Scorpiox Posted March 19, 2013 Posted March 19, 2013 "With all this, I'm almost looking forward to being shot in half!" Quote
The Legonater Posted March 19, 2013 Posted March 19, 2013 (edited) We know, Nyx, it's just that you've always had such an explosive personality. Edited March 19, 2013 by The Legonater Quote
Zepher Posted March 19, 2013 Author Posted March 19, 2013 (edited) Why back row, friends? Bomb will take all but Cronk out anyway. Technically, when attacking party members, row doesn't come into account anyway. But front row is more bad @ss anyway. Hey Wren! Here's from The Royal Retainer of the Banished! Catchy title, isn't it? Your buddy Regret gave it to me. Fun guy. I'm here to remember - to retain - all of the good people you've killed in the past few days, and beyond. That's a lot of names. "The Master of Regret is no friend of mine. I regret nothing." So I take it you've been blown away by all this? "Always good to go into death fearing nothing, laughing the whole way. Toss your toy, Nyx. See you all shortly, hopefully." Final Battle Round Eleven Felton v. Wren - Damage Special Damage (KO) Haldor v. Wren - Damage Special Damage (KO) Vipera revives Skrall - Success! Skrall v. Wren - Aim Damage (13-10=3) McColt encourages Cronk - Failure (6) Cronk v. Wren - Meditate Damage Cronk v. Wren - Hit Meditate (45-10=35) Atramor v. Wren - Miss Hit (36-10=26) Dyric v. Wren - Hit Hit (32-10=22) Alexis v. Wren - Critical Hit Hit ([9*2]+28/8=6 damage all, only hits Wren: 6-10=0) Alexis v. Wren - Shield Hit (No Effect, Wren Immune) (+70 Gold) Arthur v. Wren - Damage Damage (KO) Thothwick v. Wren - Hide Damage (Hides!) Phil v. Wren - Extra Critical Hit (*[15*3]+22)-10=57) Nyx uses Bomb XX (with 3 X1 and 1 X2 [even though Bomb XX's already ignore SP]) - ([30*2*2*2]+[10*2*2*2]=320 all, all KO'd excluding Wren and Thothwick) Free Hits Wren v. Cronk (Angel) (45-10=35) Buzzy v. Wren (5-10=0) Chaos Beast of Death v. Wren (4) (Damages all heroes (Wren) by 10-10=0) Chaos Beast of Life B v. Wren (2) (Heals all allies by 100, including Cronk) Explosive Temper - (-1 health & ether all enemies) (Angel) Immaculate Chaos - Chaos Beast O Burned - Thothwick loses 3 health Chaos In Eubric - Weapon Swap (Cronk has no one to switch weapons with), The Summoning (Emperor Roland) Cronk watches with horror (though he knew it was coming) as Wren cuts down a majority of his friends and allies. Then an explosion envelops them all. When it clears, Cronk stands staring down Chaos with only Thothwick, McColt and Vipera at his side... though Wren's hair is burned to a crisp, and her clothing mostly in shambles. The Enemies The Goddess Wren Level 70 Goddess (No Elemental Weakness/Immunities) *Immune to Negative Effects and Sudden Death* Health: 592/1280 SP: 10 Ether: 6/8 Special: Warp – Each round a special is randomly selected from all specials used by Court of Demon Members, Vonnetate, or Sphinx. Costs ether costs already outlined. If out of ether, nothing happens. [Round Twelve: Mind Eater – Wren eats the enemy's mind, instantly KOing them.] Special II: Azazot Feeds – Deals damage and drains ether equal to the hero’s level. Passive Special I: Warp – Each round a passive special is randomly selected from all specials used by Court of Demon Members, Vonnetate, or Sphinx. [Round Twelve: Taste of Your Own Medicine – Gains all boosts and immunities of anyone targeting her for the round.] Passive Special II: Chaotic Power – Wren will be two of the three (Encouraged, Lucky, or Hastened) every round. [Round Twelve: Encouraged & Lucky] Passive Special III: Explosive Temper – On rounds 1-5, drains that much Health and Ether from each party member. Repeats sequence at 6. Etc. Passive Special IV: Immaculate Chaos – Every round, Wren spits out a Chaos Beast determined by a roll: 1-3: Chaos Beast 4: Master Chaos Beast 5: Chaos Beast of Life 6: Chaos Beast of Death Passive Special V: Chaos in Eubric – At the end of the round, anything can happen. Good luck. Drops: Topaz, 300 gold, Emerald, Diamond Note: Defeating Wren will destroy all the Chaos Beasts. Special II is used if Wren is out of ether. Emperor Roland Emeraldo Level 20 Humanoid Health: 670/678 Defense: 6 Special I: Deceive: Deals damage equal to the enemy's level. Special II: Corrupt: Turns a random opponent against their party for one turn. Note: Specials Alternate Chaos Beast of Life B *Immune to Negative Effects and Instant Kills* Level 20 Ancient Health: 496/1200 Special: Chaotic Life (Determined by another roll) – (1) Heals self by 100 (2) Heals all Allies by 100 (3) Heals all Allies by 50 (4) Heals all Allies by 25 (5) Heals Hero by 5 (6) Heals all heroes by 5 Drops: Phoenix Essence Note: Free Hits/Damages count as Special Damage Chaos Beast of Death Level 20 Ancient *Immune to Negative Effects and Instant Kills* Health: 800/800 SP: 10 Special: Chaotic Death (Determined by another roll) - (1) Damages hero for 20 damage (2) Damages all heroes for 15 damage ignoring SP and row (3) Damages all heroes for 20 damage (4) Damages all heroes for 10 damage (5) Damages self by 50 (6) damages whole party by 20 Drops: Nothing Note: Free Hits/Damages count as Special Damage Chaos Beast H Level 33 Demon *Paralyzed (3 Rounds)* Health: 159/500 Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon Drops: Nothing Chaos Beast N Level 32 Demon Health: 500/500 Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon Drops: Nothing Chaos Beast O Level 32 Demon Health: 500/500 Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon Drops: Nothing The Party Cronk Level 29 1/3 Paladin *Party Leader* *Counterstriking* *Immune to Fragile* *Lucky* *Hastened* *Burned* Power: 45 (+2 due to cookies) Defense: 14 Health: 47/47 Ether: 14/30 Gold: 132 Equipment: Beast Skewer (Lance; WP: 12), Ennoc's Blessing (Shield, SP: 9), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstrike Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Inventory: Amethyst, Rapier (WP: 10), Healing Staff (WP: 5; healing effect), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon), Sword of Bashing (Longsword; WP:5), Bedroll, Shovel, Holy Bomb, 3 Stakes (WP:1 to each of them), 2 Remedies, Bennetton's Seal, Topaz, Health Core, 2 Lightning Bombs, Bloody Pointy Stick (WP: 1), Health Core, Phoenix Incense Alexis Fenral Level 28 Assassin *Hastened* *Lucky* *Damage Undead* *KO'd* Power: 37 Health: 0/47 Gold: 4257 Equipment: Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Quickdraw Quiver (permanent hastened-effect), Loaded Die (permanent lucky-effect; accessory), Cultist Hat (damage vs undead) Inventory: Mockthril Longbow (WP:14, ranged), Flute of the Magi (WP:3, asleep-effect), Diamond, Tonic, Mead, Venom, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Holy Bomb, 2 Remedies, 2 Somas, Grand Potion, Carrot, Fifty Shades of Bley, 2 Lightning Bomb, Venom, 2 Health Cores, Potion, Grand Zoot Cookie Haldor Skovgaard Level 25 Shaman *Immune to Weakened and Fragile* *Natural Respite* *KO'd* Power: 37 Defense: 5 Health: 0/43 Ether: 13/31 Gold: 184 Equipment: Heavy Metal Rod (WP:12, Water Elemental), Pugilist's Gloves (+2 Power, Weakened Immunity), Heavy Armour (SP:+5, Fragile Immunity). Inventory: Twin Broadswords (WP:21, user can attacks 2 enemies in the same turn, user is unable to use a shield), Bear Claw Gloves (WP:8, SP:+2), Shovel, Pickaxe, Bedroll, Emerald Lamp of Summoning, Potion (x4), Remedy (x4), Venom, Phoenix Essence Nyx Level 25 Battle Mage *Natural Respite* *KO'd* Power: 40 (+1 Heels) Defense: 3 Health: 0/36 Ether: 21/35 Gold: 91 Equipment: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power), Amulet of the Court (Negative Effects last one round) Inventory: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Diamond (Light), Opal (Ice), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 2 Bedrolls, 5 Bones, Spider Leg (WP:8, doubled against flying enemies; spear), Remedy, Shiny Helmet (+1 max health), Phoenix Essence, Monkey Bar (all minions, pets, summons etc are Hastened), Scroll of Frailty, Fire Bomb, Scrap Metal, Smoke Bomb, X2 (May be combined with a bomb to get it to ignore SP), Zee Standerd (Staff, WP: 13 Ice Elemental, Necromancer's Raise Enemies with 2 extra levels), Grand Zoot's Cookie Skrall 80 year old Male Ogre Hunter Level 24 2/3 *Favors Humanoid and Beast Enemies* *Immunity to Fragile* *Natural Respite* *KO'd* Power: 37 (41 vs. Beasts) Defense: 8 Health: 0/38 Gold: 178 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear), Tricorne (SP: 3) Inventory: Precision Bow (WP: 6, Aims become hits), Smoke Bomb, Grand Potion, Potion, Minimizing Dust, Lucky Doubloon (Grants "Special Guard"), Grand Zoot's Cookie Atramor Gibbin Level 24 25 1/3 *Deals Badly Poisoned* *Immune to Blind* *KO'd* Power: 36 Health: 0/47 Defense: 2 Ether: 0/26 Gold: 207 Equipment: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Witch's Talisman (Suitable for witches, Posioned Hits become Badly Poisoned Hits, accessory), Ethereal Cloak (SP:+2, +4 Ether, Blinded Immunity), Jester's Hat (Gains one immunity from targeted enemy) Inventory: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it), Staff of the Elven Warlock (WP: 5, wood elemental), Heavy Flail (WP: 5, deals the Fragile effect), White Cloak (Suitable for clerics, +3 maximum health, backwear), Topaz, Amethyst (Loaned to Mallelio), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Shovel, Pickaxe, Grating Stone, Health Core, Pongcanis Flail (WP: 6), Grand Tonic Phil (Victor) Level 22 Dragon Knight *Immune to Fire, Air and Earth Elemental Attacks* *Immune to Asleep and Fast Asleep effects* *Natural Respite* *KO'd* Power: 37 Health: 0/40 Defense: 2 Gold: 50 Equipment: Hammer of Dastan (WP: 15, Fire/Earth Elemental), Helmet of Dastan (SP: 2), Ancient Crown (Deals Cursed Effect on First Successful Hit), Sandman's Parasol (Immune to Asleep and Fast Asleep effects) Inventory: Thothwick Level 22 1/3 Black Knight *Damage Undead* *Immune to Stunned and Hexed* *Encouraged* *Burned* Power: 35 (31 Ranged) (+2 due to cookies) Defence: 10 Health: 26/37 Gold: 339 Equipment: Banana Sabre (WP: 12, Heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only), Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead), Paper Doll (Hexed immunity) Inventory: Shuriken (WP 8), 1 Bedroll, 1 Telescope, 1 Potion, Grand Potion, 1 Bone, Venom, 2 Health Cores, Grand Zoot Cookie Hoke Ablesword Level 21 2/3 Mystic Knight *Counterstriking* *Immune to Fragile* *KO'd* Power: 36 Defense: 14 Health: 0/39 Ether: 15/21 Gold: 233 Equipment: Vintul (Great sword: WP 15), Steel Buckler (SP: 9), Warrior's Treads (SP:2, Health +1), Lieutenant's Helmet (SP:3, protects from fragile), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear) Inventory: Zoot er Isen (WP:14, Ice and Light Elemental, Suitable only for Haldor), Opal, Ruby, Sapphire, Emerald, Aquamarine, Amethyst, Diamond, Topaz, 2 Phoenix Essences, 4 Potions, Remedy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Hollow Blade (Dagger: WP 6), Grating Stone, Nostrum, Ether Core, Healing Staff (WP:5; heals instead of damaging), Fire Bomb, Scrap Metal, Ether Core, Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Grand Zoot Cookie Arthur Justus Regulus VII Level 21 Sorcerer, *Immune to Sealed* *KO'd* Power: 33 Health: 0/33 Ether: 28/31 Defense: 3 Gold: 1842 Equipment: Sir Roderick's Sword (WP:12, Longsword), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory) Inventory: Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a roll of 2, 3, or 4) Gems: 2 Opal (Ice), 2 Amethyst (Darkness), 2 Topaz (Lightning), 2 Diamond (Light), Garnet (Earth), Ruby (Fire), Aquamarine (Water), Sapphire (Wind) Tools: Bedroll, Telescope, Shovel, Magnifying Glass Consumables: Remedy, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle), Potions (x2), Zoot's Plaything Dyric Rone Level 20 Assassin *Immune to Blinded and Slowed* *KO'd* Power: 32 (+1 due to cookie) Health: 0/32 Defense: 2 Gold: 3365 Equipment: Briar Bow (WP: 11; wood-elemental), Ring of Sight (protects from blinded), Elaborate Helmet (SP: 2), Winged Sandals, Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Aquamarine (Water), 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, Mead, 2 Venoms, Smoke Bomb, Skeleton Decoy, 2 Mythril Shards (2/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Grand Potion Sir Earl Poletad Level 19 Frog Paladin *KO'd* Power: 19 Health: 0/19 Ether: 19/19 Hans Level 18 1/2 Chaos Regulator *Chaotic* *Sealed (Perma)* *Deals Water-elemental damage* *Immune to Water-elemental damage* *KO'd* Power: 28 Health: 0/30 Defense: 6 Gold: 56 Equipment: Sword of Dastan (WP: 10), Armor of the Arena (SP: 4), Cast Iron Haddon Guard Helmet (SP: 2), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory) Inventory: Felton Level 16 1/2 Chaos Regulator *Orderly* *KO'd* Power: 26 Health: 0/28 Gold: 56 Equipment: Sabre (WP 10) Inventory: Zoot's Bane (Suitable only for Cronk; WP: 12, Light) Mallelio *Fragile (Perma)* *KO'd* Level 16 1/2 Sage Power: 17 Health: 0/31 Ether: 4/23 Gold: 0 Equipped: Wooden Staff (WP: 1), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Topaz (Lightning), Amethyst (Darkness), Scroll of Sealing, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether), Phoenix Essence Gnash Level 16 1/2 City Watch Guard *KO'd* Power: 26 Health: 0/30 Defense: 1 Gold: 17 Equipment: City Watch Halberd (WP: 8), City Watch Helmet (SP: 1) Inventory: McColt (Controlled by PL) Has a 1/2 chance of either encouraging or hastening any given hero. Alternatively, has a 1/6 chance of inspiring a hero. Vipera Has 1/2 change of making a selected hero lucky or blessed. Alternatively, has a 1/6 chance of reviving a fallen hero. Edited March 21, 2013 by Zepher Quote
The Legonater Posted March 19, 2013 Posted March 19, 2013 Boom, I whisper to myself with a smile as the world explodes into a fiery inferno around us. Quote
CMP Posted March 19, 2013 Posted March 19, 2013 Wren's Passive Special prevented the Cat 'O' Nine Tails from damaging us all. Wren should still take damage from Alexis. Thanks anyway, though. Atramor's charred, motionless form smoked slightly. Oh, where'd Buzzy go? Quote
Scorpiox Posted March 19, 2013 Posted March 19, 2013 Haldor checks to see if his legs are still there; then procedes to singe whilst lying in a pile of rubble. "Well, that was fun." Quote
The Legonater Posted March 19, 2013 Posted March 19, 2013 I groan loudly. Oh, yeah, plenty of fun. Let's do it again. Ow. Quote
Professor Flitwick Posted March 19, 2013 Posted March 19, 2013 OoC: Sucks to be you guys! Thothwick lowered his shield, and surveyed the carnage around him. His plan worked, but at the cost of seeing a worrying sight he'd seen before. Dust was thick in the air, and many of his companions lay strewn across the floor. Visions flashed before his eyes, and he staggered back a few paces. "Mr. Cronk... does this remind you of anything...?" He could still envision their motionless forms. "The Witch was there, as was Ms. Nyx... but what if they don't awake this time? What if Mr. Ablesword and Ms. Fenral aren't as fortunate as Mr. Valco and Mr. Harkenshire... " Resuming his position in the back row, Thothwick attacks Wren with his Banana Sabre. "... I pray that Incense of yours works!" Quote
CorneliusMurdock Posted March 20, 2013 Posted March 20, 2013 As does Cronk, friend Thothwick... Cronk will use Phoenix Incense from back row. Then Cronk will bash Beast of Death from back row. Vipera, make Skrall Lucky. McColt, Encourage Skrall. Quote
Waterbrick Down Posted March 20, 2013 Posted March 20, 2013 The fumes of the Phoenix Incense seeped through the air reaching Skrall's nostrils. The ogre awoke shaking his head, "What a mess. Love what you've done with the place, Cronk." Skrall reloaded his Hunter's Crossbow and hefted it in Wren's direction from the back, "Now where were we? Ah yes, my satisfaction. Hans, Felton, you up for another go at the witch?" Quote
CMP Posted March 20, 2013 Posted March 20, 2013 Atramor coughed harshly as he inhaled the Phoenix Incense - he was surprised to see he maintained all his limbs. With a grumble, he stood, shaking the soot out of his cloak. "Guess it worked," he remarked, at Wren's battered appearance, before taking a swing with the Heavy Flail at Chaos Beast N from the back row. Quote
Flipz Posted March 20, 2013 Posted March 20, 2013 (edited) "Gnash, I'm going to have to Jinx you, that way Sir Cronk can maximize his odds of summoning his Angel. Sir Cronk, on the off chance I manage to use Magnetic Mojo on the enemies, they all will be Jinxed; I should go fairly high up in the order so that the others can make maximum use of this. Next Round I or Lady Nyx can pass you a Healing Staff so you can use it on Gnash." Arthur uses his Healing Staff on Gnash from the Back Row. OOC: Alexis should have gained Gold from her SHIELD, even though Wren is immune to assassination. Edited March 20, 2013 by Flipz Quote
Scorpiox Posted March 20, 2013 Posted March 20, 2013 Haldor clambered awkwardly to his feet, making use of any nearby objects to prop himself up. The nord was coated in a thick layer of dust, which looked rather hilarious. Cough "I'd better start having a go at that witch again..." Cough. The shaman attacks Wren twice from the back row. Quote
Masked Builder Posted March 20, 2013 Posted March 20, 2013 Alexis watches as the bomb flies towards the party. Slowly her eyes open and she climbs back onto her feet. "Ow. Can we not do that again?" She swings her whip at Beast N and M. Or she will follow orders. Quote
UsernameMDM Posted March 20, 2013 Posted March 20, 2013 (edited) Hoke feels his body lift seemingly on its own accord as he drifts back into consciousness. A mixture of sulfur and and something sweet mixed in his nostrils and burned all the way down. Seeing his comrades all up and ready to attack, Hoke picks up Vintul and his shield and returns to the battle. Both Turns: Diamond, Chaos Beast N (whichever is the last one in the order), Back Row. Edited March 20, 2013 by UsernameMDM Quote
The Legonater Posted March 20, 2013 Posted March 20, 2013 (edited) "The Master of Regret is no friend of mine. I regret nothing." Then let give her something to regret, eh? I fire at Beast N from the back Edited March 20, 2013 by The Legonater Quote
CorneliusMurdock Posted March 20, 2013 Posted March 20, 2013 Mallelio will cast armor sundering against Wren twice from back row. Gnash will bash Beast N from back row. Order: Cronk Arthur Cronk Mallelio Hans Felton Vipera McColt Skrall Atramor Alexis Alexis Dyric Hoke Haldor Nyx Thothwick Phil Gnash Poletad Quote
Pandora Posted March 20, 2013 Posted March 20, 2013 The oncoming heat, searing, and the world turns white hot. Warmth, comforting. It feels like arms around her, holding her gently. She smells a mixture of sweat and chemicals, hears a familiar voice.... "I told you they'd be fun!" ...and suddenly she's opening her eyes, back to cold and hard reality again. She stands, slowly, taking time to brush herself down and fix her hair, burying the feeling of loss away as she does so. "That was loads of fun, can we do it again? " She sees the glares back. "O..kay, I guess not then.. " Nyx holds her book in one hand and her Diamond in the other, preparing a spell for the Chaos Beast of Life B from the back row. Quote
Zepher Posted March 21, 2013 Author Posted March 21, 2013 (edited) OoC: You guys got generally lucky this round. In comparision to what could have happened at least. Finally... Final Battle Round Twelve Cronk uses Phoenix Incense >Arthur v. Gnash - Failure (5) >Cronk v. Chaos Beast of Death - Shield Hit (Angel!) >Mallelio casts Armor Sundering on Wren - Success (-1 ether, -5 SP) >Mallelio casts Armor Sundering on Wren - Failure (-1 ether) >Hans v. Wren - Hit Pessimism (No Effect) >Felton v. Wren - Optimism Rally (Felton safe from free hits) Vipera makes Skrall Lucky - Failure (5) McColt encourages Skrall - Failure (6) Skrall - Critical Hit Shield (*[13*2]+24)-5=45) >Atramor v. Chaos Beast N - Damage ([32/2]-2=14) >Alexis v. Chaos Beast N - Damage Damage ([32/2]=16) >Alexis v. Chaos Beast O - Shield Shield (70+20+20+[32*3]=174) (632: No Assassination) >Dyric v. Chaos Beast N - Special Damage (3) (+1 level) >Hoke v. Choas Beast O - Special Damage (5) (7 Damage All Heroes) >Haldor v. Wren - Hit Hit ( (You can only act once, lost all your buffs) Nyx v. Chaos Beast of Life B - Special Damage (5) (+5 health Nyx) >Thothwick v. Wren - Critical Hit Hide (Hide!) Phil v. Chaos Beast O - Dances with Dragons (13) (30) >Gnash v. Chaos Beast - Special Damage (5) (7 Damage All) Poletad heals Mallelio - Heal (+19) Free Hits Roland v. Cronk ([20/2]-17=0) ([27/2]-6=8) Explosive Temper - (-2 health & ether party) Immaculate Chaos - Chaos Beast P Burned - Thothwick loses 3 health Chaos In Eubric - Weapon Swap (Nyx and Skrall swap weapons), Lose & Gain (Wren gains 5 levels and 100 health, Sapphire and 100 gold added to drops) The party stays strong, though they land no significant hits. Cronk's angel flies in, and for a change, Wren is left outside its protection. The Enemies The Goddess Wren Level 75 Goddess (No Elemental Weakness/Immunities) *Immune to Negative Effects and Sudden Death* Health: 647/1280 SP: 5 Ether: 6/8 Special: Warp – Each round a special is randomly selected from all specials used by Court of Demon Members, Vonnetate, or Sphinx. Costs ether costs already outlined. If out of ether, nothing happens. [Round Thirteen: Backbreaker – Wren breaks the hero’s back. The hero is fragile until the end of the quest. Cannot be remedied.] Special II: Azazot Feeds – Deals damage and drains ether equal to the hero’s level. Passive Special I: Warp – Each round a passive special is randomly selected from all specials used by Court of Demon Members, Vonnetate, or Sphinx. [Round Thirteen: Warrior’s Roar – All heroes targeting Wren become enraged for the remainder of the battle unless remedied.] Passive Special II: Chaotic Power – Wren will be two of the three (Encouraged, Lucky, or Hastened) every round. [Round Thirteen: Encouraged & Lucky] Passive Special III: Explosive Temper – On rounds 1-5, drains that much Health and Ether from each party member. Repeats sequence at 6. Etc. Passive Special IV: Immaculate Chaos – Every round, Wren spits out a Chaos Beast determined by a roll: 1-3: Chaos Beast 4: Master Chaos Beast 5: Chaos Beast of Life 6: Chaos Beast of Death Passive Special V: Chaos in Eubric – At the end of the round, anything can happen. Good luck. Drops: Topaz, 400 gold, Emerald, Diamond, Sapphire Note: Defeating Wren will destroy all the Chaos Beasts. Special II is used if Wren is out of ether. Chaos Beast of Life B *Immune to Negative Effects and Instant Kills* Level 20 Ancient Health: 496/1200 Special: Chaotic Life (Determined by another roll) – (1) Heals self by 100 (2) Heals all Allies by 100 (3) Heals all Allies by 50 (4) Heals all Allies by 25 (5) Heals Hero by 5 (6) Heals all heroes by 5 Drops: Phoenix Essence Note: Free Hits/Damages count as Special Damage Chaos Beast of Death Level 20 Ancient *Immune to Negative Effects and Instant Kills* Health: 800/800 SP: 10 Special: Chaotic Death (Determined by another roll) - (1) Damages hero for 20 damage (2) Damages all heroes for 15 damage ignoring SP and row (3) Damages all heroes for 20 damage (4) Damages all heroes for 10 damage (5) Damages self by 50 (6) damages whole party by 20 Drops: Nothing Note: Free Hits/Damages count as Special Damage Chaos Beast H Level 33 Demon *Paralyzed (3 Rounds)* Health: 159/500 Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon Drops: Nothing Chaos Beast N *Paralyzed (3 Rounds)* Level 33 Demon Health: 500/500 Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon Drops: Nothing Chaos Beast O *Paralyzed (3 Rounds)* Level 32 Demon Health: 470/500 Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon Drops: Nothing Chaos Beast P Level 32 Demon Health: 500/500 Special: (Determined by a second dice roll) Chaos: 1 – 20 Damage, 2 – 40 Damage, 3 – +1 Level to Self, 4 – 50 Damage to Self, 5 – 7 Damage to each Hero (Regardless of row/SP), 6 – +1 WP to Hero’s Weapon Drops: Nothing The Party Cronk Level 29 1/3 Paladin *Party Leader* *Counterstriking* *Immune to Fragile* *Lucky* *Hastened* *Burned* Power: 45 (+2 due to cookies) Defense: 14 Health: 31/47 Ether: 14/30 Gold: 132 Equipment: Beast Skewer (Lance; WP: 12), Ennoc's Blessing (Shield, SP: 9), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstrike Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Inventory: Amethyst, Rapier (WP: 10), Healing Staff (WP: 5; healing effect), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed, Requires Light Weapon), Sword of Bashing (Longsword; WP:5), Bedroll, Shovel, Holy Bomb, 3 Stakes (WP:1 to each of them), 2 Remedies, Bennetton's Seal, Topaz, Health Core, 2 Lightning Bombs, Bloody Pointy Stick (WP: 1), Health Core, Phoenix Incense Alexis Fenral Level 28 Assassin *Hastened* *Lucky* *Damage Undead* Power: 37 Health: 15/47 Gold: 4431 Equipment: Cat-o'-Nine-Tails (WP:9, damage divided between all enemies, Suitable For Rouges), Quickdraw Quiver (permanent hastened-effect), Loaded Die (permanent lucky-effect; accessory), Cultist Hat (damage vs undead) Inventory: Mockthril Longbow (WP:14, ranged), Flute of the Magi (WP:3, asleep-effect), Diamond, Tonic, Mead, Venom, Fire Bomb, Lightning Bomb, Pickaxe, Shovel, Bedroll, Magic Compass, Magnifying Glass, Holy Bomb, 2 Remedies, 2 Somas, Grand Potion, Carrot, Fifty Shades of Bley, 2 Lightning Bomb, Venom, 2 Health Cores, Potion, Grand Zoot Cookie Haldor Skovgaard Level 25 Shaman *Immune to Weakened and Fragile* *Natural Respite* Power: 37 Defense: 5 Health: 27/43 Ether: 11/31 Gold: 184 Equipment: Heavy Metal Rod (WP:12, Water Elemental), Pugilist's Gloves (+2 Power, Weakened Immunity), Heavy Armour (SP:+5, Fragile Immunity). Inventory: Twin Broadswords (WP:21, user can attacks 2 enemies in the same turn, user is unable to use a shield), Bear Claw Gloves (WP:8, SP:+2), Shovel, Pickaxe, Bedroll, Emerald Lamp of Summoning, Potion (x4), Remedy (x4), Venom, Phoenix Essence Nyx Level 25 Battle Mage *Natural Respite* Power: 40 (+1 Heels) Defense: 3 Health: 25/36 Ether: 19/35 Gold: 91 Equipment: Hunter's Crossbow (WP:11, +4 vs. Beasts), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power), Amulet of the Court (Negative Effects last one round) Inventory: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Healing Staff (WP: 5), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Diamond (Light), Opal (Ice), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 2 Bedrolls, 5 Bones, Spider Leg (WP:8, doubled against flying enemies; spear), Remedy, Shiny Helmet (+1 max health), Phoenix Essence, Monkey Bar (all minions, pets, summons etc are Hastened), Scroll of Frailty, Fire Bomb, Scrap Metal, Smoke Bomb, X2 (May be combined with a bomb to get it to ignore SP), Zee Standerd (Staff, WP: 13 Ice Elemental, Necromancer's Raise Enemies with 2 extra levels), Grand Zoot's Cookie Skrall 80 year old Male Ogre Hunter Level 24 2/3 *Favors Humanoid and Beast Enemies* *Immunity to Fragile* *Natural Respite* Power: 37 (41 vs. Beasts) Defense: 8 Health: 22/38 Gold: 178 Equipment: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Heavy Armor (SP: 5, wearer is immune to fragile effect, body wear), Tricorne (SP: 3) Inventory: Precision Bow (WP: 6, Aims become hits), Smoke Bomb, Grand Potion, Potion, Minimizing Dust, Lucky Doubloon (Grants "Special Guard"), Grand Zoot's Cookie Atramor Gibbin Level 24 25 1/3 *Deals Badly Poisoned* *Immune to Blind* Power: 36 Health: 17/47 Defense: 2 Ether: 0/26 Gold: 207 Equipment: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Witch's Talisman (Suitable for witches, Posioned Hits become Badly Poisoned Hits, accessory), Ethereal Cloak (SP:+2, +4 Ether, Blinded Immunity), Jester's Hat (Gains one immunity from targeted enemy) Inventory: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it), Staff of the Elven Warlock (WP: 5, wood elemental), Heavy Flail (WP: 5, deals the Fragile effect), White Cloak (Suitable for clerics, +3 maximum health, backwear), Topaz, Amethyst (Loaned to Mallelio), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Shovel, Pickaxe, Grating Stone, Health Core, Pongcanis Flail (WP: 6), Grand Tonic Phil (Victor) Level 22 Dragon Knight *Immune to Fire, Air and Earth Elemental Attacks* *Immune to Asleep and Fast Asleep effects* *Natural Respite* Power: 37 Health: 11/40 Defense: 2 Gold: 50 Equipment: Hammer of Dastan (WP: 15, Fire/Earth Elemental), Helmet of Dastan (SP: 2), Ancient Crown (Deals Cursed Effect on First Successful Hit), Sandman's Parasol (Immune to Asleep and Fast Asleep effects) Inventory: Thothwick Level 22 1/3 Black Knight *Damage Undead* *Immune to Stunned and Hexed* *Encouraged* *Burned* Power: 35 (31 Ranged) (+2 due to cookies) Defence: 10 Health: 7/37 Gold: 339 Equipment: Banana Sabre (WP: 12, Heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness-elemental damage; suitable to Black Knights only), Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead), Paper Doll (Hexed immunity) Inventory: Shuriken (WP 8), 1 Bedroll, 1 Telescope, 1 Potion, Grand Potion, 1 Bone, Venom, 2 Health Cores, Grand Zoot Cookie Hoke Ablesword Level 21 2/3 Mystic Knight *Counterstriking* *Immune to Fragile* Power: 36 Defense: 14 Health: 23/39 Ether: 13/21 Gold: 233 Equipment: Vintul (Great sword: WP 15), Steel Buckler (SP: 9), Warrior's Treads (SP:2, Health +1), Lieutenant's Helmet (SP:3, protects from fragile), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear) Inventory: Zoot er Isen (WP:14, Ice and Light Elemental, Suitable only for Haldor), Opal, Ruby, Sapphire, Emerald, Aquamarine, Amethyst, Diamond, Topaz, 2 Phoenix Essences, 4 Potions, Remedy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Hollow Blade (Dagger: WP 6), Grating Stone, Nostrum, Ether Core, Healing Staff (WP:5; heals instead of damaging), Fire Bomb, Scrap Metal, Ether Core, Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Grand Zoot Cookie Arthur Justus Regulus VII Level 21 Sorcerer, *Immune to Sealed* Power: 33 Health: 17/33 Ether: 26/31 Defense: 3 Gold: 1842 Equipment: Sir Roderick's Sword (WP:12, Longsword), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory) Inventory: Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Staff of Ennon - (WP: 5, Light Elemental, Restores 2 ether on a roll of 2, 3, or 4) Gems: 2 Opal (Ice), 2 Amethyst (Darkness), 2 Topaz (Lightning), 2 Diamond (Light), Garnet (Earth), Ruby (Fire), Aquamarine (Water), Sapphire (Wind) Tools: Bedroll, Telescope, Shovel, Magnifying Glass Consumables: Remedy, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle), Potions (x2), Zoot's Plaything Dyric Rone Level 20 Assassin *Immune to Blinded and Slowed* Power: 32 (+1 due to cookie) Health: 16/32 Defense: 2 Gold: 3365 Equipment: Briar Bow (WP: 11; wood-elemental), Ring of Sight (protects from blinded), Elaborate Helmet (SP: 2), Winged Sandals, Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Aquamarine (Water), 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, Mead, 2 Venoms, Smoke Bomb, Skeleton Decoy, 2 Mythril Shards (2/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Grand Potion Sir Earl Poletad Level 19 Frog Paladin Power: 19 Health: 3/19 Ether: 17/19 Hans Level 18 1/2 Chaos Regulator *Chaotic* *Sealed (Perma)* *Deals Water-elemental damage* *Immune to Water-elemental damage* Power: 28 Health: 12/30 Defense: 6 Gold: 56 Equipment: Sword of Dastan (WP: 10), Armor of the Arena (SP: 4), Cast Iron Haddon Guard Helmet (SP: 2), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory) Inventory: Felton Level 16 1/2 Chaos Regulator *Orderly* Power: 26 Health: 10/28 Gold: 56 Equipment: Sabre (WP 10) Inventory: Zoot's Bane (Suitable only for Cronk; WP: 12, Light) Mallelio Level 16 1/2 Sage *Fragile (Perma)* Power: 17 Health: 18/31 Ether: 0/23 Gold: 0 Equipped: Wooden Staff (WP: 1), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Topaz (Lightning), Amethyst (Darkness), Scroll of Sealing, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether), Phoenix Essence Gnash Level 16 1/2 City Watch Guard Power: 26 Health: 14/30 Defense: 1 Gold: 17 Equipment: City Watch Halberd (WP: 8), City Watch Helmet (SP: 1) Inventory: McColt (Controlled by PL) Has a 1/2 chance of either encouraging or hastening any given hero. Alternatively, has a 1/6 chance of inspiring a hero. Vipera Has 1/2 change of making a selected hero lucky or blessed. Alternatively, has a 1/6 chance of reviving a fallen hero. Edited March 21, 2013 by Zepher Quote
CMP Posted March 21, 2013 Posted March 21, 2013 (edited) Zepher, generally Critical Hit is better than Hide... I also think Rally is above Optimism, Hans should've dealt damage to Wren and Thothwick should've been immune to the free hit as a result. I'm just glad both Skrall and Cronk got Shields. Atramor was sent reeling from the Chaos Beast's strikes, but there's a slightly bloody grin on his face as Cronk's Angel decides to protect them for once. From his belt he drew Ratsbane - the blade was gleaming red. He took a vicious stab at Wren in the front row. "Let's end this damn mess." Edited March 21, 2013 by CallMePie Quote
Zepher Posted March 21, 2013 Author Posted March 21, 2013 Wren is lucky, not the heroes. They take the worse roll, not the better. Quote
CMP Posted March 21, 2013 Posted March 21, 2013 Oh. Wow. That considered, that actually panned out pretty good, then. Quote
UsernameMDM Posted March 21, 2013 Posted March 21, 2013 Thought we got all of our status bonuses back after KO'd. If so, Hoke should be Inspired, Blessed, Encouraged, Lucky, and Hastened. Seeing Cronk's angel swoop in, Hoke attacks with everything he has. Vintul, Front Row, Wren. Quote
Zepher Posted March 21, 2013 Author Posted March 21, 2013 That's why I said for once you got lucky! When you guys are lucky, you get terrible rolls, when your enemy is lucky, you guys get pretty good rolls. I said the exact opposite of that in the discussion thread... you do not get them back. Quote
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