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Posted (edited)

I have Special Mirror and so should gain a level. Also, the Cat 'O' Nine Tails is still poisoned with Paralyzing Venom, so all the Chaos Beasts should be Paralyzed. You forgot to drain Wren's health by 100.

Atramor attempts to patch up Nyx from the back row, while leeching off the Chaos Beast's strength to bolster his power much like it did.

"Mates, the Chaos Beasts can't fight back, this might be a good time for some healin'."

Edited by CallMePie
Posted (edited)

Nyx visualises picking Arthur up by the throat, legs dangling, before throwing him into a corner, but knows that such an action would be counter-productive. Instead she takes a deep breath, and tries... to talk.

"It might surprise you to know that I've listened to your ramblings. Maybe you are right and Wren is a true and beautiful goddess, but really, I doubt it. I only have to look at all the things she was willing to do in order to get to this point. All the lives she destroyed, whether those people be living or dead. Her past deeds are too awful to be balanced by anything she may do now.

But you have faith in her beneficence? Enough faith to put it to the test? I firmly believe that Wren would claw at our backs if we merely decided to walk away and let her carry on. She will not let us live.

But would she let you, a true follower live? Why not step up and take a free hit from her. Either she doesn't strike you and you protect those you care about (along with a number of the rest of us), or we're proved extremely right and don't have to listen to you going on about it all the time. Put your money where your mouth is.

Otherwise, as Haldor said, shut up and/or bugger off."

"Your proposal has great merit. I accept." In a mixture of defiance and faith, Arthur stands in the Front Row, shielding Alexis with his own body (doing Nothing).

Just realized, we don't want to Jinx Alexis, in-character or out. :wink:

Edited by Flipz
Posted

Atramor chuckles dryly.

"Dyin' right in front of your lover. A good way to prove your faith. And what happens when she moves on to the next guy knowin' that the last chose death with his goddess over life with her? Then again, I am curious to see what happens."

Posted

I continue to watch the argument, torn apart - there is no defending Arthur, no way to try to put his actions in a better light. Loyalty gnawed at him for the strongest time since Duplovia.

Beast F, back row, bow.

Posted

Atramor chuckles dryly.

"Dyin' right in front of your lover. A good way to prove your faith. And what happens when she moves on to the next guy knowin' that the last chose death with his goddess over life with her? Then again, I am curious to see what happens."

"Wren will not harm me. I have not earned that fate. And even if I do die, Alexis will remember me as a man of my principles. I cannot--will not--live as a traitor to everything I've worked for."

"Heroes, listen to me. You know me. You know what I stand for, what I've stood for ever since Ennon. You know I want good for this city, even if you disagree with my methods. Would you, then, have me betray those principles by attacking my best hope for achieving them? How would that be better than staying out of the way? My words bring you no harm, and I have already pledged that I will not harm you. How is staying out of the way, harming no one, healing your allies a betrayal?"

Posted

"Because you're a complete megablock to think Wren won't destroy this city, all of us, and every single thing."

Posted

"Wren will not harm me. I have not earned that fate. And even if I do die, Alexis will remember me as a man of my principles. I cannot--will not--live as a traitor to everything I've worked for."

"Heroes, listen to me. You know me. You know what I stand for, what I've stood for ever since Ennon. You know I want good for this city, even if you disagree with my methods. Would you, then, have me betray those principles by attacking my best hope for achieving them? How would that be better than staying out of the way? My words bring you no harm, and I have already pledged that I will not harm you. How is staying out of the way, harming no one, healing your allies a betrayal?"

"Even principles can be wrong Arthur. I do not deny, you wish good for this city, yet you attempt to bring it about in a way that cannot be accomplished. Wren, for all of her effort in attempting to bring the beauty of chaos to the world will fail. She cannot superceed Zoot, twist his power and everything he stands for to her own bidding, she can only become another image of who he is. I hope that one day you will learn this, please now stand aside."

Skrall knocked an arrow to his bow and took aim at Wren from the back row.

"Felton, Hans, take care of that last chaos beast (K) from the back row."

Posted

"Even principles can be wrong Arthur. I do not deny, you wish good for this city, yet you attempt to bring it about in a way that cannot be accomplished. Wren, for all of her effort in attempting to bring the beauty of chaos to the world will fail. She cannot superceed Zoot, twist his power and everything he stands for to her own bidding, she can only become another image of who he is. I hope that one day you will learn this, please now stand aside."

"..."

"...I see. Well, we will know the truth in a few short minutes." Arthur continues to shield Alexis, being careful not to impede the Heroes in any way.

Posted (edited)

All right then. Arthur may have free hit from Wren. Enjoy!

Poletad will be healing friend with lowest health from back row.

Cronk will heal Gnash from back row. If hastened, Cronk will heal friend with lowest health from back for second turn.

Mallelio will heal self from back row.

Gnash will do nothing in back row until healed. Sit tight, friend.

McColt, hasten Cronk.

Vipera, make Felton lucky.

Order:

Arthur

McColt

Cronk

Cronk (if hastened)

Poletad

Mallelio

Alexis

Alexis

Dyric

Hans

Vipera

Felton

Skrall

Haldor

Haldor

Hoke

Hoke

Atramor

Nyx

Thothwick

Phil

Gnash

Edited by CorneliusMurdock
Posted

Spellspin should have done double damage since it's a melee attack and Twin Broadswords grants two attacks. I see you compensated back row and Encouraged.

I'll rerun those calculations... I think they're right though, because the double strike and back row would cancel each other out... right? Maybe I did spellspin wrong...

I have Special Mirror and so should gain a level. Also, the Cat 'O' Nine Tails is still poisoned with Paralyzing Venom, so all the Chaos Beasts should be Paralyzed. You forgot to drain Wren's health by 100.

You will gain the level. The Chaos Beasts will be paralyzed. Chaos in Eubric rolled both an 100 health reduction, and an 100 health regain. So they cancel each other out. It was noted. :wink:

Posted

I'll rerun those calculations... I think they're right though, because the double strike and back row would cancel each other out... right? Maybe I did spellspin wrong...

Encouraged should negate back row. Whatever damaged is done should be done twice because of the double attack.

Posted

DSCN0048-1_zps21383205.jpg

"Hahaha. Skrall, dear, you forget my plan. I don't care about bringing Chaos to Eubric. It is already here! The beauty of Chaos is everywhere. All I want, all I ask, is to see it forever. The only way to see Chaos forever is to be Goddess of it. Arthur- brace yourself. I have not ascended yet. I still feel moral... I still cling to this life... I will have to continue to feed off this temple. It holds me to my earthly bounds. You hold me to my earthly bounds. Did I not make it clear that you would all die here, or I would die here? We cannot both exit. You will all die, for one reason or another."

Final Battle Round Six

Arthur does nothing

McColt hastens Cronk - Success (1)

>Cronk heals Gnash - Heal More Heal (Full Health, -1 ether)

>Cronk heals Sir Poletad - Heal Failure (5) (Full Health, -1 ether)

>Poletad heals Mallelio - Failure (5)

>Mallelio heals himself - Heal Less (+16 health, -1 ether)

>Alexis takes a Health Core

>Alexis v. Chaos Beast G - Damage Shield (32 gold) (3: No Assassinated)

>Dyric v. Chaos Beast F - Special Damage Special Damage (3) (+1 level)

>Hans v. Chaos Beast K - Critical Hit Damage (([10*2]+16)/2=18)

Vipera makes Felton lucky - Success (1)

>Felton v. Chaos Beast K - Chaotic Critical Hit Damage (([10*3]+16)/2=23, Redirected to F)

>Skrall v. Wren - Aim (13-12=1)

Haldor v. Chaos Beast I - Shield Special Damage (15+8+28+11+11+25+14+16+11+8+4=151 health from Wren, Party at Full Health) (Would this technically be AoE? I'm treating as if it weren't, but am not sure).

Haldor v. Chaos Beast I - Shield Hit (Nothing Happens)

>Hoke v. Chaos Beast F - Special Damage Special Damage (1) ([20/2]-5=5)

>Hoke v. Chaos Beast F - Embue Damage (-8 ether, Steel Buckler SP: 8) (That's a very old directive, don't know if you still want to stick to it).

>Atramor heals Nyx - Failure (5)

>Nyx v. Chaos Beast F - Counter Counter ([33/2]-3=14) (14*2*2*2=112, KO, -1 ether)

>Thothwick v. Chaos Beast I - Hide!!!!

Phil v. Chaos Beast K - Dances with Dragons (-13 health) (15*2=30)

Gnash does nothing

Free Hits

Wren v. Arthur (65-2=63, KO, No Flee)

Explosive Temper - (-1 Health & Ether all Heroes, excluding Thothwick)

Blessed - (+3 Health Hoke, Dyric, Phil)

Immaculate Chaos - Chaos Beast of Life

Chaos In Eubric - Weapon Swap: (Haldor and Hoke Switch Weapons), Weapon Swap: (Cronk and Felton Switch Weapons)

The battle continues. Only Nyx is able to slaughter any of the beasts, and the world continues to warp around the heroes... suddenly they find they were not holding what they thought they were...

The Enemies

DSCN0048-1_zps21383205.jpg

The Goddess Wren

Level 65 Goddess (No Elemental Weakness/Immunities) *Immune to Negative Effects and Sudden Death*

Health: 1035/1280

SP: 12

Ether: 8/8

Special: Warp – Each round a special is randomly selected from all specials used by Court of Demon Members, Vonnetate, or Sphinx. Costs ether costs already outlined. If out of ether, nothing happens. [Round
Seven
: Lion’s Mane – If targeted the following round, the hero targeting Wren receives 5 damage regardless of row/SP, no matter what is rolled.]

Special II: Azazot Feeds – Deals damage and drains ether equal to the hero’s level.

Passive Special I: Warp – Each round a passive special is randomly selected from all specials used by Court of Demon Members, Vonnetate, or Sphinx. [Round Seven: Warrior’s Roar – All heroes targeting Wren become enraged for the remainder of the battle unless remedied.]


Passive Special II: Chaotic Power – Wren will be two of the three (Encouraged, Lucky, or Hastened) every round. [Round Seven: Encouraged & Lucky]

Passive Special III: Explosive Temper – On rounds 1-5, drains that much Health and Ether from each party member. Repeats sequence at 6. Etc.


Passive Special IV: Immaculate Chaos – Every round, Wren spits out a Chaos Beast determined by a roll:


1-3: Chaos Beast


4: Master Chaos Beast


5: Chaos Beast of Life


6: Chaos Beast of Death

Passive Special V: Chaos in Eubric – At the end of the round, anything can happen. Good luck.

Drops: Topaz, 100 gold

Note: Defeating Wren will destroy all the Chaos Beasts. Special II is used if Wren is out of ether.

ac490f00-7a61-440b-9aec-e232ae376a6b_zps8af88bf4.jpg

Chaos Beast of Life
*Immune to Negative Effects and Instant Kills*

Level 20 Ancient

Health: 1200/1200

Special: Chaotic Life (Determined by another roll) – (1) Heals self by 100 (2) Heals all Allies by 100 (3) Heals all Allies by 50 (4) Heals all Allies by 25 (5) Heals Hero by 5 (6) Heals all heroes by 5

Drops: Phoenix Essence

Note: Free Hits/Damages count as Special Damage

DSCN1895.jpg

Chaos Beast H

Level 33 Demon *Paralyzed (2 Rounds)*

Health: 334/500

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: Nothing

DSCN1895.jpg

Chaos Beast I

Level 32 Demon *Paralyzed (2 Rounds)*

Health: 159/500

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: Nothing

DSCN1895.jpg

Chaos Beast J

Level 32 Demon *Paralyzed (2 Rounds)*

Health: 118/500

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: Nothing

DSCN1895.jpg

Chaos Beast K

Level 32 Demon

Health: 452/500

Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon

Drops: Nothing

The Party

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Cronk

Level 29 1/3 Paladin *Party Leader* *Counterstriking* *Immune to Fragile* *Lucky* *Hastened*

Power
: 41
(+2 due to cookies)

Defense
: 14

Health
: 46/47

Ether
: 19/30

Gold
: 132

Equipment
: Rapier (WP: 10), Ennoc's Blessing (Shield, SP: 9), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstrike Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent)

Inventory
: Amethyst, Beast Skewer (Lance; WP: 12), Healing Staff (WP: 5; healing effect), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon), Sword of Bashing (Longsword; WP:5), Bedroll, Shovel, Holy Bomb, 3 Stakes (WP:1 to each of them), 2 Remedies, Bennetton's Seal, Topaz, Health Core, 2 Lightning Bombs, Bloody Pointy Stick (WP: 1), Health Core, Phoenix Incense

alexisassassin.png

Alexis Fenral

Level 28 Assassin *Hastened* *Lucky* *Damage Undead*

Power
: 37

Health
: 46/47

Gold
: 3658

Equipment
: Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Quickdraw Quiver (permanent hastened-effect), Loaded Die (permanent lucky-effect; accessory), Cultist Hat (damage vs undead)

Inventory
: Mockthril Longbow (WP:14, ranged), Flute of the Magi (WP:3, asleep-effect), Diamond, Tonic, Mead, Venom, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Holy Bomb, 2 Remedies, 2 Somas, Phoenix Essence, 2 Grand Potions, Carrot, Fifty Shades of Bley, 2 Lightning Bomb, Venom, 2 Health Cores, Potion, Grand Zoot Cookie

copy_of_pict0550.jpg

Haldor Skovgaard

Level 25 Shaman *Immune to Weakened and Fragile* *Natural Respite* *Hastened* *Lucky* *Inspired*

Power
: 41

Defense
: 5

Health
: 85/86

Ether
: 10/31

Gold
: 184

Equipment
: Twin Broadswords (WP:21, user can attacks 2 enemies in the same turn, user is unable to use a shield), Pugilist's Gloves (+2 Power, Weakened Immunity), Heavy Armour (SP:+5, Fragile Immunity).

Inventory:
Heavy Metal Rod (WP:12, Water Elemental), Bear Claw Gloves (WP:8, SP:+2), Shovel, Pickaxe, Bedroll, Emerald Lamp of Summoning, Potion (x4), Remedy (x4), Venom, Phoenix Essence

5909627714_af21b5c29f_t.jpg

Nyx

Level 25 Battle Mage *Natural Respite* *Encouraged* *Lucky*

Power
: 40 (+1 Heels)

Defense
: 3

Health
: 21/36

Ether
: 24/35

Gold
: 116

Equipment
: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power), Amulet of the Court (Negative Effects last one round)

Inventory
: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Diamond (Light), Opal (Ice), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 2 Bedrolls, 5 Bones, 2 Bomb XX, Spider Leg (WP:8, doubled against flying enemies; spear), Remedy, Shiny Helmet (+1 max health), Phoenix Essence, Monkey Bar (all minions, pets, summons etc are Hastened), Scroll of Frailty, Fire Bomb, Scrap Metal, Smoke Bomb, 3 X1 (May be combined with a bomb to double it's damage output - CAN stack), 2 X2 (May be combined with a bomb to get it to ignore SP), Zee Standerd (Staff, WP: 13 Ice Elemental, Necromancer's Raise Enemies with 2 extra levels), Grand Zoot's Cookie

skrall_avatar.jpg

Skrall

80 year old Male Ogre Hunter

Level 24 2/3 *Favors Humanoid and Beast Enemies* *Immunity to Fragile* *Natural Respite* *Encouraged* *Lucky*

Power
: 37 (41 vs. Beasts)

Defense
: 5

Health
: 37/38

Gold
: 178

Equipment
: Hunter's Crossbow (WP:11, +4 vs. Beasts), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear), Tricorne (SP: 3)

Inventory
: Precision Bow (WP: 6, Aims become hits), Smoke Bomb, Grand Potion, Potion, Minimizing Dust, Lucky Doubloon (Grants "Special Guard"), Grand Zoot's Cookie

7763856174_8a7636e4b7_t_d.jpg

Atramor Gibbin

Level 24 25 1/3 *Deals Badly Poisoned* *Immune to Blind*

Power
: 36

Health
: 46/47

Defense:
2

Ether
: 3/26

Gold
: 207

Equipment
: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Witch's Talisman (Suitable for witches, Posioned Hits become Badly Poisoned Hits, accessory), Ethereal Cloak (SP:+2, +4 Ether, Blinded Immunity), Jester's Hat (Gains one immunity from targeted enemy)

Inventory
: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it), Staff of the Elven Warlock (WP: 5, wood elemental), Heavy Flail (WP: 5, deals the Fragile effect), White Cloak (Suitable for clerics, +3 maximum health, backwear), Topaz, Amethyst (Loaned to Mallelio), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Shovel, Pickaxe, Grating Stone, Health Core, Pongcanis Flail (WP: 6), Grand Tonic

DSCN0044_zps5edb399a.jpg

Phil (Victor)

Level 22 Dragon Knight *Immune to Fire, Air and Earth Elemental Attacks* *Immune to Asleep and Fast Asleep effects* *Natural Respite* *Encouraged* *Lucky* *Blessed*

Power
: 37

Health
: 28/40

Defense
: 2

Gold
: 50

Equipment
: Hammer of Dastan (WP: 15, Fire/Earth Elemental), Helmet of Dastan (SP: 2), Ancient Crown (Deals Cursed Effect on First Successful Hit), Sandman's Parasol (Immune to Asleep and Fast Asleep effects)

Inventory
:

ava-thothwick2.jpg

Thothwick

Level 22 1/3 Black Knight *Damage Undead* *Immune to Stunned and Hexed* *Encouraged*

Power
: 35 (31 Ranged)
(+2 due to cookies)

Defence
: 10

Health
: 37/37

Gold
: 339

Equipment
: Banana Sabre (WP: 12, Heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only), Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead), Paper Doll (Hexed immunity)

Inventory
: Shuriken (WP 8), 1 Bedroll, 1 Telescope, 1 Potion, 2 Grand Potions, 1 Bone, Sabre (WP 10), Venom, 2 Health Cores, Grand Zoot Cookie

hoke_ableword_1b.jpg

Hoke Ablesword

Level 21 2/3 Mystic Knight *Counterstriking* *Immune to Fragile* *Inspired* *Encouraged* *Lucky* *Blessed* *Hastened*

Power
: 35

Defense
: 5

Health
: 75/78

Ether
: 7/21

Gold
: 233

Equipment
: Zoot er Isen (WP:14, Ice and Light Elemental, Suitable only for Haldor), Warrior's Treads (SP:2, Health +1), Lieutenant's Helmet (SP:3, protects from fragile), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear)

Inventory
: Vintul (Great sword: WP 15), Steel Buckler (Shield: SP 8), Opal, Ruby, Sapphire, Emerald, Aquamarine, Amethyst, Diamond, Topaz, 2 Phoenix Essences, 4 Potions, Grand Tonic, 1 Remedy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Hollow Blade (Dagger: WP 6), Grating Stone, Nostrum, Ether Core, Healing Staff (WP:5; heals instead of damaging), Fire Bomb, Scrap Metal, Ether Core, Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Grand Zoot Cookie

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII

Level 21 Sorcerer, *Immune to Sealed* *KO'd*

Power
: 33

Health
: 0/33

Ether
: 24/31

Defense
: 3

Gold
: 1842

Equipment
: Sir Roderick's Sword (WP:12, Longsword), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Inventory
: Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a roll of 2, 3, or 4)

Gems
: 2 Opal (Ice), 2 Amethyst (Darkness), 2 Topaz (Lightning), 2 Diamond (Light), Garnet (Earth), Ruby (Fire), Aquamarine (Water), Sapphire (Wind)

Tools
: Bedroll, Telescope, Shovel, Magnifying Glass

Consumables
: Remedy, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle), Paralyzing Venom, Potions (x2), Zoot's Plaything,

rone2.jpg

Dyric Rone

Level 20 Assassin *Immune to Blinded and Slowed* *Blessed*

Power
: 32
(+1 due to cookie)

Health
: 32/32

Defense
: 2

Gold
: 3365

Equipment
: Briar Bow (WP: 11; wood-elemental), Ring of Sight (protects from blinded), Elaborate Helmet (SP: 2), Winged Sandals,

Inventory
: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Aquamarine (Water), 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, Mead, 2 Venoms, Smoke Bomb, Skeleton Decoy, 2 Mythril Shards (2/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Grand Potion

DSCN0144_zpsc61596a8.jpg

Sir Earl Poletad

Level 19 Frog Paladin

Power
: 19

Health
: 18/19

Ether
: 17/19

DSCN0090_zps08254c59.jpg

Hans

Level 18 1/2 Chaos Regulator *Orderly* *Sealed (Perma)* *Deals Water-elemental damage* *Immune to Water-elemental damage* *Lucky*

Power
: 28

Health
: 29/30

Defense
: 6

Gold
: 56

Equipment
: Sword of Dastan (WP: 10), Armor of the Arena (SP: 4), Cast Iron Haddon Guard Helmet (SP: 2), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory)

Inventory
:

DSCN0092_zpsebb35789.jpg

Felton

Level 16 1/2 Chaos Regulator *Chaotic*

Power
: 26

Health
: 27/28

Gold
: 56

Equipment
: Zoot's Bane (Suitable only for Cronk; WP: 12, Light)

Inventory
:

DSCN0047_zps8979e993.jpg

Mallelio
*Fragile (Perma)*

Level 16 1/2 Sage

Power
: 17

Health
: 29/31

Ether
: 0/23

Gold
: 0

Equipped
: Wooden Staff (WP: 1), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.)

Inventory
: Topaz (Lightning), Amethyst (Darkness), Scroll of Sealing, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether), Phoenix Essence

Gnash.jpg

Gnash

Level 16 1/2 City Watch Guard

Power
: 25

Health
: 29/30

Defense
: 1

Gold
: 17

Equipment
: City Watch Halberd (WP: 7), City Watch Helmet (SP: 1)

Inventory
:

McColt.jpg

McColt
(Controlled by PL)

Has a 1/2 chance of either encouraging or hastening any given hero. Alternatively, has a 1/6 chance of inspiring a hero.

DSCN0139.jpg

Vipera

Has 1/2 change of making a selected hero lucky or blessed. Alternatively, has a 1/6 chance of reviving a fallen hero.
Posted (edited)

(How do I use a weapon that is suitable only for Haldor? Yes, keep the embue on the shield. Thanks.)

Hoke feels his hands get zapped and looks down to see Haldor's sword in his grasp. The weapon seems to not respond to Hoke, so he thrusts it through his belt and retrieves Vintul and his Shield.

Diamond (Vintul & Shield), Chaos Beast H, Back row.

Edited by UsernameMDM
Posted

Isn't Skrall Lucky? And Felton definitely is now, you just haven't labelled him as so. And I hate, hate, hate, HATE to point this out, but as an Orderly Regulator, Hans gets Rally rather than Critical Hits, so he should cause regular level + WP damage (he deals light elemental which should null the fact that he's in the back row) and grumble Arthur should still be alive.

Posted

Wren was lucky last round, so Skrall only gets one roll with her. :wink: Felton also rolled twice: Chaotic Critical Hit, and Damage. I'm sorry I don't strike through, but with so many lucky heroes... I do the rounds in the old editor like thingy, because the new editor sucks, so going back and crossing out after running a round for an hour is just a pain, but I can see how it would be easy to miss sometimes. Maybe Hans didn't allow his protection to extend to Arthur because he was so displeased with him. :look:

Posted

Maybe Hans didn't allow his protection to extend to Arthur because he was so displeased with him. :look:

Hooray for QM error! :grin:

Atramor quells the desire to thank Wren as Arthur is thrown into a wall. He rolls his eyes, mouth twitching briefly into a smirk, and swings the Heavy Flail at Chaos Beast K from the back row.

Posted

Nyx watches the events with interest, but her expression remains impassive. She prepares a Light spell for Chaos Beast I from the back row.

"Emperor Phil, see what damage you can do to Chaos Beast J from the back row, and dear Poletad, please heal whomever has the lowest health, also from the back row."

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