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Posted

Kit Martello

Don't let her cute face and perky attitude mislead you — Kit is a skilled rabbit warrior, as adept at fighting unarmed as she is brandishing her giant hammer.

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Front - Side - Back - 3/4

Battle-ready - Rabbit kick - Sitting pretty - Kicking back - Hammer detail

Flickr gallery

My entry for BZPower's BBCC64 (Entry topic). 93 pieces total. She was originally a MOC I made shortly after arriving at college this semester, as an experiment in making a female Hero Factory figure that is well-armored on all sides. Furno's helmet was used due to its unique look and cute, feminine expression when used in reverse.

After the contest was announced I added the tail to reinforce the animal motifs of the helmet. I considered a squirrel tail (since bunny girls are unbelievably cliché), but I had a hard enough time creating a connection point that could support a tail this small.

Feel free to share any thoughts, comments, or criticisms.

Posted (edited)

Nice job! What did you take the picture on? It's semi-fuzzy. How did you build the torso, I'm presuming it wasn't the standard torso.

Picture was taken with my iPhone. It's not great, but it's better than my digital camera.

Ideally I should have retouched these photos a bit before uploading them, but schoolwork's been a real burden and I figured it'd be better to get this posted sooner and get it out of the way than to create more work for myself and cut it close to the deadline.

The torso actually IS a standard 9x11 Hero Factory torso beam. I have a slightly-modified version of this built on LDD that I can upload sometime to demonstrate how it's built.

EDIT: Here you go: LXF Download. You'll notice some differences from the finished model:

  • The spikes from the hammer, the head, and the thigh armor pieces are substituted since the correct parts are not available on LDD. This means that attaching the lower jaw to the head and the spikes to the hammer is impossible.
  • The tail, the handcuffs, the spikes from the hammer, the parts that fill the chest cavity, the 3M shells used to armor the sides, and the lower jaw are all left aside. These parts are not necessarily connected illegally (some connections are certainly legal, some are more dubious) but most of them have fiddly connections that would be difficult if not impossible on LDD.

Edited by Aanchir
Posted

Did you use the Superhero-Ultrabuild chest-part as a bottom?

I will never be able to look at that piece the same again.

Still, it is pretty creative. I can see the standard torso in there, but barely. I like how well you've pulled off the 'feminine' hourglass shape with the "Savage-Planet" paw and the "Breakout" shoulder part. The smooth parts really work well for this sort of thing.

I also like that the back isn't open, nor is there just a foot taking up space there. It's smooth and flows along with the rest of the body.

The tail is a nice touch, and a nice use of that clip-rod part

'Kit' looks like she has all the posing possibilities of a standard HF figure, that is very good- does the previously mentioned bottom-part get in the way when moving the legs?

That hammer, too. That is a good looking hammer. Very sturdy-looking, and ready to do some damage with.

I'd love to build a hammer like that..

If I were to have any qualms with this, it would be the bright neon trans lime(however you say the color) parts. I get that under the right light they could look yellow and that's fine by me, but there's something a little off-putting about lime and red together.

It does add an interesting color to the scheme, though, and I imagine it would be hard to find trans parts to use otherwise, so that makes my problem with it a very, very small one. -Forget that, the limey-ness is growing on me.

I talk too much, so I'll sum it up quick- Kit's a keeper. Good build, short and simple persona, awesome hammer. I really like it, and I wish you the best of luck in the BBC contest. :thumbup:

Posted

Did you use the Superhero-Ultrabuild chest-part as a bottom?

I will never be able to look at that piece the same again.

Still, it is pretty creative. I can see the standard torso in there, but barely. I like how well you've pulled off the 'feminine' hourglass shape with the "Savage-Planet" paw and the "Breakout" shoulder part. The smooth parts really work well for this sort of thing.

The Super Heroes chest piece works quite well as a bottom, to be perfectly honest, which is very useful since armoring the hips and bottom of a figure can prove quite difficult normally (I've seen several less-than-stellar solutions). Unfortunately, it doesn't work for figures much smaller than this one since it is so wide.

Finding that the spherical armor piece could fit in front to armor the rest of the lower body was a happy accident. It leaves the bottom ball joint of the torso beam exposed, but the gap is not conspicuous since there is no point where you can see all the way through her lower body, and could be useful if I wanted a place to attach her to a steed or vehicle of some kind.

I also like that the back isn't open, nor is there just a foot taking up space there. It's smooth and flows along with the rest of the body.

The tail is a nice touch, and a nice use of that clip-rod part

The tail actually doesn't use the clip-rod part at all (if we're talking about the same piece). It is a System boat/skid plate and a System cone attached to a lasso from the Minifigures Series 8 Cowgirl. The lasso is looped around where the chest piece attaches to the 6M shell that makes up the lower back.

'Kit' looks like she has all the posing possibilities of a standard HF figure, that is very good- does the previously mentioned bottom-part get in the way when moving the legs?

Regarding her posability, the legs have a fairly good range of motion, but it is somewhat limited. The bottom isn't really the source of the problems because there are very few poses where you need the legs to bend backwards, and they can still bend out to her sides a good deal (though she can't do a straddle split due to a collision with the thigh armor).

Most limits to her articulation, compared to an actual human, involve the lack of waist articulation. Unfortunately I still haven't found a simple, versatile solution for waist articulation that leaves plenty of connection points for the upper and lower body to be armored independently.

That hammer, too. That is a good looking hammer. Very sturdy-looking, and ready to do some damage with.

I'd love to build a hammer like that..

It's not hard. The only real complication is that the mace head pieces aren't pressed all the way onto the axle (this would put them too close together) and you have to be a bit careful not to press them together so far that the paw pieces slip past each other. But overall it's sturdy and doesn't fall apart easily at all, which was what I was worried about when I made the paw pieces not technically connected.

I was able to build this on the LXF I linked above, so it shouldn't be hard for you to replicate if you're so inclined.

If I were to have any qualms with this, it would be the bright neon trans lime(however you say the color) parts. I get that under the right light they could look yellow and that's fine by me, but there's something a little off-putting about lime and red together.

It does add an interesting color to the scheme, though, and I imagine it would be hard to find trans parts to use otherwise, so that makes my problem with it a very, very small one. -Forget that, the limey-ness is growing on me.

I talk too much, so I'll sum it up quick- Kit's a keeper. Good build, short and simple persona, awesome hammer. I really like it, and I wish you the best of luck in the BBC contest. :thumbup:

Thank you for your in-depth comment! Overall, I just wish I could make MOCs I'm this proud of on a regular basis. I've tried to experiment with making a male figure who's as shapely and well-armored as Kit is here-- no such luck. It's hard to build a male torso with a well-defined musculature without rapidly using up all the most valuable connection points on a torso beam. Regardless, the positive feedback I've gotten here encourages me to photograph and post some of my other, smaller MOCs when I find the time.

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