Pandora Posted March 16, 2013 Posted March 16, 2013 Nyx feels the familiar warm feeling as the bomb explodes, knowing at the same time that Cronk's Angel had forsaken her at that point. She closes her eyes, opening them just in time to see Alexis's whip whisper past them. Her eyes widen more, and her eyebrows raise, but she manages to stay completely still. At the point where she breathes out slowly, she feels the world warp around her, and she's once again standing next to her friends, although with slightly less gold. "Thanks for not assassinating me Alexis. Uhm, would it be too much to ask to get my gold back after the fight? I never really have much at the best of times." Nyx nods to Atramor and Haldor. "I appreciate the heal Atters, and your compliment Haldor; I figured it was worth a shot. Boy, those things really smell though. It was kinda fun, being a goddess for a few moments. I might have to try it again sometime. " She checks herself, a few bruises and scorchmarks, nothing too terrible. She prepares a Light spell for Chaos Beast M from the back row, only if healed. Quote
UsernameMDM Posted March 16, 2013 Posted March 16, 2013 Hoke wipes the black rust like substance left over from Wren's armor off of his gloves and continues his attack. Turn 1: Hoke returns Zoot er Isen to Haldor. Turn 2: Diamond, Wren, Back Row. Quote
Zepher Posted March 16, 2013 Author Posted March 16, 2013 Please remember, returning it will not get you your twin broadswords back. But if you're being noble, good for you! I just want to make sure you got what's going on. Quote
UsernameMDM Posted March 16, 2013 Posted March 16, 2013 Please remember, returning it will not get you your twin broadswords back. But if you're being noble, good for you! I just want to make sure you got what's going on. I understand. Let me check to see if Haldor even wants it back first. I would really like to attack Wren twice. "Haldor, before I return your axe, do you want it, or can you make due with your other weapon? As much as I would like to return your trusted axe back to you, I would love to attack the witch twice. I leave it up to you my friend." Quote
Scorpiox Posted March 16, 2013 Posted March 16, 2013 "The axe'll not make much difference against Wren, so I'd say that you're good for now." Quote
UsernameMDM Posted March 16, 2013 Posted March 16, 2013 "The axe'll not make much difference against Wren, so I'd say that you're good for now." "As you say my friend!" Both Turns: Diamond, Wren, Back Row. Quote
Masked Builder Posted March 17, 2013 Posted March 17, 2013 Alexis grins sheepishly. "So sorry Nyx, yes you may have it back. I didn't mean to take it from you, must be a Rogue thing." She turns to Cronk. "Shall I attack Wren? I am lucky, hastened too." Alexis will do whatever she's told. Quote
Professor Flitwick Posted March 17, 2013 Posted March 17, 2013 Thothwick attacks Wren from the back row, with his Banana Sabre. Quote
CorneliusMurdock Posted March 17, 2013 Posted March 17, 2013 (edited) Felton, I'd suggest ya get a suitable weapon back from Cronk. Cronk would give back weapon but Cronk suspects that an extra chance to summon Angel would benefit party more. Would Thothwick be willing to lend Felton extra Saber? Alexis, attack Chaos beasts that can be assassinated for now. If angel comes up, then friends go all out. Cronk will heal Skrall from back row then try to heal Skrall again if unsuccessful otherwise Cronk will try to heal friend with lowest health. Mallelio, heal friend with lowest health from back row. If Wren is susceptible to Armor reduction, Mallelio will also cast scroll of Armor Sundering against Wren. Poletad, heal Hans from back row. Gnash and Phil will bash Beast M from back row. McColt, inspire Cronk, Please. Vipera, make Mallelio lucky. Order: McColt Cronk Cronk Poletad Vipera Mallelio Poletad Atramor Alexis Alexis Dyric Hans Felton Skrall Haldor Haldor Hoke Hoke Thothwick Phil Nyx Gnash Arthur Edited March 18, 2013 by CorneliusMurdock Quote
Pandora Posted March 17, 2013 Posted March 17, 2013 "Cronk, Mallelio doesn't have much Ether (only 4) so maybe if Poletad goes before him, Poletad may do his Ether-raising jiggle and then Mallelio might have enough Ether for the scroll? Also, with Mallelio being a Sage, if he gets a Shield he could heal us all and damage all the enemies without using Ether, so maybe it'd be worth trying to make him lucky?" Quote
Professor Flitwick Posted March 17, 2013 Posted March 17, 2013 Would Thothwick be willing to lend Felton extra Saber? "Ah, certainly, Mr. Cronk!" Thothwick turned to Felton, and gave him his Sabre, from the back row. "This weapon was... bequeathed to me, from a Salamadian merchant. It saw me through many a skirmish. Hopefully, it will serve you well, too." Quote
Masked Builder Posted March 17, 2013 Posted March 17, 2013 Alexis twirls the whip at Chaos Beast H twice. Quote
CorneliusMurdock Posted March 17, 2013 Posted March 17, 2013 As you say, friend Nyx. Cronk will make those changes. Quote
Waterbrick Down Posted March 17, 2013 Posted March 17, 2013 Felton nodded in thanks to Thothwick as he accepted the saber. Skrall called out, "Anyone got a moment to spare a Remedy? Cronk, I don't think I'm hastened enough to be actin' twice, just so you're aware." Quote
Flipz Posted March 18, 2013 Posted March 18, 2013 Felton nodded in thanks to Thothwick as he accepted the saber. Skrall called out, "Anyone got a moment to spare a Remedy? Cronk, I don't think I'm hastened enough to be actin' twice, just so you're aware." "I've got one, Skrall. Remind me to have a talk with you later." Arthur uses a Remedy on Skrall, from the Back Row. OOC: I've recently upgraded to IE 10, and it hates the editor. Battle summaries are on hold because of this, sorry Zeph. Quote
Waterbrick Down Posted March 18, 2013 Posted March 18, 2013 (edited) "I've got one, Skrall. Remind me to have a talk with you later." Arthur uses a Remedy on Skrall, from the Back Row. OOC: I've recently upgraded to IE 10, and it hates the editor. Battle summaries are on hold because of this, sorry Zeph. The rage building inside the ogre settled to a dull throb, "Thank ya, young Regulus. I agree, the battle field ain't any civilized place for a lovely chat." Edited March 18, 2013 by Waterbrick Down Quote
The Legonater Posted March 18, 2013 Posted March 18, 2013 I think we'll all need to talk once this is over. Quote
Waterbrick Down Posted March 18, 2013 Posted March 18, 2013 "Let's focus on surviving first, Rone," Skrall released his bolt, "shawarma and chatting afterwards." Quote
CorneliusMurdock Posted March 18, 2013 Posted March 18, 2013 "Let's focus on surviving first, Rone," Skrall released his bolt, "shawarma and chatting afterwards." And maybe a nap. It has been long day and Cronk is getting sleepy... Quote
Zepher Posted March 18, 2013 Author Posted March 18, 2013 (edited) OoC: S'okay Flipz, I love them but don't need them to run rounds successfully! Final Battle Round Nine McColt inspires Cronk - Failure (4) >Cronk heals Skrall - Heal Less Failure (+29 health, -1 ether) >Cronk heals Atramor - Heal Less Failure (+29 health, -1 ether) >Poletad heals Hans - Croak (+4 ether all) Vipera makes Mallelio Lucky - Success (3) Mallelio heals Nyx - Heal More Shield (Darkness Damage - No Effect) (+17 health) Mallelio uses Scroll of Armor Sundering on Wren - Failure (4) Atramor heals Nyx - Failure (5) >Alexis v. Chaos Beast H - Hit Miss (37/4=10 damage each) (32: No Assassination) >Alexis v. Chaos Beast H - Damage Aim (9/4=3 damage each) (23: No Assassination) Dyric v. Chaos Beast M - Aim Hit (32) (2: No Assassination) Hans v. Wren - Hit (28) >Felton accepts Sabre Skrall v. Wren - Damage (70-8=62) >Haldor v. Wren - Special Damage (10 Damage All, -1 ether) >Haldor v. Wren - Special Damage (10 Damage All, Skrall, Poletad & Mallelio KO'd, -1 ether) >Hoke v. Wren - Embue (-9 ether, SP: 9) >Hoke v. Wren - Critical Hit (([15*2]+21)*2=102) >Thothwick gives Felton Sabre Phil v. Chaos Beast M - Dances with Dragons (15-2=13) (15*2=30) >Nyx v. Chaos Beast M - Hit Special Damage (40*2*2=160) Gnash v. Chaos Beast M - Damage (-32, Gnash KO'd) Arthur does nothing... sadly Free Hits Wren v. Cronk ([70/2]-17=18) ([29/2]-10=5) Chaos Beast of Life - Heals Hero By 5 (Randomly Chosen: Atramor) Explosive Temper - (-4 health & ether all heroes) Blessed - (+3 Health Hoke, Dyric, Phil) Immaculate Chaos - Chaos Beast of Life Immaculate Chaos - Chaos Beast of Death Chaos In Eubric - Chaotic Burn: -100 damage to Wren (Angel), Lose & Gain (+5 Levels Wren, +100 health, +100 Gold and Diamond to her drops) The battle continues. The heroes stand strong, and finally begin to scratch Wren, though she blows an icy wind their way that downs some of their brightest, bravest, and strongest./i] The Enemies The Goddess Wren Level 70 Goddess (No Elemental Weakness/Immunities) *Immune to Negative Effects and Sudden Death* Health: 1090/1280 SP: 10 Ether: 6/8 Special: Warp – Each round a special is randomly selected from all specials used by Court of Demon Members, Vonnetate, or Sphinx. Costs ether costs already outlined. If out of ether, nothing happens. [Round Ten: Lion’s Roar - Burns all heroes for 3 damage, and gives all burned effect, causing 3 more damage at the end of each turn. Special II: Azazot Feeds – Deals damage and drains ether equal to the hero’s level. Passive Special I: Warp – Each round a passive special is randomly selected from all specials used by Court of Demon Members, Vonnetate, or Sphinx. [Round Ten: Soul Sucker – All heroes targeting Mephisto lose one positive effect of their choice at the end of the round.] Passive Special II: Chaotic Power – Wren will be two of the three (Encouraged, Lucky, or Hastened) every round. [Round Nine: Encouraged & Lucky] Passive Special III: Explosive Temper – On rounds 1-5, drains that much Health and Ether from each party member. Repeats sequence at 6. Etc. Passive Special IV: Immaculate Chaos – Every round, Wren spits out a Chaos Beast determined by a roll: 1-3: Chaos Beast 4: Master Chaos Beast 5: Chaos Beast of Life 6: Chaos Beast of Death Passive Special V: Chaos in Eubric – At the end of the round, anything can happen. Good luck. Drops: Topaz, 300 gold, Emerald, Diamond Note: Defeating Wren will destroy all the Chaos Beasts. Special II is used if Wren is out of ether. Chaos Beast of Life A *Immune to Negative Effects and Instant Kills* Level 20 Ancient Health: 275/1200 Special: Chaotic Life (Determined by another roll) – (1) Heals self by 100 (2) Heals all Allies by 100 (3) Heals all Allies by 50 (4) Heals all Allies by 25 (5) Heals Hero by 5 (6) Heals all heroes by 5 Drops: Phoenix Essence Note: Free Hits/Damages count as Special Damage Chaos Beast of Life B *Immune to Negative Effects and Instant Kills* Level 20 Ancient Health: 1200/1200 Special: Chaotic Life (Determined by another roll) – (1) Heals self by 100 (2) Heals all Allies by 100 (3) Heals all Allies by 50 (4) Heals all Allies by 25 (5) Heals Hero by 5 (6) Heals all heroes by 5 Drops: Phoenix Essence Note: Free Hits/Damages count as Special Damage Chaos Beast of Death Level 20 Ancient *Immune to Negative Effects and Instant Kills* Health: 800/800 SP: 10 Special: Chaotic Death (Determined by another roll) - (1) Damages hero for 20 damage (2) Damages all heroes for 15 damage ignoring SP and row (3) Damages all heroes for 20 damage (4) Damages all heroes for 10 damage (5) Damages self by 50 (6) damages whole party by 20 Drops: x6 Grand Zoot’s Cookies Note: Free Hits/Damages count as Special Damage Chaos Beast H Level 33 Demon *Paralyzed (3 Rounds)* Health: 203/500 Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon Drops: Nothing Chaos Beast M Level 32 Demon *Paralyzed (3 Rounds)* Health: 65/500 Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon Drops: Nothing The Party Cronk Level 29 1/3 Paladin *Party Leader* *Counterstriking* *Immune to Fragile* *Lucky* *Hastened* Power: 45 (+2 due to cookies) Defense: 14 Health: 5/47 Ether: 19/30 Gold: 132 Equipment: Beast Skewer (Lance; WP: 12), Ennoc's Blessing (Shield, SP: 9), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstrike Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Inventory: Amethyst, Rapier (WP: 10), Healing Staff (WP: 5; healing effect), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon), Sword of Bashing (Longsword; WP:5), Bedroll, Shovel, Holy Bomb, 3 Stakes (WP:1 to each of them), 2 Remedies, Bennetton's Seal, Topaz, Health Core, 2 Lightning Bombs, Bloody Pointy Stick (WP: 1), Health Core, Phoenix Incense Alexis Fenral Level 28 Assassin *Hastened* *Lucky* *Damage Undead* Power: 37 Health: 23/47 Gold: 4257 Equipment: Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Quickdraw Quiver (permanent hastened-effect), Loaded Die (permanent lucky-effect; accessory), Cultist Hat (damage vs undead) Inventory: Mockthril Longbow (WP:14, ranged), Flute of the Magi (WP:3, asleep-effect), Diamond, Tonic, Mead, Venom, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Holy Bomb, 2 Remedies, 2 Somas, 2 Grand Potions, Carrot, Fifty Shades of Bley, 2 Lightning Bomb, Venom, 2 Health Cores, Potion, Grand Zoot Cookie Haldor Skovgaard Level 25 Shaman *Immune to Weakened and Fragile* *Natural Respite* *Hastened* *Lucky* *Inspired* Power: 37 Defense: 5 Health: 62/86 Ether: 13/31 Gold: 184 Equipment: Heavy Metal Rod (WP:12, Water Elemental), Pugilist's Gloves (+2 Power, Weakened Immunity), Heavy Armour (SP:+5, Fragile Immunity). Inventory: Twin Broadswords (WP:21, user can attacks 2 enemies in the same turn, user is unable to use a shield), Bear Claw Gloves (WP:8, SP:+2), Shovel, Pickaxe, Bedroll, Emerald Lamp of Summoning, Potion (x4), Remedy (x4), Venom, Phoenix Essence Nyx Level 25 Battle Mage *Natural Respite* *Encouraged* *Lucky* Power: 40 (+1 Heels) Defense: 3 Health: 9/36 Ether: 21/35 Gold: 91 Equipment: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power), Amulet of the Court (Negative Effects last one round) Inventory: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Diamond (Light), Opal (Ice), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 2 Bedrolls, 5 Bones, Bomb XX, Spider Leg (WP:8, doubled against flying enemies; spear), Remedy, Shiny Helmet (+1 max health), Phoenix Essence, Monkey Bar (all minions, pets, summons etc are Hastened), Scroll of Frailty, Fire Bomb, Scrap Metal, Smoke Bomb, 3 X1 (May be combined with a bomb to double it's damage output - CAN stack), 2 X2 (May be combined with a bomb to get it to ignore SP), Zee Standerd (Staff, WP: 13 Ice Elemental, Necromancer's Raise Enemies with 2 extra levels), Grand Zoot's Cookie Skrall 80 year old Male Ogre Hunter Level 24 2/3 *Favors Humanoid and Beast Enemies* *Immunity to Fragile* *Natural Respite* *KO'd* Power: 37 (41 vs. Beasts) Defense: 8 Health: 0/76 Gold: 178 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear), Tricorne (SP: 3) Inventory: Precision Bow (WP: 6, Aims become hits), Smoke Bomb, Grand Potion, Potion, Minimizing Dust, Lucky Doubloon (Grants "Special Guard"), Grand Zoot's Cookie Atramor Gibbin Level 24 25 1/3 *Deals Badly Poisoned* *Immune to Blind* Power: 36 Health: 28/47 Defense: 2 Ether: 4/26 Gold: 207 Equipment: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Witch's Talisman (Suitable for witches, Posioned Hits become Badly Poisoned Hits, accessory), Ethereal Cloak (SP:+2, +4 Ether, Blinded Immunity), Jester's Hat (Gains one immunity from targeted enemy) Inventory: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it), Staff of the Elven Warlock (WP: 5, wood elemental), Heavy Flail (WP: 5, deals the Fragile effect), White Cloak (Suitable for clerics, +3 maximum health, backwear), Topaz, Amethyst (Loaned to Mallelio), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Shovel, Pickaxe, Grating Stone, Health Core, Pongcanis Flail (WP: 6), Grand Tonic Phil (Victor) Level 22 Dragon Knight *Immune to Fire, Air and Earth Elemental Attacks* *Immune to Asleep and Fast Asleep effects* *Natural Respite* *Encouraged* *Lucky* *Blessed* Power: 37 Health: 6/40 Defense: 2 Gold: 50 Equipment: Hammer of Dastan (WP: 15, Fire/Earth Elemental), Helmet of Dastan (SP: 2), Ancient Crown (Deals Cursed Effect on First Successful Hit), Sandman's Parasol (Immune to Asleep and Fast Asleep effects) Inventory: Thothwick Level 22 1/3 Black Knight *Damage Undead* *Immune to Stunned and Hexed* *Encouraged* Power: 35 (31 Ranged) (+2 due to cookies) Defence: 10 Health: 13/37 Gold: 339 Equipment: Banana Sabre (WP: 12, Heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only), Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead), Paper Doll (Hexed immunity) Inventory: Shuriken (WP 8), 1 Bedroll, 1 Telescope, 1 Potion, 2 Grand Potions, 1 Bone, Sabre (WP 10), Venom, 2 Health Cores, Grand Zoot Cookie Hoke Ablesword Level 21 2/3 Mystic Knight *Counterstriking* *Immune to Fragile* *Inspired* *Encouraged* *Lucky* *Blessed* *Hastened* Power: 36 Defense: 14 Health: 54/78 Ether: 0/21 Gold: 233 Equipment: Vintul (Great sword: WP 15), Steel Buckler (SP: 9), Warrior's Treads (SP:2, Health +1), Lieutenant's Helmet (SP:3, protects from fragile), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear) Inventory: Zoot er Isen (WP:14, Ice and Light Elemental, Suitable only for Haldor), Opal, Ruby, Sapphire, Emerald, Aquamarine, Amethyst, Diamond, Topaz, 2 Phoenix Essences, 4 Potions, Grand Tonic, 1 Remedy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Hollow Blade (Dagger: WP 6), Grating Stone, Nostrum, Ether Core, Healing Staff (WP:5; heals instead of damaging), Fire Bomb, Scrap Metal, Ether Core, Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Grand Zoot Cookie Arthur Justus Regulus VII Level 21 Sorcerer, *Immune to Sealed* Power: 33 Health: 9/33 Ether: 28/31 Defense: 3 Gold: 1842 Equipment: Sir Roderick's Sword (WP:12, Longsword), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory) Inventory: Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a roll of 2, 3, or 4) Gems: 2 Opal (Ice), 2 Amethyst (Darkness), 2 Topaz (Lightning), 2 Diamond (Light), Garnet (Earth), Ruby (Fire), Aquamarine (Water), Sapphire (Wind) Tools: Bedroll, Telescope, Shovel, Magnifying Glass Consumables: Remedy, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle), Potions (x2), Zoot's Plaything Dyric Rone Level 20 Assassin *Immune to Blinded and Slowed* *Blessed* Power: 32 (+1 due to cookie) Health: 8/32 Defense: 2 Gold: 3365 Equipment: Briar Bow (WP: 11; wood-elemental), Ring of Sight (protects from blinded), Elaborate Helmet (SP: 2), Winged Sandals, Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Aquamarine (Water), 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, Mead, 2 Venoms, Smoke Bomb, Skeleton Decoy, 2 Mythril Shards (2/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Grand Potion Sir Earl Poletad Level 19 Frog Paladin *KO'd* Power: 19 Health: 0/19 Ether: 19/19 Hans Level 18 1/2 Chaos Regulator *Chaotic* *Sealed (Perma)* *Deals Water-elemental damage* *Immune to Water-elemental damage* *Lucky* Power: 28 Health: 6/30 Defense: 6 Gold: 56 Equipment: Sword of Dastan (WP: 10), Armor of the Arena (SP: 4), Cast Iron Haddon Guard Helmet (SP: 2), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory) Inventory: Felton Level 16 1/2 Chaos Regulator *Chaotic* Power: 16 Health: 4/28 Gold: 56 Equipment: Inventory: Zoot's Bane (Suitable only for Cronk; WP: 12, Light) Mallelio *Fragile (Perma)* *KO'd* Level 16 1/2 Sage Power: 17 Health: 0/31 Ether: 4/23 Gold: 0 Equipped: Wooden Staff (WP: 1), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Topaz (Lightning), Amethyst (Darkness), Scroll of Sealing, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether), Phoenix Essence Gnash Level 16 1/2 City Watch Guard *KO'd* Power: 26 Health: 0/30 Defense: 1 Gold: 17 Equipment: City Watch Halberd (WP: 8), City Watch Helmet (SP: 1) Inventory: McColt (Controlled by PL) Has a 1/2 chance of either encouraging or hastening any given hero. Alternatively, has a 1/6 chance of inspiring a hero. Vipera Has 1/2 change of making a selected hero lucky or blessed. Alternatively, has a 1/6 chance of reviving a fallen hero. "You are not doing so well are, dear heroes are you. I had hopeded forou'd hamoree more respof a challenge for my." "If that is how we must beat down her defenses, then so be it. As long as Cronk stands, we will be alright." "Let's show this witch that we can give as good as we got." Edited March 18, 2013 by Zepher Quote
The Legonater Posted March 18, 2013 Posted March 18, 2013 Not good, not good. Someone revive Skrall, stat. We might need Poletad and Mellelio this round, too. Quote
Waterbrick Down Posted March 18, 2013 Posted March 18, 2013 Skrall grunted as the blades of ice pierced his side, he sank to one knee before blacking out. "Looks like I get to take the first nap..." Quote
The Legonater Posted March 18, 2013 Posted March 18, 2013 Angry, I fire a bolt at Beast H from the back. Quote
Flipz Posted March 18, 2013 Posted March 18, 2013 "Skrall!" Disheartened, Arthur awaits (and follows) orders. Quote
UsernameMDM Posted March 18, 2013 Posted March 18, 2013 Hoke's triumph for striking the witch was short lived as he watched his comrades drop all around him. She seemed only to grow stronger while the heroes were whittled away. Hoke needed to think of something quickly to fend off the witch and her minions while the party regrouped. "Perhaps this would be a good time to throw some bombs? That should at least keep them distracted while we patch things up a bit." Quote
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