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THIS IS THE TEST SITE OF EUROBRICKS!

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Posted

QM Note: Horribly sorry for the delay, folks! Yesterday was my brithday, so I had to put Heroica aside for the day for some festivities. I have a few eraands that need running this morninbg, but I'll continue this quest full-throttle by noon!

Oh, perfectly understandable! :devil:

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Posted

Round Thirty Two of the Fungeon Battle!

>Punii mixes bombs: Nothing happens!

>Sylph heals Romulus (back): No heal!

>Sylph heals Romulus (back): Heal (9+20=29 HP healed)

>Elgar seals Progg Mob (back): Failure!

>Alex VS Progg Mob (front): Hit Hit (10+18=28x2=56 damage!)

>Johon VS Progg D (front): Steal Steal (16 gold earned!)

>Romulus VS Progg Mob (back): Miss Critical Hit (14x2=28+13=41+2=43+4=47x2=94/2=47-6=41 damage)

>Galen VS Progg E (back): Damage Hit (10+16=26x2=52-3=49 damage)

>Galen VS Artillery Progg A (back): Special Damage Damage (22/2=11-1=10 damage)

>Hal VS Archer A (back): Miss Hit (10+18=28-2=26 damage)

>Johon VS Archer A (front): Special Damage Damage (21-5=16 damage)

>Two Proggs join the fray: Progg, Progg: Progg mini-mob forms!

The intense brawl carries on. The party batters all of the Proggs and does some good damage to the Progg Mob... but fail to strike any killing blows. The party hadn't done well enough controlling the crowd, and a Progg Mini-mob forms as a result of their recklessness.

Enemies in the Final Area:

UykAg.pngUykAg.pngUykAg.png

0mxJj.pngZwgBa.pngfiKpcK2.png "We shall reign supreme!"

UykAg.pngUykAg.pngUykAg.png

Progg Mob, Level 35 Beast *Decaying! 21 damage (1 rounds remaining)* *Badly Poisoned!* *Plagued!*

HP: 711/1200

SP: 5

Specials:

Split Off: Creates 3 random Proggs.

Stampede: Reduces the hero who rolled Special Damage to 1 HP and does 17 damage to everyone else.

Mob Mentality: The entire mob rallies together, restoring 300 HP to itself. This display of brutal patriotism makes the party nervous, giving them each a 1/6 chance of becoming Jinxed. (Can be remedied or removed for 8 ether.)

Specials decided by die roll.

Passive Specials:

Divide and Conquer: Every 50 HP lost spawns a random Progg. A die will be rolled to determine what type of Progg it'll be:

-6: Artillery Progg

-5: Progg Archer

-4: Progg

-3: Progg

-2: Progg

-1: Progg

543 HP lost so far!

Drops:

The Suffering, Progg Juggernaut, Aerial Progg

UykAg.pngUykAg.png

UykAg.pngUykAg.png "Hahahahaaah!"

Progg Mini-Mob, Level 31 Beast

HP: 560/560

SP: 5

Specials:

Proggpile: The Progg Mini-mob tackles everyone in the row of the hero who rolled special damage, including the hero who triggered the Proggpile, for 22 damage.

Pitchforks and Torches: Permanently boosts all enemy's level and SP by 2.

Specials decided by die roll.

Passive Specials:

Divide and Conquer: Every 70 HP lost spawns a random Progg. A die will be rolled to determine what type of Progg it'll be:

-6: Artillery Progg

-5: Progg Archer

-4: Progg

-3: Progg

-2: Progg

-1: Progg

For the Greater Good: Any negative scroll effects inflicted to the Progg Mob are instead redirected to the Progg Mini-mob

Drops:

Crystalline Progg

Note: If at any time there are 6 Proggs present while the mob is still alive, those 6 Proggs will from into a Progg Mini Mob!

The Party:

ava-sylph.jpgSylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!*

unknown age, unknown race Druid

Level 20

Power: 28 (20+7+1)

Defense: 0

Health: 36/36c(20+17+7+1)

Ether: 3/23 (5+16+1)

Gold: 150

Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls)

Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 1 Potions, 1 Grand Potion, Tonic x2, Venom, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 7 Bones, Signet Ring, Saber Teeth, Crumbling Venom, Journal of The Bleeding, Sword Fragment (1), Smelling Salts x2, Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Sword Fragment (2), Emerald, Trial Brew, Nostrum, Grand Tonic

pic_7_final.jpg

Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Encouraged!* *Hastened!* *Lucky!*

Level: 21.33

Power: 33 (21+8+4)

Health: 14/38 (19+8+1+7+0)

Shield Power: (5)

Ether: ~/0

Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* *Poisoned!*), *Natural Respite*

Negative effects: (none)

Gold: 1116 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M)

Equipment: Sword of Decay (WP:8 *Badly Poisoned!*)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights, Bravado Boots (1/6 chance of being Lucky at the beginning of every battle), Scarlet Hood (+4 to power, immunity to stunned)

Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone)

Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages)

Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1)

Consumables: Potion (5), Venom (2), Ice Bomb (1), Phoenix Essences (2), Trial Brew (1), Dragon Scale (Lucky and blessed effects upon consumption), Remedy. Smelling Salts, Mead

Elements: Aquamarine (1), Emerald (1)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1)

Quest items: (None)

005.jpg

Elgar Gligin (played by Jedi master Brick) *Lucky!*

Level 20.33 Evoker *Immune to Fragile!*

Power: 31

Defense: 6

Health: 30/30

Ether: 11/19

Gold: 364

Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile)

Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, (Borrowed) Garnet, Venom x4, Spade,Pickaxe,3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether) ,Goblin's Wrench(WP:10,retrievable), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x3, Grand Tonic x2, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic x4, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), Tonic

alexandreavatar.png Alexandre le Chevalier (Played by Capt.JohnPaul)

Level 18.5 Paladin, 20 year old elf male *Lucky!* *Encouraged!*

Power: 28

Defense: 13

Health: 38/38

Ether: 8/18

Gold: 156

Equipment: Sword of the Elven Blademaster (WP: 10 *Badly Poisoned!*; ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle)

Inventory: Potions (4), Bedroll, Smoke Bomb, Tonic x4, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Elixir, Mead, Deadly Venom, Feather Duster of DOOM (WP: 1)

7932686900_57081d2403_t.jpg

Lycan Romulus Dean (played by theBoyWonder)

Level 13.5 Rogue *Immune to weakened* *Immune to Stunned* *Lucky!* *Encouraged!*

Power: 33

Health: 15/17 15

Gold: 361 (95 gold owed to Thormanil and 30 to Loreal)

Equipment: Combrys (WP: 14 Plagued!, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Scarlet Hood (Headwear, Power +4, Protects from Stunned), Pugilist Gloves(Power +2, protects from weakened)

Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Deadly Venom, Venom x3, Sylvania's Cowl(grants Animal Talk to Wearer), Garnet, Potion

galen2.pngGalen Woodward (Fugazi) *Encouraged!* *Hastened!* *Lucky!*

36 year old male human Rogue

Level 16

Power: 26 (16+10)

Defense: 1 (+1)

Health: 16/26 (7+15+4)

Gold: 1687

Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Stretchy Rubber Band (Accessory, returns thrown weapons immediately)

Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom x2, Smoke Bomb, Bomb XX, Grand Potion x4, Nostrum x1, Mead x2, Fire Bomb, Deadly Venom, Crumbling Venom, Goblin's Wrench(WP:10 *Badly Poisoned!* ,retrievable), Black Katana (WP:8), Smelling Salts x1, Trial Brew, Goblin's Wrench (WP:10,retrievable), Cast, Soma, Leather Armour (SP:1), Potion, Hide of The Wound (+6 power to throwing weapons), Phoenix Essence, Smokebomb, Remedy

qi64g.png"Get *wheeze* ready...!"

Punii, 2 month year old Progg Alchemist

Jellies: Red x3, Blue x4, Green x3

LFW9s.png"Much better."

Hal Bohrd, Luosh Guard Captain

Level 18

Power: 28

Defense: 3

Health: 27/35

Gold: 50

Equipment: Halberd (WP: 10) Luoshian Armor (SP: 3, Bodywear)

Inventory: Phoenix Essence, Potion

Rolls:

6: Charge! Does damage to the target equal to all conscious party member's WP added together. The special effects in the weapon (such as decay) are not transmitted.

5: Critical Hit: WPx3+Level

Posted

Happy Birthday!

"Damnit! Are you sure you're lucky Elgar? "

Order:

Punii: Mix Bombs

Sylph Heal Johon, BR

Sylph: Heal Galen, BR (or Grand Tonic, BR if Healed)

Elgar: Seal Mini-Mob, BR

Alex: Mob, FR

Johon: Mini-Mob, FR

Rome: Mini-Mob, BR

Galen: Mob, BR

Galen: Mini-Mob, BR

Hal: Mini-Mob, FR

Johon: Mini-Mob, FR

Posted (edited)

OoC: I'll be helping get ready and supervise one of my younger cousin's birthday party today, so I won't be on until tomorrow.

QM Note: Brithdays out the wazoo!

Round Thirty Three of the Fungeon Battle!

>Punii mixes bombs: 6 is rolled: 40 damage to all enemies, disregarding SP!

>Sylph heals Johon (back): No heal

>Sylph heals Galen (back): Heal More (9x2=18+20=38 HP healed)

>Elgar seals Progg Mini-Mob (back): Success!

>Alex VS Progg Mob (front): Miss Shield: Guardian Angel

>Johon VS Progg Mini-Mob (front): Special Damage Steal (31 gold earned)

>Romulus VS Progg Mini-Mob (back): Damage Miss (Combrys drops back to base WP)

>Galen VS Progg Mob (back): Special Damage Critical Hit (10x2=20+16=36x2=72-5=67 damage)

>Galen VS Progg Mini-Mob (back): Miss Hit (10+16=26x2=52-5=48 damage)

>Hal VS Progg Mini-Mob (front): Hit (10+18=28-5=23 damage)

>Johon VS Progg Mini-Mob (front): Special Damage Critical Hit (8x3=24+21=45x2=90-5=85 damage, 21 damage decay placed)

>Four Proggs join the fray: Progg, Progg, Progg, Artillery Progg

The battle against the mob rages on. Punii triggers yet another devestating blast, scarring the Proggs at the front of their mobs. Sylph fails to heal Johon and proceeds to mend Galen's wounds. Elgar manages to seal the Mini-Mob, their lesser size making them far easier to seal all at once. Alex steps in front of the party, his shadow being enveloped in a glistening light. From the radiant light emerges Alex's guardian angel, ready to protect the party against the Progg menaces. Johon and Romulus both do no damage against their adversaries, but Galen scores a clean hit on the Progg Mob. He proceeds to pelt his wrench into the Progg Mini-Mob, the contagion his wrench was slathered with quickly spreading to the entire mob. Hal and Johon both hit their targets.

Four Proggs split off from the main mob and stand definatly before the heroes. The battle rages on!

Enemies in the Final Area:

UykAg.pngUykAg.pngUykAg.png

0mxJj.pngZwgBa.pngfiKpcK2.png "This isn't over yet!"

UykAg.pngUykAg.pngUykAg.png

Progg Mob, Level 35 Beast *Badly Poisoned!* *Plagued!*

HP: 558/1200

SP: 5

Specials:

Split Off: Creates 3 random Proggs.

Stampede: Reduces the hero who rolled Special Damage to 1 HP and does 17 damage to everyone else.

Mob Mentality: The entire mob rallies together, restoring 300 HP to itself. This display of brutal patriotism makes the party nervous, giving them each a 1/6 chance of becoming Jinxed. (Can be remedied or removed for 8 ether.)

Specials decided by die roll.

Passive Specials:

Divide and Conquer: Every 50 HP lost spawns a random Progg. A die will be rolled to determine what type of Progg it'll be:

-6: Artillery Progg

-5: Progg Archer

-4: Progg

-3: Progg

-2: Progg

-1: Progg

629 HP lost so far!

Drops:

The Suffering, Progg Juggernaut, Aerial Progg

UykAg.pngUykAg.png

UykAg.pngUykAg.png "Fight!"

Progg Mini-Mob, Level 31 Beast *Sealed! 3 rounds remaining* *Badly Poisoned!* *Decaying! 21 damage (3 rounds remaining)*

HP: 421/560

SP: 5

Specials:

Proggpile: The Progg Mini-mob tackles everyone in the row of the hero who rolled special damage, including the hero who triggered the Proggpile, for 22 damage.

Pitchforks and Torches: Permanently boosts all enemy's level and SP by 2.

Specials decided by die roll.

Passive Specials:

Divide and Conquer: Every 70 HP lost spawns a random Progg. A die will be rolled to determine what type of Progg it'll be:

-6: Artillery Progg

-5: Progg Archer

-4: Progg

-3: Progg

-2: Progg

-1: Progg

132 HP lost so far!

For the Greater Good: Any negative scroll effects inflicted to the Progg Mob are instead redirected to the Progg Mini-mob

Drops:

Crystalline Progg

0mxJj.png "Die already!"

Artillery Progg B, Level 22 Beast

HP: 170/170

SP: 4

Specials:

Triple Jab+: Hits 3 random heroes for damage equal to their level +3.

Drops: Potion, 5 gold

UykAg.png "SHOW ME YA' MOVES!"

Progg F Level 16 Beast

HP: 90/90

SP: 3

Specials:

Battle Frenzy: 11 damage to all heroes.

Passive Specials:

Lust: This Progg wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP.

Drops: Nothing.

UykAg.png "Why do you try?"

Progg G Level 16 Beast

HP: 90/90

SP: 3

Specials:

Battle Frenzy: 11 damage to all heroes.

Passive Specials:

Lust: This Progg wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP.

Drops: Nothing.

UykAg.png "You can't stop the era of Eidolon!"

Progg H Level 16 Beast

HP: 90/90

SP: 3

Specials:

Battle Frenzy: 11 damage to all heroes.

Passive Specials:

Lust: This Progg wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP.

Drops: Nothing.

Note: If at any time there are 6 Proggs present while the mob is still alive, those 6 Proggs will from into a Progg Mini Mob!

The Party:

ava-sylph.jpgSylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!*

unknown age, unknown race Druid

Level 20

Power: 28 (20+7+1)

Defense: 0

Health: 36/36c(20+17+7+1)

Ether: 2/23 (5+16+1)

Gold: 150

Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls)

Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 1 Potions, 1 Grand Potion, Tonic x2, Venom, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 7 Bones, Signet Ring, Saber Teeth, Crumbling Venom, Journal of The Bleeding, Sword Fragment (1), Smelling Salts x2, Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Sword Fragment (2), Emerald, Trial Brew, Nostrum, Grand Tonic

pic_7_final.jpg

Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Encouraged!* *Hastened!* *Lucky!*

Level: 21.33

Power: 33 (21+8+4)

Health: 14/38 (19+8+1+7+0)

Shield Power: (5)

Ether: ~/0

Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* *Poisoned!*), *Natural Respite*

Negative effects: (none)

Gold: 1147 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M)

Equipment: Sword of Decay (WP:8 *Badly Poisoned!*)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights, Bravado Boots (1/6 chance of being Lucky at the beginning of every battle), Scarlet Hood (+4 to power, immunity to stunned)

Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone)

Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages)

Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1)

Consumables: Potion (5), Venom (2), Ice Bomb (1), Phoenix Essences (2), Trial Brew (1), Dragon Scale (Lucky and blessed effects upon consumption), Remedy. Smelling Salts, Mead

Elements: Aquamarine (1), Emerald (1)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1)

Quest items: (None)

005.jpg

Elgar Gligin (played by Jedi master Brick) *Lucky!*

Level 20.33 Evoker *Immune to Fragile!*

Power: 31

Defense: 6

Health: 30/30

Ether: 10/19

Gold: 364

Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile)

Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, (Borrowed) Garnet, Venom x4, Spade,Pickaxe,3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether) ,Goblin's Wrench(WP:10,retrievable), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x3, Grand Tonic x2, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic x4, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), Tonic

alexandreavatar.png Alexandre le Chevalier (Played by Capt.JohnPaul)

Level 18.5 Paladin, 20 year old elf male *Lucky!* *Encouraged!*

Power: 28

Defense: 13

Health: 38/38

Ether: 8/18

Gold: 156

Equipment: Sword of the Elven Blademaster (WP: 10 *Badly Poisoned!*; ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle)

Inventory: Potions (4), Bedroll, Smoke Bomb, Tonic x4, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Elixir, Mead, Deadly Venom, Feather Duster of DOOM (WP: 1)

7932686900_57081d2403_t.jpg

Lycan Romulus Dean (played by theBoyWonder)

Level 13.5 Rogue *Immune to weakened* *Immune to Stunned* *Lucky!* *Encouraged!*

Power: 33

Health: 15/17 15

Gold: 361 (95 gold owed to Thormanil and 30 to Loreal)

Equipment: Combrys (WP: 14 Plagued!, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Scarlet Hood (Headwear, Power +4, Protects from Stunned), Pugilist Gloves(Power +2, protects from weakened)

Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Deadly Venom, Venom x3, Sylvania's Cowl(grants Animal Talk to Wearer), Garnet, Potion

galen2.pngGalen Woodward (Fugazi) *Encouraged!* *Hastened!* *Lucky!*

36 year old male human Rogue

Level 16

Power: 26 (16+10)

Defense: 1 (+1)

Health: 26/26 (7+15+4)

Gold: 1687

Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Stretchy Rubber Band (Accessory, returns thrown weapons immediately)

Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom x2, Smoke Bomb, Bomb XX, Grand Potion x4, Nostrum x1, Mead x2, Fire Bomb, Deadly Venom, Crumbling Venom, Goblin's Wrench(WP:10 *Badly Poisoned!* ,retrievable), Black Katana (WP:8), Smelling Salts x1, Trial Brew, Goblin's Wrench (WP:10,retrievable), Cast, Soma, Leather Armour (SP:1), Potion, Hide of The Wound (+6 power to throwing weapons), Phoenix Essence, Smokebomb, Remedy

qi64g.png"Get *wheeze* ready...!"

Punii, 2 month year old Progg Alchemist

Jellies: Red x3, Blue x3, Green x2

LFW9s.png"Much better."

Hal Bohrd, Luosh Guard Captain

Level 18

Power: 28

Defense: 3

Health: 27/35

Gold: 50

Equipment: Halberd (WP: 10) Luoshian Armor (SP: 3, Bodywear)

Inventory: Phoenix Essence, Potion

Rolls:

6: Charge! Does damage to the target equal to all conscious party member's WP added together. The special effects in the weapon (such as decay) are not transmitted.

5: Critical Hit: WPx3+Level

Edited by Endgame
Posted (edited)

Order:

Punii: Mix Bombs

Sylph Grand Tonic, BR

Sylph: Fragile Mob, BR

Alex: H, FR

Johon: Mob, FR

Rome: Mini-Mob, BR

Elgar: Mini-Mob, BR

Galen: G, BR

Galen: F, BR

Hal: Art B, FR

Johon: Art B, FR

Edited by Dannylonglegs
Posted

"I'm not sure about both Romulus and Elgar on the Mini-Mob, Sylph. I'd rather make sure that we kill some of the other Proggs, because if we fail and the mobs spawn more of them we'll have a third mob on our hands."

Posted

"I'm not sure about both Romulus and Elgar on the Mini-Mob, Sylph. I'd rather make sure that we kill some of the other Proggs, because if we fail and the mobs spawn more of them we'll have a third mob on our hands."

"You're right."

Sorry guys, I've been super busy and distracted.

Order:

Punii: Mix Bombs

Sylph Grand Tonic, BR

Sylph: Fragile Mob, BR

Johon: F, FR

Rome: H, FR

Elgar: G, BR

Galen: G, BR

Galen: F, BR

Hal: Art B, FR

Johon: Art B, FR

Alex: H, FR

Posted

Round Thirty Four of the Fungeon Battle!

>Punii mixes bombs: Nothing happens!

>Sylph chugs a Grand Tonic (back)

>Sylph fragiles the Progg Mob Progg Mini-Mob (back): Failure!

>Johon VS Progg F (front): Critical Hit Critical Hit (8x3=24+21=45x2=90-3=87 damage)

>Romulus VS Progg H (front): Miss Hit (14+13=27x2=54-3=51 damage, Combrys = WP: 15)

>Elgar VS Progg G (back): Special Damage Miss

>Galen VS Progg G (back): Hit Shield: Mug (10x3=30+16=46x2=92-3=89 damage, 89 gold earned)

>Galen VS Progg F (back): Miss Miss

>Hal VS Artillery Progg B (front): Miss

>Johon VS Artillery Progg B (front): Damage Critical Hit (8x3=24+21=45x2=90-4=86 damage, 21 damage decay placed)

>Alex VS Progg H (front): Damage Critical Hit (10x2=20+18=38x2=76 damage)

>Progg Mob and Progg Mini-Mob free hits... do nothing.

>1 Progg joins the fray: Progg

Alex's guardian angel, bathed in radiant white light, looms over the bloodhsed. The being places the party under its protection, rendering them unable to take any damage. The party goes to town on the proggs, ceasing fire on the mobs and instad cleaning up any excess Proggs who split up from the main groups - unfortunately, missing a perfect oppurtunity to chuck a Bomb XX. By the round's end only 2 enemies and 2 mobs remain on the field, all of them eager to destroy the heroes now that their protection was gone.

Enemies in the Final Area:

UykAg.pngUykAg.pngUykAg.png

0mxJj.pngZwgBa.pngfiKpcK2.png "Cowards!"

UykAg.pngUykAg.pngUykAg.png

Progg Mob, Level 35 Beast *Plagued!*

HP: 543/1200

SP: 4

Specials:

Split Off: Creates 3 random Proggs.

Stampede: Reduces the hero who rolled Special Damage to 1 HP and does 17 damage to everyone else.

Mob Mentality: The entire mob rallies together, restoring 300 HP to itself. This display of brutal patriotism makes the party nervous, giving them each a 1/6 chance of becoming Jinxed. (Can be remedied or removed for 8 ether.)

Specials decided by die roll.

Passive Specials:

Divide and Conquer: Every 50 HP lost spawns a random Progg. A die will be rolled to determine what type of Progg it'll be:

-6: Artillery Progg

-5: Progg Archer

-4: Progg

-3: Progg

-2: Progg

-1: Progg

644 HP lost so far!

Drops:

The Suffering, Progg Juggernaut, Aerial Progg

UykAg.pngUykAg.png

UykAg.pngUykAg.png "Typical."

Progg Mini-Mob, Level 31 Beast *Sealed! 2 rounds remaining* *Badly Poisoned!* *Decaying! 21 damage (2 rounds remaining)*

HP: 390/560

SP: 5

Specials:

Proggpile: The Progg Mini-mob tackles everyone in the row of the hero who rolled special damage, including the hero who triggered the Proggpile, for 22 damage.

Pitchforks and Torches: Permanently boosts all enemy's level and SP by 2.

Specials decided by die roll.

Passive Specials:

Divide and Conquer: Every 70 HP lost spawns a random Progg. A die will be rolled to determine what type of Progg it'll be:

-6: Artillery Progg

-5: Progg Archer

-4: Progg

-3: Progg

-2: Progg

-1: Progg

163 HP lost so far!

For the Greater Good: Any negative scroll effects inflicted to the Progg Mob are instead redirected to the Progg Mini-mob

Drops:

Crystalline Progg

0mxJj.png "You lack honor!"

Artillery Progg B, Level 22 Beast *Decaying! 21 damage (3 rounds remaining)*

HP: 63/170

SP: 4

Specials:

Triple Jab+: Hits 3 random heroes for damage equal to their level +3.

Drops: Potion, 5 gold

UykAg.png "...Meep, I'm scared."

Progg I, Level 16 Beast

HP: 90/90

SP: 3

Specials:

Battle Frenzy: 11 damage to all heroes.

Passive Specials:

Lust: This Progg wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP.

Drops: Nothing.

Note: If at any time there are 6 Proggs present while the mob is still alive, those 6 Proggs will from into a Progg Mini Mob!

The Party:

ava-sylph.jpgSylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!*

unknown age, unknown race Druid

Level 20

Power: 28 (20+7+1)

Defense: 0

Health: 36/36c(20+17+7+1)

Ether: 17/23 (5+16+1)

Gold: 150

Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls)

Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 1 Potions, 1 Grand Potion, Tonic x2, Venom, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 7 Bones, Signet Ring, Saber Teeth, Crumbling Venom, Journal of The Bleeding, Sword Fragment (1), Smelling Salts x2, Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Sword Fragment (2), Emerald, Trial Brew, Nostrum

pic_7_final.jpg

Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Encouraged!* *Hastened!* *Lucky!*

Level: 21.33

Power: 33 (21+8+4)

Health: 14/38 (19+8+1+7+0)

Shield Power: (5)

Ether: ~/0

Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* *Poisoned!*), *Natural Respite*

Negative effects: (none)

Gold: 1147 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M)

Equipment: Sword of Decay (WP:8 *Badly Poisoned!*)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights, Bravado Boots (1/6 chance of being Lucky at the beginning of every battle), Scarlet Hood (+4 to power, immunity to stunned)

Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone)

Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages)

Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1)

Consumables: Potion (5), Venom (2), Ice Bomb (1), Phoenix Essences (2), Trial Brew (1), Dragon Scale (Lucky and blessed effects upon consumption), Remedy. Smelling Salts, Mead

Elements: Aquamarine (1), Emerald (1)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1)

Quest items: (None)

005.jpg

Elgar Gligin (played by Jedi master Brick) *Lucky!*

Level 20.33 Evoker *Immune to Fragile!*

Power: 31

Defense: 6

Health: 30/30

Ether: 10/19

Gold: 364

Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile)

Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, (Borrowed) Garnet, Venom x4, Spade,Pickaxe,3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether) ,Goblin's Wrench(WP:10,retrievable), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x3, Grand Tonic x2, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic x4, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), Tonic

alexandreavatar.png Alexandre le Chevalier (Played by Capt.JohnPaul)

Level 18.5 Paladin, 20 year old elf male *Lucky!* *Encouraged!*

Power: 28

Defense: 13

Health: 38/38

Ether: 8/18

Gold: 156

Equipment: Sword of the Elven Blademaster (WP: 10 *Badly Poisoned!*; ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle)

Inventory: Potions (4), Bedroll, Smoke Bomb, Tonic x4, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Elixir, Mead, Deadly Venom, Feather Duster of DOOM (WP: 1)

7932686900_57081d2403_t.jpg

Lycan Romulus Dean (played by theBoyWonder)

Level 13.5 Rogue *Immune to weakened* *Immune to Stunned* *Lucky!* *Encouraged!*

Power: 33

Health: 15/17 15

Gold: 361 (95 gold owed to Thormanil and 30 to Loreal)

Equipment: Combrys (WP: 14 Plagued!, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Scarlet Hood (Headwear, Power +4, Protects from Stunned), Pugilist Gloves(Power +2, protects from weakened)

Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Deadly Venom, Venom x3, Sylvania's Cowl(grants Animal Talk to Wearer), Garnet, Potion

galen2.pngGalen Woodward (Fugazi) *Encouraged!* *Hastened!* *Lucky!*

36 year old male human Rogue

Level 16

Power: 26 (16+10)

Defense: 1 (+1)

Health: 26/26 (7+15+4)

Gold: 1776

Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Stretchy Rubber Band (Accessory, returns thrown weapons immediately)

Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom x2, Smoke Bomb, Bomb XX, Grand Potion x4, Nostrum x1, Mead x2, Fire Bomb, Deadly Venom, Crumbling Venom, Goblin's Wrench(WP:10 *Badly Poisoned!* ,retrievable), Black Katana (WP:8), Smelling Salts x1, Trial Brew, Goblin's Wrench (WP:10,retrievable), Cast, Soma, Leather Armour (SP:1), Potion, Hide of The Wound (+6 power to throwing weapons), Phoenix Essence, Smokebomb, Remedy

qi64g.png"Get *wheeze* ready...!"

Punii, 2 month year old Progg Alchemist

Jellies: Red x2, Blue x2, Green x2

LFW9s.png"Much better."

Hal Bohrd, Luosh Guard Captain

Level 18

Power: 28

Defense: 3

Health: 27/35

Gold: 50

Equipment: Halberd (WP: 10) Luoshian Armor (SP: 3, Bodywear)

Inventory: Phoenix Essence, Potion

Rolls:

6: Charge! Does damage to the target equal to all conscious party member's WP added together. The special effects in the weapon (such as decay) are not transmitted.

5: Critical Hit: WPx3+Level

Posted (edited)

"Huh, I'd completely forgotten about the bomb."

Order:

Punii: Mix Bombs

Alex: Mini-Mob, FR

Sylph Heal Johon, BR

Sylph: Heal Johon, BR (Or Seal Mob, if healed BR)

Johon: Mob, FR

Rome: I, BR (For all the bellow: Switch to any other non-Mob if target is already destroyed, unless only Mobs remain, in which case, Mini-Mob.)

Elgar: I, BR

Galen: Art B, BR

Galen: I, BR

Hal: Art B, FR

Johon: Art B, FR

Edited by Dannylonglegs
Posted (edited)

Round Thirty Five of the Fungeon Battle!

>Punii mixes bombs: 6 is rolled: 40 damage to all enemies, disregarding SP!

>Alex VS Progg Mini-Mob (front): Miss Miss

>Sylph heals Johon (back): Greater Heal (9x2=18+20=38 HP healed)

>Sylph seals Progg Mini-Mob (back): Failure!

>Johon VS Progg Mob (front): Special Damage Damage (35-5=30 damage)

>Romulus VS Progg I (back): Critical Hit (14x2=28+13=41x2=82/2=41-3=38 damage)

>Elgar VS Progg I (back): Aim (20-3=17 damage)

>Galen VS Artillery Progg B (back): Miss Hit (10+16=26x2=52-4=48 damage)

>Galen VS progg Mini-Mob (back): Hit Critical Hit (10x2=20+16=36x2=72-5=67 damage)

>Hal VS Progg Mini-Mob (front): Special Damage (Nothing happens)

>Johon VS Progg Mini-Mob (front): Damage Critical Hit (8x3=24+21=45x2=90-5=85 damage)

>4 Proggs joins the fray: Progg, Progg, Progg, Progg

The battle rages on, the party slowly beginning to whittle down the gargantuan number of Proggs confronting them. Dozens of corpses of Progs are strewn about the room, blody and mutilated by the heroes. The disfigured corpses serve as a gruesome backdrop as the two forces collide, hero and Progg. The heroes face overall success, doing signifigant damage to all enemies. 1 point more of damage to the main mob and they would have yet another Mini-Mob on their hands... 4 Proggs spring out from the two mobs, ready to fight. The heroes had to be more effective with crowd control this time, lest they get trampled by yet another mob!

Enemies in the Final Area:

UykAg.pngUykAg.pngUykAg.png

0mxJj.pngZwgBa.pngfiKpcK2.png "Why aren't you dead yet?!"

UykAg.pngUykAg.pngUykAg.png

Progg Mob, Level 35 Beast *Plagued!*

HP: 488/1200

SP: 3

Specials:

Split Off: Creates 3 random Proggs.

Stampede: Reduces the hero who rolled Special Damage to 1 HP and does 17 damage to everyone else.

Mob Mentality: The entire mob rallies together, restoring 300 HP to itself. This display of brutal patriotism makes the party nervous, giving them each a 1/6 chance of becoming Jinxed. (Can be remedied or removed for 8 ether.)

Specials decided by die roll.

Passive Specials:

Divide and Conquer: Every 50 HP lost spawns a random Progg. A die will be rolled to determine what type of Progg it'll be:

-6: Artillery Progg

-5: Progg Archer

-4: Progg

-3: Progg

-2: Progg

-1: Progg

699 HP lost so far!

Drops:

The Suffering, Progg Juggernaut, Aerial Progg

UykAg.pngUykAg.png

UykAg.pngUykAg.png "This isn't looking too good...!"

Progg Mini-Mob, Level 31 Beast *Sealed! 1 rounds remaining* *Badly Poisoned!* *Decaying! 21 damage (1 rounds remaining)*

HP: 177/560

SP: 5

Specials:

Proggpile: The Progg Mini-mob tackles everyone in the row of the hero who rolled special damage, including the hero who triggered the Proggpile, for 22 damage.

Pitchforks and Torches: Permanently boosts all enemy's level and SP by 2.

Specials decided by die roll.

Passive Specials:

Divide and Conquer: Every 70 HP lost spawns a random Progg. A die will be rolled to determine what type of Progg it'll be:

-6: Artillery Progg

-5: Progg Archer

-4: Progg

-3: Progg

-2: Progg

-1: Progg

406 HP lost so far!

For the Greater Good: Any negative scroll effects inflicted to the Progg Mob are instead redirected to the Progg Mini-mob

Drops:

Crystalline Progg

UykAg.png "Fools!"

Progg J, Level 16 Beast

HP: 90/90

SP: 3

Specials:

Battle Frenzy: 11 damage to all heroes.

Passive Specials:

Lust: This Progg wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP.

Drops: Nothing.

UykAg.png"This'll be over shortly."

Progg K, Level 16 Beast

HP: 90/90

SP: 3

Specials:

Battle Frenzy: 11 damage to all heroes.

Passive Specials:

Lust: This Progg wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP.

Drops: Nothing.

UykAg.png "Scum or dumb, heroes?"

Progg L, Level 16 Beast

HP: 90/90

SP: 3

Specials:

Battle Frenzy: 11 damage to all heroes.

Passive Specials:

Lust: This Progg wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP.

Drops: Nothing.

UykAg.png "..."

Progg M, Level 16 Beast

HP: 90/90

SP: 3

Specials:

Battle Frenzy: 11 damage to all heroes.

Passive Specials:

Lust: This Progg wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP.

Drops: Nothing.

Note: If at any time there are 6 Proggs present while the mob is still alive, those 6 Proggs will from into a Progg Mini Mob!

The Party:

ava-sylph.jpgSylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!*

unknown age, unknown race Druid

Level 20

Power: 28 (20+7+1)

Defense: 0

Health: 36/36c(20+17+7+1)

Ether: 16/23 (5+16+1)

Gold: 150

Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls)

Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 1 Potions, 1 Grand Potion, Tonic x2, Venom, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 7 Bones, Signet Ring, Saber Teeth, Crumbling Venom, Journal of The Bleeding, Sword Fragment (1), Smelling Salts x2, Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Sword Fragment (2), Emerald, Trial Brew, Nostrum

pic_7_final.jpg

Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Encouraged!* *Hastened!* *Lucky!*

Level: 21.33

Power: 33 (21+8+4)

Health: 8/38 (19+8+1+7+0)

Shield Power: (5)

Ether: ~/0

Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* *Poisoned!*), *Natural Respite*

Negative effects: (none)

Gold: 1147 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M)

Equipment: Sword of Decay (WP:8 *Badly Poisoned!*)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights, Bravado Boots (1/6 chance of being Lucky at the beginning of every battle), Scarlet Hood (+4 to power, immunity to stunned)

Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone)

Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages)

Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1)

Consumables: Potion (5), Venom (2), Ice Bomb (1), Phoenix Essences (2), Trial Brew (1), Dragon Scale (Lucky and blessed effects upon consumption), Remedy. Smelling Salts, Mead

Elements: Aquamarine (1), Emerald (1)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1)

Quest items: (None)

005.jpg

Elgar Gligin (played by Jedi master Brick) *Lucky!*

Level 20.33 Evoker *Immune to Fragile!*

Power: 31

Defense: 6

Health: 30/30

Ether: 10/19

Gold: 364

Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile)

Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, (Borrowed) Garnet, Venom x4, Spade,Pickaxe,3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether) ,Goblin's Wrench(WP:10,retrievable), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x3, Grand Tonic x2, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic x4, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), Tonic

alexandreavatar.png Alexandre le Chevalier (Played by Capt.JohnPaul)

Level 18.5 Paladin, 20 year old elf male *Lucky!* *Encouraged!*

Power: 28

Defense: 13

Health: 38/38

Ether: 8/18

Gold: 156

Equipment: Sword of the Elven Blademaster (WP: 10 *Badly Poisoned!*; ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle)

Inventory: Potions (4), Bedroll, Smoke Bomb, Tonic x4, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Elixir, Mead, Deadly Venom, Feather Duster of DOOM (WP: 1)

7932686900_57081d2403_t.jpg

Lycan Romulus Dean (played by theBoyWonder)

Level 13.5 Rogue *Immune to weakened* *Immune to Stunned* *Lucky!* *Encouraged!*

Power: 33

Health: 15/17 15

Gold: 361 (95 gold owed to Thormanil and 30 to Loreal)

Equipment: Combrys (WP: 14 15 Plagued!, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Scarlet Hood (Headwear, Power +4, Protects from Stunned), Pugilist Gloves(Power +2, protects from weakened)

Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Deadly Venom, Venom x3, Sylvania's Cowl(grants Animal Talk to Wearer), Garnet, Potion

galen2.pngGalen Woodward (Fugazi) *Encouraged!* *Hastened!* *Lucky!*

36 year old male human Rogue

Level 16

Power: 26 (16+10)

Defense: 1 (+1)

Health: 26/26 (7+15+4)

Gold: 1776

Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Stretchy Rubber Band (Accessory, returns thrown weapons immediately)

Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom x2, Smoke Bomb, Bomb XX, Grand Potion x4, Nostrum x1, Mead x2, Fire Bomb, Deadly Venom, Crumbling Venom, Goblin's Wrench(WP:10 *Badly Poisoned!* ,retrievable), Black Katana (WP:8), Smelling Salts x1, Trial Brew, Goblin's Wrench (WP:10,retrievable), Cast, Soma, Leather Armour (SP:1), Potion, Hide of The Wound (+6 power to throwing weapons), Phoenix Essence, Smokebomb, Remedy

qi64g.png"Get *wheeze* ready...!"

Punii, 2 month year old Progg Alchemist

Jellies: Red x2, Blue x1, Green x1

LFW9s.png"Much better."

Hal Bohrd, Luosh Guard Captain

Level 18

Power: 28

Defense: 3

Health: 27/35

Gold: 50

Equipment: Halberd (WP: 10) Luoshian Armor (SP: 3, Bodywear)

Inventory: Phoenix Essence, Potion

Rolls:

6: Charge! Does damage to the target equal to all conscious party member's WP added together. The special effects in the weapon (such as decay) are not transmitted.

5: Critical Hit: WPx3+Level

Edited by Endgame
Posted (edited)

Much better: Strategy=slow and steady.

Order:

Punii: Mix Bombs

Alex: Mini-Mob, FR

Sylph Heal Johon, BR

Sylph: Heal Johon, BR (Or Seal Mob, if healed BR)

Hal: J, FR

Johon: K, FR

Johon: Mob, FR

Rome: J, BR (For all the below: Switch to any other non-Mob if target is already destroyed, unless only Mobs remain, in which case, Mini-Mob.)

Elgar: K, BR

Galen: L, BR

Galen: M, BR

Edited by Dannylonglegs
Posted (edited)

The Suffering begins to prime another syringe to stick himself with.

ZwgBa.png

"Raider, do you have a tendency to speak to people who aren't there? This is only a fraction of our forces - even if we are all vanquished, you haven't yet even murdered 20 percent of us. Did you really think you are strong enough to fight off 1,500 Proggs?! Pathetic fool! You're a disgrace, and you shall as one - whether at my hands or the Emperor's!

Fight on, men! We will kill these intruders yet!"

The mobs initiate yet another chant, this one less deafening due to their waning numbers. It was plenty loud nonetheless, practically shaking the entire room they are in.

"EI-DO-LON! EI-DO-LON!"

The Suffering's eyes flare up and grow even brighter as he injects himself with yet another syringe, boosting his power further. He chuckles cruelly, as if in pity of the heroes.

ZwgBa.png

"I am a soldier; always have been, always will be. And I'm not afraid to die for my cause. Even if I fall here, you will have a power far more terrible then any of you have ever faced to contend with. The Era of Eidolon is coming, heroes - and there is nothing you, or anyone else, can do to stop it."

Edited by Endgame

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