Peppermint_M Posted December 30, 2012 Posted December 30, 2012 "Skies above and fires below! Am I ever going to get a decent hit in one of these battles!" Tesni grumbled, striding through the door to the next room.
Sandy Posted December 30, 2012 Author Posted December 30, 2012 QM Note: The quest will have a few days' break since I'm leaving to the neighboring country of Estonia to celebrate the New Year.
JimBee Posted December 31, 2012 Posted December 31, 2012 "Hold on. I think now would be a good time to take inventory and exchange items that are useful to us. This is nothing permanent, equal distribution will be done after we finish here, eheh... I think this aquamarine would suit you best, Namyrra. In exchange, may I borrow that Oriental Crossbow? Cinna, since you are carrying so much, maybe you can give that perfume to Namyrra, and I the Blue Dragon Cape. If anyone desires something, now is the time to speak, hehe." Same BO.
Quarryman Posted January 1, 2013 Posted January 1, 2013 "Good thinking, Hybros. Here, take my crossbow, and I'd love to borrow that aquamarine."
Darkdragon Posted January 1, 2013 Posted January 1, 2013 "I have no problem, whatever helps the team." Cinna hands the perfume to Namyrra, and the Blue Dragon Cape to Hybros.
JimBee Posted January 1, 2013 Posted January 1, 2013 "Alright then, if there's nothing else, let's head through that door." Hybros drapes the Blue Dragon Cape over his shoulders and leads the way through the door ahead of them. OOC: I am aware that the switching of items and going through the next room for all party members may take more than one round to do, so on the first round anyone who did not trade items (Tesni, Christopher, Tarn) will go through the door while the other three trade, and the next round Hybros, Cinna, and Namyrra will follow.
Sandy Posted January 2, 2013 Author Posted January 2, 2013 QM Note: Quarryman, using items, trading items and leaving the room cost you three turns in total. You only have one per round. Results of Round Twenty-Nine of the 108 Stars of Destiny Battle: Namyrra uses Phoenix Essence on Tarn - (Tarn: revived with full health) Xut does nothing Tarn moves through the door Tesni moves through the door Cinna gives Blue Dragon Cape to Hybros Hybros takes Blue Dragon Cape from Cinna Hybros equips Blue Dragon Cape Christopher moves through the door Namyrra brings Tarn back from his state of unconsciousness. The party agrees that the stout warriors scout ahead while the other three stay back for some trading. Tarn, Tesni and Christopher walk through the only visible door in the room and arrive to a room with three little trees growing in pots. There are also four bandits spending time around them. 26/108 Stars Defeated! Enemies: Flowery Monk (13th Star) – Location: Bonsai Garden Type: Humanoid/Holy Level: 34 Health: 1246/1246 Ether: 4/4 Special I: Cherry Blossom Strike – Flowery Monk spends 1 ether to deplete all ether from the target and cause damage to it equal to the lost ether. Only used if the monk has ether. Special II: Natural Chi – Flowery Monk recovers full health and ether. Used only if the monk has no ether. Drops: Sedge Hat (Max. Ether +4; suitable to mages, clerics, minstrels, necromancers and chi monks; headwear), Star Coin Note: Immune to sudden death. Gardener (102nd Star) – Location: Bonsai Garden Type: Plant/Humanoid Level: 26 Health: 432/432 Special: Tangling Ivy – Causes 13 wood-elemental damage and bound-effect to all opponents. Drops: Floral Bomb, Star Coin Note: immune to poisoned and badly poisoned-effect. Magic Traveller (20th Star) – Location: Bonsai Garden Type: Ethereal Level: 50 Health: 1551/1551 Special: Teleport – Magic Traveller teleports himself to a random room inside the pagoda, but does not regain health. Drops: Gate Vajra (Allows the party to teleport to any visited room inside the pagoda at the cost of 1 turn), Star Coin Note: immune to sudden death and petrify, and all elements due to being of ethereal type. Stalk of Flower (95th Star) – Location: Bonsai Garden Type: Humanoid Level: 19 Health: 263/263 Special: Chrysanthemum Kick – Deals 19 wood-elemental damage that pierces SP. Drops: Paper Parasol (Protects from light- and water-elements; accessory), Star Coin Party: Sir Christopher Daggerfall (Fred Fred Burger) – Location: Bonsai Garden 27 years old male human Paladin Level 17 1/2 *Immune to Weakened* *Encouraged for 2 rounds* Power: 31 (17+11+2+1) Defense: 9 (5+4) Health: 22/37 (10+16+11) Ether: 18/19 (1+16+2) Gold: 5 Equipment: Sunspear (WP:11, light-elemental, weakened-effect; halberd), Mockthril Shield (SP:5), Pugilist's Gloves (Power +2, protects from weakened-effect), Paladin's Armor (SP:4, Max. Ether +2) Inventory: 3 Potions, Grand Potion, Remedy, 2 Rums, Smoke Bomb, 2 Fire Bombs, Bedroll, Shovel, Pickaxe Cinna the Dark (darkdragon) – Location: Wooden Room 19 years old female human Mystic Knight Level 22 2/3 *Immune to Fire and Earth* *Hastened for 1 rounds* *Encouraged for 2 rounds* Power: 41 (22+18+1) Defense: 12 (9+2+1) Health: 38/40 (5+21+7+1+6) Ether: 5/28 (5+21+1+1) Gold: 46 Equipment: Mauryl (WP:18, ranged), Turtleshell Shield (SP:9), Aurora Helmet (SP:2, immune to fire), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y1 (+1 to all stats per year; accessory) Inventory: Naginata (WP:10; halberd), Silver Katana (WP:8, longsword), Healing Staff (WP:5), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), High Heels (Power +1, suitable for women; footwear), Brown Dragon Girdle (Power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Seductive Perfume (Adds enamored-effect to all attacks; suitable to females only; accessory), Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Emerald (Wood), Diamond (Light), Garnet (Earth), Scroll of Sleep, 6 Grand Potions, 2 Grand Tonics, 6 Remedies, Elixir, Phoenix Essence, 5 Meads, Smelling Salt, Soma, 3 Deadly Venoms, Fire Bomb, Bedroll, 3 Bones, 2 Big Pearls (worth 150 gold), Iron Key, Golden Key, 14 Star Coins Hybros (JimButcher) ***Party Leader*** – Location: Wooden Room 50-year-old male imp Assassin Level 23 1/3 *Hastened* *Immune to Cursed, Slowed and Water* *Lucky for 1 rounds* *Encouraged for 2 rounds* Power: 29 (23+6) Defense: 0 Health: 4/35 (7+22+5+1) Gold: 1212 Equipment: Twin Kunai (WP:6, dual strike, dagger), Golden Armor (user is permanently hastened and cursed; bodywear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Blessed Amulet (protects from cursed-effect; accessory) Inventory: Zoot's Reaper (WP:15, earth-elemental), Clock Cog (WP: 14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Lumber Axe (WP: 8, wood-elemental axe), Throwing Knife (WP:8, retrievable), Throwing Knife (WP:8, retrievable), Ancient Throwing Dagger (WP: 8, retrievable), Shuriken of Mercutio (WP:5, retrievable), Emerald (Wood), Aquamarine (Water), 15 Potions, 16 Grand Potions, Grand Tonic, 22 Health Cores, 8 Remedies, Elixir, 3 Phoenix Essences, 2 Deadly Venoms, 2 Smoke Bombs, 3 Holy Bombs, 13 Nostrums, 2 Meads, Bedroll, Shovel, Skeleton Decoy, Bone, 3 Iron Keys, 10 Star Coins Namyrra Uq (Quarryman) – Location: Wooden Room 1337 years old female Fenarian Evoker Level 23 2/3 *Immune to Sealing, Bound and Slowed* *Encouraged for 2 rounds* Power: 35 (23+12) Defence: 8 (5+3) Health: 44/30 (5+22+3) Ether: 14/34 (5+22+1+1+5) Gold: 54 Equipment: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Max. Ether +5, immune to Sealing, bodywear), Winged Sandals (Protects from bound- and slowed-effects) Inventory: Pheles Rod (WP:20; grants permanent Aura, doubling the user’s max. health but making all enemy attacks hit the user; staff), Snake Staff (WP:12), Shiny Dagger (WP:10), Oriental Crossbow (WP:7; crossbow), Bone Staff (WP:3), Amethyst, Opal, Emerald, Topaz, Garnet, Diamond, Ruby, Sapphire, Scroll of Blindness, Scroll of Sealing, 4 Potions, Tonic, 2 Grand Tonics, 3 Remedies, Phoenix Essence, Phoenix Incense, 2 Meads, 3 Smelling Salts, 2 Nostrums, Venom, 2 Smoke Bombs, Holy Bomb, Flash Bomb, Bedroll, 1 Star Coin Spirits: Xut the Daemon (Darkness), Battle Angel (Light), Raiju the Raiju (Lightning), Ni the Shrubbery (Wood), Mark the Ice Cube Tray (Ice), Clay Golem (Earth), unknown (Fire), unknown (Wind) Tarn Valco (Rumble Strike) – Location: Bonsai Garden 22 year old human male Berserker Level 19 1/2 *Natural Respite* *Immune to Fragile* Power: 30 (19+10+1) Defense: 11 (5+5+1) Health: 35/35 (7+18+10) Gold: 8 Equipment: Helbaerend (WP: 10; water-, ice- and lightning-elemental, Hollow Blade: Grand Potion; axe), Shield (SP: 5), Heavy Armour (SP: 5, suitable for Barbarians and Knights, protects from fragile-effect; bodywear), Horned Hat (SP +1, Power +1, suitable for barbarians and beast warriors; headwear) Inventory: Lion’s Heart (WP: 13, stuns target on successful hits; greatsword), Fauxthril Spear (WP: 6), Sand Worm Hide (SP: 2; bodywear), Scroll of Weakening, Smelling Salts, Shovel, Pickaxe, Bucket, Amulet of U'Kin Nobility (Grants Diplomacy to wearer when addressing a U'Kin) Tesni Hightribe (Peppermint_M) – Location: Bonsai Garden 22 years old female human Berserker Level 27 1/3 *Natural Respite* *Immune to Afraid* *Encouraged for 3 rounds* Power: 45 (27+11+3+4) Defense: 12 (6+2+4) Health: 24/46 (8+26+10+2) Gold: 805 Equipped: Cysgodion (WP:11, darkness-elemental; greatsword), Sir Roderick’s Shield (SP:6, Immunity to afraid), Bone Claws(WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Mellt (WP:10, ice- and lightning-elemental; hammer), Dryw ar Zoot (WP:14, light-elemental; longsword), Iron Katana (WP:8), Spiked Club (WP:8), Cryfder (WP:6), Potion, Remedy, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Smoke Bomb, Holy Bomb, Minimizing Dust, 1 Star Coin Jun Ji Pei (NPC, controlled by JimButcher) – Location: Stone Garden 26 years old male aoi Tao Warrior Level 15 1/2 *Immune to Fire, Ice, Lightning, Water, Earth, Wind, Wood and all Effects* *Knocked Out* Power: 30 & 30 (15+15 & 15+15) Defense: 5 Health: 0/39 (25+14) Gold: 0 Equipment: Jindao (WP:15, lightning-elemental longsword), Yindao (WP:15, ice-elemental longsword), Huanglong Pauldrons (SP:5; immunity to all effects; bodywear) Inventory: Grand Potion, Remedy, Phoenix Essence Xut the Daemon (Summon, controlled by Quarryman) Element: Darkness Power: 23 Party leader, post the order of action. Everyone, post your actions and targets.
Darkdragon Posted January 2, 2013 Posted January 2, 2013 (ooc: I should have Amythist x2 now, wasn't sure how to deal with it in the middle of a quest.) Turn 1: Enter Bonsai Garden Turn 2: Darkness spell at Flowery Monk from back row.
Peppermint_M Posted January 2, 2013 Posted January 2, 2013 Tesni grinned. "Cysgodion come out to play.. the boys and girls aren't here to stay... Flowery Monk, it's not your lucky day."
Quarryman Posted January 2, 2013 Posted January 2, 2013 "Okay, let's hurry up and catch up with our friends in the other room." (yes, I'm aware it will take three turns, just let me know when I've made it into the next room)
Rumble Strike Posted January 2, 2013 Posted January 2, 2013 "Oh my!" Tarn was momentarily distracted by the serene beauty of the room, but gripped Helbaerend tightly. Sizing up the opponents, he decided to attack the Gardener from the back row as she would be doubly susceptible to the elements in his axe. "I don't mind taking on the big magical guy with my sword, in the hope that I stun him, but if I do, I won't be able to change my target. Mr Daggerfall, you better attack him from the back row as we don't want a free hit from that guy!"
JimBee Posted January 2, 2013 Posted January 2, 2013 "Our trade will have to wait until later, Namyrra. For now, let us just go and help our allies." Hybros takes a health core before heading through the door. Battle Order: Cinna Cinna Hybros Hybros Namyrra Tarn Chrisopher Tesni OOC: Remember, Etheral enemies are immune to all elements, so Christopher's weapon won't do any damage to the Magic Traveler. That's fine as long as he is targeted, but maybe it would be better if Tarn attacked him from the back row, seeing as a hit on Christopher would knock him out. Stunning is good, too, then, and we can heal you if you get hit.
Rumble Strike Posted January 2, 2013 Posted January 2, 2013 "Right you are Hybros, though I have a feeling that even Lion's Heart won't be enough to stun this guy." Tarn changed his weapon to his non-elemental sword and attacked Magic Traveller from the back row. "I'm sure we could learn much from each other, if we were not fighting!" he said to the strange figure.
Quarryman Posted January 3, 2013 Posted January 3, 2013 "Our trade will have to wait until later, Namyrra. For now, let us just go and help our allies." "Okay Hybros, I guess it will have to wait then." Namyrra follows Hybros to the next room.
Sandy Posted January 3, 2013 Author Posted January 3, 2013 QM Note: I significantly nerfed the Magic Traveller so that this quest wouldn't last a year while you chase him around the Pagoda, nibbling away his health. He has 1000 health less now, and is susceptible to effects (other than sudden death and petrify).
Quarryman Posted January 3, 2013 Posted January 3, 2013 QM Note: I significantly nerfed the Magic Traveller so that this quest wouldn't last a year while you chase him around the Pagoda, nibbling away his health. He has 1000 health less now, and is susceptible to effects (other than sudden death and petrify). (OoC: Thanks. Two questions though, the Magic Traveller can't take damage from elemental attacks, but can I still target him(?) with a summoned spirit to avoid him getting a free hit? And, can summoned spirits move independently, or will they always have to be in the same room as the evoker?)
Sandy Posted January 3, 2013 Author Posted January 3, 2013 (OoC: Thanks. Two questions though, the Magic Traveller can't take damage from elemental attacks, but can I still target him(?) with a summoned spirit to avoid him getting a free hit? And, can summoned spirits move independently, or will they always have to be in the same room as the evoker?) QM Note: Of course you can target him with your spirit, if you want to waste the attack to avoid the Free Hit. And yes, you need to be in the same room with the spirit to be able to control it.
Fred Fred Burger Posted January 3, 2013 Posted January 3, 2013 Hearing Hybros' warning, Chris attaked Stalk of flowers from the front row.
Sandy Posted January 3, 2013 Author Posted January 3, 2013 Just as the party rushes to face their next foes, a packet pops out of thin air in front of each one (except poor Christopher, who apparently has been naughty this year). All the packets are labelled as "Grogmas Greetings from Heroica!" , and each contains an item that the heroes stash away in their bags. The green-haired woman is furious to see the heroes barging in with their blades bared. "How dare you come and ruin the serenity of my garden?! I shall show you how a daughter of a dryad punishes those who harm her trees!" Results of Round Thirty of the 108 Stars of Destiny Battle: Cinna moves to Bonsai Garden >Cinna (Darkness) vs. Flowery Monk - Great Spell (Flowery Monk: 1246 health-(59x8=472 dmg)=774 health; Cinna: -1 ether) >Hybros uses a Health Core on himself - (Hybros: full health restored) Hybros moves to Bonsai Garden Namyrra moves to Bonsai Garden Xut moves to Bonsai Garden >Tarn (Lion's Heart) vs. Magic Traveller - Shield (War Cry - All party members: encouraged) Christopher vs. Stalk of Flower - Special Damage (Chrysanthemum Kick - Christopher: 22 health-19 dmg=3 health) Tesni vs. Flowery Monk - Furious Hit (Flowery Monk: 774 health-(45x8=360 dmg)=414 health) Cinna moves into the Bonsai Garden, preparing a dark spell that hits the Flowery Monk for 472 damage. Hybros consumes another Health Core before following the Mystic Knight with Namyrra and Xut. Tarn lets out a War Cry that encourages everyone for the upcoming ten rounds (since Tarn was not encouraged). Christopher gets a vicious kick to the stomach from the Stalk of Flower, losing 19 health. Meanwhile Tesni slashes the Flowery Monk with her darkness-elemental greatsword, inducing 360 damage. All heroes are now in the same room, facing the four bandits. Cinna is no longer hastened, neither is Hybros lucky. 26/108 Stars Defeated! Enemies: Flowery Monk (13th Star) – Location: Bonsai Garden Type: Humanoid/Holy Level: 34 Health: 414/1246 Ether: 4/4 Special I: Cherry Blossom Strike – Flowery Monk spends 1 ether to deplete all ether from the target and cause damage to it equal to the lost ether. Only used if the monk has ether. Special II: Natural Chi – Flowery Monk recovers full health and ether. Used only if the monk has no ether. Drops: Sedge Hat (Max. Ether +4; suitable to mages, clerics, minstrels, necromancers and chi monks; headwear), Star Coin Note: Immune to sudden death. Gardener (102nd Star) – Location: Bonsai Garden Type: Plant/Humanoid Level: 26 Health: 432/432 Special: Tangling Ivy – Causes 13 wood-elemental damage and bound-effect to all opponents. Drops: Floral Bomb, Star Coin Note: immune to poisoned and badly poisoned-effect. Magic Traveller (20th Star) – Location: Bonsai Garden Type: Ethereal Level: 50 Health: 1551/1551 Special: Teleport – Magic Traveller teleports himself to a random room inside the pagoda, but does not regain health. Drops: Gate Vajra (Allows the party to teleport to any visited room inside the pagoda at the cost of 1 turn), Star Coin Note: immune to sudden death and petrify, and all elements due to being of ethereal type. Stalk of Flower (95th Star) – Location: Bonsai Garden Type: Humanoid Level: 19 Health: 263/263 Special: Chrysanthemum Kick – Deals 19 wood-elemental damage that pierces SP. Drops: Paper Parasol (Protects from light- and water-elements; accessory), Star Coin Party: Sir Christopher Daggerfall (Fred Fred Burger) – Location: Bonsai Garden 27 years old male human Paladin Level 17 1/2 *Immune to Weakened* *Encouraged for 10 rounds* Power: 31 (17+11+2+1) Defense: 9 (5+4) Health: 3/37 (10+16+11) Ether: 18/19 (1+16+2) Gold: 5 Equipment: Sunspear (WP:11, light-elemental, weakened-effect; halberd), Mockthril Shield (SP:5), Pugilist's Gloves (Power +2, protects from weakened-effect), Paladin's Armor (SP:4, Max. Ether +2) Inventory: 3 Potions, Grand Potion, Remedy, 2 Rums, Smoke Bomb, 2 Fire Bombs, Bedroll, Shovel, Pickaxe Cinna the Dark (darkdragon) – Location: Bonsai Garden 19 years old female human Mystic Knight Level 22 2/3 *Immune to Fire and Earth* *Encouraged for 10 rounds* Power: 41 (22+18+1) Defense: 12 (9+2+1) Health: 38/40 (5+21+7+1+6) Ether: 4/28 (5+21+1+1) Gold: 46 Equipment: Mauryl (WP:18, ranged), Turtleshell Shield (SP:9), Aurora Helmet (SP:2, immune to fire), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y1 (+1 to all stats per year; accessory) Inventory: Naginata (WP:10; halberd), Silver Katana (WP:8, longsword), Healing Staff (WP:5), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), High Heels (Power +1, suitable for women; footwear), Brown Dragon Girdle (Power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Seductive Perfume (Adds enamored-effect to all attacks; suitable to females only; accessory), 2 Amethysts (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Emerald (Wood), Diamond (Light), Garnet (Earth), Scroll of Sleep, 6 Grand Potions, 2 Grand Tonics, 6 Remedies, Elixir, Phoenix Essence, 5 Meads, Smelling Salt, Soma, 3 Deadly Venoms, Fire Bomb, Bedroll, 3 Bones, 2 Big Pearls (worth 150 gold), Iron Key, Golden Key, 14 Star Coins Hybros (JimButcher) ***Party Leader*** – Location: Bonsai Garden 50-year-old male imp Assassin Level 23 1/3 *Hastened* *Immune to Cursed, Slowed and Water* *Encouraged for 10 rounds* Power: 29 (23+6) Defense: 0 Health: 35/35 (7+22+5+1) Gold: 1212 Equipment: Twin Kunai (WP:6, dual strike, dagger), Golden Armor (user is permanently hastened and cursed; bodywear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Blessed Amulet (protects from cursed-effect; accessory) Inventory: Zoot's Reaper (WP:15, earth-elemental), Clock Cog (WP: 14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Lumber Axe (WP: 8, wood-elemental axe), Throwing Knife (WP:8, retrievable), Throwing Knife (WP:8, retrievable), Ancient Throwing Dagger (WP: 8, retrievable), Shuriken of Mercutio (WP:5, retrievable), Emerald (Wood), Aquamarine (Water), 15 Potions, 16 Grand Potions, Grand Tonic, 21 Health Cores, 8 Remedies, Elixir, 3 Phoenix Essences, 2 Deadly Venoms, 2 Smoke Bombs, 3 Holy Bombs, 13 Nostrums, 2 Meads, Bedroll, Shovel, Skeleton Decoy, Bone, Certificate for a Cloak of a Red Assassin (The next red assassin met is forced to give up his cloak), 3 Iron Keys, 10 Star Coins Namyrra Uq (Quarryman) – Location: Bonsai Garden 1337 years old female Fenarian Evoker Level 23 2/3 *Immune to Sealing, Bound and Slowed* *Encouraged for 10 rounds* Power: 35 (23+12) Defence: 8 (5+3) Health: 44/30 (5+22+3) Ether: 14/34 (5+22+1+1+5) Gold: 54 Equipment: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Max. Ether +5, immune to Sealing, bodywear), Winged Sandals (Protects from bound- and slowed-effects) Inventory: Pheles Rod (WP:20; grants permanent Aura, doubling the user’s max. health but making all enemy attacks hit the user; staff), Snake Staff (WP:12), Shiny Dagger (WP:10), Oriental Crossbow (WP:7; crossbow), Bone Staff (WP:3), Ethereal Cloak ( SP:2, Max. Ether +4, suitable for mages, clerics and necromancers; backwear), Amethyst, Opal, Emerald, Topaz, Garnet, Diamond, Ruby, Sapphire, Scroll of Blindness, Scroll of Sealing, 4 Potions, Tonic, 2 Grand Tonics, 3 Remedies, Phoenix Essence, Phoenix Incense, 2 Meads, 3 Smelling Salts, 2 Nostrums, Venom, 2 Smoke Bombs, Holy Bomb, Flash Bomb, Bedroll, 1 Star Coin Spirits: Xut the Daemon (Darkness), Battle Angel (Light), Raiju the Raiju (Lightning), Ni the Shrubbery (Wood), Mark the Ice Cube Tray (Ice), Clay Golem (Earth), unknown (Fire), unknown (Wind) Tarn Valco (Rumble Strike) – Location: Bonsai Garden 22 year old human male Berserker Level 19 1/2 *Natural Respite* *Immune to Fragile* *Encouraged for 10 rounds* Power: 30 (19+10+1) Defense: 11 (5+5+1) Health: 35/35 (7+18+10) Gold: 8 Equipment: Lion’s Heart (WP: 13, stuns target on successful hits; greatsword), Shield (SP: 5), Heavy Armour (SP: 5, suitable for Barbarians and Knights, protects from fragile-effect; bodywear), Horned Hat (SP +1, Power +1, suitable for barbarians and beast warriors; headwear) Inventory: Helbaerend (WP: 10; water-, ice- and lightning-elemental, Hollow Blade: Grand Potion; axe), Fauxthril Spear (WP: 6), Darksteel Armor (SP:6, Max. Health +3; bodywear), Sand Worm Hide (SP: 2; bodywear), Scroll of Weakening, Smelling Salts, Shovel, Pickaxe, Bucket, Amulet of U'Kin Nobility (Grants Diplomacy to wearer when addressing a U'Kin) Tesni Hightribe (Peppermint_M) – Location: Bonsai Garden 22 years old female human Berserker Level 27 1/3 *Natural Respite* *Immune to Afraid* *Encouraged for 10 rounds* Power: 45 (27+11+3+4) Defense: 12 (6+2+4) Health: 24/46 (8+26+10+2) Gold: 805 Equipped: Cysgodion (WP:11, darkness-elemental; greatsword), Sir Roderick’s Shield (SP:6, Immunity to afraid), Bone Claws(WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Mellt (WP:10, ice- and lightning-elemental; hammer), Dryw ar Zoot (WP:14, light-elemental; longsword), Iron Katana (WP:8), Spiked Club (WP:8), Cryfder (WP:6), Potion, Remedy, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Smoke Bomb, Holy Bomb, Minimizing Dust, Grating Stone (WP+1 to one weapon), 1 Star Coin Jun Ji Pei (NPC, controlled by JimButcher) – Location: Stone Garden 26 years old male aoi Tao Warrior Level 15 1/2 *Immune to Fire, Ice, Lightning, Water, Earth, Wind, Wood and all Effects* *Knocked Out* Power: 30 & 30 (15+15 & 15+15) Defense: 5 Health: 0/39 (25+14) Gold: 0 Equipment: Jindao (WP:15, lightning-elemental longsword), Yindao (WP:15, ice-elemental longsword), Huanglong Pauldrons (SP:5; immunity to all effects; bodywear) Inventory: Grand Potion, Remedy, Phoenix Essence Xut the Daemon (Summon, controlled by Quarryman) Element: Darkness Power: 23 Party leader, post the order of action. Everyone, post your actions and targets.
Darkdragon Posted January 3, 2013 Posted January 3, 2013 (ooc: tarn targeted magic traveler actually)
Quarryman Posted January 3, 2013 Posted January 3, 2013 "Right, I think we don't want this Schmagic Trawler to escape our wrath, so I have a plan. While Xut keeps the Magic Traveler occupied with futile attacks I can seal him, once he's sealed he won't be able to teleport away. So if this sounds good I shall inhale some Smelling Salts, and then attempt to seal the Magic Traveler, from the back row, obviously."
Fred Fred Burger Posted January 3, 2013 Posted January 3, 2013 (edited) "Geez, you punch four or five people in the face and no one gets you a Grogmas Gift, people these days." Retreating from both the emotional pain of getting no presents and the physical pain of ketting kicked by a flower-lady Chris healed himself from the back row. "And bah Humbug to all of you!" Edited January 3, 2013 by Fred Fred Burger
Sandy Posted January 3, 2013 Author Posted January 3, 2013 (ooc: tarn targeted magic traveler actually) QM Note: Thanks for the notice! It seems I forgot to subtract the damage from your health, anyway, so it's all good now.
JimBee Posted January 3, 2013 Posted January 3, 2013 "That is a sound plan, Namyrra. Cinna and Tesni, stay on that Monk, Tesni, if Cinna defeats it before you do, switch to the Magic Traveller with your spiked club." Hybros drinks another nostrum and attacks the Gardener from the front row with his Twin Kunai. OOC: If it's an option, I'd like to have both hits of the Kunai directed at the Gardener, instead of one to the Gardener and one to the Traveller. Battle Order: Cinna Xut Namyrra Namyrra Tesni Hybros Hybros Christopher Tarn
Peppermint_M Posted January 3, 2013 Posted January 3, 2013 "Like that Mr Monk? Aye leader, that club needs some use." Cysgodion glowed
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