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Posted

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Wren speaks up, but her voice is failing. She seems to struggle with her words.

"I do not wish to be, or care about being a mirror to anyone. I feel, Atramor. I feel more than any of you ever have or will."

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Posted

"Not enough to stop yourself. Not enough to keep every single thing you might've cared about die around you, often by your own hand or through your own actions. Even if you've only ever truly cared about Chaos, that's about to end too. You've lost everythin'. If ya' can feel that, then you've just made my day. You deserve nothing less," spat Atramor at the feet of this new self-proclaimed god.

Posted

"Then you were blind to think a mortal could bend it to her will. We're not gods for a reason. You've proven that damn well enough."

Posted

Haldor waved a hand.

"Alright everybody, shut up now. This ain't no mother's meeting, we're fighting for the safety of Eubric and Olegaia here! Oh, and Arthur, there is no way in hell we are letting the witch live. She's long past redemption now, she is far too dangerous to be left alive. I hope we're not going to have a problem here."

The nord propelled himself against Chaos Beast of Death twice, from the front row.

Posted

"I cared enough to try, Arthur. And I agree with Haldor, let's drop the theatrics and just finish this damn thing."

Posted

"Alright everybody, shut up now. This ain't no mother's meeting, we're fighting for the safety of Eubric and Olegaia here! Oh, and Arthur, there is no way in hell we are letting the witch live. She's long past redemption now, she is far too dangerous to be left alive. I hope we're not going to have a problem here."

Finding it SO hard not to quote Fallen London here, since I know nobody will get it. Go join so I can start making in-jokes! :tongue:

"I've no qualms with eliminating her. She can be redeemed...but she won't be, unless she does it through death. I do have qualms about cutting off her head and mounting it on a wall, though."

"I cared enough to try, Arthur. And I agree with Haldor, let's drop the theatrics and just finish this damn thing."

"Then you are equals with Wren, as we all are. No more, no less. If we're going to stop talking, then stop and think about what that means for a moment, hm?"

Posted

Cronk does not think that Mallelio should be first in order, though. If Wren should survive, Wren get free hit. Cronk will switch places with Mallelio in order.

"We have your angel, though, Cronk, so it doesn't matter much either way."

Nyx turns to look Wren in the eyes for the first time in the battle.

I feel more than any of you ever have or will."

"You cannot possibly know that. I don't give a damn what you're feeling now, but to presume such a thing... you have no idea. No idea what we may have felt, or have yet to feel. It is this arrogance of yours that is your downfall."

Posted

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"Not everything I've ever cared about has died. Chaos lives forever."

Oh, please. That would be like me saying there is still the despair and descent of Duplovia to hang on to. It is not worth dying for, Wren. I let go. So can you.

Posted (edited)

OoC: What a fitting two heroes.

Final Battle Round Four

Wren: (+4 level, +40 health, +2 ether)

Vipera makes Nyx lucky - Success (2)

McColt hastens Cronk - Success (2)

>Mallelio heals Poletad - Heal More (Full Health, -1 ether)

>Mallelio uses Scroll of Confusion on Chaos Beast F - Failure (6) (-1 ether)

Atramor v. Chaos - Poison Less (No Effect)

Cronk v. Chaos - Damage Special Damage (Angel)

Cronk v. Chaos - Miss Critical Hit (KO!)

Skrall v. Wren - Critical Hit (KO!) (Gives up Encouraged)

Skrall v.

Hoke v. Chaos

Hoke v. Chaos

Thothwick v. Chaos Beast F

Arthur (Healing Staff) v. Alexis

Alexis v.

Alexis v.

Dyric v. Chaos Beast F

Poletad heals hero with lowest health

Nyx v. Wren (Light)

Haldor v.

Haldor v.

Hans v. Chaos Beast of Death

Felton v. Chaos Beast of Death

Phil v. anything left

Gnash v. anything left

The heroes charge forth. Cronk bashes Chaos, because that is what Skrall does. Wren's body jerks as the swirling mass covering the once proud Gray Wizard falls. Skrall upholsters his bow, notches an arrow, and lets fly at the Dark Woman. The pay off is what he imagined. The arrow buries itself in her chest, and she stands rigidly... her eyes flutter shut for only a moment before blasting open once more. Darkness swirls in the place of her once beautiful eyes, it seems to reach out, starts to envelope her body and tendril towards the heroes. Her voice echoes itself.

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"Isn't it beautiful, heroes? Chaos never dies."

The Enemies

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The Goddess Wren

Level 61 Goddess (No Elemental Weakness/Immunities) *Immune to Negative Effects and Sudden Death*

Health: 1280/1280

SP: 12

Ether: 8/8

Special: Warp – Each round a special is randomly selected from all specials used by Court of Demon Members, Vonnetate, or Sphinx. Costs ether costs already outlined. If out of ether, nothing happens. [Round
Five
: Lion’s Roar - Burns all heroes for 3 damage, and gives all burned effect, causing 3 more damage at the end of each turn.]

Special II: Azazot Feeds – Deals damage and drains ether equal to the hero’s level.

Passive Special I: Warp – Each round a passive special is randomly selected from all specials used by Court of Demon Members, Vonnetate, or Sphinx. [Round Five: Soul Sucker – All heroes targeting Wren lose one positive effect of their choice at the end of the round.]


Passive Special II: Chaotic Power – Wren will be two of the three (Encouraged, Lucky, or Hastened) every round. [Round Five: Encouraged & Lucky]

Passive Special III: Explosive Temper – On rounds 1-5, drains that much Health and Ether from each party member. Repeats sequence at 6. Etc.


Passive Special IV: Immaculate Chaos – Every round, Wren spits out a Chaos Beast determined by a roll:


1-3: Chaos Beast


4: Master Chaos Beast


5: Chaos Beast of Life


6: Chaos Beast of Death

Passive Special V: Chaos in Eubric – At the end of the round, anything can happen. Good luck.

Drops: ???

Note: Defeating Wren will destroy all the Chaos Beasts. Special II is used if Wren is out of ether.

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Chaos Beast F

Level 32 Demon

Health: 500/500

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: Nothing

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Chaos Beast G

Level 32 Demon

Health: 500/500

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: Nothing

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Chaos Beast H

Level 32 Demon

Health: 500/500

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: Nothing

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Chaos Beast I

Level 32 Demon

Health: 500/500

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: Nothing

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Chaos Beast J

Level 32 Demon

Health: 500/500

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: Nothing

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Chaos Beast of Death

Level 20 Ancient *Immune to Negative Effects and Instant Kills*

Health: 180/800

SP: 10

Special: Chaotic Death (Determined by another roll) - (1) Damages hero for 20 damage (2) Damages all heroes for 15 damage ignoring SP and row (3) Damages all heroes for 20 damage (4) Damages all heroes for 10 damage (5) Damages self by 50 (6) damages whole party by 20

Drops: x6 Grand Zoot’s Cookies

Note: Free Hits/Damages count as Special Damage

The Party

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Cronk

Level 29 1/3 Paladin *Party Leader* *Counterstriking* *Immune to Fragile* *Lucky*

Power
: 43
(+2 due to cookies)

Defense
: 14

Health
: 37/47

Ether
: 27/30

Gold
: 132

Equipment
: Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 9), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstrike Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent)

Inventory
: Amethyst, Beast Skewer (Lance; WP: 12), Healing Staff (WP: 5; healing effect), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon), Sword of Bashing (Longsword; WP:5), Bedroll, Shovel, Holy Bomb, 3 Stakes (WP:1 to each of them), 2 Remedies, Bennetton's Seal, Topaz, Health Core, 2 Lightning Bombs, Bloody Pointy Stick (WP: 1), Health Core, Phoenix Incense

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Alexis Fenral

Level 28 Assassin *Hastened* *Lucky* *Damage Undead*

Power
: 37

Health
: 25/47

Gold
: 3656

Equipment
: Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Quickdraw Quiver (permanent hastened-effect), Loaded Die (permanent lucky-effect; accessory), Cultist Hat (damage vs undead)

Inventory
: Mockthril Longbow (WP:14, ranged), Flute of the Magi (WP:3, asleep-effect), Diamond, Tonic, Mead, Venom, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Holy Bomb, 2 Remedies, 2 Somas, Phoenix Essence, 2 Grand Potions, Carrot, Fifty Shades of Bley, 2 Lightning Bomb, Venom, 2 Health Cores, Potion, Grand Zoot Cookie, Health Core

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Haldor Skovgaard

Level 25 Shaman *Immune to Weakened and Fragile* *Natural Respite* *Hastened* *Lucky* *Inspired*

Power
: 41

Defense
: 5

Health
: 83/86

Ether
: 16/31

Gold
: 184

Equipment
: Zoot er Isen (WP:14, Ice and Light Elemental), Pugilist's Gloves (+2 Power, Weakened Immunity), Heavy Armour (SP:+5, Fragile Immunity).

Inventory:
Heavy Metal Rod (WP:12, Water Elemental), Bear Claw Gloves (WP:8, SP:+2), Shovel, Pickaxe, Bedroll, Emerald Lamp of Summoning, Potion (x4), Remedy (x4), Venom, Phoenix Essence

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Nyx

Level 25 Battle Mage *Natural Respite* *Encouraged*

Power
: 40 (+1 Heels)

Defense
: 3

Health
: 13/36

Ether
: 32/35

Gold
: 116

Equipment
: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power), Amulet of the Court (Negative Effects last one round)

Inventory
: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Diamond (Light), Opal (Ice), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 2 Bedrolls, 5 Bones, 2 Bomb XX, Spider Leg (WP:8, doubled against flying enemies; spear), Remedy, Shiny Helmet (+1 max health), Phoenix Essence, Monkey Bar (all minions, pets, summons etc are Hastened), Scroll of Frailty, Fire Bomb, Scrap Metal, Smoke Bomb, 3 X1 (May be combined with a bomb to double it's damage output - CAN stack), 2 X2 (May be combined with a bomb to get it to ignore SP), Zee Standerd (Staff, WP: 13 Ice Elemental, Necromancer's Raise Enemies with 2 extra levels), Grand Zoot's Cookie

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Skrall

80 year old Male Ogre Hunter

Level 24 2/3 *Favors Humanoid and Beast Enemies* *Immunity to Fragile* *Natural Respite*

Power
: 37 (41 vs. Beasts)

Defense
: 5

Health
: 32/38

Gold
: 178

Equipment
: Hunter's Crossbow (WP:11, +4 vs. Beasts), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear), Tricorne (SP: 3)

Inventory
: Precision Bow (WP: 6, Aims become hits), Smoke Bomb, Grand Potion, Potion, Minimizing Dust, Lucky Doubloon (Grants "Special Guard"), Grand Zoot's Cookie

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Atramor Gibbin

Level 24 1/3 *Deals Badly Poisoned* *Immune to Blind*

Power
: 36

Health
: 41/47

Defense:
2

Ether
: 9/26

Gold
: 207

Equipment
: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Witch's Talisman (Suitable for witches, Posioned Hits become Badly Poisoned Hits, accessory), Ethereal Cloak (SP:+2, +4 Ether, Blinded Immunity), Jester's Hat (Gains one immunity from targeted enemy)

Inventory
: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it), Staff of the Elven Warlock (WP: 5, wood elemental), Heavy Flail (WP: 5, deals the Fragile effect), White Cloak (Suitable for clerics, +3 maximum health, backwear), Topaz, Amethyst (Loaned to Mallelio), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Shovel, Pickaxe, Grating Stone, Health Core, Pongcanis Flail (WP: 6), Grand Tonic

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Phil (Victor)

Level 22 Dragon Knight *Immune to Fire, Air and Earth Elemental Attacks* *Immune to Asleep and Fast Asleep effects* *Natural Respite* *Encouraged* *Lucky* *Blessed*

Power
: 37

Health
: 30/40

Defense
: 2

Gold
: 50

Equipment
: Hammer of Dastan (WP: 15, Fire/Earth Elemental), Helmet of Dastan (SP: 2), Ancient Crown (Deals Cursed Effect on First Successful Hit), Sandman's Parasol (Immune to Asleep and Fast Asleep effects)

Inventory
:

ava-thothwick2.jpg

Thothwick

Level 22 1/3 Black Knight *Damage Undead* *Immune to Stunned and Hexed* *Encouraged*

Power
: 35 (31 Ranged)
(+2 due to cookies)

Defence
: 10

Health
: 23/37

Gold
: 339

Equipment
: Banana Sabre (WP: 12, Heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only), Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead), Paper Doll (Hexed immunity)

Inventory
: Shuriken (WP 8), 1 Bedroll, 1 Telescope, 1 Potion, 2 Grand Potions, 1 Bone, Sabre (WP 10), Venom, 2 Health Cores, Grand Zoot Cookie

hoke_ableword_1b.jpg

Hoke Ablesword

Level 21 2/3 Mystic Knight *Counterstriking* *Immune to Fragile* *Inspired* *Encouraged* *Lucky* *Blessed* *Hastened*

Power
: 42

Defense
: 5

Health
: 64/78

Ether
: 17/21

Gold
: 233

Equipment
: Twin Broadswords (WP:21, user can attacks 2 enemies in the same turn, user is unable to use a shield), Warrior's Treads (SP:2, Health +1), Lieutenant's Helmet (SP:3, protects from fragile), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear)

Inventory
: Vintul (Great sword: WP 15), Steel Buckler (Shield: SP 7), Opal, Ruby, Sapphire, Emerald, Aquamarine, Amethyst, Diamond, Topaz, 2 Phoenix Essences, 4 Potions, Grand Tonic, 1 Remedy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Hollow Blade (Dagger: WP 6), Grating Stone, Nostrum, Ether Core, Healing Staff (WP:5; heals instead of damaging), Fire Bomb, Scrap Metal, Ether Core, Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Grand Zoot Cookie

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII

Level 21 Sorcerer, *Immune to Sealed* *Blessed*

Power
: 33

Health
: 29/33

Ether
: 29/31

Defense
: 3

Gold
: 1842

Equipment
: Sir Roderick's Sword (WP:12, Longsword), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Inventory
: Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a roll of 2, 3, or 4)

Gems
: 2 Opal (Ice), 2 Amethyst (Darkness), 2 Topaz (Lightning), 2 Diamond (Light), Garnet (Earth), Ruby (Fire), Aquamarine (Water), Sapphire (Wind)

Tools
: Bedroll, Telescope, Shovel, Magnifying Glass

Consumables
: Remedy, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle), Paralyzing Venom, Potions (x2), Zoot's Plaything,

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Dyric Rone

Level 20 Assassin *Immune to Blinded and Slowed* *Blessed*

Power
: 32
(+1 due to cookie)

Health
: 32/32

Defense
: 2

Gold
: 3365

Equipment
: Briar Bow (WP: 11; wood-elemental), Ring of Sight (protects from blinded), Elaborate Helmet (SP: 2), Winged Sandals,

Inventory
: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Aquamarine (Water), 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, Mead, 2 Venoms, Smoke Bomb, Skeleton Decoy, 2 Mythril Shards (2/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Grand Potion

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Sir Earl Poletad

Level 19 Frog Paladin

Power
: 19

Health
: 19/19

Ether
: 18/19

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Hans

Level 18 1/2 Chaos Regulator *Chaotic* *Sealed (Perma)* *Deals Water-elemental damage* *Immune to Water-elemental damage* *Lucky*

Power
: 28

Health
: 24/30

Defense
: 6

Gold
: 56

Equipment
: Sword of Dastan (WP: 10), Armor of the Arena (SP: 4), Cast Iron Haddon Guard Helmet (SP: 2), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory)

Inventory
:

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Felton

Level 16 1/2 Chaos Regulator *Chaotic*

Power
: 26

Health
: 25/28

Gold
: 56

Equipment
: Rapier (WP: 10)

Inventory
:

DSCN0047_zps8979e993.jpg

Mallelio
*Fragile (Perma)*

Level 16 1/2 Sage

Power
: 17

Health
: 19/31

Ether
: 7/23

Gold
: 0

Equipped
: Wooden Staff (WP: 1), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.)

Inventory
: Topaz (Lightning), Amethyst (Darkness), Scroll of Sealing, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether), Phoenix Essence

Gnash.jpg

Gnash

Level 16 1/2 City Watch Guard

Power
: 25

Health
: 24/30

Defense
: 1

Gold
: 17

Equipment
: City Watch Halberd (WP: 7), City Watch Helmet (SP: 1)

Inventory
:

McColt.jpg

McColt
(Controlled by PL)

Has a 1/2 chance of either encouraging or hastening any given hero. Alternatively, has a 1/6 chance of inspiring a hero.

DSCN0139.jpg

Vipera

Has 1/2 change of making a selected hero lucky or blessed. Alternatively, has a 1/6 chance of reviving a fallen hero.
Edited by Zepher
Posted (edited)

Hoke's shout of victory catches in his throat as Wren once again rises with new power. Undeterred, Hoke continues his attack.

Diamond, Wren Chaos Beast F, Back Row, Both Attacks.

Edited by UsernameMDM
Posted

"Show of hands, who saw that coming?" grumbles Atramor, swinging the Explosive Staff at Chaos Beast H from the back row.

Posted (edited)

OoC: Skall was also hastened and according to Wren's special I can choose which effect to lose and I'd prefer to lose hastened over encouraged.

Skrall smirked as the arrow burried itself in Wren. "Fina... Sod her!" Again the dark witch had robbed him of his goal. The ogre snarled, knocking another arrow to his composite bow and taking aim at the Chaos Beast of Death from the back of the party. Best to finish him off first and then start at her again.

"Felton, Hans, yer with me from the front."

Edited by Waterbrick Down
Posted (edited)

"My Lady." Arthur bows serenely. "This is where I leave you, Heroes. My Goddess' ascention is complete. No more will her actions threaten the city or the people I love. It is finished."

"I will remain until those I love are safe--or at least, the ones I love who may still be saved. I mean no disrespect to you, Wren Hunters, I love you dearly, but I will not insult your beliefs by suggesting you betray them in flight. I neither blame you, nor judge you; here we simply part ways, I hope as friends. I hope with all of my heart that you understand. The same holds for you, Skrall, Hoke, Haldor. To those who hate me, I do not expect you to change your ways; just know that I do not hate you, and neither do I wish you to meet your demise. I will neither hinder you, nor bother you further. May you find your own way."

"No, I speak to those dearest to me: my brother, and my love. Dyric. Alexis. You may both Flee. I encourage you to do so. I will cover your escape. If not, I will remain until you decide to leave, however long that takes. I will devote all of my effort to protect you both from harm. But do not ask me to raise my weapon against the Goddess I now serve. I do not agree with all she did to get here, but now that She has risen, She shall be a force for good. Even if you do not agree with me, I beg of you, please respect my beliefs enough not to interfere with my decision." Arthur's heart rent with the weight of his decision. His uncertainty was etched upon his face--was he really making the right choice here? The die was cast long ago. I don't have all the answers. But I must trust my own path. I want Chaos, and I want it to be a force for good. I must reach out and take it. And I must not interfere with the others as they follow their paths. Arthur stands stoicly in the Back Row, using his Healing Staff on Dyric or Alexis (whoever is in most danger of being KO'd) and holding his Staff of the Cultist Battlemage in front of him (doing nothing) if neither is in danger of being KO'd.

I'm going to say that Arthur's thoughts are transparent enough that most of you should be able to guess what he's thinking, if you want to try to turn him. At the very least, Vipera and Wren should hear them. :wink:

Edited by Flipz
Posted

"And you call me a mirror."

"Rot in wherever you believe death will take you, 'ya backstabbin' heretic."

Posted

Thothwick stood, lightly drumming his fingers along the hilt of his unsheathed weapon, eyeing the Sorcerer in disbelief, anger and shock. Eventually, he turned to attack Chaos Beast I with his Banana Sabre, from the back row, where he could keep an eye on the turncoat.

Posted

When we attack her, we roll two die and get the worst result of the two rather than the better. And if you're Lucky when you attack her, it'll cancel out to a normal die roll.

Posted

Haldor couldn't contain his surprise, but it quickly turned to anger.

"Arthur, how could you? I trusted you, I trusted you with my life, you pathetic little bastard. How dare you call yourself a hero if this is what you intended all along?! I called you brother, and this is how you repay me?! Are you so damn blinded by your beliefs that you would sacriface your own humanity to satisfy your stupid desires? Are this time, I helped you, I fought alongside you - but now I wish that I had never you deserving anything other than death. This witch is out of control, the fact that you now announce that you serve her makes you worse than her on so many levels."

The nord laughed savagely.

"Ha, how you squirm! You call yourself an expert but are so woefully ignorant that you know nothing of true chaos. Wren will never be a force for good, she cares only for herself. If we allow her to succeed then there will be no Eubric left for anyone. If I ever see you again masquerading as a 'hero' once this is all over, I shall feed you your own cowardly sympathies on the end of an axeblade. Wait, why wait untill then? I might as well take your worthless existance, right here, right now."

The shaman screams a cry horrifically. His eyes are red, his teeth bared. Haldor charges and takes a wild swing at Arthur from the front row, twice.

Posted

"Haldor, he's not worth the time, we should be more concerned about fightin' this wanna-be god over here..."

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