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Posted (edited)

I think Siercon's Giant Spear might only deal *Bleeding 5*

Erik attacks Carrion Squirrels E from the front row with the Titanic Axe

William attacks Carrion Squirrels D and then Skeleton Mage from the back row with the Repeating Crossbow.

"Warlen, mind doing some more healing?"

Battle order:

Erik

William

William

Avalanche

Siercon

Alexander

Warlen

Edited by Myrddyn
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Posted

OoC: 666 huh? ooo creepy!

And yeah I always thought that the bleeding inflicted was a condition of -5, but was stackable on successive hits. Don't get me wrong, if i've missed somewhere something that makes it WP and stackable... how awesome! :D just lmk what the gods decide.

Siercon repeats his attack.

Posted

FM Note: Siercon's Bleeding output fixed; I'll edit his weapon description this Round just for clarity and try not to run Rounds while rushed/exhausted again :blush: .

FM Note: I will be away again all day tomorrow; I will try to autorun if/when I can.

Round 7 of Battle 2:

Erik vs. Carrion Squirrels E - SHIELD (Circle of Might & Magic - Carrion Squirrels D + E: 12+25=37*2=74 damage (D KO'd!) + no Petrified; Creeping Hand: no effect, Immortal; Skeleton Knight: no effect, Skull Guard; Skeleton Mage: 12+25=37*2/2=37 damage + Petrified(!); Carrion Squirrels E: 12+25=37 Fire-elemental damage (KO!); Creeping Hand: no effect, Immortal; Skeleton Knight: no effect, Skull Guard; Skeleton Mage: 12+25=37 Fire-elemental damage (KO by Petrified!); Erik: -2 Ether)

>William vs. Carrion Squirrels D Creeping Hand - Hit (Creeping Hand: no effect, Immortal)

>William vs. Skeleton Mage Creeping Hand - Special Damage (Eye Poker: - William: 20/2=10-14=0 damage + Blind; Warlen: +1 Power)

>Avalanche vs. Carrion Squirrels D Creeping Hand - Extra Critical Hit (Creeping Hand: no effect, Immortal)

>Siercon (Light) vs. Skeleton Knight - Spell Counter (Siercon: 26/2=13-5=8 damage; Skeleton Knight: no effect, Skull Guard; Siercon: -1 Ether)

>Alexander vs. Skeleton Knight - SHIELD (Marking the Favored - Skeleton Knight: no effect, Skull Guard)

>Warlen vs. Erik - No Heal

Inspired by his fellow Battle Mage, Erik goes on a rampage, killing the remaining Carrion Squirrels and shattering the Skeleton Mage into a thousand stone-crusted shards. Unfortunately, this leaves the rest of the party with no one to hit, with William being blinded and the rest of the party bashing themselves against the Skeleton Knight's shield. Siercon charges headlong into the Knight, and miraculously his guard falls; however, the shade is severely injured by his attack, and the force of the blow inadvertently knocks the Knight utterly out of the way of Alexander's near-perfect shot. Warlen fails to heal, but fortunately there are no Free Hits to deal with this Round thanks to everyone's efforts.

Two enemies remain. THE BATTLE CONTINUES!

The Enemies:

heroicafog-monster-creepinghand.jpg

Creeping Hand
*Immortal!*

Type: Undead

Level: 20

Health: 254/254

Special I:
Eye Poker
– Causes 20 damage and the blinded-effect on the target

Special II:
Chokehold
– Causes petrified-effect, but also makes the Creeping Hand unable to act as long as the target is petrified. Used only if the target is already blinded.

Drops (varies by roll):

1-2: Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver)

3-4: Bone

5-6: nothing

heroicafog-monster-skeletonknight.jpg

Skeleton Knight

*Immune to bleeding and sudden death*

Type: Undead

Level: 26

Defense: 6

Health: 438/730

Special:
Skull Guard
– Protects self from all damage and negative effects for the next Round.

Drops (varies by roll):

1-2: Skull Shield (SP:6, immune to darkness-elemental damage; suitable to Black Knights only.)

3-6: Potion

The Party:

344AC380-52F7-4663-A091-9D3206218910_zpsuwjcvltv.jpg

Warlen Melimane, Eulalia's Knight (The Chosen Minifigure)

23 year old male half-elf Mystic Knight

Level 19
*Immune to
Ether Reduction
* *
Cursed
defense!* *
+1 POWER
whenever a party member rolls
DAMAGE
/
SPECIAL DAMAGE
*

Power Bonus:
0
19

Health:
7/27 (18+1+3+5+7
*
)

SP:
9 (5+4)

Ether:
20/30 (18+3+5+1)

Gold:
250

Glory Points (GP):
1

Equipment:
Darkstar Wand (WP:12; has 1/2 chance of inflicting
hexed
-effect;
darkness
-elemental wand) (loaned from Erik),
Eulalia Shield (SP: 5, prevents ether reduction), Vorpalis Diremail (SP: 4, enemies that inflict damage on the wearer become Cursed. Bodywear), Vorpalis Purgers (Power +0; goes up by 1 every time a someone in the hero's party/the hero themselves rolls damage/special damage. Resets to zero if the wearer is knocked out or if the battle ends. Legwear),

Inventory:

Weapons:
The Cannonblade (Can be used as a longsword or handcannon, WP: 8. Ignores SP in sword mode, deals Bleeding 1 in cannon mode), Healing Staff (WP: 5, staff, heals instead of damaging), Rusty Dagger (WP:2, poison 10, breaks after 3 uses).
[/font]

Artifacts:
Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Counterstrike Gloves, Magician's Glove
*
(+10 spell power), Locustoid Greaves (+4 ether, suitable for ether users), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory),

Spellbook:
Amethyst
,
Aquamarine
,
Emerald
,
Ruby
,
Sapphire
,
Garnet
x2
Lent to Siercon
,
Opal
,
Topaz
,
Diamond
,
Scroll of
Sleep
, Scroll of
Frailty
, Scroll of
Antimagic

Must Be RPed:
Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb)

Consumables:
Potion x2, Grand Potion x3, First Aid Kit (Full Health and remove negative effects for the whole party), Health Core, Tonic x3, Grand Tonic x2, Remedy x7, Banana (Full Health), Smoke Bomb x3, Milk x2 (+15 HP and Ether), Hurricane x3 (Grants
*
Drunk*
effect. If user makes pun every round, the strength of their attack is doubled), Phoenix Essence, Phoenix Incense, 2x Mead, 4x Smelling Salts

Other Junk:
Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, Magic Compass, Bones x6, Shiny Gold Rocks x2 (Worth 1 gold at most stores, 5 at magic stores), 10-gallon Hats x7 (Grants wearer tourist effect, causing no one to take them seriously, headwear), Viper Scale (worth 40 gold to a certain someone)

For Sale:
Wand of Enamouring (WP:6, deals
*Enamoured*
-effect, wand), Feathered Cap (SP: 1, headwear, immune to
*Petrified*
),

*+1 to health from Rockapple Fruit, Quest #131

*Name changed from Magicians Gloves.

Erik%2Bfinal%2Bbattlemage%2Bheadshot%2B100x100.jpg

Erik Tyrvarr
(Myrddyn)

19 years old male human Battle Mage.

Level:
25.33
*Natural Respite*
*Immune to
Fragile
,
Fire,
Water,
* *Commands dogs*
*Party Leader!*

Power Bonus:
+0

Defense:
14
(Heavy Armour 5 + Bright Polish 1 + Dog Fur Coat 5 + Tricorne 3)

Health:
9/45
(Barbarian base 8 + Level bonus 24 + Battle Mage bonus 5 +
Raw Meat
5
+
Vampire Dust
3
)

Ether:
25/26
(Level bonus 25 + Battle Mage bonus 1)

Gold:
566

Glory Points (GP):
1

Equipment:
Titanic Axe (WP:12,
Earth
,
fire,
Light
-elemental, has 1/6 chances of inflicting
petrified
-effect; axe), Brightly Polished Heavy Armour (SP: 6, immune to
Fragile
,
fire,
water,
bodywear), Dog Fur Coat(SP:5, Grants Command over dogs, backwear), Tricorne(SP: 3).

Inventory:

Weapons:
Darkstar Wand (WP:12; has 1/2 chance of inflicting
hexed
-effect;
darkness
-elemental wand)
loaned to Warlen,
Silver Cup of Victory (WP:10; has 1/6 chance of causing
doomed
; club)
loaned to Avalanche,
Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword).

Artifacts:
Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment(Protects from
hexed
-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear),
Lighter Armor (SP: 4, immune to
Fragile
, bodywear)
loaned to William,
Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.)

Gems:
Amethyst
,
Ruby
,
Topaz
.

Consumables:
Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4*Tonics, Nostrum, Venom, Ether Core, 3x Potions, Health Core, Mulled Wine, Mead, Smelling Salts, Elixir, Grand Potion, Deluxe Skeleton Decoy, Feather of Flight (Allows the user to flee from the battle when used.), Bone

Other items:
Gold Statuette (Worth 100 gold), 3*Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), 2*Crystal Balls (worth 50 gold, except in magic shops where it is worth 100 gold.)

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg

Siercon (Siercon and Coral)

Male, Age and species unknown
(Visual appearance of hollow black smoke in human form.)
Battlemage

Level 18.5
*Natural Respite*
*
Darkness
to all
Attacks; Immune to
Darkness
and
Asleep
*

Power Bonus:
+10 spellpower

Defense:
5
(Dark Phibbian Cloak +5)

Health:
4/28
(5 base + 18 lvl + 5 class)

Ether:
15/24
(5 base + 18 lvl + 1 class)

Gold:
109

Glory Points (GP):
7

Equipment:

Giant Spear (WP:17, causes
Bleeding -5
, Hollow [-]), Dark Phibbian Cloak (SP:5, Immune to
Darkness
and
Sleep
, adds
Darkness
-element to attacks; bodywear, suitable for magic users), Magicians Gloves(Spellpower +10; Handwear, suitable for Mages)

Inventory:

Weapons/Artifacts:
Sylvania's Cowl (grants
Animal Talk
; headwear, suitable for anyone), Sanctified Rito Spear (WP:4, doubled against Flying enemies, Hollow upgrade [-]), 2x Mithril Shard (1/4 of a piece of Mithril)

Gems:
Topaz (
Lightning
), Diamond (
Light
), Ruby (
Fire
), Emerald (
Wood
),
Garnet (
Earth
) (loaned from Warlen)

Bombs:
Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 5x Bone, Smoke Bomb

Consumables:
6 Potions, 3 Remedies, 1 Grand Potion

Tools:
Magic Compass, Shovel, Magnifying Glass

For Sale:
(Message if interested): Chain Scythe (WP:6, applies
Enamored
), Hood of the Dark Druid (wearer absorbs
Wood
- and
Darkness
-elemental damage; headwear, suitable for druids only),

Quest:
Good Rep: Shadeaux, Rito

15018446326_243e44eab5_o.jpg

Alexander Vandangant (Wedge09)

99 years old elf Hunter

Level 27
*Natural Respite*
*Immune to
asleep
and
fast asleep
*
*Favors Undead- and Beast-type enemies*

Power Bonus
: +2 WP

Defense
: 6
(Chevalier of Charis armor + Dream Helm)

Health
: 39/39
(6 + 20 + 6 + 4 + 2 Chicken Drumstick)

Gold
: 280

Glory Points (GP):
59

Equipment
: Fauxthril Crossbow (WP:
14
16 due to Hunter's Quiver,
darkness-
,
ice-
elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to
asleep
and
fast asleep
, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time)

Inventory:

Delfrin Crossbow (WP: 7), Delfrin Master Bow (WP:8, inflicts
Jinxed
)

Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to
Poisoned
and
Bleeding
; handwear),

Ancient Spear (WP:5,
Earth
elemental), Trickster's Mask of the Gender-Swap

Grand Potion (2), Potions (10), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Lightning Bob, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (6), Skeleton Decoy, Charcoal, Phoenix Essence (2), (2) Grating Stone

Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass

Reputation
: Ziegfrieds - Great (+2 Quest), Bonapartes - Great (+2 Quest)

harkenshire_sig.jpg

Name:
William Harkenshire
*Immune to
Light
and
Fragile
*
*Counterstriking*
*Blinded (3 Rounds)*

Level:
22 Warden

Power Bonus:
0

Defense:
14

Health:
36/36

Gold:
559

Glory Points (GP):
1

Equipment:
Croise Crossbow
(WP: 12),
Mirror Shield
(SP:10, user is immune to light-elemental damage; shield),
Lighter Armor (SP: 4, immune to
Fragile
, bodywear) (loaned from Erik),
Quiver of Homing Arrows
(Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.),
Counterstrike Gloves
(If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.)

Inventory:

*
Repeating Crossbow
(WP: 5 May not be upgraded;
Fire
; Hastened),
Delfrin Sword
(WP:3),
Chain Whip
(WP:7, causes
Bound
),
Hand Cannon
(WP: 5;
Lightning
,
Wood
),
Handy Longsword
(WP: 4, 1/6 chance to inflict
poisoned
),
Norgh Shield
(SP: 5, Immune to
Fragile
),
Lion Knight Shield
(SP: 4, suitable for Knights),
Pauldrons
(SP +2, suitable to Knights, Dragoons and Skirmishers; accessory),
Amulet of the Elven Horse Rider
(Power +1 on the front row, doubles movement),
Chimera Armor
(SP:2, +2 Max Health; bodywear, suitable for Knights and Barbarians),
Wave Sword
(WP: 11,
Darkness
-elemental, deals Cursed Effect)

*
Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x2, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar, Mithril Shard (1/4 of a piece of Mithril)

20640791541_b746b8b19f_t.jpg

Avalanche
, the Super Sleuth
(Dragonfire)

30 years old male yeti Barbarian
*Natural Respite*
*Immune to
Fragile
*
*Counterstriking*

Level 14

Power Bonus:
0

Health:
17/22
(8+13+1*)

SP:
5

Gold:
5

Glory Points (GP):
2

Equipment:
Silver Cup of Victory (WP:10; has 1/6 chance of causing
doomed
; club) (loaned from Erik),
Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken)

Inventory:
Frostbite (halberd, WP:8, damages undead), Trollsbane (club, WP:7,
earth
-elemental), 4x Potion, Grand Potion, Remedy, Mulled Wine, Smoke Bomb, 4x Venom, 2x Nostrum, Mead, Smelling Salts, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, Holy Bomb, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear)

(*One Chicken Drumstick eaten)

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone has acted. Mobs get an extra Free Hit if there are more members of the mob than standing party members.

Posted (edited)

Erik attacks the Skeleton knight from the back row with the Titanic Axe.

Battle order:

William

William

Erik

Alexander

Avalanche

Warlen

Siercon

Edited by Myrddyn
Posted (edited)

Siercon drinks a grand potion from the skeleton knights back row.

Noticing Warlen attempting to heal him, he holds off his potion. If the healing is successful he attacks the skeleton knight from the back row with light.

Edited by Siercon and Coral
Posted

"Hang on, sorry, Warlen, could you heal Siercon instead of me? Save him the potion, or heal yourself and I can just slip on my Boots and get healed back to full at the end of this fight anyway. I'll swap you two in the battle order." Knowing how confusing things can get when people suggest action changes late in a round, Erik looks around the field "We've got all the free hits covered regardless what happens."

Posted (edited)

FM Note: Going to autoroll as far as I can; in the event of a Skull Guard, I'll have everyone besides Warlen do nothing, while Warlen heals whoever has the lowest health.

Round 8 of Battle 2:

>William vs. Skeleton Knight - Aim->Hit (Skeleton Knight: no effect, William Blind)

>Erik vs. Skeleton Knight - Hit (Skeleton Knight: 12+25=37*2/2=37-6=31 damage + no Petrified)

>Alexander vs. Skeleton Knight - Critical Hit (Skeleton Knight: 16*2=32+27=59*3=177-6=171 damage)

>Avalanche vs. Skeleton Knight - Special Damage (Skull Guard - Skeleton Knight: protected from all damage and effects next Round; Warlen: +1 Power)

>Warlen vs. Siercon - No Heal

>Siercon (Light) vs. Skeleton Knight - Special Damage (Skull Guard - Skeleton Knight: protected from all damage and effects next Round; Warlen: +1 Power)

Creeping Hand Free Hit vs. William: 20/2=10-14=0 damage

Round 9 of Battle 2:

>William does nothing

>Erik does nothing

>Alexander does nothing

>Avalanche does nothing

>Warlen vs. Siercon - No Heal

>Siercon does nothing

Creeping Hand Free Hit vs. William: 20/2=10-14=0 damage

Skeleton Knight Free Hit vs. Erik: 10/2=10-14=0 damage

Round 10 of Battle 2:

>William vs. Skeleton Knight - SHIELD (Aura - William: Aura)

>Erik vs. Skeleton Knight - Hit (Skeleton Knight: 12+25=37*2/2=37-6=31 damage + no Petrified)

>Alexander vs. Skeleton Knight - SHIELD (Marking the Favored - Skeleton Knight: 16*3=48+27=75*3=225-6=219 damage (KO! Creeping Hand no longer Immortal))

>Avalanche vs. Skeleton Knight Creeping Hand - Special Damage (Eye Poker - Avalanche William: 20/2=10-14=0 damage + Blind; Warlen: +1 Power)

>Warlen vs. Siercon - No Heal

>Siercon (Light) vs. Skeleton Knight Creeping Hand - SHIELD (Circle of Might & Magic - Creeping Hand: 17+18=35/2=17 damage + Bleeding 5; Creeping Hand: 17+18+10=35*2=70 damage; Siercon: -1 Ether)

Creeping Hand Free Hit vs. William: 20/2=10-14=0 damage

Creeping Hand Bleeding: -5 health

Round 11 of Battle 2:

>William vs. Creeping Hand - Damage (William: 20/2=10-14=0 damage; Warlen: +1 Power)

>Erik vs. Creeping Hand - Extra Critical Hit (Creeping Hand: 12*3=36+25=61*2/2=61 damage + no Petrified)

>Alexander vs. Creeping Hand - Aim (Creeping Hand: 16*3=48 damage)

>Avalanche vs. Creeping Hand - Hit (Creeping Hand: 8+14=22/2=11 + no Doomed)

>Warlen vs. Siercon - Critical Hit (Siercon: 5*2=10+19+23=52 health restored

>Siercon (Light) vs. Creeping Hand - Spell Counter (Siercon: 20/2=10-5=5 damage; Creeping Hand: 17+18+10=45*2=90 damage (KO!); Siercon: -1 Ether

Erik Natural Respite: +25 health

Siercon Natural Respite: +18 health (max)

Alexander Natural Respite: +27 health (max)

Avalanche Natural Respite: +14 health (max)

The skeleton is stubborn, but the Heroes eventually win the day.

THE BATTLE IS VICTORIOUS! The enemies drop loot and 3 Glory Points.

The Party:

344AC380-52F7-4663-A091-9D3206218910_zpsuwjcvltv.jpg

Warlen Melimane, Eulalia's Knight (The Chosen Minifigure)

23 year old male half-elf Mystic Knight

Level 19.5
*Immune to
Ether Reduction
* *
Cursed
defense!* *
+1 POWER
whenever a party member rolls
DAMAGE
/
SPECIAL DAMAGE
*

Power Bonus:
0

Health:
7/27 (18+1+3+5+7
*
)

SP:
9 (5+4)

Ether:
20/30 (18+3+5+1)

Gold:
250

Glory Points (GP):
4

Equipment:
Darkstar Wand (WP:12; has 1/2 chance of inflicting
hexed
-effect;
darkness
-elemental wand) (loaned from Erik),
Eulalia Shield (SP: 5, prevents ether reduction), Vorpalis Diremail (SP: 4, enemies that inflict damage on the wearer become Cursed. Bodywear), Vorpalis Purgers (Power +0; goes up by 1 every time a someone in the hero's party/the hero themselves rolls damage/special damage. Resets to zero if the wearer is knocked out or if the battle ends. Legwear),

Inventory:

Weapons:
The Cannonblade (Can be used as a longsword or handcannon, WP: 8. Ignores SP in sword mode, deals Bleeding 1 in cannon mode), Healing Staff (WP: 5, staff, heals instead of damaging), Rusty Dagger (WP:2, poison 10, breaks after 3 uses).
[/font]

Artifacts:
Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Counterstrike Gloves, Magician's Glove
*
(+10 spell power), Locustoid Greaves (+4 ether, suitable for ether users), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory),

Spellbook:
Amethyst
,
Aquamarine
,
Emerald
,
Ruby
,
Sapphire
,
Garnet
x2
Lent to Siercon
,
Opal
,
Topaz
,
Diamond
,
Scroll of
Sleep
, Scroll of
Frailty
, Scroll of
Antimagic

Must Be RPed:
Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb)

Consumables:
Potion x2, Grand Potion x3, First Aid Kit (Full Health and remove negative effects for the whole party), Health Core, Tonic x3, Grand Tonic x2, Remedy x7, Banana (Full Health), Smoke Bomb x3, Milk x2 (+15 HP and Ether), Hurricane x3 (Grants
*
Drunk*
effect. If user makes pun every round, the strength of their attack is doubled), Phoenix Essence, Phoenix Incense, 2x Mead, 4x Smelling Salts

Other Junk:
Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, Magic Compass, Bones x6, Shiny Gold Rocks x2 (Worth 1 gold at most stores, 5 at magic stores), 10-gallon Hats x7 (Grants wearer tourist effect, causing no one to take them seriously, headwear), Viper Scale (worth 40 gold to a certain someone)

For Sale:
Wand of Enamouring (WP:6, deals
*Enamoured*
-effect, wand), Feathered Cap (SP: 1, headwear, immune to
*Petrified*
),

*+1 to health from Rockapple Fruit, Quest #131

*Name changed from Magicians Gloves.

Erik%2Bfinal%2Bbattlemage%2Bheadshot%2B100x100.jpg

Erik Tyrvarr
(Myrddyn)

19 years old male human Battle Mage.

Level:
25.66
*Natural Respite*
*Immune to
Fragile
,
Fire,
Water,
* *Commands dogs*
*Party Leader!*

Power Bonus:
+0

Defense:
14
(Heavy Armour 5 + Bright Polish 1 + Dog Fur Coat 5 + Tricorne 3)

Health:
34/45
(Barbarian base 8 + Level bonus 24 + Battle Mage bonus 5 +
Raw Meat
5
+
Vampire Dust
3
)

Ether:
25/26
(Level bonus 25 + Battle Mage bonus 1)

Gold:
566

Glory Points (GP):
4

Equipment:
Titanic Axe (WP:12,
Earth
,
fire,
Light
-elemental, has 1/6 chances of inflicting
petrified
-effect; axe), Brightly Polished Heavy Armour (SP: 6, immune to
Fragile
,
fire,
water,
bodywear), Dog Fur Coat(SP:5, Grants Command over dogs, backwear), Tricorne(SP: 3).

Inventory:

Weapons:
Darkstar Wand (WP:12; has 1/2 chance of inflicting
hexed
-effect;
darkness
-elemental wand)
loaned to Warlen,
Silver Cup of Victory (WP:10; has 1/6 chance of causing
doomed
; club)
loaned to Avalanche,
Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword).

Artifacts:
Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment(Protects from
hexed
-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear),
Lighter Armor (SP: 4, immune to
Fragile
, bodywear)
loaned to William,
Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.)

Gems:
Amethyst
,
Ruby
,
Topaz
.

Consumables:
Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4*Tonics, Nostrum, Venom, Ether Core, 3x Potions, Health Core, Mulled Wine, Mead, Smelling Salts, Elixir, Grand Potion, Deluxe Skeleton Decoy, Feather of Flight (Allows the user to flee from the battle when used.), Bone

Other items:
Gold Statuette (Worth 100 gold), 3*Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), 2*Crystal Balls (worth 50 gold, except in magic shops where it is worth 100 gold.)

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg

Siercon (Siercon and Coral)

Male, Age and species unknown
(Visual appearance of hollow black smoke in human form.)
Battlemage

Level 19
*Natural Respite*
*
Darkness
to all
Attacks; Immune to
Darkness
and
Asleep
*

Power Bonus:
+10 spellpower

Defense:
5
(Dark Phibbian Cloak +5)

Health:
29/29
(5 base + 18 lvl + 5 class)

Ether:
14/25
(5 base + 18 lvl + 1 class)

Gold:
109

Glory Points (GP):
10

Equipment:

Giant Spear (WP:17, causes
Bleeding -5
, Hollow [-]), Dark Phibbian Cloak (SP:5, Immune to
Darkness
and
Sleep
, adds
Darkness
-element to attacks; bodywear, suitable for magic users), Magicians Gloves(Spellpower +10; Handwear, suitable for Mages)

Inventory:

Weapons/Artifacts:
Sylvania's Cowl (grants
Animal Talk
; headwear, suitable for anyone), Sanctified Rito Spear (WP:4, doubled against Flying enemies, Hollow upgrade [-]), 2x Mithril Shard (1/4 of a piece of Mithril)

Gems:
Topaz (
Lightning
), Diamond (
Light
), Ruby (
Fire
), Emerald (
Wood
),
Garnet (
Earth
) (loaned from Warlen)

Bombs:
Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 5x Bone, Smoke Bomb

Consumables:
6 Potions, 3 Remedies, 1 Grand Potion

Tools:
Magic Compass, Shovel, Magnifying Glass

For Sale:
(Message if interested): Chain Scythe (WP:6, applies
Enamored
), Hood of the Dark Druid (wearer absorbs
Wood
- and
Darkness
-elemental damage; headwear, suitable for druids only),

Quest:
Good Rep: Shadeaux, Rito

15018446326_243e44eab5_o.jpg

Alexander Vandangant (Wedge09)

99 years old elf Hunter

Level 27.33
*Natural Respite*
*Immune to
asleep
and
fast asleep
*
*Favors Undead- and Beast-type enemies*

Power Bonus
: +2 WP

Defense
: 6
(Chevalier of Charis armor + Dream Helm)

Health
: 39/39
(6 + 20 + 6 + 4 + 2 Chicken Drumstick)

Gold
: 280

Glory Points (GP):
62

Equipment
: Fauxthril Crossbow (WP:
14
16 due to Hunter's Quiver,
darkness-
,
ice-
elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to
asleep
and
fast asleep
, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time)

Inventory:

Delfrin Crossbow (WP: 7), Delfrin Master Bow (WP:8, inflicts
Jinxed
)

Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to
Poisoned
and
Bleeding
; handwear),

Ancient Spear (WP:5,
Earth
elemental), Trickster's Mask of the Gender-Swap

Grand Potion (2), Potions (10), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Lightning Bob, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (6), Skeleton Decoy, Charcoal, Phoenix Essence (2), (2) Grating Stone

Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass

Reputation
: Ziegfrieds - Great (+2 Quest), Bonapartes - Great (+2 Quest)

harkenshire_sig.jpg

Name:
William Harkenshire
*Immune to
Light
and
Fragile
*
*Counterstriking*
*Blinded (3 Rounds)*

Level:
22.33 Warden

Power Bonus:
0

Defense:
14

Health:
36/36

Gold:
559

Glory Points (GP):
4

Equipment:
Croise Crossbow
(WP: 12),
Mirror Shield
(SP:10, user is immune to light-elemental damage; shield),
Lighter Armor (SP: 4, immune to
Fragile
, bodywear) (loaned from Erik),
Quiver of Homing Arrows
(Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.),
Counterstrike Gloves
(If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.)

Inventory:

*
Repeating Crossbow
(WP: 5 May not be upgraded;
Fire
; Hastened),
Delfrin Sword
(WP:3),
Chain Whip
(WP:7, causes
Bound
),
Hand Cannon
(WP: 5;
Lightning
,
Wood
),
Handy Longsword
(WP: 4, 1/6 chance to inflict
poisoned
),
Norgh Shield
(SP: 5, Immune to
Fragile
),
Lion Knight Shield
(SP: 4, suitable for Knights),
Pauldrons
(SP +2, suitable to Knights, Dragoons and Skirmishers; accessory),
Amulet of the Elven Horse Rider
(Power +1 on the front row, doubles movement),
Chimera Armor
(SP:2, +2 Max Health; bodywear, suitable for Knights and Barbarians),
Wave Sword
(WP: 11,
Darkness
-elemental, deals Cursed Effect)

*
Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x2, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar, Mithril Shard (1/4 of a piece of Mithril)

20640791541_b746b8b19f_t.jpg

Avalanche
, the Super Sleuth
(Dragonfire)

30 years old male yeti Barbarian
*Natural Respite*
*Immune to
Fragile
*
*Counterstriking*

Level 14.5

Power Bonus:
0

Health:
17/22
(8+13+1*)

SP:
5

Gold:
5

Glory Points (GP):
5

Equipment:
Silver Cup of Victory (WP:10; has 1/6 chance of causing
doomed
; club) (loaned from Erik),
Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken)

Inventory:
Frostbite (halberd, WP:8, damages undead), Trollsbane (club, WP:7,
earth
-elemental), 4x Potion, Grand Potion, Remedy, Mulled Wine, Smoke Bomb, 4x Venom, 2x Nostrum, Mead, Smelling Salts, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, Holy Bomb, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear)

(*One Chicken Drumstick eaten)

Party Leader, please divide the spoils of battle:

heroica-bone.jpg5x Bone (Can be thrown at monsters to distract them for a turn. Worth nothing, except in magic shops where it is worth 5 gold.)

heroica-goldring.jpgGold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver.)

heroica-potion.jpgPotion (Restores 10 health to the target.)

heroica-pointyhat.jpgPointy Hat (Max. Ether +2, suitable for mages and clerics.)

Edited by Flipz
Posted

"Warlen, do you think you could lend your Ring to Avalanche to wear instead of his gloves? Should keep him up a bit longer."

"Siercon, that Potion can replace the one you used earlier. Warlen, between that Pointy Hat, the Gold Ring and one Bone, you ought to be able to pay for the consumables you used. I'll take one to pay for the other half of that remedy, and Avalanche, William and Alexander can each take one of the other three bones. That fair?"

"As for where we go next, These mediocre-level areas seem more trouble than they're worth. I think maybe the Sheep Meadow, or some other easy area, with the Immortal challenge again."

Loot division:

Siercon: Potion

Warlen: Pointy Hat, Gold Ring, One Bone

Erik: One Bone

Avalanche: One Bone

William: One Bone

Alexander: One Bone

Posted

"Warlen, do you think you could lend your Ring to Avalanche to wear instead of his gloves? Should keep him up a bit longer."

"Siercon, that Potion can replace the one you used earlier. Warlen, between that Pointy Hat, the Gold Ring and one Bone, you ought to be able to pay for the consumables you used. I'll take one to pay for the other half of that remedy, and Avalanche, William and Alexander can each take one of the other three bones. That fair?"

"As for where we go next, These mediocre-level areas seem more trouble than they're worth. I think maybe the Sheep Meadow, or some other easy area, with the Immortal challenge again."

Loot division:

Siercon: Potion

Warlen: Pointy Hat, Gold Ring, One Bone

Erik: One Bone

Avalanche: One Bone

William: One Bone

Alexander: One Bone

Warlen shrugs.

"Sounds fine," he says, tossing Avalanche the Leauthauros Ring.

Posted

"Warlen, do you think you could lend your Ring to Avalanche to wear instead of his gloves? Should keep him up a bit longer."

"Siercon, that Potion can replace the one you used earlier. Warlen, between that Pointy Hat, the Gold Ring and one Bone, you ought to be able to pay for the consumables you used. I'll take one to pay for the other half of that remedy, and Avalanche, William and Alexander can each take one of the other three bones. That fair?"

"As for where we go next, These mediocre-level areas seem more trouble than they're worth. I think maybe the Sheep Meadow, or some other easy area, with the Immortal challenge again."

"Where you go, I go"

Posted

The heroes make their way towards the Sheep Meadow, accepting the Immortal Challenge!

heroicafog-location-sheepmeadow.jpg

PREPARE FOR BATTLE!

Challenge: Immortal: One random enemy cannot be damaged or inflicted with negative effects until all others are defeated. x1.8 GP

Enemies:

heroicafog-monster-barghest.jpgBarghest A

*Lightning-elemental attacks*

Type: Beast/Electric

Level: 10

Health: 107/107

Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents.

Drops: Bone

heroicafog-monster-barghest.jpgBarghest B

*Lightning-elemental attacks*

Type: Beast/Electric

Level: 10

Health: 107/107

Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents.

Drops: Bone

heroicafog-monster-barghest.jpgBarghest C *Immortal*

*Lightning-elemental attacks*

Type: Beast/Electric

Level: 10

Health: 107/107

Special: Booming Bark – Causes 10 lightning-elemental damage and confused-effect to all opponents.

Drops: Bone

heroicafog-monster-batteringram.jpgBattering Ram A

*Immune to stunned*

Type: Beast

Level: 9

Health: 124/124

Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row.

Drops (varies by roll):

1: Raw Meat (max. health +5 upon consumption)

2-6: Bone

heroicafog-monster-batteringram.jpgBattering Ram B

*Immune to stunned*

Type: Beast

Level: 9

Health: 124/124

Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row.

Drops (varies by roll):

1: Raw Meat (max. health +5 upon consumption)

2-6: Bone

heroicafog-monster-blacksheep.jpgheroicafog-monster-blacksheep.jpgheroicafog-monster-blacksheep.jpgBlack Sheep *Mob 3*

Type: Beast/Dark

Level: 24 (8*3)

Health: 282/282 (94*3)

Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target.

Drops: Bone

heroicafog-monster-direwolf.jpgDirewolf

Type: Beast

Level: 15

Health: 175/175

Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle.

Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle.

Drops (varies by roll):

1: Fang Dagger (WP:5, deals double damage to beasts; dagger)

2-3: Mead

4-6: Bone

heroicafog-monster-silentlamb.jpgheroicafog-monster-silentlamb.jpgheroicafog-monster-silentlamb.jpgheroicafog-monster-silentlamb.jpgSilent Lambs *Mob 4*

Type: Beast

Level: 28 (7*4)

Health: 352/352 (88*4)

Special: Cloud of Soft Wool – Causes the asleep- and sealed-effects to the target.

Drops: Bone

The Party:

344AC380-52F7-4663-A091-9D3206218910_zpsuwjcvltv.jpg

Warlen Melimane, Eulalia's Knight (The Chosen Minifigure)

23 year old male half-elf Mystic Knight

Level 19.5
*Immune to
Ether Reduction
* *
Cursed
defense!* *
+1 POWER
whenever a party member rolls
DAMAGE
/
SPECIAL DAMAGE
*

Power Bonus:
0

Health:
27/27 (18+1+3+5+7
*
)

SP:
9 (5+4)

Ether:
20/30 (18+3+5+1)

Gold:
250

Glory Points (GP):
4

Equipment:
Darkstar Wand (WP:12; has 1/2 chance of inflicting
hexed
-effect;
darkness
-elemental wand) (loaned from Erik),
Eulalia Shield (SP: 5, prevents ether reduction), Vorpalis Diremail (SP: 4, enemies that inflict damage on the wearer become Cursed. Bodywear), Vorpalis Purgers (Power +0; goes up by 1 every time a someone in the hero's party/the hero themselves rolls damage/special damage. Resets to zero if the wearer is knocked out or if the battle ends. Legwear),

Inventory:

Weapons:
The Cannonblade (Can be used as a longsword or handcannon, WP: 8. Ignores SP in sword mode, deals Bleeding 1 in cannon mode), Healing Staff (WP: 5, staff, heals instead of damaging), Rusty Dagger (WP:2, poison 10, breaks after 3 uses).

Artifacts:
Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Counterstrike Gloves, Magician's Glove
*
(+10 spell power), Locustoid Greaves (+4 ether, suitable for ether users), Pointy Hat (Max. Ether +2, suitable for mages and clerics.)

Spellbook:
Amethyst
,
Aquamarine
,
Emerald
,
Ruby
,
Sapphire
,
Garnet
x2
Lent to Siercon
,
Opal
,
Topaz
,
Diamond
,
Scroll of
Sleep
, Scroll of
Frailty
, Scroll of
Antimagic

Must Be RPed:
Lightning Ball (25 electric damage to all enemies, bomb), Small Frost Ball (10 ice damage, bomb)

Consumables:
Potion x2, Grand Potion x2, First Aid Kit (Full Health and remove negative effects for the whole party), Health Core, Tonic x3, Grand Tonic x2, Remedy x7, Banana (Full Health), Smoke Bomb x3, Milk x2 (+15 HP and Ether), Hurricane x3 (Grants
*
Drunk*
effect. If user makes pun every round, the strength of their attack is doubled), Phoenix Essence, Phoenix Incense, 2x Mead, 4x Smelling Salts, Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver.)

Other Junk:
Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, Magic Compass, Bones x6, Shiny Gold Rocks x2 (Worth 1 gold at most stores, 5 at magic stores), 10-gallon Hats x7 (Grants wearer tourist effect, causing no one to take them seriously, headwear), Viper Scale (worth 40 gold to a certain someone)

For Sale:
Wand of Enamouring (WP:6, deals
*Enamoured*
-effect, wand), Feathered Cap (SP: 1, headwear, immune to
*Petrified*
),

*+1 to health from Rockapple Fruit, Quest #131

*Name changed from Magicians Gloves.

Erik%2Bfinal%2Bbattlemage%2Bheadshot%2B100x100.jpg

Erik Tyrvarr
(Myrddyn)

19 years old male human Battle Mage.

Level:
25.66
*Natural Respite*
*Immune to
Fragile
,
Fire,
Water,
* *Commands dogs*
*Party Leader!*

Power Bonus:
+0

Defense:
14
(Heavy Armour 5 + Bright Polish 1 + Dog Fur Coat 5 + Tricorne 3)

Health:
34/45
(Barbarian base 8 + Level bonus 24 + Battle Mage bonus 5 + Raw Meat 5
+ Vampire Dust 3
)

Ether:
25/26
(Level bonus 25 + Battle Mage bonus 1)

Gold:
566

Glory Points (GP):
4

Equipment:
Titanic Axe (WP:12,
Earth
,
fire,
Light
-elemental, has 1/6 chances of inflicting
petrified
-effect; axe), Brightly Polished Heavy Armour (SP: 6, immune to
Fragile
,
fire,
water,
bodywear), Dog Fur Coat(SP:5, Grants Command over dogs, backwear), Tricorne(SP: 3).

Inventory:

Weapons:
Darkstar Wand (WP:12; has 1/2 chance of inflicting
hexed
-effect;
darkness
-elemental wand)
loaned to Warlen,
Silver Cup of Victory (WP:10; has 1/6 chance of causing
doomed
; club)
loaned to Avalanche,
Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword).

Artifacts:
Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment(Protects from
hexed
-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear),
Lighter Armor (SP: 4, immune to
Fragile
, bodywear)
loaned to William,
Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear), Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear.)

Gems:
Amethyst
,
Ruby
,
Topaz
.

Consumables:
Milk (Restores 15 health and ether), Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4*Tonics, Nostrum, Venom, Ether Core, 3x Potions, Health Core, Mulled Wine, Mead, Smelling Salts, Elixir, Grand Potion, Deluxe Skeleton Decoy, Feather of Flight (Allows the user to flee from the battle when used.), 2x Bone

Other items:
Gold Statuette (Worth 100 gold), 3*Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club), 2*Crystal Balls (worth 50 gold, except in magic shops where it is worth 100 gold.)

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg

Siercon (Siercon and Coral)

Male, Age and species unknown
(Visual appearance of hollow black smoke in human form.)
Battlemage

Level 19
*Natural Respite*
*
Darkness
to all
Attacks; Immune to
Darkness
and
Asleep
*

Power Bonus:
+10 spellpower

Defense:
5
(Dark Phibbian Cloak +5)

Health:
29/29
(5 base + 18 lvl + 5 class)

Ether:
14/25
(5 base + 18 lvl + 1 class)

Gold:
109

Glory Points (GP):
10

Equipment:

Giant Spear (WP:17, causes
Bleeding -5
, Hollow [-]), Dark Phibbian Cloak (SP:5, Immune to
Darkness
and
Sleep
, adds
Darkness
-element to attacks; bodywear, suitable for magic users), Magicians Gloves(Spellpower +10; Handwear, suitable for Mages)

Inventory:

Weapons/Artifacts:
Sylvania's Cowl (grants
Animal Talk
; headwear, suitable for anyone), Sanctified Rito Spear (WP:4, doubled against Flying enemies, Hollow upgrade [-]), 2x Mithril Shard (1/4 of a piece of Mithril)

Gems:
Topaz (
Lightning
), Diamond (
Light
), Ruby (
Fire
), Emerald (
Wood
),
Garnet (
Earth
) (loaned from Warlen)

Bombs:
Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 5x Bone, Smoke Bomb

Consumables:
7 Potions, 3 Remedies, 1 Grand Potion

Tools:
Magic Compass, Shovel, Magnifying Glass

For Sale:
(Message if interested): Chain Scythe (WP:6, applies
Enamored
), Hood of the Dark Druid (wearer absorbs
Wood
- and
Darkness
-elemental damage; headwear, suitable for druids only),

Quest:
Good Rep: Shadeaux, Rito

15018446326_243e44eab5_o.jpg

Alexander Vandangant (Wedge09)

99 years old elf Hunter

Level 27.33
*Natural Respite*
*Immune to
asleep
and
fast asleep
*
*Favors Undead- and Beast-type enemies*

Power Bonus
: +2 WP

Defense
: 6
(Chevalier of Charis armor + Dream Helm)

Health
: 39/39
(6 + 20 + 6 + 4 + 2 Chicken Drumstick)

Gold
: 280

Glory Points (GP):
62

Equipment
: Fauxthril Crossbow (WP:
14
16 due to Hunter's Quiver,
darkness-
,
ice-
elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor (Artifact, bodywear) (Maximum health +2, SP: 2), Dream Helm (SP: 4, wearer immune to
asleep
and
fast asleep
, artifact, headwear), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time)

Inventory:

Delfrin Crossbow (WP: 7), Delfrin Master Bow (WP:8, inflicts
Jinxed
)

Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to
Poisoned
and
Bleeding
; handwear),

Ancient Spear (WP:5,
Earth
elemental), Trickster's Mask of the Gender-Swap

Grand Potion (2), Potions (10), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Lightning Bob, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (7), Skeleton Decoy, Charcoal, Phoenix Essence (2), (2) Grating Stone

Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass

Reputation
: Ziegfrieds - Great (+2 Quest), Bonapartes - Great (+2 Quest)

harkenshire_sig.jpg

Name:
William Harkenshire
*Immune to
Light
and
Fragile
*
*Counterstriking*
*Blinded (3 Rounds)*

Level:
22.33 Warden

Power Bonus:
0

Defense:
14

Health:
36/36

Gold:
559

Glory Points (GP):
4

Equipment:
Croise Crossbow
(WP: 12),
Mirror Shield
(SP:10, user is immune to light-elemental damage; shield),
Lighter Armor (SP: 4, immune to
Fragile
, bodywear) (loaned from Erik),
Quiver of Homing Arrows
(Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear.),
Counterstrike Gloves
(If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.)

Inventory:

*
Repeating Crossbow
(WP: 5 May not be upgraded;
Fire
; Hastened),
Delfrin Sword
(WP:3),
Chain Whip
(WP:7, causes
Bound
),
Hand Cannon
(WP: 5;
Lightning
,
Wood
),
Handy Longsword
(WP: 4, 1/6 chance to inflict
poisoned
),
Norgh Shield
(SP: 5, Immune to
Fragile
),
Lion Knight Shield
(SP: 4, suitable for Knights),
Pauldrons
(SP +2, suitable to Knights, Dragoons and Skirmishers; accessory),
Amulet of the Elven Horse Rider
(Power +1 on the front row, doubles movement),
Chimera Armor
(SP:2, +2 Max Health; bodywear, suitable for Knights and Barbarians),
Wave Sword
(WP: 11,
Darkness
-elemental, deals Cursed Effect)

*
Sapphire, Smoke Bomb, Bedroll, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom x3, Elven Bomb, Bomb XX, 4 Fire Bombs, Water Bomb, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, Bone x3, Magic Saucepan, Nostrum, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), 1 fine Montresorian Wine, Mead, (Shard of Wood: WP 1 Dagger), Gold Bar, Mithril Shard (1/4 of a piece of Mithril)

20640791541_b746b8b19f_t.jpg

Avalanche
, the Super Sleuth
(Dragonfire)

30 years old male yeti Barbarian
*Natural Respite*
*Immune to
Fragile
*
*Counterstriking*

Level 14.5

Power Bonus:
0

Health:
27/27
(8+13+1*)

SP:
5

Gold:
5

Glory Points (GP):
5

Equipment:
Silver Cup of Victory (WP:10; has 1/6 chance of causing
doomed
; club) (loaned from Erik),
Heavy Armour (immune to fragile, SP:5), Lethauros Ring (Health and Ether +5. Suitable for anyone, accessory)
[/font]

Inventory:
Frostbite (halberd, WP:8, damages undead), Trollsbane (club, WP:7,
earth
-elemental), 3x Potion, Grand Potion, Remedy, Mulled Wine, Smoke Bomb, 4x Venom, 2x Nostrum, Mead, Smelling Salts, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, Holy Bomb, 9x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear), Henry Award
(Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken)
Posted (edited)

"Where you go, I go"

"What loyalty!" Erik thinks, or perhaps mutters, to himself. "With such support, perhaps I could become king of Uland!"

"Best to leave most of the Bhargests, I think. We'll be in big trouble if we all get confused, their hits won't do much to us anyway, and there's a good chance they'll be all killed by an AOE anyway. William, that repeating crossbow is gonna do great here, these beasts all look really flammable." The mage's eyes shine with fire, mirrored in his armour and axe. "Maybe soak those woolly sheep in something first, though."

Erik attacks Dire Wolf from the front with the Titanic Axe.

Battle Order

Warlen

Alexander

Erik

William

Avalanche

William

Edited by Myrddyn

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