Fugazi Posted March 26, 2013 Posted March 26, 2013 "What is all that applause about? They think they're smarter than us, perhaps? I will show them!" Thoroughly annoyed, Galen unsheathes Combrys and jumps to the front row. Quote
Dannylonglegs Posted March 26, 2013 Posted March 26, 2013 "It's paramount that we don't let 6 hands on the field." Alex: Reggie, BR Sylph: Heal Daxus, FR Johon: Rome, BR Galen: DA, FR Elgar: VA, BR (Opal Spell) Hal: DB, BR (switch to DA if not Dead) Johon: DrA, BR Sylph: DC, FR (with rod) (Switch to DA if not Dead) Punii: Make Jellies Quote
Endgame Posted March 26, 2013 Author Posted March 26, 2013 (edited) Round Two Of The True Final Battle! >Alex VS The Regret (back): Miss Hit (10+20=30/2=15 damage) >Sylph heals Undead Daxus (front): No heal Heal Less (21 HP healed) >Johon VS Romulus (back): Critical Hit Shield: Ravage (9+22=31x2=62/3=31 damage to all enemies (minus Daxus), 188 gold earned) >Galen VS Dead Hand A (front): Special Damage Mug (31 damage, 31 gold earned) >Elgar VS Vengeful Hand (back): Damage Critical Hit (11x2=22+21=43x2=86-5=81 damage) >Hal VS Dead Hand B (back): Hit (10+19=29/2=15-3=12 damage) >Johon VS Dread Hand A (back): Damage Hit (9+22=31x2=62/2=31-7=24 damage) >Sylph VS Dead Hand C (front): Special Damage Special Damage (Throttle: 19 damage disregarding SP, Badly Poisoned, Stunned.) >Punii makes jellies: Blue jelly made! >The Regret spawns a hand: Dead Hand >Antagonistic applause: Johon and Hal enraged! The battle rages on. Galen and Sylph stomp to the front row, practically fuming - but lady luck seems to give them a helping hand for most of the round. They repel back the growing horde of undead, Johon even slamming his blade into his every opponent in a barbaric ravage. Unfortunately Sylph, unaccustomed to being on the front lines, lets his guard down. The dead hand of a particularly crafty Progg hides in the snow and springs up, grabbing the druid by the neck and dragging him into the snow. As Sylph gets smothere din the snow's icy embrace, Punii pipes up: "H-hey, listen!If we *wheeze* take The Regret down, his aura will be *cough* gone - it'll stop the hands, too! Maybe we should try doing a bit more damage to him?" "Heh. Was the journey worth it, heroes? You struggled and toiled against all odds... only to pave the road to your demise." The Regret, Level 42 Ancient *Crumbling!* *Decaying! 5 damage (3 rounds remaining)* HP: 633/700 SP: 8 Ether: Infinite Specials: Appease The Horde: Attacks the hero who rolled Special Damage for 42 damage. This attack literally raises the dead proggs' spirits, allowing The Regret to summon to summon 2 hands instead of 1 for the next 2 rounds. Onslaught: Hits the hero who rolled Special Damage with a barrage of jabs and slashes. Does 48 damage to that hero, and nullifies all fot heir positive effects. Every round after, they take 8 damage (disregarding SP). Blast From Beyond: Hanresses the power of the dead to attack the entire party. All heroes take damage equal to (Number of hand enemies x 5). This attack has a 1/3 chance of Stunning every part ymember for the next round. (Can be remedied or removed for 5 ether each.) Specials decided by die roll. Immune to all scroll effects! Passive Specials: Potentia Mortuorum: At the end of every round, a passive special activates based on the number of Hand enemies: 1-2 Hands: Huddle: The remaining hands huddle around The Regret, making him Counterstrike next round. 3-5 Hands: Antagonistic Applause: The undead hands sarcastically applaud the heroes - 2 random heroes become enraged next round (Can be rmedied or rmeoved for 10 ether.) 6+ Hands: Effective Swap: The Regret works his dark magic. He steals one random positive effect from one random hero that lasts for 3 rounds and nullfies the rest, and then transfers all of his negative effects on to the chosen hero. (Each effect can only be remeided, will last until remedied.) Rising Dead: At the end of every round, a die is rolled to determine what enemy The Regret will spawn: 1: Dead Hand 2: Dead Hand 3: Dead Hand 4: Vengeful Hand 5: Vengeful Hand 6: Dread Hand Protective Aura: The Regret has an aura of protection surrounding the enemy party, dividing the damage Punii's bombs do by 4. Drops: Nothing ". . ." Undead Daxus, Level 23 Undead HP: 390/450 SP: 0 Immune to Sealing and Blindness! Specials: Slice and Dice: In a flurry of jabs, Undead Daxus does 21 damage to the entire party and gains 3 levels. Swords Dance: Boosts the levels of all non-Regret enemies by 1. Special decided by die roll. Passive Specials: Dark Combrys: Every time Undead Daxus gets a roll of damage, his level goes up by 2. Every succesful hit against him drops his level by 1. Drops: Nothing. "..." Romulus, Level 25 Beast Humanoid *Decying! 6 damage (3 rounds remaining)* HP: 593/650 SP: 5 Immune to Weakend, Stunned, Blinded, and Sealed! Specials: Glug Glug: Downs a Nostrum, making himself Lucky for 3 rounds. Mass Mug: With a wid slash of his cleaver Romulus hits every hero, doing 13 damage to all heroes (disregarding SP.) All heroes lose 30 gold and have a 1/6 chance of Gushing Blood. Passive Specials: Deep Wound: Rolls of damage make the damaged hero Gush Blood. Drops: Nothing. Dead Hand B, Level 17 Dark Beast *Decaying! 7 damage (3 rounds remaining)* HP: 58/110 SP: 3 Immune to Blindness! Specials: Throttle: Wrings the hero who rolled Special Damage's neck. The target takes 19 damage disregarding SP and is Badly Poisoned (can be remedied or removed for 7 ether) and Stunned next round. (Can be remedied or removed for 5 ether.) Passive Specials: Desire: In death, this fallen Progg desires its life back. Disregards SP on rolls of damage. Drops: Nothing. Dead Hand C, Level 17 Dark Beast *Decaying! 7 damage (3 rounds remaining)* HP: 82/110 SP: 3 Immune to Blindness! Specials: Throttle: Wrings the hero who rolled Special Damage's neck. The target takes 19 damage disregarding SP and is Badly Poisoned (can be remedied or removed for 7 ether) and Stunned next round. (Can be remedied or removed for 5 ether.) Passive Specials: Desire: In death, this fallen Progg desires its life back. Disregards SP on rolls of damage. Drops: Nothing. Dead Hand D, Level 17 Dark Beast HP: 110/110 SP: 3 Immune to Blindness! Specials: Throttle: Wrings the hero who rolled Special Damage's neck. The target takes 19 damage disregarding SP and is Badly Poisoned (can be remedied or removed for 7 ether) and Stunned next round. (Can be remedied or removed for 5 ether.) Passive Specials: Desire: In death, this fallen Progg desires its life back. Disregards SP on rolls of damage. Drops: Nothing. Vengeful Hand A, Level 22 Dark Beast *Decaying! 6 damage (3 rounds remaining)* HP: 113/220 SP: 5 Immune to Sealing! Specials: Sacrifice: Cuts its current HP in half to rush the hero who rolled Special Damage. The hero's HP is reduced to 1 and has their Max HP reduced by 4 for the rest of the battle. Drops: 5 gold. Dread Hand A, Level 25 Dark Beast *Decaying! 6 damage (3 rounds remaining)* HP: 282/330 SP: 7 Immune to Blindness and Sealing! Specials: 6 Feet Down Under: Drags the entire party into the snow's depths. Does damage equal to number of hands x4 to the entire party, disregarding SP. Drops: 10 gold. The Party: Sylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!* *Lucky!* *Badly Poisoned!* *Stunned!* unknown age, unknown race Druid Level 21.33 Power: 29 (21+7+1) Defense: 0 Health: 8/37c(21+17+7+1) Ether: 23/24 (5+16+1) Gold: 37 Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Tonic, Venom, Smoke Bomb, 2 Fire Bombs,Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 6 Bones, Signet Ring, Saber Teeth, Journal of The Bleeding, Sword Fragment (1), Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Sword Fragment (2), Emerald, Trial Brew x3, Suffering's Journal, Sword Fragment (3), Grand Tonic Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Hastened!* *Lucky!* *Encouraged!* *Enraged!* Level: 22.33 Power: 34 (22+8+4) Health: 31/39 (22+8+1+7+0) Shield Power: (5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* *Poisoned!*), *Natural Respite* Negative effects: (none) Gold: 2070 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Sword of Decay (WP:8)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights, Bravado Boots (1/6 chance of being Lucky at the beginning of every battle), Scarlet Hood (+4 to power, immunity to stunned) Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (6), Venom (2), Trial Brew (1), Remedy, Smelling Salts Elements: Aquamarine (1), Emerald (1), Topaz (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) Level 21.33 Evoker *Immune to Fragile!* *Lucky!* Power: 32 Defense: 6 Health: 31/31 Ether: 18/20 Gold: 621 Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, Venom x4, Spade, Pickaxe, 4 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x3, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic x3, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), Phoenix Incense Alexandre le Chevalier (Played by Capt.JohnPaul) Level 20 Paladin, 20 year old elf male *Lucky!* Power: 30 Defense: 13 Health: 40/40 Ether: 20/20 Gold: 153 Equipment: Sword of the Elven Blademaster (WP: 10 *Crumbling!* ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Inventory: Potions (5), Bedroll, Smoke Bomb, Tonic x2, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Elixir, Feather Duster of DOOM (WP: 1) Deadly Venom Lycan Romulus Dean (played by theBoyWonder) *Bound to The Regret* Level 15 Rogue *Immune to weakened* *Immune to Stunned* Power: 35 Health: 19/19 Gold: 751 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Combrys (WP: 15, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Pugilist Gloves(Power +2, protects from weakened) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Deadly Venom, Venom x3, Sylvania's Cowl(grants Animal Talk to Wearer), Garnet, Scarlet Hood (Headwear, Power +4, Protects from Stunned), Mead, Garnet, Phoenix Essence x2 Galen Woodward (Fugazi) *Encouraged!* *Blessed!* *Lucky!* *Hastened!* 36 year old male human Rogue Level 17.5 Power: 27 (17+10) Defense: 1 (+1) Health: 27/27 (7+15+4) Gold: 3288 Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Stretchy Rubber Band (Accessory, returns thrown weapons immediately) Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom x2, Grand Potion x2, Fire Bomb, Goblin's Wrench(WP:10 ,retrievable), Black Katana (WP:8), Trial Brew x3, Goblin's Wrench (WP:10,retrievable), Cast, Leather Armour (SP:1), Hide of The Wound (+6 power to throwing weapons), Smokebomb, Potion, Remedy, Phoenix Essence, Deadly Venom, Plague Venom, Combrys (WP: 15, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Throwing Dagger (WP6) "Romulus.. you didn't have *wheeze* to... " Punii, 2 month year old Progg Alchemist Jellies: Red x5, Green x4, Blue x5 "That bastard!" Hal Bohrd, Luosh Guard Captain *Enraged!* Level 19.5 Power: 29 Defense: 3 Health: 36/36 Gold: 50 Equipment: Halberd (WP: 10) Luoshian Armor (SP: 3, Bodywear) Inventory: Rolls: 6: Charge! Does damage to the target equal to all conscious party member's WP added together. The special effects in the weapon (such as decay) are not transmitted. 5: Critical Hit: WPx3+Level Edited March 27, 2013 by Endgame Quote
TheBoyWonder Posted March 26, 2013 Posted March 26, 2013 "Is that the best you've got? You fools. You honestly expect to destroy the Regret? He IS death itself." Romulus laughs then snarls. It's obvious the binding was crushing his mind, slowly but steadily. Quote
Fugazi Posted March 26, 2013 Posted March 26, 2013 "Sylph! Where is that bat of yours? We need to talk to you! I have a remedy, I can remove the stun effect from you, then you can heal the poisoning before it's too late. Can you speak?" Quote
Capt.JohnPaul Posted March 26, 2013 Posted March 26, 2013 "I can heal him too if needed." OOC: I should have another gold. :) Quote
Dannylonglegs Posted March 27, 2013 Posted March 27, 2013 OoC: Didn't Hal attack last round? Also, after thinking about it for some time, as a monster, shouldn't Rome be a Beast like all werefolk? Sorry for the wait guys, I had to update 62, and then I needed to get to the dining hall before it closed. Man am I busy IRL Sylph's bat wrested herself from the snow, speaking to Elgar, "He's down, but not out." she squeaked. "Here's the plan:" Alex: Reggie, BR Galen: Remedy Sylph, BR Hal: DB, FR Sylph: Heal Self, BR Sylph: Heal Daxus, BR Elgar: DRA, BR (Opal Spell) Johon: DC, FR Johon: Rome, FR Punii: Make Jellies Quote
Fugazi Posted March 27, 2013 Posted March 27, 2013 Galen was puzzled by Sylph's command. Perhaps it was just a matter of misunderstanding the bat. "I'm sure that you would also like me to attack Death Hand D from the back row with the Goblin Wrench, right?" Quote
Endgame Posted March 27, 2013 Author Posted March 27, 2013 QM Note: I thought for sure I rolled for him. Maybe either my memory or my copypasting skills are wonky. Looks like there are still a few snafus to iron out in your course of action, so I'll wait until this afternoon to run this one. Also, DLL, you are right - Romulus is now a Beast Humanoid. Enjoy your double ice damage, you crafty druid. Quote
Dannylonglegs Posted March 27, 2013 Posted March 27, 2013 Galen was puzzled by Sylph's command. Perhaps it was just a matter of misunderstanding the bat. "I'm sure that you would also like me to attack Death Hand D from the back row with the Goblin Wrench, right?" Derp. Sorry. I must have deleted that somehow. The bat squealed in agreement. Alex: Reggie, BR Galen: Remedy Sylph, BR Hal: DB, FR Galen: DD, BR Sylph: Heal Self, BR Sylph: Heal Daxus, BR Johon: DC, FR Johon: Rome, FR Elgar: DRA, BR (Opal Spell) Punii: Make Jellies Quote
Endgame Posted March 27, 2013 Author Posted March 27, 2013 Round Three Of The True Final Battle! >Alex VS The Regret (back): Special Damage Damage (42/2=21-13=8 damage) >Galen remedies Sylph (back) >Hal VS Dead Hand B (front): Shield: Charge! (10+10+10+9+11+8=58-3=55 damage) >Galen VS Dead Hand D (back): Critical Hit Critical Hit (10x2=20+17=37x2=74-3=71 damage) >Sylph heals himself (back): No heal Heal Less (21 HP healed) >Sylph heals Daxus (back): No heal No heal >Johon VS Dead Hand C (front): Steal Critical Hit (8x3=24+22=46x2=92-3=89 damage) >Johon VS Romulus (front): Special Damage Damage (25-5=20 damage) >Elgar VS Dread Hand A (back): Hit Critical Hit (11x2=22+21=43x2=86-7=79 damage) >Punii makes jellies: 1 of every jelly made! >The Regret spawns a hand: Dead Hand >Antagonistic applause: Elgar and Johon enraged! This round is a bittersweet one. Alex rushes The Regret, but the beast cordially sidesteps out of the Paladin's range. he thrusts his claw forward, a torrent of air coming from it - sneding Alex reeling into the stone ridge surrounding the battlefield. The party mows down 2 hands, slowly decreasing their population. Romulus's mind has almost given in completely, content with acting under The Regret's thrall. He draws Johon's blood, leaving a deep gash with his steel cleaver. "Just a little dab of wind magic. Eventually, you are able to master the elements without gems... though I suppose you humans lack the cognition needed to do so." The Regret, Level 42 Ancient *Crumbling!* *Decaying! 5 damage (2 rounds remaining)* HP: 625/700 SP: 7 Ether: Infinite Specials: Appease The Horde: Attacks the hero who rolled Special Damage for 42 damage. This attack literally raises the dead proggs' spirits, allowing The Regret to summon to summon 2 hands instead of 1 for the next 2 rounds. Onslaught: Hits the hero who rolled Special Damage with a barrage of jabs and slashes. Does 48 damage to that hero, and nullifies all fot heir positive effects. Every round after, they take 8 damage (disregarding SP). Blast From Beyond: Hanresses the power of the dead to attack the entire party. All heroes take damage equal to (Number of hand enemies x 5). This attack has a 1/3 chance of Stunning every part ymember for the next round. (Can be remedied or removed for 5 ether each.) Specials decided by die roll. Immune to all scroll effects! Passive Specials: Potentia Mortuorum: At the end of every round, a passive special activates based on the number of Hand enemies: 1-2 Hands: Huddle: The remaining hands huddle around The Regret, making him Counterstrike next round. 3-5 Hands: Antagonistic Applause: The undead hands sarcastically applaud the heroes - 2 random heroes become enraged next round (Can be rmedied or rmeoved for 10 ether.) 6+ Hands: Effective Swap: The Regret works his dark magic. He steals one random positive effect from one random hero that lasts for 3 rounds and nullfies the rest, and then transfers all of his negative effects on to the chosen hero. (Each effect can only be remeided, will last until remedied.) Rising Dead: At the end of every round, a die is rolled to determine what enemy The Regret will spawn: 1: Dead Hand 2: Dead Hand 3: Dead Hand 4: Vengeful Hand 5: Vengeful Hand 6: Dread Hand Protective Aura: The Regret has an aura of protection surrounding the enemy party, dividing the damage Punii's bombs do by 4. Drops: Nothing ". . ." Undead Daxus, Level 23 Undead HP: 390/450 SP: 0 Immune to Sealing and Blindness! Specials: Slice and Dice: In a flurry of jabs, Undead Daxus does 21 damage to the entire party and gains 3 levels. Swords Dance: Boosts the levels of all non-Regret enemies by 1. Special decided by die roll. Passive Specials: Dark Combrys: Every time Undead Daxus gets a roll of damage, his level goes up by 2. Every succesful hit against him drops his level by 1. Drops: Nothing. "*snorts* Pathetic." Romulus, Level 25 Beast Humanoid *Decying! 6 damage (2 rounds remaining)* HP: 587/650 SP: 5 Immune to Weakend, Stunned, Blinded, and Sealed! Specials: Glug Glug: Downs a Nostrum, making himself Lucky for 3 rounds. Mass Mug: With a wid slash of his cleaver Romulus hits every hero, doing 13 damage to all heroes (disregarding SP.) All heroes lose 30 gold and have a 1/6 chance of Gushing Blood. Glug Glug is used only if Romulus is not Lucky. If Romulus is Lucky, Mass Mug is used. Passive Specials: Deep Wound: Rolls of damage make the damaged hero Gush Blood. Drops: Nothing. Dead Hand D, Level 17 Dark Beast HP: 39/110 SP: 3 Immune to Blindness! Specials: Throttle: Wrings the hero who rolled Special Damage's neck. The target takes 19 damage disregarding SP and is Badly Poisoned (can be remedied or removed for 7 ether) and Stunned next round. (Can be remedied or removed for 5 ether.) Passive Specials: Desire: In death, this fallen Progg desires its life back. Disregards SP on rolls of damage. Drops: Nothing. Dead Hand E, Level 17 Dark Beast HP: 110/110 SP: 3 Immune to Blindness! Specials: Throttle: Wrings the hero who rolled Special Damage's neck. The target takes 19 damage disregarding SP and is Badly Poisoned (can be remedied or removed for 7 ether) and Stunned next round. (Can be remedied or removed for 5 ether.) Passive Specials: Desire: In death, this fallen Progg desires its life back. Disregards SP on rolls of damage. Drops: Nothing. Vengeful Hand A, Level 22 Dark Beast *Decaying! 6 damage (2 rounds remaining)* HP: 107/220 SP: 5 Immune to Sealing! Specials: Sacrifice: Cuts its current HP in half to rush the hero who rolled Special Damage. The hero's HP is reduced to 1 and has their Max HP reduced by 4 for the rest of the battle. Drops: 5 gold. Dread Hand A, Level 25 Dark Beast *Decaying! 6 damage (2 rounds remaining)* HP: 197/330 SP: 7 Immune to Blindness and Sealing! Specials: 6 Feet Down Under: Drags the entire party into the snow's depths. Does damage equal to number of hands x4 to the entire party, disregarding SP. Drops: 10 gold. The Party: Sylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!* *Lucky!* unknown age, unknown race Druid Level 21.33 Power: 29 (21+7+1) Defense: 0 Health: 29/37c(21+17+7+1) Ether: 22/24 (5+16+1) Gold: 37 Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Tonic, Venom, Smoke Bomb, 2 Fire Bombs,Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 6 Bones, Signet Ring, Saber Teeth, Journal of The Bleeding, Sword Fragment (1), Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Sword Fragment (2), Emerald, Trial Brew x3, Suffering's Journal, Sword Fragment (3), Grand Tonic Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Hastened!* *Lucky!* *Encouraged!* *Gushing Blood! 1 damage* *Enraged!* Level: 22.33 Power: 34 (22+8+4) Health: 10/39 (22+8+1+7+0) Shield Power: (5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* *Poisoned!*), *Natural Respite* Negative effects: (none) Gold: 2070 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Sword of Decay (WP:8)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights, Bravado Boots (1/6 chance of being Lucky at the beginning of every battle), Scarlet Hood (+4 to power, immunity to stunned) Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (6), Venom (2), Trial Brew (1), Remedy, Smelling Salts Elements: Aquamarine (1), Emerald (1), Topaz (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) Level 21.33 Evoker *Immune to Fragile!* *Lucky!* *Enraged!* Power: 32 Defense: 6 Health: 31/31 Ether: 18/20 Gold: 621 Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, Venom x4, Spade, Pickaxe, 4 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x3, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic x3, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), Phoenix Incense Alexandre le Chevalier (Played by Capt.JohnPaul) Level 20 Paladin, 20 year old elf male *Lucky!* Power: 30 Defense: 13 Health:32/40 Ether: 20/20 Gold: 153 Equipment: Sword of the Elven Blademaster (WP: 10 *Crumbling!* ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Inventory: Potions (5), Bedroll, Smoke Bomb, Tonic x2, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Elixir, Feather Duster of DOOM (WP: 1) Deadly Venom Lycan Romulus Dean (played by theBoyWonder) *Bound to The Regret* Level 15 Rogue *Immune to weakened* *Immune to Stunned* Power: 35 Health: 19/19 Gold: 751 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Combrys (WP: 15, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Pugilist Gloves(Power +2, protects from weakened) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Deadly Venom, Venom x3, Sylvania's Cowl(grants Animal Talk to Wearer), Garnet, Scarlet Hood (Headwear, Power +4, Protects from Stunned), Mead, Garnet, Phoenix Essence x2 Galen Woodward (Fugazi) *Encouraged!* *Blessed!* *Lucky!* *Hastened!* 36 year old male human Rogue Level 17.5 Power: 27 (17+10) Defense: 1 (+1) Health: 27/27 (7+15+4) Gold: 3288 Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Stretchy Rubber Band (Accessory, returns thrown weapons immediately) Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom x2, Grand Potion x2, Fire Bomb, Goblin's Wrench(WP:10 ,retrievable), Black Katana (WP:8), Trial Brew x3, Goblin's Wrench (WP:10,retrievable), Cast, Leather Armour (SP:1), Hide of The Wound (+6 power to throwing weapons), Smokebomb, Potion, Phoenix Essence, Deadly Venom, Plague Venom, Combrys (WP: 15, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Throwing Dagger (WP6) "Romulus.. you didn't have *wheeze* to... " Punii, 2 month year old Progg Alchemist Jellies: Red x6, Green x5, Blue x6 "Huhhhh... I don't like being that angry." Hal Bohrd, Luosh Guard Captain Level 19.5 Power: 29 Defense: 3 Health: 36/36 Gold: 50 Equipment: Halberd (WP: 10) Luoshian Armor (SP: 3, Bodywear) Inventory: Rolls: 6: Charge! Does damage to the target equal to all conscious party member's WP added together. The special effects in the weapon (such as decay) are not transmitted. 5: Critical Hit: WPx3+Level Quote
Bricksandparts Posted March 27, 2013 Posted March 27, 2013 "You wanna play that way then?" Johon says as Romulous uses a cheap shot to scratch Johon backs. Quote
TheBoyWonder Posted March 27, 2013 Posted March 27, 2013 "Fine by me, weakling." Romulus was fighting more like a beast than a man. Never before had the party seen him like this. In his first quest, he had done wrong, but done right and saved someone on his second quest. But on his third, he has taken blow after blow, many to his head. He had sacrificed himself to protect the party from Rhodus' madness, acted violently, but justified to Aquos. He had played a part in the Fall Of Eidolon. But now, the party saw a completely different, more twisted Romulus. Quote
Capt.JohnPaul Posted March 27, 2013 Posted March 27, 2013 Alexandre curls over as the Regret hits him again. His soul felt on fire. He merely shakes it off, and puts force into his next blow. Regret, back row. Quote
Jedi master Brick Posted March 27, 2013 Posted March 27, 2013 "We are not going to hold back Romulus!" Elgar knew the anger was not his but he could not stop himself. Elgar did not like fighting another hero. Elgar repeats his attack Quote
Fugazi Posted March 27, 2013 Posted March 27, 2013 Galen ignores Romulus' taunting them, overcome by the Regret's willpower. "Good, the main thing is to keep the number of hands in that 3-5 sweet spot. Now the Regret needs some attention, we have barely touched him yet." Quote
Dannylonglegs Posted March 27, 2013 Posted March 27, 2013 "Thank you," grunted Sylph, standing up. His bat returned to his cape. "Did you miss me, Regret?" He grunted as he formulated his plan. Alex: Reggie, BR Sylph: Heal Johon, BR Sylph: Heal Daxus, BR Galen: DE, BR Hal: DD, FR Galen: VA, BR Johon: Least Damaged Hand (aside from DRA), FR Johon: Rome, FR Elgar: DRA, FR (Opal Spell) Punii: Make Jellies Quote
Endgame Posted March 28, 2013 Author Posted March 28, 2013 (edited) "Not particularly, Druid. I must admit... when I think "heroes", I think a gallant group of men and women fighting for a greater cause. Not a verminous band of sellswords hellbent on propagating the disease I've been trying to snuff out for quite some time. You're just a band of broken souls, fighting for what you think is "right". Nothing more. You may not recognize the hands of the dead, heroes, but they most certainly remember you." Round Four Of The True Final Battle! >Alex VS The Regret (back): Damage Critical Hit (10x2=20+20=40/2=20 damage) >Sylph heals Johon (back): Heal less Greater Heal (9x2=18+21=39 HP healed) >Sylph heals Daxus (back): Heal Greater Heal (39 HP healed) >Galen VS Dead Hand E (back): Hit Hit (10+17=27x2=54-3=51 damage) >Hal VS Dead Hand D (back): Critical Hit (10x3=30+19=49-3=46 damage) >Galen VS Vengeful Hand A (back): Hit Shield: Mug (10x3=30+17=47x2=94-5=89 damage, 89 gold earned) >Johon VS Vengeful Hand A (front): Special Damage Hit (8+21=29x2=58-5=53 damage) >Johon VS Romulus (front): Steal Hit (8+21=29x2=58-5=53 damage) >Elgar VS Dread Hand A (front): Damage Damage (25-5=20 damage) >Punii makes jellies: No jellies made! >The Regret spawns a hand: Vengeful Hand >Antagonistic applause: Elgar and Johon enraged! The battle in the snowy wastleand rages on, this round proving to be more positive then the previous one. The party has a streak of good fortune, succesfully hitting all of their foes. Several hand go down in the fray, and the rest of the enemies recieve some damage. The party's luck continue until Elgar, frustrated about the undead mob's arrogance, goes to the front row. The Dread hand spots the oppurtunity and siezes it, suddenly jabbing outwards out of the snow and delivering a harsh haymaker to Elgar. The Evoker stumbles back and collapses into the snow as a Vengeful hand emerges from the icy depths... "I grow tired of this folly." The Regret, Level 42 Ancient *Crumbling!* *Decaying! 5 damage (1 rounds remaining)* HP: 597/700 SP: 6 Ether: Infinite Specials: Appease The Horde: Attacks the hero who rolled Special Damage for 42 damage. This attack literally raises the dead proggs' spirits, allowing The Regret to summon to summon 2 hands instead of 1 for the next 2 rounds. Onslaught: Hits the hero who rolled Special Damage with a barrage of jabs and slashes. Does 48 damage to that hero, and nullifies all of their positive effects. Every round after, they take 8 damage (disregarding SP). Blast From Beyond: Harnesses the power of the dead to attack the entire party. All heroes take damage equal to (Number of hand enemies x 5). This attack has a 1/3 chance of Stunning every party member for the next round. (Can be remedied or removed for 5 ether each.) Specials decided by die roll. Immune to all scroll effects! Passive Specials: Potentia Mortuorum: At the end of every round, a passive special activates based on the number of Hand enemies: 1-2 Hands: Huddle: The remaining hands huddle around The Regret, making him Counterstrike next round. 3-5 Hands: Antagonistic Applause: The undead hands sarcastically applaud the heroes - 2 random heroes become enraged next round (Can be remedied or removed for 10 ether.) 6+ Hands: Effective Swap: The Regret works his dark magic. He steals one random positive effect from one random hero that lasts for 3 rounds and nullifies the rest, and then transfers all of his negative effects on to the chosen hero. (Each effect can only be remedied, will last until remedied.) Rising Dead: At the end of every round, a die is rolled to determine what enemy The Regret will spawn: 1: Dead Hand 2: Dead Hand 3: Dead Hand 4: Vengeful Hand 5: Vengeful Hand 6: Dread Hand Protective Aura: The Regret has an aura of protection surrounding the enemy party, dividing the damage Punii's bombs do by 4. Drops: Nothing ". . ." Undead Daxus, Level 23 Undead HP: 341/450 SP: 0 Immune to Sealing and Blindness! Specials: Slice and Dice: In a flurry of jabs, Undead Daxus does 21 damage to the entire party and gains 3 levels. Swords Dance: Boosts the levels of all non-Regret enemies by 1. Special decided by die roll. Passive Specials: Dark Combrys: Every time Undead Daxus gets a roll of damage, his level goes up by 2. Every succesful hit against him drops his level by 1. Drops: Nothing. "Nnrgh!" Romulus, Level 25 Beast Humanoid *Decying! 6 damage (2 rounds remaining)* HP: 534/650 SP: 5 Immune to Weakend, Stunned, Blinded, and Sealed! Specials: Glug Glug: Downs a Nostrum, making himself Lucky for 3 rounds. Mass Mug: With a wid slash of his cleaver Romulus hits every hero, doing 13 damage to all heroes (disregarding SP.) All heroes lose 30 gold and have a 1/6 chance of Gushing Blood. Glug Glug is used only if Romulus is not Lucky. If Romulus is Lucky, Mass Mug is used. Passive Specials: Deep Wound: Rolls of damage make the damaged hero Gush Blood. Drops: Nothing. Dead Hand E, Level 17 Dark Beast HP: 59/110 SP: 3 Immune to Blindness! Specials: Throttle: Wrings the hero who rolled Special Damage's neck. The target takes 19 damage disregarding SP and is Badly Poisoned (can be remedied or removed for 7 ether) and Stunned next round. (Can be remedied or removed for 5 ether.) Passive Specials: Desire: In death, this fallen Progg desires its life back. Disregards SP on rolls of damage. Drops: Nothing. Vengeful Hand A, Level 22 Dark Beast *Decaying! 6 damage (1 rounds remaining)* HP: 48/220 SP: 5 Immune to Sealing! Specials: Sacrifice: Cuts its current HP in half to rush the hero who rolled Special Damage. The hero's HP is reduced to 1 and has their Max HP reduced by 4 for the rest of the battle. Drops: 5 gold. Vengeful Hand B, Level 22 Dark Beast HP: 220/220 SP: 5 Immune to Sealing! Specials: Sacrifice: Cuts its current HP in half to rush the hero who rolled Special Damage. The hero's HP is reduced to 1 and has their Max HP reduced by 4 for the rest of the battle. Drops: 5 gold. Dread Hand A, Level 25 Dark Beast *Decaying! 6 damage (1 rounds remaining)* HP: 191/330 SP: 7 Immune to Blindness and Sealing! Specials: 6 Feet Down Under: Drags the entire party into the snow's depths. Does damage equal to number of hands x4 to the entire party, disregarding SP. Drops: 10 gold. The Party: Sylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!* *Lucky!* unknown age, unknown race Druid Level 21.33 Power: 29 (21+7+1) Defense: 0 Health: 29/37c(21+17+7+1) Ether: 20/24 (5+16+1) Gold: 37 Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Tonic, Venom, Smoke Bomb, 2 Fire Bombs,Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 6 Bones, Signet Ring, Saber Teeth, Journal of The Bleeding, Sword Fragment (1), Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Sword Fragment (2), Emerald, Trial Brew x3, Suffering's Journal, Sword Fragment (3), Grand Tonic Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Hastened!* *Lucky!* *Encouraged!* Level: 22.33 Power: 34 (22+8+4) Health: 39/39 (22+8+1+7+0) Shield Power: (5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* *Poisoned!*), *Natural Respite* Negative effects: (none) Gold: 2070 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Sword of Decay (WP:8)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights, Bravado Boots (1/6 chance of being Lucky at the beginning of every battle), Scarlet Hood (+4 to power, immunity to stunned) Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (6), Venom (2), Trial Brew (1), Remedy, Smelling Salts Elements: Aquamarine (1), Emerald (1), Topaz (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) Level 21.33 Evoker *Immune to Fragile!* *Lucky!* Power: 32 Defense: 6 Health: 11/31 Ether: 18/20 Gold: 621 Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, Venom x4, Spade, Pickaxe, 4 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x3, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic x3, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), Phoenix Incense Alexandre le Chevalier (Played by Capt.JohnPaul) Level 20 Paladin, 20 year old elf male *Lucky!* *Enraged!* Power: 30 Defense: 13 Health:32/40 Ether: 20/20 Gold: 154 Equipment: Sword of the Elven Blademaster (WP: 10 *Crumbling!* ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Inventory: Potions (5), Bedroll, Smoke Bomb, Tonic x2, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Elixir, Feather Duster of DOOM (WP: 1) Deadly Venom Lycan Romulus Dean (played by theBoyWonder) *Bound to The Regret* Level 15 Rogue *Immune to weakened* *Immune to Stunned* Power: 35 Health: 19/19 Gold: 751 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Combrys (WP: 15, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Pugilist Gloves(Power +2, protects from weakened) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Deadly Venom, Venom x3, Sylvania's Cowl(grants Animal Talk to Wearer), Garnet, Scarlet Hood (Headwear, Power +4, Protects from Stunned), Mead, Garnet, Phoenix Essence x2 Galen Woodward (Fugazi) *Encouraged!* *Blessed!* *Lucky!* *Hastened!* *Enraged!* 36 year old male human Rogue Level 17.5 Power: 27 (17+10) Defense: 1 (+1) Health: 27/27 (7+15+4) Gold: 3377 Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Stretchy Rubber Band (Accessory, returns thrown weapons immediately) Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom x2, Grand Potion x2, Fire Bomb, Goblin's Wrench(WP:10 ,retrievable), Black Katana (WP:8), Trial Brew x3, Goblin's Wrench (WP:10,retrievable), Cast, Leather Armour (SP:1), Hide of The Wound (+6 power to throwing weapons), Smokebomb, Potion, Phoenix Essence, Deadly Venom, Plague Venom, Combrys (WP: 15, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Throwing Dagger (WP6) "We can do *wheeze* this!" Punii, 2 month year old Progg Alchemist Jellies: Red x6, Green x5, Blue x6 "Huhhhh... I don't like being that angry." Hal Bohrd, Luosh Guard Captain Level 19.5 Power: 29 Defense: 3 Health: 36/36 Gold: 50 Equipment: Halberd (WP: 10) Luoshian Armor (SP: 3, Bodywear) Inventory: Rolls: 6: Charge! Does damage to the target equal to all conscious party member's WP added together. The special effects in the weapon (such as decay) are not transmitted. 5: Critical Hit: WPx3+Level Edited March 28, 2013 by Endgame Quote
Dannylonglegs Posted March 28, 2013 Posted March 28, 2013 "Not particularly, Druid. I must admit... when I think "heroes", I think a gallant group of men and women fighting for a greater cause. Not a verminous band of sellswords hellbent on propagating the disease I've been trying to snuff out for quite some time. You're just a band of broken souls, fighting for what you think is "right". Nothing more. You may not recognize the hands of the dead, heroes, but they most certainly remember you." "Oh, I fight for the greatest cause there is, Regret. And have no intentions of propagating disease. I am a healer. My job is to cure illness... Illness such as yourself." Alex: Reggie, BR Galen: DE, BR Hal: VA, FR Galen: VB, BR Johon: Least Damaged Hand (aside from DRA), FR Johon: Rome, FR Sylph: Heal Elgar, BR Elgar: DRA, FR (Opal Spell) Sylph: Heal Daxus, BR Punii: Make Jellies Quote
Capt.JohnPaul Posted March 28, 2013 Posted March 28, 2013 Alexandre shuffles up to the regret, attacking from the back row. Quote
Endgame Posted March 28, 2013 Author Posted March 28, 2013 "A healer who willingly spearheads a genocide. Intriguing." Round Five Of The True Final Battle! >Alex VS The Regret (front): Damage Critical Hit (10x2=20+20=40 damage) >Galen VS Dead Hand E (front): Special Damage Shield: Mug (59 damage, 59 gold earned) >Hal VS Vengeful Hand A (front): Miss >Galen VS Vengeful Hand B (front): Damage Shield: Mug (10x3=30+17=47x2=94-5=89 damage, 89 gold earned) >Johon VS Vengeful Hand B (front): Damage Shield: Ravage (8+21=29x2=58 damage to all enemies: 169 gold earned) >Johon VS Romulus (front): Special Damage Shield: Ravage (58 damage to all enemies, 137 gold earned) >Sylph heals Elgar (back): No heal Heal (9+21=30 HP healed) >Elgar VS Dread Hand A (back): Miss Critical Hit (11x2=22+21=43x2=86-7-79 damage) >Sylph heals Daxus (back): Heal Less Greater Heal (9x2=18+21=39 HP healed) >Punii makes jellies: No jellies made. >The Regret spawns a hand: Dread Hand >Antagonistic applause: Sylph and Alex enraged! The party stares down the eldritch creature before him - The Regret had seen and caused a thousand hells, and we cause a thousnad more if allowed out of here. The party has a fantastic round, not a single scratch inflicted upon the party. Johon releases the bottled up barbaric fury he had held inside of him for the entire quest. Johon lets out a war cry and arves up his enemies, hitting them all not once, but twice. The regret seems to feel no pain from the wound sinflcited upon him... did he simply have high pain resistance, or...? "A wonderful effort, but I fear it won't be enough!" The Regret, Level 42 Ancient *Crumbling!* HP: 485/700 SP: 5 Ether: Infinite Specials: Appease The Horde: Attacks the hero who rolled Special Damage for 42 damage. This attack literally raises the dead proggs' spirits, allowing The Regret to summon to summon 2 hands instead of 1 for the next 2 rounds. Onslaught: Hits the hero who rolled Special Damage with a barrage of jabs and slashes. Does 48 damage to that hero, and nullifies all of their positive effects. Every round after, they take 8 damage (disregarding SP). Blast From Beyond: Harnesses the power of the dead to attack the entire party. All heroes take damage equal to (Number of hand enemies x 5). This attack has a 1/3 chance of Stunning every party member for the next round. (Can be remedied or removed for 5 ether each.) Specials decided by die roll. Immune to all scroll effects! Passive Specials: Potentia Mortuorum: At the end of every round, a passive special activates based on the number of Hand enemies: 1-2 Hands: Huddle: The remaining hands huddle around The Regret, making him Counterstrike next round. 3-5 Hands: Antagonistic Applause: The undead hands sarcastically applaud the heroes - 2 random heroes become enraged next round (Can be remedied or removed for 10 ether.) 6+ Hands: Effective Swap: The Regret works his dark magic. He steals one random positive effect from one random hero that lasts for 3 rounds and nullifies the rest, and then transfers all of his negative effects on to the chosen hero. (Each effect can only be remedied, will last until remedied.) Rising Dead: At the end of every round, a die is rolled to determine what enemy The Regret will spawn: 1: Dead Hand 2: Dead Hand 3: Dead Hand 4: Vengeful Hand 5: Vengeful Hand 6: Dread Hand Protective Aura: The Regret has an aura of protection surrounding the enemy party, dividing the damage Punii's bombs do by 4. Drops: Nothing ". . ." Undead Daxus, Level 23 Undead HP: 302/450 SP: 0 Immune to Sealing and Blindness! Specials: Slice and Dice: In a flurry of jabs, Undead Daxus does 21 damage to the entire party and gains 3 levels. Swords Dance: Boosts the levels of all non-Regret enemies by 1. Special decided by die roll. Passive Specials: Dark Combrys: Every time Undead Daxus gets a roll of damage, his level goes up by 2. Every succesful hit against him drops his level by 1. Drops: Nothing. "What?!" Romulus, Level 25 Beast Humanoid *Decying! 6 damage (1 rounds remaining)* HP: 422/650 SP: 5 Immune to Weakend, Stunned, Blinded, and Sealed! Specials: Glug Glug: Downs a Nostrum, making himself Lucky for 3 rounds. Mass Mug: With a wid slash of his cleaver Romulus hits every hero, doing 13 damage to all heroes (disregarding SP.) All heroes lose 30 gold and have a 1/6 chance of Gushing Blood. Glug Glug is used only if Romulus is not Lucky. If Romulus is Lucky, Mass Mug is used. Passive Specials: Deep Wound: Rolls of damage make the damaged hero Gush Blood. Drops: Nothing. Vengeful Hand B, Level 22 Dark Beast *Decaying! 13 damage (3 rounds remaining)* HP: 25/220 SP: 5 Immune to Sealing! Specials: Sacrifice: Cuts its current HP in half to rush the hero who rolled Special Damage. The hero's HP is reduced to 1 and has their Max HP reduced by 4 for the rest of the battle. Drops: 5 gold. Dread Hand A, Level 25 Dark Beast HP: 4/330 SP: 7 Immune to Blindness and Sealing! Specials: 6 Feet Down Under: Drags the entire party into the snow's depths. Does damage equal to number of hands x4 to the entire party, disregarding SP. Drops: 10 gold. Dread Hand B, Level 25 Dark Beast HP: 330/330 SP: 7 Immune to Blindness and Sealing! Specials: 6 Feet Down Under: Drags the entire party into the snow's depths. Does damage equal to number of hands x4 to the entire party, disregarding SP. Drops: 10 gold. The Party: Sylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!* *Lucky!* *Enraged!* unknown age, unknown race Druid Level 21.33 Power: 29 (21+7+1) Defense: 0 Health: 29/37c(21+17+7+1) Ether: 19/24 (5+16+1) Gold: 37 Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Tonic, Venom, Smoke Bomb, 2 Fire Bombs,Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 6 Bones, Signet Ring, Saber Teeth, Journal of The Bleeding, Sword Fragment (1), Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Sword Fragment (2), Emerald, Trial Brew x3, Suffering's Journal, Sword Fragment (3), Grand Tonic Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Hastened!* *Lucky!* *Encouraged!* Level: 22.33 Power: 34 (22+8+4) Health: 39/39 (22+8+1+7+0) Shield Power: (5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* *Poisoned!*), *Natural Respite* Negative effects: (none) Gold: 2239 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Sword of Decay (WP:8)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights, Bravado Boots (1/6 chance of being Lucky at the beginning of every battle), Scarlet Hood (+4 to power, immunity to stunned) Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (6), Venom (2), Trial Brew (1), Remedy, Smelling Salts Elements: Aquamarine (1), Emerald (1), Topaz (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) Level 21.33 Evoker *Immune to Fragile!* *Lucky!* Power: 32 Defense: 6 Health: 31/31 Ether: 18/20 Gold: 621 Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, Venom x4, Spade, Pickaxe, 4 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x3, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic x3, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), Phoenix Incense Alexandre le Chevalier (Played by Capt.JohnPaul) Level 20 Paladin, 20 year old elf male *Lucky!* *Enraged!* Power: 30 Defense: 13 Health:32/40 Ether: 20/20 Gold: 154 Equipment: Sword of the Elven Blademaster (WP: 10 *Crumbling!* ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Inventory: Potions (5), Bedroll, Smoke Bomb, Tonic x2, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Elixir, Feather Duster of DOOM (WP: 1) Deadly Venom Lycan Romulus Dean (played by theBoyWonder) *Bound to The Regret* Level 15 Rogue *Immune to weakened* *Immune to Stunned* Power: 35 Health: 19/19 Gold: 751 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Combrys (WP: 15, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Pugilist Gloves(Power +2, protects from weakened) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Deadly Venom, Venom x3, Sylvania's Cowl(grants Animal Talk to Wearer), Garnet, Scarlet Hood (Headwear, Power +4, Protects from Stunned), Mead, Garnet, Phoenix Essence x2 Galen Woodward (Fugazi) *Encouraged!* *Blessed!* *Lucky!* *Hastened!* 36 year old male human Rogue Level 17.5 Power: 27 (17+10) Defense: 1 (+1) Health: 27/27 (7+15+4) Gold: 3525 Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Stretchy Rubber Band (Accessory, returns thrown weapons immediately) Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom x2, Grand Potion x2, Fire Bomb, Goblin's Wrench(WP:10 ,retrievable), Black Katana (WP:8), Trial Brew x3, Goblin's Wrench (WP:10,retrievable), Cast, Leather Armour (SP:1), Hide of The Wound (+6 power to throwing weapons), Smokebomb, Potion, Phoenix Essence, Deadly Venom, Plague Venom, Combrys (WP: 15, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Throwing Dagger (WP6) "We can do *wheeze* this!" Punii, 2 month year old Progg Alchemist Jellies: Red x6, Green x5, Blue x6 "Huhhhh... I don't like being that angry." Hal Bohrd, Luosh Guard Captain Level 19.5 Power: 29 Defense: 3 Health: 36/36 Gold: 50 Equipment: Halberd (WP: 10) Luoshian Armor (SP: 3, Bodywear) Inventory: Rolls: 6: Charge! Does damage to the target equal to all conscious party member's WP added together. The special effects in the weapon (such as decay) are not transmitted. 5: Critical Hit: WPx3+Level Quote
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