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Posted

Tesni shrugged. "Alright mage.Sasha, you heard his suggestion." Tesni handed an uncapped remedy to Cronk. "Drink up buddy, we need you strong for this battle, damnable curses from that bloody shard."

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Posted (edited)

OoC: Jinxed friendlies targeted by healings do not get 4 rolls. If you target someone with a healing staff and they are jinxed, I would consider that gaining them four rolls.

Round Seven Gray Battle

Cronk uses a Phoenix Essence on Haldor

Tesni uses a Remedy on Cronk

Sasha does nothing

Arthur v. Splinter - Critical Hit (([9x2]+17)x2=70) (1 ether)

Triad v. Splinter - Hit Special Damage (No Effect)

Haldor v. Splinter - Damage Miss ([50/2]-2=23)

Gray heals Haldor - No Heal

Free Hit

Shard (Hastened) v. Cronk - ([50/2]-14=11)

Other

Tesni, Sasha: (-3 max. health due to Cursed)

Shard regains 3 health

McColt - Makes Haldor Lucky!

The battle continues! Cronk revives the party's Shaman leader and Tesni heals Cronk. Haldor staggers to his feet, but a ghost of light floats towards him. It wraps around his waist and starts to drain away his life once more, but Sasha and McColt wrench him free. Arthur fires a spell that rams into the Splinter and makes it stagger, and Haldor is given a talk about opportunity on the battle field by McColt. The team might not be in the best of positions, but for the first time, their position seems manageable.

The Enemies

DSCN0002.jpg

Ennoc’s Splinter
*Immune to Negative Effects*
*Lucky*
*Blessed*
*Hastened*

Level 50 Ancient

Health: 1072/1250

Special Damage: The Light – Ennoc’s Splinter calls forth its brightness, Blinding all the heroes. The hero targeting the Splinter is Cursed, Fragile, and Jinxed.

Drops: Amulet of Gods, Splinter of Ennoc

The Party

haldorface.png

Haldor Skovgaard

Level 19 1/2 Shaman
*Immune to Weakened*
*Lucky*

Power:
29

Defense:
2

Health:
10/33 (-3)

Ether:
23/27

Gold:
50
(Owed 50 from Elgar Gligin (Jedi Master Brick), (Owes 33 to Dyric Rone (The Legonater)

Equipment:
Heavy Metal Rod (WP:12,
Light
and
Water
elemental), Pugilist's Gloves (+2 Power,
Weakened
Immunity).

Inventory:
Bear Claw Gloves (WP:8, SP:+2), Ethereal Cloak (SP:+2, +4 Ether), Paper Doll (
Hexed
immunity), Scroll of Blindness (
Blinded
effect), Shovel, Pickaxe, Diamond of Thoric, Bluehood's Aquamarine, Emerald Lamp of Summoning, Health Core, Potion (x3), Remedy, Mead, Phoenix Essence, Zoot's Plaything

DSCN0007.jpg

Bal
(Actions dictated by Cronk)

Level 11 Rogue
*Hastened*
*KO'd*

Power
: 16

Health
: 0/18

Gold
: 12

Equipped
: Honor & Glory (Duel-Daggers, WP: 5, user is permanently hastened)

Inventory:
Potion, Emerald, Garnet, Throwing Dagger (WP: 2)

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII

Level 17 Sorcerer
*Immune to Sealed*
*Lucky*
*Encouraged*

Power:
26

Health:
27/27

Ether:
12/27

Defense:
3

Gold:
139
(Owes
4
44
124 Gold to Alf (Bricksandparts) and
50 gold to Bartholomew Docken (Brickdoctor)
debt entrusted to Boomingham)

Equipment:
Cat-o'-Nine-Tails (WP:9;
damage divided between all enemies, suitable for rogues
), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Ancient Crown (First successful strike of battle deals
Cursed
effect, borrowed from Atramor Gibbin)

Inventory:
Staff of the Cultist Battlemage (WP: 7;
50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics
), Healing Staff (WP:5;
heals instead of damaging
), Opal (
Ice
), Amethyst (
Darkness
), Topaz (
Lightning
), Bedroll, Telescope, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Shovel, Grand Tonic, Holy Bomb, Remedy

DSCN0004.jpg

Sasha
(Actions dictated by Tesni)

Level 18 Barbarian
*Encouraged*
*Cursed*
*Fragile*
*Jinxed*

Power
: 32

Health
: 19/19 (-6)

Gold
: 0

Equipped
: Axe of Ilrion (WP: 14, Fire Ice Elemental)

Inventory:
Mead, Potion

DSCN0008.jpg

Triad
(Actions dictated by Arthur)

Level 22 1/3 Ranger

Power
: 37 (43)

Health
: 28/28

Gold
: 0

Equipped
: Acerpusculum Blade (Acerpusculum Shuriken) (WP: 15 [21, Retrievable], suitable for rangers/rouges), Cowl of the Acerpusculum (Headwear, User is Immune to Status Effects)

Inventory:
None

Alexissummer.png

Alexis Fenral

Level 22 2/3
*Hastened*
*Immune to Fragile*
*KO'd*

Power:
33

Defense:
3

Health:
0/35

Ether:
9/23

Gold:
142

GP:
3

Equipment:
Mockthril Longbow (WP:11, ranged), Quickdraw Quiver (permanent hastened-effect), Lieutenant's Helmet (SP:3, protects from fragile)

Inventory:
Flute of the Magi (WP:3, asleep-effect), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a successful hit), Opal (
Ice
), Topaz (
Lightning
), Ruby (
Fire
), Aquamarine (
Water
), Amethyst (
Darkness
), Diamond (
Light
), Tonic, Grand Tonic, Milk, 2 Meads, Nostrum, Venom, Smoke Bomb, Fire Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Potion, Holy Bomb, 2 Remedies

Spirits:
Skorpios
(Amethyst),
Ocven the Ice Dragon
(Opal),
Shalma the Thunderbird
(Topaz),
Sarp Zarra
(Aquamarine),
Mandy
(Ruby),
????
(Diamond)

6882536309_34131623d7_t.jpg

Cronk

Level 23 2/3 Paladin
*Encouraged*
*Lucky*

Power
: 36

Power:
35

Defense:
14

Health:
20/43

Ether:
8/26

Gold:
90

Equipment:
Beast Skewer (Lance; WP: 12, Ice), Ennoc's Blessing (Shield, SP: 8), Elaborate Helmet (SP: 2), Paladin's Armour (Suitable for Paladins, +4 SP, +2 Max Ether)

Inventory:
Zoot's Bane (Suitable only for Cronk; WP: 12,
Light
), Sword of Bashing (Longsword; WP:5), Healing Staff (WP: 5; healing effect), Heavy Armor (SP:6, Power -6), Blacksmith Writ, Bedroll, Holy Bomb

gallery_4757_182_25907.jpg

Tesni Hightribe

Level 25 1/3 Berserker
*Encouraged*
*Cursed*
*Fragile*
*Jinxed*

Power
: 36

Defence
: 11

Health
: 39/39 (-6)

Gold
: 655

Equipped
: Cysgodion (WP: 11, Darkness, greatsword), Bone Claws (WP:3, SP:2), Mockthril Shield (SP:5), Dragon Bone Armor (SP:4)(+2 max health)

Inventory
: Mellt (Warhammer, Lightning, Ice (WP:10), Dryw ar Zoot (WP:14, Light, longsword), Spiked Club (WP:8), Cryfder (WP:6), Emerald (Wood), 2 Potions, 2 Remedies, 2 Phoenix Essences, 2 Meads, 5 Venoms, Nostrum, Smoke Bomb, Minimizing Dust, Holy Bomb

DSCN0006.jpg

Gray Wizard

Level 27 Cleric
*Too Weak For Physical Attacks*
(Actions dictated by Haldor)
*Encouraged*

Power
: 39

Health
: 35/35

Ether
: 2/31

Gold
: 0

Equipped
: Old Stone Staff (WP: 12, Light Elemental)

Inventory
: None

Edited by Zepher
Posted

Suggested B.O. and actions for this round

Cronk- Heal self, Back Row

Tesni- Phoenix Essence, Alexis

Haldor- Heal self (you still have decent odds at a Blood Ritual, which is your best shot at damaging the Shard at all)

Arthur- Give Healing Staff to Alexis

Alexis 1- Take Healing Staff

Alexis 2- Drink Nostrum

Sasha- do Nothing.

Bal- KO'd

Triad- Throw Shuriken

Bal- KO'd

Gray- Conditional healing guard

McColt- Cronk, Hastened

Following the plan he and McColt had worked out, Arthur holds out his Healing Staff for Alexis to take. Triad, meanwhile, attempts once again to throw her Shuriken at the Shard from the Back Row.

OOC: Wait, so that means if Arthur used the Healing Staff on Tensi, and he rolled a Shield, he'd still be stealing Gold from the enemy, right? Hmm... :devil:

Posted

Arthur, why does mage need to retrieve Triad's Shuriken? It only weapon Triad has and Triad only hero that Shard's special not affect. As long as Triad keeps attacking from back row, Triad has best chance of continually damaging Shard. What would Arthur do with Shuriken anyway?

Cronk will indeed heal self from back row. If bashing jinxed friend make Cronk extra lucky to summon Angel, Cronk should try bashing Jinxed friend with Cronk's healing staff next round. Does it matter if said friend already at full health?

Posted

Arthur, why does mage need to retrieve Triad's Shuriken? It only weapon Triad has and Triad only hero that Shard's special not affect. As long as Triad keeps attacking from back row, Triad has best chance of continually damaging Shard. What would Arthur do with Shuriken anyway?

Cronk will indeed heal self from back row. If bashing jinxed friend make Cronk extra lucky to summon Angel, Cronk should try bashing Jinxed friend with Cronk's healing staff next round. Does it matter if said friend already at full health?

"Whoops--that's part of a plan the QM nixed plan McColt rejected as too dangerous. She'll continue to use her Shuriken as normal."

Posted (edited)

Haldor stands tall and firm despite his injuries, and waits back in the rear of the party.

haldorface.png

"Thanks for getting me out back there, folks. I'd better patch myself up from back here now."

DSCN0006.jpg

"I will heal any injured again, McColt, you should use your hastening abilities on Cronk, that will help sort out our situation."

Battle Order:

Cronk

Tesni

Haldor

Arthur

Alexis

Sasha

Alexis

Triad

Gray

Edited by Scorpiox
Posted

Alexis stands up groggily, shaking her head. She takes the staff from Arthur. "Thanks Arthur, I will drink my nostrum."

OOC: I'm going to be out most of the day, but I agree with Flipz' plan so you can run Alexis as that.

Posted (edited)

Round Eight Gray Battle

Cronk heals Cronk - Shield Heal More

Tesni uses a Phoenix Essence on Alexis

Haldor heals Haldor - Heal Heal More (1 ether) ([12x2]+19=43)

Arthur give Healing Staff to Alexis

Alexis takes Healing Staff

Alexis drink Nostrum

Sasha does nothing

Triad v. Shard - Damage Damage (50/2=25)

Gray heals Triad - Shield (39 health to all)

Free Hit

Shard (Hastened) v. Cronk - ([50/2]-14=11)

Other

Tesni, Sasha: (-3 max. health due to Cursed)

Shard regains 3 health

McColt - Fails to make Cronk Hastened

The battle continues! Cronk calls his angel into the fray. She stands, defiant of the false God. Tesni revives Alexis. Sasha and Tesni help her to her feet and Arthur hands her his healing staff to lean on. Hoping to not go down again, Alexis drains a Nostrum. Triad is hit by a sharp blast of light that pierces her side. Blue blood starts to leak out, but the Gray Wizard's staff glows brightly, and the entire party feels refreshed. The Splinter slashes at Cronk with a whip of glowing bright light, but after that the Angel intercedes, and stands, protecting the party.

The Enemies

DSCN0002.jpg

Ennoc’s Splinter
*Immune to Negative Effects*
*Lucky*
*Blessed*
*Hastened*

Level 50 Ancient

Health: 1075/1250

Special Damage: The Light – Ennoc’s Splinter calls forth its brightness, Blinding all the heroes. The hero targeting the Splinter is Cursed, Fragile, and Jinxed.

Drops: Amulet of Gods, Splinter of Ennoc

The Party

haldorface.png

Haldor Skovgaard

Level 19 1/2 Shaman
*Immune to Weakened*
*Lucky*

Power:
29

Defense:
2

Health:
33/33 (-3)

Ether:
22/27

Gold:
50
(Owed 50 from Elgar Gligin (Jedi Master Brick), (Owes 33 to Dyric Rone (The Legonater)

Equipment:
Heavy Metal Rod (WP:12,
Light
and
Water
elemental), Pugilist's Gloves (+2 Power,
Weakened
Immunity).

Inventory:
Bear Claw Gloves (WP:8, SP:+2), Ethereal Cloak (SP:+2, +4 Ether), Paper Doll (
Hexed
immunity), Scroll of Blindness (
Blinded
effect), Shovel, Pickaxe, Diamond of Thoric, Bluehood's Aquamarine, Emerald Lamp of Summoning, Health Core, Potion (x3), Remedy, Mead, Phoenix Essence, Zoot's Plaything

DSCN0007.jpg

Bal
(Actions dictated by Cronk)

Level 11 Rogue
*Hastened*
*KO'd*

Power
: 16

Health
: 0/18

Gold
: 12

Equipped
: Honor & Glory (Duel-Daggers, WP: 5, user is permanently hastened)

Inventory:
Potion, Emerald, Garnet, Throwing Dagger (WP: 2)

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII

Level 17 Sorcerer
*Immune to Sealed*
*Lucky*
*Encouraged*

Power:
26

Health:
27/27

Ether:
12/27

Defense:
3

Gold:
139
(Owes
4
44
124 Gold to Alf (Bricksandparts) and
50 gold to Bartholomew Docken (Brickdoctor)
debt entrusted to Boomingham)

Equipment:
Cat-o'-Nine-Tails (WP:9;
damage divided between all enemies, suitable for rogues
), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Ancient Crown (First successful strike of battle deals
Cursed
effect, borrowed from Atramor Gibbin)

Inventory:
Staff of the Cultist Battlemage (WP: 7;
50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics
), Healing Staff (WP:5;
heals instead of damaging
), Opal (
Ice
), Amethyst (
Darkness
), Topaz (
Lightning
), Bedroll, Telescope, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Shovel, Grand Tonic, Holy Bomb, Remedy

DSCN0004.jpg

Sasha
(Actions dictated by Tesni)

Level 18 Barbarian
*Encouraged*
*Cursed*
*Fragile*
*Jinxed*

Power
: 32

Health
: 16/16 (-9)

Gold
: 0

Equipped
: Axe of Ilrion (WP: 14, Fire Ice Elemental)

Inventory:
Mead, Potion

DSCN0008.jpg

Triad
(Actions dictated by Arthur)

Level 22 1/3 Ranger

Power
: 37 (43)

Health
: 28/28

Gold
: 0

Equipped
: Acerpusculum Blade (Acerpusculum Shuriken) (WP: 15 [21, Retrievable], suitable for rangers/rouges), Cowl of the Acerpusculum (Headwear, User is Immune to Status Effects)

Inventory:
None

Alexissummer.png

Alexis Fenral

Level 22 2/3
*Hastened*
*Immune to Fragile*

Power:
33

Defense:
3

Health:
35/35

Ether:
9/23

Gold:
142

GP:
3

Equipment:
Mockthril Longbow (WP:11, ranged), Quickdraw Quiver (permanent hastened-effect), Lieutenant's Helmet (SP:3, protects from fragile)

Inventory:
Flute of the Magi (WP:3, asleep-effect), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a successful hit), Opal (
Ice
), Topaz (
Lightning
), Ruby (
Fire
), Aquamarine (
Water
), Amethyst (
Darkness
), Diamond (
Light
), Tonic, Grand Tonic, Milk, 2 Meads, Venom, Smoke Bomb, Fire Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Potion, Holy Bomb, 2 Remedies

Spirits:
Skorpios
(Amethyst),
Ocven the Ice Dragon
(Opal),
Shalma the Thunderbird
(Topaz),
Sarp Zarra
(Aquamarine),
Mandy
(Ruby),
????
(Diamond)

6882536309_34131623d7_t.jpg

Cronk

Level 23 2/3 Paladin
*Encouraged*
*Lucky*

Power
: 36

Power:
35

Defense:
14

Health:
32/43

Ether:
8/26

Gold:
90

Equipment:
Beast Skewer (Lance; WP: 12, Ice), Ennoc's Blessing (Shield, SP: 8), Elaborate Helmet (SP: 2), Paladin's Armour (Suitable for Paladins, +4 SP, +2 Max Ether)

Inventory:
Zoot's Bane (Suitable only for Cronk; WP: 12,
Light
), Sword of Bashing (Longsword; WP:5), Healing Staff (WP: 5; healing effect), Heavy Armor (SP:6, Power -6), Blacksmith Writ, Bedroll, Holy Bomb

gallery_4757_182_25907.jpg

Tesni Hightribe

Level 25 1/3 Berserker
*Encouraged*
*Cursed*
*Fragile*
*Jinxed*

Power
: 36

Defence
: 11

Health
: 36/36 (-9)

Gold
: 655

Equipped
: Cysgodion (WP: 11, Darkness, greatsword), Bone Claws (WP:3, SP:2), Mockthril Shield (SP:5), Dragon Bone Armor (SP:4)(+2 max health)

Inventory
: Mellt (Warhammer, Lightning, Ice (WP:10), Dryw ar Zoot (WP:14, Light, longsword), Spiked Club (WP:8), Cryfder (WP:6), Emerald (Wood), 2 Potions, 2 Remedies, Phoenix Essence, 2 Meads, 5 Venoms, Nostrum, Smoke Bomb, Minimizing Dust, Holy Bomb

DSCN0006.jpg

Gray Wizard

Level 27 Cleric
*Too Weak For Physical Attacks*
(Actions dictated by Haldor)
*Encouraged*

Power
: 39

Health
: 35/35

Ether
: 2/31

Gold
: 0

Equipped
: Old Stone Staff (WP: 12, Light Elemental)

Inventory
: None

OoC: I can auto-run this next round with you all attacking if you'd like, since you're at perfect health and can't be hurt. I'll wait to hear from three of you or so.

Edited by Zepher
Posted (edited)

OoC: I can auto-run this next round with you all attacking if you'd like, since you're at perfect health and can't be hurt. I'll wait to hear from three of you or so.

OOC: Lemme do a quick check of The Plan and then re-post it. :wink:

Edited by Flipz
Posted

OOC: I don't see a problem with it. The angel protects from status effects as well. Unless Cronk should heal to see if he can summon the angel again for the next round?

Hello Cronk's Angel! Cronk is so very glad to see Angel.

Posted

OOC: I don't see a problem with it. The angel protects from status effects as well. Unless Cronk should heal to see if he can summon the angel again for the next round?

OOC: Yeah, and use the Healing Staff on Tensi to do it so we have a 2/3 chance of seeing her again. You should do that continuously, until you are Hastened, at which point you can bash the splinter on your "free" move. :wink:

The Plan for this Round:

Cronk- Healing Staff on Tensi, Back Row (for max odds of Angel)

Tesni- Attack Splinter, Front

Haldor - Attack Splinter, Front

Arthur - Physical Attack, Front

Alexis 1- Healing Staff, Sasha

Alexis 2- IF SPIRIT IS NOT SUMMONNED: Healing Staff, Sasha; IF SPIRIT IS SUMMONNED: attack Splinter, Front row, Staff of Ennon

Sasha- Attack Splinter, Front Row

Bal- KO'd

Triad- Attack, Shuriken, Back Row

Bal- KO'd

Gray- Do nothing

McColt: Cronk, Hastened

Posted

Round Nine Gray Battle

Cronk v. Tesni - Shield Damage Shield Special Damage

Tesni v. Splinter - Miss Miss Miss Miss (14x2=28) ( :wacko: )

Haldor v. Splinter - Shield (50+18=68 damage Splinter, 68 health to Sasha)

Arthur v. Splinter - Damage (No Damage)

Alexis v. Sasha - Critical Hit Shield Hit Miss (Summon)

Alexis v. Splinter - Shield (22)

Sasha v. Splinter - Miss Miss Critical Hit Shield

Triad v. Splinter - Special Damage Hit

Gray does nothing

Free Hit

Shard (Hastened) v. Cronk - (No Damage)

Other

Tesni, Sasha: (-3 max. health due to Cursed)

Shard regains 3 health

McColt - Makes Cronk Hastened

The battle continues! Cronk politely asks his angel to stick around, and the Angel agrees! The Splinter tries to sneak around the Angel, but Tesni thrusts him back and stabs at him. Haldor performs some blood magic and saps the Splinter of some of it's health. The light radiating from the holes in the body flicker, but then return. Alexis begins a summoning, but her power gets the best of her and she lets the magic go too far. The summon explodes before it can enter the world, but damages the Splinter in the process. McColt continues to coach Cronk in the ways of battle, and the Orc suddenly feels like he can move more quickly.

The Enemies

DSCN0002.jpg

Ennoc’s Splinter
*Immune to Negative Effects*
*Lucky*
*Blessed*
*Hastened*

Level 50 Ancient

Health: 960/1250

Special Damage: The Light – Ennoc’s Splinter calls forth its brightness, Blinding all the heroes. The hero targeting the Splinter is Cursed, Fragile, and Jinxed.

Drops: Amulet of Gods, Splinter of Ennoc

The Party

haldorface.png

Haldor Skovgaard

Level 19 1/2 Shaman
*Immune to Weakened*
*Lucky*

Power:
29

Defense:
2

Health:
33/33 (-3)

Ether:
22/27

Gold:
50
(Owed 50 from Elgar Gligin (Jedi Master Brick), (Owes 33 to Dyric Rone (The Legonater)

Equipment:
Heavy Metal Rod (WP:12,
Light
and
Water
elemental), Pugilist's Gloves (+2 Power,
Weakened
Immunity).

Inventory:
Bear Claw Gloves (WP:8, SP:+2), Ethereal Cloak (SP:+2, +4 Ether), Paper Doll (
Hexed
immunity), Scroll of Blindness (
Blinded
effect), Shovel, Pickaxe, Diamond of Thoric, Bluehood's Aquamarine, Emerald Lamp of Summoning, Health Core, Potion (x3), Remedy, Mead, Phoenix Essence, Zoot's Plaything

DSCN0007.jpg

Bal
(Actions dictated by Cronk)

Level 11 Rogue
*Hastened*
*KO'd*

Power
: 16

Health
: 0/18

Gold
: 12

Equipped
: Honor & Glory (Duel-Daggers, WP: 5, user is permanently hastened)

Inventory:
Potion, Emerald, Garnet, Throwing Dagger (WP: 2)

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII

Level 17 Sorcerer
*Immune to Sealed*
*Lucky*
*Encouraged*

Power:
26

Health:
27/27

Ether:
12/27

Defense:
3

Gold:
139
(Owes
4
44
124 Gold to Alf (Bricksandparts) and
50 gold to Bartholomew Docken (Brickdoctor)
debt entrusted to Boomingham)

Equipment:
Cat-o'-Nine-Tails (WP:9;
damage divided between all enemies, suitable for rogues
), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Ancient Crown (First successful strike of battle deals
Cursed
effect, borrowed from Atramor Gibbin)

Inventory:
Staff of the Cultist Battlemage (WP: 7;
50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics
), Healing Staff (WP:5;
heals instead of damaging
), Opal (
Ice
), Amethyst (
Darkness
), Topaz (
Lightning
), Bedroll, Telescope, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Shovel, Grand Tonic, Holy Bomb, Remedy

DSCN0004.jpg

Sasha
(Actions dictated by Tesni)

Level 18 Barbarian
*Encouraged*
*Cursed*
*Fragile*
*Jinxed*

Power
: 32

Health
: 13/13 (-12)

Gold
: 0

Equipped
: Axe of Ilrion (WP: 14, Fire Ice Elemental)

Inventory:
Mead, Potion

DSCN0008.jpg

Triad
(Actions dictated by Arthur)

Level 22 1/3 Ranger

Power
: 37 (43)

Health
: 28/28

Gold
: 0

Equipped
: Acerpusculum Blade (Acerpusculum Shuriken) (WP: 15 [21, Retrievable], suitable for rangers/rouges), Cowl of the Acerpusculum (Headwear, User is Immune to Status Effects)

Inventory:
None

Alexissummer.png

Alexis Fenral

Level 22 2/3
*Hastened*
*Immune to Fragile*

Power:
33

Defense:
3

Health:
35/35

Ether:
9/23

Gold:
142

GP:
3

Equipment:
Mockthril Longbow (WP:11, ranged), Quickdraw Quiver (permanent hastened-effect), Lieutenant's Helmet (SP:3, protects from fragile)

Inventory:
Flute of the Magi (WP:3, asleep-effect), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a successful hit), Opal (
Ice
), Topaz (
Lightning
), Ruby (
Fire
), Aquamarine (
Water
), Amethyst (
Darkness
), Diamond (
Light
), Tonic, Grand Tonic, Milk, 2 Meads, Venom, Smoke Bomb, Fire Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Potion, Holy Bomb, 2 Remedies

Spirits:
Skorpios
(Amethyst),
Ocven the Ice Dragon
(Opal),
Shalma the Thunderbird
(Topaz),
Sarp Zarra
(Aquamarine),
Mandy
(Ruby),
????
(Diamond)

6882536309_34131623d7_t.jpg

Cronk

Level 23 2/3 Paladin
*Encouraged*
*Lucky*

Power
: 36

Power:
35

Defense:
14

Health:
32/43

Ether:
8/26

Gold:
90

Equipment:
Beast Skewer (Lance; WP: 12, Ice), Ennoc's Blessing (Shield, SP: 8), Elaborate Helmet (SP: 2), Paladin's Armour (Suitable for Paladins, +4 SP, +2 Max Ether)

Inventory:
Zoot's Bane (Suitable only for Cronk; WP: 12,
Light
), Sword of Bashing (Longsword; WP:5), Healing Staff (WP: 5; healing effect), Heavy Armor (SP:6, Power -6), Blacksmith Writ, Bedroll, Holy Bomb

gallery_4757_182_25907.jpg

Tesni Hightribe

Level 25 1/3 Berserker
*Encouraged*
*Cursed*
*Fragile*
*Jinxed*

Power
: 39

Defence
: 11

Health
: 33/33 (-12)

Gold
: 655

Equipped
: Dryw ar Zoot (WP:14, Light, longsword), Bone Claws (WP:3, SP:2), Mockthril Shield (SP:5), Dragon Bone Armor (SP:4)(+2 max health)

Inventory
: Cysgodion (WP: 11, Darkness, greatsword), Mellt (Warhammer, Lightning, Ice (WP:10), Spiked Club (WP:8), Cryfder (WP:6), Emerald (Wood), 2 Potions, 2 Remedies, Phoenix Essence, 2 Meads, 5 Venoms, Nostrum, Smoke Bomb, Minimizing Dust, Holy Bomb

DSCN0006.jpg

Gray Wizard

Level 27 Cleric
*Too Weak For Physical Attacks*
(Actions dictated by Haldor)
*Encouraged*

Power
: 39

Health
: 35/35

Ether
: 2/31

Gold
: 0

Equipped
: Old Stone Staff (WP: 12, Light Elemental)

Inventory
: None

Posted (edited)

The Plan (Round 10)

Cronk- Healing Staff, Tensi

Cronk- Bash Splinter, Front

Tesni- Remedy Sasha (we'll lose her if we don't do this soon, and you're Jinxed anyways)

Haldor- Attack Splinter, Front

Arthur- Physical Attack, Front Row

Alexis 1- IF SPIRIT IS NOT SUMMONNED: Healing Staff, Sasha; IF SPIRIT IS SUMMONNED: attack Splinter, Front ROW, STAFF OF ENNON

Alexis 2- IF SPIRIT IS NOT SUMMONNED: Healing Staff, Tensi; IF SPIRIT IS SUMMONNED: attack Splinter, Front ROW, STAFF OF ENNON

Sasha- Attack Splinter, Front Row

Bal- KO'd

Triad- Sword form, Front Row

Bal- KO'd

Gray- Do Nothing

McColt: Arthur, Hastened

Edited by Flipz
Posted

OOC: Alexis should attack from the front row. No reason to be in the back with the angel.

:facepalm: I fixed that for last Round, but forgot to this time. :tongue: Also, Zeph, Alexis should have +2 Ether, from the Staff of Ennon...right?

Posted

"A remedy for you Sasha." Tesni shouted, pitching the bottle to her fellow in arms."I would be a mite interested in losing these curses on myself too you know..."

"If we still have the Angel next Round, I'll ask Haldor to Remedy you, and someone can revive Bal." Arthur pauses. "Alexis, I seem to have miscalculated--your skills will actually be more effective in simply attacking the Splinter. Next Round, not this one! could I have that healing staff back, if I am Hastened enough to take it?"

Posted

"I'm sorry Arthur, what am I doing again?"

Alexis 1- IF SPIRIT IS NOT SUMMONNED: Healing Staff, Tensi; IF SPIRIT IS SUMMONNED: attack Splinter, Front ROW, STAFF OF ENNON

Alexis 2- IF SPIRIT IS NOT SUMMONNED: Healing Staff, Tensi; IF SPIRIT IS SUMMONNED: attack Splinter, Front ROW, STAFF OF ENNON

:wink:

"This Round, go ahead and use my Healing Staff on Tensi, so we have a good chance to summon a spirit. Next Round, though, I'll need it back, since we don't want the spirit to overload."

OOC: AKA, "you're too lucky" :tongue: Plus, I can get around 50 gold per round by using that healing staff on Tensi--I might actually get out of debt this way! Also, sorry Peppermint_M, Tensi has to stay Jinxed so that Cronk can give us perma-Angel; you have the Health to pull it off for ten or so more Rounds, but Sasha doesn't. :sceptic:

Posted

"Okay you got it Arthur."

Alexis 1- IF SPIRIT IS NOT SUMMONNED: Healing Staff, Tensi; IF SPIRIT IS SUMMONNED: attack Splinter, Front ROW, STAFF OF ENNON

Alexis 2- IF SPIRIT IS NOT SUMMONNED: Healing Staff, Tensi; IF SPIRIT IS SUMMONNED: attack Splinter, Front ROW, STAFF OF ENNON.

Posted

Haldor keeps safely behind Cronk's shield, and dashes out at the last moment to whack the General from the front row with his metal staff. Gray watches with an impassive expression.

haldorface.png

"Keep your guard up Cronk! Ha, not so smart now, is he? When this is all over I'm going to buy everyone here a pint, so make sure you all hold me to that."

DSCN0082.jpg

"Good work, heroes. My efforts would be best used hastening Arthur for now."

Battle Order:

Cronk

Cronk

Tesni

Haldor

Arthur

Alexis

Alexis

Sasha

Triad

Posted

OoC: The Staff of Ennoc says on a successful hit, which to me excludes shields since there is no actual contact. To make it a good item, I will change it's effect to "restores 2 ether on a roll between 2 and 4". That's a 1/2 chance.

Round Ten Gray Battle

Cronk v. Tensi - Critical Hit Hit Shield Hit

Cronk v. Splinter - Meditate (1 ether)

Tesni remedies Sasha

Haldor v. Splinter - Hit (31)

Arthur v. Splinter - Special Damage (No Effect)

Alexis v. Sasha - No Heal (5) Hit No Heal (5) Hit (No Effect, Sasha already in perfect health)

Alexis 2 v. Sasha - No Heal (5) Critical Hit Hit Critical Hit (No Effect, Sasha already in perfect health)

Sasha v. Splinter - Damage Special Damage Damage Special Damage (No Effect)

Triad v. Splinter - Miss Damage (No Damage)

Gray does nothing

Free Hit

Shard (Hastened) v. Cronk - (No Damage)

Other

Tesni: (-3 max. health due to Cursed)

Shard regains 3 health

McColt - Fails to Hasten Arthur

The battle continues! The Angel hovers around and defends the party, though Haldor is the only hero who manages to hit the enemy.

The Enemies

DSCN0002.jpg

Ennoc’s Splinter
*Immune to Negative Effects*
*Lucky*
*Blessed*
*Hastened*

Level 50 Ancient

Health: 932/1250

Special Damage: The Light – Ennoc’s Splinter calls forth its brightness, Blinding all the heroes. The hero targeting the Splinter is Cursed, Fragile, and Jinxed.

Drops: Amulet of Gods, Splinter of Ennoc

The Party

haldorface.png

Haldor Skovgaard

Level 19 1/2 Shaman
*Immune to Weakened*
*Lucky*

Power:
31

Defense:
2

Health:
33/33 (-3)

Ether:
22/27

Gold:
50
(Owed 50 from Elgar Gligin (Jedi Master Brick), (Owes 33 to Dyric Rone (The Legonater)

Equipment:
Heavy Metal Rod (WP:12,
Light
and
Water
elemental), Pugilist's Gloves (+2 Power,
Weakened
Immunity).

Inventory:
Bear Claw Gloves (WP:8, SP:+2), Ethereal Cloak (SP:+2, +4 Ether), Paper Doll (
Hexed
immunity), Scroll of Blindness (
Blinded
effect), Shovel, Pickaxe, Diamond of Thoric, Bluehood's Aquamarine, Emerald Lamp of Summoning, Health Core, Potion (x3), Remedy, Mead, Phoenix Essence, Zoot's Plaything

DSCN0007.jpg

Bal
(Actions dictated by Cronk)

Level 11 Rogue
*Hastened*
*KO'd*

Power
: 16

Health
: 0/18

Gold
: 12

Equipped
: Honor & Glory (Duel-Daggers, WP: 5, user is permanently hastened)

Inventory:
Potion, Emerald, Garnet, Throwing Dagger (WP: 2)

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII

Level 17 Sorcerer
*Immune to Sealed*
*Lucky*
*Encouraged*

Power:
26

Health:
27/27

Ether:
12/27

Defense:
3

Gold:
139
(Owes
4
44
124 Gold to Alf (Bricksandparts) and
50 gold to Bartholomew Docken (Brickdoctor)
debt entrusted to Boomingham)

Equipment:
Cat-o'-Nine-Tails (WP:9;
damage divided between all enemies, suitable for rogues
), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Ancient Crown (First successful strike of battle deals
Cursed
effect, borrowed from Atramor Gibbin)

Inventory:
Staff of the Cultist Battlemage (WP: 7;
50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics
), Healing Staff (WP:5;
heals instead of damaging
), Opal (
Ice
), Amethyst (
Darkness
), Topaz (
Lightning
), Bedroll, Telescope, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Shovel, Grand Tonic, Holy Bomb, Remedy

DSCN0004.jpg

Sasha
(Actions dictated by Tesni)

Level 18 Barbarian
*Encouraged*

Power
: 32

Health
: 13/13 (-12)

Gold
: 0

Equipped
: Axe of Ilrion (WP: 14, Fire Ice Elemental)

Inventory:
Mead, Potion

DSCN0008.jpg

Triad
(Actions dictated by Arthur)

Level 22 1/3 Ranger

Power
: 37 (43)

Health
: 28/28

Gold
: 0

Equipped
: Acerpusculum Blade (Acerpusculum Shuriken) (WP: 15 [21, Retrievable], suitable for rangers/rouges), Cowl of the Acerpusculum (Headwear, User is Immune to Status Effects)

Inventory:
None

Alexissummer.png

Alexis Fenral

Level 22 2/3
*Hastened*
*Immune to Fragile*

Power:
33

Defense:
3

Health:
35/35

Ether:
9/23

Gold:
142

GP:
3

Equipment:
Mockthril Longbow (WP:11, ranged), Quickdraw Quiver (permanent hastened-effect), Lieutenant's Helmet (SP:3, protects from fragile)

Inventory:
Flute of the Magi (WP:3, asleep-effect), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a successful hit), Opal (
Ice
), Topaz (
Lightning
), Ruby (
Fire
), Aquamarine (
Water
), Amethyst (
Darkness
), Diamond (
Light
), Tonic, Grand Tonic, Milk, 2 Meads, Venom, Smoke Bomb, Fire Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Potion, Holy Bomb, 2 Remedies

Spirits:
Skorpios
(Amethyst),
Ocven the Ice Dragon
(Opal),
Shalma the Thunderbird
(Topaz),
Sarp Zarra
(Aquamarine),
Mandy
(Ruby),
????
(Diamond)

6882536309_34131623d7_t.jpg

Cronk

Level 23 2/3 Paladin
*Encouraged*
*Lucky*

Power
: 36

Power:
35

Defense:
14

Health:
32/43

Ether:
9/26

Gold:
90

Equipment:
Beast Skewer (Lance; WP: 12, Ice), Ennoc's Blessing (Shield, SP: 8), Elaborate Helmet (SP: 2), Paladin's Armour (Suitable for Paladins, +4 SP, +2 Max Ether)

Inventory:
Zoot's Bane (Suitable only for Cronk; WP: 12,
Light
), Sword of Bashing (Longsword; WP:5), Healing Staff (WP: 5; healing effect), Heavy Armor (SP:6, Power -6), Blacksmith Writ, Bedroll, Holy Bomb

gallery_4757_182_25907.jpg

Tesni Hightribe

Level 25 1/3 Berserker
*Encouraged*
*Cursed*
*Fragile*
*Jinxed*

Power
: 39

Defence
: 11

Health
: 30/30 (-15)

Gold
: 655

Equipped
: Dryw ar Zoot (WP:14, Light, longsword), Bone Claws (WP:3, SP:2), Mockthril Shield (SP:5), Dragon Bone Armor (SP:4)(+2 max health)

Inventory
: Cysgodion (WP: 11, Darkness, greatsword), Mellt (Warhammer, Lightning, Ice (WP:10), Spiked Club (WP:8), Cryfder (WP:6), Emerald (Wood), 2 Potions, Remedy, Phoenix Essence, 2 Meads, 5 Venoms, Nostrum, Smoke Bomb, Minimizing Dust, Holy Bomb

DSCN0006.jpg

Gray Wizard

Level 27 Cleric
*Too Weak For Physical Attacks*
(Actions dictated by Haldor)
*Encouraged*

Power
: 39

Health
: 35/35

Ether
: 2/31

Gold
: 0

Equipped
: Old Stone Staff (WP: 12, Light Elemental)

Inventory
: None

OoC: I'll auto-run this round in approximately 3 hours, with everyone repeating their actions, so if someone wants to revive Bal or remedy Tesni, get those thoughts in quickly!

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