Waterbrick Down Posted October 29, 2012 Posted October 29, 2012 Skrall steadies the witch, "Sheesh... I don't think even a remedy is goin' heal those up. Best give it some time." "Anybody got a magnifyin' glass? If so take a peak at the bottom of those statues." Quote
CMP Posted October 29, 2012 Posted October 29, 2012 "Hold up, if it starts a fight right now I'm screwed. I've already healed myself, but I'm dead in a single round if I don't drink a Remedy." Quote
Waterbrick Down Posted October 29, 2012 Posted October 29, 2012 "Perhaps Ms. Elpis migth be able to do somethin' about that then, bein' a druid and all." Quote
CMP Posted October 29, 2012 Posted October 29, 2012 "Maybe, but I dunno if removin' negative effects works outside of battle, and she's low on ether as it is." Quote
Scubacarrot Posted October 29, 2012 Author Posted October 29, 2012 Atramor hastily heals himself, but the wounds stay open. Boomingham grabs the spear with both hands. As soon as he does so, the lantern Rufindel had been carrying goes out (any attempts to make it work again fail). At the same time, a sharp noise fills the head of Boomingham, Rufindel and Atramor. Boomingham is forced to take a step back. Updated party: Lord Lawrence Boomingham (Zepher) -Party Leader- Level 19.5 Paladin *Counterstriking**Sealed (1 Battle)* Power: 32 Defense: 7 Health: 41/41 Ether: 13/13 Gold: 150 (Owes 100 to Gurnam) Equipment: King of the Desert (Longsword) (WP: 9, Fire, Darkness, Earth) Round Metal Shield (SP: 7), Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level) Inventory: , Frozen Saber (WP: 9, stunned effect, Light), Scupperer (WP: 10, Causes Bleeding Effect for 5 Damage until remedied or healed to full health), Shiver (WP: 11, Ice), Shadeux Shield (SP: 5), Dress Uniform (User is encouraged for the 1st round of battle), Bedroll, 5 Bones, 4 Meads, 1 Potion, 1 Phoenix essence, Pick-axe, 1 Grand Tonic, Emerald Lamp of Summoning, Mysterious Map Skrall (Waterbrick Down)*Favors Humanoid Enemies* *Immunity to Slowed and Bound* Level 21.66 Hunter Power: 41 Health: 35/35 Gold: 199 (Owes 125 to Gurnam) Equipment: Leojagd (Greatsword, WP:20, User is Slowed), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies), Winged Sandles (Immunity to Slowed and Bound effects), Lucky Doubloon (Accessory, Grants "Special Guard" Inventory: Hunter's Crossbow (WP:11, +4 vs. Beasts), Heavy Crossbow (WP:8, Knockback), ), Smoke Bomb x1, Grand Potion, Zoot's Plaything, Mead Nyx (Pandora) Level 22.66 Battle Mage *Immune to Asleep and Sealed effects* Defense: 3 Health: 31/31 Ether: 32/32 Gold: 180 (Owes 125 to Gurnam) Equipment: Book of a Thousand Creatures (WP: 13; each hit has a 1/3 chance to summon a creature Edgar to aid the hero), Sandman's Parasol (immune to Asleep) Robe of the Archmagi (SP:3, Max. Ether +5, protects from Sealed-effect) Inventory: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Shiny Helmet (+1 Max Health), Monkey Bar (all minions, pets, summons etc are Hastened), Healing Staff (WP: 5; healing effect), Wooden Shield (SP:2), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Garnet (Earth), Scroll of Weakening, Mead, Potion, Tonics (2), Grand Tonics (2), Holy Bomb, Bones (5), Ether Core, 2x Bedroll, Bomb XX Atramor Gibbin (CallMePie) Level 22.33 Witch *Deals Badly Poisoned**Counterstriking**Deadly Poisoned (1 Battle)**Bleeding (5 Damage)(1 Battle)**Fragile (1 Battle)**Afraid (1 Battle)**Sealed (1 Battle)* Health: 39/39 Ether: 0/20 Gold: 195 (Owes 187 to Gurnam) Equipment:Ratsbane (WP: 10, absorbs 2 health on successful strike, Fire, Ice, Earth, Wind elemental), Witch's Talisman (Poisoned Hits becomes Badly Poisoned Hits), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level), Marksman's Monocle (Misses are rerolled), Inventory: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)),Ratmancer's Cowl (Deals double damage against Vermin), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it), Heavy Flail (WP: 5 Fragile Effect), Staff of the Elven Warlock (WP: 5, wood elemental), Topaz(Lightning), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Dragon Scale (Gives Lucky and Blessed effects on consumption), Strivvian Keystone, Shovel, Pickaxe Ellaria Arbour (Sandy) Level 17 Druid *Immune to Sealed effect* Power: 30 (26) Health: 32/32 Ether: 6/22 Gold: 96 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from Sealed effect) Black Bandana (+3 Power), Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), (Potion, 2 Grand Potions, 2 Elixirs, Remedy, Phoenix Essence, Venom, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass , Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Bone, -1 Cheese, Topaz (Lightning) Rufindel Galadhras (Rufus)*Sealed (1 Battle)* Level 14.5 Cleric Power: 24 Defense: 2 Health: 24/24 Ether: 20/20 Gold: 265 (Owes 125 to Gurnam) Equipment: Fauxthril Staff(WP:10) , Warlord's Helmet (SP:2 Grants 'Natural Respite'), Cloak of Chimera (+2 Health, +2 Ether) Inventory: Malfunctioning Staff (WP:12, on succesful attack, has a 50% chance to do half of WP damage to self instead(Ignoring SP and Row)),Potion x2, Remedy x2, Bone x2, Pickaxe, Tonic, Bedroll, Venom, Deadly Venom, Grand Potion, Wooden Shield(SP:2), Orcish Drum (WP: 8), Gold Ore (Worth 80 Gold) Quote
Waterbrick Down Posted October 29, 2012 Posted October 29, 2012 "Huh, everythin' seems fine this time round, at least we didn't all go up in smoke that time." Quote
CMP Posted October 29, 2012 Posted October 29, 2012 "Wonderful. Well, I guess it's not like I have any ether to not use..." Quote
Waterbrick Down Posted October 29, 2012 Posted October 29, 2012 "Well I'd suggest a holy bomb or somethin' fer a little more light, but it seems like we're down a magnifyin' glass anyways so it wouldn't do us any good. I suppose this place is deserted enough, might just setup a little camp fer ourselves till Purple and his crew show up." Quote
Zepher Posted October 29, 2012 Posted October 29, 2012 "Well, I can't really commend the Town Watch for their hide-out picking abilities." Boomingham gropes around, looking for something to hold on to, even if it's one of the statues. "Where are they anyway? Leaving us all alone in a crazy basement. Shouldn't they have warned us. I tell you, I trust them less and less each time we see them." Quote
Scubacarrot Posted October 30, 2012 Author Posted October 30, 2012 What does the party want to do? Quote
CMP Posted October 30, 2012 Posted October 30, 2012 "I think we should get some rest. But again, I'd like a Remedy first, I'd rather not try to fall asleep bleedin' venom all over the place," mumbles Atramor. Quote
Zepher Posted October 30, 2012 Posted October 30, 2012 "Nothing else to do, I guess." Boomingham leans against a wall and does not close his eyes. He exhales deeply. "Go to sleep. We're going to the slaver market in the morning." Boomingham's eyes flutter and he sighs again. The day had taken something out of him. He had thought perhaps this mission would finally be something important, but it already appeared to be another search and find, running errands type of deal. Quote
Waterbrick Down Posted October 30, 2012 Posted October 30, 2012 Skrall climbs up the ladder. Leaning up against a wall so he can have a good view of the door he waits for Purple and his men to return. Quote
Scubacarrot Posted October 31, 2012 Author Posted October 31, 2012 (edited) The party decides to sleep. In the same room as the statues that were killing them. Skrall sleeps up top, the rest downstairs. Not too long after, the whole party sleeps. Ellaria does not sleep well, suddenly, she is wide awake, and she knows what is etched in the bases of the two outer statues. She screams it out loud: "P-p-p- Pain! And Suffering!" The rest of the party wakes, and Skrall quickly makes his way down. As soon as Ellaria spoke the words, something changed. The party looks towards the statues, the two outer ones are moving towards the party, the stone behaving as flesh. In the middle, a ghastly appearance is floating in the air. The heroes have no choice but to engage. PREPARE FOR BATTLE! Enemies: Enchanted Statue "Pain" Type: Mechanical Level: 41 Health: 840/840 Special: Pain of the Fallen: Inflicts excruciating pain on the Hero, leaving them with one health and one ether. (does not grant 1 ether if the Hero is out of ether) Drops: Silver Mace Ghost of ??? Type: Undead Level: 46 Health: 760/760 Special: Stare of the void: Petrifies the Hero, and Seals everyone else. Drops: Ectoplasm, ??? Hood Enchanted Statue "Suffering" Type: Mechanical Level: 42 Health: 840/840 Special: Suffering of the Taken: Makes intense wounds to appear all over the Hero, causing the Deadly Poisoned, Bleeding (for 5 Damage), Fragile and Afraid effects. Drops: Silver Claw, Silver Longsword Party: Lord Lawrence Boomingham (Zepher) -Party Leader- Level 19.5 Paladin *Counterstriking**Sealed (3 Rounds)* Power: 32 Defense: 7 Health: 41/41 Ether: 13/13 Gold: 150 (Owes 100 to Gurnam) Equipment: King of the Desert (Longsword) (WP: 9, Fire, Darkness, Earth) Round Metal Shield (SP: 7), Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level) Inventory: , Frozen Saber (WP: 9, stunned effect, Light), Scupperer (WP: 10, Causes Bleeding Effect for 5 Damage until remedied or healed to full health), Shiver (WP: 11, Ice), Shadeux Shield (SP: 5), Dress Uniform (User is encouraged for the 1st round of battle), Bedroll, 5 Bones, 4 Meads, 1 Potion, 1 Phoenix essence, Pick-axe, 1 Grand Tonic, Emerald Lamp of Summoning, Mysterious Map Skrall (Waterbrick Down)*Favors Humanoid Enemies* *Immunity to Slowed and Bound* Level 21.66 Hunter Power: 41 Health: 35/35 Gold: 199 (Owes 125 to Gurnam) Equipment: Leojagd (Greatsword, WP:20, User is Slowed), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies), Winged Sandles (Immunity to Slowed and Bound effects), Lucky Doubloon (Accessory, Grants "Special Guard" Inventory: Hunter's Crossbow (WP:11, +4 vs. Beasts), Heavy Crossbow (WP:8, Knockback), ), Smoke Bomb x1, Grand Potion, Zoot's Plaything, Mead Nyx (Pandora) Level 22.66 Battle Mage *Immune to Asleep and Sealed effects* Defense: 3 Health: 31/31 Ether: 32/32 Gold: 180 (Owes 125 to Gurnam) Equipment: Book of a Thousand Creatures (WP: 13; each hit has a 1/3 chance to summon a creature Edgar to aid the hero), Sandman's Parasol (immune to Asleep) Robe of the Archmagi (SP:3, Max. Ether +5, protects from Sealed-effect) Inventory: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Shiny Helmet (+1 Max Health), Monkey Bar (all minions, pets, summons etc are Hastened), Healing Staff (WP: 5; healing effect), Wooden Shield (SP:2), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Garnet (Earth), Scroll of Weakening, Mead, Potion, Tonics (2), Grand Tonics (2), Holy Bomb, Bones (5), Ether Core, 2x Bedroll, Bomb XX Atramor Gibbin (CallMePie) Level 22.33 Witch *Deals Badly Poisoned**Counterstriking**Deadly Poisoned**Bleeding (5 Damage)(goes away when healed to full health)**Fragile (3 Rounds)**Afraid**Sealed (3 Rounds)* Health: 39/39 Ether: 0/20 Gold: 195 (Owes 187 to Gurnam) Equipment:Ratsbane (WP: 10, absorbs 2 health on successful strike, Fire, Ice, Earth, Wind elemental), Witch's Talisman (Poisoned Hits becomes Badly Poisoned Hits), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level), Marksman's Monocle (Misses are rerolled), Inventory: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)),Ratmancer's Cowl (Deals double damage against Vermin), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it), Heavy Flail (WP: 5 Fragile Effect), Staff of the Elven Warlock (WP: 5, wood elemental), Topaz(Lightning), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Dragon Scale (Gives Lucky and Blessed effects on consumption), Strivvian Keystone, Shovel, Pickaxe Ellaria Arbour (Sandy) Level 17 Druid *Immune to Sealed effect* Power: 30 (26) Health: 32/32 Ether: 6/22 Gold: 96 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from Sealed effect) Black Bandana (+3 Power), Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), (Potion, 2 Grand Potions, 2 Elixirs, Remedy, Phoenix Essence, Venom, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass , Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Bone, -1 Cheese, Topaz (Lightning) Rufindel Galadhras (Rufus)*Sealed (3 Rounds)* Level 14.5 Cleric Power: 24 Defense: 2 Health: 24/24 Ether: 20/20 Gold: 265 (Owes 125 to Gurnam) Equipment: Fauxthril Staff(WP:10) , Warlord's Helmet (SP:2 Grants 'Natural Respite'), Cloak of Chimera (+2 Health, +2 Ether) Inventory: Malfunctioning Staff (WP:12, on succesful attack, has a 50% chance to do half of WP damage to self instead(Ignoring SP and Row)),Potion x2, Remedy x2, Bone x2, Pickaxe, Tonic, Bedroll, Venom, Deadly Venom, Grand Potion, Wooden Shield(SP:2), Orcish Drum (WP: 8), Gold Ore (Worth 80 Gold) Edited October 31, 2012 by Scubacarrot Quote
Zepher Posted October 31, 2012 Posted October 31, 2012 (edited) "Again, can't say I'm too thankful to the Town Guard. Ellaria, Rufindel, neither of you are allowed to square off against the Ghost at any point. You've got our remedies, if you are petrified no one can help you. Nyx, you can go ahead and light up whichever of the two statues you want, and Skrall, I wouldn't mind you dealing with the other one." Boomingham reaches steps forward back and unsheaths Scupperer, which is slung across his back. "Come at me, ghosty. I'm not afraid of any of the bumps in the night." Edited October 31, 2012 by Zepher Quote
CMP Posted October 31, 2012 Posted October 31, 2012 (edited) Atramor sits up. Considering he's bleeding venom all over the place, he hasn't slept well. Grumbling, he gets to his feet, taking the Heavy F;ail from inside his cloak. McCafferey is sitting atop the black statue, not unlike a gargoyle. "I'm not kiddin' about that Remedy..." Still in fear about his party's complete lack of concern, he swung the Heavy Flail at Suffering from the back row. "Boomin'ham, that sword won't do crap against an Undead." Edited October 31, 2012 by CallMePie Quote
Zepher Posted October 31, 2012 Posted October 31, 2012 Boomingham stops mid-swing and grumbles. "Right you are. Too many days without a proper drink and the mind starts to go. My wife always tells me to not go more than twenty-four hours without putting some more drink into my blood." Boomingham tosses Scupperer to the floor and instead unsheathes his Frozen Sabre. Quote
CMP Posted October 31, 2012 Posted October 31, 2012 (edited) Scuba, do all the effects inflicted by Suffering of the Taken last an entire battle? Also, I'm fully healed, so my Bleeding effect should go away. "That's more like it. Double damage and it'll keep him pinned down." Edited October 31, 2012 by CallMePie Quote
Waterbrick Down Posted October 31, 2012 Posted October 31, 2012 Skrall slides down the ladder, before reaching the bottom he whips out his Heavy Crossbow and fires off a shot at Painful looking statue from the back row. "Perhaps Ms. Ellaria best be healing up Atramor, as to avoid his falling from his ailments." Quote
Scubacarrot Posted October 31, 2012 Author Posted October 31, 2012 Scuba, do all the effects inflicted by Suffering of the Taken last an entire battle? Also, I'm fully healed, so my Bleeding effect should go away. No, the standard amount, as do the effects you currently have. I'll edit it to reflect that. The bleeding effect stays, as it only goes away when you are healed to full health in battle, which has not happened. Quote
Pandora Posted October 31, 2012 Posted October 31, 2012 "Well this totally sucks as a hideout. Why couldn't we stay at a nice hotel with fluffy pillows? Or even in a room over a tavern, and we could have got some drinking time in before sleeping somewhere warm and cozy. I hate being woken up suddenly and having to fight, it makes me terribly grumpy." Nyx turns to Pain and scowls resentfully at it. "And I was having a nice dream, too." Decidedly annoyed with the interrupting statues, Nyx retrieves her Topaz and casts Lightning magic at Pain from the back row, channelling her magic through her book. Quote
Sandy Posted November 1, 2012 Posted November 1, 2012 Ellaria grunts. "I saw this coming, I so did! Atramor, don't you worry, I will nurture you so that those nasty effects will go away." She's sure to stay in the back row so that the gruesome statues wouldn't get her. Quote
Rufus Posted November 1, 2012 Posted November 1, 2012 'Sealed, eh?' scowls Rufindel. 'Best get to doing what I do best - inflicting small scratches on animate statues! Come on Suffering, let's see how you like a minor inconvenient tap with an ineffectual weapon!' With that, Rufindel bashes the statue somewhat improbably from the back row. Quote
Scubacarrot Posted November 2, 2012 Author Posted November 2, 2012 (edited) Battle order next time, please. Results of Round One of the Creepy Basement Battle: Boomingham vs. Ghost - Damage (41 Health + 7 Defense - 46 = 2 Health) Ellaria nurtures Atramor - Nurture More Full Health Rufindel vs. "Suffering" - Special Damage (No Special Guard) Nyx vs. "Pain" - Greater Spell (WP: 13 x 3 + Level 22 = 61 (x2 Elemental Bonus) = 122 Damage Dealt) Skrall vs. "Pain" - Critical Hit (WP: 8 + 2 x 2 = 20 + level 21 = 41 Damage Dealt, + Knockback) Atramor vs. "Suffering" - Special Mirror Boomingham charges into battle, but he can't hit the ghost, and has to fall back, hit himself. Ellaria succesfully heals Atramor, who suddenly looks fine again. Rufindel tries to hit the statue with the sword, but is inflicted by it's magics. Nyx and Skrall both get solid hits on the other statue, pushing it back. Atramor quickly whips together a small voodoo doll resembling the right statue, which again inflicts it's curse upon the Witch. Atramor however allows the dropping venom to fall onto the doll, causing a similair effect on the statue! Rufindel, Atramor and the statue take damage from the venomous wounds, Rufindel falls. Enemies: Enchanted Statue "Pain" *Knocked back, deals half damage, and takes half damage from melee attacks (1 round)* Type: Mechanical Level: 41 Health: 687/840 Special: Pain of the Fallen: Inflicts excruciating pain on the Hero, leaving them with one health and one ether. (does not grant 1 ether if the Hero is out of ether) Drops: Silver Mace Ghost of ??? Type: Undead Level: 46 Health: 760/760 Special: Stare of the void: Petrifies the Hero, and Seals everyone else. Drops: Ectoplasm, ??? Hood Enchanted Statue "Suffering"*Deadly Poisoned**Bleeding (5 Damage)(goes away when healed to full health)**Fragile (3 Rounds)**Afraid (Deals and takes half damage from players)* Type: Mechanical Level: 42 Health: 810/840 Special: Suffering of the Taken: Makes intense wounds to appear all over the Hero, causing the Deadly Poisoned, Bleeding (for 5 Damage), Fragile and Afraid effects. Drops: Silver Claw, Silver Longsword Party: Lord Lawrence Boomingham (Zepher) -Party Leader- Level 19.5 Paladin *Counterstriking**Sealed (3 Rounds)* Power: 32 Defense: 7 Health: 2/41 Ether: 13/13 Gold: 150 (Owes 100 to Gurnam) Equipment: King of the Desert (Longsword) (WP: 9, Fire, Darkness, Earth) Round Metal Shield (SP: 7), Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level) Inventory: , Frozen Saber (WP: 9, stunned effect, Light), Scupperer (WP: 10, Causes Bleeding Effect for 5 Damage until remedied or healed to full health), Shiver (WP: 11, Ice), Shadeux Shield (SP: 5), Dress Uniform (User is encouraged for the 1st round of battle), Bedroll, 5 Bones, 4 Meads, 1 Potion, 1 Phoenix essence, Pick-axe, 1 Grand Tonic, Emerald Lamp of Summoning, Mysterious Map Skrall (Waterbrick Down)*Favors Humanoid Enemies* *Immunity to Slowed and Bound* Level 21.66 Hunter Power: 41 Health: 35/35 Gold: 199 (Owes 125 to Gurnam) Equipment: Leojagd (Greatsword, WP:20, User is Slowed), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies), Winged Sandles (Immunity to Slowed and Bound effects), Lucky Doubloon (Accessory, Grants "Special Guard" Inventory: Hunter's Crossbow (WP:11, +4 vs. Beasts), Heavy Crossbow (WP:8, Knockback), ), Smoke Bomb x1, Grand Potion, Zoot's Plaything, Mead Nyx (Pandora) Level 22.66 Battle Mage *Immune to Asleep and Sealed effects* Defense: 3 Health: 31/31 Ether: 32/32 Gold: 180 (Owes 125 to Gurnam) Equipment: Book of a Thousand Creatures (WP: 13; each hit has a 1/3 chance to summon a creature Edgar to aid the hero), Sandman's Parasol (immune to Asleep) Robe of the Archmagi (SP:3, Max. Ether +5, protects from Sealed-effect) Inventory: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Shiny Helmet (+1 Max Health), Monkey Bar (all minions, pets, summons etc are Hastened), Healing Staff (WP: 5; healing effect), Wooden Shield (SP:2), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Garnet (Earth), Scroll of Weakening, Mead, Potion, Tonics (2), Grand Tonics (2), Holy Bomb, Bones (5), Ether Core, 2x Bedroll, Bomb XX Atramor Gibbin (CallMePie) Level 22.33 Witch *Deals Badly Poisoned**Counterstriking**Deadly Poisoned**Bleeding (5 Damage)(goes away when healed to full health)**Fragile (3 Rounds)**Afraid* Health: 9/39 Ether: 0/20 Gold: 195 (Owes 187 to Gurnam) Equipment:Ratsbane (WP: 10, absorbs 2 health on successful strike, Fire, Ice, Earth, Wind elemental), Witch's Talisman (Poisoned Hits becomes Badly Poisoned Hits), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level), Marksman's Monocle (Misses are rerolled), Inventory: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)),Ratmancer's Cowl (Deals double damage against Vermin), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it), Heavy Flail (WP: 5 Fragile Effect), Staff of the Elven Warlock (WP: 5, wood elemental), Topaz(Lightning), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Dragon Scale (Gives Lucky and Blessed effects on consumption), Strivvian Keystone, Shovel, Pickaxe Ellaria Arbour (Sandy) Level 17 Druid *Immune to Sealed effect* Power: 30 (26) Health: 32/32 Ether: 5/22 Gold: 96 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from Sealed effect) Black Bandana (+3 Power), Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), (Potion, 2 Grand Potions, 2 Elixirs, Remedy, Phoenix Essence, Venom, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass , Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Bone, -1 Cheese, Topaz (Lightning) Rufindel Galadhras (Rufus) Level 14.5 Cleric Power: 24 Defense: 2 Health: 0/24 Ether: 20/20 Gold: 265 (Owes 125 to Gurnam) Equipment: Fauxthril Staff(WP:10) , Warlord's Helmet (SP:2 Grants 'Natural Respite'), Cloak of Chimera (+2 Health, +2 Ether) Inventory: Malfunctioning Staff (WP:12, on succesful attack, has a 50% chance to do half of WP damage to self instead(Ignoring SP and Row)),Potion x2, Remedy x2, Bone x2, Pickaxe, Tonic, Bedroll, Venom, Deadly Venom, Grand Potion, Wooden Shield(SP:2), Orcish Drum (WP: 8), Gold Ore (Worth 80 Gold) Party Leader, post the order of action. Everybody, choose your actions and targets. Edited November 2, 2012 by Scubacarrot Quote
CMP Posted November 2, 2012 Posted November 2, 2012 Atramor hits the ground as Suffering inflicts yet another curse upon the Witch. But if there was anything Atramor knew about magic, it was curses. As horrid green cuts appeared on him, similar cracks appeared in the statue. He cackled, despite the pain, and stood. "Ellaria, not that I doubt your healin' abilities, but could ya' use one of those Elixirs on me? With Rufindel down, I wouldn't mind bein' able to heal as well. Boomin'ham, make sure she goes before me this time." With that, Atramor flung the Heavy Flail at Pain from the back row. Quote
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