PsyKater Posted May 31, 2013 Posted May 31, 2013 QM Note: Actually it does. You cast the spell but it misses the enemy. RP-Wise it makes sense. But the rules say "nothing happens". I think I "was played" without losing ether so far. But you are the more experienced and I am OK with both styles. Quote
JimBee Posted May 31, 2013 Posted May 31, 2013 Results of Round 2 of Windmill Reckoning: >Namyrra vs. Zombie C - Special Damage (no effect: asleep) Hoke vs. Zombie A - Spellspin of Light (10 hits, 15+24 x2 x3=234 damage to Zomibes A and B, both KO'd; 156 to Zombies C and D, both KO'd) Hoke ends the battle with a brilliant light piercing through the clouds; the zombies' weakness. They melt before the heroes, and the enemies are no more. THE BATTLE IS VICTORIOUS! Each hero gains a partial level and six GP. Alexis levels up and gains 16 gold. The enemies drop 24 Bones, a Chicken Drumstick, three Fire Bombs and eight Venoms. Party: Namyrra Uq (Quarryman) 1337 years old female Fenarian Sorcerer Level 28.33 *Immune to Sealing* Power Bonus: 0 Defense: 10 Health: 35/35 Ether: 40/43 Gold: 221 GP: 25 Equipment: Empyreal Staff (WP:15; Wind elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear),Ethereal Cloak (SP:2, Max. Ether +4, backwear) Inventory: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Oriental Crossbow (WP:7, Crossbow), Jade Lamp of Summoning (summons Mediq), Nocturne Flute (WP:6, asleep effect, instrument), Soul Cage (doomed-effect to all combatants), Amethyst (Darkness), Opal (Ice), Emerald (Wood), Topaz (Lightning), Garnet (Earth), Diamond (Light), Ruby (Fire), Sapphire (Wind), Aquamarine (Water), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion,Scroll of Inspiration, 5x Potions, Grand Potion, Tonic, 3 Ether Cores, 2 Remedies, Milk (restores 15 health and 15 ether upon consumption), 2 Meads, 4 Smelling Salts, 6 Nostrums, 2x Venom, 3x Smoke Bombs, Fire Bomb, Holy Bomb, Flash Bomb, Skeleton Decoy, Bedroll Skrall (Waterbrick Down) ***Party Leader*** 80 year old Male Ogre Hunter Level 27.33 *Favors Beasts and Humanoids* *Immune to Fragile* Power Bonus: +2 WP, +4 against beasts Defense: 8 Health: 41/41 Gold: 3 GP: 21 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts, fire- and lightning-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Composite Bow (WP:11, ignores SP, darkness-elemental; bow), Precision Bow (WP: 6, AIM's become HIT's), Lucky Doubloon (Grants "Special Guard"), Smoke Bomb, Fire Bomb, Potion, Grand Potion, Phoenix Essence, 2x Venom, 5x Mead, Minimizing Dust, Grand Zoot's Cookie, Topaz En Sabah Nur (Jebediahs) 30 year old male human Sage Level 21.66 *Immune to Lucky and Petrified* Power Bonus: 5 (for spells only) Defense: 1 Health: 41/41 Ether: 26/27 Gold: 3 GP: 21 Equipment: Quarterstaff (WP:12/16 against humanoids; staff) Traveler's Cloak (SP: 1), "No Luck" Spellbound Gloves (Immune: Lucky, +5 spellpower), Snake Eye Charm (immune to petrified; accessory) Inventory: Sangriste Dagger (WP: 5), En, Sabah, Nur (Shurikens 3/3, WP: 5), Fire Amulet (Accessory, Makes physical attacks do double damage to all enemies that are weak to fire), Sealed Heavy Armour of Brilliance (Bodywear, SP:5,Immune: fragile, blinded, sealed effects), Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire), Scroll of Confusion, 4x Potions, Tonic, Grand Tonic, 2 Phoenix Essences, 2x Venom, Remedy, Smoke Bomb, 2 Deadly Venoms, 3 Mead, 2 Smelling Salts, 2 Ice Bombs, 2x Fire Bomb, Lightning Bomb, 2 Water Bombs, 2 Floral Bombs, 2 Holy bombs, Garnet Lamp of Summoning, Bedroll, Magnifying Glass Alexis Fenral (Masked Builder) 20 year old female elven Harlot Level 32 *Immune to Fragile and Blinded* *Counterstriking* Power Bonus: 0 Defense: 3 Health: 61/61 Gold: 265 GP: 25 Equipment: Cat-o'-Nine-Tails (WP:18, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental, causes burned-effect (5 damage per round),effective: 2 battles remaining), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Holy Bomb, 3 Remedies, 2 Somas, Lightning Bomb, Fire Bomb, Smoke Bomb, 2x Venom, Health Core, 3x Potion, Phoenix Essence, 5 Nostrums, 7 Meads, 8 Remedies, 7 Grand Potions, Skeleton Decoy Hoke Ablesword (UsernameMDM) Mystic Knight Level 24.33 *Damage Undead* *Counterstriking* Power Bonus: 0 Defense: 13 Health: 43/43 Ether: 22/23 Gold: 178 GP: 21 Equipment: Vintul (WP: 15; greatsword), Steel Buckler (SP: 11), Warrior's Treads (SP:2, Health +1), Cultist Hat (damage vs undead), Counterstrike Gloves Inventory: Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Scroll of Frailty, Scroll of Weakening, 4 Potions, Remedy, Phoenix Essence, 2x Nostrum, 2x Tonic, 2x Ether Core, Dragon Scale, Grand Zoot Cookie, Grating Stone, Zoot's Plaything (Special 3/4 Edition), 2x Smoke Bomb, 2x Venom, Bedroll, Pickaxe, Shovel Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage Level 14.5 Power Bonus: 0 Defense: 1 Health: 21/21 Ether: 17/18 Gold: 3 GP: 22 Equipment: Stealth Dagger (WP: 12; dagger), Lover's Ring (Accessory, +2 HP), Leather Cap (SP:1; headwear) Inventory: Dwarven Broomstick (WP: 3), Fragment of an Opal (Gem; Ice), Cat Statuette (Accessory, "Grettir", +1 HP),Bedroll, Grand Potion, 3x Potion, 2x Tonic, 2x Grand 2x Tonic, 2x Remedy, Mead, Smelling Salts, Nostrum, 3x Venom, Fire Bomb, Skeleton Decoy Party Leader, please divide the loot. 3x Fire Bomb 24x Bone 8x Venom Chicken Drumstick - Max. health +1 upon consumption. Quote
Jebediahs Posted May 31, 2013 Posted May 31, 2013 "Nur, after this battle, may I borrow that piece of armor you are carrying around (Sealed Heavy Armour of Brilliance (Bodywear, SP:5,Immune: fragile, blinded, sealed effects))?" "Of course! Might be a tight fit on you." En Sabah Nur lends Hoke his Sealed Heavy Armour of Brilliance. Quote
UsernameMDM Posted May 31, 2013 Posted May 31, 2013 "Of course! Might be a tight fit on you." En Sabah Nur lends Hoke his Sealed Heavy Armour of Brilliance. "Thanks! Let's see if I can put this armor to the test." Hoke removes the Cultist Hat and equips the Sealed Heavy Armour of Brilliance. Quote
Waterbrick Down Posted June 1, 2013 Posted June 1, 2013 "Aye, the sheep sounds good. If everyone feels up to the task let's get movin'." Skrall shouldered his equipment before leading the party to the Sheep Meadow. Loot Division: Namyrra: 4 Bones, 3 Venom Hoke: Chicken Drumstick, 4 Bones Skrall: 4 Bones, 3 Venom Alexis: 4 Bones, Firebomb, 1 Venom Stigveladi: 4 Bones, Firebomb, 1 Venom Nur:4 Bones, Firebomb Quote
UsernameMDM Posted June 1, 2013 Posted June 1, 2013 "Thanks again Skrall." Hoke consumes the Chicken Drumstick. Quote
Quarryman Posted June 1, 2013 Posted June 1, 2013 "Ah, the Sheep Meadow, last time I was there we ended up in a seemingly endless fight, whenever we managed to kill one direwolf another had already arrived to take its place. Took forever to get rid of them all. So this time I think we should let master Hoke and miss Alexis take on the direwolves with their counterstriking skills, and only actually attack them if I manage to seal them first." Quote
UsernameMDM Posted June 1, 2013 Posted June 1, 2013 "That strategy has worked for us in the past. We might as well get the fullest and best use out of our equipment." Quote
Masked Builder Posted June 1, 2013 Posted June 1, 2013 "Sounds okay to me. I've heard of the Direwolves before, never faced one." Quote
UsernameMDM Posted June 2, 2013 Posted June 2, 2013 Even though they had already seen a few battles, Hoke found the old farmer's place peaceful. Sure there was a lingering chance of pain and defeat, but he was enjoying the sun, the sound of the wind in the tall grass and the trees and the smells that same wind carried. This is what it was supposed to be like when going on an adventure. Quote
JimBee Posted June 2, 2013 Posted June 2, 2013 The heroes split the loot and trade items before heading to the Sheep Meadow. The clouds and chill have faded since the battle at the windmill thanks to Hoke's light spell, and a soft breeze rolls through the large field of grass where a herd of a sheep are peacefully grazing. But the serene environment is like a wolf in sheep's clothing, as a pack of Direwolves comes rushing out of the nearby woods. Howls pierce the air, and several sheep join in the attack to avoid being eaten along with the heroes. PREPARE FOR BATTLE! Enemies: Battering Ram A Type: Beast Level: 9 Health: 124/124 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops: Bone Battering Ram B Type: Beast Level: 9 Health: 124/124 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops: Bone Battering Ram C Type: Beast Level: 9 Health: 124/124 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops: Bone Battering Ram D Type: Beast Level: 9 Health: 124/124 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops: Bone Battering Ram E Type: Beast Level: 9 Health: 124/124 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops: Bone Black Sheep A Type: Beast Level: 8 Health: 94/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep B Type: Beast Level: 8 Health: 94/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep C Type: Beast Level: 8 Health: 94/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep D Type: Beast Level: 8 Health: 94/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Silent Lamb Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Direwolf A Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf B Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf C Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf D Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Party: Namyrra Uq (Quarryman) 1337 years old female Fenarian Sorcerer Level 28.33 *Immune to Sealing* Power Bonus: 0 Defense: 10 Health: 35/35 Ether: 40/43 Gold: 221 GP: 25 Equipment: Empyreal Staff (WP:15; Wind elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear),Ethereal Cloak (SP:2, Max. Ether +4, backwear) Inventory: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Oriental Crossbow (WP:7, Crossbow), Jade Lamp of Summoning (summons Mediq), Nocturne Flute (WP:6, asleep effect, instrument), Soul Cage (doomed-effect to all combatants), Amethyst (Darkness), Opal (Ice), Emerald (Wood), Topaz (Lightning), Garnet (Earth), Diamond (Light), Ruby (Fire), Sapphire (Wind), Aquamarine (Water), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion,Scroll of Inspiration, 5x Potions, Grand Potion, Tonic, 3 Ether Cores, 2 Remedies, Milk (restores 15 health and 15 ether upon consumption), 2 Meads, 4 Smelling Salts, 6 Nostrums, 5x Venom, 3x Smoke Bombs, Fire Bomb, Holy Bomb, Flash Bomb, Skeleton Decoy, 4x Bone, Bedroll Skrall (Waterbrick Down) ***Party Leader*** 80 year old Male Ogre Hunter Level 27.33 *Favors Beasts and Humanoids* *Immune to Fragile* Power Bonus: +2 WP, +4 against beasts Defense: 8 Health: 41/41 Gold: 3 GP: 21 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts, fire- and lightning-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Composite Bow (WP:11, ignores SP, darkness-elemental; bow), Precision Bow (WP: 6, AIM's become HIT's), Lucky Doubloon (Grants "Special Guard"), Smoke Bomb, Fire Bomb, Potion, Grand Potion, Phoenix Essence, 5x Venom, 5x Mead, Minimizing Dust, Grand Zoot's Cookie, Topaz, 4x Bone En Sabah Nur (Jebediahs) 30 year old male human Sage Level 21.66 *Immune to Lucky and Petrified* Power Bonus: 5 (for spells only) Defense: 1 Health: 41/41 Ether: 26/27 Gold: 3 GP: 21 Equipment: Quarterstaff (WP:12/16 against humanoids; staff) Traveler's Cloak (SP: 1), "No Luck" Spellbound Gloves (Immune: Lucky, +5 spellpower), Snake Eye Charm (immune to petrified; accessory) Inventory: Sangriste Dagger (WP: 5), En, Sabah, Nur (Shurikens 3/3, WP: 5), Fire Amulet (Accessory, Makes physical attacks do double damage to all enemies that are weak to fire), Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire), Scroll of Confusion, 4x Potions, Tonic, Grand Tonic, 2 Phoenix Essences, 2x Venom, Remedy, Smoke Bomb, 2 Deadly Venoms, 3 Mead, 2 Smelling Salts, 2 Ice Bombs, 3x Fire Bomb, Lightning Bomb, 2 Water Bombs, 2 Floral Bombs, 2 Holy bombs, Garnet Lamp of Summoning, Bedroll, Magnifying Glass, 4x Bone Alexis Fenral (Masked Builder) 20 year old female elven Harlot Level 32 *Immune to Fragile and Blinded* *Counterstriking* Power Bonus: 0 Defense: 3 Health: 61/61 Gold: 265 GP: 25 Equipment: Cat-o'-Nine-Tails (WP:18, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental, causes burned-effect (5 damage per round),effective: 2 battles remaining), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Holy Bomb, 3 Remedies, 2 Somas, Lightning Bomb, 2x Fire Bomb, Smoke Bomb, 3x Venom, Health Core, 3x Potion, Phoenix Essence, 5 Nostrums, 7 Meads, 8 Remedies, 7 Grand Potions, Skeleton Decoy, 4x Bone Hoke Ablesword (UsernameMDM) Mystic Knight Level 24.33 *Damage Undead* *Counterstriking* *Immune to Fragile, Blinded, and Sealed* Power Bonus: 0 Defense: 18 Health: 44/44 Ether: 22/23 Gold: 178 GP: 21 Equipment: Vintul (WP: 15; greatsword), Steel Buckler (SP: 11), Warrior's Treads (SP:2, Health +1), Sealed Heavy Armour of Brilliance (Bodywear, SP:5, Immune: fragile, blinded, sealed effects), Counterstrike Gloves Inventory: Cultist Hat (damage vs undead), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Scroll of Frailty, Scroll of Weakening, 4 Potions, Remedy, Phoenix Essence, 2x Nostrum, 2x Tonic, 2x Ether Core, Dragon Scale, Grand Zoot Cookie, Grating Stone, Zoot's Plaything (Special 3/4 Edition), 2x Smoke Bomb, 2x Venom, Bedroll, Pickaxe, Shovel, 4x Bone Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage Level 14.5 Power Bonus: 0 Defense: 1 Health: 21/21 Ether: 17/18 Gold: 3 GP: 22 Equipment: Stealth Dagger (WP: 12; dagger), Lover's Ring (Accessory, +2 HP), Leather Cap (SP:1; headwear) Inventory: Dwarven Broomstick (WP: 3), Fragment of an Opal (Gem; Ice), Cat Statuette (Accessory, "Grettir", +1 HP),Bedroll, Grand Potion, 3x Potion, 2x Tonic, 2x Grand 2x Tonic, 2x Remedy, Mead, Smelling Salts, Nostrum, 4x Venom, 2x Fire Bomb, Skeleton Decoy, 4x Bone Quote
Waterbrick Down Posted June 2, 2013 Posted June 2, 2013 "Hoke, you and me will deal with the first two wolves, everyone else start movin' in on the sheep." Skrall loaded a bolt to his Hunter's Crossbow and fired a shot at Dire Wolf A from the back row. Quote
UsernameMDM Posted June 2, 2013 Posted June 2, 2013 "As you say!" Hoke said as he banged Vintul on his shield. Ruby, Direwolf B, Back Row. Quote
Quarryman Posted June 2, 2013 Posted June 2, 2013 Ice spell at Battering Ram A from the back row Quote
Jebediahs Posted June 2, 2013 Posted June 2, 2013 "In the words of the 'Fallen Boy', it's time to light 'em up, up, up!" Nur casts fire at Black Sheep A from the back row. Quote
Waterbrick Down Posted June 2, 2013 Posted June 2, 2013 "Fallen boy, is that some mythological figure from your wanderin's Nur?" Battle Order: Namyrra Alexis Hoke Skrall Stigveladi Nur Quote
Jebediahs Posted June 2, 2013 Posted June 2, 2013 "Indeed. He was a human magician I spent a period of two weeks studying from. Despite his age at the time of eighty-three, he had a baby face and the exuberance of a youngling. Quite the paranoid fellow though as he used to say the world would soon end in fire. I'd retort that it would end when the ground opened up and swallowed everything. Then he'd say from what he had tasted of desire, he held with those who favor fire and that I should too." Nur shrugged. "After my time with him was done and my father and I moved on to another town, I heard his mind slipped almost completely. 'Eard he continually cast fireballs at the feet of party guests while repeating the phrase, 'Dance, dance!' The last thing he said before he was detained was, 'Don't pretend you ever forgot about me. Sugar, we're goin' down swinging." With his demeanor and looks, they began calling him the Fallen Boy. Quote
PsyKater Posted June 2, 2013 Posted June 2, 2013 Amma casts an Ice Spell at Battering Ram C from the back row. Quote
Masked Builder Posted June 2, 2013 Posted June 2, 2013 "We're certainly moving along! Let's make short work of these guys." Alexis attacks Battering Ram B with the Cat-O-Nine-Tails from the front row. Quote
JimBee Posted June 2, 2013 Posted June 2, 2013 Results of Round 1 of Dire Circumstances: >Namyrra vs. Battering Ram A - Damage (9/2-10=0 dmg) Alexis vs. Battering Ram B - Pleasure House (Hush: All enemies sealed, 15 gold stolen) >Hoke vs. Direwolf B - Enchantment (Steel Buckler: +1 SP, -12 ether) >Skrall vs. Direwolf A - Critical Hit ([11+2]x2 +4 +27 x2 x3=342 dmg, Direwolf A KO'd) >Stigveladi vs. Battering Ram C - Special Damage (no effect) >Nur vs. Black Sheep A - Damage (8/2 -1=3 dmg) Battering Ram D, Silent Lamb B vs. Namyrra - Free Hits (9+7 /2 -10=0 dmg) Battering Ram E, Direwolf C vs. Alexis - Free Hits (9+15 -3=21 dmg) Alexis counterstrikes (32 dmg each) Black Sheep B, Direwolf D vs. Hoke - Free Hits (8+15 /2 -19=0 dmg) >Hoke counterstrikes (24/2=12 dmg each) Black Sheep C vs. Skrall - Free Hit (8/2 -8=0 dmg) Black Sheep D vs. Stigveladi - Free Hit (8/2 -1=3 dmg) Silent Lamb A vs. Nur - Free Hit (7/2-1=3 dmg) Enemies: Battering Ram A *Sealed for 3 rounds* Type: Beast Level: 9 Health: 124/124 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops: Bone Battering Ram B *Sealed for 3 rounds* Type: Beast Level: 9 Health: 124/124 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops: Bone Battering Ram C *Sealed for 3 rounds* Type: Beast Level: 9 Health: 124/124 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops: Bone Battering Ram D *Sealed for 3 rounds* Type: Beast Level: 9 Health: 124/124 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops: Bone Battering Ram E *Sealed for 3 rounds* Type: Beast Level: 9 Health: 92/124 Special: Reckless Ram – Causes 18 damage and the stunned-effect regardless of row. Drops: Bone Black Sheep A *Sealed for 3 rounds* Type: Beast Level: 8 Health: 94/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep B *Sealed for 3 rounds* Type: Beast Level: 8 Health: 82/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep C *Sealed for 3 rounds* Type: Beast Level: 8 Health: 94/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Black Sheep D *Sealed for 3 rounds* Type: Beast Level: 8 Health: 94/94 Special: Cloud of Dark Wool – Causes the blinded- and confused-effects to the target. Drops: Bone Silent Lamb A *Sealed for 3 rounds* Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Silent Lamb B *Sealed for 3 rounds* Type: Beast Level: 7 Health: 88/88 Special: Cloud of Soft Wool – Causes asleep- and sealed-effects to the target. Drops: Bone Direwolf B *Sealed for 3 rounds* Type: Beast Level: 15 Health: 175/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf C *Sealed for 3 rounds* Type: Beast Level: 15 Health: 143/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Direwolf D *Sealed for 3 rounds* Type: Beast Level: 15 Health: 163/175 Special I: Howl – Summons another Direwolf to join the battle. Used only if there are one or two Direwolves in battle. Special II: Blood Fang – Transfers 15 health from the target to self. Used only if there are three Direwolves in battle. Drops: Mead Party: Namyrra Uq (Quarryman) 1337 years old female Fenarian Sorcerer Level 28.33 *Immune to Sealing* Power Bonus: 0 Defense: 10 Health: 35/35 Ether: 40/43 Gold: 221 GP: 25 Equipment: Empyreal Staff (WP:15; Wind elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear),Ethereal Cloak (SP:2, Max. Ether +4, backwear) Inventory: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Oriental Crossbow (WP:7, Crossbow), Jade Lamp of Summoning (summons Mediq), Nocturne Flute (WP:6, asleep effect, instrument), Soul Cage (doomed-effect to all combatants), Amethyst (Darkness), Opal (Ice), Emerald (Wood), Topaz (Lightning), Garnet (Earth), Diamond (Light), Ruby (Fire), Sapphire (Wind), Aquamarine (Water), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion,Scroll of Inspiration, 5x Potions, Grand Potion, Tonic, 3 Ether Cores, 2 Remedies, Milk (restores 15 health and 15 ether upon consumption), 2 Meads, 4 Smelling Salts, 6 Nostrums, 5x Venom, 3x Smoke Bombs, Fire Bomb, Holy Bomb, Flash Bomb, Skeleton Decoy, 4x Bone, Bedroll Skrall (Waterbrick Down) ***Party Leader*** 80 year old Male Ogre Hunter Level 27.33 *Favors Beasts and Humanoids* *Immune to Fragile* Power Bonus: +2 WP, +4 against beasts Defense: 8 Health: 41/41 Gold: 3 GP: 21 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts, fire- and lightning-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear) Inventory: Composite Bow (WP:11, ignores SP, darkness-elemental; bow), Precision Bow (WP: 6, AIM's become HIT's), Lucky Doubloon (Grants "Special Guard"), Smoke Bomb, Fire Bomb, Potion, Grand Potion, Phoenix Essence, 5x Venom, 5x Mead, Minimizing Dust, Grand Zoot's Cookie, Topaz, 4x Bone En Sabah Nur (Jebediahs) 30 year old male human Sage Level 21.66 *Immune to Lucky and Petrified* Power Bonus: 5 (for spells only) Defense: 1 Health: 35/41 Ether: 26/27 Gold: 3 GP: 21 Equipment: Quarterstaff (WP:12/16 against humanoids; staff) Traveler's Cloak (SP: 1), "No Luck" Spellbound Gloves (Immune: Lucky, +5 spellpower), Snake Eye Charm (immune to petrified; accessory) Inventory: Sangriste Dagger (WP: 5), En, Sabah, Nur (Shurikens 3/3, WP: 5), Fire Amulet (Accessory, Makes physical attacks do double damage to all enemies that are weak to fire), Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire), Scroll of Confusion, 4x Potions, Tonic, Grand Tonic, 2 Phoenix Essences, 2x Venom, Remedy, Smoke Bomb, 2 Deadly Venoms, 3 Mead, 2 Smelling Salts, 2 Ice Bombs, 3x Fire Bomb, Lightning Bomb, 2 Water Bombs, 2 Floral Bombs, 2 Holy bombs, Garnet Lamp of Summoning, Bedroll, Magnifying Glass, 4x Bone Alexis Fenral (Masked Builder) 20 year old female elven Harlot Level 32 *Immune to Fragile and Blinded* *Counterstriking* Power Bonus: 0 Defense: 3 Health: 40/61 Gold: 280 GP: 25 Equipment: Cat-o'-Nine-Tails (WP:18, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental, causes burned-effect (5 damage per round),effective: 2 battles remaining), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Holy Bomb, 3 Remedies, 2 Somas, Lightning Bomb, 2x Fire Bomb, Smoke Bomb, 3x Venom, Health Core, 3x Potion, Phoenix Essence, 5 Nostrums, 7 Meads, 8 Remedies, 7 Grand Potions, Skeleton Decoy, 4x Bone Hoke Ablesword (UsernameMDM) Mystic Knight Level 24.33 *Damage Undead* *Counterstriking* *Immune to Fragile, Blinded, and Sealed* Power Bonus: 0 Defense: 19 Health: 44/44 Ether: 10/23 Gold: 178 GP: 21 Equipment: Vintul (WP: 15; greatsword), Steel Buckler (SP: 12), Warrior's Treads (SP:2, Health +1), Sealed Heavy Armour of Brilliance (Bodywear, SP:5, Immune: fragile, blinded, sealed effects), Counterstrike Gloves Inventory: Cultist Hat (damage vs undead), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Scroll of Frailty, Scroll of Weakening, 4 Potions, Remedy, Phoenix Essence, 2x Nostrum, 2x Tonic, 2x Ether Core, Dragon Scale, Grand Zoot Cookie,Grating Stone, Zoot's Plaything (Special 3/4 Edition), 2x Smoke Bomb, 2x Venom, Bedroll, Pickaxe, Shovel, 4x Bone Stigveladi ("Amma") Kötturin (PsyKater) 247 years old dwarven Mage Level 14.5 Power Bonus: 0 Defense: 1 Health: 18/21 Ether: 17/18 Gold: 3 GP: 22 Equipment: Stealth Dagger (WP: 12; dagger), Lover's Ring (Accessory, +2 HP), Leather Cap (SP:1; headwear) Inventory: Dwarven Broomstick (WP: 3), Fragment of an Opal (Gem; Ice), Cat Statuette (Accessory, "Grettir", +1 HP),Bedroll, Grand Potion, 3x Potion, 2x Tonic, 2x Grand 2x Tonic, 2x Remedy, Mead, Smelling Salts, Nostrum, 4x Venom, 2x Fire Bomb, Skeleton Decoy, 4x Bone Quote
Quarryman Posted June 2, 2013 Posted June 2, 2013 "Nice work Alexis! Now, can we try to take out these stupid wolves while they're unable to summon more of their brethren?" Ice spell at Direwolf B from the back row Quote
Jebediahs Posted June 3, 2013 Posted June 3, 2013 "I don't appear to be in the right state of mind to activate this ruby." En Sabah Nur slammed the end of his staff on his right foot. "Oof! Now I'm starting to simmer." Nur casts fire at Black Sheep A from the back row. Quote
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