Lance Posted June 17, 2014 Posted June 17, 2014 (edited) Z to zoom into your character. Alt + Z toggles UI too, if you want a better view. Ah okay, thanks. :) It's looks like a pretty good game so far, and the LEGO store level was very meta! Edited June 17, 2014 by Lance Quote
Nealybealy Posted June 17, 2014 Posted June 17, 2014 (edited) Does anyone know what the "New Areas" for the 12 month subscription are? I've got the 12 month subscription, but can't seem to find 'em yet. Will be asking Support if there are any yet. Guessing our first early access zones will be Mythology World, whenever that's ready. EDIT: There are no extra areas yet. Asked support. Ah okay, thanks. :) It's looks like a pretty good game so far, and the LEGO store level was very meta! No problem! It's pretty good, yeah! Been playing since last year, really enjoying it so far! The Hub is interesting, especially the old version of the minigame platform. Edited June 17, 2014 by Nealybealy Quote
Savage Oppress Posted August 27, 2014 Author Posted August 27, 2014 August 27, 2014 Update: · During 2Q14 the development of the licensed LEGO® Minifigures Online game went according to plan with the Open Beta phase start in June as the main milestone. The game is on schedule to release commercially this fall, in conjunction with the release of the Series 12 LEGO Minifigures. · The initial feedback from the Open Beta players is in line with the development team’s findings in the latter part of the Closed Beta phase, the core game mechanics and fun factor seems to resonate well amongst the gamers. · Major co-promotion activities together with LEGO® to commence in October, including full product integration into all Series 12 Minifigure bags as well as cross-promotion on LEGO.com' LEGO® Minifigures Online is the first game to be developed under the new strategy. The long-term goal is to produce titles in parallel releasing more than one game a year. The new loan will provide cash relief to the Company and the freed funds can be used in operations and for the launch of LEGO Minifigures Online. The new loan agreement will be executed by the end of 3Q14. · The licensed LEGO® Minifigures Online game produced in Oslo reached Open Beta release at the end of June 2014. Several other significant milestones were achieved during 2Q14. · The initial feedback from the Open Beta players is in line with feedback from the latter part of the Closed Beta phase, the core game mechanics and fun factor seems to resonate well amongst the gamers in the core target audience. · Based on the initial feedback several updates to game elements and business model tweaking, as well as continuous polish to the game have been initiated during summer. · A major content and feature update is due in August addressing some of the feedback collected so far. · Another large update is scheduled in 3Q prior to commercial launch, including more content, new gameplay and continuous tweaks to current gameplay and business model. · It is the Company’s view that the team’s processing of feedback and the ability to turn it into actionable tasks is positive. · The game is now fully playable on the latest iOS tablets, where initial Closed Beta has started.. · The Company underlines that a game in the “free to play” segment, like LEGO® Minifigures Online, will keep on changing and evolving over time to adjust features, game-play mechanics and details in the business model that address issues and/or adapt to changes in trends within the segment or in customer expectations. · The LEGO® Minifigures Online game is a licensed game where a normal license deal applies between the Company and LEGO®. Under these circumstances Funcom assumes the investment and development risks and keeps most of the revenues in return. · The Company strongly encourage investors and others to seek information about “free to play” models, how a game in this segment is released to the market, and the difference in revenue streams compared to traditional client fee for packaged game and subscription based models. · The Company continues to work actively in securing other opportunities fitting the company strategy of building high quality, focused MMO’s in the midcore segment. · The Company continues to develop the technology to become cross platform compatible. The technology is now iOS compatible as well as enabled for the Android platform. · In 2Q the work has started on making the technology MacOS compatible. · It is the company’s goal to release LEGO® Minifigures Online on the PC platform and iOS (selected iPad version) this fall. · The company is in advanced discussions with a selection of Android platform developers to seek opportunities to release LEGO® Minifigures Online on Android platforms (tablets) early next year. The development of the game is on schedule for product integration and increased promotional activities this fall The core game mechanics and fun factor seems to resonate well amongst the gamers Focus in 3Q is on increasing amount of content and features, as well as updating game systems related to retention and collection l During the summer holidays the development team has gathered feedback from Beta players and analyzed key data points. The most recent game update released this week address several of these: l Mythology World including 9 new playfields and 4 boss fights l All 16 LEGO Minifigures from Series 11 l A new system for collecting minifigures via the collection of minifigure parts l Friend Code system that allows players to generate a code they can give to their friends so they can become friends in the game. l Code redemption feature that will allow players to enter promotional codes to unlock in game rewards Member only reward chests – will drive membership uptake Private and confidential– intended solely for use by the recipient l l A new system that allows players to pay in order to reduce the “cooldown” on replaying dungeons l The launch update will continue to build on the collected data points and feedback and will include, as well as tweaks to the business model: l All 16 LEGO Minifigures from Series 12 l Physical toy integration via redeemable codes that unlock minifigures in the game l Elemental affinity system – will increase the need for more minifigures in your collection l New repeatable challenges in a brand new game world l Achievement System – will drive repeat play and engagement l Improved map systems l Launch in select markets initially with more territories and languages being added in later stages l Initial business model assumptions implemented in 2Q, to be iterated and optimized throughout Open Beta and launch phase l Launch phase for LEGO Minifigures Online covers the period from Open Beta launch to commercial launch in October 2014 and six months succeeding that The Open Beta version will offer some initial content, with more content and Private and confidential– intended solely for use by the recipient l features being added continiously throughout the launch phase and beyond l Included in the game for the first phase of Open Beta was : l Three rich and fully populated LEGO worlds to explore l More than 30 various minifigures to collect, each one with unique abilities to unlock and develop l Full integration with LEGO ID log-in and account system l A brand new render engine, optimized for cross-platform play l Parent and safety features in full COPPA compliance l The current strategy is to launch this game as a “’Free to play” game in Open Beta in June 2014 and to update content and features continuously based on player feedback and metrics l What defines a game in the ”Free to play” space is the free entrance to the game where you can play the whole game, or parts of it, for free l The Company will for LEGO® Minifigures Online continuously evaluate different business mechanics in the “Free to play” segment and change according to market needs Private and confidential– intended solely for use by the recipient l Typically a game in the ”Free to play” space will start soft with focused marketing in limited markets while constantly tweaking and even changing game and business mechanics for months and years after commercial launch l Revenues will typically follow the same trend, starting soft for then to be grown constantly as the game evolves over months and years l The Company strongly advises investors to seek more information about the game industry in general LEGO Minifigures Online will be released commercially on schedule in October We expect revenues for LEGO Minifigures Online to increase steadily throughout 2014, with full impact to be expected in 2015 Quote
CM4Sci Posted August 27, 2014 Posted August 27, 2014 Wasn't there supposed to be an exclusive minifigure in September's LEGO Club magazine? In celebration of the game, in the previous issue, we got to vote for it. I didn't see it. -Sci Quote
Robert8 Posted September 1, 2014 Posted September 1, 2014 The funcom page says the Mythology World quest is helping Zeus but he barely appeared in the actual storyline. There is more of the Mythology World to come? (I hope there is, because I felt it was too simple) Quote
r4-g9 Posted September 14, 2014 Posted September 14, 2014 Wasn't there supposed to be an exclusive minifigure in September's LEGO Club magazine? In celebration of the game, in the previous issue, we got to vote for it. I didn't see it. -Sci I recently received my September issue and instead of getting an actual minifigure we get a code which unlocks it in the game. Quote
Meiko Posted September 14, 2014 Posted September 14, 2014 I recently received my September issue and instead of getting an actual minifigure we get a code which unlocks it in the game. Can you share the code (and where to use it)? Quote
Nealybealy Posted September 14, 2014 Posted September 14, 2014 Can you share the code (and where to use it)? These are one-time use (unique) codes. Sharing it wouldn't do anything if the person used the code already. Quote
CM4Sci Posted September 14, 2014 Posted September 14, 2014 Can you share the code (and where to use it)? Mine was the Galaxy Patrol. -Sci Quote
jamesster Posted September 15, 2014 Posted September 15, 2014 The codes are all for Galaxy Patrol, but AFAIK each code is unique per magazine sent out. Quote
Meiko Posted September 15, 2014 Posted September 15, 2014 The codes are all for Galaxy Patrol, but AFAIK each code is unique per magazine sent out. Oh okay, that's not usual for LEGO Club magazines since I remember most codes for anything in them often being the same. Quote
Starrocks923 Posted October 2, 2014 Posted October 2, 2014 New Trailer: On a completely unrelated note to the beta test, the game is out of Beta, the Mythology and Dino Worlds are out, the level cap is now 30, Minifigures from series 9-12(And six Minifigures from series 7 and 8) are available, and achievements are out. Does anyone think we should change the topic title? Quote
Meiko Posted October 2, 2014 Posted October 2, 2014 Does anyone think we should change the topic title? Probably. Quote
Nealybealy Posted October 6, 2014 Posted October 6, 2014 Just was able to interview LMO's Lead Designer, Oscar Lopez Lacalle! Got some pretty nice info on content like Lost Creations and some word on how PvP is going to work! (Read it here) Of course, yeah, the topic's title is a little outdated.. LMO Discussion would probably be a better title. Quote
Robert8 Posted October 11, 2014 Posted October 11, 2014 (edited) Just was able to interview LMO's Lead Designer, Oscar Lopez Lacalle! Got some pretty nice info on content like Lost Creations and some word on how PvP is going to work! (Read it here) Of course, yeah, the topic's title is a little outdated.. LMO Discussion would probably be a better title. Thanks for the info! Lost Creations sounds great!!! I'm guessing we'll see some S13 minifigures there Edited October 11, 2014 by Robert8 Quote
Lind Whisperer Posted October 12, 2014 Posted October 12, 2014 Just was able to interview LMO's Lead Designer, Oscar Lopez Lacalle! Got some pretty nice info on content like Lost Creations and some word on how PvP is going to work! (Read it here) Of course, yeah, the topic's title is a little outdated.. LMO Discussion would probably be a better title. Thanks for the information! Always interesting to read these sorts of articles! Quote
Nealybealy Posted October 12, 2014 Posted October 12, 2014 Thanks for the info! Lost Creations sounds great!!! I'm guessing we'll see some S13 minifigures there You're welcome! Totally agreed. Certainly will push me into playing the game again, as I've recently had very little time to spend on it. Hmm, maybe. Thanks for the information! Always interesting to read these sorts of articles! You're welcome, too! It was great to have the opportunity to get answers to some of the questions I had (and of course, a few other users suggested questions to me and got them answered). Quote
Robert8 Posted May 16, 2015 Posted May 16, 2015 So... The game will be now buy-to-play http://www.playminifigures.com/en/news/important-information-all-players Really?? Quote
PenPlays Posted May 16, 2015 Posted May 16, 2015 So... The game will be now buy-to-play http://www.playminif...ion-all-players Really?? Well now that they know the game is successful, and probably will continue to be so... If only they went this route with Lego Universe. May it RIP. Quote
Savage Oppress Posted May 16, 2015 Author Posted May 16, 2015 well the game is successful, because of the special codes with the minifigure packs in the stores. Quote
SuperGeniusCreator Posted June 1, 2015 Posted June 1, 2015 So... The game will be now buy-to-play http://www.playminif...ion-all-players Really?? What's wrong with that? It means less money to pay! I think you may be confusing buy-to-play with pay-to-play. (Buy means one-time-pay, pay means memberships.) Quote
SweetiePie88 Posted June 14, 2015 Posted June 14, 2015 Its a problem for those that just want to try the game or don't see the game as worth a buy. I tried getting into the game at least 3 times but i couldn't since i got so bored w/ it. The First time was as closed beta. I quit b/c i was stuck in pirate cove and they were wanting me to run the lame pirate trials thing again but i couldn't get into that section to do it and the other section needed a group of people to stand a chance but there were literally only like 2 or 3 others i saw around earlier but hadn't seen them since. Next time was in open and i had to do the tutorial all over again and i tried getting past the trials and couldn't and once again no one around to help. i gave it one final big effort just to discover that the final battle on the trials hardness had been jacked way up w/ no hopes of me winning and they blocked the chat out for people that weren't paying so i couldn't ask for help for the other part. Quote
rzetlin Posted June 29, 2015 Posted June 29, 2015 (edited) The Lego Minifigure Online has been officially released today on various platforms. If you have a PC/Mac you can purchase the game directly from the Lego website (Credit Card/Pay Pal). I don't understand why this game is not offered through Steam, as the other Lego games are offered there. I have two Android tablets and Google Play tells me none of my devices are compatible. What Android devices will work with Lego Minifigure Online? Update: The supported iOS devices are iPad Air, iPad Air 2, iPad Mini 2, iPad Mini 3, iPhone 5S, iPhone 6 and iPhone 6 Plus. On the Android platform, the game supports a limited selection of Intel x86 based tablets, with more devices planned to be supported during Q3 2015. Edited June 29, 2015 by rzetlin Quote
Robert8 Posted August 27, 2015 Posted August 27, 2015 It seems the game is not getting the reception expected: Funcom has investigated what could be the cause of low revenues and the low conversion from visits to purchase. They mention that other LEGO games are tied to stronger and more popular products like LEGO Star Wars, The Hobbit, Marvel, Jurassic Park and others. The target audience (age 7-12) is a challenge related to the purchasing ability. The game has already been launched as free-to-play last year and many of the potential customers may already have played the game. Negative press reviews and poor user reviews on Steam and other websites. Quote
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