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THIS IS THE TEST SITE OF EUROBRICKS!

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Posted

"Damn cows!" exclaims Alexander, he shakes his head trying to clear his mind and attacks again the Mad Cows with his Fauxtrill Crossbows from the back row.

Posted (edited)

Avalanche's eyes light up with battle rage as he destroys all the canaries in one hit. He turns on the Scary Crows B, attacking them with his Silver Cup from the front row.

Warlen cowers in the back row, cautiously shooting light at the scarecrow from the darkstar wand.

Enhance-Shield.

OOC: You didn't specify which Scarecrow you were targeting. I'd advise you to target Scary Crows A or C instead to lessen the amount of Free Hits.

Edited by Dragonfire
Posted

FM Note: There will be another late update tomorrow, my sincere apologies for the delay. :sad:

Round 2 of Battle 1

>Erik uses Remedy on Alexander (Alexander: negative effects removed)

>William vs. Scarecrow B - SHIELD (Aura - William: Aura)

Siercon (Light) vs. Scarecrow A - Greater Spell (Scarecrow A: 17*3=51+18=69+10=79*2=158 damage; Siercon: -1 Ether)

Avalanche vs. Scary Crows B - Damage (Avalanche William: 18-14=4 damage; Warlen: +1 Power)

>Warlen (Light) vs. Scary Crows A - Special Damage (Shriek - Warlen William: Afraid; Warlen: +1 Power)

>Alexander vs. Mad Cows - Aim (Mad Cows: 16*2*3=96 damage)

Scary Crows C Free Hit vs. Erik William: 24/2=12-14=0 damage

Erik attends to the well-being of his team through the use of a Remedy, while Willaim does the same through a protective Aura. Siercon sears nearly through his Scarecrow with a blazing blast of Light, while Alexander manages to graze one of the rampaging cattle with a well-aimed attack. Avalanche and Warlen nearly suffer the wrath of their opponents, but William steps in to abate their effects; the Mystic Knight seems to soak in the chaos regardless.

Six targets remain. THE BATTLE CONTINUES!

The Enemies:

heroicafog-monster-madcow.jpgheroicafog-monster-madcow.jpg

Mad Cows
*Mob 2*

Type: Beast

Level: 40 (20*2)

Health: 590/686 (343*2)

Special: Moo! – Causes the confused- and afraid-effect to the target.

Drops (varies by roll):

1-2: Raw Meat (Max. health +5)

3-4: Milk (Restores 15 health and 15 ether)

5-6: Bone

heroicafog-monster-scarecrow.jpg

Scarecrow A

*Darkness-elemental attacks*

Type: Demon

Level: 15

Health: 52/210

Special I:
Murder of Crows
– Consume a Scary Crow to restore full health to self.

Special II:
Shriek
– Causes the afraid-effect. Used only if all Scary Crows are gone.

Drops (varies by roll):

1-3: Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.)

4-6: nothing

heroicafog-monster-scarecrow.jpg

Scarecrow B

*Darkness-elemental attacks*

Type: Demon

Level: 15

Health: 177/210

Special I:
Murder of Crows
– Consume a Scary Crow to restore full health to self.

Special II:
Shriek
– Causes the afraid-effect. Used only if all Scary Crows are gone.

Drops (varies by roll):

1-3: Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.)

4-6: nothing

heroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpg

Scary Crows A
*Mob 6*

Type: Flying

Level: 36 (6*6)

Health: 378/378 (63*6)

Special:
Shriek
– Causes the afraid-effect.

Drops: nothing

heroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpg

Scary Crows B
*Mob 3*

Type: Flying

Level: 18 (6*3)

Health: 189/189 (63*3)

Special:
Shriek
– Causes the afraid-effect.

Drops: nothing

heroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpg

Scary Crows C
*Mob 4*

Type: Flying

Level: 24 (6*4)

Health: 252/252 (63*4)

Special:
Shriek
– Causes the afraid-effect.

Drops: nothing

The Party:

344AC380-52F7-4663-A091-9D3206218910_zpsuwjcvltv.jpg

Warlen Melimane, Eulalia's Knight (The Chosen Minifigure)

23 year old male half-elf Mystic Knight

Level 18.5
*Immune to
Ether Reduction
* *
Cursed
defense!* *
+1 POWER
whenever a party member rolls
DAMAGE
/
SPECIAL DAMAGE
*
*Afraid*

Power Bonus:
+0
+6

Health:
27/27 (18+1+3+5+7
*
)

SP:
8 (4+4)

Ether:
29/29 (18+3+5+1)

Gold:
250

Equipment:
Darkstar Wand (WP:12; has 1/2 chance of inflicting
hexed
-effect;
darkness
-elemental wand) (loaned from Erik),
Eulalia Shield (SP: 4, prevents ether reduction), Vorpalis Diremail (SP: 4, enemies that inflict damage on the wearer become Cursed. Bodywear), Vorpalis Purgers (Power +0; goes up by 1 every time a someone in the hero's party/the hero themselves rolls damage/special damage. Resets to zero if the wearer is knocked out or if the battle ends. Legwear),

Inventory:

Weapons:
The Cannonblade (Can be used as a longsword or handcannon, WP: 8. Ignores SP in sword mode, deals Bleeding 1 in cannon mode), Healing Staff (WP: 5, staff, heals instead of damaging), Rusty Dagger (WP:2, poison 10, breaks after 3 uses).
[/font]

Artifacts:
Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Counterstrike Gloves, Magician's Glove
*
(+10 spell power), Locustoid Greaves (+4 ether, suitable for ether users), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory),

Spellbook:
Amethyst
,
Aquamarine
,
Emerald
,
Ruby
,
Sapphire
,
Garnet
x2
Lent to Siercon
,
Opal
,
Topaz
,
Diamond
,
Scroll of
Sleep
, Scroll of
Frailty
, Scroll of
Antimagic

Must Be RPed:
Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb)

Consumables:
Potion x2, Grand Potion x3, First Aid Kit (Full Health and remove negative effects for the whole party), Health Core, Tonic x3, Grand Tonic x2, Remedy x7, Banana (Full Health), Smoke Bomb x3, Milk x2 (+15 HP and Ether), Hurricane x3 (Grants
*
Drunk*
effect. If user makes pun every round, the strength of their attack is doubled), Phoenix Essence x2, Phoenix Incense, 2x Mead, 4x Smelling Salts

Other Junk:
Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, Magic Compass, Bones x6, Shiny Gold Rocks x2 (Worth 1 gold at most stores, 5 at magic stores), 10-gallon Hats x7 (Grants wearer tourist effect, causing no one to take them seriously, headwear), Viper Scale (worth 40 gold to a certain someone)

For Sale:
Wand of Enamouring (WP:6, deals
*Enamoured*
-effect, wand), Feathered Cap (SP: 1, headwear, immune to
*Petrified*
),

*+1 to health from Rockapple Fruit, Quest #131

*Name changed from Magicians Gloves.

Erik%2Bfinal%2Bbattlemage%2Bheadshot%2B100x100.jpg

Erik Tyrvarr
(Myrddyn)

19 years old male human Battle Mage.

Level:
25
*Natural Respite*
*Immune to
Fragile
,
Fire,
Water,
* *Commands dogs*
*Party Leader!*

Power bonus:
+0

Defense:
14
(Heavy Armour 5 + Bright Polish 1 + Dog Fur Coat 5 + Tricorne 3)

Health:
41/45
(Barbarian base 8 + Level bonus 24 + Battle Mage bonus 5 +
Raw Meat
5
+
Vampire Dust
3
)

Ether:
26/26
(Level bonus 25 + Battle Mage bonus 1)

Gold:
566

Equipment:
Titanic Axe (WP:12,
Earth
,
fire,
Light
-elemental, has 1/6 chances of inflicting
petrified
-effect; axe), Brightly Polished Heavy Armour (SP: 6, immune to
Fragile
,
fire,
water,
bodywear), Dog Fur Coat(SP:5, Grants Command over dogs, backwear), Tricorne(SP: 3).

Inventory:

Weapons:
Darkstar Wand (WP:12; has 1/2 chance of inflicting
hexed
-effect;
darkness
-elemental wand)
loaned to Warlen,
Silver Cup of Victory (WP:10; has 1/6 chance of causing
doomed
; club)
loaned to Avalanche,
Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword).

Artifacts:
Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment(Protects from
hexed
-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear),
Lighter Armor (SP: 4, immune to
Fragile
, bodywear)
loaned to William,
Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.)

Gems:
Amethyst
,
Ruby
,
Topaz
.

Consumables:
Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4*Tonics, Nostrum, Venom, Ether Core, 3x Potions, Health Core, Mulled Wine, Mead, Smelling Salts, Elixir, Grand Potion, Deluxe Skeleton Decoy, Feather of Flight (Allows the user to flee from the battle when used.)

Other items:
Gold Statuette (Worth 100 gold), 3*Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), 2*Crystal Balls (worth 50 gold, except in magic shops where it is worth 100 gold.)

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg

Siercon (Siercon and Coral)

Male, Age and species unknown
(Visual appearance of hollow black smoke in human form.)
Battlemage

Level 18
*Natural Respite*
*
Darkness
to all
Attacks; Immune to
Darkness
and
Asleep
*

Power Bonus:
+10 spellpower

Defense:
5
(Dark Phibbian Cloak +5)

Health:
28/28
(5 base + 18 lvl + 5 class)

Ether:
24/24
(5 base + 18 lvl + 1 class)

Gold:
109

Equipment:

Giant Spear (WP:17, causes
Bleeding
, Hollow [Potion]), Dark Phibbian Cloak (SP:5, Immune to
Darkness
and
Sleep
, adds
Darkness
-element to attacks; bodywear, suitable for magic users), Magicians Gloves(Spellpower +10; Handwear, suitable for Mages)

Inventory:

Weapons/Artifacts:
Sylvania's Cowl (grants
Animal Talk
; headwear, suitable for anyone), Sanctified Rito Spear (WP:4, doubled against Flying enemies, Hollow upgrade [-]), 2x Mithril Shard (1/4 of a piece of Mithril)

Gems:
Topaz (
Lightning
), Diamond (
Light
), Ruby (
Fire
), Emerald (
Wood
),
Garnet (
Earth
) (loaned from Warlen)

Bombs:
Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 5x Bone, Smoke Bomb

Consumables:
6 Potions, 3 Remedies, 1 Grand Potion

Tools:
Magic Compass, Shovel, Magnifying Glass

For Sale:
(Message if interested): Chain Scythe (WP:6, applies
Enamored
), Hood of the Dark Druid (wearer absorbs
Wood
- and
Darkness
-elemental damage; headwear, suitable for druids only),

Quest:
Good Rep: Shadeaux, Rito

15018446326_243e44eab5_o.jpg

Alexander Vandangant (Wedge09)

99 years old elf Hunter

Level 26.66
*Natural Respite*
*Immune to
asleep
and
fast asleep
*
*Favors Humanoid- and Beast-type enemies*

Power
: 37 (LVL 22+WP 15)

Defense
: 6
(Chevalier of Charis armor + Dream Helm)

Health
: 38/38
(6 + 20 + 6 + 4 + 2 Chicken Drumstick)

Gold
: 280

Equipment
: Fauxthril Crossbow (WP:
14
16 due to Hunter's Quiver,
darkness-
,
ice-
elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to
asleep
and
fast asleep
, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time)

Inventory:

Delfrin Crossbow (WP: 7), Delfrin Master Bow (WP:8, inflicts
Jinxed
)

Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to
Poisoned
and
Bleeding
; handwear),

Ancient Spear (WP:5,
Earth
elemental), Trickster's Mask of the Gender-Swap

Grand Potion (2), Potions (10), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Lightning Bob, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (6), Skeleton Decoy, Charcoal, Phoenix Essence (2), (2) Grating Stone

Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass

Reputation
: Ziegfrieds - Great (+2 Quest), Bonapartes - Great (+2 Quest)

harkenshire_sig.jpg

Name:
William Harkenshire
*Immune to
Light
and
Fragile
*
*Counterstriking*
*Aura (1 Round)*
*Afraid*

Level:
21.6 Warden

Power:
33

Health:
35/35
66/70

Gold:
559

SP:
14

Equipment:
Croise Crossbow
(WP: 12),
Mirror Shield
(SP:10, user is immune to light-elemental damage; shield),
Lighter Armor (SP: 4, immune to
Fragile
, bodywear) (loaned from Erik),
Quiver of Homing Arrows
(Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.),
Counterstrike Gloves
(If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.)

Inventory:

*
Repeating Crossbow
(WP: 5 May not be upgraded;
Fire
; Hastened),
Delfrin Sword
(WP:3),
Chain Whip
(WP:7, causes
Bound
),
Hand Cannon
(WP: 5;
Lightning
,
Wood
),
Handy Longsword
(WP: 4, 1/6 chance to inflict
poisoned
),
Norgh Shield
(SP: 5, Immune to
Fragile
),
Lion Knight Shield
(SP: 4, suitable for Knights),
Pauldrons
(SP +2, suitable to Knights, Dragoons and Skirmishers; accessory),
Amulet of the Elven Horse Rider
(Power +1 on the front row, doubles movement),
Chimera Armor
(SP:2, +2 Max Health; bodywear, suitable for Knights and Barbarians),
Wave Sword
(WP: 11,
Darkness
-elemental, deals Cursed Effect)

*
Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x2, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar, Mithril Shard (1/4 of a piece of Mithril)

20640791541_b746b8b19f_t.jpg

Avalanche
, the Super Sleuth
(Dragonfire)

30 years old male yeti Barbarian
*Natural Respite*
*Immune to
Fragile
*
*Counterstriking*

Level 13.5

Power:
21 (13+8)

Health:
21/21
(13+7+1*)

SP:
5

Gold:
5

Equipment:
Silver Cup of Victory (WP:10; has 1/6 chance of causing
doomed
; club) (loaned from Erik),
Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken)

Inventory:
Frostbite (halberd, WP:8, damages undead), Trollsbane (club, WP:7,
earth
-elemental), 4x Potion, Grand Potion, Remedy, Mulled Wine, Smoke Bomb, 4x Venom, 2x Nostrum, Mead, Smelling Salts, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, Holy Bomb, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear)

(*One Chicken Drumstick eaten)

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone has acted. Mobs get an extra Free Hit if there are more members of the mob than standing party members.

Posted (edited)

"Thanks, William," Avalanche pants as he sees the warden take the hit for him. Not bothering to rest, he attacks Scarecrow B with the Silver Cup of Victory from the front row.

Edited by Dragonfire
Posted

No worries.

Seeing William protecting the party, Erik drags his Titanic Axe into the front row, and if Alexander rolls special damage, physically attacks the Mad Cows, otherwise he casts Lightning at Scary Crows C.

Battle order

William

Alexander

Avalanche

Siercon

Erik

Warlen

Posted

FM Note: I'll try to update again during the day, but I may be delayed again, just FYI.

Round 3 of Battle 1

>William vs. Scary Crows A - Damage (William: 36/2=18-14=4 damage; Warlen: +1 Power)

>Alexander vs. Mad Cows - Hit (Mad Cows: 16+26=42*2*3=252 damage)

Avalanche vs. Scarecrow B - Hit (Scarecrow B: 10+13=23 damage + no Doomed)

Siercon (Light) vs. Scarecrow A - Damage (Siercon William: 15/2=7-14=0 damage; Warlen: +1 Power)

Erik (Lightning) vs. Scary Crows C - Spell Counter (Erik William: 24/2=12-14=0 damage; Scary Crows C: 12+25=37*2=74 damage; Erik: -1 Ether)

>Warlen (Wind) vs. Scary Crows A - SHIELD (Spellblade Spin - 4+4=8 hits; Scary Crows A: 12+18+8=38*2/2=38+38=76 damage + no Hexed + no Hexed; Scary Crows B: 12+18+8=38*2/2=38+38=76 damage + no Hexed + Hexed; Scary Crows C: 12+18+8=38*2/2=38 damage + Hexed; Mad Cow: 12+18+8=38/2=19 damage + Hexed; Scarecrow A: 12+18+8=38/2=19 damage + no Hexed; Scarecrow B: 12+18+8=38/2=19 damage + Hexed; Warlen: -1 Ether)

Scary Crows B Free Hit vs. William: 18/2=9-14=0 damage

Erik's change in Battle Order pays off; while William absorbs damage for himself, Siercon, and Erik, Warlen continues to grow in power, while Erik himself gets the opening he needs to fry one of the Scary Crows. Avalanche and Alexander both land solid hits on their own foes, with the latter finally felling the Mad Cow that had mooed at him earlier. Warlen, however, finishes the round with a bang, unleashing his stored power in a Spellblade Spin that, while weakened from his fear to fight from the front, still manages to Hex two-thirds of the enemies. While Warlen whirls with Wind, William's Aura fades, leaving him at full health.

Six targets remain, four of them Hexed. THE BATTLE CONTINUES!

The Enemies:

heroicafog-monster-madcow.jpg

Mad Cow
*Mob 1*
*Hexed (1 Round)*

Type: Beast

Level: 20 (20*1)

Health: 319/343 (343*1)

Special: Moo! – Causes the confused- and afraid-effect to the target.

Drops (varies by roll):

1-2: Raw Meat (Max. health +5)

3-4: Milk (Restores 15 health and 15 ether)

5-6: Bone

heroicafog-monster-scarecrow.jpg

Scarecrow A

*Darkness-elemental attacks*

Type: Demon

Level: 15

Health: 33/210

Special I:
Murder of Crows
– Consume a Scary Crow to restore full health to self.

Special II:
Shriek
– Causes the afraid-effect. Used only if all Scary Crows are gone.

Drops (varies by roll):

1-3: Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.)

4-6: nothing

heroicafog-monster-scarecrow.jpg

Scarecrow B
*Hexed (1 Round)*

*Darkness-elemental attacks*

Type: Demon

Level: 15

Health: 158/210

Special I:
Murder of Crows
– Consume a Scary Crow to restore full health to self.

Special II:
Shriek
– Causes the afraid-effect. Used only if all Scary Crows are gone.

Drops (varies by roll):

1-3: Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.)

4-6: nothing

heroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpg

Scary Crows A
*Mob 5*

Type: Flying

Level: 30 (6*5)

Health: 302/315 (63*5)

Special:
Shriek
– Causes the afraid-effect.

Drops: nothing

heroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpg

Scary Crows B
*Mob 2*
*Hexed (1 Round)*

Type: Flying

Level: 12 (6*2)

Health: 113/126 (63*2)

Special:
Shriek
– Causes the afraid-effect.

Drops: nothing

heroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpg

Scary Crows C
*Mob 3*
*Hexed (1 Round)*

Type: Flying

Level: 18 (6*3)

Health: 140/189 (63*3)

Special:
Shriek
– Causes the afraid-effect.

Drops: nothing

The Party:

344AC380-52F7-4663-A091-9D3206218910_zpsuwjcvltv.jpg

Warlen Melimane, Eulalia's Knight (The Chosen Minifigure)

23 year old male half-elf Mystic Knight

Level 18.5
*Immune to
Ether Reduction
* *
Cursed
defense!* *
+1 POWER
whenever a party member rolls
DAMAGE
/
SPECIAL DAMAGE
*
*Afraid*

Power Bonus:
+0
+8

Health:
27/27 (18+1+3+5+7
*
)

SP:
8 (4+4)

Ether:
28/29 (18+3+5+1)

Gold:
250

Equipment:
Darkstar Wand (WP:12; has 1/2 chance of inflicting
hexed
-effect;
darkness
-elemental wand) (loaned from Erik),
Eulalia Shield (SP: 4, prevents ether reduction), Vorpalis Diremail (SP: 4, enemies that inflict damage on the wearer become Cursed. Bodywear), Vorpalis Purgers (Power +0; goes up by 1 every time a someone in the hero's party/the hero themselves rolls damage/special damage. Resets to zero if the wearer is knocked out or if the battle ends. Legwear),

Inventory:

Weapons:
The Cannonblade (Can be used as a longsword or handcannon, WP: 8. Ignores SP in sword mode, deals Bleeding 1 in cannon mode), Healing Staff (WP: 5, staff, heals instead of damaging), Rusty Dagger (WP:2, poison 10, breaks after 3 uses).
[/font]

Artifacts:
Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Counterstrike Gloves, Magician's Glove
*
(+10 spell power), Locustoid Greaves (+4 ether, suitable for ether users), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory),

Spellbook:
Amethyst
,
Aquamarine
,
Emerald
,
Ruby
,
Sapphire
,
Garnet
x2
Lent to Siercon
,
Opal
,
Topaz
,
Diamond
,
Scroll of
Sleep
, Scroll of
Frailty
, Scroll of
Antimagic

Must Be RPed:
Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb)

Consumables:
Potion x2, Grand Potion x3, First Aid Kit (Full Health and remove negative effects for the whole party), Health Core, Tonic x3, Grand Tonic x2, Remedy x7, Banana (Full Health), Smoke Bomb x3, Milk x2 (+15 HP and Ether), Hurricane x3 (Grants
*
Drunk*
effect. If user makes pun every round, the strength of their attack is doubled), Phoenix Essence x2, Phoenix Incense, 2x Mead, 4x Smelling Salts

Other Junk:
Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, Magic Compass, Bones x6, Shiny Gold Rocks x2 (Worth 1 gold at most stores, 5 at magic stores), 10-gallon Hats x7 (Grants wearer tourist effect, causing no one to take them seriously, headwear), Viper Scale (worth 40 gold to a certain someone)

For Sale:
Wand of Enamouring (WP:6, deals
*Enamoured*
-effect, wand), Feathered Cap (SP: 1, headwear, immune to
*Petrified*
),

*+1 to health from Rockapple Fruit, Quest #131

*Name changed from Magicians Gloves.

Erik%2Bfinal%2Bbattlemage%2Bheadshot%2B100x100.jpg

Erik Tyrvarr
(Myrddyn)

19 years old male human Battle Mage.

Level:
25
*Natural Respite*
*Immune to
Fragile
,
Fire,
Water,
* *Commands dogs*
*Party Leader!*

Power bonus:
+0

Defense:
14
(Heavy Armour 5 + Bright Polish 1 + Dog Fur Coat 5 + Tricorne 3)

Health:
41/45
(Barbarian base 8 + Level bonus 24 + Battle Mage bonus 5 +
Raw Meat
5
+
Vampire Dust
3
)

Ether:
25/26
(Level bonus 25 + Battle Mage bonus 1)

Gold:
566

Equipment:
Titanic Axe (WP:12,
Earth
,
fire,
Light
-elemental, has 1/6 chances of inflicting
petrified
-effect; axe), Brightly Polished Heavy Armour (SP: 6, immune to
Fragile
,
fire,
water,
bodywear), Dog Fur Coat(SP:5, Grants Command over dogs, backwear), Tricorne(SP: 3).

Inventory:

Weapons:
Darkstar Wand (WP:12; has 1/2 chance of inflicting
hexed
-effect;
darkness
-elemental wand)
loaned to Warlen,
Silver Cup of Victory (WP:10; has 1/6 chance of causing
doomed
; club)
loaned to Avalanche,
Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword).

Artifacts:
Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment(Protects from
hexed
-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear),
Lighter Armor (SP: 4, immune to
Fragile
, bodywear)
loaned to William,
Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.)

Gems:
Amethyst
,
Ruby
,
Topaz
.

Consumables:
Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4*Tonics, Nostrum, Venom, Ether Core, 3x Potions, Health Core, Mulled Wine, Mead, Smelling Salts, Elixir, Grand Potion, Deluxe Skeleton Decoy, Feather of Flight (Allows the user to flee from the battle when used.)

Other items:
Gold Statuette (Worth 100 gold), 3*Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), 2*Crystal Balls (worth 50 gold, except in magic shops where it is worth 100 gold.)

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg

Siercon (Siercon and Coral)

Male, Age and species unknown
(Visual appearance of hollow black smoke in human form.)
Battlemage

Level 18
*Natural Respite*
*
Darkness
to all
Attacks; Immune to
Darkness
and
Asleep
*

Power Bonus:
+10 spellpower

Defense:
5
(Dark Phibbian Cloak +5)

Health:
28/28
(5 base + 18 lvl + 5 class)

Ether:
23/24
(5 base + 18 lvl + 1 class)

Gold:
109

Equipment:

Giant Spear (WP:17, causes
Bleeding
, Hollow [Potion]), Dark Phibbian Cloak (SP:5, Immune to
Darkness
and
Sleep
, adds
Darkness
-element to attacks; bodywear, suitable for magic users), Magicians Gloves(Spellpower +10; Handwear, suitable for Mages)

Inventory:

Weapons/Artifacts:
Sylvania's Cowl (grants
Animal Talk
; headwear, suitable for anyone), Sanctified Rito Spear (WP:4, doubled against Flying enemies, Hollow upgrade [-]), 2x Mithril Shard (1/4 of a piece of Mithril)

Gems:
Topaz (
Lightning
), Diamond (
Light
), Ruby (
Fire
), Emerald (
Wood
),
Garnet (
Earth
) (loaned from Warlen)

Bombs:
Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 5x Bone, Smoke Bomb

Consumables:
6 Potions, 3 Remedies, 1 Grand Potion

Tools:
Magic Compass, Shovel, Magnifying Glass

For Sale:
(Message if interested): Chain Scythe (WP:6, applies
Enamored
), Hood of the Dark Druid (wearer absorbs
Wood
- and
Darkness
-elemental damage; headwear, suitable for druids only),

Quest:
Good Rep: Shadeaux, Rito

15018446326_243e44eab5_o.jpg

Alexander Vandangant (Wedge09)

99 years old elf Hunter

Level 26.66
*Natural Respite*
*Immune to
asleep
and
fast asleep
*
*Favors Humanoid- and Beast-type enemies*

Power
: 37 (LVL 22+WP 15)

Defense
: 6
(Chevalier of Charis armor + Dream Helm)

Health
: 38/38
(6 + 20 + 6 + 4 + 2 Chicken Drumstick)

Gold
: 280

Equipment
: Fauxthril Crossbow (WP:
14
16 due to Hunter's Quiver,
darkness-
,
ice-
elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to
asleep
and
fast asleep
, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time)

Inventory:

Delfrin Crossbow (WP: 7), Delfrin Master Bow (WP:8, inflicts
Jinxed
)

Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to
Poisoned
and
Bleeding
; handwear),

Ancient Spear (WP:5,
Earth
elemental), Trickster's Mask of the Gender-Swap

Grand Potion (2), Potions (10), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Lightning Bob, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (6), Skeleton Decoy, Charcoal, Phoenix Essence (2), (2) Grating Stone

Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass

Reputation
: Ziegfrieds - Great (+2 Quest), Bonapartes - Great (+2 Quest)

harkenshire_sig.jpg

Name:
William Harkenshire
*Immune to
Light
and
Fragile
*
*Counterstriking*
*Afraid*

Level:
21.6 Warden

Power:
33

Health:
35/35

Gold:
559

SP:
14

Equipment:
Croise Crossbow
(WP: 12),
Mirror Shield
(SP:10, user is immune to light-elemental damage; shield),
Lighter Armor (SP: 4, immune to
Fragile
, bodywear) (loaned from Erik),
Quiver of Homing Arrows
(Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.),
Counterstrike Gloves
(If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.)

Inventory:

*
Repeating Crossbow
(WP: 5 May not be upgraded;
Fire
; Hastened),
Delfrin Sword
(WP:3),
Chain Whip
(WP:7, causes
Bound
),
Hand Cannon
(WP: 5;
Lightning
,
Wood
),
Handy Longsword
(WP: 4, 1/6 chance to inflict
poisoned
),
Norgh Shield
(SP: 5, Immune to
Fragile
),
Lion Knight Shield
(SP: 4, suitable for Knights),
Pauldrons
(SP +2, suitable to Knights, Dragoons and Skirmishers; accessory),
Amulet of the Elven Horse Rider
(Power +1 on the front row, doubles movement),
Chimera Armor
(SP:2, +2 Max Health; bodywear, suitable for Knights and Barbarians),
Wave Sword
(WP: 11,
Darkness
-elemental, deals Cursed Effect)

*
Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x2, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar, Mithril Shard (1/4 of a piece of Mithril)

20640791541_b746b8b19f_t.jpg

Avalanche
, the Super Sleuth
(Dragonfire)

30 years old male yeti Barbarian
*Natural Respite*
*Immune to
Fragile
*
*Counterstriking*

Level 13.5

Power:
21 (13+8)

Health:
21/21
(13+7+1*)

SP:
5

Gold:
5

Equipment:
Silver Cup of Victory (WP:10; has 1/6 chance of causing
doomed
; club) (loaned from Erik),
Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken)

Inventory:
Frostbite (halberd, WP:8, damages undead), Trollsbane (club, WP:7,
earth
-elemental), 4x Potion, Grand Potion, Remedy, Mulled Wine, Smoke Bomb, 4x Venom, 2x Nostrum, Mead, Smelling Salts, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, Holy Bomb, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear)

(*One Chicken Drumstick eaten)

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone has acted. Mobs get an extra Free Hit if there are more members of the mob than standing party members.

Posted

FM Note: For simplicity's sake, Mob free hits (Free Hits gained by outnumbering the party) still only happen when the mob outnumbers the Hero party, even when said mob is Confused or Hexed. :wink:

Posted

"With you keeping that big crow mob off our backs, the rest of us can pile on the mad cow!" Erik yells back over the whirling wind.

He attacks Mad Cow from the front row with the Titanic Axe.

Battle order:

William

Erik

Siercon

Avalanche

Alexander

Warlen

Posted

Avalanche delivers a solid hit to the scarecrow, sending it reeling backwards. Taking advantage of the momentary pause in fighting, he swings the Silver Cup of Victory at Scarecrow A from the front row.

I suggest that William attacks the Cow and Siercon attacks Scary Crows A. Hopefully we'll be able to take down most of them this round :)

Posted

Siercon switches targets and attacks scarecrow B from the front row with a light spell.

I may be out of internet range for 2 days, i'll try to use 3g, but things should be strait forward. hopefully ill be able to check in and no one will notice.

Posted

Round 4 of Battle 1

>William vs. Scary Crows B - Critical Hit (Scary Crows B: 12*2=24+21=45 damage)

Erik vs. Mad Cow - Special Damage (Hexed, attacks Scary Crows B: 20 damage; Warlen: +1 Power)

Siercon (Light) vs. Scarecrow B - Spell (Scarecrow B: 17+18+10=45*2=90 damage; Siercon: -1 Ether)

Avalanche vs. Scarecrow A - Miss (nothing happens)

>Alexander vs. Mad Cows - Hit (Mad Cows: 16+26=42*2*3=252 damage)

>Warlen (Wind) vs. Scary Crows A - SHIELD :wacko: (Spellblade Spin - 4+5=9 hits; Scary Crows A: 12+18+9=39*2/2=39+39=78 damage + no Hexed + no Hexed; Scary Crows B: 12+18+9=39*2/2=39+39=78 damage (KO!); Scary Crows C: 12+18+9=39*2/2=39+39=78 damage + no Hexed + Hexed; Mad Cows: 12+18+9=39/2=19 damage + no Hexed; Scarecrow A: 12+18+9=39/2=19 damage + Hexed; Scarecrow B: 12+18+9=39/2=19 damage + Hexed; Warlen: -1 Ether; QM: Afraid :look: )

Scary Crows C Free Hit vs. William Scary Crows C: 6 damage

William shoots a Scary Crow into the path of the Mad Cow, which tramples the unlucky bird to death. Siercon sears another Scarecrow, as Avalance swings at and misses its counterpart. Alexander shoots and nearly kills the Mad Cow, while Warlen whips up another whirlwind, killing one group of Scary Crows outright and Hexing another, along with the two Scarecrows. The QM begins whimpering in the corner.

Five targets remain, three of them Hexed. THE BATTLE CONTINUES!

The Enemies:

heroicafog-monster-madcow.jpg

Mad Cow
*Mob 1*

Type: Beast

Level: 20 (20*1)

Health: 48/343 (343*1)

Special: Moo! – Causes the confused- and afraid-effect to the target.

Drops (varies by roll):

1-2: Raw Meat (Max. health +5)

3-4: Milk (Restores 15 health and 15 ether)

5-6: Bone

heroicafog-monster-scarecrow.jpg

Scarecrow A
*Hexed (1 Round)*

*Darkness-elemental attacks*

Type: Demon

Level: 15

Health: 14/210

Special I:
Murder of Crows
– Consume a Scary Crow to restore full health to self.

Special II:
Shriek
– Causes the afraid-effect. Used only if all Scary Crows are gone.

Drops (varies by roll):

1-3: Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.)

4-6: nothing

heroicafog-monster-scarecrow.jpg

Scarecrow B
*Hexed (1 Round)*

*Darkness-elemental attacks*

Type: Demon

Level: 15

Health: 49/210

Special I:
Murder of Crows
– Consume a Scary Crow to restore full health to self.

Special II:
Shriek
– Causes the afraid-effect. Used only if all Scary Crows are gone.

Drops (varies by roll):

1-3: Skeleton Decoy (Can be set up to absorb enemy Free Hits for up to 20 points of damage before it breaks.)

4-6: nothing

heroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpgheroicafog-monster-scarycrow.jpg

Scary Crows A
*Mob 4*

Type: Flying

Level: 24 (6*4)

Health: 224/252 (63*4)

Special:
Shriek
– Causes the afraid-effect.

Drops: nothing

heroicafog-monster-scarycrow.jpg

Scary Crows C
*Mob 1*
*Hexed (1 Round)*

Type: Flying

Level: 6 (6*1)

Health: 62/63 (63*1)

Special:
Shriek
– Causes the afraid-effect.

Drops: nothing

The Party:

344AC380-52F7-4663-A091-9D3206218910_zpsuwjcvltv.jpg

Warlen Melimane, Eulalia's Knight (The Chosen Minifigure)

23 year old male half-elf Mystic Knight

Level 18.5
*Immune to
Ether Reduction
* *
Cursed
defense!* *
+1 POWER
whenever a party member rolls
DAMAGE
/
SPECIAL DAMAGE
*
*Afraid*

Power Bonus:
+0
+9

Health:
27/27 (18+1+3+5+7
*
)

SP:
8 (4+4)

Ether:
27/29 (18+3+5+1)

Gold:
250

Equipment:
Darkstar Wand (WP:12; has 1/2 chance of inflicting
hexed
-effect;
darkness
-elemental wand) (loaned from Erik),
Eulalia Shield (SP: 4, prevents ether reduction), Vorpalis Diremail (SP: 4, enemies that inflict damage on the wearer become Cursed. Bodywear), Vorpalis Purgers (Power +0; goes up by 1 every time a someone in the hero's party/the hero themselves rolls damage/special damage. Resets to zero if the wearer is knocked out or if the battle ends. Legwear),

Inventory:

Weapons:
The Cannonblade (Can be used as a longsword or handcannon, WP: 8. Ignores SP in sword mode, deals Bleeding 1 in cannon mode), Healing Staff (WP: 5, staff, heals instead of damaging), Rusty Dagger (WP:2, poison 10, breaks after 3 uses).
[/font]

Artifacts:
Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Counterstrike Gloves, Magician's Glove
*
(+10 spell power), Locustoid Greaves (+4 ether, suitable for ether users), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory),

Spellbook:
Amethyst
,
Aquamarine
,
Emerald
,
Ruby
,
Sapphire
,
Garnet
x2
Lent to Siercon
,
Opal
,
Topaz
,
Diamond
,
Scroll of
Sleep
, Scroll of
Frailty
, Scroll of
Antimagic

Must Be RPed:
Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb)

Consumables:
Potion x2, Grand Potion x3, First Aid Kit (Full Health and remove negative effects for the whole party), Health Core, Tonic x3, Grand Tonic x2, Remedy x7, Banana (Full Health), Smoke Bomb x3, Milk x2 (+15 HP and Ether), Hurricane x3 (Grants
*
Drunk*
effect. If user makes pun every round, the strength of their attack is doubled), Phoenix Essence x2, Phoenix Incense, 2x Mead, 4x Smelling Salts

Other Junk:
Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, Magic Compass, Bones x6, Shiny Gold Rocks x2 (Worth 1 gold at most stores, 5 at magic stores), 10-gallon Hats x7 (Grants wearer tourist effect, causing no one to take them seriously, headwear), Viper Scale (worth 40 gold to a certain someone)

For Sale:
Wand of Enamouring (WP:6, deals
*Enamoured*
-effect, wand), Feathered Cap (SP: 1, headwear, immune to
*Petrified*
),

*+1 to health from Rockapple Fruit, Quest #131

*Name changed from Magicians Gloves.

Erik%2Bfinal%2Bbattlemage%2Bheadshot%2B100x100.jpg

Erik Tyrvarr
(Myrddyn)

19 years old male human Battle Mage.

Level:
25
*Natural Respite*
*Immune to
Fragile
,
Fire,
Water,
* *Commands dogs*
*Party Leader!*

Power bonus:
+0

Defense:
14
(Heavy Armour 5 + Bright Polish 1 + Dog Fur Coat 5 + Tricorne 3)

Health:
41/45
(Barbarian base 8 + Level bonus 24 + Battle Mage bonus 5 +
Raw Meat
5
+
Vampire Dust
3
)

Ether:
25/26
(Level bonus 25 + Battle Mage bonus 1)

Gold:
566

Equipment:
Titanic Axe (WP:12,
Earth
,
fire,
Light
-elemental, has 1/6 chances of inflicting
petrified
-effect; axe), Brightly Polished Heavy Armour (SP: 6, immune to
Fragile
,
fire,
water,
bodywear), Dog Fur Coat(SP:5, Grants Command over dogs, backwear), Tricorne(SP: 3).

Inventory:

Weapons:
Darkstar Wand (WP:12; has 1/2 chance of inflicting
hexed
-effect;
darkness
-elemental wand)
loaned to Warlen,
Silver Cup of Victory (WP:10; has 1/6 chance of causing
doomed
; club)
loaned to Avalanche,
Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword).

Artifacts:
Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment(Protects from
hexed
-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear),
Lighter Armor (SP: 4, immune to
Fragile
, bodywear)
loaned to William,
Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.)

Gems:
Amethyst
,
Ruby
,
Topaz
.

Consumables:
Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4*Tonics, Nostrum, Venom, Ether Core, 3x Potions, Health Core, Mulled Wine, Mead, Smelling Salts, Elixir, Grand Potion, Deluxe Skeleton Decoy, Feather of Flight (Allows the user to flee from the battle when used.)

Other items:
Gold Statuette (Worth 100 gold), 3*Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), 2*Crystal Balls (worth 50 gold, except in magic shops where it is worth 100 gold.)

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg

Siercon (Siercon and Coral)

Male, Age and species unknown
(Visual appearance of hollow black smoke in human form.)
Battlemage

Level 18
*Natural Respite*
*
Darkness
to all
Attacks; Immune to
Darkness
and
Asleep
*

Power Bonus:
+10 spellpower

Defense:
5
(Dark Phibbian Cloak +5)

Health:
28/28
(5 base + 18 lvl + 5 class)

Ether:
22/24
(5 base + 18 lvl + 1 class)

Gold:
109

Equipment:

Giant Spear (WP:17, causes
Bleeding
, Hollow [Potion]), Dark Phibbian Cloak (SP:5, Immune to
Darkness
and
Sleep
, adds
Darkness
-element to attacks; bodywear, suitable for magic users), Magicians Gloves(Spellpower +10; Handwear, suitable for Mages)

Inventory:

Weapons/Artifacts:
Sylvania's Cowl (grants
Animal Talk
; headwear, suitable for anyone), Sanctified Rito Spear (WP:4, doubled against Flying enemies, Hollow upgrade [-]), 2x Mithril Shard (1/4 of a piece of Mithril)

Gems:
Topaz (
Lightning
), Diamond (
Light
), Ruby (
Fire
), Emerald (
Wood
),
Garnet (
Earth
) (loaned from Warlen)

Bombs:
Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 5x Bone, Smoke Bomb

Consumables:
6 Potions, 3 Remedies, 1 Grand Potion

Tools:
Magic Compass, Shovel, Magnifying Glass

For Sale:
(Message if interested): Chain Scythe (WP:6, applies
Enamored
), Hood of the Dark Druid (wearer absorbs
Wood
- and
Darkness
-elemental damage; headwear, suitable for druids only),

Quest:
Good Rep: Shadeaux, Rito

15018446326_243e44eab5_o.jpg

Alexander Vandangant (Wedge09)

99 years old elf Hunter

Level 26.66
*Natural Respite*
*Immune to
asleep
and
fast asleep
*
*Favors Humanoid- and Beast-type enemies*

Power
: 37 (LVL 22+WP 15)

Defense
: 6
(Chevalier of Charis armor + Dream Helm)

Health
: 38/38
(6 + 20 + 6 + 4 + 2 Chicken Drumstick)

Gold
: 280

Equipment
: Fauxthril Crossbow (WP:
14
16 due to Hunter's Quiver,
darkness-
,
ice-
elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to
asleep
and
fast asleep
, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time)

Inventory:

Delfrin Crossbow (WP: 7), Delfrin Master Bow (WP:8, inflicts
Jinxed
)

Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to
Poisoned
and
Bleeding
; handwear),

Ancient Spear (WP:5,
Earth
elemental), Trickster's Mask of the Gender-Swap

Grand Potion (2), Potions (10), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Lightning Bob, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (6), Skeleton Decoy, Charcoal, Phoenix Essence (2), (2) Grating Stone

Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass

Reputation
: Ziegfrieds - Great (+2 Quest), Bonapartes - Great (+2 Quest)

harkenshire_sig.jpg

Name:
William Harkenshire
*Immune to
Light
and
Fragile
*
*Counterstriking*
*Afraid*

Level:
21.6 Warden

Power:
33

Health:
35/35

Gold:
559

SP:
14

Equipment:
Croise Crossbow
(WP: 12),
Mirror Shield
(SP:10, user is immune to light-elemental damage; shield),
Lighter Armor (SP: 4, immune to
Fragile
, bodywear) (loaned from Erik),
Quiver of Homing Arrows
(Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.),
Counterstrike Gloves
(If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.)

Inventory:

*
Repeating Crossbow
(WP: 5 May not be upgraded;
Fire
; Hastened),
Delfrin Sword
(WP:3),
Chain Whip
(WP:7, causes
Bound
),
Hand Cannon
(WP: 5;
Lightning
,
Wood
),
Handy Longsword
(WP: 4, 1/6 chance to inflict
poisoned
),
Norgh Shield
(SP: 5, Immune to
Fragile
),
Lion Knight Shield
(SP: 4, suitable for Knights),
Pauldrons
(SP +2, suitable to Knights, Dragoons and Skirmishers; accessory),
Amulet of the Elven Horse Rider
(Power +1 on the front row, doubles movement),
Chimera Armor
(SP:2, +2 Max Health; bodywear, suitable for Knights and Barbarians),
Wave Sword
(WP: 11,
Darkness
-elemental, deals Cursed Effect)

*
Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x2, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar, Mithril Shard (1/4 of a piece of Mithril)

20640791541_b746b8b19f_t.jpg

Avalanche
, the Super Sleuth
(Dragonfire)

30 years old male yeti Barbarian
*Natural Respite*
*Immune to
Fragile
*
*Counterstriking*

Level 13.5

Power:
21 (13+8)

Health:
21/21
(13+7+1*)

SP:
5

Gold:
5

Equipment:
Silver Cup of Victory (WP:10; has 1/6 chance of causing
doomed
; club) (loaned from Erik),
Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken)

Inventory:
Frostbite (halberd, WP:8, damages undead), Trollsbane (club, WP:7,
earth
-elemental), 4x Potion, Grand Potion, Remedy, Mulled Wine, Smoke Bomb, 4x Venom, 2x Nostrum, Mead, Smelling Salts, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, Holy Bomb, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear)

(*One Chicken Drumstick eaten)

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone has acted. Mobs get an extra Free Hit if there are more members of the mob than standing party members.

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