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Posted

Round 3 of the Harbor side battle:

Boomingham vs. himself - Heal More (Boomingham: 20 health-(9x2=18+20+4+4=46x2=92 health)=42 health -1 ether)

>William vs. Henry - Special Damage Stunned

>Ellaria vs. George - Hit (George: 50 health-(27 damage)=23 health)

>William vs. Sargent Drake - Aura (William: 29 health x2= 48 health)

Morgan vs. Boomingham William - Free Hit (William: 48+8-(25/2=13 damage)= 43 health)

Boomingham patches himself back up, as William dodges the stunned Henry's swing. Ellaria's bolt hits its target and sends George reeling a few paces. William institutes his defensive aura, stepping in to save Boomingham from a free hit by Morgan as the battle wears on.

The Battle Continues!

The Enemy:

8345229632_60b22ab8f4_t.jpg

Bonaparte Cadet Morgan

Type: Humanoid

Level: 25

Health: 20/50

SP: 0

Special:
Vengeance Strike:
Does 20 damage and steals the first non-shield artifact equipped in the heroes inventory for the next 2 rounds, does stack (
items will be returned at the end of the battle
).

Drops: Grand Potion

8344171683_2877f8b089_t.jpg

Bonaparte Cadet Henry

Type: Humanoid

Level: 25

Health: 4/50

SP: 0

Special:
Vengeance Strike
: Does 20 damage and steals the first non-shield artifact equipped in the heroes inventory for the next 2 rounds, does stack (
items will be returned at the end of the battle
).

Drops: Grand Tonic

8344171637_1f3e6d15f7_t.jpg

Bonaparte Cadet George

Type: Humanoid

Level: 20

Health: 23/50

SP: 0

Special:
Focus Fire:
The cadet will ignore SP during the next round

Passive Special:
Bombard
: Attacks do damage to all Heroes.

Drops: Military Grade Fire Bomb

8344171821_b7aed961e2_t.jpg

Bonaparte Cadet Drill Sargent Drake *
Cursed
*

Type: Humanoid

Level: 20

Health: 1/41

SP: 0

Special:
Military Tactics:
Encourages his Party for the next round

Passive Special:
Bombard
: Attacks do damage to all Heroes

Drops: Military Grade Electric Bomb

Party:

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher) *Party Leader*

Level 20.33 Paladin
*Immune to
Fragile
* *
Encouraged
*

Power:
38

Defense:
12

Health:
42/42

Ether:
12/14

Gold:
81 (Owe 50 to Docken, 79 to Arthur)

Equipment:
Scupperer
(Great-sword, WP: 10,
Darkness,
Causes
Bleeding
Effect for 5 Damage until remedied or healed to full health)
Round Metal Shield
(SP: 7),
Hood of Belthazar Bluehood
(+4 to Power, -6 to Ether),
Counterstrike Gloves
(On Free Hits, Deals damage to enemy equal to Boomingham's level),
Heavy Armor
(SP: 5, Immunity to Fragile)

Inventory:
Frozen Saber (Great-sword, WP: 9, stunned effect,
Light
), Bedroll, 4 Bones, 1 Mead, 1 Phoenix essence, Emerald Lamp of Summoning, Marksman's Monocle,
Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
)
Ruby, Garnet, Opal, 2 Potions

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 years old female human Druid

Level 18;
*Immune to Sealing*

Power:
31
(17+10+3)
(27 for ranged attacks
(17+6+3)
)

Health:
11/33
(9+16+7)

Ether:
14/25
(5+16+1+2)

Gold:
11

Equipment:
Sylvania's Crossbow (WP:6,
wood-elemental
crossbow), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo)

Inventory:
Ignis Fatuus (WP:10,
fire-elemental
staff), Topaz (
Lightning
), Potion, 2 Grand Potions, 2 Grand Tonics, Elixir, Remedy, Phoenix Essence, Venom, Smelling Salts, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Scroll of Inspiration
(
Inspired for rest of battle, 10 ether, 50/50 chance
)

harkenshire_sig.jpg

William Harkenshire (VolcanicPanik)

Level 16 Warden *
Aura
*

Power:
27

Defense:
8

Health:
43/31

Gold:
0

Equipment: Croise Crossbow (WP: 11),
Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Lion Knight Shield (SP: 4, suitable for Knights)

Inventory:
Repeating Crossbow (WP: 5 May not be upgraded;
Fire
;
Hastened
), Hand Cannon (WP: 5; Lightning, Wood),
Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement)
, Sapphire, Remedy, Smoke Bomb, Bedroll, Mead, Smelling Salts, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Cursed Effect), Fire Bomb, Water Bomb, Amethyst, Grating Stone, Elixer

Party leader, post the order of action. Everyone, choose your actions. Any enemy left untargetted will get a free hit.

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Posted

Round 4 of the Harbor side battle:

Boomingham vs. Morgan - Critical Hit (Morgan: 20 health-(9x2=18+20+4+4=46x2=92 damage)=0 health)

>Ellaria vs. George - Critical Hit (George: 23 health-(6x2=12+18=30 damage)=0 health)

>William vs. Henry - Aura (William: 43 health x2= 86 health)

>William vs. Sargent Drake - Critical Hit (Drake: 1 health-(5x2=10+16=26 damage)=0 health)

The heroes turn upon their assailants, striking down much of the cadets' forces in a quick and efficient manner. William revitalizes his Aura for the upcoming attack.

The Battle Continues!

The Enemy:

8344171683_2877f8b089_t.jpg

Bonaparte Cadet Henry

Type: Humanoid

Level: 25

Health: 4/50

SP: 0

Special:
Vengeance Strike
: Does 20 damage and steals the first non-shield artifact equipped in the heroes inventory for the next 2 rounds, does stack (
items will be returned at the end of the battle
).

Drops: Grand Tonic

Party:

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher) *Party Leader*

Level 20.33 Paladin
*Immune to
Fragile
* *
Encouraged
*

Power:
38

Defense:
12

Health:
42/42

Ether:
12/14

Gold:
81 (Owe 50 to Docken, 79 to Arthur)

Equipment:
Scupperer
(Great-sword, WP: 10,
Darkness,
Causes
Bleeding
Effect for 5 Damage until remedied or healed to full health)
Round Metal Shield
(SP: 7),
Hood of Belthazar Bluehood
(+4 to Power, -6 to Ether),
Counterstrike Gloves
(On Free Hits, Deals damage to enemy equal to Boomingham's level),
Heavy Armor
(SP: 5, Immunity to Fragile)

Inventory:
Frozen Saber (Great-sword, WP: 9, stunned effect,
Light
), Bedroll, 4 Bones, 1 Mead, 1 Phoenix essence, Emerald Lamp of Summoning, Marksman's Monocle,
Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
)
Ruby, Garnet, Opal, 2 Potions

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 years old female human Druid

Level 18;
*Immune to Sealing*

Power:
31
(17+10+3)
(27 for ranged attacks
(17+6+3)
)

Health:
11/33
(9+16+7)

Ether:
14/25
(5+16+1+2)

Gold:
11

Equipment:
Sylvania's Crossbow (WP:6,
wood-elemental
crossbow), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo)

Inventory:
Ignis Fatuus (WP:10,
fire-elemental
staff), Topaz (
Lightning
), Potion, 2 Grand Potions, 2 Grand Tonics, Elixir, Remedy, Phoenix Essence, Venom, Smelling Salts, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Scroll of Inspiration
(
Inspired for rest of battle, 10 ether, 50/50 chance
)

harkenshire_sig.jpg

William Harkenshire (VolcanicPanik)

Level 16 Warden *
Aura
*

Power:
27

Defense:
8

Health:
86/31

Gold:
0

Equipment:
Croise Crossbow (WP: 11),
Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Lion Knight Shield (SP: 4, suitable for Knights)

Inventory:
Repeating Crossbow (WP: 5 May not be upgraded;
Fire
;
Hastened
), Hand Cannon (WP: 5; Lightning, Wood),
Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement)
, Sapphire, Remedy, Smoke Bomb, Bedroll, Mead, Smelling Salts, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Cursed Effect), Fire Bomb, Water Bomb, Amethyst, Grating Stone, Elixer

QM Note: Since only one enemy remains and none of the party is in danger of being knocked out, I will auto roll the next round.

Round 5 of the Harbor side battle:

Boomingham vs. Henry - Damage (Boomingham William: 86+8 health-(25/2=13 damage)=81 health)

>Ellaria vs. Henry - Aim (George: 4 health-(6 damage)=0 health)

>William vs. Henry - Hit

>William vs. Henry - Special Damage

William's Aura absorbs the last hit directed at Boomingham, before Ellaria brings the cadet to his knees.

The Is Victorious!

Party:

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher) *Party Leader*

Level 20.67 Paladin
*Immune to
Fragile
*

Power:
38

Defense:
12

Health:
42/42

Ether:
12/14

Gold:
81 (Owe 50 to Docken, 79 to Arthur)

Equipment:
Scupperer
(Great-sword, WP: 10,
Darkness,
Causes
Bleeding
Effect for 5 Damage until remedied or healed to full health)
Round Metal Shield
(SP: 7),
Hood of Belthazar Bluehood
(+4 to Power, -6 to Ether),
Counterstrike Gloves
(On Free Hits, Deals damage to enemy equal to Boomingham's level),
Heavy Armor
(SP: 5, Immunity to Fragile)

Inventory:
Frozen Saber (Great-sword, WP: 9, stunned effect,
Light
), Bedroll, 4 Bones, 1 Mead, 1 Phoenix essence, Emerald Lamp of Summoning, Marksman's Monocle,
Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
)
Ruby, Garnet, Opal, 2 Potions

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 years old female human

Level 18.5 Druid
*Immune to Sealing*

Power:
31
(17+10+3)
(27 for ranged attacks
(17+6+3)
)

Health:
11/33
(9+16+7)

Ether:
14/25
(5+16+1+2)

Gold:
11

Equipment:
Sylvania's Crossbow (WP:6,
wood-elemental
crossbow), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo)

Inventory:
Ignis Fatuus (WP:10,
fire-elemental
staff), Topaz (
Lightning
), Potion, 2 Grand Potions, 2 Grand Tonics, Elixir, Remedy, Phoenix Essence, Venom, Smelling Salts, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Scroll of Inspiration
(
Inspired for rest of battle, 10 ether, 50/50 chance
)

harkenshire_sig.jpg

William Harkenshire (VolcanicPanik)

Level 16.5 Warden

Power:
27

Defense:
8

Health:
31/31

Gold:
0

Equipment:
Croise Crossbow (WP: 11),
Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Lion Knight Shield (SP: 4, suitable for Knights)

Inventory:
Repeating Crossbow (WP: 5 May not be upgraded;
Fire
;
Hastened
), Hand Cannon (WP: 5; Lightning, Wood),
Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement)
, Sapphire, Remedy, Smoke Bomb, Bedroll, Mead, Smelling Salts, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Cursed Effect), Fire Bomb, Water Bomb, Amethyst, Grating Stone, Elixer

Party Leader, please divide the loot.

heroica-grandpotion.jpgGrand Potion – Restores 25 health to the target.

heroica-grandtonic.jpgGrand Tonic - Grand Tonic – Restores 15 ether to the target.

heroica-firebomb.jpgMilitary Grade Fire Bomb - Causes 10 points of fire-elemental damage to all enemies, doubled if the target is weak to fire.

heroica-waterbomb.jpgMilitary Grade Water Bomb - Causes 10 points of water-elemental damage to all enemies, doubled if the target is weak to water.

heroica-lightningbomb.jpgMilitary Grade Lightning Bomb - Causes 10 points of lightning-elemental damage to all enemies, doubled if the target is weak to lightning.

Posted

Boomingham tosses the Grand Tonic to Ellaria and pockets the Grand Potion himself. "Anyone have an affinity for bombs?" he asks, holding up the remaining loot. "These look top grade."

Posted

Ellaria catches the precious vial. "Thank you for the tonic, it will come in handy. As for the bombs, I have plenty of them already."

She then turns to the cadets to see if they are still conscious.

"Some other heroes must have crossed these people quite badly. That gives them no reason to attack us like that, anyway. We probably should have kept our identities to ourselves, though... I say we continue our way to the warehouse now - and let us be covert about it."

Posted

Boomingham tosses Harkenshire the water and lightning bombs, though he keeps the fire one for himself. "Here's hoping those cadets are still alive, but also here's hoping we aren't around when they wake back up. Onward and upward, my friends. To the warehouse we go."

Posted

Party:

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher) *Party Leader*

Level 20.67 Paladin
*Immune to
Fragile
*

Power:
38

Defense:
12

Health:
42/42

Ether:
12/14

Gold:
81 (Owe 50 to Docken, 79 to Arthur)

Equipment:
Scupperer
(Great-sword, WP: 10,
Darkness,
Causes
Bleeding
Effect for 5 Damage until remedied or healed to full health)
Round Metal Shield
(SP: 7),
Hood of Belthazar Bluehood
(+4 to Power, -6 to Ether),
Counterstrike Gloves
(On Free Hits, Deals damage to enemy equal to Boomingham's level),
Heavy Armor
(SP: 5, Immunity to Fragile)

Inventory:
Frozen Saber (Great-sword, WP: 9, stunned effect,
Light
), Bedroll, 4 Bones, 1 Mead, 1 Phoenix essence, Emerald Lamp of Summoning, Marksman's Monocle,
Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
)
Ruby, Garnet, Opal, 2 Potions, 1 Grand Potion, Military Grade Fire Bomb

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 years old female human

Level 18.5 Druid
*Immune to Sealing*

Power:
31
(17+10+3)
(27 for ranged attacks
(17+6+3)
)

Health:
11/33
(9+16+7)

Ether:
14/25
(5+16+1+2)

Gold:
11

Equipment:
Sylvania's Crossbow (WP:6,
wood-elemental
crossbow), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo)

Inventory:
Ignis Fatuus (WP:10,
fire-elemental
staff), Topaz (
Lightning
), Potion, 2 Grand Potions, 3 Grand Tonics, Elixir, Remedy, Phoenix Essence, Venom, Smelling Salts, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Scroll of Inspiration
(
Inspired for rest of battle, 10 ether, 50/50 chance
)

harkenshire_sig.jpg

William Harkenshire (VolcanicPanik)

Level 16.5 Warden

Power:
27

Defense:
8

Health:
31/31

Gold:
0

Equipment:
Croise Crossbow (WP: 11),
Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Lion Knight Shield (SP: 4, suitable for Knights)

Inventory:
Repeating Crossbow (WP: 5 May not be upgraded;
Fire
;
Hastened
), Hand Cannon (WP: 5; Lightning, Wood),
Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement)
, Sapphire, Remedy, Smoke Bomb, Bedroll, Mead, Smelling Salts, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Cursed Effect), Fire Bomb, Water Bomb, Amethyst, Grating Stone, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb

The Party makes its way to the other side of the bay and they soon stand outside of Warehouse 3.

8359517901_a03fd38f5f.jpg

What shall the Party do?

Posted (edited)

William finds a Bone in the big tub, but his clothes acquire the unpleasant smell of 3 week old fish scraps. The barrels only contain a little rain water.

harkenshire_sig.jpg

William Harkenshire (VolcanicPanik)

Level 16.5 Warden

Power:
27

Defense:
8

Health:
31/31

Gold:
0

Equipment:
Croise Crossbow (WP: 11),
Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Pauldrons (SP +2, suitable to Knights, Dragoons and Skirmishers; accessory), Lion Knight Shield (SP: 4, suitable for Knights)

Inventory:
Repeating Crossbow (WP: 5 May not be upgraded;
Fire
;
Hastened
), Hand Cannon (WP: 5; Lightning, Wood),
Amulet of the Elven Horse Rider (Power +1 on the front row, doubles movement)
, Sapphire, Remedy, Smoke Bomb, Bedroll, Mead, Smelling Salts, Pickaxe, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb, Bomb XX, Wave Sword (WP: 11; Cursed Effect), Fire Bomb, Water Bomb, Amethyst, Grating Stone, Elixer, Military Grade Water Bomb, Military Grade Lightning Bomb, 1 Bone
Edited by Waterbrick Down
Posted (edited)

William uses his magnifying glass around the doors and the flooring to scan for traps.

William discerns there are no traps nearby.

Feeling weary, Ellaria heals herself.

"What's that under the oar?" Ellaria asks as she investigates.

Ellaria heals herself, before investigating the oar. To her surprise she picks up a sodden Tricorne.

heroica-tricorne.jpgTricorne - (suitable for anyone, SP: 3, headwear)

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 years old female human

Level 18.5 Druid *Immune to Sealing*

Power: 31 (17+10+3) (27 for ranged attacks (17+6+3))

Health: 33/33 (9+16+7)

Ether: 13/25 (5+16+1+2)

Gold: 11

Equipment: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo)

Inventory: Ignis Fatuus (WP:10, fire-elemental staff), Topaz (Lightning), Potion, 2 Grand Potions, 3 Grand Tonics, Elixir, Remedy, Phoenix Essence, Venom, Smelling Salts, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Tricorne (SP: 3, headwear)

Edited by Waterbrick Down
Posted

OoC: Damn you and your green bricks. They look so nice. Where did you get them? When I was trying to build your apothecary I was driven green with jealousy.

"Are we done roughing up the pier? Let's see if anyone's in there?" Boomingham tries the handle to the door, and if it is open, heads inside.

Posted

OoC: Damn you and your green bricks. They look so nice. Where did you get them? When I was trying to build your apothecary I was driven green with jealousy.

"Are we done roughing up the pier? Let's see if anyone's in there?" Boomingham tries the handle to the door, and if it is open, heads inside.

It helps when your collection spans 3 siblings.

Boomingham tries the door, but finds it locked. Upon further inspection he notes that the lock is composed of 4 rotating alphabetic cylinders.

Posted

Ellaria looks at the hat she picked up warily.

"Uh-oh, more misplaced garments... I wonder who's going to attack us for this?"

She then turns to the door.

"Hmm, it looks like a password is required. It must be a four-letter word, methinks. Maybe the name of the owner of this warehouse? 'John Smith' is likely to be an alias, as you said, Mr. Harkenshire. If my growing suspicions are correct, there's a certain organization that might be behind this all... Lawrence, why don't we try inputting the word WOLF?"

Posted (edited)

Ellaria looks at the hat she picked up warily.

"Uh-oh, more misplaced garments... I wonder who's going to attack us for this?"

She then turns to the door.

"Hmm, it looks like a password is required. It must be a four-letter word, methinks. Maybe the name of the owner of this warehouse? 'John Smith' is likely to be an alias, as you said, Mr. Harkenshire. If my growing suspicions are correct, there's a certain organization that might be behind this all... Lawrence, why don't we try inputting the word WOLF?"

The Party tries the code WOLF with no success, they do hear a slight click though as the letters rest into place indicating that at least one of the letters is correct.

Edited by Waterbrick Down
Posted

QM Note: I'm taking it no one else wants to do anything?

The Party enters the darkness of the warehouse. They ascend a set of stairs listening as the sounds of rustling and muttering voices grow louder. The Party quietly creeps onto a walkway that encircles the interior of the building.

8365792099_511df05b9e_z.jpg

Posted

"Forgery..." Ellaria gasps. She then uses her telescope to see if she can spot any further details about the shady activity in the room.

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