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Posted (edited)

Na'im scowls and heals the party to full health "We will speak of this to no one...not a whisper...if any one asks we were fighting a pack of vicious dragons, when we were surrounded-not mere bugs and weeds." he says to the party

"What is our next move then lady kiray?" asks Na'im "Do we return and take our chances or try our luck elsewhere, in some other part of the fields?"

Edited by Enceladus
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Posted

"I think we're kicked from the fields, if I'm not mistaken." She then tries to calculate how many glory points she has. (I actually have no clue how many I have. I know I have that 40-something on my stats but not sure if those are with or without the GP I have from my first trip that's on the first page.)

Posted (edited)

The party stands once again, hale and hearty at the edge of the apple orchard. Will they continue or has their time in the fields come to an end?

THE PARTY

kirayblackknight_sandy.png

Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something PARTY LEADER

24 year old Female Human Black Knight

Level 22 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits*

Power: 38 (10+22+6)

Power Bonus: 6

Defense: 29 (10+11+8 )

Health: 40/40 (10+21+9)

Gold: 570

GP 48

Equipment: Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2), Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers)

Inventory:

Weapons and Shields: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword)

Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone)

Gems: Diamond, Emerald

Consumables: 4X Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 6X Bone, Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), Grating Stone, 4x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 2X Venom, Tonic, Remedy, Nostrum

Tools: Bedroll, Shovel

25879818491_4bba1c5f10_t.jpg

Miderun

19 year old female orc Berserker

Level 20 *Attacks cause Enamored*

Power: 62 (15+20) +25 (+12 if first) (+6)

Defense: 10

Health: 37/37 (8+10+19)

Gold: 15

GP 42

Equipment: Orokuul (WP: 15, dark- and ice-elemental, +1 WP after every successful hit, resets at end of current quest, greatsword), Living Shield (SP: 10, SP increases by 1 every time the user takes damage from an enemy, resets after every battle, shield), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.) Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs)

Inventory:

Weapons: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), Wicked Javelin (WP: 7, 1/6 chance of dealing the slowed-effect, throwing weapon), Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club)

Artifacts: High Heels (Power +1; suitable for women.), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear), Twizty's Mystery Box (Traps a fraction of the demon's soul in the box; Deals 666 Dark damage OR Poisoned +6, Bleeding +6 OR Cursed effect to opponent, determined by a dice roll. Usable every 6 rounds in a quest. Accessory), Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs)

Consumables: Mermaid Scale (Increase SP by 1 for the duration of one battle; consumable), Phoenix Essence, 3 Potions, 3X Mead, 3 Grand Potions, Greater Potion (Restores 50 health to the target), Grand Tonic, 7 Venom, Smoke Bomb, Health Core, Orcish Grog (Grants encouraged- and inspired-effects to greenskins, but encouraged- and jinxed-effects to others for one battle, consumable.), Confuse Bomb, 2 Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 5XVenom, Fire Bomb, Bone X2

shadow_demon_square_picture.jpg

The Demon Germ (Samurai Turtle)

??? years old ; Half Demon; Male Rogue *Immune to Darkness* *Double Damage to Large Enemies*

Level - 15 1/2

Power - 27 (15+10+2)

Defense - 3 (1+2)

Health - 23/23 (7+14+2)

Ether - 0

Gold - 314

GP 42

Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon) Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone)

Inventory -

- Weapons - Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Throwing Knife (WP:3; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), Charred Longsword (WP:10; 1/6 chance of breaking at the end of every round, if used; longsword), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger),

- Gear / Armor - Red Shield (SP: 8 ), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear),

- Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),

- Consumables -

3X Smoke Bomb, Level-Up Mushroom, Bone (x4), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.) Potion X13, Venom, Mead, Tonic, Grand Potion

- Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass,

- Others - 2X Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold)

- Decmon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1)

dscn0652.jpg Na'im Thamir (Enceladus)

2,314 year old Male Fenarian Cleric

Level 14 (1/2 chance to double damage/healing output on successful attack**+3 health at the end of each round*

Power: 21 (14+9)

Health: 32/32 (13+9+5+5)

SP: 2

Ether: 6/23 (13+5+5)

Gold: 40

GP 42

Equipment: Nimbus Broomstick (WP:9, 1/2 chance to double damage/healing output on successful attack; Broomstick), F.I.B. Malleable Mask (SP: 2, Regenerates 3 health at end of every round; soul-bound to Na'im, accessory) Fenarian Fedora (Max. health +5, Max. ether + 5; suitable for Fenarians; headwear.)

Inventory:

Equipables:Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear.),

Consumables:Potion, 2X Grand Potion,2x Phoenix Essence, 7x Tonic, Grand Tonic, Tako Sushi (Restores 10 health; consumable), Skeleton Decoy, 3x Hexed Idol (Causes the Hexed-effect to one humanoid enemy, making it act against an ally instead of the heroes for one turn. Breaks after one use),2x Demonic Incense (Revives all knocked out party members with 1 health and the Doomed-effect), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Remedy X3, 2X Bone, Nostrum, Potion

Tools:Bedroll, Shovel

Magical equipment:Scroll of Sealing (Enables casting the sealed-effect to the target, making them unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),

"I think we're kicked from the fields, if I'm not mistaken." She then tries to calculate how many glory points she has. (I actually have no clue how many I have. I know I have that 40-something on my stats but not sure if those are with or without the GP I have from my first trip that's on the first page.)

Note: 42 this trip +6 you started with. 48 total. No points for the last battle for anyone.

Edited by Asphalt
Posted

Na'im scowls and heals the party to full health "We will speak of this to no one...not a whisper...if any one asks we were fighting a pack of vicious dragons, when we were surrounded-not mere bugs and weeds." he says to the party

Why not Spell Bee(s) those thing are mean with their Magic Missile(s). Here use this Tonic and take this Smoke Bomb . I don't know why I have them in the first place.

"I'm willing to go for another battle or two so we end on a happier note."

Here is your Sword back . If we are going to go somewhere else...as he pulls out some notes and looks them over. We should go to "Gastly Marsh" or "Gust Ridge". We might and I emphasize might find some useful items.

Personality, I would like to get at least 50 glory points to trade for the gold. And if we use the Debuffed change it would be quicker and we might get some extra glory points for next time.

Posted

OOC: I feel no pressing need to leave the fields quite yet, but If someone else wants to I'm totally ok with that-It will been a fairly successful and fulfilling trip for me, if we decide to leave :thumbup:

Posted

Miderun growled and pushed herself to her feet. She didn't recall sheathing Orokuul, but the blade was there plain as day when she stood back up. The orc pushed the blood-matted hair out of her eyes.

"Gr. Fine. Bunch of...nazarazh meldao..."

Posted

As he checks the map. You guys want to try the "Gastly Marsh"?

It doesn't really matter to me. But from the looks of it we can not get to zone 9 "Misty Pond" unless we clean out zones 8 "Weeping Woods" or 10 "Raging Rapids". If we are staying in the "easier" areas.

Posted (edited)

Join us AND die.

The atmosphere could not be more different from the bright and cheerful butterfly plains. Clouds seem to fill the sky and the party walks up to the edge of the Ghastly Marsh. Dead skeletal trees reach out and over our heroes as they forge into its murky depths. Over the sounds of their books sucking in the quagmire they hear the sounds of clattering bones and nails scraping on stone. they rise up out of the mud to a cleared rocky outcropping and realize they are no longer alone. An undead sorcerer moves to the face the heroes. Yes, you will do nicely. If I am to rule these wastes I will need more men. Elric, Carter, prepare your fellows to join our ranks!!

THE BATTLE BEGINS

Rebuffed challenge: Battle 7

heroicafog-monster-skeletonmage.jpg Skeleton Mage Luscious of the Golden Scales

*Ranged, fights from the back row* *Immune to bleeding and sudden death*

Type: Undead

Level: 26

Health: 579/579

Ether: 6/6

Special: Dark Magic Burst – Deals 13 darkness-elemental damage to all opponents regardless of row at the cost of 1 ether. If ether is at zero, nothing happens.

Drops (varies by roll):

1-2: Pointy Hat (Max. Ether +2, suitable for mages and clerics.)

3-6: Tonic

heroicafog-monster-skeletonknight.jpg Skeleton Knight Elric The Damned

*Immune to bleeding and sudden death*

Type: Undead

Level: 26

Defense: 6

Health: 730/730

Special: Skull Guard – Protects self from all damage and negative effects for the next round.

Drops (varies by roll):

1-2: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.)

3-6: Potion

heroicafog-monster-skeletonknight.jpg Skeleton Knight Carter The Unlucky

*Immune to bleeding and sudden death*

Type: Undead

Level: 26

Defense: 6

Health: 730/730

Special: Skull Guard – Protects self from all damage and negative effects for the next round.

Drops (varies by roll):

1-2: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.)

3-6: Potion

heroicafog-monster-creepinghand.jpg Creeping Hand Lefty

Type: Undead

Level: 20

Health: 254/254

Special I: Eye Poker – Causes 20 damage and the blinded-effect on the target

Special II: Chokehold – Causes petrified-effect, but also makes the Creeping Hand unable to act as long as the target is petrified. Used only if the target is already blinded.

Drops (varies by roll):

1-2: Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver)

3-4: Bone

5-6: nothing

Decamon Card: Creeping Hand (Dark 2)

heroicafog-monster-creepinghand.jpg Creeping Hand Righty

Type: Undead

Level: 20

Health: 254/254

Special I: Eye Poker – Causes 20 damage and the blinded-effect on the target

Special II: Chokehold – Causes petrified-effect, but also makes the Creeping Hand unable to act as long as the target is petrified. Used only if the target is already blinded.

Drops (varies by roll):

1-2: Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver)

3-4: Bone

5-6: nothing

Decamon Card: Creeping Hand (Dark 2)

THE PARTY

kirayblackknight_sandy.png

Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something PARTY LEADER KO

24 year old Female Human Black Knight

Level 22 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits*

Power: 38 (10+22+6)

Power Bonus: 6

Defense: 29 (10+11+8 )

Health: 40/40 (10+21+9)

Gold: 570

GP 55

Equipment: Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2), Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers)

Inventory:

Weapons and Shields: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword)

Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone)

Gems: Diamond, Emerald

Consumables: 4X Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 6X Bone, Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), Grating Stone, 4x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 2X Venom, Tonic, Remedy, Nostrum

Tools: Bedroll, Shovel

25879818491_4bba1c5f10_t.jpg

Miderun

19 year old female orc Berserker KO

Level 20 *Attacks cause Enamored*

Power: 62 (15+20) +25 (+12 if first) (+6)

Defense: 10 +3

Health: 37/37 (8+10+19)

Gold: 15

GP 49

Equipment: Orokuul (WP: 15, dark- and ice-elemental, +1 WP after every successful hit, resets at end of current quest, greatsword), Living Shield (SP: 10, SP increases by 1 every time the user takes damage from an enemy, resets after every battle, shield), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.) Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs)

Inventory:

Weapons: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), Wicked Javelin (WP: 7, 1/6 chance of dealing the slowed-effect, throwing weapon), Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club)

Artifacts: High Heels (Power +1; suitable for women.), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear), Twizty's Mystery Box (Traps a fraction of the demon's soul in the box; Deals 666 Dark damage OR Poisoned +6, Bleeding +6 OR Cursed effect to opponent, determined by a dice roll. Usable every 6 rounds in a quest. Accessory), Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs)

Consumables: Mermaid Scale (Increase SP by 1 for the duration of one battle; consumable), Phoenix Essence, 3 Potions, 3X Mead, 3 Grand Potions, Greater Potion (Restores 50 health to the target), Grand Tonic, 7 Venom, Smoke Bomb, Health Core, Orcish Grog (Grants encouraged- and inspired-effects to greenskins, but encouraged- and jinxed-effects to others for one battle, consumable.), Confuse Bomb, 2 Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 5XVenom, Fire Bomb, Bone X2

shadow_demon_square_picture.jpg

The Demon Germ (Samurai Turtle)

??? years old ; Half Demon; Male Rogue *Immune to Darkness* *Double Damage to Large Enemies*

Level - 15 1/2

Power - 27 (15+10+2)

Defense - 3 (1+2)

Health - 23/23 (7+14+2)

Ether - 0

Gold - 314

GP 49

Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon) Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone)

Inventory -

- Weapons - Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Throwing Knife (WP:3; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), Charred Longsword (WP:10; 1/6 chance of breaking at the end of every round, if used; longsword), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger),

- Gear / Armor - Red Shield (SP: 8 ), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear),

- Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),

- Consumables -

3X Smoke Bomb, Level-Up Mushroom, Bone (x4), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.) Potion X13, Venom, Mead, Tonic, Grand Potion

- Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass,

- Others - 2X Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold)

- Decmon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1)

dscn0652.jpg Na'im Thamir (Enceladus)

2,314 year old Male Fenarian Cleric Confused 1 Rounds Remaining

Level 14 (1/2 chance to double damage/healing output on successful attack**+3 health at the end of each round*

Power: 21 (14+9)

Health: 32/32 (13+9+5+5)

SP: 2

Ether: 6/23 (13+5+5)

Gold: 40

GP 49

Equipment: Nimbus Broomstick (WP:9, 1/2 chance to double damage/healing output on successful attack; Broomstick), F.I.B. Malleable Mask (SP: 2, Regenerates 3 health at end of every round; soul-bound to Na'im, accessory) Fenarian Fedora (Max. health +5, Max. ether + 5; suitable for Fenarians; headwear.)

Inventory:

Equipables:Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear.),

Consumables:Potion, 2X Grand Potion,2x Phoenix Essence, 7x Tonic, Grand Tonic, Tako Sushi (Restores 10 health; consumable), Skeleton Decoy, 3x Hexed Idol (Causes the Hexed-effect to one humanoid enemy, making it act against an ally instead of the heroes for one turn. Breaks after one use),2x Demonic Incense (Revives all knocked out party members with 1 health and the Doomed-effect), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Remedy X3, 2X Bone, Nostrum, Potion

Tools:Bedroll, Shovel

Magical equipment:Scroll of Sealing (Enables casting the sealed-effect to the target, making them unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),

All players choose an action. Party leader please post a battle order.

Note: I redid the math on winning 6 battles with a 2.3 multiplier on each battle from Debuffed. You each have 49 GP from this run, not 42.

Edited by Asphalt
Posted

Na'im shakes his head sympathetically "Poor things...they are almost beyond help." he then grins wickedly and heals Creeping Hand Lefty from the back row "But not quite!"

Posted

An undead sorcerer moves to the face the heroes. Yes, you will do nicely. If I am to rule these wastes I will need more men. Elric, Carter, prepare your fellows to join our ranks!!

"Go and take all the men. I do not think it will help." Miderun takes a swing at Elric the Damned from the front row.

Posted

Sorry for the late response, finally got settled back in to my place.

Well these look better than those damn bugs, Kiray thinks to herself. She attacks Carter from the front with her Sword of Fire and Light

BO:

Miderun

Kiray

Germ

Na'im

Posted

Join us AND Die

Round 1

Battle Order

Miderun VS Elric (6) Skull Guard, Elric is immune to all damage next Round

Kiray VS Carter (5) Damage 26-29= no damage

Germ VS Righty (5) Damage 20/2=10-3=7 damage

Na’im VS Lefty: Healing (4) Heal Less 14 Healing

Elric swagger, as much as a skeleton could be said to do so, as Miderun’s swing lands squarely on his shield and ricochets away harmlessly. Kiray does the same as her armor saves her from the swipe of Carter’s blade. Germ manages to remove the hand from his throat before it chokes the life from him. Na’im’s blessing causes a small patch of skin upon the other hand to pinken in the peak of health, much to the chagrin of the hand itself. The Sorcerer sends a blast into Miderun causing her to stagger back. The battle thus far proves that our heroes are once again evenly matched.

Free Hits

Luscious VS Miderun 26-10=16 damage Shield +1

Miderun 37-16=21

Kiray 40-0=40

Germ 23-7=16

Na’im 32-0= 32

Luscious

Elric

Carter

Righty

Lefty 254-14=240

heroicafog-monster-skeletonmage.jpg Skeleton Mage Luscious of the Golden Scales An excellent start lads, strike them down that they may rise as your brother and sisters once again.

*Ranged, fights from the back row* *Immune to bleeding and sudden death*

Type: Undead

Level: 26

Health: 579/579

Ether: 6/6

Special: Dark Magic Burst – Deals 13 darkness-elemental damage to all opponents regardless of row at the cost of 1 ether. If ether is at zero, nothing happens.

Drops (varies by roll):

1-2: Pointy Hat (Max. Ether +2, suitable for mages and clerics.)

3-6: Tonic

heroicafog-monster-skeletonknight.jpg Skeleton Knight Elric The Damned

*Immune to bleeding and sudden death*

Type: Undead

Level: 26

Defense: 6

Health: 730/730

Special: Skull Guard – Protects self from all damage and negative effects for the next round.

Drops (varies by roll):

1-2: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.)

3-6: Potion

heroicafog-monster-skeletonknight.jpg Skeleton Knight Carter The Unlucky

*Immune to bleeding and sudden death*

Type: Undead

Level: 26

Defense: 6

Health: 730/730

Special: Skull Guard – Protects self from all damage and negative effects for the next round.

Drops (varies by roll):

1-2: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.)

3-6: Potion

heroicafog-monster-creepinghand.jpg Creeping Hand Lefty

Type: Undead

Level: 20

Health: 240/254

Special I: Eye Poker – Causes 20 damage and the blinded-effect on the target

Special II: Chokehold – Causes petrified-effect, but also makes the Creeping Hand unable to act as long as the target is petrified. Used only if the target is already blinded.

Drops (varies by roll):

1-2: Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver)

3-4: Bone

5-6: nothing

Decamon Card: Creeping Hand (Dark 2)

heroicafog-monster-creepinghand.jpg Creeping Hand Righty

Type: Undead

Level: 20

Health: 254/254

Special I: Eye Poker – Causes 20 damage and the blinded-effect on the target

Special II: Chokehold – Causes petrified-effect, but also makes the Creeping Hand unable to act as long as the target is petrified. Used only if the target is already blinded.

Drops (varies by roll):

1-2: Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver)

3-4: Bone

5-6: nothing

Decamon Card: Creeping Hand (Dark 2)

THE PARTY

kirayblackknight_sandy.png

Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something PARTY LEADER KO

24 year old Female Human Black Knight

Level 22 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits*

Power: 38 (10+22+6)

Power Bonus: 6

Defense: 29 (10+11+8 )

Health: 40/40 (10+21+9)

Gold: 570

GP 55

Equipment: Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2), Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers)

Inventory:

Weapons and Shields: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword)

Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone)

Gems: Diamond, Emerald

Consumables: 4X Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 6X Bone, Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), Grating Stone, 4x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 2X Venom, Tonic, Remedy, Nostrum

Tools: Bedroll, Shovel

25879818491_4bba1c5f10_t.jpg

Miderun

19 year old female orc Berserker KO

Level 20 *Attacks cause Enamored*

Power: 62 (15+20) +25 (+12 if first) (+6)

Defense: 10 +1

Health: 21/37 (8+10+19)

Gold: 15

GP 49

Equipment: Orokuul (WP: 15, dark- and ice-elemental, +1 WP after every successful hit, resets at end of current quest, greatsword), Living Shield (SP: 10, SP increases by 1 every time the user takes damage from an enemy, resets after every battle, shield), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.) Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs)

Inventory:

Weapons: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), Wicked Javelin (WP: 7, 1/6 chance of dealing the slowed-effect, throwing weapon), Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club)

Artifacts: High Heels (Power +1; suitable for women.), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear), Twizty's Mystery Box (Traps a fraction of the demon's soul in the box; Deals 666 Dark damage OR Poisoned +6, Bleeding +6 OR Cursed effect to opponent, determined by a dice roll. Usable every 6 rounds in a quest. Accessory), Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs)

Consumables: Mermaid Scale (Increase SP by 1 for the duration of one battle; consumable), Phoenix Essence, 3 Potions, 3X Mead, 3 Grand Potions, Greater Potion (Restores 50 health to the target), Grand Tonic, 7 Venom, Smoke Bomb, Health Core, Orcish Grog (Grants encouraged- and inspired-effects to greenskins, but encouraged- and jinxed-effects to others for one battle, consumable.), Confuse Bomb, 2 Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 5XVenom, Fire Bomb, Bone X2

shadow_demon_square_picture.jpg

The Demon Germ (Samurai Turtle)

??? years old ; Half Demon; Male Rogue *Immune to Darkness* *Double Damage to Large Enemies*

Level - 15 1/2

Power - 27 (15+10+2)

Defense - 3 (1+2)

Health - 16/23 (7+14+2)

Ether - 0

Gold - 314

GP 49

Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon) Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone)

Inventory -

- Weapons - Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Throwing Knife (WP:3; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), Charred Longsword (WP:10; 1/6 chance of breaking at the end of every round, if used; longsword), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger),

- Gear / Armor - Red Shield (SP: 8 ), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear),

- Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),

- Consumables -

3X Smoke Bomb, Level-Up Mushroom, Bone (x4), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.) Potion X13, Venom, Mead, Tonic, Grand Potion

- Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass,

- Others - 2X Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold)

- Decmon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1)

dscn0652.jpg Na'im Thamir (Enceladus)

2,314 year old Male Fenarian Cleric Confused 1 Rounds Remaining

Level 14 (1/2 chance to double damage/healing output on successful attack**+3 health at the end of each round*

Power: 21 (14+9)

Health: 32/32 (13+9+5+5)

SP: 2

Ether: 6/23 (13+5+5)

Gold: 40

GP 49

Equipment: Nimbus Broomstick (WP:9, 1/2 chance to double damage/healing output on successful attack; Broomstick), F.I.B. Malleable Mask (SP: 2, Regenerates 3 health at end of every round; soul-bound to Na'im, accessory) Fenarian Fedora (Max. health +5, Max. ether + 5; suitable for Fenarians; headwear.)

Inventory:

Equipables:Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear.),

Consumables:Potion, 2X Grand Potion,2x Phoenix Essence, 7x Tonic, Grand Tonic, Tako Sushi (Restores 10 health; consumable), Skeleton Decoy, 3x Hexed Idol (Causes the Hexed-effect to one humanoid enemy, making it act against an ally instead of the heroes for one turn. Breaks after one use),2x Demonic Incense (Revives all knocked out party members with 1 health and the Doomed-effect), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Remedy X3, 2X Bone, Nostrum, Potion

Tools:Bedroll, Shovel

Magical equipment:Scroll of Sealing (Enables casting the sealed-effect to the target, making them unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),

All players choose an action. Party leader please post a battle order.

Posted

Miderun stumbles back from the spell, shooting the spellcaster a loathsome stare, turning her blade away from Elric's shield and onto Luscious from the front row.

Posted

Na'im appears momentarily distracted by something on the ground, but soon turns his attention back on the undead, who seemed to be preparing for another counterattack

Na'im repeats his action "There's plenty more where that came from!" he shouted smugly

Posted

Join us AND Die

Round 2

Battle Order

Miderun VS luscious (5) Deflected Damage 26-11=15 damage Shield +1

Kiray VS Carter (2) Critical Mortal Hit 7X2=14+22=36X2=72 - 6= 66

Germ VS Righty (5) Damage 20/2=10-3=7 damage

Na’im VS Lefty: (2) Heal More (9X3)X2=54+14=68 Healing -1 ether

Miderun attempts to remove the skull of the undead sorcerer only to receive a powerful energy blast to the chest. Her shield absorbs much of the blow but she is left staggering and dazed. The evil knight Elric takes this opportunity to strike at her unprotected flank. His sword bites deep into the woman flesh and she falls to the ground unconscious. Kiray strikes a solid blow, her blade’s force magnified by the magical gems residing in its hilt. Righty once again manages to climb up Germ’s armor and latch onto his throat. Large bruises are beginning to rise on his strangely colored flesh. Na’im’s gods continue to be on his side as more of the creeping hands morbid green flesh regains a healthier paid pink color. With one Hero Down the Mage Cackles with glee.

Free Hits

Elric VS Miderun 26-12=14 damage Shield +1 Miderun KO

Miderun 21-15-14=0 Miderun KO

Kiray 40

Germ 16-7=9

Na’im 32

Luscious 579

Elric 730

Carter 730-66= 674

Righty 240

Lefty 240-68= 172

THE BATTLE CONTINUES

heroicafog-monster-skeletonmage.jpg Skeleton Mage Luscious of the Golden Scales

*Ranged, fights from the back row* *Immune to bleeding and sudden death* ​See how they fall before us. I will raise an army to control this land.

Type: Undead

Level: 26

Health: 579/579

Ether: 6/6

Special: Dark Magic Burst – Deals 13 darkness-elemental damage to all opponents regardless of row at the cost of 1 ether. If ether is at zero, nothing happens.

Drops (varies by roll):

1-2: Pointy Hat (Max. Ether +2, suitable for mages and clerics.)

3-6: Tonic

heroicafog-monster-skeletonknight.jpg Skeleton Knight Elric The Damned

*Immune to bleeding and sudden death*

Type: Undead

Level: 26

Defense: 6

Health: 730/730

Special: Skull Guard – Protects self from all damage and negative effects for the next round.

Drops (varies by roll):

1-2: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.)

3-6: Potion

heroicafog-monster-skeletonknight.jpg Skeleton Knight Carter The Unlucky

*Immune to bleeding and sudden death*

Type: Undead

Level: 26

Defense: 6

Health: 674/730

Special: Skull Guard – Protects self from all damage and negative effects for the next round.

Drops (varies by roll):

1-2: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.)

3-6: Potion

heroicafog-monster-creepinghand.jpg Creeping Hand Lefty

Type: Undead

Level: 20

Health: 172/254

Special I: Eye Poker – Causes 20 damage and the blinded-effect on the target

Special II: Chokehold – Causes petrified-effect, but also makes the Creeping Hand unable to act as long as the target is petrified. Used only if the target is already blinded.

Drops (varies by roll):

1-2: Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver)

3-4: Bone

5-6: nothing

Decamon Card: Creeping Hand (Dark 2)

heroicafog-monster-creepinghand.jpg Creeping Hand Righty

Type: Undead

Level: 20

Health: 254/254

Special I: Eye Poker – Causes 20 damage and the blinded-effect on the target

Special II: Chokehold – Causes petrified-effect, but also makes the Creeping Hand unable to act as long as the target is petrified. Used only if the target is already blinded.

Drops (varies by roll):

1-2: Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver)

3-4: Bone

5-6: nothing

Decamon Card: Creeping Hand (Dark 2)

THE PARTY

kirayblackknight_sandy.png

Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something PARTY LEADER KO

24 year old Female Human Black Knight

Level 22 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits*

Power: 38 (10+22+6)

Power Bonus: 6

Defense: 29 (10+11+8 )

Health: 40/40 (10+21+9)

Gold: 570

GP 55

Equipment: Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2), Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers)

Inventory:

Weapons and Shields: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword)

Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone)

Gems: Diamond, Emerald

Consumables: 4X Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 6X Bone, Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), Grating Stone, 4x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 2X Venom, Tonic, Remedy, Nostrum

Tools: Bedroll, Shovel

25879818491_4bba1c5f10_t.jpg

Miderun

19 year old female orc Berserker KO

Level 20 *Attacks cause Enamored*

Power: 62 (15+20) +25 (+12 if first) (+6)

Defense: 10 +1

Health: 0/37 (8+10+19)

Gold: 15

GP 49

Equipment: Orokuul (WP: 15, dark- and ice-elemental, +1 WP after every successful hit, resets at end of current quest, greatsword), Living Shield (SP: 10, SP increases by 1 every time the user takes damage from an enemy, resets after every battle, shield), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.) Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs)

Inventory:

Weapons: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), Wicked Javelin (WP: 7, 1/6 chance of dealing the slowed-effect, throwing weapon), Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club)

Artifacts: High Heels (Power +1; suitable for women.), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear), Twizty's Mystery Box (Traps a fraction of the demon's soul in the box; Deals 666 Dark damage OR Poisoned +6, Bleeding +6 OR Cursed effect to opponent, determined by a dice roll. Usable every 6 rounds in a quest. Accessory), Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs)

Consumables: Mermaid Scale (Increase SP by 1 for the duration of one battle; consumable), Phoenix Essence, 3 Potions, 3X Mead, 3 Grand Potions, Greater Potion (Restores 50 health to the target), Grand Tonic, 7 Venom, Smoke Bomb, Health Core, Orcish Grog (Grants encouraged- and inspired-effects to greenskins, but encouraged- and jinxed-effects to others for one battle, consumable.), Confuse Bomb, 2 Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 5XVenom, Fire Bomb, Bone X2

shadow_demon_square_picture.jpg

The Demon Germ (Samurai Turtle)

??? years old ; Half Demon; Male Rogue *Immune to Darkness* *Double Damage to Large Enemies*

Level - 15 1/2

Power - 27 (15+10+2)

Defense - 3 (1+2)

Health - 9/23 (7+14+2)

Ether - 0

Gold - 314

GP 49

Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon) Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone)

Inventory -

- Weapons - Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Throwing Knife (WP:3; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), Charred Longsword (WP:10; 1/6 chance of breaking at the end of every round, if used; longsword), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger),

- Gear / Armor - Red Shield (SP: 8 ), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear),

- Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),

- Consumables -

3X Smoke Bomb, Level-Up Mushroom, Bone (x4), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.) Potion X13, Venom, Mead, Tonic, Grand Potion

- Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass,

- Others - 2X Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold)

- Decmon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1)

dscn0652.jpg Na'im Thamir (Enceladus)

2,314 year old Male Fenarian Cleric Confused 1 Rounds Remaining

Level 14 (1/2 chance to double damage/healing output on successful attack**+3 health at the end of each round*

Power: 21 (14+9)

Health: 32/32 (13+9+5+5)

SP: 2

Ether: 4/23 (13+5+5)

Gold: 40

GP 49

Equipment: Nimbus Broomstick (WP:9, 1/2 chance to double damage/healing output on successful attack; Broomstick), F.I.B. Malleable Mask (SP: 2, Regenerates 3 health at end of every round; soul-bound to Na'im, accessory) Fenarian Fedora (Max. health +5, Max. ether + 5; suitable for Fenarians; headwear.)

Inventory:

Equipables:Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear.),

Consumables:Potion, 2X Grand Potion,2x Phoenix Essence, 7x Tonic, Grand Tonic, Tako Sushi (Restores 10 health; consumable), Skeleton Decoy, 3x Hexed Idol (Causes the Hexed-effect to one humanoid enemy, making it act against an ally instead of the heroes for one turn. Breaks after one use),2x Demonic Incense (Revives all knocked out party members with 1 health and the Doomed-effect), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Remedy X3, 2X Bone, Nostrum, Potion

Tools:Bedroll, Shovel

Magical equipment:Scroll of Sealing (Enables casting the sealed-effect to the target, making them unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),

All players choose an action. Party leader please post a battle order.

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