Fugazi Posted February 27, 2013 Posted February 27, 2013 "Now that's more serious, almost every one of them can do damage to the whole party. And I don't like the look of those syringes. There's not much room for mistakes. And let's not forget that Romulus is still badly wounded." OoC: Talking about mistakes, I should have more gold please! Quote
Dannylonglegs Posted February 27, 2013 Posted February 27, 2013 "And so it begins." "Alright, We can't attack the Suffering too frequently, because we can't block those specials. If we can get him decaying, badly posioned and fragile, we may be able to wait him out for the most part. Alex, this is your last round blind, so you should heal Rome. Elgar, help me seal the rest of the worst of them. Rome, Galen, X, Y. Hal, it doesn't matter if you hit Crystal or not too much. He's a dead man walking regardless. Johon, tackle that Juggernaut, Galen, the Aerial Progg, and Johon... Make the Suffering suffer." Order (If everyone agrees): Punii: Mix Jellies Alex: Heal Rome, BR Sylph: Fragile Suffering, BR Sylph: Fragile Suffering, BR (or, Seal Air, BR) Elgar: Seal Air, BR (or, Seal Jugg, BR) Rome: X, BR Galen: Y, BR Hal: Crystal, FR Johon: Jugg, FR Galen: Air, BR Johon: Suffering, BR Quote
Jedi master Brick Posted February 27, 2013 Posted February 27, 2013 Elgar follows Slyph's plan "So the Suffering has finally decided to stop hiding behind his mob. " Quote
Capt.JohnPaul Posted February 27, 2013 Posted February 27, 2013 Alexandre heal Rome from the back row. OOC: It's ok Endgame, I couldn't access the site either. It was really slow. Quote
Endgame Posted February 27, 2013 Author Posted February 27, 2013 Round Forty Two of the Fungeon Battle! >Punii mixes jellies: 25 damage to all enemies! >Alex heals Romulus (back): Heal More (10x2=20+18=38 HP healed) >Sylph casts Fragile on The Suffering (back): Failure! >Sylph casts Fragile on The Suffering (back): Failure! >Elgar seals Aerial Progg (back): Failure! >Romulus VS Progg X (back): Damage Critical Hit (21x2=42+13=55x2=110/2=55+4+2=61-3=58 damage, Combrys = WP: 22) >Galen VS Progg Y (back): Damage Damage (16/2=8 damage!) >Hal VS Crystalline Progg (front): Damage (24-3=21 damage) >Johon VS Progg Juggernaut (front): Hit Critical Hit (8x3=24+21=45x2=90-7=83 damage, 20 damage decay placed) >Galen VS Aerial Progg (back): Miss Shield: Mug (10x3=30+16=46x2=92-3=89 damage, 89 gold earned) >Johon VS The Suffering (back): Special Damage Special Damage (Javelin Toss: 35/2=18-5=13 damage, all positive effects removed, max HP -3) >The Suffering injects himself with a syringe: 2 is rolled: The Suffering is hastened next round! The party stands against their final few foes of this battle.The Suffering looms above the party, priiming another syringe. His presence proves intimidating to the heroes, throwing off their balance: Alex heals Romulus, but Sylph and Elgar fail to succesfully read the incantations on their scrolls. In one swift motion Romulus beheads one of the last Proggs, Combrys emitting a roar of power that echoes around the room. Galen chucks a wrench at a blue Progg, but the adroit creature grabs the wrench midair. The Progg yanks Galen towards him and delivers a harsh punch to the ribcage, sending the rogue staggering backwards. Hal assaults the Crystalline Progg, but the beast, in its desperation, knocks Hal out with a swift tail jab. Johon lands a mighty hit on the Progg Juggernaut. Galen mugs the Aerial Progg, the wrench snatching some gold from the flying beast. Johon rushes The Suffering, but the member of the Gladius Unit seems none too concerned. He casually lobs his javelin at Johon with a huge amount of speed, the projectile hitting Johon's windpipe and sending the raider to the floor. The Suffering swoops by, grabbing his spear and rejoining his comrades. He injects a syringe into his forearm, making him even strong then before... Enemies in the Final Area: "Far too easy. Even being the disgusting whelps you are, I expected more of a challenge from the people who tore through my forces. Come, "heroes", and show me the might of Heroica!" The Suffering, Level 28 Beast *Hastened!* HP: 858/875 SP: 8 Specials: Double Dose: Injects himself with two syringes at the end of the round. Cannot use the same syringe twice, but will always use two syringes. Javelin Skewer: Tosses his javelin at the hero who rolled Special Damage, doing 35 damage, removing all of their positive effects, and dropping their max health by 3 for the rest of the battle. Winged Death: Swoops past the entire party, doing 20 damage to the entire party. Specials decided by die roll. Immune to Sleep, Blindness, and Sealing! Passive Specials: Inject: At the every round, The Suffering injects himself with a syringe. A die is rolled: (1-2) The Suffering is Hastened next round. (3-4) The Suffering is lucky next round. (5-6) The Suffering permanently raises his level by 2. Drops: The Suffering's Journal, Sword Fragment, Hide of The Suffering "Still alive!" Progg Y Level 16 Beast HP: 38/90 SP: 3 Specials: Battle Frenzy: 11 damage to all heroes. Passive Specials: Lust: This Progg wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP. Drops: Nothing. "Mmrph." Progg Juggernaut, Level 26 Beast HP: 279/550 SP: 7 Specials: Flank: The Jugernaut flanks a hero, doing 30 damage and making them Weak and Fragile for 3 rounds. (Can only be remedied.) Jab Blitz: Does 18 damage to all heroes in the row of the hero who rolled Special Damage. Specials decided by Die roll. Drops: Smelling Salts "I didn't even know I was carrying gold!" Aerial Progg, Level 25 Flying Beast *Badly Poisoned!* HP: 229/460 SP: 3 Specials: Capture: Swoops in and grabs a hero, using them as a meatshield. That hero becomes unable to do anything for the rest of the round and the 2 next, after which they will be let go. Any damage the Aerial Progg will be divided by 5 and subtracted from the captured hero's HP. Air Raid: Swoops by and jabs all heroes with his tail, doing 13 damage to the entire party. Specials decided by die roll. If Special Damage is rolled when they have a prisoner, it will default to Air Raid. Drops: Nostrum Note: If at any time there are 6 Proggs present while the mob is still alive, those 6 Proggs will from into a Progg Mini Mob! The Party: Sylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!* unknown age, unknown race Druid Level 20 Power: 28 (20+7+1) Defense: 0 Health: 27/36c(20+17+7+1) Ether: 9/23 (5+16+1) Gold: 150 Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 1 Potions, 1 Grand Potion, Tonic x2, Venom, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 7 Bones, Signet Ring, Saber Teeth, Crumbling Venom, Journal of The Bleeding, Sword Fragment (1), Smelling Salts x2, Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Sword Fragment (2), Emerald, Trial Brew, Nostrum Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider Level: 21.33 Power: 33 (21+8+4) Health: 9/38 35 (19+8+1+7+0) Shield Power: (5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* *Poisoned!*), *Natural Respite* Negative effects: (none) Gold: 1404 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Sword of Decay (WP:8 *Badly Poisoned!*)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights, Bravado Boots (1/6 chance of being Lucky at the beginning of every battle), Scarlet Hood (+4 to power, immunity to stunned) Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone) Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (5), Venom (2), Ice Bomb (1), Phoenix Essences (2), Trial Brew (1), Dragon Scale (Lucky and blessed effects upon consumption), Remedy. Smelling Salts, Mead Elements: Aquamarine (1), Emerald (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) *Lucky!* Level 20.33 Evoker *Immune to Fragile!* Power: 31 Defense: 6 Health: 27/30 Ether: 8/19 Gold: 364 Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, (Borrowed) Garnet, Venom x4, Spade,Pickaxe,3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether) ,Goblin's Wrench(WP:10,retrievable), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x3, Grand Tonic x2, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic x4, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), Tonic Alexandre le Chevalier (Played by Capt.JohnPaul) Level 18.5 Paladin, 20 year old elf male *Lucky!* *Encouraged!* Power: 28 Defense: 13 Health: 34/38 Ether: 6/18 Gold: 156 Equipment: Sword of the Elven Blademaster (WP: 10 *Badly Poisoned!*; ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Inventory: Potions (4), Bedroll, Smoke Bomb, Tonic x4, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Elixir, Mead, Deadly Venom, Feather Duster of DOOM (WP: 1) Lycan Romulus Dean (played by theBoyWonder) Level 13.5 Rogue *Immune to weakened* *Immune to Stunned* *Lucky!* *Encouraged!* Power: 33 Health: 15/17 15 Gold: 488 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Combrys (WP: 14 22 Plagued!, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Scarlet Hood (Headwear, Power +4, Protects from Stunned), Pugilist Gloves(Power +2, protects from weakened) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Deadly Venom, Venom x3, Sylvania's Cowl(grants Animal Talk to Wearer), Garnet, Potion Galen Woodward (Fugazi) *Encouraged!* *Hastened!* *Lucky!* 36 year old male human Rogue Level 16 Power: 26 (16+10) Defense: 1 (+1) Health: 13/26 (7+15+4) Gold: 2383 Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Stretchy Rubber Band (Accessory, returns thrown weapons immediately) Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom x2, Smoke Bomb, Bomb XX, Grand Potion x4, Nostrum x1, Mead x2, Fire Bomb, Deadly Venom, Crumbling Venom, Goblin's Wrench(WP:10 *Badly Poisoned!* ,retrievable), Black Katana (WP:8), Smelling Salts x1, Trial Brew, Goblin's Wrench (WP:10,retrievable), Cast, Soma, Leather Armour (SP:1), Potion, Hide of The Wound (+6 power to throwing weapons), Phoenix Essence, Smokebomb, Remedy "Hal?! *coughcough* Hal!!" Punii, 2 month year old Progg Alchemist Jellies: Red x3, Blue x1, Green x3 "..." Hal Bohrd, Luosh Guard Captain *Knocked Out!* Level 18 Power: 28 Defense: 3 Health: 0/35 Gold: 50 Equipment: Halberd (WP: 10) Luoshian Armor (SP: 3, Bodywear) Inventory: Phoenix Essence, Potion Rolls: 6: Charge! Does damage to the target equal to all conscious party member's WP added together. The special effects in the weapon (such as decay) are not transmitted. 5: Critical Hit: WPx3+Level Quote
Bricksandparts Posted February 27, 2013 Posted February 27, 2013 Johon runs toward the Suffering, but as he nears his target and slices his sword at the suffering, he throws a javelin from the wall through Johon's arm. Johon grits his teeth in pain and falls to his knees. "Sylph, ne... need a bit of help here." Quote
TheBoyWonder Posted February 27, 2013 Posted February 27, 2013 "Have at ye!" Lycan roars. "Elgar, can I purchase that mask of yours after this is over, but what artifact slot does it go in? " Quote
Bricksandparts Posted February 27, 2013 Posted February 27, 2013 Johon suggests using his smelling salts, then next round using the dragon scale and the mead. Quote
Dannylonglegs Posted February 28, 2013 Posted February 28, 2013 (edited) "Well, that's what I was afraid might happen. Johon, Hang in there. You can use the salts and essence this round, and I'll pass you my nostrum next. We need you lucky. I'm counting on your Decay. The Dragon scale can wait for Edilon, but the Mead may be really useful." Order (If everyone agrees): Alex: Suffering, FR Sylph: Heal Johon, BR Sylph: Heal Johon, BR (or Fragile Suffering, BR) Punii: Mix Jellies Elgar: Seal Air, BR Rome: Air, BR Galen: Jugg, BR Johon: Smelling Salts, BR Johon: Pheonix Essence Hal, BR Galen: Air, BR Hal: Y, FR Free-hit: Alex :( Edited February 28, 2013 by Dannylonglegs Quote
Jedi master Brick Posted February 28, 2013 Posted February 28, 2013 "of course yo can purchase the mask. " Elgar follows Sylph's plan Quote
Fugazi Posted February 28, 2013 Posted February 28, 2013 "Here's hoping that we are lucky, else I'm the next to go down." Quote
Endgame Posted February 28, 2013 Author Posted February 28, 2013 Round Forty Three of the Fungeon Battle! >Alex VS The Suffering (front): Miss Miss >Sylph heals Johon (back): No heal! >Sylph heals Johon (back): Greater Heal (9x2=18+20=38 HP healed) >Punii mixes jellies: 6 is rolled: 40 damage to all enemies, disregarding SP! >Elgar seals Aerial Progg (back): Failure! >Romulus VS Aerial Progg (back): Miss Critical Hit (22x2=44+13=57x2=114/2=57+2+4=63-3=60 damage, Combrys = WP: 23 ) >Galen VS Progg Juggernaut (back): Miss Miss >Johon chugs Smelling Salts (back) >Johon revives Hal (back) >Galen VS Aerial Progg (back): Miss Shield: Mug (10x3=30+16=46x2=92-3=89 damage, 89 gold earned) >Hal VS Aerial Progg (back): Special Damage (Air Raid: 13 damage to entire party) >The Suffering VS Alex (free hit): 28-13=15 damage) >The Suffering injects himself with a syringe: 3 is rolled: The Suffering is Lucky next round! The battle with The Suffering and his remaining minions continues. Alex swings twice at The Suffering, but he swiftly darts backwards each time, putting himself out of the path of Alex's blade. Sylph fails to heal Johon the first time, but proceeds to do a great job o the second, mending the Raider's wounds. Punii mixes together a few jellies and releases a mighty shockwave, doing good damage to everyone in the field - practically vaporizing Progg Y, who is now just a charred corpse. The Suffering seems unfazed by the blast, the dmaage it dealt being only minor burns to him. Elgar tries to seal the Aerial Progg and fails, only for Romulus to hit the flying Progg hard with the outrageously powerful Combrys. Galen flings his wrench at the Progg Juggernaut, but the beast deftly evades. Johon takes a whiff of a jar of smelling salts, and discards the jar as he revives Hal. Galen mugs the Aerial Progg, reaping more money from the winged baddie. Galen's pockets were nearly full to burst. A recently revived Hal rushes a weakened Aerial Progg, but Hal is still discombobulated from his knockout. In his desperation, The Aerial Progg goes an air raid, doing some damage to the entire party. The Suffering takes flight, swooping towards Alex and jabbing him in the jugular. The Gladius Unit member soars back to his remaining 2 minions, and plunges a syringe in his forearm... Enemies in the Final Area: "And you are the ones who seek to challenge Eidolon?? Laughable!" The Suffering, Level 28 Beast *Lucky!* HP: 818/875 SP: 8 Specials: Double Dose: Injects himself with two syringes at the end of the round. Cannot use the same syringe twice, but will always use two syringes. Javelin Skewer: Tosses his javelin at the hero who rolled Special Damage, doing 35 damage, removing all of their positive effects, and dropping their max health by 3 for the rest of the battle. Winged Death: Swoops past the entire party, doing 20 damage to the entire party. Specials decided by die roll. Immune to Sleep, Blindness, and Sealing! Passive Specials: Inject: At the every round, The Suffering injects himself with a syringe. A die is rolled: (1-2) The Suffering is Hastened next round. (3-4) The Suffering is lucky next round. (5-6) The Suffering permanently raises his level by 2. Drops: The Suffering's Journal, Sword Fragment, Hide of The Suffering "Having hard time aiming, Rogue? Hah!" Progg Juggernaut, Level 26 Beast HP: 239/550 SP: 7 Specials: Flank: The Jugernaut flanks a hero, doing 30 damage and making them Weak and Fragile for 3 rounds. (Can only be remedied.) Jab Blitz: Does 18 damage to all heroes in the row of the hero who rolled Special Damage. Specials decided by Die roll. Drops: Smelling Salts "I'd say not, Juggernaut... Grrrrnnnghhh..." Aerial Progg, Level 25 Flying Beast *Plagued!* HP: 25/460 SP: 2 Specials: Capture: Swoops in and grabs a hero, using them as a meatshield. That hero becomes unable to do anything for the rest of the round and the 2 next, after which they will be let go. Any damage the Aerial Progg will be divided by 5 and subtracted from the captured hero's HP. Air Raid: Swoops by and jabs all heroes with his tail, doing 13 damage to the entire party. Specials decided by die roll. If Special Damage is rolled when they have a prisoner, it will default to Air Raid. Drops: Nostrum Note: If at any time there are 6 Proggs present while the mob is still alive, those 6 Proggs will from into a Progg Mini Mob! The Party: Sylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!* unknown age, unknown race Druid Level 20 Power: 28 (20+7+1) Defense: 0 Health: 20/36c(20+17+7+1) Ether: 8/23 (5+16+1) Gold: 150 Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 1 Potions, 1 Grand Potion, Tonic x2, Venom, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 7 Bones, Signet Ring, Saber Teeth, Crumbling Venom, Journal of The Bleeding, Sword Fragment (1), Smelling Salts x2, Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Sword Fragment (2), Emerald, Trial Brew, Nostrum Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Hastened!* Level: 21.33 Power: 33 (21+8+4) Health: 33/38 35 (19+8+1+7+0) Shield Power: (5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* *Poisoned!*), *Natural Respite* Negative effects: (none) Gold: 1404 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Sword of Decay (WP:8 *Badly Poisoned!*)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights, Bravado Boots (1/6 chance of being Lucky at the beginning of every battle), Scarlet Hood (+4 to power, immunity to stunned) Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone) Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (5), Venom (2), Ice Bomb (1), Phoenix Essences (1), Trial Brew (1), Dragon Scale (Lucky and blessed effects upon consumption), Remedy, Mead Elements: Aquamarine (1), Emerald (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) *Lucky!* Level 20.33 Evoker *Immune to Fragile!* Power: 31 Defense: 6 Health: 27/30 Ether: 8/19 Gold: 364 Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, (Borrowed) Garnet, Venom x4, Spade,Pickaxe,3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether) ,Goblin's Wrench(WP:10,retrievable), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x3, Grand Tonic x2, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic x4, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), Tonic Alexandre le Chevalier (Played by Capt.JohnPaul) Level 18.5 Paladin, 20 year old elf male *Lucky!* *Encouraged!* Power: 28 Defense: 13 Health: 19/38 Ether: 6/18 Gold: 156 Equipment: Sword of the Elven Blademaster (WP: 10 *Badly Poisoned!*; ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Inventory: Potions (4), Bedroll, Smoke Bomb, Tonic x4, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Elixir, Mead, Deadly Venom, Feather Duster of DOOM (WP: 1) Lycan Romulus Dean (played by theBoyWonder) Level 13.5 Rogue *Immune to weakened* *Immune to Stunned* *Lucky!* *Encouraged!* Power: 33 Health: 8/17 15 Gold: 488 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Combrys (WP: 14 23 Plagued!, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Scarlet Hood (Headwear, Power +4, Protects from Stunned), Pugilist Gloves(Power +2, protects from weakened) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Deadly Venom, Venom x3, Sylvania's Cowl(grants Animal Talk to Wearer), Garnet, Potion Galen Woodward (Fugazi) *Encouraged!* *Hastened!* *Lucky!* 36 year old male human Rogue Level 16 Power: 26 (16+10) Defense: 1 (+1) Health: 7/26 (7+15+4) Gold: 2472 Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Stretchy Rubber Band (Accessory, returns thrown weapons immediately) Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom x2, Smoke Bomb, Bomb XX, Grand Potion x4, Nostrum x1, Mead x2, Fire Bomb, Deadly Venom, Crumbling Venom, Goblin's Wrench(WP:10 *Badly Poisoned!* ,retrievable), Black Katana (WP:8), Smelling Salts x1, Trial Brew, Goblin's Wrench (WP:10,retrievable), Cast, Soma, Leather Armour (SP:1), Potion, Hide of The Wound (+6 power to throwing weapons), Phoenix Essence, Smokebomb, Remedy "We can *wheeze* win this, guys!" Punii, 2 month year old Progg Alchemist Jellies: Red x2, Blue x1, Green x2 "Ugh, I've been taking a few hard knocks, haven't I...?" Hal Bohrd, Luosh Guard Captain Level 18 Power: 28 Defense: 3 Health: 31/35 Gold: 50 Equipment: Halberd (WP: 10) Luoshian Armor (SP: 3, Bodywear) Inventory: Phoenix Essence, Potion Rolls: 6: Charge! Does damage to the target equal to all conscious party member's WP added together. The special effects in the weapon (such as decay) are not transmitted. 5: Critical Hit: WPx3+Level Quote
Capt.JohnPaul Posted February 28, 2013 Posted February 28, 2013 "I DID drink a nostrum right? Or am I losing my mind?" "Unless someone else does, I'm healing myself from the backrow." Quote
Dannylonglegs Posted February 28, 2013 Posted February 28, 2013 "Ok, I think the best solution to this is also slow and steady. Once we pick off his minions (although, hopefully we can keep the Juggernaut alive long enough to evoke one of Johon's Ravages) we can kill him with pinpricks. I don't think we should have too many people target him at once, and certainly none that are unlucky... Unless Alex rolls a spirit guardian, in which case, forget the minions, lucky or not lucky. Speaking of which, Johon, drink up." Alex: Heal Self, BR Sylph: Bone Suffering, BR Sylph: Nostrum Johon, BR Punii: Mix Jellies Elgar: Seal Jugg, BR Rome: Do Nothing, BR Galen: Grand Potion, BR Johon: Mead, BR Johon: Jugg, BR Galen: Jugg, BR Hall: Air, FR Quote
Fugazi Posted February 28, 2013 Posted February 28, 2013 "Yes, time to restore myself. Slow and steady is the way to go, no time for mistakes now that this long battle is almost over." Quote
Endgame Posted February 28, 2013 Author Posted February 28, 2013 Round Forty Four of the Fungeon Battle! >Alex heals himself (back): Heal Less Heal Less (18 HP healed) >Sylph distracts The Suffering (back) (I forgot you had those, gah!) >Sylph uses a nostrum on Johon (back) >Punii mixes jellies: 6 is rolled: 40 damage to all enemies, disregarding SP! >Elgar seals the Progg Juggernaut (back): Success! >Romulus does Nothing (back): SUCCESS! >Galen chugs a grand potion (back) >Johon chugs a Mead (back) >Johon VS Progg Juggernaut (back): Special Damage Critical Hit (8x3=24+21=45x2=90-7=83 damage, 20 damage decay placed) >Galen VS Progg Juggernaut (back): Damage Shield: Mug (10x3=30+16=46x2=92-6=86 damage, 86 gold earned) >Hal VS Progg Juggernaut (front): Hit (10+18=28-6=22 damage) >The Suffering injects himself with a syringe: 4 is rolled: The Suffering is Lucky next round! Sylph distracts The Suffering with some savory leftovers from zombies, and they pulverize his Juggernaut in the elite Progg's absence. Enemies in the Final Area: "Delicious." The Suffering, Level 28 Beast *Lucky!* HP: 778/875 SP: 8 Specials: Double Dose: Injects himself with two syringes at the end of the round. Cannot use the same syringe twice, but will always use two syringes. Javelin Skewer: Tosses his javelin at the hero who rolled Special Damage, doing 35 damage, removing all of their positive effects, and dropping their max health by 3 for the rest of the battle. Winged Death: Swoops past the entire party, doing 20 damage to the entire party. Specials decided by die roll. Immune to Sleep, Blindness, and Sealing! Passive Specials: Inject: At the every round, The Suffering injects himself with a syringe. A die is rolled: (1-2) The Suffering is Hastened next round. (3-4) The Suffering is lucky next round. (5-6) The Suffering permanently raises his level by 2. Drops: The Suffering's Journal, Sword Fragment, Hide of The Suffering Note: If at any time there are 6 Proggs present while the mob is still alive, those 6 Proggs will from into a Progg Mini Mob! The Party: Sylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!* unknown age, unknown race Druid Level 20 Power: 28 (20+7+1) Defense: 0 Health: 20/36c(20+17+7+1) Ether: 8/23 (5+16+1) Gold: 150 Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 1 Potions, 1 Grand Potion, Tonic x2, Venom, Smoke Bomb, 2 Fire Bombs, 2 Ice Bombs, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 6 Bones, Signet Ring, Saber Teeth, Crumbling Venom, Journal of The Bleeding, Sword Fragment (1), Smelling Salts x2, Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Sword Fragment (2), Emerald, Trial Brew Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Hastened!* *Lucky!* *Encouraged!* Level: 21.33 Power: 33 (21+8+4) Health: 33/38 35 (19+8+1+7+0) Shield Power: (5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* *Poisoned!*), *Natural Respite* Negative effects: (none) Gold: 1404 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Sword of Decay (WP:8 *Badly Poisoned!*)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights, Bravado Boots (1/6 chance of being Lucky at the beginning of every battle), Scarlet Hood (+4 to power, immunity to stunned) Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone) Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (5), Venom (2), Ice Bomb (1), Phoenix Essences (1), Trial Brew (1), Dragon Scale (Lucky and blessed effects upon consumption), Remedy Elements: Aquamarine (1), Emerald (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) *Lucky!* Level 20.33 Evoker *Immune to Fragile!* Power: 31 Defense: 6 Health: 27/30 Ether: 7/19 Gold: 364 Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, (Borrowed) Garnet, Venom x4, Spade,Pickaxe,3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether) ,Goblin's Wrench(WP:10,retrievable), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x3, Grand Tonic x2, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic x4, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), Tonic Alexandre le Chevalier (Played by Capt.JohnPaul) Level 18.5 Paladin, 20 year old elf male *Lucky!* *Encouraged!* Power: 28 Defense: 13 Health:37/38 Ether: 5/18 Gold: 156 Equipment: Sword of the Elven Blademaster (WP: 10 *Badly Poisoned!*; ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Inventory: Potions (4), Bedroll, Smoke Bomb, Tonic x4, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Elixir, Mead, Deadly Venom, Feather Duster of DOOM (WP: 1) Lycan Romulus Dean (played by theBoyWonder) Level 13.5 Rogue *Immune to weakened* *Immune to Stunned* *Lucky!* *Encouraged!* Power: 33 Health: 8/17 15 Gold: 488 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Combrys (WP: 14 23 Plagued!, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Scarlet Hood (Headwear, Power +4, Protects from Stunned), Pugilist Gloves(Power +2, protects from weakened) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Deadly Venom, Venom x3, Sylvania's Cowl(grants Animal Talk to Wearer), Garnet, Potion Galen Woodward (Fugazi) *Encouraged!* *Hastened!* *Lucky!* 36 year old male human Rogue Level 16 Power: 26 (16+10) Defense: 1 (+1) Health: 26/26 (7+15+4) Gold: 2538 Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Stretchy Rubber Band (Accessory, returns thrown weapons immediately) Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom x2, Smoke Bomb, Bomb XX, Grand Potion x3, Nostrum x1, Mead x2, Fire Bomb, Deadly Venom, Crumbling Venom, Goblin's Wrench(WP:10 *Badly Poisoned!* ,retrievable), Black Katana (WP:8), Smelling Salts x1, Trial Brew, Goblin's Wrench (WP:10,retrievable), Cast, Soma, Leather Armour (SP:1), Potion, Hide of The Wound (+6 power to throwing weapons), Phoenix Essence, Smokebomb, Remedy "We can *wheeze* win this, guys!" Punii, 2 month year old Progg Alchemist Jellies: Red x2, Blue x1, Green x2 "Ugh, I've been taking a few hard knocks, haven't I...?" Hal Bohrd, Luosh Guard Captain Level 18 Power: 28 Defense: 3 Health: 31/35 Gold: 50 Equipment: Halberd (WP: 10) Luoshian Armor (SP: 3, Bodywear) Inventory: Phoenix Essence, Potion Rolls: 6: Charge! Does damage to the target equal to all conscious party member's WP added together. The special effects in the weapon (such as decay) are not transmitted. 5: Critical Hit: WPx3+Level Quote
Dannylonglegs Posted February 28, 2013 Posted February 28, 2013 (edited) "Elgar, you're up. you're the man with the least to lose from taking a special/a hit. I contemplated letting you curse him and having Rome take the hit, but I decide that such a risk would be pointless." Alex: Heal Elgar, BR Sylph: Frailty Suffering, BR = Sylph: Frailty Suffering, BR (Or, throw Ice bomb if Frail) Punii: Make Jellies (Or, Mix Jellies if Frail) Rome: Potion, BR Elgar: Suffering, BR Galen: Nothing, BR (Or, throw fire bomb if Frail, BR) Johon: Nothing, BR (Or, throw ice bomb if Frail, BR) Johon: Nothing, BR Galen: Nothing, BR Hall: Nothing, BR Just realized "Spirit Guardian doesn't work like I thought it did. Thanks Flipz. Edited March 1, 2013 by Dannylonglegs Quote
Capt.JohnPaul Posted March 1, 2013 Posted March 1, 2013 Alexandre heals Edgar from the back row. Quote
Fugazi Posted March 1, 2013 Posted March 1, 2013 Galen breathes more easily now that his wounds have been healed. He reaches to his pouch for a bomb, watching Sylph reading his scroll. Quote
Endgame Posted March 1, 2013 Author Posted March 1, 2013 QM Note: 56's conclusion had me busy for a second there, sorry folks! Round Forty Five of the Fungeon Battle! >Alex heals Elgar (back): No heal Heal (10+18=28 HP healed) >Sylph fragiles The Suffering (back): Success! >Sylph throws an ice bomb (back): 5x2=10x2=20-8=12 damage! >Punii mixes jellies (back): Nothing happens! >Romulus chugs a potion (back) >Elgar VS The Suffering (back): Special Damage (Winged Death: 20 dmaage to entire party!) >The Suffering injects himself with a syringe: 4 is rolled: The Suffering is Lucky next round! The battle rages on, The Suffering gleefully stabbing everyobdy in the party as they cower in the backrow. Enemies in the Final Area: "I condemn you to suffer!" The Suffering, Level 28 Beast *Lucky!* *Fragile! 3 rounds remaining!* HP: 766/875 SP: 8 Specials: Double Dose: Injects himself with two syringes at the end of the round. Cannot use the same syringe twice, but will always use two syringes. Javelin Skewer: Tosses his javelin at the hero who rolled Special Damage, doing 35 damage, removing all of their positive effects, and dropping their max health by 3 for the rest of the battle. Winged Death: Swoops past the entire party, doing 20 damage to the entire party. Specials decided by die roll. Immune to Sleep, Blindness, and Sealing! Passive Specials: Inject: At the every round, The Suffering injects himself with a syringe. A die is rolled: (1-2) The Suffering is Hastened next round. (3-4) The Suffering is lucky next round. (5-6) The Suffering permanently raises his level by 2. Drops: The Suffering's Journal, Sword Fragment, Hide of The Suffering Note: If at any time there are 6 Proggs present while the mob is still alive, those 6 Proggs will from into a Progg Mini Mob! The Party: Sylph Solanum (Dannylonglegs) *Party Leader!* *Hastened!* unknown age, unknown race Druid Level 20 Power: 28 (20+7+1) Defense: 0 Health: 10/36c(20+17+7+1) Ether: 8/23 (5+16+1) Gold: 150 Equipment: Shrapnel Bow (WP: 9, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Mockthril Rod (WP:7), Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 1 Potions, 1 Grand Potion, Tonic x2, Venom, Smoke Bomb, 2 Fire Bombs,Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 6 Bones, Signet Ring, Saber Teeth, Crumbling Venom, Journal of The Bleeding, Sword Fragment (1), Smelling Salts x2, Helmet (Max. health +1), Quartz, Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Sword Fragment (2), Emerald, Trial Brew Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Hastened!* *Lucky!* *Encouraged!* Level: 21.33 Power: 33 (21+8+4) Health: 28/38 35 (19+8+1+7+0) Shield Power: (5) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* *Poisoned!*), *Natural Respite* Negative effects: (none) Gold: 1404 (186G(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Sword of Decay (WP:8 *Badly Poisoned!*)(once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Heavy Armour – SP:5, protects from fragile-effect, suitable for barbarians and knights, Bravado Boots (1/6 chance of being Lucky at the beginning of every battle), Scarlet Hood (+4 to power, immunity to stunned) Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding (Backwear, restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone) Extra Weapons: Greatsword (WP:3), Meteor Blade (WP:8, Light elemental), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (5), Venom (2), Ice Bomb (1), Phoenix Essences (1), Trial Brew (1), Dragon Scale (Lucky and blessed effects upon consumption), Remedy Elements: Aquamarine (1), Emerald (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (2), Scroll of Confusion (1) Quest items: (None) Elgar Gligin (played by Jedi master Brick) *Lucky!* Level 20.33 Evoker *Immune to Fragile!* Power: 31 Defense: 6 Health: 23/30 Ether: 19/19 Gold: 364 Equipment: Mockthril Crossbow (WP:11), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz, Opal, (Borrowed) Garnet, Venom x4, Spade,Pickaxe,3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf),Scroll of Poisoning (Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether) ,Goblin's Wrench(WP:10,retrievable), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x3, Grand Tonic x2, Scroll of Sleep, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Fireworks, Remedy, Tonic x4, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), Tonic Alexandre le Chevalier (Played by Capt.JohnPaul) Level 18.5 Paladin, 20 year old elf male *Lucky!* *Encouraged!* Power: 28 Defense: 13 Health:37/38 Ether: 4/18 Gold: 156 Equipment: Sword of the Elven Blademaster (WP: 10 *Badly Poisoned!*; ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10) (Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for Knights and Barbarians), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle) Inventory: Potions (4), Bedroll, Smoke Bomb, Tonic x4, Smoke Bomb, Fire Bomb, Potion, Grand Tonic, Scroll of Sealing, Elixir, Mead, Deadly Venom, Feather Duster of DOOM (WP: 1) Lycan Romulus Dean (played by theBoyWonder) Level 13.5 Rogue *Immune to weakened* *Immune to Stunned* *Lucky!* *Encouraged!* Power: 33 Health: 5/17 15 Gold: 488 (95 gold owed to Thormanil and 30 to Loreal) Equipment: Combrys (WP: 14 23 Plagued!, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Scarlet Hood (Headwear, Power +4, Protects from Stunned), Pugilist Gloves(Power +2, protects from weakened) Inventory: Bedroll, Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibianocs Blessing (protects from damage)), Throwing Dagger (WP6), Deadly Venom, Venom x3, Sylvania's Cowl(grants Animal Talk to Wearer), Garnet Galen Woodward (Fugazi) *Encouraged!* *Hastened!* *Lucky!* 36 year old male human Rogue Level 16 Power: 26 (16+10) Defense: 1 (+1) Health: 17/26 (7+15+4) Gold: 2538 Equipment: Murkwood Thread (WP: 10), Chimera Headdress (Headwear, Suitable for Rangers and Rogues, +1 SP +4 Health), Stretchy Rubber Band (Accessory, returns thrown weapons immediately) Inventory: Fauxthril Shuriken (WP:5, ranged), Throwing Dagger (WP:4, ranged), Bedroll, Venom x2, Smoke Bomb, Bomb XX, Grand Potion x3, Nostrum x1, Mead x2, Fire Bomb, Deadly Venom, Crumbling Venom, Goblin's Wrench(WP:10 *Badly Poisoned!* ,retrievable), Black Katana (WP:8), Smelling Salts x1, Trial Brew, Goblin's Wrench (WP:10,retrievable), Cast, Soma, Leather Armour (SP:1), Potion, Hide of The Wound (+6 power to throwing weapons), Phoenix Essence, Smokebomb, Remedy "We can *wheeze* win this, guys!" Punii, 2 month year old Progg Alchemist Jellies: Red x1, Blue x1, Green x1 "Ugh, I've been taking a few hard knocks, haven't I...?" Hal Bohrd, Luosh Guard Captain Level 18 Power: 28 Defense: 3 Health: 24/35 Gold: 50 Equipment: Halberd (WP: 10) Luoshian Armor (SP: 3, Bodywear) Inventory: Phoenix Essence, Potion Rolls: 6: Charge! Does damage to the target equal to all conscious party member's WP added together. The special effects in the weapon (such as decay) are not transmitted. 5: Critical Hit: WPx3+Level Quote
Capt.JohnPaul Posted March 1, 2013 Posted March 1, 2013 OOC: Did I not lose any health from the special? Quote
Dannylonglegs Posted March 1, 2013 Posted March 1, 2013 "Alright, at this rate, cursing him might actually help us." groaned Sylph. "Also, we really need the bastard to start taking damage. Alex? or should I get Lycan? Alex's Luck is important, but if the Lucky effect applies to his special damage rolls, we'll be lucky and it won't do any damage a all." Alex: Suffering, BR Sylph: Heal Lycan Suffering, BR = Sylph: Heal Self, BR Punii: Mix Jellies Rome: Nothing, BR Elgar: Curse Suffering, BR "Why? Cause it can't hurt, that's why." Galen: Nothing, BR Johon: Ice Bomb, BR Johon: Nothing, BR Galen: Nothing, BR Hall: Nothing, BR Quote
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