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THIS IS THE TEST SITE OF EUROBRICKS!

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Posted

Revised Battle Order:

>Vipera casts Lucky on Alexis

>Hoke (Diamond) vs Chaos Beast A

>Thothwick vs Advanced Chimera Guard E

>Alexis drinks Grand Potion

>Alexis vs Advanced Chimera Guard F

>Nyx (Diamond) vs Chaos Beast B

>Mallelio vs Advanced Chimera Guard B

>Gray Wizard heals himself

Note the change to the order and to Mallelio's action, thanks.

Posted (edited)

Observatory Battle Round Four

Vipera casts Lucky on Alexis - Success (Roll of 3)

>Hoke v. Chaos Beast A - Critical Hit! (([[15*2]+20]*2)-5=95) (-1 ether)

>Thothwick v. Advanced Chimera Guard E - Damage ([20/2]-10=0)

>Alexis drinks Grand Potion

>Alexis v. Advanced Chimera Guard F - Critical Hit Shield (161515665) (Chaos Beast A, Chimera Guard A, Chimera Guard E Assassinated) (([32*2]+[20*7])*1.5=306 gold)

>Nyx v. Chaos Beast B - Hit Critical Hit ([([14*3]+23)*2*2]-5=255) (-1 ether)

>Mallelio v. Advanced Chimera Guard B - Critical Hit Damage ([[1*2]+16]*2=32) (-1 ether)

>Gray Wizard heals himself - Heal More ([12*2]+27=51) (-1 ether)

Free Hits

Chimera Guard H v. Hoke ([20/2]-9=1) (Chimera Guard: 20/2=10)

Chimera Guard I v. Thothwick ([20/2]-10=0)

Chimera Guard J v. Alexis (20/2=10)

The Observatory Party

5909627714_af21b5c29f_t.jpg

Nyx

Level 23 2/3 Battle Mage *Secondary Party Leader* *Immune to Asleep, Fast Asleep and Sealed effects* *Natural Respite* *Encouraged* *Lucky*

Power
: 36

Defense
: 3

Health
: 11/32

Ether
: 29/33

Gold
: 48

Equipment
: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), Sandman's Parasol (Immune to Asleep and Fast Asleep effects), High Heels (+1 Power)

Inventory
: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Diamond (Light), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 2 Bedrolls, 5 Bones, Bomb XX, Spider Leg (WP:8, doubled against flying enemies; spear), Remedy, Shiny Helmet (+1 max health), Phoenix Essence, Monkey Bar (all minions, pets, summons etc are Hastened), Scroll of Frailty

DSCN0006.jpg

Gray Wizard

Level 27 1/3 Cleric

Power
: 39

Health
: 35/35

Ether
: 30/31

Gold
: 0

Equipped
: Old Stone Staff (WP: 12, Light Elemental)

Inventory
: None

IMG_1204-1.jpg

Alexis Fenral

Level 26 1/3 Assassin *Hastened* *Immune to Blind* *Lucky*

Power
: 40

Health
: 29/44

Gold
: 389

Equipment
: Mockthril Longbow (WP:14, ranged), Quickdraw Quiver (permanent hastened-effect), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Ring of Sight (protects from blinded

Inventory
: Flute of the Magi (WP:3, asleep-effect), Tonic, Grand Tonic, 2 Meads, 2 Nostrums, Venom, Smoke Bomb, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Potion, Holy Bomb, 2 Remedies, 3 Somas, Phoenix Essence, 3 Grand Potions, Carrot, Fifty Shades of Bley, 2 Lightning Bomb

ava-thothwick2.jpg

Thothwick

Level 20 2/3 Black Knight *Damage Undead* *Immune to Stunned*

Power
: 32 (28 Ranged)

Defence
: 10

Health
: 25/35

Gold
: 215

Equipment
: Banana Sabre (WP: 12, Heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only)Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead)

Inventory
: Shuriken (WP 8) 1 Bedroll, 1 Telescope, 1 Potion, 2 Grand Potions, 1 Bone, Sabre (WP 10)

hoke_ableword_1b.jpg

Hoke Ablesword

Level 20 Mystic Knight

Power
: 35

Defense
: 9

Health
: 24/38

Ether
: 4/20

Gold
: 37

Equipment
: Vintul (Great sword: WP 15), Steel Buckler (Shield: SP 7), Warrior's Treads (SP:2, Health +1), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Cultist Hat (damage vs undead)

Inventory
: Ruby, Sapphire, Emerald, Aquamarine, Amethyst, Diamond, Topaz, 2 Phoenix Essence, 4 Potions, Grand Tonic, 2 Remedies, Smoke Bomb, Bedroll, Pickaxe, Shovel, Hollow Blade (Dagger: WP 6), 2x Tonic, Grating Stone, Nostrum, Ether Core, Healing Staff (WP:5; heals instead of damaging)

DSCN0092_zpsebb35789.jpg

Felton

Level 16 1/2 Chaos Regulator *Chaotic* *KO'd*

Power
: 26

Health
: 0/28

Gold
: 56

Equipment
: Rapier (WP: 10)

Inventory
:

DSCN0047_zps8979e993.jpg

Mallelio

Level 16 Sage *Lucky*

Power
: 17

Health
: 13/31

Ether
: 14/23

Gold
: 0

Equipped
: Wooden Staff (WP: 1)

Inventory
: Topaz (Lightning), Amethyst (Darkness), Phoenix Essence

DSCN0139.jpg

Vipera

Has 1/2 change of making a selected hero lucky or blessed. Alternatively, has a 1/6 chance of reviving a fallen hero.

The Observatory Enemies

DSCN1895.jpg

Chaos Beast B

Level 32 Demon

Health: 228/500

SP: 5

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: Venom

DSCN0113.jpg

Advanced Chimera Guard B

Level 20 Mechanical *Immune to Slowed and Sealed*

Health: 38/80

Special: Savage – Deals 40 damage to the hero.

Passive Special:
Quick Cogs
– The Chimera Guards are hastened for the first round of combat.

Drops: Nothing

DSCN0113.jpg

Advanced Chimera Guard F

Level 20 Mechanical *Immune to Slowed and Sealed*

Health: 70/80

Special: Savage – Deals 40 damage to the hero.

Passive Special:
Quick Cogs
– The Chimera Guards are hastened for the first round of combat.

Drops: Nothing

DSCN0113.jpg

Advanced Chimera Guard H

Level 20 Mechanical *Immune to Slowed and Sealed*

Health: 70/80

Special: Savage – Deals 40 damage to the hero.

Passive Special:
Quick Cogs
– The Chimera Guards are hastened for the first round of combat.

Drops: Nothing

DSCN0113.jpg

Advanced Chimera Guard I

Level 20 Mechanical *Immune to Slowed and Sealed*

Health: 80/80

Special: Savage – Deals 40 damage to the hero.

Passive Special:
Quick Cogs
– The Chimera Guards are hastened for the first round of combat.

Drops: Nothing

DSCN0113.jpg

Advanced Chimera Guard J

Level 20 Mechanical *Immune to Slowed and Sealed*

Health: 80/80

Special: Savage – Deals 40 damage to the hero.

Passive Special:
Quick Cogs
– The Chimera Guards are hastened for the first round of combat.

Drops: Nothing

Guffington Manor Outer Wall Battle Round Five

Cronk v. Chimera Guard A - Damage Critical Hit ([12*2]+27=51)

>Haldor v. Chimera Guard D - Special Damage Damage - ([20/2]-7=3)

>Skrall v. Archer D - Hit Critical Hit ([([11+4+2]*2)+23]*2*3=342 KO)

>Dyric v. Archer C - Damage Damage Damage Damage - (24 KO)

Free Hits

Pongcanis Cleric A v. Cronk (16-17=0) (Cleric: 27)

Pongcanis Cleric B v. Haldor ([20/2]-7=3)

Chimera Guard C v. Skrall ([20/2]-8=2)

The heroes revive Haldor and all stand strong, beating back the horde of enemies. Skrall blasts a bolt through a Pongcanis' stomach and Dyric rips a Chimera Guard to shreds while his scarf glows and sends out a blast of energy that disorients all of his opponents.

The Guffington Party

6882536309_34131623d7_t.jpg

Cronk

Level 27 2/3 Paladin *Party Leader* *Counterstriking* *Immune to Fragile*

Power
: 39

Defense
: 17

Health
: 45/45

Ether
: 19/28

Gold
: 16

Equipment
: Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 9), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstirke Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level), Lieutenant's Helmet (SP:3, protects from fragile)

Inventory
: Twin Broadswords (WP:21, user can attacks 2 enemies in the same turn, user is unable to use a shield), Beast Skewer (Lance; WP: 12), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon), Sword of Bashing (Longsword; WP:5), Bedroll, Shovel, Holy Bomb, 3 Stakes (WP:1 to each of them), 2 Remedies, Bennetton's Seal, Topaz, Health Core, 2 Lightning Bombs, Bloody Pointy Stick (WP: 1), Elaborate Helmet (SP: 2)

skrall_avatar.jpg

Skrall

80 year old Male Ogre Hunter

Level 23 *Secondary Party Leader* *Favors Humanoid and Demon Enemies* *Immunity to Fragile* *Natural Respite* *Encouraged*

Power
: 36

Defense
: 8

Health
: 33/37

Gold
: 26

Equipment
: Hunter's Crossbow (WP:11, +4 vs. Beasts), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear)

Inventory
: Smoke Bomb, Mead, Grand Potion, Lucky Doubloon (Grants "Special Guard"), 2 Potions, Minimizing Dust, Nostrum, Remedy

copy_of_pict0550.jpg

Haldor Skovgaard

Level 23 1/3 Shaman. *Immune to Weakened, Fragile and Blinded* *Natural Respite*

Power
: 39

Defense
: 7

Health
: 33/40

Ether
: 24/29

Gold
: 32

Equipment
: Zoot er Isen (WP:14, Ice and Light Elemental) Ethereal Cloak (SP:+2, +4 Ether, Blinded Immunity), Pugilist's Gloves (+2 Power, Weakened Immunity), Heavy Armour (SP:+5, Fragile Immunity).

Inventory: Heavy Metal Rod (WP:12, Water Elemental), Bear Claw Gloves (WP:8, SP:+2), Paper Doll (Hexed immunity), Shovel, Pickaxe, Bedroll, Emerald Lamp of Summoning, Scroll of Sealing, Potion (x4), Remedy (x4), Mead , Nostrum (x2), Smelling Salts (x2), Soma (x2), Venom, Mulled Wine, Phoenix Essence

rone2.jpg

Dyric Rone

Level 17 1/2 Assassin *KO'd*

Power
: 26

Health
: 0/28

Gold
: 2376

Equipment
: Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory), Jester's Hat (Gains one immunity from targeted enemy)

Inventory
: Double Chain Whip (WP:10), Briar Bow (WP: 11; wood-elemental), Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), , Aquamarine (Water), 3 Potions, 3 Grand Potions, Grand Tonic, Elixir, 3 Remedies, Mead, Smelling Salts, 2 Venoms, Smoke Bomb, Skeleton Decoy, 2 Mythril Shards (2/4 of a Mythril), Silver Ore (Worth 60 gold), Winged Sandals, Phoenix Essence, Nostrum (x2), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory)

The Guffington Manor Enemies

PongCleric.jpg

Pongcanis Cleric A

Level 16 Bestial Humanoid *Jinxed*

Health: 347/430

Ether: 4/4

Special I:
Miracle
- The Pongcanis Cleric restores the health of all allies by 50.

Special II: (Used if ether depleted)
Meditate
– Restores 1 ether.

Drops: Bone

PongCleric.jpg

Pongcanis Cleric B

Level 16 Bestial Humanoid *Jinxed*

Health: 349/430

Ether: 4/4

Special I:
Miracle
- The Pongcanis Cleric restores the health of all allies by 50.

Special II: (Used if ether depleted)
Meditate
– Restores 1 ether.

Drops: Bone

PongArcher.jpg

Pongacnis Archer C

Level 24 Bestial Humanoid *Jinxed*

Health: 321/324

Special:
Triple Shot –
The Pongacnis Archer deals 24 damage to the first three enemies in the BO.

Passive Special: Back Row – Takes 1/2 damage unless from ranged attack. Attacks ignore row.

Drops: 3 Gold

DSCN0113.jpg

Advanced Chimera Guard A

Level 20 Mechanical *Immune to Slowed and Sealed* *Jinxed*

Health: 26/80

Special: Savage – Deals 40 damage to the hero.

Passive Special:
Quick Cogs
– The Chimera Guards are hastened for the first round of combat.

Drops: Nothing

DSCN0113.jpg

Advanced Chimera Guard C

Level 20 Mechanical *Immune to Slowed and Sealed* *Jinxed*

Health: 78/80

Special: Savage – Deals 40 damage to the hero.

Passive Special:
Quick Cogs
– The Chimera Guards are hastened for the first round of combat.

Drops: Nothing

DSCN0113.jpg

Advanced Chimera Guard D

Level 20 Mechanical *Immune to Slowed and Sealed* *Jinxed*

Health: 78/80

Special: Savage – Deals 40 damage to the hero.

Passive Special:
Quick Cogs
– The Chimera Guards are hastened for the first round of combat.

Drops: Nothing
Edited by Zepher
Posted

Seriously? He rolled damage four times?! That really sucked...

Dyric! Cronk swears Dyric is unluckiest assassin ever...

Keep up good work, Skrall! Take down final archer, please.

Haldor, Dyric should probably be revived. Dyric will be needed in future battles. Once Dyric is up, Dyric should bash Guard D from back row.

Cronk will bash Guard C from front row. Then Cronk will let counterstrike take out Guard A.

Order:

Haldor

Skrall

Cronk

Dyric

Posted

I won't lie, I did laugh a little bit at the improbability, even though I felt bad. Dyric is the least lucky character (that's why he has that die of his), just like Hoke is the most obsessed with his sword, and Cronk is the most meditative.

Posted (edited)

Seriously? He rolled damage four times?! That really sucked...

Shouldn't be too surprised. :wink:

Hoke flings a searing beam of light at the Chaos Beast then watches it crumple to pieces after Alexis's arrow bursts into it with deadly effect.

Diamond, Chaos Beast B, Back Row.

Edited by UsernameMDM
Posted

Nyx feels the surge of emotions through her body as she projects a powerful, pure, bright light at the Chaos Beast. She pants a little, having never felt the Diamond's power so strong before. A new element to get used to.. with it's own... flavour, for want of a better word. Half-blinded she looks around at her brave and fearless team, seeing very little damage taken. They're getting somewhere. The numbers are more favourable. It's going to be ok. Probably.

"Gentleman Hoke! Haha, good to see you put that weapon of yours to better use! :tongue: If you would be so kind, though, I should like to take on the Chaos Beast myself. Potentially, I could even take him out in one go. Do you think you could take on one of the Advanced Chimera Guards instead?

Alexis, I really think you've got this assassiny thing sorted, so please feel free to do it as many times as you like. :grin:Vipera, we must have Felton back, he's fought so hard for so many things, please see if you can revive him once more. Mallelio, please attack Advanced Chimera Guard I from the back row with your Topaz, and Gray Wizard, I should be most grateful if you could heal me a bit, in case I should be horribly unlucky. Aside from that, we need to focus on these silly mechanicals, so if you can withstand a blow from the front row, then feel free to move forward. If everyone attacks a different target then there will be just one free hit, that Hoke can shield without pain."

Nyx still grips her Diamond, and prepares to cast at the Chaos Beast B from the back row.

Battle Order:

Vipera raises Felton

>Hoke vs

Thothwick vs

Alexis vs

Alexis vs

>Gray Wizard heals Nyx

>Nyx (Diamond) vs Chaos Beast B

>Mallelio (Topaz) vs Advanced Chimera Guard I

Felton (if raised) vs last untargeted Advanced Chimera Guard

Posted

"We have them close, this is an inconvenience, not a problem. Dyric, we need you to get up and keep at it."

Haldor kicks a random object at one of the guards and rushes over to revive Dyric.

Posted

"Gentleman Hoke! Haha, good to see you put that weapon of yours to better use! :tongue: If you would be so kind, though, I should like to take on the Chaos Beast myself. Potentially, I could even take him out in one go. Do you think you could take on one of the Advanced Chimera Guards instead?

"As you wish."

Topaz, Guard H, Back Row.

Posted

Alexis smiles as many of their enemies fall. "That is how I do it!" She then attacks the Chaos Beast, and Guard B.

C'mon Alexis! Let's see if we can get 2 rounds done in a day! :grin:

Sorry, had a busy day yesterday. :tongue:

Posted (edited)

Observatory Battle Round Five

Vipera raises Felton - Failure (5)

>Hoke v. Chimera Guard H - Hit ([35*2]=70 KO) (-1 ether)

>Thothwick v. Chimera Guard F - Hit

>Alexis v. Chaos Beast B - Shield Hit (555531) (Chimera Guard I Assassinated) ((32+[20*5])*1.5=198 gold)

>Alexis v. Chimera Guard B - Damage Shield - (33422) (No Assassinations) ((32+[20*4])*1.5=168 gold)

>Gray Wizard heals Nyx - Shield (Everyone to full health)

>Nyx v. Chaos Beast B - Special Damage Counter ([32/2]-3=13) ([(36x2x2)-5] = 139) (-1 ether)

>Mallelio v. Advanced Chimera Guard I B - Damage Hit - (17*2=34) (-1 ether)

The party continues to cut down their foes.

The Observatory Party

5909627714_af21b5c29f_t.jpg

Nyx

Level 23 2/3 Battle Mage *Secondary Party Leader* *Immune to Asleep, Fast Asleep and Sealed effects* *Natural Respite* *Encouraged* *Lucky*

Power
: 36

Defense
: 3

Health
: 19/32

Ether
: 27/33

Gold
: 48

Equipment
: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), Sandman's Parasol (Immune to Asleep and Fast Asleep effects), High Heels (+1 Power)

Inventory
: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Diamond (Light), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 2 Bedrolls, 5 Bones, Bomb XX, Spider Leg (WP:8, doubled against flying enemies; spear), Remedy, Shiny Helmet (+1 max health), Phoenix Essence, Monkey Bar (all minions, pets, summons etc are Hastened), Scroll of Frailty

DSCN0006.jpg

Gray Wizard

Level 27 1/3 Cleric

Power
: 39

Health
: 35/35

Ether
: 30/31

Gold
: 0

Equipped
: Old Stone Staff (WP: 12, Light Elemental)

Inventory
: None

IMG_1204-1.jpg

Alexis Fenral

Level 26 1/3 Assassin *Hastened* *Immune to Blind* *Lucky*

Power
: 40

Health
: 44/44

Gold
: 755

Equipment
: Mockthril Longbow (WP:14, ranged), Quickdraw Quiver (permanent hastened-effect), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Ring of Sight (protects from blinded

Inventory
: Flute of the Magi (WP:3, asleep-effect), Tonic, Grand Tonic, 2 Meads, 2 Nostrums, Venom, Smoke Bomb, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Potion, Holy Bomb, 2 Remedies, 3 Somas, Phoenix Essence, 3 Grand Potions, Carrot, Fifty Shades of Bley, 2 Lightning Bomb

ava-thothwick2.jpg

Thothwick

Level 20 2/3 Black Knight *Damage Undead* *Immune to Stunned*

Power
: 32 (28 Ranged)

Defence
: 10

Health
: 35/35

Gold
: 215

Equipment
: Banana Sabre (WP: 12, Heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only)Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead)

Inventory
: Shuriken (WP 8) 1 Bedroll, 1 Telescope, 1 Potion, 2 Grand Potions, 1 Bone, Sabre (WP 10)

hoke_ableword_1b.jpg

Hoke Ablesword

Level 20 Mystic Knight

Power
: 35

Defense
: 9

Health
: 38/38

Ether
: 4/20

Gold
: 37

Equipment
: Vintul (Great sword: WP 15), Steel Buckler (Shield: SP 7), Warrior's Treads (SP:2, Health +1), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Cultist Hat (damage vs undead)

Inventory
: Ruby, Sapphire, Emerald, Aquamarine, Amethyst, Diamond, Topaz, 2 Phoenix Essence, 4 Potions, Grand Tonic, 2 Remedies, Smoke Bomb, Bedroll, Pickaxe, Shovel, Hollow Blade (Dagger: WP 6), 2x Tonic, Grating Stone, Nostrum, Ether Core, Healing Staff (WP:5; heals instead of damaging)

DSCN0092_zpsebb35789.jpg

Felton

Level 16 1/2 Chaos Regulator *Chaotic* *KO'd*

Power
: 26

Health
: 0/28

Gold
: 56

Equipment
: Rapier (WP: 10)

Inventory
:

DSCN0047_zps8979e993.jpg

Mallelio

Level 16 Sage *Lucky*

Power
: 17

Health
: 31/31

Ether
: 13/23

Gold
: 0

Equipped
: Wooden Staff (WP: 1)

Inventory
: Topaz (Lightning), Amethyst (Darkness), Phoenix Essence

DSCN0139.jpg

Vipera

Has 1/2 change of making a selected hero lucky or blessed. Alternatively, has a 1/6 chance of reviving a fallen hero.

The Observatory Enemies

DSCN1895.jpg

Chaos Beast B

Level 32 Demon

Health: 89/500

SP: 5

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: Venom

DSCN0113.jpg

Advanced Chimera Guard B

Level 20 Mechanical *Immune to Slowed and Sealed*

Health: 4/80

Special: Savage – Deals 40 damage to the hero.

Passive Special:
Quick Cogs
– The Chimera Guards are hastened for the first round of combat.

Drops: Nothing

DSCN0113.jpg

Advanced Chimera Guard F

Level 20 Mechanical *Immune to Slowed and Sealed*

Health: 70/80

Special: Savage – Deals 40 damage to the hero.

Passive Special:
Quick Cogs
– The Chimera Guards are hastened for the first round of combat.

Drops: Nothing

DSCN0113.jpg

Advanced Chimera Guard I

Level 20 Mechanical *Immune to Slowed and Sealed*

Health: 80/80

Special: Savage – Deals 40 damage to the hero.

Passive Special:
Quick Cogs
– The Chimera Guards are hastened for the first round of combat.

Drops: Nothing

Guffington Manor Outer Wall Battle Round Six

>Haldor revives Dyric

>Skrall v. Pongcanis Archer C - Special Damage Aim ([11+4+2]*2*3=102)

Cronk v. Guard C - Critical Hit Critical Hit ([12*2]+27=51)

>Dyric v. Guard D - Special Damage... Special Damage... (40/2=20)

Free Hits

Pongcanis Cleric A v. Haldor ([16/2]-7=1)

Pongcanis Cleric B v. Skrall ([16/2]-8=0)

Chimera Guard A v. Cronk ([20/2]-17=0) (Chimera Guard: 27 KO)

The party gets Dyric back to his feet, but he's still apparently a bit jumbled. Cronk tears through one of the Chimera Guards that tries to get at him, bashing it with his shield and sword (in that order).

The Guffington Party

6882536309_34131623d7_t.jpg

Cronk

Level 27 2/3 Paladin *Party Leader* *Counterstriking* *Immune to Fragile*

Power
: 39

Defense
: 17

Health
: 45/45

Ether
: 19/28

Gold
: 16

Equipment
: Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 9), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstirke Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level), Lieutenant's Helmet (SP:3, protects from fragile)

Inventory
: Twin Broadswords (WP:21, user can attacks 2 enemies in the same turn, user is unable to use a shield), Beast Skewer (Lance; WP: 12), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon), Sword of Bashing (Longsword; WP:5), Bedroll, Shovel, Holy Bomb, 3 Stakes (WP:1 to each of them), 2 Remedies, Bennetton's Seal, Topaz, Health Core, 2 Lightning Bombs, Bloody Pointy Stick (WP: 1), Elaborate Helmet (SP: 2)

skrall_avatar.jpg

Skrall

80 year old Male Ogre Hunter

Level 23 *Secondary Party Leader* *Favors Humanoid and Demon Enemies* *Immunity to Fragile* *Natural Respite* *Encouraged*

Power
: 36

Defense
: 8

Health
: 33/37

Gold
: 26

Equipment
: Hunter's Crossbow (WP:11, +4 vs. Beasts), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear)

Inventory
: Smoke Bomb, Mead, Grand Potion, Lucky Doubloon (Grants "Special Guard"), 2 Potions, Minimizing Dust, Nostrum, Remedy

copy_of_pict0550.jpg

Haldor Skovgaard

Level 23 1/3 Shaman. *Immune to Weakened, Fragile and Blinded* *Natural Respite*

Power
: 39

Defense
: 7

Health
: 32/40

Ether
: 24/29

Gold
: 32

Equipment
: Zoot er Isen (WP:14, Ice and Light Elemental) Ethereal Cloak (SP:+2, +4 Ether, Blinded Immunity), Pugilist's Gloves (+2 Power, Weakened Immunity), Heavy Armour (SP:+5, Fragile Immunity).

Inventory: Heavy Metal Rod (WP:12, Water Elemental), Bear Claw Gloves (WP:8, SP:+2), Paper Doll (Hexed immunity), Shovel, Pickaxe, Bedroll, Emerald Lamp of Summoning, Scroll of Sealing, Potion (x4), Remedy (x4), Mead , Nostrum (x2), Smelling Salts (x2), Soma (x2), Venom, Mulled Wine

rone2.jpg

Dyric Rone

Level 17 1/2 Assassin

Power
: 26

Health
: 8/28

Gold
: 2376

Equipment
: Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory), Jester's Hat (Gains one immunity from targeted enemy)

Inventory
: Double Chain Whip (WP:10), Briar Bow (WP: 11; wood-elemental), Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), , Aquamarine (Water), 3 Potions, 3 Grand Potions, Grand Tonic, Elixir, 3 Remedies, Mead, Smelling Salts, 2 Venoms, Smoke Bomb, Skeleton Decoy, 2 Mythril Shards (2/4 of a Mythril), Silver Ore (Worth 60 gold), Winged Sandals, Phoenix Essence, Nostrum (x2), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory)

The Guffington Manor Enemies

PongCleric.jpg

Pongcanis Cleric A

Level 16 Bestial Humanoid *Jinxed*

Health: 347/430

Ether: 4/4

Special I:
Miracle
- The Pongcanis Cleric restores the health of all allies by 50.

Special II: (Used if ether depleted)
Meditate
– Restores 1 ether.

Drops: Bone

PongCleric.jpg

Pongcanis Cleric B

Level 16 Bestial Humanoid *Jinxed*

Health: 349/430

Ether: 4/4

Special I:
Miracle
- The Pongcanis Cleric restores the health of all allies by 50.

Special II: (Used if ether depleted)
Meditate
– Restores 1 ether.

Drops: Bone

PongArcher.jpg

Pongacnis Archer C

Level 24 Bestial Humanoid *Jinxed*

Health: 219/324

Special:
Triple Shot –
The Pongacnis Archer deals 24 damage to the first three enemies in the BO.

Passive Special: Back Row – Takes 1/2 damage unless from ranged attack. Attacks ignore row.

Drops: 3 Gold

DSCN0113.jpg

Advanced Chimera Guard C

Level 20 Mechanical *Immune to Slowed and Sealed* *Jinxed*

Health: 27/80

Special: Savage – Deals 40 damage to the hero.

Passive Special:
Quick Cogs
– The Chimera Guards are hastened for the first round of combat.

Drops: Nothing

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Advanced Chimera Guard D

Level 20 Mechanical *Immune to Slowed and Sealed* *Jinxed*

Health: 78/80

Special: Savage – Deals 40 damage to the hero.

Passive Special:
Quick Cogs
– The Chimera Guards are hastened for the first round of combat.

Drops: Nothing

OoC: If those actions come in quick enough, we might be able to wrap this battle today!

Edited by Zepher
Posted

"Haldor, ya want to take care of one of the clerics? Cronk, I'd suggest ya deal with the last Chimera Guard and leave the other for a counter attack. Dyric, ya might want to heal yerself up with a grand potion this turn." Skrall reloaded and fired again at the last archer from the back.

Posted

A streak of electric energy blasts into and through the Chimera Guard. It crumbles into a smouldering, twitching heap.

"Let's finish this!"

Topaz, Chimera Guard F, Back Row.

(Maybe leave Chimera Guard B untargeted so Hoke can take it out with Counterstrike?)

Posted

"Glad to have you back with us, Dyric, you might wanna' keep your head outa' danger for a little while. I'll do as Skrall asks and deal with one of these walking carpets, never liked me a Pog anyway."

Haldor swings his axe around over his head to gain momentum, and then dashes ahead to clip a foe with the side of his blade. Pongcanis Cleric B, back row.

Posted

Zeph, my counter should have been a magic counter and I'm also Encouraged, so I believe my damage dealt should have been [(36x2x2)-5] = 139 (minus 1 Ether). Reference here.

Things are moving along well, and Nyx feels herself begin to relax more and find the flow of the battle. Just a few stragglers to mop up. She moves close to the Dragon, and nods respectfully.

"Vipera, once more I would like you to attempt to raise Felton please. He is a brave fighter, he deserves to live. Please focus on whatever it is you need to to bring him back to us."

She sighs, hoping Felton isn't lost forever. She looks at the remaining few enemies and grips her book tightly with a glint in her eye.

"Mallelio, I think you would gain some satisfaction from attacking Advanced Chimera Guard F. Gray Wizard, thank you for healing us all, could I impose on you to try to heal me once more? I myself will keep at the Chaos Beast, as before. As Hoke has suggested, we should leave Advanced Chimera Guard B untargeted so he can counterstrike it to the scrapyard."

Battle Order:

Vipera raises Felton

>Hoke (Topaz) vs Advanced Chimera Guard F

Thothwick

>Nyx (Diamond) vs Chaos Beast B

Alexis vs Advanced Chimera Guard I

Alexis vs Advanced Chimera Guard I

>Mallelio vs Advanced Chimera Guard F

>Gray Wizard heals Nyx

>(Felton, if raised)

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