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THIS IS THE TEST SITE OF EUROBRICKS!

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Posted (edited)

Chaos Temple Battle Round Two

>Hans v. Master Chaos Beast B - Optimism (Free Hits Negated)

>Atramor v. Master Chaos Beast A - Damage ([40/2]-2=18)

Haldor (Zoot er Isen) vs. Chaos Beast C - Damage (Stunned)

Haldor (Zoot er Isen) vs. Chaos Beast C - Critical Hit (([14*2]+24)*2=132)

>Haldor uses Scroll of Frailty on Master Chaos Beast A - Success (3) (-1 ether)

>Haldor uses Scroll of Frailty on Master Chaos Beast B - Failure (4) (-1 ether)

McColt Encourages Nyx - Failure (5)

Vipera makes Cronk Lucky - Failure (6)

Cronk v. Master Chaos Beast A - Damage (40-17=23)

>Skrall v. Chaos Beast of Death - Shield Shield ([37*3*2]-10=212)

>Hoke v. Master Chaos Beast A - Hit ([[44*2]*2-5]*2=342)

>Alexis v. Chaos Beast of Life - Critical Hit Shield ([20*2]+[40*2]+[32*4]=248 gold) (1256) (Chaos Beast B Assassinated)

>Alexis v. Master Chaos Beast B - Special Damage Damage ([40/2]=20)

>Dyric v. Chaos Beast C - Damage Damage ([32/2]-2=14)

>Nyx v. Master A - Hit (KO)

>Thothwick v. Chaos Beast D - Damage (Stunned)

>Phil v. Chaos Beast D - Hit ([36/2]-5=13)

>Gnash v. Chaos Beast F - Special Damage (Stunned)

>Arthur v. Chaos Beast C - Special Damage (4) (50 Damage to self)

>Poletad heals Dyric - Shield (+4 Ether All)

Burned - (-3 Chaos Beasts & Master Chaos Beasts)

Blessed - (+3 Alexis)

Deadly Poisoned - (-10 Chaos Beasts & Master Chaos Beast B)

The Enemies

4e3af9ac-7ba2-48a4-8ba1-9e4356c124ab_zpsf96cb1ea.jpg

Chaos Beast of Death

Level 20 Ancient *Immune to Negative Effects and Instant Kills*

Health: 732/800

SP: 10

Special: Chaotic Death (Determined by another roll) - (1) Damages hero for 20 damage (2) Damages all heroes for 15 damage ignoring SP and row (3) Damages all heroes for 20 damage (4) Damages all heroes for 10 damage (5) Damages self by 50 (6) damages whole party by 20

Drops: x6 Grand Zoot’s Cookies

Note: Free Hits/Damages count as Special Damage

ac490f00-7a61-440b-9aec-e232ae376a6b_zps8af88bf4.jpg

Chaos Beast of Life
*Immune to Negative Effects and Instant Kills*

Level 20 Ancient

Health: 1186/1200

Special: Chaotic Life (Determined by another roll) – (1) Heals self by 100 (2) Heals all Allies by 100 (3) Heals all Allies by 50 (4) Heals all Allies by 25 (5) Heals Hero by 5 (6) Heals all heroes by 5

Drops: x6 Zoot’s Cookies, x2 Phoenix Down

Note: Free Hits/Damages count as Special Damage

DSCN1894.jpg

Master Chaos Beast B
*Immune to Instant Kills* *Sealed (2 rounds)* *Deadly Poisoned* *Burned*

Level 40 Demon

Health: 565/600

SP: 5

Special: (Determined by a second dice roll) Chaos: 1 – 25 Damage, 2 – 45 Damage, 3 – Bleeding Effect Inflicted, 4 – 100 Damage to Self, 5 – 10 Damage to each Hero (Regardless of row/SP), 6 – -1 WP to Hero’s Weapon (Permanent)

Drops: 150 Gold, Health Core

DSCN1895.jpg

Chaos Beast C
*Deadly Poisoned* *Burned*

Level 32 Demon

Health: 306/500

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: Grand Tonic

DSCN1895.jpg

Chaos Beast D
*Deadly Poisoned* *Burned*

Level 32 Demon

Health: 254/500

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: 20 Gold

DSCN1895.jpg

Chaos Beast F
*Deadly Poisoned* *Burned*

Level 32 Demon

Health: 460/500

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: 20 Gold

The Party

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Cronk

Level 29 Paladin *Party Leader* *Counterstriking* *Immune to Fragile*

Power
: 41

Defense
: 14

Health
: 23/47

Ether
: 25/30

Gold
: 94

Equipment
: Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 9), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstrike Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent)

Inventory
: Amethyst, Beast Skewer (Lance; WP: 12), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon), Sword of Bashing (Longsword; WP:5), Bedroll, Shovel, Holy Bomb, 3 Stakes (WP:1 to each of them), 2 Remedies, Bennetton's Seal, Topaz, Health Core, 2 Lightning Bombs, Bloody Pointy Stick (WP: 1), Health Core, Phoenix Incense

alexisassassin.png

Alexis Fenral

Level 27 2/3 Assassin *Hastened* *Lucky* *Encouraged* *Blessed* *Damage Undead*

Power
: 36

Health
: 25/45

Gold
: 2484

Equipment
: Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Quickdraw Quiver (permanent hastened-effect), Loaded Die (permanent lucky-effect; accessory), Cultist Hat (damage vs undead)

Inventory
: Mockthril Longbow (WP:14, ranged), Flute of the Magi (WP:3, asleep-effect), Diamond, Tonic, Mead, Venom, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Holy Bomb, 2 Remedies, 2 Somas, Phoenix Essence, 3 Grand Potions, Carrot, Fifty Shades of Bley, 2 Lightning Bomb, Venom, 2 Health Cores, Potion

copy_of_pict0550.jpg

Haldor Skovgaard

Level 24 2/3 Shaman *Immune to Weakened and Fragile* *Natural Respite* *Hastened*

Power
: 40

Defense
: 5

Health
: 41/41

Ether
: 15/30

Gold
: 146

Equipment
: Zoot er Isen (WP:14, Ice and Light Elemental), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Pugilist's Gloves (+2 Power, Weakened Immunity), Heavy Armour (SP:+5, Fragile Immunity).

Inventory:
Heavy Metal Rod (WP:12, Water Elemental), Bear Claw Gloves (WP:8, SP:+2), Shovel, Pickaxe, Bedroll, Emerald Lamp of Summoning, Scroll of Sealing, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether), Potion (x4), Remedy (x4), Mead , Nostrum, Smelling Salts, Soma (x2), Venom, Mulled Wine, Pongcanis Brew (Encouraged, Inspired, Enraged)

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Nyx

Level 24 2/3 Battle Mage *Natural Respite*

Power
: 39

Defense
: 3

Health
: 33/33

Ether
: 34/34

Gold
: 78

Equipment
: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power), Amulet of the Court (Negative Effects last one round)

Inventory
: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Diamond (Light), Opal (Ice), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 2 Bedrolls, 5 Bones, 2 Bomb XX, Spider Leg (WP:8, doubled against flying enemies; spear), Remedy, Shiny Helmet (+1 max health), Phoenix Essence, Monkey Bar (all minions, pets, summons etc are Hastened), Scroll of Frailty, Fire Bomb, Scrap Metal, Smoke Bomb, 3 X1 (May be combined with a bomb to double it's damage output - CAN stack), 2 X2 (May be combined with a bomb to get it to ignore SP), Zee Standerd (Staff, WP: 13 Ice Elemental, Necromancer's Raise Enemies with 2 extra levels)

skrall_avatar.jpg

Skrall

80 year old Male Ogre Hunter

Level 24 1/3 *Favors Humanoid and Beast Enemies* *Immunity to Fragile* *Natural Respite* *Special Guard* *Inspired* *Encouraged* *Lucky*

Power
: 37 (41 vs. Beasts)

Defense
: 5

Health
: 76/76

Gold
: 140

Equipment
: Hunter's Crossbow (WP:11, +4 vs. Beasts), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear), Lucky Doubloon (Grants "Special Guard"), Tricorne (SP: 3)

Inventory
: Precision Bow (WP: 6, Aims become hits), Smoke Bomb, Mead, Grand Potion, Potion, Minimizing Dust

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Atramor Gibbin

Level 24 *Deals Badly Poisoned* *Immune to Blind*

Power
: 36

Health
: 27/45

Defense:
2

Ether
: 12/26

Gold
: 169

Equipment
: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Witch's Talisman (Suitable for witches, Posioned Hits become Badly Poisoned Hits, accessory), Ethereal Cloak (SP:+2, +4 Ether, Blinded Immunity), Jester's Hat (Gains one immunity from targeted enemy)

Inventory
: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it), Staff of the Elven Warlock (WP: 5, wood elemental), Heavy Flail (WP: 5, deals the Fragile effect), White Cloak (Suitable for clerics, +3 maximum health, backwear), Topaz, Amethyst (Loaned to Mallelio), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Shovel, Pickaxe, Grating Stone, Health Core, Pongcanis Flail (WP: 6)

DSCN0044_zps5edb399a.jpg

Phil (Victor)

Level 21 2/3 Dragon Knight *Immune to Fire, Air and Earth Elemental Attacks* *Immune to Asleep and Fast Asleep effects* *Natural Respite*

Power
: 36

Health
: 39/39

Defense
: 2

Gold
: 50

Equipment
: Hammer of Dastan (WP: 15, Fire/Earth Elemental), Helmet of Dastan (SP: 2), Ancient Crown (Deals Cursed Effect on First Successful Hit), Sandman's Parasol (Immune to Asleep and Fast Asleep effects)

Inventory
: Mead, Dragon Scale

ava-thothwick2.jpg

Thothwick

Level 22 Black Knight *Damage Undead* *Immune to Stunned and Hexed*

Power
: 33 (29 Ranged)

Defence
: 10

Health
: 37/37

Gold
: 301

Equipment
: Banana Sabre (WP: 12, Heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only), Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead), Paper Doll (Hexed immunity)

Inventory
: Shuriken (WP 8), 1 Bedroll, 1 Telescope, 1 Potion, 2 Grand Potions, 1 Bone, Sabre (WP 10), Venom, Health Core

hoke_ableword_1b.jpg

Hoke Ablesword

Level 21 1/2 Mystic Knight *Counterstriking* *Immune to Fragile* *Encouraged* *Inspired* *Lucky*

Power
: 44

Defense
: 5

Health
: 78/78

Ether
: 19/21

Gold
: 195

Equipment
: Twin Broadswords (WP:21, user can attacks 2 enemies in the same turn, user is unable to use a shield), Warrior's Treads (SP:2, Health +1), Lieutenant's Helmet (SP:3, protects from fragile), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear)

Inventory
: Vintul (Great sword: WP 15), Steel Buckler (Shield: SP 7), Opal, Ruby, Sapphire, Emerald, Aquamarine, Amethyst, Diamond, Topaz, 2 Phoenix Essence, 4 Potions, Grand Tonic, 2 Remedies, Smoke Bomb, Bedroll, Pickaxe, Shovel, Hollow Blade (Dagger: WP 6), Grating Stone, Nostrum, Ether Core, Healing Staff (WP:5; heals instead of damaging), Fire Bomb, Scrap Metal, Ether Core, Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle),

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII

Level 20 2/3 Sorcerer, *Immune to Sealed* *Encouraged*

Power
: 32

Health
: 30/30

Ether
: 27/30

Defense
: 3

Gold
: 1804

Equipment
: Sir Roderick's Sword (WP:12, Longsword), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Inventory
: Equipment: Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP: 5; healing effect), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a roll of 2, 3, or 4)

Gems
: 2 Opal (Ice), 2 Amethyst (Darkness), 2 Topaz (Lightning), 2 Diamond (Light), Garnet (Earth), Ruby (Fire), Aquamarine (Water), Sapphire (Wind)

Tools
: Bedroll, Telescope, Shovel, Magnifying Glass

Consumables
: Remedy (x2), Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle), Paralyzing Venom, Mead, Potions (x2), Zoot's Plaything

rone2.jpg

Dyric Rone

Level 19 1/2 Assassin *Immune to Blinded* *Lucky*

Power
: 30

Health
: 16/30

Defense
: 2

Gold
: 2864

Equipment
: Briar Bow (WP: 11; wood-elemental), Ring of Sight (protects from blinded), Elaborate Helmet (SP: 2)

Inventory
: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Aquamarine (Water), 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, Mead, 2 Venoms, Smoke Bomb, Skeleton Decoy, 2 Mythril Shards (2/4 of a Mythril), Silver Ore (Worth 60 gold), Winged Sandals, Bone

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Sir Earl Poletad

Level 18 1/2 Frog Paladin

Power
: 18

Health
: 18/18

Ether
: 18/18

DSCN0090_zps08254c59.jpg

Hans

Level 18 Chaos Regulator *Orderly* *Sealed* *Deals Water-elemental damage* *Immune to Water-elemental damage*

Power
: 28

Health
: 30/30

Defense
: 6

Gold
: 56

Equipment
: Sword of Dastan (WP: 10), Armor of the Arena (SP: 4), Cast Iron Haddon Guard Helmet (SP: 2), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory)

Inventory
:

Gnash.jpg

Gnash

Level 16 City Watch Guard

Power
: 24

Health
: 30/30

Defense
: 1

Gold
: 17

Equipment
: City Watch Halberd (WP: 6), City Watch Helmet (SP: 1)

Inventory
:

McColt.jpg

McColt
(Controlled by PL)

Has a 1/2 chance of either encouraging or hastening any given hero. Alternatively, has a 1/6 chance of inspiring a hero.

DSCN0139.jpg

Vipera

Has 1/2 change of making a selected hero lucky or blessed. Alternatively, has a 1/6 chance of reviving a fallen hero.
Edited by Zepher
Posted (edited)

OoC: Apparently my last post never posted. :wacko: Sorry yes, Skrall did favor ancient and dropped the beast favoring.

Skrall shook his head, the fog of battle lifting as he reloaded and fired again at the Chaos beast of Death from the back row.

Edited by Waterbrick Down
Posted

"Sir Cronk, put me high in the order, since I can Jinx Master B. Vipera, I could use your luck more than ever at this moment." Arthur steps to the Back and casts Light through Sir Roderick's Sword at Master Chaos Beast B.

Posted (edited)

Time to heal, friends.

Cronk will heal Alexis from back row.

Poletad will heal Dyric from back row.

Atramor needs healed this round as well. Cronk could also use some healing.

Hans will bash Master B from back row.

Phil will bash beast C from back row.

Gnash will bash beast F from back row.

Vipera, Make Arthur Lucky.

McColt, encourage Nyx.

Order:

Vipera

Arthur

Hans

Cronk

Poletad

Haldor

Haldor

Atramor

McColt

Nyx

Hoke

Alexis

Alexis

Thothwick

Skrall

Dyric

Phil

Gnash

Edited by CorneliusMurdock
Posted

Atramor grumbles as the Chaos Beast leaves a slash across his arm, and retreats into the back row, drawing Ratsbane and attempting to heal himself.

Posted (edited)

Sorry I was too busy to do this yesterday, Zeph!

Battle Summary:

Vipera makes Arthur Lucky

>Arthur (Light, Sir Roderick's Sword) vs. Master Chaos Beast B (Back Row)

>Hans (Sword of Dastan) vs. Master Chaos Beast B (Back Row)

>Cronk heals Alexis (Back Row)

>Poletad heals Dyric (Back Row)

Haldor (Zoot er Isen) vs. Chaos Beast F (Front Row)

Haldor (Zoot er Isen) vs. Chaos Beast F (Front Row)

>Atramor heals self (Back Row)

McColt Encourages Nyx

>Nyx (Light, Book of a Thousand Creatures) vs. Chaos Beast D (Back Row)

>Hoke (Light, Twin Broadswords) vs. Master Chaos Beast B (Back Row)

Alexis (Cat O' Nine Tails) vs. Chaos Beast of Life (Front Row)

>Alexis (Cat O' Nine Tails) vs. Chaos Beast F (Back Row)

>Thothwick (Banana Saber) vs. Chaos Beast D (Back Row)

>Skrall (Hunter's Crossbow) vs. Chaos Beast of Death (Back Row)

>Dyric (Briar Bow) vs. Chaos Beast C (Back Row)

>Phil (Hammer of Dastan) vs. Chaos Beast C (Back Row)

>Gnash (City Watch Halberd) vs. Chaos Beast F (Back Row)

Edited by Flipz
Posted (edited)

It would probably be beneficial to put Hoke in the Battle Order & Summary. Just a thought. :wink:

Ah, whoops. Looks like we'll have to wait for Corny, though I personally would recommend putting you right after Hans. :wink:

Unless Zeph wants to just run the battle with my suggestion so we can keep moving forward? :sweet:

Edited by Flipz
Posted (edited)

Haldor and WBD attacks from last round updated. Never feel obligated to summarize battles, Flipz! I love it when you do, but will run them either way.

Chaos Temple Battle Round Three

Vipera makes Arthur Lucky - Success (3)

>Arthur v. Master Chaos Beast B - Hit Damage ([32*2]-5=59) (Master B Jinxed)

>Hans v. Master Chaos Beast B - Special Damage Damage ([40/2]-6=14)

>Cronk heals Alexis - Failure (5)

>Poletad heals Dyric - Heal More (17*2=34 health) (-1 ether)

Haldor v. Chaos Beast F - Critical Hit (([14*2]+24)*2=132)

Haldor v. Chaos Beast F - Meditate (+1 ether)

>Atramor heals self - Heal Less (+24 health) (-1 ether)

McColt Encourages Nyx - Failure (5)

>Nyx v. Chaos Beast D - Critical Hit (([14*3]+24)*2=132)

>Hoke v. Master Chaos Beast B - Damage Hit ([44*2*2]-5=171)

>Alexis v. Chaos Beast of Life - Shield ([20*2]+40+[32*3]=176) (324: No Assassinations)

>Alexis v. Chaos Beast F - Shield ([20*2]+40+[32*3]=176) (645: No Assassinations)

>Thothwick v. Chaos Beast D - Special Damage (4) (50 Damage to self)

>Skrall v. Chaos Beast of Death - Damage Special Damage (1) ([20/2]-8=2)

>Dyric v. Chaos Beast C - Critical Hit ([11*2]+19=41)

>Phil v. Chaos Beast C - Critical Hit ([15*3]+21=66)

>Gnash v. Chaos Beast F - Miss

Burned - (-3 Chaos Beasts & Master Chaos Beasts)

Blessed - (+3 Alexis)

Deadly Poisoned - (-10 Chaos Beasts & Master Chaos Beast B)

The Enemies

4e3af9ac-7ba2-48a4-8ba1-9e4356c124ab_zpsf96cb1ea.jpg

Chaos Beast of Death

Level 20 Ancient *Immune to Negative Effects and Instant Kills*

Health: 520/800

SP: 10

Special: Chaotic Death (Determined by another roll) - (1) Damages hero for 20 damage (2) Damages all heroes for 15 damage ignoring SP and row (3) Damages all heroes for 20 damage (4) Damages all heroes for 10 damage (5) Damages self by 50 (6) damages whole party by 20

Drops: x6 Grand Zoot’s Cookies

Note: Free Hits/Damages count as Special Damage

ac490f00-7a61-440b-9aec-e232ae376a6b_zps8af88bf4.jpg

Chaos Beast of Life
*Immune to Negative Effects and Instant Kills*

Level 20 Ancient

Health: 1186/1200

Special: Chaotic Life (Determined by another roll) – (1) Heals self by 100 (2) Heals all Allies by 100 (3) Heals all Allies by 50 (4) Heals all Allies by 25 (5) Heals Hero by 5 (6) Heals all heroes by 5

Drops: x6 Zoot’s Cookies, x2 Phoenix Down

Note: Free Hits/Damages count as Special Damage

DSCN1894.jpg

Master Chaos Beast B
*Immune to Instant Kills* *Sealed (2 rounds)* *Deadly Poisoned* *Burned* *Jinxed*

Level 40 Demon

Health: 322/600

SP: 5

Special: (Determined by a second dice roll) Chaos: 1 – 25 Damage, 2 – 45 Damage, 3 – Bleeding Effect Inflicted, 4 – 100 Damage to Self, 5 – 10 Damage to each Hero (Regardless of row/SP), 6 – -1 WP to Hero’s Weapon (Permanent)

Drops: 150 Gold, Health Core

DSCN1895.jpg

Chaos Beast C
*Deadly Poisoned* *Burned*

Level 32 Demon

Health: 206/500

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: Grand Tonic

DSCN1895.jpg

Chaos Beast D
*Deadly Poisoned* *Burned*

Level 32 Demon

Health: 59/500

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: 20 Gold

DSCN1895.jpg

Chaos Beast F
*Deadly Poisoned* *Burned*

Level 32 Demon

Health: 315/500

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: 20 Gold

The Party

6882536309_34131623d7_t.jpg

Cronk

Level 29 Paladin *Party Leader* *Counterstriking* *Immune to Fragile*

Power
: 41

Defense
: 14

Health
: 23/47

Ether
: 25/30

Gold
: 94

Equipment
: Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 9), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstrike Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent)

Inventory
: Amethyst, Beast Skewer (Lance; WP: 12), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon), Sword of Bashing (Longsword; WP:5), Bedroll, Shovel, Holy Bomb, 3 Stakes (WP:1 to each of them), 2 Remedies, Bennetton's Seal, Topaz, Health Core, 2 Lightning Bombs, Bloody Pointy Stick (WP: 1), Health Core, Phoenix Incense

alexisassassin.png

Alexis Fenral

Level 27 2/3 Assassin *Hastened* *Lucky* *Encouraged* *Blessed* *Damage Undead*

Power
: 36

Health
: 25/45

Gold
: 2484

Equipment
: Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Quickdraw Quiver (permanent hastened-effect), Loaded Die (permanent lucky-effect; accessory), Cultist Hat (damage vs undead)

Inventory
: Mockthril Longbow (WP:14, ranged), Flute of the Magi (WP:3, asleep-effect), Diamond, Tonic, Mead, Venom, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Holy Bomb, 2 Remedies, 2 Somas, Phoenix Essence, 3 Grand Potions, Carrot, Fifty Shades of Bley, 2 Lightning Bomb, Venom, 2 Health Cores, Potion

copy_of_pict0550.jpg

Haldor Skovgaard

Level 24 2/3 Shaman *Immune to Weakened and Fragile* *Natural Respite* *Hastened*

Power
: 40

Defense
: 5

Health
: 41/41

Ether
: 16/30

Gold
: 146

Equipment
: Zoot er Isen (WP:14, Ice and Light Elemental), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Pugilist's Gloves (+2 Power, Weakened Immunity), Heavy Armour (SP:+5, Fragile Immunity).

Inventory:
Heavy Metal Rod (WP:12, Water Elemental), Bear Claw Gloves (WP:8, SP:+2), Shovel, Pickaxe, Bedroll, Emerald Lamp of Summoning, Scroll of Sealing, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether), Potion (x4), Remedy (x4), Mead , Nostrum, Smelling Salts, Soma (x2), Venom, Mulled Wine, Pongcanis Brew (Encouraged, Inspired, Enraged)

5909627714_af21b5c29f_t.jpg

Nyx

Level 24 2/3 Battle Mage *Natural Respite*

Power
: 39

Defense
: 3

Health
: 33/33

Ether
: 34/34

Gold
: 78

Equipment
: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power), Amulet of the Court (Negative Effects last one round)

Inventory
: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Diamond (Light), Opal (Ice), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 2 Bedrolls, 5 Bones, 2 Bomb XX, Spider Leg (WP:8, doubled against flying enemies; spear), Remedy, Shiny Helmet (+1 max health), Phoenix Essence, Monkey Bar (all minions, pets, summons etc are Hastened), Scroll of Frailty, Fire Bomb, Scrap Metal, Smoke Bomb, 3 X1 (May be combined with a bomb to double it's damage output - CAN stack), 2 X2 (May be combined with a bomb to get it to ignore SP), Zee Standerd (Staff, WP: 13 Ice Elemental, Necromancer's Raise Enemies with 2 extra levels)

skrall_avatar.jpg

Skrall

80 year old Male Ogre Hunter

Level 24 1/3 *Favors Humanoid and Beast Enemies* *Immunity to Fragile* *Natural Respite* *Special Guard* *Inspired* *Encouraged* *Lucky*

Power
: 37 (41 vs. Beasts)

Defense
: 5

Health
: 74/76

Gold
: 140

Equipment
: Hunter's Crossbow (WP:11, +4 vs. Beasts), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear), Lucky Doubloon (Grants "Special Guard"), Tricorne (SP: 3)

Inventory
: Precision Bow (WP: 6, Aims become hits), Smoke Bomb, Mead, Grand Potion, Potion, Minimizing Dust

7763856174_8a7636e4b7_t_d.jpg

Atramor Gibbin

Level 24 *Deals Badly Poisoned* *Immune to Blind*

Power
: 36

Health
: 45/45

Defense:
2

Ether
: 11/26

Gold
: 169

Equipment
: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Witch's Talisman (Suitable for witches, Posioned Hits become Badly Poisoned Hits, accessory), Ethereal Cloak (SP:+2, +4 Ether, Blinded Immunity), Jester's Hat (Gains one immunity from targeted enemy)

Inventory
: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it), Staff of the Elven Warlock (WP: 5, wood elemental), Heavy Flail (WP: 5, deals the Fragile effect), White Cloak (Suitable for clerics, +3 maximum health, backwear), Topaz, Amethyst (Loaned to Mallelio), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Shovel, Pickaxe, Grating Stone, Health Core, Pongcanis Flail (WP: 6)

DSCN0044_zps5edb399a.jpg

Phil (Victor)

Level 21 2/3 Dragon Knight *Immune to Fire, Air and Earth Elemental Attacks* *Immune to Asleep and Fast Asleep effects* *Natural Respite*

Power
: 36

Health
: 39/39

Defense
: 2

Gold
: 50

Equipment
: Hammer of Dastan (WP: 15, Fire/Earth Elemental), Helmet of Dastan (SP: 2), Ancient Crown (Deals Cursed Effect on First Successful Hit), Sandman's Parasol (Immune to Asleep and Fast Asleep effects)

Inventory
: Mead, Dragon Scale

ava-thothwick2.jpg

Thothwick

Level 22 Black Knight *Damage Undead* *Immune to Stunned and Hexed*

Power
: 33 (29 Ranged)

Defence
: 10

Health
: 37/37

Gold
: 301

Equipment
: Banana Sabre (WP: 12, Heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only), Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead), Paper Doll (Hexed immunity)

Inventory
: Shuriken (WP 8), 1 Bedroll, 1 Telescope, 1 Potion, 2 Grand Potions, 1 Bone, Sabre (WP 10), Venom, Health Core

hoke_ableword_1b.jpg

Hoke Ablesword

Level 21 1/2 Mystic Knight *Counterstriking* *Immune to Fragile* *Encouraged* *Inspired* *Lucky*

Power
: 44

Defense
: 5

Health
: 78/78

Ether
: 19/21

Gold
: 195

Equipment
: Twin Broadswords (WP:21, user can attacks 2 enemies in the same turn, user is unable to use a shield), Warrior's Treads (SP:2, Health +1), Lieutenant's Helmet (SP:3, protects from fragile), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear)

Inventory
: Vintul (Great sword: WP 15), Steel Buckler (Shield: SP 7), Opal, Ruby, Sapphire, Emerald, Aquamarine, Amethyst, Diamond, Topaz, 2 Phoenix Essence, 4 Potions, Grand Tonic, 2 Remedies, Smoke Bomb, Bedroll, Pickaxe, Shovel, Hollow Blade (Dagger: WP 6), Grating Stone, Nostrum, Ether Core, Healing Staff (WP:5; heals instead of damaging), Fire Bomb, Scrap Metal, Ether Core, Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle),

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII

Level 20 2/3 Sorcerer, *Immune to Sealed* *Encouraged*

Power
: 32

Health
: 30/30

Ether
: 27/30

Defense
: 3

Gold
: 1804

Equipment
: Sir Roderick's Sword (WP:12, Longsword), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Inventory
: Equipment: Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP: 5; healing effect), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a roll of 2, 3, or 4)

Gems
: 2 Opal (Ice), 2 Amethyst (Darkness), 2 Topaz (Lightning), 2 Diamond (Light), Garnet (Earth), Ruby (Fire), Aquamarine (Water), Sapphire (Wind)

Tools
: Bedroll, Telescope, Shovel, Magnifying Glass

Consumables
: Remedy (x2), Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle), Paralyzing Venom, Mead, Potions (x2), Zoot's Plaything

rone2.jpg

Dyric Rone

Level 19 1/2 Assassin *Immune to Blinded* *Lucky*

Power
: 30

Health
: 30/30

Defense
: 2

Gold
: 2864

Equipment
: Briar Bow (WP: 11; wood-elemental), Ring of Sight (protects from blinded), Elaborate Helmet (SP: 2)

Inventory
: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Aquamarine (Water), 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, Mead, 2 Venoms, Smoke Bomb, Skeleton Decoy, 2 Mythril Shards (2/4 of a Mythril), Silver Ore (Worth 60 gold), Winged Sandals, Bone

DSCN0144_zpsc61596a8.jpg

Sir Earl Poletad

Level 18 1/2 Frog Paladin

Power
: 18

Health
: 18/18

Ether
: 17/18

DSCN0090_zps08254c59.jpg

Hans

Level 18 Chaos Regulator *Orderly* *Sealed* *Deals Water-elemental damage* *Immune to Water-elemental damage*

Power
: 28

Health
: 16/30

Defense
: 6

Gold
: 56

Equipment
: Sword of Dastan (WP: 10), Armor of the Arena (SP: 4), Cast Iron Haddon Guard Helmet (SP: 2), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory)

Inventory
:

Gnash.jpg

Gnash

Level 16 City Watch Guard

Power
: 24

Health
: 30/30

Defense
: 1

Gold
: 17

Equipment
: City Watch Halberd (WP: 6), City Watch Helmet (SP: 1)

Inventory
:

McColt.jpg

McColt
(Controlled by PL)

Has a 1/2 chance of either encouraging or hastening any given hero. Alternatively, has a 1/6 chance of inspiring a hero.

DSCN0139.jpg

Vipera

Has 1/2 change of making a selected hero lucky or blessed. Alternatively, has a 1/6 chance of reviving a fallen hero.
Edited by Zepher
Posted

OoC: Just a few points, Skrall isn't equipping the Doubloon and thus doesn't have special guard. Also, it still says Skrall favors beasts instead of ancients and the Chaos beast of Death health hasn't been updated accordingly. :wink:

Skrall took a step back, the fiend hadn't done much damage, but the other-planeness of its touch was nigh unbearable. Reloading, the ogre fired again at the beast of death. "Back to the abyss with ya."

Posted

Cronk will heal Alexis from back row. Cronk is willing to be healed by whichever friend is available.

Poletad will heal Hans from back row.

Vipera, make Cronk lucky, please.

McColt, go ahead and encourage Nyx already.

Hans will bash F from back row.

Phil and Gnash will bash Beast C from back row.

Order:

Arthur

Haldor

Haldor

Vipera

Cronk

Hans

Poletad

Hoke

McColt

Nyx

Skrall

Alexis

Alexis

Dyric

Thothwick

Atramor

Phil

Gnash

Posted (edited)

Arthur should have dealt 123 damage, since he used Light AND is Encouraged. Same with Hoke, he should have dealt 171 damage. :wink: Master B should be at 258 HP as a result.

I keep up on C, frustrated.

​Alexis, I suggest targeting D and F, that way we have full chances of assassinating one of these guys.

"Nay, Dyric, she has full odds of it anyway, thanks to her whip. It's better she keeps the Beast of Life occupied." Arthur sends a glance of concern at a nasty cut across Alexis' leg, but upon seeing her catch his glance, he looks up and grins. "Alexis, dear, care to join me with your second attack? Assuming there's still something left to hit, of course." :devil:

Arthur casts Light through Sir Roderick's Sword at Master Chaos Beast B from the Back Row.

Battle Summary

>Arthur (Light, Sir Roderick's Sword) vs. Master Chaos Beast B (Back Row)

Haldor (Zoot er Isen) vs. Master Chaos Beast B (Front Row)

Haldor (Zoot er Isen) vs. Master Chaos Beast B (Front Row)

Vipera makes Cronk Lucky

>Cronk heals Alexis (Back Row)

>Hans (Sword of Dastan) vs. Chaos Beast F (Back Row)

>Poletad heals Hans (Back Row)

>Hoke (Light, Twin Broadswords) vs. Master Chaos Beast B (Back Row)

McColt Encourages Nyx

>Nyx (Light, Book of a Thousand Creatures) vs. Chaos Beast D (Back Row)

>Skrall (Hunter's Crossbow) vs. Chaos Beast of Death (Back Row)

Alexis (Cat O' Nine Tails) vs. Chaos Beast of Life (Front Row)

>Alexis (Cat O' Nine Tails) vs. Master Chaos Beast B (Back Row)

>Dyric (Briar Bow) vs. Chaos Beast C (Back Row)

>Thothwick (Banana Saber) vs. Chaos Beast F (Back Row)

>Atramor heals Cronk (Back Row)

>Phil (Hammer of Dastan) vs. Chaos Beast C (Back Row) OR if all regular Chaos Beasts and Master Chaos Beasts are dead, do nothing (Back Row)

>Gnash (City Watch Halberd) vs. Chaos Beast C (Back Row) OR if all regular Chaos Beasts and Master Chaos Beasts are dead, do nothing (Back Row)

Edited by Flipz
Posted

Zepher, something is off with Haldor's Extra Critical Hit damage again. :tongue:

The nord charges forwards and attacks Master Beast B from the front row twice.

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