Endgame Posted January 4, 2013 Author Posted January 4, 2013 QM Note: Sylph, Phoenix Essences revive you with full health. Please adjust accordingly. Quote
Dannylonglegs Posted January 4, 2013 Posted January 4, 2013 (edited) QM Note: Sylph, Phoenix Essences revive you with full health. Please adjust accordingly. Crap! That should say Elgar. Home repairs have me super distracted. Order (if everyone agrees) Punii: Don't cry Sylph: Heal TT, BR Sylph: Heal Galen, BR (if either of these rolls a Roots of Life, see Alt.) Alex: Heal Self, BR Galen: Pheonix Essence Johon, BR Johon: Pheonix Essence Lycan, BR Lycan: Use Potion on Elgar, BR Galen: RTA, BR Elgar: LTA, BR, Opal Spell Alt: Punii: Don't cry Sylph: Heal TT, BR Sylph: Heal Galen, BR (or LTA, BR if first heal rolled Roots of Life) Alex: RTA, FR Galen: Nostrum Lycan, BR Galen: RTA, FR Elgar: RTA, BR, Opal Spell Lycan: Level Up, BR Johon: LTA, FR Edited January 4, 2013 by Dannylonglegs Quote
Endgame Posted January 4, 2013 Author Posted January 4, 2013 (edited) Round Five of the Battle With The Tentacled Terror >Punii whimpers and wheezes >Sylph heals Aquos (back): No heal Greater Heal (9x2=18+19=37 HP healed) >Sylph heals Galen (back): Lesser heal Heal (9+19=28 HP healed) >Alex heals himself (back): No heal Heal (10+18=28 HP healed) >Galen revives Johon (back) >Johon revives Lycan (back) >Lycan uses a potion on Elgar (back): 10 HP healed! >Galen VS Right Tentacle A (front): Special Damage Shield: Mug (10x3=30+15=45x2=90-2=88 damage, 88 gold earned) >Elgar VS Left Tentacle A (back): Special Damage Critical Hit (11x2=18+20=38x2=76-2=74 damage) The battle rages on, the party using the brief lull in the battle to heal thesmelves back up. With all of their party members revived, Galen lashes at one of the tentacles with his whip. He is soon outdone by Elgar, who, with a mighty ball of ice, blows one tentacle clean off. The severed tentacle, even when seperated from its master, flops around wildly, spasming and convulsing. Aquos still remains calm, only slightly annoyed by this development. Aquos submerges his remaining tentacle and rises up with 4 slightly battered ones. "That was very naughty of you, heroes!" Aquos, Level 28 Beast *Counterstriking!* HP: 1055/1100 SP: 22 Ether: 20/30 Specials: 1-2: Tentacle Lash: Does 28 damage to the hero who rolled Special Damage. The heroes above and below him in the battle order take 14 damage. 3-4: Ruckus: The sound of Aquos's tentacles clapping shakes loose some stalagmites, causing them to fall on top of the party. All heroes take 11 damage, disregarding SP. 5-6: Rhythmic Rampage: Grabs the hero who rolled Special Damage with his tentacles and slams him into all of his party members. The entire party (including the hero who rolled Special Damage) takes damage equal to that Party Member's power. 7-8: Catastrophe Cacophony: Nullifies all of the party's positive effects, and does 28 damage to the hero who rolled Special Damage. 0: Tail Swing: With a swing of his monstrous tail, Aquos does 18 damage to the entire party. Every party member has a 1/2 chance of being stunned for one round. (Can be remedied or removed for 5 ether.) Note: Aquos's specials are not randomized! The numbers before each special is how many tentacles Aquos must have up for him to use it. For example, if he has 5 tentacles revealed, he will always use Rhythmic Rampage. He will only ever use Tail Swing when he has no tentacle revealed. Passive Specials: Tentacle Guard: As long as Aquos has 1 tentacle up, he will be counterstriking. Ethereal Immunity: Aquos is immune to all scrolls. SP Constant: Aquos's SP can only be lowered by destroying his tentacles, and nothing else. Each tentacle destroyed drops his SP by 2. Hanging on a Thread: Aquos can have a minimum of 1 HP when he still has tentacles active! All of his tentacles must be destroyed before Aquos himself can be. When Aquos dies, the battle is won. Drops: Peculiar Egg, Garnet Left Tentacle B, Level 19 Beast *Badly Poisoned!* HP: 142/250 SP: 1 Specials: Musical Mugging: Perfectly aligned with the beat, the tentacle slaps the hero who rolled special damage, stealing gold and doing damage equal to the hero's WP + SP. Stone Spike: Uses 4 of Aquos's ether to raise a spike of stone from the ground, doing 9 damage to the entire party, disregarding SP. If no ether left, nothing happens. Specials decided by die roll. Immune to Blindness and Sleep! Drops: 30 gold, potion. Note: When defeated, does an automatic 45 damage to Aquos and drops his SP by 2. Left Tentacle C, Level 20 Beast HP: 108/250 SP: 2 Specials: Musical Mugging: Perfectly aligned with the beat, the tentacle slaps the hero who rolled special damage, stealing gold and doing damage equal to the hero's WP + SP. Stone Spike: Uses 4 of Aquos's ether to raise a spike of stone from the ground, doing 9 damage to the entire party, disregarding SP. If no ether left, nothing happens. Specials decided by die roll. Immune to Blindness and Sleep! Drops: 30 gold, potion. Note: When defeated, does an automatic 45 damage to Aquos and drops his SP by 2. Right Tentacle B, Level 19 Beast *Badly Poisoned!* HP: 195/250 SP: 1 Specials: Musical Mugging: Perfectly aligned with the beat, the tentacle slaps the hero who rolled special damage, stealing gold and doing damage equal to the hero's WP + SP. Stone Wall: Uses 4 of Aquos's ether to raise a stone wall, halving all damage done to all enemies next round. Specials decided by die roll. Immune to Blindness and Sealing! Drops: 30 gold, tonic Right Tentacle C, Level 20 Beast HP: 207/250 SP: 2 Specials: Musical Mugging: Perfectly aligned with the beat, the tentacle slaps the hero who rolled special damage, stealing gold and doing damage equal to the hero's WP + SP. Stone Wall: Uses 4 of Aquos's ether to raise a stone wall, halving all damage done to all enemies next round. Specials decided by die roll. Immune to Blindness and Sealing! Drops: 30 gold, tonic QM Note: Aquos has 8 different tentacles, and every round, he will raise different ones. It works off a cycle, a repeating pattern: if you can figure out which tentacles appear when, you will be able to strategize far more efficiently. Tentacle Chart: >Left Tentacle B: Level 19, HP: 142/250, SP: 1 *Badly Poisoned!* >Left Tentacle C: Level 20, HP: 108/250, SP: 2 >Big Tentacle: Level 20, HP: 325/325, SP: 3 >Right Tentacle A: Level 18, HP: 80/250, SP: 2 *Badly Poisoned!* >Right Tentacle B: Level 19, HP: 195/250, SP: 1 *Badly Poisoned!* >Right Tentacle C: Level 20, HP: 207/250, SP: 2 >Hostage Tentacle: Level 23, HP: 303/325, SP: 2 The Party: Sylph Solanum (Dannylonglegs) *Party Leader!* *Lucky!* *Hastened!* unknown age, unknown race Druid Level 19.5 Power: 27 (19+7+1) Defense: 0 Health: 13/35c(9+17+7+1) Ether: 16/23 (5+16+1) Gold: 19 Equipment: Shrapnel Bow (WP: 9, Bow *Deadly Envenomed!*. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 1 Potions, 1 Grand Potion, Tonic x3, Venom, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet Ring, Saber Teeth, Crumbling Venom, Journal of The Bleeding, Sword Fragment (1), Smelling Salts, Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Sword Fragment (2), Grand Tonic, Emerald Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider Level: 21 Power: 29 (21+8+0) Health: 36/36 (19+8+1+7+0) Shield Power: (1 + 5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed*), *Natural Respite* Negative effects: (none) Gold: 753 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Sword of Decay (WP:8)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights. Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (4), Grand Potion, Venom, Ice Bomb (1), Mead (2), Phoenix Essence (2), Trial Brew (1), Smelling Salts (2), Remedy, Nostrum (2), Dragon Scale (Lucky and blessed effects upon consumption) Elements: Aquamarine (1), Emerald (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) *Lucky!* Level 20 Evoker *Immune to Fragile!* Power: 31 Defense: 6 Health: 23/28 Ether: 9/19 Gold: 193 Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental damage and double from Electric elemental damage) Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, ,3 Venoms, Spade,Pickaxe,3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether) ,Goblin's Wrench(WP:10,retrievable), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x2, Grand Tonic x3, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), Greasy Sausage (max health +2 when consumed) Alexandre le Chevalier (Played by Capt.JohnPaul) *Lucky!* Level 18 Paladin, 20 year old elf male Power: 28 Defense: 13 Health: 38/38 Ether: 5/18 Gold: 0 Equipment: Sword of the Elven Blademaster (WP: 10 *Deadly Envenomed!*; ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Inventory: Potions (4), Bedroll, Smoke Bomb, Tonic x2, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Tonic Lycan Dean (played by theBoyWonder) Level 12 Rogue *Immune to weakened* *Immune to Stunned* Power: 32 Health: 16/16 Gold: 0 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Combrys (WP: 14 *Deadly Envenomed!*, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Pugillist Gloves(Power +2, protects from weakened), Scarlet Hood (Headwear, Power +4, Protects from Stunned) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Deadly Venom, Venom x3, Sylvania's Cowl(grants Animal Talk to Wearer), Level-up Mushroom Galen Woodward (Fugazi) *Hastened!* *Lucky!* *Encouraged!* 36 year old male human Rogue Level 15.5 Power: 25 (15+10) Defense: 1 (+1) Health: 25/25 (7+13+4) Gold: 881 Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Leather Armour (SP:1), Hide of The Wound (+6 power to throwing weapons), Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom, Smoke Bomb, Bomb XX, Grand Potion x4, Remedy x3, Nostrum x2, Mead x2, Fire Bomb, Deadly Venom x2, Crumbling Venom, Goblin's Wrench(WP:10,retrievable), Black Katana (WP:8), Phoenix Essence, Smelling Salts x2, Trial Brew, Goblin's Wrench(WP:10,retrievable), Cast, Potion, Leather Armour (SP:1), Soma, Stretchy Rubber Band (Accessory, returns thrown weapons immediately) "HEEELLLP!" Punii, 2 month year old Progg Alchemist *Hostage!* Jellies: Blue x2, Green x2, Red x1 Edited January 4, 2013 by Endgame Quote
Fugazi Posted January 4, 2013 Posted January 4, 2013 "One down, seven to go! I hope we don't run out of Phoenix Essences before that!" Quote
Capt.JohnPaul Posted January 4, 2013 Posted January 4, 2013 "Shall I get Right Tentacle C, front row, since it is not poisoned yet?" Quote
Bricksandparts Posted January 4, 2013 Posted January 4, 2013 "Sorry about that there, I think I'm ready." Johon says to his party as he rushes towards Aquos. "What's the plan?" Quote
Dannylonglegs Posted January 4, 2013 Posted January 4, 2013 "Delicious." Order (if everyone agrees) Punii: Chill Sylph: Heal TT, BR Alex: RTC, FR Galen: LTB, BR Lycan: Level Up, BR Galen: RTB, BR Elgar: LTC, BR, Opal Spell Johon: LTC, BR Sylph: Heal Self, BR (Or LTC, BR if Roots of Life was rolled) Quote
Jedi master Brick Posted January 4, 2013 Posted January 4, 2013 Elgar follows Slpyh's plan "I guess we are more than common vermin now. Even if we are forced to flee you will of been maimed and you still will regret this battle. Although we are not going to flee. We are going to kill you." Quote
Fugazi Posted January 4, 2013 Posted January 4, 2013 "Sounds like a plan. Though I'm a bit worried by your wounds, Sylph. I hope that we don't trigger any special damage again." OoC: My gold! Where's my mug? Quote
Endgame Posted January 4, 2013 Author Posted January 4, 2013 Elgar follows Slpyh's plan "I guess we are more than common vermin now. Even if we are forced to flee you will of been maimed and you still will regret this battle. Although we are not going to flee. We are going to kill you." "Meh. Takes a month or two, but they grow back." Quote
Bricksandparts Posted January 5, 2013 Posted January 5, 2013 (edited) "Sylph, I think it's be a good Idea for me to use a smelling salts, then next turn use the dragon scale and a mead." Unless Sylph has another idea, I use a smelling salts. Edited January 5, 2013 by Bricksandparts Quote
Dannylonglegs Posted January 5, 2013 Posted January 5, 2013 "Sylph, I think it's be a good Idea for me to use a smelling salts, then next turn use the dragon scale and a mead." Unless Sylph has another idea, I use a smelling salts. "Good plan. I don't like asking others to use their items, but since you're offering..." Order (if everyone agrees) Punii: Chill Sylph: Heal TT, BR Alex: RTC, FR Galen: LTB, BR Lycan: Level Up, BR Galen: RTB, BR Elgar: LTC, BR, Opal Spell Johon: Smelling Salts, BR Johon: LTC, BR Sylph: Heal Self, BR (Or LTC, BR if Roots of Life was rolled) Quote
Capt.JohnPaul Posted January 5, 2013 Posted January 5, 2013 "Good plan. I'll say it again, RTC , front row!" OOC: I hope you had fun at the dentist Endgame. Quote
Endgame Posted January 6, 2013 Author Posted January 6, 2013 (edited) QM Note: I didn't, Capn. Sorry for the huge delay, not only did the dentist decide to go to town in my mouth, I celeberated my father's birthday today. Unfortunately todays dental appointment forbid me from eating the birthday ham... Round Six of the Battle With The Tentacled Terror >Punii begins whining for mommy and daddy - despite the fact he watche heroes kill his mother. >Sylph heals Aquos (back): No heal Heal (9+19=28 HP healed) >Alex VS Right Tentacle C (front): Special Damage Damage (20-13=7 damage) >Galen VS Left Tentacle B (back): Damage Critical Hit (10x2=20+15=35x2=70/2=35-1=34 damage) >Lycan: LEVEL UP! (back) >Galen VS Right Tentacle B (back): Damage Shield: Mug (10x3=30+15=45x2=90/2=45-1=44 damage, 44 gold earned) >Elgar VS Left Tentacle C (back): Critical Hit Critical Hit (11x2=22+20=42x2=84-2=82 damage) >Johon consumes Smelling Salts (back) >Johon VS Left Tentacle C (back): Damage Damage (20-6=14 damage) >Sylph heals himself (back): No heal Heal (9+19=28 HP healed) The battle continues. Punii's bawling is drowned out by Aquo's exorbitantly loud rhythm, his tentacles still clapping above his head. In an effort to prevent Aquos from damaging the party, Sylph heals the beast to appease him, undoing some of the damage from his previous laceration. Alex swings at one of the tentacles, but it veers left and strikes the paladin back. Galen whips two tentacles in rapid succesion. In between whippings, Lycan downs his Grogmas gift: a tantilizing level-up mushroom. The mouth watering treat bolsters his entire body, and he feels just by eating the fungus he has grown in experience. Elgar rolls out of the way from one of Aquos's flailing tentacles and strikes back with a ball of frigid ice. Johon takes a whiff of a battle of smelling salts, the pleasant fumes interrupted by a sharp stab from one of Aquos's disgusting appendages. Sylph heals himself, bracing himself... as Aquos pulls out his two biggest tentacles. All 5 tentacles clap above the abomination's head, emitting a sinister rhythm. "It is only a matter of time... Heh heh heh." Aquos, Level 28 Beast *Counterstriking!* HP: 1083/1100 SP: 22 Ether: 20/30 Specials: 1-2: Tentacle Lash: Does 28 damage to the hero who rolled Special Damage. The heroes above and below him in the battle order take 14 damage. 3-4: Ruckus: The sound of Aquos's tentacles clapping shakes loose some stalagmites, causing them to fall on top of the party. All heroes take 11 damage, disregarding SP. 5-6: Rhythmic Rampage: Grabs the hero who rolled Special Damage with his tentacles and slams him into all of his party members. The entire party (including the hero who rolled Special Damage) takes damage equal to that Party Member's power. 7-8: Catastrophe Cacophony: Nullifies all of the party's positive effects, and does 28 damage to the hero who rolled Special Damage. 0: Tail Swing: With a swing of his monstrous tail, Aquos does 18 damage to the entire party. Every party member has a 1/2 chance of being stunned for one round. (Can be remedied or removed for 5 ether.) Note: Aquos's specials are not randomized! The numbers before each special is how many tentacles Aquos must have up for him to use it. For example, if he has 5 tentacles revealed, he will always use Rhythmic Rampage. He will only ever use Tail Swing when he has no tentacle revealed. Passive Specials: Tentacle Guard: As long as Aquos has 1 tentacle up, he will be counterstriking. Ethereal Immunity: Aquos is immune to all scrolls. SP Constant: Aquos's SP can only be lowered by destroying his tentacles, and nothing else. Each tentacle destroyed drops his SP by 2. Hanging on a Thread: Aquos can have a minimum of 1 HP when he still has tentacles active! All of his tentacles must be destroyed before Aquos himself can be. When Aquos dies, the battle is won. Drops: Peculiar Egg, Garnet Left Tentacle C, Level 20 Beast HP: 26/250 SP: 2 Specials: Musical Mugging: Perfectly aligned with the beat, the tentacle slaps the hero who rolled special damage, stealing gold and doing damage equal to the hero's WP + SP. Stone Spike: Uses 4 of Aquos's ether to raise a spike of stone from the ground, doing 9 damage to the entire party, disregarding SP. If no ether left, nothing happens. Specials decided by die roll. Immune to Blindness and Sleep! Drops: 30 gold, potion. Note: When defeated, does an automatic 45 damage to Aquos and drops his SP by 2. Big Tentacle, Level 23 Beast HP: 325/325 SP: 3 Specials: Musical Grand Theft: Aquos steals gold and does damage to all heroes equal to each hero's SP + WP. Tentalce Slam: Picks up the hero who rolled Special Damage and smashes him into the hero next in the battle order, doing 23 damage to both. Specials decided by die roll. Immune to Sleep, Blindness, and Sealing! Drops: Phoenix Essence, Elixir, Trial Brew Note: When defeated, does an automatic 45 damage to Aquos and drops his SP by 2. Right Tentacle A, Level 18 Beast *Badly Poisoned!* HP: 70/250 SP: 2 Specials: Musical Mugging: Perfectly aligned with the beat, the tentacle slaps the hero who rolled special damage, stealing gold and doing damage equal to the hero's WP + SP. Stone Wall: Uses 4 of Aquos's ether to raise a stone wall, halving all damage done to all enemies next round. Specials decided by die roll. Immune to Blindness and Sealing! Drops: 30 gold, tonic Right Tentacle C, Level 20 Beast HP: 207/250 SP: 2 Specials: Musical Mugging: Perfectly aligned with the beat, the tentacle slaps the hero who rolled special damage, stealing gold and doing damage equal to the hero's WP + SP. Stone Wall: Uses 4 of Aquos's ether to raise a stone wall, halving all damage done to all enemies next round. Specials decided by die roll. Immune to Blindness and Sealing! Drops: 30 gold, tonic Hostage Tentacle, Level 23 Beast *Holding Punii!* HP: 303/325 SP: 3 Specials: Kablammo: Uses Punii's bombs to detonate a devastating blast, doing 17 fire elemental damage to the entire party. The hero who rolled Special Damage has their SP granting items overheat from the blast, disabling their SP for the rest of the round and 2 after. (Unremediable and unremoavable.) Rockslide: Uses 6 of Aquos's ether to generate a mighty rock slide, doing 13 damage to the entire party, disregarding SP. if no ether left, defaults to Kablammo. Specials decided by dice roll. Immune to Venoms, Blindness, and Sealing! Drops: Punii (usable the turn after he is freed), 60 gold QM Note: Aquos has 8 different tentacles, and every round, he will raise different ones. It works off a cycle, a repeating pattern: if you can figure out which tentacles appear when, you will be able to strategize far more efficiently. Tentacle Chart: >Left Tentacle B: Level 19, HP: 98/250, SP: 1 *Badly Poisoned!* >Left Tentacle C: Level 20, HP: 26/250, SP: 2 >Big Tentacle: Level 20, HP: 325/325, SP: 3 >Right Tentacle A: Level 18, HP: 70/250, SP: 2 *Badly Poisoned!* >Right Tentacle B: Level 19, HP: 141/250, SP: 1 *Badly Poisoned!* >Right Tentacle C: Level 20, HP: 207/250, SP: 2 >Hostage Tentacle: Level 23, HP: 303/325, SP: 2 The Party: Sylph Solanum (Dannylonglegs) *Party Leader!* *Lucky!* *Hastened!* unknown age, unknown race Druid Level 19.5 Power: 27 (19+7+1) Defense: 0 Health: 35/35c(9+17+7+1) Ether: 14/23 (5+16+1) Gold: 19 Equipment: Shrapnel Bow (WP: 9, Bow *Deadly Envenomed!*. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 1 Potions, 1 Grand Potion, Tonic x3, Venom, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet Ring, Saber Teeth, Crumbling Venom, Journal of The Bleeding, Sword Fragment (1), Smelling Salts, Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Sword Fragment (2), Grand Tonic, Emerald Johon [AKA Alf Gregory] (Bricksandparts) *Hastened!* 25 years old male human Barbarian > Raider Level: 21 Power: 29 (21+8+0) Health: 22/36 (19+8+1+7+0) Shield Power: (1 + 5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed*), *Natural Respite* Negative effects: (none) Gold: 753 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Sword of Decay (WP:8)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights. Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (4), Grand Potion, Venom, Ice Bomb (1), Mead (2), Phoenix Essence (2), Trial Brew (1), Smelling Salts, Remedy, Nostrum (2), Dragon Scale (Lucky and blessed effects upon consumption) Elements: Aquamarine (1), Emerald (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) *Lucky!* Level 20 Evoker *Immune to Fragile!* Power: 31 Defense: 6 Health: 22/28 Ether: 9/19 Gold: 193 Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental damage and double from Electric elemental damage) Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, ,3 Venoms, Spade,Pickaxe,3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether) ,Goblin's Wrench(WP:10,retrievable), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x2, Grand Tonic x3, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), Greasy Sausage (max health +2 when consumed) Alexandre le Chevalier (Played by Capt.JohnPaul) *Lucky!* Level 18 Paladin, 20 year old elf male Power: 28 Defense: 13 Health: 31/38 Ether: 5/18 Gold: 0 Equipment: Sword of the Elven Blademaster (WP: 10 *Deadly Envenomed!*; ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Inventory: Potions (4), Bedroll, Smoke Bomb, Tonic x2, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Tonic Lycan Dean (played by theBoyWonder) Level 13 Rogue *Immune to weakened* *Immune to Stunned* Power: 33 Health: 17/17 Gold: 0 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Combrys (WP: 14 *Deadly Envenomed!*, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Pugillist Gloves(Power +2, protects from weakened), Scarlet Hood (Headwear, Power +4, Protects from Stunned) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Deadly Venom, Venom x3, Sylvania's Cowl(grants Animal Talk to Wearer) Galen Woodward (Fugazi) *Hastened!* *Lucky!* *Encouraged!* 36 year old male human Rogue Level 15.5 Power: 25 (15+10) Defense: 1 (+1) Health: 25/25 (7+13+4) Gold: 925 Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Leather Armour (SP:1), Hide of The Wound (+6 power to throwing weapons), Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom, Smoke Bomb, Bomb XX, Grand Potion x4, Remedy x3, Nostrum x2, Mead x2, Fire Bomb, Deadly Venom x2, Crumbling Venom, Goblin's Wrench(WP:10,retrievable), Black Katana (WP:8), Phoenix Essence, Smelling Salts x2, Trial Brew, Goblin's Wrench(WP:10,retrievable), Cast, Potion, Leather Armour (SP:1), Soma, Stretchy Rubber Band (Accessory, returns thrown weapons immediately) "HEEELLLP!" Punii, 2 month year old Progg Alchemist *Hostage!* Jellies: Blue x2, Green x2, Red x1 Aquos, always curious to see the face of the next meal on the menu, absentmindedly slammed his big tentacle on the ffloor, focusing on Sylph - trying to use his sound-based hearing to bypass the cold iron mask concealing the druid's true features. Much to Aquos's confusion, no sound bounced back from inside the helmet. It didn't go through - it wasn't just an empty suit. It is as if the sound... just didn't bounce back. Odd. "You're quite the curious appetizer, druid..." Edited January 6, 2013 by Endgame Quote
Bricksandparts Posted January 6, 2013 Posted January 6, 2013 Johon uses a Mead and Nostrum. OoC: I'll save the scale for a bigger battle, this is difficult, but I doubt it's the hardest. Quote
Endgame Posted January 6, 2013 Author Posted January 6, 2013 OoC: I'll save the scale for a bigger battle, this is difficult, but I doubt it's the hardest. QM Note: Music to my ears. Eidolon awaits... Quote
Bricksandparts Posted January 6, 2013 Posted January 6, 2013 OoC: I'm not that surprised, I mean what, this is only the 1 of the 3 princes? Well... MORE XP!!! I am looking forward to the climax of this story-line though. Quote
Endgame Posted January 6, 2013 Author Posted January 6, 2013 (edited) QM Note: Yes, there are 3 princes toal: Rhodus was one, and he is dead, Aquos is one, he is going to die unless you fail miserably, and afterwards, only Rhodus's and Aquos's elder brother Eidolon is going to be left. Edited January 6, 2013 by Endgame Quote
Bricksandparts Posted January 6, 2013 Posted January 6, 2013 OoC: And the unit of the glowing eyes, which we have taken 2 of down. Endgame, will I be able to do some parkour action in this quest, please? Quote
Endgame Posted January 6, 2013 Author Posted January 6, 2013 OoC: And the unit of the glowing eyes, which we have taken 2 of down. Endgame, will I be able to do some parkour action in this quest, please? QM Note: Good things come to those who wait. Quote
Dannylonglegs Posted January 6, 2013 Posted January 6, 2013 (edited) "You're quite the curious appetizer, druid..." "Curiosity killed the cat... And I should know." Chuckled Sylph grimly, darkly pleased with the blind beast's foiled attempt to 'see' his face. "The cat was lucky." Returning to a more pleasant mood, Sylph changed the subject. "Do you like dogs? I like dogs. Sit, stay, heal!" "Johon, would you hold out on the Mead for one round? Let's put that hide of yours to good use. Lycan, sorry you're out of Nostrums. I'll see if I can scrounge up some gold to pay you for the one you gave me once we've killed this slime-ball. " Order (if everyone agrees) Punii: Your parents are Deeeeeeaaaad!!! (note, Sylph does not actually say this) Sylph: Heal TT, BR Alex: RTC, FR Lycan: RTA, FR Johon: Nostrum, BR Johon: LTC, BR Elgar: HT, BR, Opal Spell Galen: HT, BR Galen: BT, BR Sylph: BT, BR Edited January 6, 2013 by Dannylonglegs Quote
Bricksandparts Posted January 6, 2013 Posted January 6, 2013 "Sure." Johon shouts, as he follows Sylph's plan. Quote
Jedi master Brick Posted January 6, 2013 Posted January 6, 2013 (edited) Elgar follows Slpyh's plan . "Hang on in there Punii!" Edited January 6, 2013 by Jedi master Brick Quote
TheBoyWonder Posted January 6, 2013 Posted January 6, 2013 (edited) "I know, its a shame." Edited January 6, 2013 by TheBoyWonder Quote
Endgame Posted January 6, 2013 Author Posted January 6, 2013 QM Note: Please note that, despite writing it into the battle description, I never leveled-up Lycan. I just fixed it - Lycan is now level 13. Quote
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