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Posted (edited)

"We don't have any information to where he might be, save that a man in brown and another in black went into his house yesterday. Sounds an awful lot like Wolfgang people to me - if they have him, they're probably usin' him to lead them to the vault, or gettin' information, both of which are useless without the Keystone and the map. Anyway, I'm ready to head out to this house."

Edited by CallMePie
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Posted

The party heads through the streets towards the place Roman told them to go. If he was right, it was not very far. The party notices the streets are not lit at night, save for a by a few inns they pass, and the occasional lantern on the side of a building. Half expecting an ambush around every corner, the party walks uneasy, and does not say a word to each other. The party gets turned around a few times in the dark, and have to walk back. Finally the party arrives where they think they are supposed to be.

8135385028_6cd8787ff3_b.jpg

Posted

Taking care to knock over the "Keep Out" signs, Skrall pries off the boards covering the door and tries the latch. "Warehouses, Archeologists, abandoned homes... We're doin' more breakin' and enterin' than the average rogue."

Posted

"Then I must be an above average rogue," chuckles Atramor, attempting to pick the lock."If this doesn't work, I think ya' should bust it in, Garlin, we don't need a light show just to open a door."

Posted (edited)

No one answers. Atramor tries his best. But it seems Atramor's badass lockpicking skills have met their match, as the door stays closed.

Edited by Scubacarrot
Posted

"...I bet this door's magic or something," he grumbled, stepping back and crossing his arms. As he waited for Skrall to attempt a more forceful entry, he frowned, noticing a hinge on the wall nearby. Instead, he examines the chunk of wall encompassing the window, checking to see whether or not it's separate from the rest.

Posted

Skrall runs up to the door. With all his might, he rams into it with his shoulder first. The blow is quite loud, but the door is still standing. The wood of the door is not even splintered.

Posted (edited)

"Told ya'..."

Atramor searches the potted plant, and the two trash cans.

Edited by CallMePie
Posted

Atramor digs in the potted plant, but only gets his hands dirty. One of the trashcans is filled with dirt, the other with garbage that must have come from a construction site, nothing interesting.

Posted

Skrall takes the more sensible approach, and sure enough, a small key sits under the plant pot. Skrall tries it on the door, and sure enough, it flings open! The party slowly walks in. The first room they come in is covered in darkness. Rufindel find a small lantern, which he lits. They see the room is empty, but there is a ladder to downstairs. After exchanging unsure looks, the party descends. They come into a large, round room, with three statues facing the party...

8135356949_a9d54712c9_b.jpg

What does the party want to do?

Posted

"...And I'm almost positive most people don't have....well, this, in their basement."

Atramor looks around the odd room, narrowing his eyes at the statues.

"I'd take a look at those weapons, but I'm almost sure these things are gonna attack us...though, we are supposed to be stayin' here anyway, best to get it over with now..."

Posted

Ellaria looks at the statues, rubbing her chin.

"Hmm, anyone else up for a change of equipment?"

She then tries to pry the mace from the statue's hand.

Posted

As soon as Ellaria touches the mace statue, an excruciating pain fills her head, she screams it out, and has to let go immediately. As the pain fades, she is barely standing.

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

Level 17 Druid
*Immune to
Sealed
effect*

Power:
30 (26)

Health:
1/32

Ether:
1/22

Gold:
96

Equipment:
Ignis Fatuus
(WP:10,
fire
-elemental staff),
Mage's Muffler
(protects from
Sealed
effect)
Black Bandana
(+3 Power),

Inventory:
Sylvania's Crossbow (WP:6,
wood
-elemental crossbow), (Potion, 2 Grand Potions, Tonic, 2 Elixirs, Remedy, Phoenix Essence, Venom, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass , Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Bone, -1 Cheese, Topaz (
Lightning
)
Posted

Atramor heals Ellaria, then tries to remove the rightmost statue's katar.

"Well, we found the trapped one already, I'm sure at least one of the others is safe..."

Posted

"Uh, thanks Atramor", Ellaria mutters as she drinks her Tonic. "I shouldn't have done that... Those statues are enchanted, I can tell that much. You shouldn't touch them, either, Atramor."

Ellaria takes a closer look at the statues and the pedestals they stand on, just to see if she notices anything abnormal.

Posted (edited)

Atramor heals Ellaria, he then tries to take the weapon on the other statue, but he too has to pull back as he screams it out. As soon as he touched it, he felt burning. on his arms, back and legs. With terror, he slides back his sleeves, and sees that he has long, unhealthy open cuts on his arms. A green pus drops from his arms. This will severely limit him in the next fight.

7763856174_8a7636e4b7_t_d.jpg

Atramor Gibbin (CallMePie)

Level 22.33 Witch
*Deals Badly Poisoned*
*Counterstriking*
*Deadly Poisoned (1 Battle)*
*Bleeding (5 Damage)(1 Battle)*
*Fragile (1 Battle)*
*Afraid (1 Battle)*

Health:
24/39

Ether:
1/20

Gold:
195 (Owes 187 to Gurnam)

Equipment:
Ratsbane
(WP: 10, absorbs 2 health on successful strike,
Fire,
Ice,
Earth
,
Wind
elemental),
Witch's Talisman
(
Poisoned Hits
becomes
Badly Poisoned Hits
),
Counterstrike Gloves
(When hit by a Free Hit, immediately deals damage equal to level),
Marksman's Monocle
(Misses are rerolled),

Inventory:
Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)),Ratmancer's Cowl (Deals double damage against Vermin), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it), Heavy Flail (WP: 5 Fragile Effect), Staff of the Elven Warlock (WP: 5,
wood
elemental), Topaz(
Lightning
), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Dragon Scale (Gives Lucky and Blessed effects on consumption), Strivvian Keystone, Shovel, Pickaxe

Ellaria notices something is etched in the pedestals of both statues, she can't quite make out what it says, though.

Edited by Scubacarrot
Posted

Ouch. :distressed::roflmao:

Atramor swears as loudly as possible, and heals himself to the best of his abilities. McCafferey flaps off his shoulder as he leaps back from the stature, clucking in near-amusement.

"Damn it! What the hell kind of house is this?! Ugh...does anyone have a Remedy?"

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