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THIS IS THE TEST SITE OF EUROBRICKS!

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Posted

Kiray then glances at the map. "Sould we go to the derelict windmill first? Any ideas for challenges?"

Keliim walks over and looks at the map. "Tae mi th't sounds like a start, ye all have been here before, so ye have a idea o' th' places. Derelict windmill, sheep meadow then head nort' 'nd Ghastly Marsh, 'nd against th' center next, maybe."

"My last adventure to the fields was a short one indeed so I trust your judgment. What do everyone think when it comes to the challenges? We have no healer I reckon..."

"Lack o' healer is a negative side..."

Posted

"My last adventure to the fields was a short one indeed so I trust your judgment. What do everyone think when it comes to the challenges? We have no healer I reckon..."

Maybe I should of got Na'im out here too. I don't think it would of took much to convince him to do it. Besides, I got some Potions from last time if we need them.

OoC:

Two things I spotted. One is a spelling error Black Knight's Armor is spelled "bladk". The other thing is I am still "immune to darkness" but I only had that from the "shadow cloak".

Posted

"Aye. we have a good set o' potions with us, we will be fine for awhile. But I will give ye others th' option tae choose how tae start 'nd that will be good."

Posted

Keliim walks over and looks at the map. "Tae mi th't sounds like a start, ye all have been here before, so ye have a idea o' th' places. Derelict windmill, sheep meadow then head nort' 'nd Ghastly Marsh, 'nd against th' center next, maybe."

You might want to stay in the "easier" areas for the start. As for where to go it does not make any difference to me.

Posted (edited)

"We have tae start somewh're, weshall go tae th' Derelict windmill first."Keliim says to the farmer.

Edited by Mencot
Posted

"We have tae start somewh're, weshall go tae th' Derelict windmill first."

It sounds like that is where the others want to go. You want to try the Debuffed challenge? It seem to work well for us the last time plus it might affect us to much.

Ezeran walks over to the map and inspects it while stroking his bearded chin. "Derelict windmill? Is that the place with all the demons and ghosts? Anyhow, seems as good as any place to start."

I hope their is not a lot of "ghosts" there. We (or I) had some issues with them last time. But maybe these blades it might be better. Then pulling out the "Gaia Blade" & "Ignis Blade". And with some concentration he lit up the "blades" he borrowed from Vindsval.

Posted (edited)

It sounds like that is where the others want to go. You want to try the Debuffed challenge? It seem to work well for us the last time plus it might affect us to much.

"Aye 'nd we will take th' debuff'd challange sounds good."He adds

Edited by Mencot
Posted

"Lack o' healer is a negative side..."

"It didn't affect us too bad last time. We cleared out most easy areas and I don't believe we used the sanctuary once we cleared to it."

I hope their is not a lot of "ghosts" there. We (or I) had some issues with them last time. But maybe these blades it might be better. Then pulling out the "Gaia Blade" & "Ignis Blade". And with some concentration he lit up the "blades" he borrowed from Vindsval.

Kiray notices the blades. "Those yours to keep or is someone lending them to you?"

Posted (edited)

The heroes strike off for the Windmill, spirits high and weapons at the ready.

heroicafog-location-derelictwindmill.jpg

As the group approaches they see the ground littered with rat corpses from a previous battle. Thick webs cover the ground mummifying some of the bodies. Disturbed from their feast, 3 Zombies rise up and attack the party and are joined by a swarm of spiders!

Mission at the Mill

Debuff Challenge: Heroes have no positive effects or Immunities.

The Enemies

heroicafog-monster-itsybitsyspider.jpgItsy-Bitsy Spider A

Type: Vermin

Level: 4

Health: 48/48

Special: Cobweb – Causes the bound-effect

Drops: nothing

heroicafog-monster-itsybitsyspider.jpgItsy-Bitsy Spider B

Type: Vermin

Level: 4

Health: 48/48

Special: Cobweb – Causes the bound-effect

Drops: nothing

heroicafog-monster-itsybitsyspider.jpgItsy-Bitsy Spider C

Type: Vermin

Level: 4

Health: 48/48

Special: Cobweb – Causes the bound-effect

Drops: nothing

heroicafog-monster-itsybitsyspider.jpgItsy-Bitsy Spider D

Type: Vermin

Level: 4

Health: 48/48

Special: Cobweb – Causes the bound-effect

Drops: nothing

heroicafog-monster-itsybitsyspider.jpgItsy-Bitsy Spider E

Type: Vermin

Level: 4

Health: 48/48

Special: Cobweb – Causes the bound-effect

Drops: nothing

heroicafog-monster-feralhen.jpgFeral Hen

Type: Flying?

Level: 8

Health: 64/64

Special: Chicken Run – Causes 16 wind-elemental damage to the target, then flees the battle.

Drops (varies by roll):

1-3: Chicken Drumstick (max. health +1 upon consumption)

4-6: Bone

heroicafog-monster-zombiepeasant.jpgZombie Peasant A

*Immune to sudden death*

Type: Undead/Humanoid

Level: 13

Health: 132/132

Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self.

Drops (varies by roll):

1: Peasant’s Hood (Max. Health +1; headwear.)

2-6: Bone

heroicafog-monster-zombiepeasant.jpgZombie Peasant B

*Immune to sudden death*

Type: Undead/Humanoid

Level: 13

Health: 132/132

Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self.

Drops (varies by roll):

1: Peasant’s Hood (Max. Health +1; headwear.)

2-6: Bone

heroicafog-monster-zombiepeasant.jpgZombie Peasant C

*Immune to sudden death*

Type: Undead/Humanoid

Level: 13

Health: 132/132

Special: Bone Gnaw – Causes 13 damage and fragile-effect to the target, and restores 13 health to self.

Drops (varies by roll):

1: Peasant’s Hood (Max. Health +1; headwear.)

2-6: Bone

The Party

26718070210_68f1d7fc0f_t.jpg

Keliim (Mencot) *Party Leader*

37ish, male human Barbarian

Level 14 *Natural respite* *Half Damage for Demon and Dark*

Power Bonus: 0

Health: 22/22

SP: 6 (8 against Free Hits)

Gold: 145

Equipment: Vampire´s Court Sword (WP:12 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.), Heroic Helm (SP: 2, Helm's SP doubles on free hits, Headwear), Lethauros Mail (SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, body wear.)

Weapons and Shields: Woodchopper's Axe (WP:8; Deals Double Damage to Plant-types; Axe), ,Dwarven Orichalcum one handed battleaxe (WP: 5, Axe), Scarab Shield: (SP: 3, Bearer takes half damage from vermin)

Artifacts: Sylvania's Cowl (Grants "Animal Talk", Headwear), Wolfish Fedora (+5 WP for each standing hero with Wolfgang reputation and Wolfgang NPC in the party, headwear, suitable for heroes with Wolfgang reputation), Королева's Blessing (When equipped the player gains the ability to Animal Speak to Spiders only, and all spiders areEnamored with him for the first three rounds of battle, accessory), Trickster's Mask of the Gender-Swap (swaps the wearer's gender when worn, suitable for anyone, accessory), Sterile Gloves, Peasant’s Hood (Max. Health +1; headwear), Gauntlets of Recklessness (Hits become Mortal Hits, adding lost health to attack power; handwear)

Consumables: 10x Potion, 5x Grand Potion, 3xSmelling salts, 1xRemedy, 9x Mead, Chocolate Bar (Gives the *Nimble* and *Poisoned* Effect when consumed), Venom, Dirt Bomb, 5x Holy Bombs, 2xSmoke Bomb, Double Rainbow (Gives the user the encouraged, lucky,poisoned by 1, and confused effects), 2x Obsidian Shard (may be affixed to a blunt weapon to give the Bleeding 2 effect for one battle), 2x Charion beetle horn

Treasures: Black Pearl (Worth 75 Gold), Mythril Shard.

19745451253_0970632efb_m.jpg

Ezeran Yavarr (MysticModulus)

42 year old male human Sorcerer

Level 15 *Immune to wood and fire* *immune to sealed* *Enemies that hit Ezeran become slowed*

Power Bonus: 0 (+2 spellpower)

Defense: 5

Health: 23/23

Ether: 20/20

Gold: 3

Equipment: Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, Wind-elemental; staff), Sneezing Demon (SP:2; enemies that hit the wearer becomeslowed; immunity to wood and fire; suitable to Ezeran only; bodywear.), Etherium Pauldrons (SP:3, immune to sealed; backwear)

Inventory: Emerald (Wood), Ruby (Fire), Scroll of Blindness, Remedy X2, Bedroll, Smoke Bomb, Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Grand tonics X4, Potions X5, Grand potion X1, Smelling Salts, Nostrum, Level Up Mushroom, Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone)

shadow_demon_square_picture.jpgAuPkwWK.png

Name -The Demon Germ (Samurai Turtle)

??? years old ; Half Demon; Male Black Knight *Double Damage to Large Enemies* *Immune to Stunned*

Level: 15 {1/2}

Power Bonus: 2

Defense: 14

Health: 32/32

Gold: 154

GP: 49

Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Red Shield (SP:8; shield), Black Knight's Armor (SP: 4, Immune to Stunned)

Weapons: Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger), Order Imperial Longsword (WP: 5; Longsword), Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, gems cannot be merged into or removed from the weapon; great-sword), Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood, gems cannot be merged into or removed from the weapon; great-sword)

Armor: Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone)

Scrolls & Gems: Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),

Consumables: Smoke Bomb (x2), Level-Up Mushroom, Bone (x4), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.), Potion (x13), Venom, Mead, Tonic, Grand Portion, Tiger Balm,

Tools: Bedroll, Shovel, Pickaxe, Magnifying Glass,

Treasure: {Two} Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold)

kirayblackknight_sandy.png

Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something

24 year old Female Human Warden

Level 22 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits*

Power Bonus: 6

Defense: 29

Health: 39/39

Gold: 520

GP 55

Equipment: Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2), Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers)

Inventory:

Weapons and Shields: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword) Deadly Crossbow (WP:15, Light elemental, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow)

Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone)

Gems: Emerald

Consumables: 4X Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 6X Bone, Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), 4x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 2X Venom, Tonic, Remedy, Nostrum

Tools: Bedroll, Shovel

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg

Siercon (Siercon and Coral)

Level 22.33 Battlemage *Darkness to all Attacks; Immune to Darkness, Asleep*

Power Bonus: 9

Spell Power Bonus: 9

Defense: 9

Health: 35/35

Ether: 27/27

Gold: w244

Equipment: Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,), Telethia's Robes (black robes that Telethia wore into battle. SP: 4, Max HP +4, backwear.), Immortal Essence (+1 power for every enemy still standing. Accesory.), Giant Spear (WP:17, causes Bleeding, Hollow upgrade [Potion Stored])

Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood)

Bombs: 7x Bone (Distracts monster for 1 turn when thrown)

Consumables: 6 Potions, 5 Remedies, 3 Tonic, Phoenix Essence, Phoenix Incense, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable),Nostrum, 2 Smelling Salts, 2 Meads.

Inventory: Magicians Gloves (Spellpower +10, Artifact, Hand Wear), Sylvania's Cowl (Artifact, Head Wear, Animal Talk), 2x Mithril Shard (1/4 of a piece of Mithrl), Chain Scythe (WP:6, applies Enamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [ ____ Stored])

Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier

Feathers: Crystow Feather (half damage from Electric and Flying type enemies, accessory)

Party Leader, please declare a battle order. Everyone else, please determine your action and the row from which you will perform it.

Edited by Waterbrick Down
Posted

Kiray sees the zombies, "Of course I can't use my new weapon to it's full potential," she mutters. STill, Kiray steps back and fires her crossbow at Zombie Peasant A.

Posted

Ezeran looks at the spiders crawling around them. "I hate crawling things..." Ezeran lifts his staff and sports a grin worthy a true sorcerer. The symbiont also grins. Ezeran casts a fire spell at itsy bitay spider A from the back row

Posted (edited)

Siercon Casts a light spell at zombie peasant B from the front row. (If shield, utilizes spear)

"Time to shine! ... Oh, god that sounds awful when I hear it out loud"... Siercon rambled.

Power bonus at # of enemies (9)

Edited by Siercon and Coral
Posted (edited)

Keliim looks as dead bodies rise from the ground and gets ready to strike.

"Ha, Come on ye corpses." He shouts out and attacks Zombie Peasant C from frontrow.

Battleorder:

Kiray

Germ

Siercon

Keliim

Ezeran

OOC: SP should be 6 for Keliim right, because of helmet and armor.

Edited by Mencot
Posted

Siercon Casts a light spell at zombie peasant B from the front row. (If shield, utilizes spear)

"Time to shine! ... Oh, god that sounds awful when I hear it out loud"... Siercon rambled.

Power bonus at # of enemies (9)

Ezeran closes his eyes for an instant and tries to let it pass.

Posted (edited)

Kiray notices the blades. "Those yours to keep or is someone lending them to you?"

No, they are the giant's Vindsval's blades. He is letting use them for now.

Siercon Casts a light spell at zombie peasant B from the front row. (If shield, utilizes spear)

"Time to shine! ... Oh, god that sounds awful when I hear it out loud"... Siercon rambled.

A dumb grin comes across his face for a second. Are we starting with these dumb puns already?

Feral Hen with Rito Dart from the back

Edited by samuraiturtle
Posted (edited)

Round 1 of the Mission at the Mill

>Kiray vs. Zombie Peasant A - Deflected Damage - No deflection, 0 Damage

>Germ vs. Feral Hen - Special Dodge - Dodged, Siercon 7 Wind Damage, Feral Hen Flees

Siercon vs. Zombie Peasant B - Circle of Might and Magic - All enemies take 47 Darkness Damage & 47 Light Damage, Zombies take 94 Darkness Damage & 94 Light Damage, All enemies KO'd

Keliim vs. Zombie Peasant C

>Ezeran vs. Spider A

Kiray squares off against the first zombie who fails to penetrate the warden's defenses claw as it may. Germ quickly tumbles to one side as the feral hen charges him, hitting Siercon directly in the face with a flurry of feathers before fleeing the scene. Siercon gathers himself up, calculates the positions of his foes and unleashes a torrent of blows and spells. The air is filled with swirling darkness and piercing beams of light as the battle mage decimates the group of enemies and in the end, none are left standing.

THE BATTLE IS VICTORIOUS! All heroes gain XP and 2 GP.

The Party

26718070210_68f1d7fc0f_t.jpg

Keliim (Mencot) *Party Leader*

37ish, male human Barbarian

Level 14 1/2 *Natural respite* *Half Damage for Demon and Dark*

Power Bonus: 0

Health: 22/22

SP: 6 (8 against Free Hits)

Gold: 145

Equipment: Vampire´s Court Sword (WP:12 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.), Heroic Helm (SP: 2, Helm's SP doubles on free hits, Headwear), Lethauros Mail (SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, body wear.)

Weapons and Shields: Woodchopper's Axe (WP:8; Deals Double Damage to Plant-types; Axe), ,Dwarven Orichalcum one handed battleaxe (WP: 5, Axe), Scarab Shield: (SP: 3, Bearer takes half damage from vermin)

Artifacts: Sylvania's Cowl (Grants "Animal Talk", Headwear), Wolfish Fedora (+5 WP for each standing hero with Wolfgang reputation and Wolfgang NPC in the party, headwear, suitable for heroes with Wolfgang reputation), Королева's Blessing (When equipped the player gains the ability to Animal Speak to Spiders only, and all spiders areEnamored with him for the first three rounds of battle, accessory), Trickster's Mask of the Gender-Swap (swaps the wearer's gender when worn, suitable for anyone, accessory), Sterile Gloves, Peasant’s Hood (Max. Health +1; headwear), Gauntlets of Recklessness (Hits become Mortal Hits, adding lost health to attack power; handwear)

Consumables: 10x Potion, 5x Grand Potion, 3xSmelling salts, 1xRemedy, 9x Mead, Chocolate Bar (Gives the *Nimble* and *Poisoned* Effect when consumed), Venom, Dirt Bomb, 5x Holy Bombs, 2xSmoke Bomb, Double Rainbow (Gives the user the encouraged, lucky,poisoned by 1, and confused effects), 2x Obsidian Shard (may be affixed to a blunt weapon to give the Bleeding 2 effect for one battle), 2x Charion beetle horn

Treasures: Black Pearl (Worth 75 Gold), Mythril Shard.

19745451253_0970632efb_m.jpg

Ezeran Yavarr (MysticModulus)

42 year old male human Sorcerer

Level 15 1/2 *Immune to wood and fire* *immune to sealed* *Enemies that hit Ezeran become slowed*

Power Bonus: 0 (+2 spellpower)

Defense: 5

Health: 23/23

Ether: 20/20

Gold: 3

Equipment: Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, Wind-elemental; staff), Sneezing Demon (SP:2; enemies that hit the wearer becomeslowed; immunity to wood and fire; suitable to Ezeran only; bodywear.), Etherium Pauldrons (SP:3, immune to sealed; backwear)

Inventory: Emerald (Wood), Ruby (Fire), Scroll of Blindness, Remedy X2, Bedroll, Smoke Bomb, Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Grand tonics X4, Potions X5, Grand potion X1, Smelling Salts, Nostrum, Level Up Mushroom, Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone)

AuPkwWK.png

The Demon Germ (Samurai Turtle)

??? years old ; Male Half Demon;

Level 16 Black Knight *Double Damage to Large Enemies* *Immune to Stunned*

Power Bonus: 2

Defense: 14

Health: 33/33

Gold: 154

Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Red Shield (SP:8; shield), Black Knight's Armor (SP: 4, Immune to Stunned)

Weapons: Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger), Order Imperial Longsword (WP: 5; Longsword), Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, gems cannot be merged into or removed from the weapon; great-sword), Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood, gems cannot be merged into or removed from the weapon; great-sword)

Armor: Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone)

Scrolls & Gems: Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),

Consumables: Smoke Bomb (x2), Level-Up Mushroom, Bone (x4), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.), Potion (x13), Venom, Mead, Tonic, Grand Portion, Tiger Balm,

Tools: Bedroll, Shovel, Pickaxe, Magnifying Glass,

Treasure: {Two} Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold)

kirayblackknight_sandy.png

Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something

24 year old Female Human Warden

Level 22 1/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits*

Power Bonus: 6

Defense: 29

Health: 39/39

Gold: 520

Equipment: Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2), Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers)

Inventory:

Weapons and Shields: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword) Deadly Crossbow (WP:15, Light elemental, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow)

Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone)

Gems: Emerald

Consumables: 4X Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 6X Bone, Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), 4x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 2X Venom, Tonic, Remedy, Nostrum

Tools: Bedroll, Shovel

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg

Siercon (Siercon and Coral)

Level 22 2/3 Battlemage *Darkness to all Attacks; Immune to Darkness, Asleep*

Power Bonus: 9

Spell Power Bonus: 9

Defense: 9

Health: 35/35

Ether: 18/27

Gold: 244

Equipment: Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,), Telethia's Robes (black robes that Telethia wore into battle. SP: 4, Max HP +4, backwear.), Immortal Essence (+1 power for every enemy still standing. Accesory.), Giant Spear (WP:17, causes Bleeding, Hollow upgrade [Potion Stored])

Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood)

Bombs: 7x Bone (Distracts monster for 1 turn when thrown)

Consumables: 6 Potions, 5 Remedies, 3 Tonic, Phoenix Essence, Phoenix Incense, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable),Nostrum, 2 Smelling Salts, 2 Meads.

Inventory: Magicians Gloves (Spellpower +10, Artifact, Hand Wear), Sylvania's Cowl (Artifact, Head Wear, Animal Talk), 2x Mithril Shard (1/4 of a piece of Mithrl), Chain Scythe (WP:6, applies Enamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [ ____ Stored])

Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier

Feathers: Crystow Feather (half damage from Electric and Flying type enemies, accessory)

Party Leader, please distribute the Loot.

heroica-bone.jpgheroica-bone.jpgheroica-bone.jpg 3 - Bone (Can be thrown at monsters to distract them for a turn. Worth nothing, except in magic shops where it is worth 5 gold.)

Edited by Waterbrick Down
Posted

Keliim gets ready to decapitate the zombie and as he swings, the zombie suddenly dissappeared. Keliim almost looses balance. "What.."

He looks around to see that every enemy is gone in a black smoke. He turns to Siercon. "Th't was great. If everyone falls like th's, it will be easy... borin' but easy. Good job. He says with a smile.

Loot

Siercon 3 bones

"Shall we continue like th's 'nd go tae th' Sheep Meadow th'n. Th'n after th't we can see what we will do."

Posted

Ezeran is preparing an lethal illusion as the enemies dissappears around him. A little surprised he straightens his back and laughs. "That was intetesting... He turns to Keliim. "Sheep Meadow sounds good!

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