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Posted

"That's kind of you Elgar. Alas permanently envenoming a weapon would still be too expensive for me, unless the Toxiproggs were to offer a significant discount on a bulk purchase of Venom."

Posted

QM Note: Whoops, TBW, I forgot yo wanted to do that.

The Party:

ava-sylph.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid

Level 18.5

Power: 26 (18+7+1)

Defense: 0

Health: 34/34c(9+17+7+1)

Ether: 9/22 (5+16+1)

Gold: 64

Equipment: Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Ranger's Quiver (WP +1 to bows and crossbows), Helmet (Max. health +1) 20-20 glasses

Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 1 Potions, 1 Grand Potion, Tonic x2, Grand Tonic x2, Remedy, 2 Venoms, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet Ring, Saber Teeth, Crumbling Venom, Journal of The Bleeding, Sword Fragment (1), Smelling Salts x2, Helmet (Max. health +1)

galen2.pngGalen Woodward (Fugazi)

36 year old male human Rogue

Level 14

Power: 24 (14+10)

Defense: 2 (+2)

Health: 24/24 (7+13+4)

Gold: 391

Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Leather Armour (SP:1)

Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom, Smoke Bomb, Bomb XX, Grand Potion x5, Remedy x3, Nostrum x5, Mead x5, Fire Bomb, Deadly Venom x2, Crumbling Venom, Goblin's Wrench(WP:10,retrievable), Black Katana (WP:8), Phoenix Essence, Smelling Salts x2

pic_7_final.jpg

Johon [AKA Alf Gregory] (Bricksandparts)

25 years old male human Barbarian > Raider

Level: 20.5

Power: 28 (20+8+0)

Health: 35/35 (19+8+1+7+0)

Shield Power: (1 + 5)

Ether: ~/0

Positive effects: *Immune to:* (*Fragile*, *Cursed*), *Natural Respite*

Negative effects: (none)

Gold: 385(186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M)

Equipment: Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Sword of Decay (WP:8)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone)

Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights.

Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect.

Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages)

Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1)

Consumables: Potion (3), Grand Potion, Venom, Ice Bomb (1), Mead (2), Phoenix Essence (3), Trail Brew (1), Nostrum (2), Smelling Salts (2)

Elements: Aquamarine (1), Emerald (1)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1)

Quest items: (None)

005.jpg

Elgar Gligin (played by Jedi master Brick)

Level 19 Evoker

Power: 30

Defense: 0

Health: 27/27

Ether: 16/18

Gold: 420

Equipment: Mockthril Crossbow (WP:11)

Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald,SapphireTopaz ,3 Venoms, Spade,Pickaxe,3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether) ,Goblin's Wrench(WP:10,retrievable), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usuable once per battle.) Does not prevent free hits. Grand Potion x2, Grand Tonic x3, Opal

7932686900_57081d2403_t.jpg

Lycan Dean (played by theBoyWonder)

Level 10.5 Rogue *Immune to weakened*

Power: 21

Health: 14/14

Gold: 78 (95 gold owed to Thormanil and 30 to Loreal)

Equipment: Combrys (WP: 8, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Pugillist Gloves(Power +2, protects from weakened), Sylvania's Cowl(grants Animal Talk to Wearer)

Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Warhammer (WP:4), Grand Potion, Deadly Venom x2, Venom x3, Mead, Phoenix Essence, Smelling Salts x2, Nostrums x5

alexandreavatar.pngAlexandre le Chevalier (Played by Capt.JohnPaul)

Level 16.5 Paladin, 20 year old elf male

Power: 24

Defense: 13

Health: 36/36

Ether: 10/16

Gold: 61

Equipment: Sword of the Elven Blademaster (WP: 8; ignores SP), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians)

Inventory: Potions (4), Bedroll, Smoke Bomb, Tonic x2, Smoke Bomb, Fire Bomb, Potion, Remedy, Grand Tonic, Mead, Phoenix Essence, Nostrum, Deadly Posion

qi64g.png"That *wheeze* was quick..."

Punii, 2 month year old Progg Alchemist

Jellies: Green x3, Red x1, Blue x1

AbK1q.png

"I can slash the price for all 12 from 600 to 550... but that is it."

AbK1q.png

"Now then, let's start with the names.

The Bleeding's real name is Cardic, while The Regret's real name is Prometheus.

...And that is all I got regarding that.

Now then, Aquos the blind. As you probably know, Aquos is one of the princes you have to kill. And, well, he is blind. Completely. Has never seen a thing in his entire 1,102 years. but it gets weirder then that. Besides sporting gills and being able to swim through the water, he also has 8 tentacles. Do not underestimate him, though, because he is a superior fighter to Rhodus - rumor has it he somehow uses ultrasound or something to detect, well, everything. There is a little island in the center of Sapphire Pond he likes to sleep on, I guess.

Aerial Proggs? Well, Eidolon is one. And he has his very own skycorp, too."

Posted

"I can slash the price for all 12 from 600 to 550... but that is it."

"Any discount is welcome. How much for 12 Deadly Venoms?

And is there anything you can tell us about the Mystrinitri Woods? We may need to cross them soon in order to visit the Dini Manor."

Posted (edited)

AbK1q.png

"Hope you dislike your sanity, because you won't have any when you go into there! It is usually just a quiet little scenic path... but Dini has recently turned on some sort of spell or incantation or something. You can go back the same way you came in and find yourself on the other end of the forest...

I can slash 12 Deadly Venom to 500 gold."

Edited by Endgame
Posted

"Good, perhaps some of us will want to take you up on this offer before the Quest is over.

What shall we do now, do you agree that we should head for the Dini Manor? That's the general direction in which the blacksmith saw flying Proggs carrying boxes."

Posted (edited)

Glancing back at the map, you realize that you'll have to go through the Mushroom Gardens to reach the Mystrinitri forest and, of course, the Dini Manor.

Edited by Endgame
Posted

AbK1q.png

"Eidolon is probably the strongest prince.

You know, Rhodus didn't always have his magic abilites: they got them recently. I heard not only does Eidolon have the most combat experience, he has the most magic in store as well."

Posted

AbK1q.png

"Eidolon is probably the strongest prince.

You know, Rhodus didn't always have his magic abilites: they got them recently. I heard not only does Eidolon have the most combat experience, he has the most magic in store as well."

"More magic than Prometheus? We met him in the woods, and he seems to worship Helvetia. Do you know anything about that?"

Posted

"In that case, maybe we shouldn't go for the flying Proggs first. There's Aquos in the Sapphire Pond, though I'm not sure where that is. The docks maybe?"

Posted

OlcNu.gif

A: Crash Site

B: Town Hall (consumables)

C: Toxic Burrow (Toxiproggs: info and venom)

D: Commoner's Quarter

E: Marketplace

F: The Dock

G: The Riht's Bridge

H: Riht's Manor

I: Mushroom Gardens

J: Mystrinitri Woods

K: Dini Manor

L: Aristocrat's Quarter

M: Commerz Bank (Ayla)

N: Murkwood

O: The Smith

X: The Clearing

"Yeah, I don't see it either. Toxiproggs, could you show us where that is?"

Posted (edited)

As Sylph boldy proclaims the party's next destination, they are just about to walk to the Docks when they see Ayla running towards them, panting.

KhaBM.png

"*haack, hooorf* Can't... remember... last time... I ran that fast! Deep breaths..."

The banker regains her normal composure and asks the heroes a question.

KhaBM.png

"Been looking all over for you guys! Where is Morxes and Lyrol?"

The banker's face looks concerned.

Edited by Endgame
Posted

As Sylph boldy proclaims the party's next destination, they are just about to walk to the Docks when they see Ayla running towards them, panting.

KhaBM.png

"*haack, hooorf* Can't... remember... last time... I ran that fast! Deep breaths..."

The banker regains her normal composure and asks the heroes a question.

KhaBM.png

"Been looking all over for you guys! Where is Morxes and Lyrol?"

The banker's face looks concerned.

"well," Sylph stammered awkwardly, "They are with their father now... In the forest. We freed him from the spell cast on him by the leader of the Gladus Unit, and Morxes and Lyrol decided to stay with him."

Posted

"Yes, I agree, aquatic proggs first. We'll get experience to handle the stronger ones next."

"Ayla, it's good to see you well. Don't be concerned, their father was the guardian who was responsible for the blacksmith. He was under a magic spell from that Gladius unit. We freed him from it though, and Morxes and Lyrol stayed with him."

Posted

The banker looks clearly disappointed with the news; at first. But here frown soon turns into a bittersweet smile. She sighs and addresses the heroes.

KhaBM.png

"When Morxes and Lyrol told me they were born at the Murkwood... I expected something like this would occur. Still, who am I to deny them from living with their true family? Living in their real home? After all this is over, me and Punii will have to visit.

Thank you for telling me the truth, heroes."

Heaving one last sigh, she slowly walks back into the town hall.

QM Note: Like all morning updates, this one I can't cram too much into. I'll get the docks up this afternoon!

Posted (edited)

QM Note: These builds took longer then expected, especially the second picture: sorry for the delay! :blush:

The party, having broken the news to the banker, trudges off to the Docks. They find 2 sturdy oak docks, both with several hook and poles: presumably to tie recreational boats to. Sapphire Pond was a bit of a misnomer, to be sure.. It's waters certainly beared semblance to a polished sapphire, the sparkling water completely clean. The water was actually rather choppy, presumably from the miniature earthquake the Proggs caused when tunneling here. However, size wise, it was certainly not a pond. It was almost big enough to be a lake, and the body of water sprawled out nearly as far as they eye could see. Fortunately, no Proggs appeared to be present.

Standing on the end of the dock, the heroes see the small island Aquos liked lounging on.

46K3b.png

(Un?)fortunately, the beast didn't seem to be there. Turning their heads, they saw one of the most extraordinary building.

EqcMv.png

It was a giant white house, suspended over the water by 2 giant oak pillars. Despite being soaked from all angles, the sturdy posts did not seem to waver in the slightest: even when the water was this choppy. It seemed to flow past the pillars and into a grotto of sorts. The astonishing house seemed to also be leaning against a rock ridge. The party can faintly hear a ruckus in the direction of the manor.

What will the party do?

Edited by Endgame
Posted

The party seems to be taking as many preemptive precautions as possible. Pfft, as if their QM would throw them in another battle so quickly: he'd have to be plain evil to do that! :tongue:

The noise from the manor momentarily gets louder, then softens. The party can make out some screams in the brief patch of loudness...

Where will the party go next?

QM Note: I'll post the party when everyone decides where to go next/makes their preparations.

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