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THIS IS THE TEST SITE OF EUROBRICKS!

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Posted (edited)

WBD, actually fixed this time. Scorpiox, Haldor dealt the right amount of damage actually, I just copied over faulty mathematical calculations from a previous round and then tacked the right number at the end. Hoke, battle damage fixed for you too!

Chaos Temple Battle Round Four

>Arthur v. Master Chaos Beast B - Hit Hit Critical Hit Hit (([12*2]+20)*2*2=176) (-1 ether)

Haldor v. Master Chaos Beast B - Extra Critical Hit Miss((([14*2]+24)*2)-10=122 KO)

Haldor v. Chaos Beast F - Hit Miss ((([14*2]+24)*2)=132)

Vipera makes Cronk Lucky - Success (1)

>Cronk heals Alexis - Shield Shield (Angel Next Round)

>Hans v. Chaos Beast F - Shield (1/2 Health, Chaotic)

>Poletad heals Hans - Failure (6)

>Hoke v. Chaos Beast F - Damage Special Damage ([32/2]-5=11)

McColt Encourages Nyx - Success (2)

>Nyx v. Chaos Beast D - Hit Damage (KO) (-1 ether)

>Skrall v. Chaos Beast of Death - Damage Damage (3) (20 Damage All, Accounting for SP/row)

Alexis v. Chaos Beast of Life - Shield Special Damage (46, No Assassination) ([20*2]+[32*2]=104 gold)

>Alexis v. Chaos Beast F - Special Damage Special Damage (3) (Beast Gains a Level)

>Dyric v. Chaos Beast C - Special Damage Aim (11) (6, No Assassination)

>Thothwick v. Chaos Beast F - Hit (33/2=17)

>Atramor heals Cronk - Heal More (Full Health, -1 ether)

>Phil v. Chaos Beast C - (15-2=13 damage to self, 15*2/2=15 damage to Beast)

>Gnash v. Chaos Beast C - Damage ([32/2]-1=15)

Burned - (-3 Chaos Beasts)

Blessed - (+3 Alexis)

Deadly Poisoned - (-10 Chaos Beasts, F KO'd)

The Enemies

4e3af9ac-7ba2-48a4-8ba1-9e4356c124ab_zpsf96cb1ea.jpg

Chaos Beast of Death

Level 20 Ancient *Immune to Negative Effects and Instant Kills*

Health: 520/800

SP: 10

Special: Chaotic Death (Determined by another roll) - (1) Damages hero for 20 damage (2) Damages all heroes for 15 damage ignoring SP and row (3) Damages all heroes for 20 damage (4) Damages all heroes for 10 damage (5) Damages self by 50 (6) damages whole party by 20

Drops: x6 Grand Zoot’s Cookies

Note: Free Hits/Damages count as Special Damage

ac490f00-7a61-440b-9aec-e232ae376a6b_zps8af88bf4.jpg

Chaos Beast of Life
*Immune to Negative Effects and Instant Kills*

Level 20 Ancient

Health: 1186/1200

Special: Chaotic Life (Determined by another roll) – (1) Heals self by 100 (2) Heals all Allies by 100 (3) Heals all Allies by 50 (4) Heals all Allies by 25 (5) Heals Hero by 5 (6) Heals all heroes by 5

Drops: x6 Zoot’s Cookies, x2 Phoenix Down

Note: Free Hits/Damages count as Special Damage

DSCN1895.jpg

Chaos Beast C
*Deadly Poisoned* *Burned*

Level 33 Demon

Health: 182/500

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: Grand Tonic

The Party

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Cronk

Level 29 Paladin *Party Leader* *Counterstriking* *Immune to Fragile*

Power
: 41

Defense
: 14

Health
: 47/47

Ether
: 25/30

Gold
: 94

Equipment
: Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 9), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstrike Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent)

Inventory
: Amethyst, Beast Skewer (Lance; WP: 12), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon), Sword of Bashing (Longsword; WP:5), Bedroll, Shovel, Holy Bomb, 3 Stakes (WP:1 to each of them), 2 Remedies, Bennetton's Seal, Topaz, Health Core, 2 Lightning Bombs, Bloody Pointy Stick (WP: 1), Health Core, Phoenix Incense

alexisassassin.png

Alexis Fenral

Level 27 2/3 Assassin *Hastened* *Lucky* *Encouraged* *Blessed* *Damage Undead*

Power
: 36

Health
: 18/45

Gold
: 2588

Equipment
: Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Quickdraw Quiver (permanent hastened-effect), Loaded Die (permanent lucky-effect; accessory), Cultist Hat (damage vs undead)

Inventory
: Mockthril Longbow (WP:14, ranged), Flute of the Magi (WP:3, asleep-effect), Diamond, Tonic, Mead, Venom, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Holy Bomb, 2 Remedies, 2 Somas, Phoenix Essence, 3 Grand Potions, Carrot, Fifty Shades of Bley, 2 Lightning Bomb, Venom, 2 Health Cores, Potion

copy_of_pict0550.jpg

Haldor Skovgaard

Level 24 2/3 Shaman *Immune to Weakened and Fragile* *Natural Respite* *Hastened*

Power
: 40

Defense
: 5

Health
: 26/41

Ether
: 16/30

Gold
: 146

Equipment
: Zoot er Isen (WP:14, Ice and Light Elemental), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Pugilist's Gloves (+2 Power, Weakened Immunity), Heavy Armour (SP:+5, Fragile Immunity).

Inventory:
Heavy Metal Rod (WP:12, Water Elemental), Bear Claw Gloves (WP:8, SP:+2), Shovel, Pickaxe, Bedroll, Emerald Lamp of Summoning, Scroll of Sealing, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether), Potion (x4), Remedy (x4), Mead , Nostrum, Smelling Salts, Soma (x2), Venom, Mulled Wine, Pongcanis Brew (Encouraged, Inspired, Enraged)

5909627714_af21b5c29f_t.jpg

Nyx

Level 24 2/3 Battle Mage *Natural Respite*

Power
: 39

Defense
: 3

Health
: 26/33

Ether
: 33/34

Gold
: 78

Equipment
: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power), Amulet of the Court (Negative Effects last one round)

Inventory
: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Diamond (Light), Opal (Ice), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 2 Bedrolls, 5 Bones, 2 Bomb XX, Spider Leg (WP:8, doubled against flying enemies; spear), Remedy, Shiny Helmet (+1 max health), Phoenix Essence, Monkey Bar (all minions, pets, summons etc are Hastened), Scroll of Frailty, Fire Bomb, Scrap Metal, Smoke Bomb, 3 X1 (May be combined with a bomb to double it's damage output - CAN stack), 2 X2 (May be combined with a bomb to get it to ignore SP), Zee Standerd (Staff, WP: 13 Ice Elemental, Necromancer's Raise Enemies with 2 extra levels)

skrall_avatar.jpg

Skrall

80 year old Male Ogre Hunter

Level 24 1/3 *Favors Humanoid and Beast Enemies* *Immunity to Fragile* *Natural Respite* *Special Guard* *Inspired* *Encouraged* *Lucky*

Power
: 37 (41 vs. Beasts)

Defense
: 5

Health
: 69/76

Gold
: 140

Equipment
: Hunter's Crossbow (WP:11, +4 vs. Beasts), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear), Lucky Doubloon (Grants "Special Guard"), Tricorne (SP: 3)

Inventory
: Precision Bow (WP: 6, Aims become hits), Smoke Bomb, Mead, Grand Potion, Potion, Minimizing Dust

7763856174_8a7636e4b7_t_d.jpg

Atramor Gibbin

Level 24 *Deals Badly Poisoned* *Immune to Blind*

Power
: 36

Health
: 37/45

Defense:
2

Ether
: 10/26

Gold
: 169

Equipment
: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Witch's Talisman (Suitable for witches, Posioned Hits become Badly Poisoned Hits, accessory), Ethereal Cloak (SP:+2, +4 Ether, Blinded Immunity), Jester's Hat (Gains one immunity from targeted enemy)

Inventory
: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it), Staff of the Elven Warlock (WP: 5, wood elemental), Heavy Flail (WP: 5, deals the Fragile effect), White Cloak (Suitable for clerics, +3 maximum health, backwear), Topaz, Amethyst (Loaned to Mallelio), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Shovel, Pickaxe, Grating Stone, Health Core, Pongcanis Flail (WP: 6)

DSCN0044_zps5edb399a.jpg

Phil (Victor)

Level 21 2/3 Dragon Knight *Immune to Fire, Air and Earth Elemental Attacks* *Immune to Asleep and Fast Asleep effects* *Natural Respite*

Power
: 36

Health
: 18/39

Defense
: 2

Gold
: 50

Equipment
: Hammer of Dastan (WP: 15, Fire/Earth Elemental), Helmet of Dastan (SP: 2), Ancient Crown (Deals Cursed Effect on First Successful Hit), Sandman's Parasol (Immune to Asleep and Fast Asleep effects)

Inventory
: Mead, Dragon Scale

ava-thothwick2.jpg

Thothwick

Level 22 Black Knight *Damage Undead* *Immune to Stunned and Hexed*

Power
: 33 (29 Ranged)

Defence
: 10

Health
: 37/37

Gold
: 301

Equipment
: Banana Sabre (WP: 12, Heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only), Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead), Paper Doll (Hexed immunity)

Inventory
: Shuriken (WP 8), 1 Bedroll, 1 Telescope, 1 Potion, 2 Grand Potions, 1 Bone, Sabre (WP 10), Venom, Health Core

hoke_ableword_1b.jpg

Hoke Ablesword

Level 21 1/2 Mystic Knight *Counterstriking* *Immune to Fragile* *Encouraged* *Inspired* *Lucky*

Power
: 44

Defense
: 5

Health
: 62/78

Ether
: 19/21

Gold
: 195

Equipment
: Twin Broadswords (WP:21, user can attacks 2 enemies in the same turn, user is unable to use a shield), Warrior's Treads (SP:2, Health +1), Lieutenant's Helmet (SP:3, protects from fragile), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear)

Inventory
: Vintul (Great sword: WP 15), Steel Buckler (Shield: SP 7), Opal, Ruby, Sapphire, Emerald, Aquamarine, Amethyst, Diamond, Topaz, 2 Phoenix Essence, 4 Potions, Grand Tonic, 2 Remedies, Smoke Bomb, Bedroll, Pickaxe, Shovel, Hollow Blade (Dagger: WP 6), Grating Stone, Nostrum, Ether Core, Healing Staff (WP:5; heals instead of damaging), Fire Bomb, Scrap Metal, Ether Core, Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle),

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII

Level 20 2/3 Sorcerer, *Immune to Sealed* *Encouraged* *Lucky*

Power
: 32

Health
: 23/30

Ether
: 26/30

Defense
: 3

Gold
: 1804

Equipment
: Sir Roderick's Sword (WP:12, Longsword), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Inventory
: Equipment: Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP: 5; healing effect), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a roll of 2, 3, or 4)

Gems
: 2 Opal (Ice), 2 Amethyst (Darkness), 2 Topaz (Lightning), 2 Diamond (Light), Garnet (Earth), Ruby (Fire), Aquamarine (Water), Sapphire (Wind)

Tools
: Bedroll, Telescope, Shovel, Magnifying Glass

Consumables
: Remedy (x2), Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle), Paralyzing Venom, Mead, Potions (x2), Zoot's Plaything

rone2.jpg

Dyric Rone

Level 19 1/2 Assassin *Immune to Blinded* *Lucky*

Power
: 30

Health
: 22/30

Defense
: 2

Gold
: 2864

Equipment
: Briar Bow (WP: 11; wood-elemental), Ring of Sight (protects from blinded), Elaborate Helmet (SP: 2)

Inventory
: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Aquamarine (Water), 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, Mead, 2 Venoms, Smoke Bomb, Skeleton Decoy, 2 Mythril Shards (2/4 of a Mythril), Silver Ore (Worth 60 gold), Winged Sandals, Bone

DSCN0144_zpsc61596a8.jpg

Sir Earl Poletad

Level 18 1/2 Frog Paladin

Power
: 18

Health
: 8/18

Ether
: 17/18

DSCN0090_zps08254c59.jpg

Hans

Level 18 Chaos Regulator *Choatic* *Sealed* *Deals Water-elemental damage* *Immune to Water-elemental damage*

Power
: 28

Health
: 12/30

Defense
: 6

Gold
: 56

Equipment
: Sword of Dastan (WP: 10), Armor of the Arena (SP: 4), Cast Iron Haddon Guard Helmet (SP: 2), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory)

Inventory
:

Gnash.jpg

Gnash

Level 16 City Watch Guard

Power
: 24

Health
: 6/30

Defense
: 1

Gold
: 17

Equipment
: City Watch Halberd (WP: 6), City Watch Helmet (SP: 1)

Inventory
:

McColt.jpg

McColt
(Controlled by PL)

Has a 1/2 chance of either encouraging or hastening any given hero. Alternatively, has a 1/6 chance of inspiring a hero.

DSCN0139.jpg

Vipera

Has 1/2 change of making a selected hero lucky or blessed. Alternatively, has a 1/6 chance of reviving a fallen hero.
Edited by Zepher
Posted

Arthur is Lucky now, I should have gotten four rolls. That may affect other Heroes' rolls (particularly Skrall's Special Damage), so I'll refrain from submitting an action. :wink:

Posted

Hoke steps back as the Master Chaos Beast lands a glancing blow. He sees Cronk's angel arrive and takes advantage of the protection.

Twin Swords, Beast of Death, Front Row, Diamond if Spellspin.

Posted

"Healers should really heal now, and Alexis can perform her attack to keep the Beast of Life from healing, but EVERYONE else should take the Beast of Death." Arthur casts Light through Sir Roderick's Sword at the Chaos Beast of Death from the Back Row.

Also, Nyx should be listed as Encouraged. :wink:

Posted

Haldor roared with triumph as he silenced one of the beasts, but did not stop. The nord launched himself forward at the chaos beast of death twice from the front row, axe swinging.

Posted (edited)

Atramor paused in the middle of his healing, and swung the Heavy Flail upward at the Chaos Beast C's head from the front row instead. He was getting a little sick of letting everyone else get in shots at these demons while he regulated himself to keeping them alive.

"Could ya' have me go first, Cronk? We have enough Lucky heroes to keep our enemies pinned down if we badly need healin' later on."

Edited by CallMePie
Posted

Cronk heals Hans from back row.

Poletad, heal Poletad from back row.

Haldor, please heal some friends next round.

Hans, Phil, and Gnash bash Beast of Death from front row.

McColt, Hasten Skrall.

Vipera, please make Haldor Lucky.

Order:

Atramor

Hans

Vipera

Haldor

Haldor

Cronk

Poletad

Nyx

Thothwick

Phil

Gnash

Dyric

Hoke

Alexis

Alexis

McColt

Skrall

Skrall (if hastened)

Arthur

Posted

"Lady Nyx, can you attack physically with your book from the Front Row this Round? It would increase the odds to summon Edgar." Following his own advice, Arthur physically attacks the Chaos Beast of Death from the Front Row with Sir Roderick's Sword.

Battle Summary:

Atramor (Heavy Flail) vs. Chaos Beast C (Front Row)

Hans (Sword of Dastan) vs. Chaos Beast of Death (Front Row)

Vipera makes Haldor Lucky

Haldor (Zoot er Isen) vs. Chaos Beast of Death (Front Row)

Haldor (Zoot er Isen) vs. Chaos Beast of Death (Front Row)

>Cronk heals Hans (Back Row)

>Poletad heals self (Back Row)

Nyx (Book of a Thousand Creatures) vs. Chaos Beast of Death (Front Row)

Thothwick (Banana Saber) vs. Chaos Beast C (Front Row)

Phil (Hammer of Dastan) vs. Chaos Beast of Death (Front Row)

Gnash (City Watch Halberd) vs. Chaos Beast of Death (Front Row)

>Dyric (Briar Bow) vs. Chaos Beast C (Back Row)

Hoke (Twin Broadswords) vs. Chaos Beast of Death (Front Row) (Diamond if Spellspin)

Alexis drinks Grand Potion

Alexis (Cat O' Nine Tails) vs. Chaos Beast of Life (Front Row)

McColt Hastens Skrall

>Skrall (Hunter's Crossbow) vs. Chaos Beast of Death (Back Row)

>Skrall (if hastened) (Hunter's Crossbow) vs. Chaos Beast of Death (Back Row)

Arthur (Sir Roderick's Sword) vs. Chaos Beast of Death (Front Row)

Posted (edited)

OoC: Why has Hoke been dealing 44 damage? He should have only been dealing 42... :wacko:

Chaos Temple Battle Round Five

Atramor v. Chaos Beast C - Special Damage (1) (Angel)

Hans v. Chaos Beast of Death - Shield (Health Halved, Orderly)

Vipera makes Haldor Lucky - Failure (5)

Haldor v. Chaos Beast of Death - Special Damage (3) (Angel)

Haldor v. Chaos Beast of Death - Critical Hit ((([14*3]+24)*2)-10=122)

>Cronk heals Hans - Failure (6) Shield!!

>Poletad heals self - Heal (+18 health, -1 ether)

>Nyx v. Chaos Beast of Death - Extra Critical Hit ([([14*3]+24)*2*2]-10=254 KO, -1 ether)

>Thothwick v. Chaos Beast C - Hit (33/2=17)

Phil v. Chaos Beast of Death Life - Extra Critical Hit ([15*3]+21=66)

Gnash v. Chaos Beast of Death Life - Critical Hit ([6*2]+16=28)

>Dyric v. Chaos Beast C - Damage Damage (Angel)

Hoke v. Chaos Beast of Death Life - Special Damage Hit ([42*2]*(hits twice)=168)

Alexis drinks Grand Potion

Alexis v. Chaos Beast of Life - Miss Hit (36/2=18 damage each) (2, No Assassination)

McColt Hastens Skrall - Failure (4)

>Skrall v. Chaos Beast of Death Life - Special Damage Hit (37*2*3=222)

Arthur v. Chaos Beast of Death Life - Miss (Immune to Negative Effects)

Burned - (-3 Chaos Beast)

Blessed - (+3 Alexis)

Deadly Poisoned - (-10 Chaos Beasts)

The Enemies

ac490f00-7a61-440b-9aec-e232ae376a6b_zps8af88bf4.jpg

Chaos Beast of Life
*Immune to Negative Effects and Instant Kills*

Level 20 Ancient

Health: 684/1200

Special: Chaotic Life (Determined by another roll) – (1) Heals self by 100 (2) Heals all Allies by 100 (3) Heals all Allies by 50 (4) Heals all Allies by 25 (5) Heals Hero by 5 (6) Heals all heroes by 5

Drops: x6 Zoot’s Cookies, x2 Phoenix Down

Note: Free Hits/Damages count as Special Damage

DSCN1895.jpg

Chaos Beast C
*Deadly Poisoned* *Burned*

Level 33 Demon

Health: 136/500

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: Grand Tonic

The Party

6882536309_34131623d7_t.jpg

Cronk

Level 29 Paladin *Party Leader* *Counterstriking* *Immune to Fragile*

Power
: 41

Defense
: 14

Health
: 47/47

Ether
: 25/30

Gold
: 94

Equipment
: Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 9), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstrike Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent)

Inventory
: Amethyst, Beast Skewer (Lance; WP: 12), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon), Sword of Bashing (Longsword; WP:5), Bedroll, Shovel, Holy Bomb, 3 Stakes (WP:1 to each of them), 2 Remedies, Bennetton's Seal, Topaz, Health Core, 2 Lightning Bombs, Bloody Pointy Stick (WP: 1), Health Core, Phoenix Incense

alexisassassin.png

Alexis Fenral

Level 27 2/3 Assassin *Hastened* *Lucky* *Encouraged* *Blessed* *Damage Undead*

Power
: 36

Health
: 45/45

Gold
: 2588

Equipment
: Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Quickdraw Quiver (permanent hastened-effect), Loaded Die (permanent lucky-effect; accessory), Cultist Hat (damage vs undead)

Inventory
: Mockthril Longbow (WP:14, ranged), Flute of the Magi (WP:3, asleep-effect), Diamond, Tonic, Mead, Venom, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Holy Bomb, 2 Remedies, 2 Somas, Phoenix Essence, 2 Grand Potions, Carrot, Fifty Shades of Bley, 2 Lightning Bomb, Venom, 2 Health Cores, Potion

copy_of_pict0550.jpg

Haldor Skovgaard

Level 24 2/3 Shaman *Immune to Weakened and Fragile* *Natural Respite* *Hastened*

Power
: 40

Defense
: 5

Health
: 26/41

Ether
: 16/30

Gold
: 146

Equipment
: Zoot er Isen (WP:14, Ice and Light Elemental), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Pugilist's Gloves (+2 Power, Weakened Immunity), Heavy Armour (SP:+5, Fragile Immunity).

Inventory:
Heavy Metal Rod (WP:12, Water Elemental), Bear Claw Gloves (WP:8, SP:+2), Shovel, Pickaxe, Bedroll, Emerald Lamp of Summoning, Scroll of Sealing, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether), Potion (x4), Remedy (x4), Mead , Nostrum, Smelling Salts, Soma (x2), Venom, Mulled Wine, Pongcanis Brew (Encouraged, Inspired, Enraged)

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Nyx

Level 24 2/3 Battle Mage *Natural Respite* *Encouraged*

Power
: 39

Defense
: 3

Health
: 26/33

Ether
: 32/34

Gold
: 78

Equipment
: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power), Amulet of the Court (Negative Effects last one round)

Inventory
: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Diamond (Light), Opal (Ice), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 2 Bedrolls, 5 Bones, 2 Bomb XX, Spider Leg (WP:8, doubled against flying enemies; spear), Remedy, Shiny Helmet (+1 max health), Phoenix Essence, Monkey Bar (all minions, pets, summons etc are Hastened), Scroll of Frailty, Fire Bomb, Scrap Metal, Smoke Bomb, 3 X1 (May be combined with a bomb to double it's damage output - CAN stack), 2 X2 (May be combined with a bomb to get it to ignore SP), Zee Standerd (Staff, WP: 13 Ice Elemental, Necromancer's Raise Enemies with 2 extra levels)

skrall_avatar.jpg

Skrall

80 year old Male Ogre Hunter

Level 24 1/3 *Favors Humanoid and Beast Enemies* *Immunity to Fragile* *Natural Respite* *Special Guard* *Inspired* *Encouraged* *Lucky*

Power
: 37 (41 vs. Beasts)

Defense
: 5

Health
: 69/76

Gold
: 140

Equipment
: Hunter's Crossbow (WP:11, +4 vs. Beasts), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear), Lucky Doubloon (Grants "Special Guard"), Tricorne (SP: 3)

Inventory
: Precision Bow (WP: 6, Aims become hits), Smoke Bomb, Mead, Grand Potion, Potion, Minimizing Dust

7763856174_8a7636e4b7_t_d.jpg

Atramor Gibbin

Level 24 *Deals Badly Poisoned* *Immune to Blind*

Power
: 36

Health
: 37/45

Defense:
2

Ether
: 10/26

Gold
: 169

Equipment
: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Witch's Talisman (Suitable for witches, Posioned Hits become Badly Poisoned Hits, accessory), Ethereal Cloak (SP:+2, +4 Ether, Blinded Immunity), Jester's Hat (Gains one immunity from targeted enemy)

Inventory
: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it), Staff of the Elven Warlock (WP: 5, wood elemental), Heavy Flail (WP: 5, deals the Fragile effect), White Cloak (Suitable for clerics, +3 maximum health, backwear), Topaz, Amethyst (Loaned to Mallelio), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Shovel, Pickaxe, Grating Stone, Health Core, Pongcanis Flail (WP: 6)

DSCN0044_zps5edb399a.jpg

Phil (Victor)

Level 21 2/3 Dragon Knight *Immune to Fire, Air and Earth Elemental Attacks* *Immune to Asleep and Fast Asleep effects* *Natural Respite*

Power
: 36

Health
: 18/39

Defense
: 2

Gold
: 50

Equipment
: Hammer of Dastan (WP: 15, Fire/Earth Elemental), Helmet of Dastan (SP: 2), Ancient Crown (Deals Cursed Effect on First Successful Hit), Sandman's Parasol (Immune to Asleep and Fast Asleep effects)

Inventory
: Mead, Dragon Scale

ava-thothwick2.jpg

Thothwick

Level 22 Black Knight *Damage Undead* *Immune to Stunned and Hexed*

Power
: 33 (29 Ranged)

Defence
: 10

Health
: 37/37

Gold
: 301

Equipment
: Banana Sabre (WP: 12, Heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only), Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead), Paper Doll (Hexed immunity)

Inventory
: Shuriken (WP 8), 1 Bedroll, 1 Telescope, 1 Potion, 2 Grand Potions, 1 Bone, Sabre (WP 10), Venom, Health Core

hoke_ableword_1b.jpg

Hoke Ablesword

Level 21 1/2 Mystic Knight *Counterstriking* *Immune to Fragile* *Encouraged* *Inspired* *Lucky*

Power
: 42

Defense
: 5

Health
: 62/78

Ether
: 19/21

Gold
: 195

Equipment
: Twin Broadswords (WP:21, user can attacks 2 enemies in the same turn, user is unable to use a shield), Warrior's Treads (SP:2, Health +1), Lieutenant's Helmet (SP:3, protects from fragile), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear)

Inventory
: Vintul (Great sword: WP 15), Steel Buckler (Shield: SP 7), Opal, Ruby, Sapphire, Emerald, Aquamarine, Amethyst, Diamond, Topaz, 2 Phoenix Essence, 4 Potions, Grand Tonic, 2 Remedies, Smoke Bomb, Bedroll, Pickaxe, Shovel, Hollow Blade (Dagger: WP 6), Grating Stone, Nostrum, Ether Core, Healing Staff (WP:5; heals instead of damaging), Fire Bomb, Scrap Metal, Ether Core, Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle),

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII

Level 20 2/3 Sorcerer, *Immune to Sealed* *Encouraged* *Lucky*

Power
: 32

Health
: 23/30

Ether
: 26/30

Defense
: 3

Gold
: 1804

Equipment
: Sir Roderick's Sword (WP:12, Longsword), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Inventory
: Equipment: Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP: 5; healing effect), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a roll of 2, 3, or 4)

Gems
: 2 Opal (Ice), 2 Amethyst (Darkness), 2 Topaz (Lightning), 2 Diamond (Light), Garnet (Earth), Ruby (Fire), Aquamarine (Water), Sapphire (Wind)

Tools
: Bedroll, Telescope, Shovel, Magnifying Glass

Consumables
: Remedy (x2), Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle), Paralyzing Venom, Mead, Potions (x2), Zoot's Plaything

rone2.jpg

Dyric Rone

Level 19 1/2 Assassin *Immune to Blinded* *Lucky*

Power
: 30

Health
: 22/30

Defense
: 2

Gold
: 2864

Equipment
: Briar Bow (WP: 11; wood-elemental), Ring of Sight (protects from blinded), Elaborate Helmet (SP: 2)

Inventory
: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Aquamarine (Water), 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, Mead, 2 Venoms, Smoke Bomb, Skeleton Decoy, 2 Mythril Shards (2/4 of a Mythril), Silver Ore (Worth 60 gold), Winged Sandals, Bone

DSCN0144_zpsc61596a8.jpg

Sir Earl Poletad

Level 18 1/2 Frog Paladin

Power
: 18

Health
: 18/18

Ether
: 16/18

DSCN0090_zps08254c59.jpg

Hans

Level 18 Chaos Regulator *Orderly* *Sealed* *Deals Water-elemental damage* *Immune to Water-elemental damage*

Power
: 28

Health
: 12/30

Defense
: 6

Gold
: 56

Equipment
: Sword of Dastan (WP: 10), Armor of the Arena (SP: 4), Cast Iron Haddon Guard Helmet (SP: 2), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory)

Inventory
:

Gnash.jpg

Gnash

Level 16 City Watch Guard

Power
: 24

Health
: 6/30

Defense
: 1

Gold
: 17

Equipment
: City Watch Halberd (WP: 6), City Watch Helmet (SP: 1)

Inventory
:

McColt.jpg

McColt
(Controlled by PL)

Has a 1/2 chance of either encouraging or hastening any given hero. Alternatively, has a 1/6 chance of inspiring a hero.

DSCN0139.jpg

Vipera

Has 1/2 change of making a selected hero lucky or blessed. Alternatively, has a 1/6 chance of reviving a fallen hero.
Edited by Zepher
Posted

"Lady Nyx, can you attack physically with your book from the Front Row this Round? It would increase the odds to summon Edgar."

Nyx looks askance at Arthur, his earlier outburst exquisitely fresh in her mind.

"I can do more damage with my magic; my book isn't imbued. Edgar will be of little help here. He's brave, but small, and his poison is no match for Atramor's. We don't need an extra person to soak up free hits."

Posted

I should deal 20 damage to Chaos Beast C due to Special Mirror.

Atramor once more whirled the Heavy Flail at Chaos Beast C, this time from the back row.

"I think everyone should focus on this one so that Life can't heal it."

Posted

"I think everyone should focus on this one so that Life can't heal it."

"A good idea, Atramor."

Nyx repeats her attack, focusing on Chaos Beast C.

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