 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:11, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 3 Potions, 1 Grand Potion, 8 Grand Tonics, 3x Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3x Bone, Skeleton Decoy, Ice Bomb Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 51.4 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* *Lucky* Power Bonus: +5 Spellpower Defense: 10 Health: 61/61 Ether: 38/66 Gold: 2459 (owed 65g by Warlen Meliname) GP: 32 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 12 Meads, 8 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, 4x Bone, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril, Smoke Bomb Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Undead Army (46): Bugbear Archer A, Level 14 Dark Bugbear Archer B, Level 14 Dark Bugbear Archer C, Level 14 Dark Bugbear Archer D, Level 14 Dark Bugbear Archer E, Level 14 Dark Bugbear Healer A, Level 12 Dark Dryad A, Level 21 Dark Dryad B, Level 21 Dark Dryad C, Level 21 Dark Green Viper A, Level 11 Dark Green Viper B, Level 11 Dark Green Viper C, Level 11 Dark Battle Ant A, Level 13 Dark Battle Ant B, Level 13 Dark Battle Ant C, Level 13 Dark Battle Ant D, Level 13 Dark Battle Ant E, Level 13 Dark Battle Ant F, Level 13 Dark Battle Ant G, Level 13 Dark Battle Ant H, Level 13 Dark Itsy-Bitsy Spider A, Level 9 Dark Itsy-Bitsy Spider B, Level 9 Dark Itsy-Bitsy Spider C, Level 9 Dark Itsy-Bitsy Spider D, Level 9 Dark Itsy-Bitsy Spider E, Level 9 Dark Itsy-Bitsy Spider F, Level 9 Dark Itsy-Bitsy Spider G, Level 9 Dark Itsy-Bitsy Spider H, Level 9 Dark Rat King, Level 17 Dark Zombie Peasant A, Level 18 Dark Zombie Peasant B, Level 18 Dark Zombie Peasant C, Level 18 Dark Black Sheep B, Level 13 Dark Direwolf A, Level 20 Dark Direwolf C, Level 20 Dark Black Adder A, Level 17 Dark Black Adder C, Level 17 Dark Creeping Hand A, Level 25 Dark Creeping Hand B, Level 25 Dark Carrion Squirrel A, Level 15 Dark Carrion Squirrel B, Level 15 Dark Carrion Squirrel C, Level 15 Dark Carrion Squirrel D, Level 15 Dark Skeleton Mage, Level 31 Dark Specter, Level 29 Dark Toxic Toad B, Level 18 Dark Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 42.4 *Natural Respite* *Favors Vermin and Beast enemies* *Immune to Fragile, Blinded, Confused, Weakened* *Special Guard* Power Bonus: +2 WP for bows and crossbows, +2 power Defense: 8 Health: 56/56 Gold: 3447 GP: 31 Equipment: Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear),Lucky Doubloon (Grants "Special Guard"; accessory), Pugilist's Gloves (+2 Power, Immunity to Weakened) Inventory:Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Composite Bow (WP:12, ignores SP,light,lightning,water, wood, and earth-elemental; bow), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), 2x Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 3 Remedy, Smelling Salts, 7 Venoms, 2 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 6 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 24 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* Power Bonus: 10 Health: 35/35 Defense: 4 Ether: 5/24 Gold: 1106 GP: 37 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Nostrum, Mead, 2x Bone, Deadly Venom Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* *Immune to Afraid* Level 23 Power Bonus: 0 Health: 39/39 Defense: 3 Gold: 1312 GP: 39 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory), Safety Blanket (SP:1, protects from Afraid, backwear) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6), Fang Dagger (WP:5, deals double damage to beasts; dagger) Artifacts: Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 4x Lightning Bomb, Smoke Bomb, 6x Venom, 5x Bone, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver) Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass Quote
Kintobor Posted June 20, 2015 Posted June 20, 2015 Karie continues to strike the Sylph with the Unlucky Horseshoe from the back row. If she hits the Sylph, she switches to her Blazing Palm and strikes the Sylph again from the back row. If not, she strikes the Sylph with the Unlucky Horseshoe a second time from the back row. Same Battle Order Quote
K-Nut Posted June 21, 2015 Posted June 21, 2015 "Let me take your Aepyornis, Matthias. Darksten can assassinate the other one and I can hopefully take this one out in one hit," Althior targets Aepyornis B from the Back Row. Quote
StickFig Posted June 21, 2015 Posted June 21, 2015 Matthias nods assent to the Necromancer and suveys the battle, unsure what to do next. Spying the bugbears, the gnome fires at them instead. Quote
Waterbrick Down Posted June 21, 2015 Posted June 21, 2015 Skrall draws another arrow back and fires again. Quote
Kintobor Posted June 21, 2015 Posted June 21, 2015 (edited) Darksten targets Aepyornis A from the back row. OOC: CC hasn't been online since the 17th, so I hope no one minds if I post his action. Edited June 21, 2015 by Kintobor Quote
JimBee Posted June 22, 2015 Posted June 22, 2015 Round 3 of Battle 7: >Purpearl (fire) vs. Hippogriff - Spell (92 dmg, -1 ether) >Althior (wind) vs. Aepyornis B - Amplified Spell SHIELD (Raise an Army: Harpies, Goat A raised, -4 ether) >Darksten (Composite Bow) vs. Aepyornis A - Lethal Hit (34 dmg, no assasination) >Matthais (Extraordinaire) vs. Bugbear Scouts - Special Damage (Sneak Attack: 5 dmg, poison:1, 11 gold stolen, no Special Guard) >Karie (Horseshoe) vs. Sylph - Poison Poison (poison:1) >Karie (Horseshoe) vs. Sylph - Poisoned Hit Critical Poisoned Hit (56 dmg, Poison:1, Jinxed) >Skrall vs. Mountain Goats - Damage (16 dmg) Aepyornis A vs. Purpearl (Hexed: attacks Scouts) Aepyornis B vs. Althior (Hexed: attacks Barghest C) Barghest A vs. Darksten (Hexed: attacks Barghest C) Barghest B vs. Matthias (Hexed: attacks Barghest A) Barghest C vs. Karie (Hexed: attacks Hippogriff) Matthias: Poisoned -1 Sylph: Poisoned -2 Karie debuffs the Sylph while Althior adds more minions to the ranks. Matthias is pick-pocketed and stabbed in the back. The hex wears off of the enemies. Enemies: Aepyornis A *Hastened* Type: Flying? Level: 19 Health: 230/282 Special: Road Runner – Causes slowed-effect to the target. Drops: Smelling Salts Aepyornis B *Hastened* Type: Flying? Level: 19 Health: 264/282 Special: Road Runner – Causes slowed-effect to the target. Drops: Smelling Salts Barghest A *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 88/107 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest B *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 85/107 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest C *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 88/107 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Bugbear Scouts *Mob 2* Type: Beast Level: 22 (11x2) Health: 185/214 (107x2) Special: Sneak Attack – Causes 11 damage regardless of defense, the poisoned by 1-effect and steals 11 gold from the target. Drops: Venom Hippogriff Type: Beast/Flying Level: 23 Health: 304/528 Special: Aerial Assault – Flies to the sky for the remainder of the round, avoiding all damage, and lands on the target for 46 damage regardless of row at the end of the round. Drops (varies by roll): 1-2: Winged Sandals (Protects from bound- and slowed-effects; footwear.) 3-4: Sapphire (Wind) 5-6: Air Bomb Mountain Goats *Mob 2* *Immune to stunned* Type: Beast/Rock Level: 48 (24x2) Defense: 8 (4x2) Health: 986/1052 (526x2) Special: Rampage – Stuns all opponents. Drops (varies by roll): 1-2: Golden Fleece (Worth 90 gold) 3-6: nothing Sylph *Wind-elemental attacks* *Jinxed* *Poisoned:2* Type: Electric/Flying Level: 22 Health: 322/347 Special: Thunderdome – Forms a protective aura of thunder around the allied party for the duration of the next round, causing 22 lightning-elemental damage to any opponent that successfully hits anyone from the allied party. Drops (varies by roll): 1-2: Topaz (Lightning) 3-4: Ether Core 5-6: nothing Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 30.5 *Permanently Nimble* *Immune to Sealed* *Lucky* *Hastened* Power Bonus: 0 Health: 47/47 Defense: 2 Ether: 22/35 Gold: 2663 GP: 29 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff(WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x9, Phoenix Essence x5, Nostrum x3, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Fire Bomb, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Potion, 2x Mead, 16 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion, 2x Bone (Arthur's Items: Bright Polish,Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 22 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* Power Bonus: 4 Defense: 19 Health: 35/35 Ether: 25/30 Gold: 1003 GP: 37 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:11, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 3 Potions, 1 Grand Potion, 8 Grand Tonics, 3x Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3x Bone, Skeleton Decoy, Ice Bomb Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 51.4 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* *Lucky* Power Bonus: +5 Spellpower Defense: 10 Health: 61/61 Ether: 34/66 Gold: 2459 (owed 65g by Warlen Meliname) GP: 32 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 12 Meads, 8 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, 4x Bone, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril, Smoke Bomb Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Undead Army (50): Bugbear Archer A, Level 14 Dark Bugbear Archer B, Level 14 Dark Bugbear Archer C, Level 14 Dark Bugbear Archer D, Level 14 Dark Bugbear Archer E, Level 14 Dark Bugbear Healer A, Level 12 Dark Dryad A, Level 21 Dark Dryad B, Level 21 Dark Dryad C, Level 21 Dark Green Viper A, Level 11 Dark Green Viper B, Level 11 Dark Green Viper C, Level 11 Dark Battle Ant A, Level 13 Dark Battle Ant B, Level 13 Dark Battle Ant C, Level 13 Dark Battle Ant D, Level 13 Dark Battle Ant E, Level 13 Dark Battle Ant F, Level 13 Dark Battle Ant G, Level 13 Dark Battle Ant H, Level 13 Dark Itsy-Bitsy Spider A, Level 9 Dark Itsy-Bitsy Spider B, Level 9 Dark Itsy-Bitsy Spider C, Level 9 Dark Itsy-Bitsy Spider D, Level 9 Dark Itsy-Bitsy Spider E, Level 9 Dark Itsy-Bitsy Spider F, Level 9 Dark Itsy-Bitsy Spider G, Level 9 Dark Itsy-Bitsy Spider H, Level 9 Dark Rat King, Level 17 Dark Zombie Peasant A, Level 18 Dark Zombie Peasant B, Level 18 Dark Zombie Peasant C, Level 18 Dark Black Sheep B, Level 13 Dark Direwolf A, Level 20 Dark Direwolf C, Level 20 Dark Black Adder A, Level 17 Dark Black Adder C, Level 17 Dark Creeping Hand A, Level 25 Dark Creeping Hand B, Level 25 Dark Carrion Squirrel A, Level 15 Dark Carrion Squirrel B, Level 15 Dark Carrion Squirrel C, Level 15 Dark Carrion Squirrel D, Level 15 Dark Skeleton Mage, Level 31 Dark Specter, Level 29 Dark Toxic Toad B, Level 18 Dark Harpy A, Level 26 Dark Harpy B, Level 26 Dark Harpy C, Level 26 Dark Mountain Goat A, Level 29 Dark Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 42.4 *Natural Respite* *Favors Vermin and Beast enemies* *Immune to Fragile, Blinded, Confused, Weakened* *Special Guard* Power Bonus: +2 WP for bows and crossbows, +2 power Defense: 8 Health: 40/56 Gold: 3447 GP: 31 Equipment: Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear),Lucky Doubloon (Grants "Special Guard"; accessory), Pugilist's Gloves (+2 Power, Immunity to Weakened) Inventory:Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Composite Bow (WP:12, ignores SP,light,lightning,water, wood, and earth-elemental; bow), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), 2x Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 3 Remedy, Smelling Salts, 7 Venoms, 2 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 6 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 24 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* *Poisoned:1* Power Bonus: 10 Health: 29/35 Defense: 4 Ether: 5/24 Gold: 1095 GP: 37 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Nostrum, Mead, 2x Bone, Deadly Venom Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* *Immune to Afraid* Level 23 Power Bonus: 0 Health: 39/39 Defense: 3 Gold: 1312 GP: 39 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory), Safety Blanket (SP:1, protects from Afraid, backwear) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6), Fang Dagger (WP:5, deals double damage to beasts; dagger) Artifacts: Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 4x Lightning Bomb, Smoke Bomb, 6x Venom, 5x Bone, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver) Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass Quote
K-Nut Posted June 22, 2015 Posted June 22, 2015 Althior looks to the ranks behind him and shrugs nonchalantly. He then turns back around to repeat his attack. Quote
Kintobor Posted June 22, 2015 Posted June 22, 2015 OOC: You forgot to deduct the 56 damage from the Sylph. "I've got the Sylph." Karie states, grinning as she gains the upper hand. Karie strikes the Sylph with the Blazing Palm from the front row. Same Battle Order Quote
JimBee Posted June 22, 2015 Posted June 22, 2015 Round 4 of Battle 7: >Purpearl (fire) vs. Hippogriff - Spell (92 dmg, -1 ether) >Althior (wind) vs. Aepyornis B - Special Damage Spell (162 dmg, -1 ether) >Darksten (Composite Bow) vs. Aepyornis A - Critical Lethal Hit (45 dmg, no assasination) >Matthais (Extraordinaire) vs. Bugbear Scouts - Special Damage (Sneak Attack: 5 dmg, poison:1, 11 gold stolen, no Special Guard) Karie (Blazing Palm) vs. Sylph - Poison Poison SHILED Poison (some enemies Hexed, -1 ether) Karie (Horseshoe) vs. Sylph - Poison Damage Poisoned Hit Special Mirror (44 dmg, Poison:1, -1 level) >Skrall vs. Mountain Goats - Special Damage (Rampage: all heroes stunned, Matthias: Special Guard) Aepyornis A vs. Purpearl (Hexed: attacks Scouts) Aepyornis B vs. Althior (0 dmg, recover from stun) Barghest A vs. Darksten (2 dmg, recover from stun) Barghest B vs. Matthias (Hexed: attacks Goats) Barghest C vs. Karie (Hexed: attacks Goats) Matthias: Poisoned -2 Sylph: Poisoned -3 The Mountain Goats go on a rampage and stun most of the heroes. Matthias is backstabbed again, but Karie comes through with another hex. Enemies: Aepyornis A *Hastened* *Hexed, 1 round* Type: Flying? Level: 19 Health: 185/282 Special: Road Runner – Causes slowed-effect to the target. Drops: Smelling Salts Aepyornis B *Hastened* Type: Flying? Level: 19 Health: 102/282 Special: Road Runner – Causes slowed-effect to the target. Drops: Smelling Salts Barghest A *Lightning-elemental attacks* Type: Beast/Electric Level: 10 Health: 88/107 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest B *Lightning-elemental attacks* *Hexed, 1 round* Type: Beast/Electric Level: 10 Health: 85/107 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Barghest C *Lightning-elemental attacks* *Hexed, 1 round* Type: Beast/Electric Level: 10 Health: 88/107 Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents. Drops: Bone Bugbear Scouts *Mob 2* Type: Beast Level: 22 (11x2) Health: 166/214 (107x2) Special: Sneak Attack – Causes 11 damage regardless of defense, the poisoned by 1-effect and steals 11 gold from the target. Drops: Venom Hippogriff *Hexed, 1 round* Type: Beast/Flying Level: 23 Health: 212/528 Special: Aerial Assault – Flies to the sky for the remainder of the round, avoiding all damage, and lands on the target for 46 damage regardless of row at the end of the round. Drops (varies by roll): 1-2: Winged Sandals (Protects from bound- and slowed-effects; footwear.) 3-4: Sapphire (Wind) 5-6: Air Bomb Mountain Goats *Mob 2* *Immune to stunned* Type: Beast/Rock Level: 48 (24x2) Defense: 8 (4x2) Health: 982/1052 (526x2) Special: Rampage – Stuns all opponents. Drops (varies by roll): 1-2: Golden Fleece (Worth 90 gold) 3-6: nothing Sylph *Wind-elemental attacks* *Jinxed* *Poisoned:3* Type: Electric/Flying Level: 21 Health: 217/347 Special: Thunderdome – Forms a protective aura of thunder around the allied party for the duration of the next round, causing 22 lightning-elemental damage to any opponent that successfully hits anyone from the allied party. Drops (varies by roll): 1-2: Topaz (Lightning) 3-4: Ether Core 5-6: nothing Party: Karie Alderflask-Cour, A True Hero (Kintobor) ~Party Leader~ 24? Year Old Human Female Witch Level 30.5 *Permanently Nimble* *Immune to Sealed* *Lucky* *Hastened* *Stunned* Power Bonus: 0 Health: 47/47 Defense: 2 Ether: 21/35 Gold: 2663 GP: 29 Equipment: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Ethereal Cloak (SP: +2, Max Ether: +4, back wear), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone) Inventory: *Weapons: Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff(WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Grumpy's Staff (WP: 10, staff), Sexy(WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Rusty Dagger (WP: 2, deals the poisoned by 10, breaks after 3 uses) Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.) -Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, instrument) *Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone) Paper Doll (Provides immunity to the Hexed effect, accessory) *Minstrel Artefacts: Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory) *Gems: Ruby (Fire), Sapphire (Wind) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity *Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 10 ether, Battle Song) *Consumables: Grand Potion x10, Tonic, Grand Tonic x10, Remedy x9, Phoenix Essence x5, Nostrum x3, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Fire Bomb, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma, Elixir x2, Tiger Balm, Ether Core, Health Core, Potion, 2x Mead, 16 Venoms, 2 Deadly Venoms, Jinxy Juice, Love Potion, 2x Bone (Arthur's Items: Bright Polish,Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon)) *Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use) Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 22 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* *Permanently Nimble* Power Bonus: 4 Defense: 19 Health: 35/35 Ether: 24/30 Gold: 1003 GP: 37 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:11, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned) (Loaned from Flipz), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear) Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield) (Loaned from Flipz), Crocodile Handbag (Max Ether +2; accessory) Spell Items: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether) Consumables: 3 Potions, 1 Grand Potion, 8 Grand Tonics, 3x Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3x Bone, Skeleton Decoy, Ice Bomb Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Necromancer Level 51.4 *Gains Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, Ice, and Darkness* *+5 level to raised undead* *Lucky* Power Bonus: +5 Spellpower Defense: 10 Health: 61/61 Ether: 33/66 Gold: 2459 (owed 65g by Warlen Meliname) GP: 32 Equipment: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Tin Helmet (immunity to confused and afraid, headwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory) Spell Items: Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 12 Meads, 8 Nostrums, 5 Smelling Salts, Garnet Lamp of Summoning, 4x Bone, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Mythril, Smoke Bomb Tools etc.: Bedroll, Magnifying Glass, 2 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Undead Army (50): Bugbear Archer A, Level 14 Dark Bugbear Archer B, Level 14 Dark Bugbear Archer C, Level 14 Dark Bugbear Archer D, Level 14 Dark Bugbear Archer E, Level 14 Dark Bugbear Healer A, Level 12 Dark Dryad A, Level 21 Dark Dryad B, Level 21 Dark Dryad C, Level 21 Dark Green Viper A, Level 11 Dark Green Viper B, Level 11 Dark Green Viper C, Level 11 Dark Battle Ant A, Level 13 Dark Battle Ant B, Level 13 Dark Battle Ant C, Level 13 Dark Battle Ant D, Level 13 Dark Battle Ant E, Level 13 Dark Battle Ant F, Level 13 Dark Battle Ant G, Level 13 Dark Battle Ant H, Level 13 Dark Itsy-Bitsy Spider A, Level 9 Dark Itsy-Bitsy Spider B, Level 9 Dark Itsy-Bitsy Spider C, Level 9 Dark Itsy-Bitsy Spider D, Level 9 Dark Itsy-Bitsy Spider E, Level 9 Dark Itsy-Bitsy Spider F, Level 9 Dark Itsy-Bitsy Spider G, Level 9 Dark Itsy-Bitsy Spider H, Level 9 Dark Rat King, Level 17 Dark Zombie Peasant A, Level 18 Dark Zombie Peasant B, Level 18 Dark Zombie Peasant C, Level 18 Dark Black Sheep B, Level 13 Dark Direwolf A, Level 20 Dark Direwolf C, Level 20 Dark Black Adder A, Level 17 Dark Black Adder C, Level 17 Dark Creeping Hand A, Level 25 Dark Creeping Hand B, Level 25 Dark Carrion Squirrel A, Level 15 Dark Carrion Squirrel B, Level 15 Dark Carrion Squirrel C, Level 15 Dark Carrion Squirrel D, Level 15 Dark Skeleton Mage, Level 31 Dark Specter, Level 29 Dark Toxic Toad B, Level 18 Dark Harpy A, Level 26 Dark Harpy B, Level 26 Dark Harpy C, Level 26 Dark Mountain Goat A, Level 29 Dark Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 42.4 *Natural Respite* *Favors Vermin and Beast enemies* *Immune to Fragile, Blinded, Confused, Weakened* *Special Guard* *Stunned* Power Bonus: +2 WP for bows and crossbows, +2 power Defense: 8 Health: 40/56 Gold: 3447 GP: 31 Equipment: Hunter's Crossbow (WP:12, double WP against beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear),Lucky Doubloon (Grants "Special Guard"; accessory), Pugilist's Gloves (+2 Power, Immunity to Weakened) Inventory:Oversized Greatsword (WP:16, double damage on targets that are clearly smaller than the hero, greatsword), Composite Bow (WP:12, ignores SP,light,lightning,water, wood, and earth-elemental; bow), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear), 2x Potion, Phoenix Essence, 5 Phoenix Incense, Fenghuang Incense (After being consumed, automatically revives all party members with full health once when knocked out; cannot revive targets that are already knocked out.), 10 Meads, 5 Nostrums, 3 Remedy, Smelling Salts, 7 Venoms, 2 Deadly Venoms, 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.), Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool), 6 Bone, Blind Fury, Wolfgang Insignia, Black Goo, Grating Stone, 1 Grand Potion Matthias the Carnival Crusader (StickFig) Level 24 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* *Gains Double XP* *Poisoned:2* Power Bonus: 10 Health: 22/35 Defense: 4 Ether: 5/24 Gold: 1084 GP: 37 Equipment: Restored Fireball Extraordinaire (WP:9, also hits enemies listed above and below the target, Darkness- and Lightning-elemental, user is Slowed, hand cannon),Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Winged Sandals (Protects fromBoundand Slowed effects, footwear) Inventory: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff),Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip),Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Ruby (Fire), 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 4x Remedy, 4x Tonic, Doomsday Bomb (Deals 99 damage, bomb), 2x Smoke Bomb, Bedroll, Magic Compass, Nostrum, Mead, 2x Bone, Deadly Venom Darksten (Comrade Commander) 35 year old male human Assassin *Gains Triple XP* *Immune to Afraid* Level 23 Power Bonus: 0 Health: 37/39 Defense: 3 Gold: 1312 GP: 39 Equipment: Composite Bow (WP:11, ignores defense, bow), Sand Worm Hide (SP: 2, bodywear), Medal of Glory (Wearer gains 3x experience from battles, accessory), Safety Blanket (SP:1, protects from Afraid, backwear) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow), Fine-tuned Guitar (WP:15, user is lucky; instrument), Crossbow (WP:6), Fang Dagger (WP:5, deals double damage to beasts; dagger) Artifacts: Vampire Cape (Halves damage from undead enemies; backwear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Spell Items: Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 30 ether per round; Battle Song) Consumables: 6x Potion, 5x Grand Potion, Health Core, 5x Remedy, Elixir, 2x Phoenix Essence, 4x Mead, Smelling Salts, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, 4x Lightning Bomb, Smoke Bomb, 6x Venom, 5x Bone, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver) Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass Quote
Kintobor Posted June 22, 2015 Posted June 22, 2015 (edited) "Urk! If someone can get me back up with a remedy, I can jinx some enemies! We need our bases covered! Althior, do you think we could unleash some of your undead on the Barghests? We need to give ourselves some room here, and those undead can take care of a few of our enemies. Matthais, get off those stupid Bugbears, I've got them!... or at least, I should have them if someone remedies me!" If Karie is remedied, she retrieves the Unlucky Horseshoe and whips it at the Bugbear Scouts. If not, she targets the Aepyornis A from the back row. I'll post a battle order once I know what's going on with everyone else. Those mountain goats stunning us is going to set us back a little, but we can fix that if we move ahead carefully. Edited June 22, 2015 by Kintobor Quote
Waterbrick Down Posted June 22, 2015 Posted June 22, 2015 OoC: I'm assuming you rolled for Skrall's Special Guard? Skrall does nothing. Quote
JimBee Posted June 22, 2015 Posted June 22, 2015 OoC: I'm assuming you rolled for Skrall's Special Guard? Skrall does nothing. QM Note: I did. By doing nothing, do you mean recovering from stunned? Because if you do not take an action it will linger. Quote
Waterbrick Down Posted June 22, 2015 Posted June 22, 2015 OoC: Stunned specifies the target loses it's next turn not "action", so players don't get to specify anything aside from a battle order. Skrall repeats. Quote
K-Nut Posted June 23, 2015 Posted June 23, 2015 It doesn't say I'm stunned, but I assume I should be? Althior (attempts to) repeat his action. Skelton Mage, Specter, and Mountain Goat A v. Barghest A Harpies and Green Viper A v. Barghest B Dryads and Creeping Hand A v. Barghest C. Quote
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