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Posted

Good idea, Poletad. Heal Hans from back row.

Thothwick, keep apprentice A busy. Stick to back row to take free hit from Apprentice B. Friend is lower level so attacks won't ignore SP.

Alexis, take Master A. Put foe down, please.

Nyx, take Master B.

Arthur, take Expert A.

Hans will bash Expert B from back row.

Cronk will heal Arthur from back row.

Order:

Cronk

Thothwick

Poletad

Alexis

Alexis

Nyx

Hans

Arthur

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Posted

Hoke should have 28 health, I believe. And I should only take 6 damage, you didn't apply my defense.

Atramor successfully heals Skrall, but stumbles backward as a flail leaves a shallow gash on his arm - looking to the side, he's horrified to see Phil bleeding on the ground.

"Damn it. Dyric, get Phil and Remedy Hoke so he can heal himself from the back, if ya' don't mind, we can't have ya' attackin' if we're to keep Vonnetate asleep. Haldor, maybe ya' put the bastard asleep again...if ya' do it the first try, might be a good time to heal. Skrall, could ya' put me at the top of the battle order in case Haldor fails to put down Vonnetate? Looks like the most I'll be doin' is healin' anyway...Skrall, could ya' keep the warrior busy?"

He turned his attention to Dyric, attempting to heal the Assassin from the back row.

Posted

(Hoke should have 13 health).

Hoke thought he gained some ground, but the warrior's flail knocks the wind out of him. He stumbles to his feet and attempts to heal himself again.

Healing Staff, Self, Back Row (if remedied).

Posted (edited)

Arthur grits his teeth; this was going to be close. "I certainly hope that your god smiles upon you in your healing, Sir Cronk. I will do as you ask." Arthur casts a Light spell at Expert A from the Back Row, channelling the spell through Sir Roderick's Sword.

Edited by Flipz
Posted

Hoke should have 28 health, I believe. And I should only take 6 damage, you didn't apply my defense.

Correct you are!

(Hoke should have 13 health).

You should actually be at 30. Fixed.

Posted

Nyx merely nods in response to Cronk, and grips her diamond and book so tightly her knuckles turn white. She stays in the back row and focuses her thoughts on Master B.

Posted

Skrall grimaced as the Gnash went down, "much misery" he rapidly reloaded and fired off a shot at the warrior from the back, "McColt, I could use some encouragement if ya don't mind. Phil, join me on the attack."

Battle Order:

Atramor

Dyric

Phil

Skrall

Hoke

Haldor

Posted

"From the back row, Phil, don't need you goin' down again so soon," added and warned Atramor, offering a hand to the Dragon Knight.

Posted (edited)

Just to make things easier for you, Zeph, the actions so far. :wink:

Paladin Shrine Battle Summary:

>Cronk heals Arthur (Back Row)

>Thothwick (Banana Saber) vs. Apprentice A (Back Row)

>Poletad heals Hans (Back Row)

>Alexis (Mockthril Longbow) vs. Master A (Back Row)

>Alexis (Mockthril Longbow) vs. Master A (Back Row)

>Nyx (Light, Book of a Thousand Creatures) vs. Master B (Back Row)

>Hans (Sword of Dastan) vs. Expert B (Back Row)

>Arthur (Light, Sir Roderick's Sword) vs. Expert A (Back Row)

Free Hits:

Zee vs. Cronk

Apprentice B vs. Thothwick

Fish Market Battle Summary:

McColt Encourages Skrall

>Atramor heals Dyric (Back Row)

>Dyric uses Phoenix Essence on Phil (Back Row)

>Dyric uses Remedy on Hoke (Back Row)

>Phil (Hammer of Dastan) vs. Warrior A (Back Row)

>Skrall (Hunter's Crossbow) vs. Warrior A (Back Row)

>Hoke (Fire, Vintul) vs. Warrior A (Back Row)

Haldor uses Scroll of Sleep vs. Vonnetate (Front Row)

Haldor uses Scroll of Armor Sundering vs. Vonnetate (Front Row) if Vonnetate is Asleep, otherwise uses Scroll of Sleep vs. Vonnetate (Front Row)

Edited by Flipz
Posted

"Go back to sleep, Vonnetate. Folks, if I don't start working on his SP soon, he'll be nigh impenatrable when we come around to start smacking him."

Haldor pulled out two scrolls from within his pack. First, he cast sleep on Vonnetate again, and if he is unsuccessful, the nord shall try again. If, however the first spell works its magic, Haldor will cast armour sundering on the sleeping beast.

Posted (edited)

Fish Market Battle Round Four

>Atramor heals Dyric - Heal More ([10*2]+23=43 health) (-1 ether)

>Dyric uses Phoenix Essence on Phil

>Dyric uses Remedy on Hoke

>Phil v. Warrior A - Damage ([32/2]-2=14)

>Skrall v. Warrior A - Damage ([32/2]-5=11)

>Hoke v. Warrior A - Damage ([32/2]-12=4)

Haldor uses Scroll of Sleep on Vonnetate - Failure (6) (-1 ether)

Haldor uses Scroll of Sleep on Vonnetate - Failure (5) (-1 ether)

McColt Encourages Skrall - Success (1)

Free Hits

Vonnetate v. Atramor - ([46/2]-2=21)

The Warrior, perhaps feel reckless, feeling like he is safe from blows this turn, rampages forward and slams into the hereoes. His flails bludgeon their bodies and they stumble back. Haldor cannot get is scroll to work, and so Vonnetate slams his sword into Atramor, who blocks the blow with his dagger, possibly saving his life.

The Fish Market Enemies

DSCN0066.jpg

Vonnetate

Level 46 Bestial Humanoid *Immune to Fragile, Blinded, and Weakened* *Immune to Instant Kills*

Health: 650/650

SP: 15

Special: Backbreaker – Vonnetate breaks the hero’s back. The hero is fragile until the end of the quest. Cannot be remedied.

Passive Special I: Warrior’s Roar – All heroes targeting Vonnetate become enraged for the remainder of the battle unless remedied.

Passive Special II: Warrior's Fortitude. All negative effects last only 3 rounds on Vonnetate.

Drops: 340 Gold, Chains of the Pongcanis Chief, 2 Pongcanis Brew

PongWarrior.jpg

Pongacanis Warrior A

Level 32 Bestial Humanoid *Cursed*

Health: 356/424

SP: 4

Special:
Defensive Strike
– The Ponganis Warrior deals 15 damage to all opponents and is protected from all damage the following round.

Drops: Pongcanis Flail (WP: 6)

The Fish-Market Party

skrall_avatar.jpg

Skrall

80 year old Male Ogre Hunter

Level 23 2/3 *Party Leader* *Favors Humanoid and Demon Enemies* *Immunity to Fragile* *Natural Respite* *Special Guard*

Power
: 36 (40 vs. Beasts)

Defense
: 5

Health
: 26/37

Gold
: 70

Equipment
: Hunter's Crossbow (WP:11, +4 vs. Beasts), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear), Lucky Doubloon (Grants "Special Guard")

Inventory
: Smoke Bomb, Mead, Grand Potion, 2 Potions, Minimizing Dust, Nostrum, Remedy

copy_of_pict0550.jpg

Haldor Skovgaard

Level 24 Shaman *Immune to Weakened and Fragile* *Natural Respite* *Lucky* *Enraged*

Power
: 40

Defense
: 5

Health
: 31/41

Ether
: 22/30

Gold
: 76

Equipment
: Zoot er Isen (WP:14, Ice and Light Elemental), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Pugilist's Gloves (+2 Power, Weakened Immunity), Heavy Armour (SP:+5, Fragile Immunity).

Inventory:
Heavy Metal Rod (WP:12, Water Elemental), Bear Claw Gloves (WP:8, SP:+2), Shovel, Pickaxe, Bedroll, Emerald Lamp of Summoning, Scroll of Sealing, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether), Potion (x4), Remedy (x4), Mead , Nostrum, Smelling Salts (x2), Soma (x2), Venom, Mulled Wine

DSCN0044_zps5edb399a.jpg

Phil (Victor)

Level 21 Dragon Knight *Immune to Fire, Air and Earth Elemental Attacks* *Immune to Asleep and Fast Asleep effects* *Natural Respite*

Power
: 36

Health
: 25/39

Defense
: 2

Gold
: 50

Equipment
: Hammer of Dastan (WP: 15, Fire/Earth Elemental), Helmet of Dastan (SP: 2), Ancient Crown (Deals Cursed Effect on First Successful Hit), Sandman's Parasol (Immune to Asleep and Fast Asleep effects)

Inventory
: Meads (x2), Dragon Scale

rone2.jpg

Dyric Rone

Level 18 1/2 Assassin *Hastened* *Lucky*

Power
: 29

Health
: 29/29

Defense
: 2

Gold
: 2650

Equipment
: Briar Bow (WP: 11; wood-elemental), Ring of Sight (protects from blinded), Elaborate Helmet (SP: 2)

Inventory
: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Aquamarine (Water), 3 Potions, 4 Grand Potions, Grand Tonic, Elixir, 2 Remedies, Mead, 2 Venoms, Smoke Bomb, Skeleton Decoy, 2 Mythril Shards (2/4 of a Mythril), Silver Ore (Worth 60 gold), Winged Sandals, Bone

7763856174_8a7636e4b7_t_d.jpg

Atramor Gibbin

Level 23 1/3 *Deals Badly Poisoned* *Immune to Blinded*

Power
: 35

Health
: 11/44

Defense:
2

Ether
: 13/25

Gold
: 99

Equipment
: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Witch's Talisman (Suitable for witches, Posioned Hits become Badly Poisoned Hits, accessory), Ethereal Cloak (SP:+2, +4 Ether, Blinded Immunity), Jester's Hat (Gains one immunity from targeted enemy)

Inventory
: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it), Staff of the Elven Warlock (WP: 5, wood elemental), Heavy Flail (WP: 5, deals the Fragile effect), White Cloak (Suitable for clerics, +3 maximum health, backwear), Topaz, Amethyst (Loaned to Mallelio), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Shovel, Pickaxe, Grating Stone, Health Core

hoke_ableword_1b.jpg

Hoke Ablesword

Level 20 2/3 Mystic Knight *Counterstriking* *Enraged* *Encouraged*

Power
: 35

Defense
: 12

Health
: 26/38

Ether
: 13/20

Gold
: 125

Equipment
: Vintul (Great sword: WP 15), Steel Buckler (Shield: SP 7), Warrior's Treads (SP:2, Health +1), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Lieutenant's Helmet (SP:3, protects from fragile)

Inventory
: Twin Broadswords (WP:21, user can attacks 2 enemies in the same turn, user is unable to use a shield), Opal, Ruby, Sapphire, Emerald, Aquamarine, Amethyst, Diamond, Topaz, 2 Phoenix Essence, 5 Potions, Grand Tonic, 2 Remedies, Smoke Bomb, Bedroll, Pickaxe, Shovel, Hollow Blade (Dagger: WP 6), Tonic, Grating Stone, Nostrum, Ether Core, Healing Staff (WP:5; heals instead of damaging), Fire Bomb, Scrap Metal, Ether Core

Gnash.jpg

Gnash

Level 15 City Watch Guard *KO'd*

Power
: 23

Health
: 0/29

Defense
: 3

Gold
: 17

Equipment
: City Watch Halberd (WP: 6), Tricorne (SP: 3)

Inventory
: City Watch Helmet (SP: 1)

McColt.jpg

McColt
(Controlled by PL)

Has a 1/2 chance of either encouraging or hastening any given hero. Alternatively, has a 1/6 chance of inspiring a hero.

DSCN0066.jpg

"Keep fighting, Witch. I'll split you the same way I split Triad."

Paladin Shrine Battle Round Five

>Cronk heals Arthur - Heal Less (+28 health) (-1 ether)

>Thothwick v. Apprentice A - Hide

>Poletad heals Hans - Heal More (17*2=34) (-1 ether)

>Alexis v. Master A - Critical Hit Special Damage ((14*2)+27=55)

>Alexis v. Master A - Shield Hit (+200 Gold)

>Nyx v. Master B - Shield Hit (([14*3]+24)+([(14*3)+24]*2)=396) (No Edgar [2])

>Hans v. Expert B - Critical Hit ([10*3]+17=47) (Redirected to Master B)

>Arthur v. Expert A - Shield Critical Hit (All Stunned) (+300 gold)

Free Hits:

Zee v. Cronk - Stunned

Apprentice B v. Thothwick - Stunned

Zee - Undying Love (-1 ether)

The party, still in high morale, hammer away at the opponents, with Nyx landing a particularly impressive blow.

The Paladin Shrine Enemies

Zee.jpg

Zee, Queen of the Undead

Level 40 Ice *Immune Instant Kills*

Health: 520/520

Ether: 12/16

Special I: Helvetia’s Kiss – Zee deals 10 ice-elemental damage to the entire party, disregarding row and SP. This costs 1 ether.

Special II: (Used if ether is depleted) All of Hel’s Wrath – Deals 30 ice-elemental damage to entire party.

Passive Special I: Miracle of the Court – Negative effects inflicted on Zee last only one round.

Passive Special II: Undying Love – At the end of each round, at the cost of one ether, Zee revives all fallen comrades at 0 health. They become SOULLESS. They cannot again be killed until Zee dies or runs out of ether.

Passive Special III: Human Shield – All attacks directed at Zee are redirected to a random ally as long as said ally is not SOULLESS.

Drops: Phoenix Incense, Zee’s Standard, Opal

DSCN2021_zps3552c66e.jpg

Master of the Court of Demons A

Level 32 Dark Humanoid *Immune to Blind, Stunned, Sealed, Bound, and Instant Kills*

Health: 7/464

Ether: 6/7

Special I: Creepy Croak - The Master gives a mighty croak, and doubles his health, at the loss of 20 health from each party member. Costs 1 ether.

Special II: Insane Fervor - Cuts himself multiple times to show Akkaba he’d do anything for his blessing. Enemy is encouraged for the next round at the cost of 10 health and 1 ether.


Special III: Ether Drainer – Drains 3 ether from target. Costs 1 ether.

Note: Specials alternate. If ether is depleted, special damage will count as normal damage.

Drops: Health Core

DSCN2021_zps3552c66e.jpg

Master of the Court of Demons B

Level 32 Dark Humanoid *Immune to Blind, Stunned, Sealed, Bound, and Instant Kills*

Health: 335/464

Ether: 5/7

Special I: Creepy Croak - The Master gives a mighty croak, and doubles his health, at the loss of 20 health from each party member. Costs 1 ether.

Special II: Insane Fervor - Cuts himself multiple times to show Akkaba he’d do anything for his blessing. Enemy is encouraged for the next round at the cost of 10 health and 1 ether.


Special III: Ether Drainer – Drains 3 ether from target. Costs 1 ether.

Note: Specials alternate. If ether is depleted, special damage will count as normal damage.

Drops: Health Core

DSCN2020_zpsbe09aab9.jpg

Expert of the Court of Demons A

Level 26 Dark Humanoid *Immune to Instant Kill* *Stunned*

Health: 241/305

Ether: 5/5

Special I:Insane Fervor - Cuts himself multiple times to show Akkaba he’d do anything for his blessing. Enemy is encouraged for the next round at the cost of 10 health and 1 ether.

Note: Specials alternate. If ether is depleted, nothing happens.

Special II: Ether Drainer – Drains 3 ether from target. Costs 1 ether.

Drops: 12 Gold, Potion

DSCN2020_zpsbe09aab9.jpg

Expert of the Court of Demons B

Level 26 Dark Humanoid *Immune to Instant Kill* *Stunned*

Health: 278/305

Ether: 5/5

Special I: Insane Fervor - Cuts himself multiple times to show Akkaba he’d do anything for his blessing. Enemy is encouraged for the next round at the cost of 10 health and 1 ether.

Note: Specials alternate. If ether is depleted, nothing happens.

Special II: Ether Drainer – Drains 3 ether from target. Costs 1 ether.

Drops: 12 Gold, Potion

DSCN2018_zps54124b0a.jpg

Apprentice to the Court of Demons A
*Stunned*

Level 22 SOULLESS

Health: 0/156

Ether: 3/3

Special: Ether Drainer – Drains 3 ether from target. Costs 1 ether.

Passive Special: Lust - This Apprentice wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP.

Drops: 4 Gold

DSCN2018_zps54124b0a.jpg

Apprentice to the Court of Demons B

Level 22 SOULLESS

Health: 0/156

Ether: 3/3

Special: Ether Drainer – Drains 3 ether from target. Costs 1 ether.

Passive Special: Lust - This Apprentice wants to prove himself. When doing damage to heroes that are of higher level then him, he will defy SP.

Drops: 4 Gold

The Paladin Shrine Party

6882536309_34131623d7_t.jpg

Cronk

Level 28 1/3 Paladin *Party Leader* *Counterstriking* *Immune to Fragile*

Power
: 40

Defense
: 14

Health
: 20/46

Ether
: 18/29

Gold
: 78

Equipment
: Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 9), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstrike Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent)

Inventory
: Amethyst, Beast Skewer (Lance; WP: 12), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon), Sword of Bashing (Longsword; WP:5), Bedroll, Shovel, Holy Bomb, 3 Stakes (WP:1 to each of them), 2 Remedies, Bennetton's Seal, Topaz, Health Core, 2 Lightning Bombs, Bloody Pointy Stick (WP: 1), Health Core

ava-thothwick2.jpg

Thothwick

Level 21 1/3 Black Knight *Damage Undead* *Immune to Stunned and Hexed*

Power
: 33 (29 Ranged)

Defence
: 10

Health
: 27/36

Gold
: 285

Equipment
: Banana Sabre (WP: 12, Heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only), Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead), Paper Doll (Hexed immunity)

Inventory
: Shuriken (WP 8), 1 Bedroll, 1 Telescope, 1 Potion, 2 Grand Potions, 1 Bone, Sabre (WP 10), Venom

DSCN0144_zpsc61596a8.jpg

Sir Earl Poletad

Level 17 1/2 Frog Paladin

Power
: 17

Health
: 17/17

Ether
: 12/17

alexisassassin.png

Alexis Fenral

Level 27 Assassin *Hastened* *Lucky* *Damage Undead*

Power
: 36

Health
: 42/45

Gold
: 1636

Equipment
: Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Quickdraw Quiver (permanent hastened-effect), Loaded Die (permanent lucky-effect; accessory), Cultist Hat (damage vs undead)

Inventory
: Mockthril Longbow (WP:14, ranged), Flute of the Magi (WP:3, asleep-effect), Diamond, Tonic, 2 Meads, 2 Nostrums, Venom, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Holy Bomb, 2 Remedies, 3 Somas, Phoenix Essence, 3 Grand Potions, Carrot, Fifty Shades of Bley, 2 Lightning Bomb, Venom, Health Core, Potion

DSCN0090_zps08254c59.jpg

Hans

Level 17 Chaos Regulator *Chaotic* *Sealed* *Deals Water-elemental damage* *Immune to Water-elemental damage*

Power
: 27

Health
: 29/29

Defense
: 6

Gold
: 56

Equipment
: Sword of Dastan (WP: 10), Armor of the Arena (SP: 4), Cast Iron Haddon Guard Helmet (SP: 2), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory)

Inventory
:

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII

Level 20 Sorcerer, *Immune to Sealed* *Lucky*

Power
: 32

Health
: 10/30

Ether
: 17/30

Defense
: 3

Gold
: 1336

Equipment
: Sir Roderick's Sword (WP:12, Longsword), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Inventory
: Equipment: Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP: 5; healing effect), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a roll of 2, 3, or 4)

Gems
: 2 Opal (Ice), 2 Amethyst (Darkness), 2 Topaz (Lightning), 2 Diamond (Light), Garnet (Earth), Ruby (Fire), Aquamarine (Water), Sapphire (Wind)

Tools
: Bedroll, Telescope, Shovel, Magnifying Glass

Consumables
: Remedy (x2), Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle), Paralyzing Venom, Mead (x2), Potions (x2), Zoot's Plaything

5909627714_af21b5c29f_t.jpg

Nyx

Level 24 Battle Mage *Secondary Party Leader* *Natural Respite* *Encouraged* *Lucky*

Power
: 39

Defense
: 3

Health
: 33/33

Ether
: 32/34

Gold
: 78

Equipment
: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power), Amulet of the Court (Negative Effects last one round)

Inventory
: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Diamond (Light), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 2 Bedrolls, 5 Bones, 2 Bomb XX, Spider Leg (WP:8, doubled against flying enemies; spear), Remedy, Shiny Helmet (+1 max health), Phoenix Essence, Monkey Bar (all minions, pets, summons etc are Hastened), Scroll of Frailty, Fire Bomb, Scrap Metal, Smoke Bomb, 3 X1 (May be combined with a bomb to double it's damage output - CAN stack), 2 X2 (May be combined with a bomb to get it to ignore SP)
Edited by Zepher
Posted

Haldor cursed quietly, but kept up his expression.

"Ain't gonna happen Vonnetate, now lie down and take it before I make you. Folks, you should all heal yourselves up while I try and pacify this little worm. I'm more than happy to take his free hit too, if that'd help."

The nord unfurled his scrolls once again, firing first sleep, then armour sundering onto Vonnetate. However, he would also be sure to try again with the sleep if he failed first time. Haldor also will keep himself in the back row in case of having to take any free hits.

Posted

Skrall uncorked a potion before knocking it back from behind the group. "Atramor, Hoke, heal yerselves up. Phil, Dyric yer on the warrior. McColt, try hastenin' Haldor."

Battle Order:

Skrall

Atramor

Hoke

Phil

Dyric

Haldor

Posted

"Sir Cronk, care to take out Master A with a Free Hit? You should definitely heal yourself, though, unless you'd like me to do it?" Unless Cronk orders otherwise, Arthur repeats his attack.

Posted

Atramor stumbles a few feet backwards from the force of Vonnetate's blow, wincing at the slash that had been redirected across his arm. He tried to heal himself from the back row, channeling the spell once more through the now-chipped Ratsbane. His blood may as well have been boiling at the Pongcanis' insult.

"There are worse ways to die. I plan on inflictin' all of them."

Posted

OoC Nyx is Encouraged, so damage should be 396 please.

Nyx growls as she unleashes her force on her target. The attack feels good, and the feeling it gives her helps blot out the other emotions, releasing the tension inside. She turns to Cronk as she moves back, a wild look in her eyes.

"Again?" is all she manages to utter.

Posted

Just one more thing, Zeph. Arthur should be at full health.

Cronk will indeed use free hit to take out Master A. But that means Alexis will have to target Zee once. Alexis can use other attack to help out Nyx or if Nyx finishes off foe, start on an expert.

Thothwick, please take Apprentice B.

Cronk will heal self from back row.

Hans will bash epert B from front row. Stunned effect should protect friend if unlucky.

Poletad will heal Cronk if Cronk does not succeed in healing self, otherwise will heal friend with lowest health.

Order

Cronk

Thothwick

Hans

Nyx

Arthur

Alexis

Alexis

Poletad

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