Bob De Quatre Posted September 18, 2012 Posted September 18, 2012 (edited) The Magdeon frigate was the first battleship build with large plasma beam emitter as main weapon. The plasma is build up by a large generator and accumulated before being released by the two emitter. Excess static electricity is evacuated through two discharger betwee the generator and the engines. Some caracteristics: - 4 engines providing power to 80 thrusters - 1 hyperdrive engine - 2 plasma beam emitter - 4 double heavy canons - 8 laser turrets The static discharger in action That baby was built to try some curves and shapes techniques, some I already used in other MOCs. So no interiors, and no tiled bathroom Hope you enjoyed it. Edited September 18, 2012 by Bob De Quatre Quote
vynsane Posted September 18, 2012 Posted September 18, 2012 Woah, there are some wild shapes going on here! Quote
Wedge09 Posted September 18, 2012 Posted September 18, 2012 (edited) You say "Hope you enjoyed it" ??? Obviously I enjoy this giant and awesome ship, you have made one of your best work so far. :thumbup: This is a frigate, right?? I have a question: how many times a cruiser will be larger than that frigate???? :laugh: The curves and shapes are perfect :classic: Edited September 18, 2012 by Wedge09 Quote
Bob De Quatre Posted September 19, 2012 Author Posted September 19, 2012 You say "Hope you enjoyed it" ??? Obviously I enjoy this giant and awesome ship, you have made one of your best work so far. :thumbup: This is a frigate, right?? I have a question: how many times a cruiser will be larger than that frigate???? :laugh: The curves and shapes are perfect :classic: You want me to build a cruiser with the same scale? I don't know if LDD can handle it ;) Quote
vagrant Posted September 19, 2012 Posted September 19, 2012 (edited) The frigate has a very interesting shape. Cool. Edited September 19, 2012 by vagrant Quote
soccerkid6 Posted September 19, 2012 Posted September 19, 2012 Stunning shape I especially like the rounded sections Quote
glenbricker Posted September 19, 2012 Posted September 19, 2012 This has got to be one of my favorite Lego Space ships to date Quote
DraikNova Posted September 19, 2012 Posted September 19, 2012 Great shaping going on with the engine and the circular part is also awesome. Loving it. Quote
DFOL Posted September 19, 2012 Posted September 19, 2012 You continue to surprise me with your models Bob De Quatre, you truly have a unique talent for creative designs! There are so many odd angles and curves in this creation, and still it comes together beautifully. I particularly like the large curved wing/arm-like structures, i take it those are the plasma beam emitters? And i also find the huge circular structure with the domed sides towards the midsection of the ship very impressive looking. I'm quite fond of how you designed the various guns as well, there is some great detailing there. The way the engine rings are constructed is very nice and creative, but i hate to admit i find them a bit underwhelming. Personally i would have preferred to see bigger and more powerful looking engines that are more to scale with the size of the ship. Quote
Bob De Quatre Posted September 20, 2012 Author Posted September 20, 2012 (edited) Thanks for your comments You continue to surprise me with your models Bob De Quatre, you truly have a unique talent for creative designs! There are so many odd angles and curves in this creation, and still it comes together beautifully. I particularly like the large curved wing/arm-like structures, i take it those are the plasma beam emitters? And i also find the huge circular structure with the domed sides towards the midsection of the ship very impressive looking. I'm quite fond of how you designed the various guns as well, there is some great detailing there. The way the engine rings are constructed is very nice and creative, but i hate to admit i find them a bit underwhelming. Personally i would have preferred to see bigger and more powerful looking engines that are more to scale with the size of the ship. Yes the arm-like structures are the plasma beam emitter. I wanted to make a technical sheet with info on all the parts of the ship... but got lazy I decided to have a lot of smaller engines rather than a big one and I think it's pretty good that way and carries a unique feeling. But I understand, and the ship I'm working on at the moment has bigger engines (in fact it's engine section is almost as big as that entire frigate...) Edit: Here is a screenshot of the engines of the Astradea currently under construction in my shipyard Edited September 20, 2012 by Bob De Quatre Quote
DraikNova Posted September 20, 2012 Posted September 20, 2012 That WIP screenshot made my brain explode. Quote
Bob De Quatre Posted September 20, 2012 Author Posted September 20, 2012 That WIP screenshot made my brain explode. You should keep some brain to explode in a few days Quote
rongYIREN Posted September 21, 2012 Posted September 21, 2012 This is one massively beautiful beast! Love all the shapes and curves Quote
Bob De Quatre Posted September 21, 2012 Author Posted September 21, 2012 This is one massively beautiful beast! Love all the shapes and curves Thank you. The project I'm currently working on made me rethink the term "massive" Quote
Bob De Quatre Posted September 24, 2012 Author Posted September 24, 2012 (edited) I just wanted to share a WIP comparison picture of the Astradea with the Magdeon... I blackened the Astradea so that its characteristics are not revealed And obviously the Magdeon is oriented at 90°... didn't see that before The ship is 30% finished I think, and stand at 8300 bricks... Edited September 24, 2012 by Bob De Quatre Quote
Ackbar Posted October 12, 2012 Posted October 12, 2012 Wow! This is really a mighty frigate. I really like the round shapes and the frigate looks great from every angle. The top, front, side, back... Every angle contributes with something special. Great work, would love to see it built... Quote
Bob De Quatre Posted October 12, 2012 Author Posted October 12, 2012 Thank you admiral I'd love to see it built too Quote
A Plastic Infinity Posted April 22, 2013 Posted April 22, 2013 I generally think of LDD creations as "below" IRL MOCs, but this is... (indescribably awesome; a work of art) Quote
DraikNova Posted April 23, 2013 Posted April 23, 2013 Did I forget it, or did you never post the Astradea? Quote
vynsane Posted April 24, 2013 Posted April 24, 2013 I generally think of LDD creations as "below" IRL MOCs Why? Are fully-CG movies somehow "below" live-action movies? Millions of PIXAR fans would beg to differ. Presuming digital creations are "below" real-brick creations simply because they're digital is prejudice. You didn't qualify your assertion above with any actual reasons, so that's all it is. Any creation, digital or otherwise, should be judged on its own merits or faults - and every creation has both. Quote
Bob De Quatre Posted April 24, 2013 Author Posted April 24, 2013 (edited) Did I forget it, or did you never post the Astradea? I never finished it, and I think I'll never will... And my laptop can't open the lxf file anymore due to the number of bricks Edit: Managed to open the LDD file, so I took a screenshot just for you astradea par BobDeQuatre, sur Flickr Why? Are fully-CG movies somehow "below" live-action movies? Millions of PIXAR fans would beg to differ. Presuming digital creations are "below" real-brick creations simply because they're digital is prejudice. You didn't qualify your assertion above with any actual reasons, so that's all it is. Any creation, digital or otherwise, should be judged on its own merits or faults - and every creation has both. You must agree that it's easier to build in LDD than in real bricks. You don't have to struggle with little things like friction or gravity If I had the bricks, I'll never use LDD again... Edited April 24, 2013 by Bob De Quatre Quote
vynsane Posted April 24, 2013 Posted April 24, 2013 ^ Woah! That's huge! You must agree that it's easier to build in LDD than in real bricks. You don't have to struggle with little things like friction or gravity If I had the bricks, I'll never use LDD again... I will agree that it's easier to build in LDD if you don't take into account variables like color/part availability, friction, gravity or structural integrity. That said, I'd go so far as to say that if you do take those things into account, it is more difficult due to the lack of real-world effects as feedback. You have to anticipate these effects (particularly if you then plan on building it after it's designed). Yes, it's easy to cheat in the digital realm, but people can tell you're cheating, even if on a subconscious level. Going back to my PIXAR example, people won't generally notice the incredible amount of detail put into certain things (like the way Sully's fur moves in Monsters, Inc). However, presented with a lesser body of work, they will certainly notice the lack of such details in comparison. Sorry, fighting the injustices of LDD disparagement is one of my pet soapbox causes. Quote
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