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Posted

Haman should have been bleeding since Round 8.

Boomingham nods at Sancho in thanks, and then swings his most trusted sword at Haman from the front row.

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Posted

I attack Haman from the back row with my axe.

Sancho attacks Haman from the back row.

BO:

Boomingham

Nagure

Riley

Riley

Sorrow

Sorrow

Alexander

Thalion

Sancho.

Posted (edited)

Thalion looked up, "Merlyn hang tight, we will finish this soon enough."

OOC: Why are we waiting again?

QM Note: We're waiting on Endgame.

Edited by Flare
Posted (edited)

Round Eleven of the Pond Scum Boss Battle!

Boomingham vs. Haman - Meditate (no effect, ether already full)

>Nagure vs. Haman - SHIELD: Frenzy (29/2=15 damage to all enemies, next turn Haman is Hastened)

>Riley uses tonic on Thalion (Thalion +10 ether)

>Riley vs. Greedy Gremlin - Hit (27*2/2=27 damage, Greedy Gremlin KO'd)

>Sorrow vs. Haman - SHIELD: Gold Reaper / Special Damage (38*1.5=61 gold reaped, next turn Haman is Hastened (dang! It doesn't stack :tongue:))

>Sorrow vs. Haman - Aim / Damage (20*2/2=20 damage)

>Alexander does nothing

>Thalion does nothing

>Sancho vs. Haman - Damage (38/2=19 damage & poisoned-effect)

Thalion - blessed +3 health

Haman - bleeding -5 health

Sancho - poisoned -1 health

The sneaky fingered gremlin is killed with a swift strike by the party's pointy-eared friend, Riley. Haman, now realizing that he is all alone, spends his last bit of energy to damage the heroes & co.

Enemies:

haman.jpg

Haman
"Oh crud..."

*immune to
sealed
-effect and instant kill*
*Bleeding*
*Hastened, 1 round*

Type: Humanoid / Flying

Level: 38

Health: 695/1098

Special I:
Swip Swap
- Haman swaps all negative effects that he has with all the positive effects of the target.

Special II:
Wrath of the Wicked
- Damages all opponents with 21 damage. If the hero could be KO'd by the hit, then he is reduced to 2 health and is
poisoned
instead.

Special III:
Frog Sacrifice
- Haman devours a frog to raise his health and max health by 100, but also lowers his level by 2.

Passive Special I:
Power in Pain
- If a Shield (1) or Critical Hit (2) is rolled against Haman, for his next turn he is one of the following:
Lucky
/
Hastened
/
Encouraged
(chosen by a roll of the die).

Passive Special II:
Infected Claws
- If Damage (5) is rolled against Haman, the target who rolled Damage, besides from being damaged, will be
poisoned
.

Passive Special III:
Frog Sacrifice
- Every 5th round, Haman devours a frog to raise his health and max health by 100, but also lowers his level by 2.

Drops: Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Sterile Gloves (Handwear, protects from poisoned and badly poisoned effects), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), 66 gold

Note: Specials alternate.

Party:

heroica_2.jpg

Alexander Vandangant
(Wedge09)

Level 11 Ranger
*Blessed*

Power:
16

Defense:
3

Health:
18/18

Gold:
43

Equipment:
Fauxthril Crossbow (WP: 5,
Darkness
-elemental), Chevalier of Charis Armor (Artifact, bodywear, maximum health +2, SP: 2), Helmet (SP:1, borrowed from Nagure)

Inventory:
Bedroll, Shovel, Potion, 5 Venoms, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Shackles of War, 4 Bones

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher)

Level 21.66 Paladin
*Immune to Fragile*
*Counterstriking*

Power
: 35

Defense
: 12

Health
: 35/43

Ether
: 21/21

Gold
: 64
(Owe 50 to Docken, 79 to Arthur, 110 to Sorrow)

Equipment
: Scupperer (Great Sword, WP: 10,
Darkness
-
Fire
- Elemental, causes
Bleeding
Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to
Fragile
), Tome of Affluence (
Generates 10 Gold if equipped for the entirety of a battle, accessory
)

Inventory
: Frozen Saber (Great Sword, WP: 9,
Light
-
Ice
- Elemental, stunned effect), Bedroll, 4 Bones, 5 Meads, Nostrum, Mulled Wine, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
),
Garnet
, 2 Potions, 1 Grand Potion, Military Grade Fire Bomb, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), 2 Deadly Venoms, Sapphire (
Wind
)

avatar.jpg

Nagure
(Costy)
*Party Leader!*

Level 15 Barbarian
*Natural Respite*
*Immune to
Ice
*
*Counterstriking*

Power:
29

Defense:
12

Health:
22/22

Gold:
324

Equipment:
Stone Hammer (WP: 14,
Earth
-elemental, suitable for barbarians, clerics and alchemists),
Yeti Fur Coat (Artefact, bodywear, SP:12, immunity to ice; suitable for yetis only), Counterstrike Gloves (Artefact, handwear, After the wearer is struck by a Free Hit, he counters with strength equal to his Level)

Inventory:
Ruby (
Fire
), Pickaxe, Axe of the Croise (WP: 10), Phoenix Essence, Mead x2, Potion x2, Remedy, Smoke Bomb x2, Deadly Venom, Tiger Balm, Grand Potion

V916GDK.jpg

Sorrow
(Endgame)

Level 18.5 Assassin
*encouraged*
*hastened*
*lucky*

Power:
38
76

Defense:
1

Health:
22/29

Gold:
1847

Equipment:
Steel fan (WP:20,
Ice
-elemental), Sticky Gloves, Armor of the Croise

Inventory:
Longsword (WP: 5), Bedroll, Tonic, Venom, Phoenix Essence x3, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Ether Core x2, Mead x7, Smelling Salts x7, Nostrum x7, Health Core x2, Deadly Venom, Golden Scorpion Venom (??), Jinxy Juice x8

avatar.jpg

Thalion Dwinlas
(-obelix-)

Level 14 Mage
*Blessed*

Power:
22

Defense
: 2

Health:
14/18

Ether:
18/18

Gold
: 120

Equipment:
Cheesy Dagger (WP:8, double-damage to vermin), Cloak of Espionage (Artefact, backwear, Allows the wearer to examine enemy stats before a battle), Orcish Helmet (SP:2, suitable for non-humans, headwear)

Inventory:
Scepter of Divine Affinity (WP:5,
has a 1/6 chance to deal the "
Cursed"
effect on successful spells, and a 1/6 chance to deal the
"Blessed"
effect on successful healing), Ruby (
Fire
), Opal (
Ice
), Health Core, Grand Tonic, Remedy, Dirt Bomb, Smoke Bomb, Bedroll, 2 Potions, 2 Venoms, Bone

smiling_sancho.jpg

Smiling Sancho
(NPC, battle actions controlled by Nagure)

Level 24.33 Wolfgang Tracker
*immune to all elements*
*Poisoned*

Power:
40
(24+14+2)

Health:
11/31

Gold:
??

Equipment:
Bonfire Bow (WP:14, causes the
stunned
effect to target when Shield is rolled,
fire
-elemental, bow), Hunter's Quiver (WP+2)

Inventory:
Neutralizer,
??

1 - Shield: DuoFire - Deals 19
fire
elemental damage and
stunned
-effect to the targeted enemy and the enemy next in turn.

2 - Critical Hit - WP*2+Lvl

riley_no_hood.jpg

Riley
(NPC, battle actions controlled by -obelix-)

Level 18.5 Alchemist
*weak to earth elemental*

Power:
27

Defense:
1

Health:
22/28

Gold:
10

Equipment:
Quick Dagger (WP:9, user is
hastened
on the first round of battle,
darkness
-elemental, dagger), Alchemist's Cape (Max Health -10, wearer is
lucky
on Shield rolls, suitable only for Alchemists), Leather Cap (SP:1, borrowed from Thalion)

Inventory:
Potion (x5), Tonic (x9), Remedy

Everyone choose an action. Party leader, please list the battle order. Any untargeted enemies at the end of the round will get a free hit.

Edited by Flare
Posted

"Well, simply a matter of whittling this frog-gobbler down.

Haman twice, back - only once if I get hurt the first time.

Boomingham, care to absorb some damage from the free-hit?"

Posted

I attack Haman from the back row.

Sancho does nothing from the back row.

BO:

Boomingham

Nagure

Riley

Riley

Sorrow

Sorrow

Alexander

Thalion

Sancho.

Posted

QM Note: Costy, if you want to use the same Battle Order, then just say "Same BO" and it will save both of us time :tongue:

Round Twelve of the Pond Scum Boss Battle!

Boomingham heals himself - Heal Less (Boomingham +21 health (effective: full health))

>Nagure vs. Haman - SHIELD: Frenzy (29*2/2 = 29 damage, next round Haman is Hastened)

>Riley uses potion on Sancho (Sancho +10 health)

>Riley vs. Haman - Hit (27/2*2=27 damage)

>Sorrow vs. Haman - Special Damage / SHIELD: Gold Reaper (38*1.5=57 gold reaped, next round Haman is Encouraged)

>Sorrow vs. Haman - SHIELD: Gold Reaper / Critical Lethal Hit (38*1.5=57 gold reaped, next round Haman is Encouraged)

>Alexander does nothing

>Thalion does nothing

>Sancho does nothing

Free Hit: Haman vs. Boomingham (38-12=26 damage)

Boomingham counterstrikes (21 damage)

Thalion - blessed +3 health

Haman - bleeding -5 health

Sancho - poisoned -1 health

Enemies:

haman.jpg

Haman
"Oh crud..."

*immune to
sealed
-effect and instant kill*
*Bleeding*
*Hastened, 1 round*
*Encouraged, 1 round*

Type: Humanoid / Flying

Level:
38
76

Health: 613/1098

Special I:
Swip Swap
- Haman swaps all negative effects that he has with all the positive effects of the target.

Special II:
Wrath of the Wicked
- Damages all opponents with 21 damage. If the hero could be KO'd by the hit, then he is reduced to 2 health and is
poisoned
instead.

Special III:
Frog Sacrifice
- Haman devours a frog to raise his health and max health by 100, but also lowers his level by 2.

Passive Special I:
Power in Pain
- If a Shield (1) or Critical Hit (2) is rolled against Haman, for his next turn he is one of the following:
Lucky
/
Hastened
/
Encouraged
(chosen by a roll of the die).

Passive Special II:
Infected Claws
- If Damage (5) is rolled against Haman, the target who rolled Damage, besides from being damaged, will be
poisoned
.

Passive Special III:
Frog Sacrifice
- Every 5th round, Haman devours a frog to raise his health and max health by 100, but also lowers his level by 2.

Drops: Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Sterile Gloves (Handwear, protects from poisoned and badly poisoned effects), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), 66 gold

Note: Specials alternate.

Party:

heroica_2.jpg

Alexander Vandangant
(Wedge09)

Level 11 Ranger
*Blessed*

Power:
16

Defense:
3

Health:
18/18

Gold:
43

Equipment:
Fauxthril Crossbow (WP: 5,
Darkness
-elemental), Chevalier of Charis Armor (Artifact, bodywear, maximum health +2, SP: 2), Helmet (SP:1, borrowed from Nagure)

Inventory:
Bedroll, Shovel, Potion, 5 Venoms, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Shackles of War, 4 Bones

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher)

Level 21.66 Paladin
*Immune to Fragile*
*Counterstriking*

Power
: 35

Defense
: 12

Health
: 17/43

Ether
: 21/21

Gold
: 64
(Owe 50 to Docken, 79 to Arthur, 110 to Sorrow)

Equipment
: Scupperer (Great Sword, WP: 10,
Darkness
-
Fire
- Elemental, causes
Bleeding
Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to
Fragile
), Tome of Affluence (
Generates 10 Gold if equipped for the entirety of a battle, accessory
)

Inventory
: Frozen Saber (Great Sword, WP: 9,
Light
-
Ice
- Elemental, stunned effect), Bedroll, 4 Bones, 5 Meads, Nostrum, Mulled Wine, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
),
Garnet
, 2 Potions, 1 Grand Potion, Military Grade Fire Bomb, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), 2 Deadly Venoms, Sapphire (
Wind
)

avatar.jpg

Nagure
(Costy)
*Party Leader!*

Level 15 Barbarian
*Natural Respite*
*Immune to
Ice
*
*Counterstriking*

Power:
29

Defense:
12

Health:
22/22

Gold:
324

Equipment:
Stone Hammer (WP: 14,
Earth
-elemental, suitable for barbarians, clerics and alchemists),
Yeti Fur Coat (Artefact, bodywear, SP:12, immunity to ice; suitable for yetis only), Counterstrike Gloves (Artefact, handwear, After the wearer is struck by a Free Hit, he counters with strength equal to his Level)

Inventory:
Ruby (
Fire
), Pickaxe, Axe of the Croise (WP: 10), Phoenix Essence, Mead x2, Potion x2, Remedy, Smoke Bomb x2, Deadly Venom, Tiger Balm, Grand Potion

V916GDK.jpg

Sorrow
(Endgame)

Level 18.5 Assassin
*encouraged*
*hastened*
*lucky*

Power:
38
76

Defense:
1

Health:
22/29

Gold:
1961

Equipment:
Steel fan (WP:20,
Ice
-elemental), Sticky Gloves, Armor of the Croise

Inventory:
Longsword (WP: 5), Bedroll, Tonic, Venom, Phoenix Essence x3, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Ether Core x2, Mead x7, Smelling Salts x7, Nostrum x7, Health Core x2, Deadly Venom, Golden Scorpion Venom (??), Jinxy Juice x8

avatar.jpg

Thalion Dwinlas
(-obelix-)

Level 14 Mage
*Blessed*

Power:
22

Defense
: 2

Health:
17/18

Ether:
18/18

Gold
: 120

Equipment:
Cheesy Dagger (WP:8, double-damage to vermin), Cloak of Espionage (Artefact, backwear, Allows the wearer to examine enemy stats before a battle), Orcish Helmet (SP:2, suitable for non-humans, headwear)

Inventory:
Scepter of Divine Affinity (WP:5,
has a 1/6 chance to deal the "
Cursed"
effect on successful spells, and a 1/6 chance to deal the
"Blessed"
effect on successful healing), Ruby (
Fire
), Opal (
Ice
), Health Core, Grand Tonic, Remedy, Dirt Bomb, Smoke Bomb, Bedroll, 2 Potions, 2 Venoms, Bone

smiling_sancho.jpg

Smiling Sancho
(NPC, battle actions controlled by Nagure)

Level 24.33 Wolfgang Tracker
*immune to all elements*
*Poisoned*

Power:
40
(24+14+2)

Health:
20/31

Gold:
??

Equipment:
Bonfire Bow (WP:14, causes the
stunned
effect to target when Shield is rolled,
fire
-elemental, bow), Hunter's Quiver (WP+2)

Inventory:
Neutralizer,
??

1 - Shield: DuoFire - Deals 19
fire
elemental damage and
stunned
-effect to the targeted enemy and the enemy next in turn.

2 - Critical Hit - WP*2+Lvl

riley_no_hood.jpg

Riley
(NPC, battle actions controlled by -obelix-)

Level 18.5 Alchemist
*weak to earth elemental*

Power:
27

Defense:
1

Health:
22/28

Gold:
10

Equipment:
Quick Dagger (WP:9, user is
hastened
on the first round of battle,
darkness
-elemental, dagger), Alchemist's Cape (Max Health -10, wearer is
lucky
on Shield rolls, suitable only for Alchemists), Leather Cap (SP:1, borrowed from Thalion)

Inventory:
Potion (x4), Tonic (x9), Remedy

QM Note: Time for auto-roll! Yay! For your sakes I put Boomingham in the back row, so he wouldn't be killed by Haman :tongue:

Round Thirteen of the Pond Scum Boss Battle!

>Boomingham heals himself - No Healing

>Nagure vs. Haman - Extra Critical Hit (14*3+15=57*2/2=57 damage, next round Haman is Lucky)

>Riley uses potion on Boomingham (Boomingham +10 health)

>Riley vs. Haman - Damage (76/2=38 damage, Riley KO'd)

>Sorrow vs. Haman - Lethal Hit / SHIELD: Gold Reaper (38*1.5=57 gold reaped, next round Haman is Lucky)

>Sorrow vs. Haman - Lethal Hit / Damage (76/2=38 damage)

>Alexander does nothing

>Thalion does nothing

>Sancho does nothing

Free Hit: Haman vs. Boomingham (76/2-12=26 damage)

Boomingham counterstrikes (21/2=11 damage)

Thalion - blessed +3 health

Haman - bleeding -5 health

Sancho - poisoned -1 health

Enemies:

haman.jpg

Haman

*immune to
sealed
-effect and instant kill*
*Bleeding*
*Lucky, 1 round*

Type: Humanoid / Flying

Level: 38

Health: 502/1098

Special I:
Swip Swap
- Haman swaps all negative effects that he has with all the positive effects of the target.

Special II:
Wrath of the Wicked
- Damages all opponents with 21 damage. If the hero could be KO'd by the hit, then he is reduced to 2 health and is
poisoned
instead.

Special III:
Frog Sacrifice
- Haman devours a frog to raise his health and max health by 100, but also lowers his level by 2.

Passive Special I:
Power in Pain
- If a Shield (1) or Critical Hit (2) is rolled against Haman, for his next turn he is one of the following:
Lucky
/
Hastened
/
Encouraged
(chosen by a roll of the die).

Passive Special II:
Infected Claws
- If Damage (5) is rolled against Haman, the target who rolled Damage, besides from being damaged, will be
poisoned
.

Passive Special III:
Frog Sacrifice
- Every 5th round, Haman devours a frog to raise his health and max health by 100, but also lowers his level by 2.

Drops: Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Sterile Gloves (Handwear, protects from poisoned and badly poisoned effects), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), 66 gold

Note: Specials alternate.

Party:

heroica_2.jpg

Alexander Vandangant
(Wedge09)

Level 11 Ranger
*Blessed*

Power:
16

Defense:
3

Health:
18/18

Gold:
43

Equipment:
Fauxthril Crossbow (WP: 5,
Darkness
-elemental), Chevalier of Charis Armor (Artifact, bodywear, maximum health +2, SP: 2), Helmet (SP:1, borrowed from Nagure)

Inventory:
Bedroll, Shovel, Potion, 5 Venoms, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Shackles of War, 4 Bones

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher)

Level 21.66 Paladin
*Immune to Fragile*
*Counterstriking*

Power
: 35

Defense
: 12

Health
: 1/43

Ether
: 21/21

Gold
: 64
(Owe 50 to Docken, 79 to Arthur, 110 to Sorrow)

Equipment
: Scupperer (Great Sword, WP: 10,
Darkness
-
Fire
- Elemental, causes
Bleeding
Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to
Fragile
), Tome of Affluence (
Generates 10 Gold if equipped for the entirety of a battle, accessory
)

Inventory
: Frozen Saber (Great Sword, WP: 9,
Light
-
Ice
- Elemental, stunned effect), Bedroll, 4 Bones, 5 Meads, Nostrum, Mulled Wine, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
),
Garnet
, 2 Potions, 1 Grand Potion, Military Grade Fire Bomb, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), 2 Deadly Venoms, Sapphire (
Wind
)

avatar.jpg

Nagure
(Costy)
*Party Leader!*

Level 15 Barbarian
*Natural Respite*
*Immune to
Ice
*
*Counterstriking*

Power:
29

Defense:
12

Health:
22/22

Gold:
324

Equipment:
Stone Hammer (WP: 14,
Earth
-elemental, suitable for barbarians, clerics and alchemists),
Yeti Fur Coat (Artefact, bodywear, SP:12, immunity to ice; suitable for yetis only), Counterstrike Gloves (Artefact, handwear, After the wearer is struck by a Free Hit, he counters with strength equal to his Level)

Inventory:
Ruby (
Fire
), Pickaxe, Axe of the Croise (WP: 10), Phoenix Essence, Mead x2, Potion x2, Remedy, Smoke Bomb x2, Deadly Venom, Tiger Balm, Grand Potion

V916GDK.jpg

Sorrow
(Endgame)

Level 18.5 Assassin
*encouraged*
*hastened*
*lucky*

Power:
38
76

Defense:
1

Health:
22/29

Gold:
2018

Equipment:
Steel fan (WP:20,
Ice
-elemental), Sticky Gloves, Armor of the Croise

Inventory:
Longsword (WP: 5), Bedroll, Tonic, Venom, Phoenix Essence x3, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Ether Core x2, Mead x7, Smelling Salts x7, Nostrum x7, Health Core x2, Deadly Venom, Golden Scorpion Venom (??), Jinxy Juice x8

avatar.jpg

Thalion Dwinlas
(-obelix-)

Level 14 Mage
*Blessed*

Power:
22

Defense
: 2

Health:
18/18

Ether:
18/18

Gold
: 120

Equipment:
Cheesy Dagger (WP:8, double-damage to vermin), Cloak of Espionage (Artefact, backwear, Allows the wearer to examine enemy stats before a battle), Orcish Helmet (SP:2, suitable for non-humans, headwear)

Inventory:
Scepter of Divine Affinity (WP:5,
has a 1/6 chance to deal the "
Cursed"
effect on successful spells, and a 1/6 chance to deal the
"Blessed"
effect on successful healing), Ruby (
Fire
), Opal (
Ice
), Health Core, Grand Tonic, Remedy, Dirt Bomb, Smoke Bomb, Bedroll, 2 Potions, 2 Venoms, Bone

smiling_sancho.jpg

Smiling Sancho
(NPC, battle actions controlled by Nagure)

Level 24.33 Wolfgang Tracker
*immune to all elements*
*Poisoned*

Power:
40
(24+14+2)

Health:
19/31

Gold:
??

Equipment:
Bonfire Bow (WP:14, causes the
stunned
effect to target when Shield is rolled,
fire
-elemental, bow), Hunter's Quiver (WP+2)

Inventory:
Neutralizer,
??

1 - Shield: DuoFire - Deals 19
fire
elemental damage and
stunned
-effect to the targeted enemy and the enemy next in turn.

2 - Critical Hit - WP*2+Lvl

riley_no_hood.jpg

Riley
(NPC, battle actions controlled by -obelix-)
*KO'd!*

Level 18.5 Alchemist *weak to earth elemental*

Power:
27

Defense:
1

Health: 0
/28

Gold:
10

Equipment:
Quick Dagger (WP:9, user is hastened on the first round of battle, darkness-elemental, dagger), Alchemist's Cape (Max Health -10, wearer is lucky on Shield rolls, suitable only for Alchemists), Leather Cap (SP:1, borrowed from Thalion)

Inventory:
Potion (x4), Tonic (x9), Remedy

Everyone choose an action. Party leader, please list the battle order. Any untargeted enemies at the end of the round will get a free hit.

Posted (edited)

"Sorrow, could you jinx him so we can just get this over and done."

I do nothing from the back row.

Sancho attacks Haman from the back row.

BO:

Sorrow

Boomingham

Nagure

Sorrow

Alexander

Thalion

Sancho.

Edited by Costy
Posted (edited)

I grimace under my hood as I see the one-armed thug grow lucky.

"Never thought our Heroica careers would lead us here, huh? Fighting an amputee frog snatcher over some Ziegfried kid for another Ziegfried kid.

Good thinking, Nagure.

Jinxy Juice Haman (back) then Haman, back."

Edited by Endgame
Posted (edited)

Round Fourteen of the Pond Scum Boss Battle!

>Sorrow uses jinxy juice on Haman (Haman jinxed)

>Boomingham heals himself - Heal Less (Boomingham +21 health)

>Nagure does nothing

>Sorrow vs. Haman - Special Damage / Critical Lethal Hit ((20*2)+18=58*2/2=58 damage, next round Haman is Hastened)

>Alexander does nothing

>Thalion does nothing

>Sancho vs. Haman - Hit (40 damage)

Haman - bleeding -5 health

Sancho - poisoned -1 health

Enemies:

haman.jpg

Haman

*immune to
sealed
-effect and instant kill*
*Bleeding*
*Jinxed*
*Hastened, 1 round*

Type: Humanoid / Flying

Level: 38

Health: 399/1098

Special I:
Swip Swap
- Haman swaps all negative effects that he has with all the positive effects of the target.

Special II:
Wrath of the Wicked
- Damages all opponents with 21 damage. If the hero could be KO'd by the hit, then he is reduced to 2 health and is
poisoned
instead.

Special III:
Frog Sacrifice
- Haman devours a frog to raise his health and max health by 100, but also lowers his level by 2.

Passive Special I:
Power in Pain
- If a Shield (1) or Critical Hit (2) is rolled against Haman, for his next turn he is one of the following:
Lucky
/
Hastened
/
Encouraged
(chosen by a roll of the die).

Passive Special II:
Infected Claws
- If Damage (5) is rolled against Haman, the target who rolled Damage, besides from being damaged, will be
poisoned
.

Passive Special III:
Frog Sacrifice
- Every 5th round, Haman devours a frog to raise his health and max health by 100, but also lowers his level by 2.

Drops: Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Sterile Gloves (Handwear, protects from poisoned and badly poisoned effects), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), 66 gold

Note: Specials alternate.

Party:

heroica_2.jpg

Alexander Vandangant
(Wedge09)

Level 11 Ranger
*Blessed*

Power:
16

Defense:
3

Health:
18/18

Gold:
43

Equipment:
Fauxthril Crossbow (WP: 5,
Darkness
-elemental), Chevalier of Charis Armor (Artifact, bodywear, maximum health +2, SP: 2), Helmet (SP:1, borrowed from Nagure)

Inventory:
Bedroll, Shovel, Potion, 5 Venoms, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Shackles of War, 4 Bones

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher)

Level 21.66 Paladin
*Immune to Fragile*
*Counterstriking*

Power
: 35

Defense
: 12

Health
: 22/43

Ether
: 20/21

Gold
: 64
(Owe 50 to Docken, 79 to Arthur, 110 to Sorrow)

Equipment
: Scupperer (Great Sword, WP: 10,
Darkness
-
Fire
- Elemental, causes
Bleeding
Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to
Fragile
), Tome of Affluence (
Generates 10 Gold if equipped for the entirety of a battle, accessory
)

Inventory
: Frozen Saber (Great Sword, WP: 9,
Light
-
Ice
- Elemental, stunned effect), Bedroll, 4 Bones, 5 Meads, Nostrum, Mulled Wine, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
),
Garnet
, 2 Potions, 1 Grand Potion, Military Grade Fire Bomb, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), 2 Deadly Venoms, Sapphire (
Wind
)

avatar.jpg

Nagure
(Costy)
*Party Leader!*

Level 15 Barbarian
*Natural Respite*
*Immune to
Ice
*
*Counterstriking*

Power:
29

Defense:
12

Health:
22/22

Gold:
324

Equipment:
Stone Hammer (WP: 14,
Earth
-elemental, suitable for barbarians, clerics and alchemists),
Yeti Fur Coat (Artefact, bodywear, SP:12, immunity to ice; suitable for yetis only), Counterstrike Gloves (Artefact, handwear, After the wearer is struck by a Free Hit, he counters with strength equal to his Level)

Inventory:
Ruby (
Fire
), Pickaxe, Axe of the Croise (WP: 10), Phoenix Essence, Mead x2, Potion x2, Remedy, Smoke Bomb x2, Deadly Venom, Tiger Balm, Grand Potion

V916GDK.jpg

Sorrow
(Endgame)

Level 18.5 Assassin
*encouraged*
*hastened*
*lucky*

Power:
38
76

Defense:
1

Health:
22/29

Gold:
2018

Equipment:
Steel fan (WP:20,
Ice
-elemental), Sticky Gloves, Armor of the Croise

Inventory:
Longsword (WP: 5), Bedroll, Tonic, Venom, Phoenix Essence x3, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Ether Core x2, Mead x7, Smelling Salts x7, Nostrum x7, Health Core x2, Deadly Venom, Golden Scorpion Venom (??), Jinxy Juice x8

avatar.jpg

Thalion Dwinlas
(-obelix-)

Level 14 Mage
*Blessed*

Power:
22

Defense
: 2

Health:
18/18

Ether:
18/18

Gold
: 120

Equipment:
Cheesy Dagger (WP:8, double-damage to vermin), Cloak of Espionage (Artefact, backwear, Allows the wearer to examine enemy stats before a battle), Orcish Helmet (SP:2, suitable for non-humans, headwear)

Inventory:
Scepter of Divine Affinity (WP:5,
has a 1/6 chance to deal the "
Cursed"
effect on successful spells, and a 1/6 chance to deal the
"Blessed"
effect on successful healing), Ruby (
Fire
), Opal (
Ice
), Health Core, Grand Tonic, Remedy, Dirt Bomb, Smoke Bomb, Bedroll, 2 Potions, 2 Venoms, Bone

smiling_sancho.jpg

Smiling Sancho
(NPC, battle actions controlled by Nagure)

Level 24.33 Wolfgang Tracker
*immune to all elements*
*Poisoned*

Power:
40
(24+14+2)

Health:
18/31

Gold:
??

Equipment:
Bonfire Bow (WP:14, causes the
stunned
effect to target when Shield is rolled,
fire
-elemental, bow), Hunter's Quiver (WP+2)

Inventory:
Neutralizer,
??

1 - Shield: DuoFire - Deals 19
fire
elemental damage and
stunned
-effect to the targeted enemy and the enemy next in turn.

2 - Critical Hit - WP*2+Lvl

riley_no_hood.jpg

Riley
(NPC, battle actions controlled by -obelix-)
*KO'd!*

Level 18.5 Alchemist *weak to earth elemental*

Power:
27

Defense:
1

Health: 0
/28

Gold:
10

Equipment:
Quick Dagger (WP:9, user is hastened on the first round of battle, darkness-elemental, dagger), Alchemist's Cape (Max Health -10, wearer is lucky on Shield rolls, suitable only for Alchemists), Leather Cap (SP:1, borrowed from Thalion)

Inventory:
Potion (x4), Tonic (x9), Remedy

Round Fifteen of the Pond Scum Boss Battle!

>Boomingham heals himself - Heal More (10*2+21= Boominham +41 health)

>Nagure does nothing

>Sorrow vs. Haman - Lethal Hit / Special Damage / SHIELD: Gold Reaper (38*1.5=57 gold reaped)

>Sorrow vs. Haman - Lethal Hit / SHIELD: Gold Reaper / Damage (38*1.5=57 gold reaped)

>Alexander does nothing

>Thalion does nothing

>Sancho vs. Haman - Lethal Hit / Aim (40 damage)

Free Hit: Haman vs. Boomingham (38/2-12=7 damage)

Boomingham counterstrikes (21/2=11 damage)

Frog Sacrifice - Haman health+100, level -2

Haman - bleeding -5 health

Sancho - poisoned -1 health

Haman attempts to take care of the situation by eating a frog, but the party has gotten the upper hand.

Enemies:

haman.jpg

Haman

*immune to
sealed
-effect and instant kill*
*Bleeding*
*Jinxed*

Type: Humanoid / Flying

Level: 36

Health: 443/1198

Special I:
Swip Swap
- Haman swaps all negative effects that he has with all the positive effects of the target.

Special II:
Wrath of the Wicked
- Damages all opponents with 21 damage. If the hero could be KO'd by the hit, then he is reduced to 2 health and is
poisoned
instead.

Special III:
Frog Sacrifice
- Haman devours a frog to raise his health and max health by 100, but also lowers his level by 2.

Passive Special I:
Power in Pain
- If a Shield (1) or Critical Hit (2) is rolled against Haman, for his next turn he is one of the following:
Lucky
/
Hastened
/
Encouraged
(chosen by a roll of the die).

Passive Special II:
Infected Claws
- If Damage (5) is rolled against Haman, the target who rolled Damage, besides from being damaged, will be
poisoned
.

Passive Special III:
Frog Sacrifice
- Every 5th round, Haman devours a frog to raise his health and max health by 100, but also lowers his level by 2.

Drops: Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Sterile Gloves (Handwear, protects from poisoned and badly poisoned effects), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), 66 gold

Note: Specials alternate.

Party:

heroica_2.jpg

Alexander Vandangant
(Wedge09)

Level 11 Ranger
*Blessed*

Power:
16

Defense:
3

Health:
18/18

Gold:
43

Equipment:
Fauxthril Crossbow (WP: 5,
Darkness
-elemental), Chevalier of Charis Armor (Artifact, bodywear, maximum health +2, SP: 2), Helmet (SP:1, borrowed from Nagure)

Inventory:
Bedroll, Shovel, Potion, 5 Venoms, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Shackles of War, 4 Bones

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher)

Level 21.66 Paladin
*Immune to Fragile*
*Counterstriking*

Power
: 35

Defense
: 12

Health
: 36/43

Ether
: 19/21

Gold
: 64
(Owe 50 to Docken, 79 to Arthur, 110 to Sorrow)

Equipment
: Scupperer (Great Sword, WP: 10,
Darkness
-
Fire
- Elemental, causes
Bleeding
Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to
Fragile
), Tome of Affluence (
Generates 10 Gold if equipped for the entirety of a battle, accessory
)

Inventory
: Frozen Saber (Great Sword, WP: 9,
Light
-
Ice
- Elemental, stunned effect), Bedroll, 4 Bones, 5 Meads, Nostrum, Mulled Wine, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
),
Garnet
, 2 Potions, 1 Grand Potion, Military Grade Fire Bomb, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), 2 Deadly Venoms, Sapphire (
Wind
)

avatar.jpg

Nagure
(Costy)
*Party Leader!*

Level 15 Barbarian
*Natural Respite*
*Immune to
Ice
*
*Counterstriking*

Power:
29

Defense:
12

Health:
22/22

Gold:
324

Equipment:
Stone Hammer (WP: 14,
Earth
-elemental, suitable for barbarians, clerics and alchemists),
Yeti Fur Coat (Artefact, bodywear, SP:12, immunity to ice; suitable for yetis only), Counterstrike Gloves (Artefact, handwear, After the wearer is struck by a Free Hit, he counters with strength equal to his Level)

Inventory:
Ruby (
Fire
), Pickaxe, Axe of the Croise (WP: 10), Phoenix Essence, Mead x2, Potion x2, Remedy, Smoke Bomb x2, Deadly Venom, Tiger Balm, Grand Potion

V916GDK.jpg

Bill "Sorrow"
Gates
(Endgame)

Level 18.5 Assassin
*encouraged*
*hastened*
*lucky*

Power:
38
76

Defense:
1

Health:
22/29

Gold:
2132

Equipment:
Steel fan (WP:20,
Ice
-elemental), Sticky Gloves, Armor of the Croise

Inventory:
Longsword (WP: 5), Bedroll, Tonic, Venom, Phoenix Essence x3, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Ether Core x2, Mead x7, Smelling Salts x7, Nostrum x7, Health Core x2, Deadly Venom, Golden Scorpion Venom (??), Jinxy Juice x8

avatar.jpg

Thalion Dwinlas
(-obelix-)

Level 14 Mage
*Blessed*

Power:
22

Defense
: 2

Health:
18/18

Ether:
18/18

Gold
: 120

Equipment:
Cheesy Dagger (WP:8, double-damage to vermin), Cloak of Espionage (Artefact, backwear, Allows the wearer to examine enemy stats before a battle), Orcish Helmet (SP:2, suitable for non-humans, headwear)

Inventory:
Scepter of Divine Affinity (WP:5,
has a 1/6 chance to deal the "
Cursed"
effect on successful spells, and a 1/6 chance to deal the
"Blessed"
effect on successful healing), Ruby (
Fire
), Opal (
Ice
), Health Core, Grand Tonic, Remedy, Dirt Bomb, Smoke Bomb, Bedroll, 2 Potions, 2 Venoms, Bone

smiling_sancho.jpg

Smiling Sancho
(NPC, battle actions controlled by Nagure)

Level 24.33 Wolfgang Tracker
*immune to all elements*
*Poisoned*

Power:
40
(24+14+2)

Health:
17/31

Gold:
??

Equipment:
Bonfire Bow (WP:14, causes the
stunned
effect to target when Shield is rolled,
fire
-elemental, bow), Hunter's Quiver (WP+2)

Inventory:
Neutralizer,
??

1 - Shield: DuoFire - Deals 19
fire
elemental damage and
stunned
-effect to the targeted enemy and the enemy next in turn.

2 - Critical Hit - WP*2+Lvl

riley_no_hood.jpg

Riley
(NPC, battle actions controlled by -obelix-)
*KO'd!*

Level 18.5 Alchemist *weak to earth elemental*

Power:
27

Defense:
1

Health: 0
/28

Gold:
10

Equipment:
Quick Dagger (WP:9, user is hastened on the first round of battle, darkness-elemental, dagger), Alchemist's Cape (Max Health -10, wearer is lucky on Shield rolls, suitable only for Alchemists), Leather Cap (SP:1, borrowed from Thalion)

Inventory:
Potion (x4), Tonic (x9), Remedy

Round Sixteen of the Pond Scum Boss Battle!

Boomingham vs. Haman - Damage / Meditate (+1 ether)

>Nagure does nothing

>Sorrow vs. Haman - Critical Lethal Hit / Damage / Critical Lethal Hit ((20*2+18)*2/2=58 damage, next round Haman is Hastened)

>Sorrow vs. Haman - Aim / Damage / SHIELD: Gold Reaper (36*1.5=54 gold reaped)

>Alexander does nothing

>Thalion does nothing

>Sancho vs. Haman - SHIELD: DuoFire / Hit (19 damage, stunned, next round Haman is Hastened (dangit, stupid dice!! :blush:))

Haman - bleeding -5 health

Sancho - poisoned -1 health

Enemies:

haman.jpg

Haman

*immune to
sealed
-effect and instant kill*
*Bleeding*
*Jinxed*
*Hastened, 1 round*
*Stunned*

Type: Humanoid / Flying

Level: 36

Health: 361/1198

Special I:
Swip Swap
- Haman swaps all negative effects that he has with all the positive effects of the target.

Special II:
Wrath of the Wicked
- Damages all opponents with 21 damage. If the hero could be KO'd by the hit, then he is reduced to 2 health and is
poisoned
instead.

Special III:
Frog Sacrifice
- Haman devours a frog to raise his health and max health by 100, but also lowers his level by 2.

Passive Special I:
Power in Pain
- If a Shield (1) or Critical Hit (2) is rolled against Haman, for his next turn he is one of the following:
Lucky
/
Hastened
/
Encouraged
(chosen by a roll of the die).

Passive Special II:
Infected Claws
- If Damage (5) is rolled against Haman, the target who rolled Damage, besides from being damaged, will be
poisoned
.

Passive Special III:
Frog Sacrifice
- Every 5th round, Haman devours a frog to raise his health and max health by 100, but also lowers his level by 2.

Drops: Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Sterile Gloves (Handwear, protects from poisoned and badly poisoned effects), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), 66 gold

Note: Specials alternate.

Party:

heroica_2.jpg

Alexander Vandangant
(Wedge09)

Level 11 Ranger
*Blessed*

Power:
16

Defense:
3

Health:
18/18

Gold:
43

Equipment:
Fauxthril Crossbow (WP: 5,
Darkness
-elemental), Chevalier of Charis Armor (Artifact, bodywear, maximum health +2, SP: 2), Helmet (SP:1, borrowed from Nagure)

Inventory:
Bedroll, Shovel, Potion, 5 Venoms, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Shackles of War, 4 Bones

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher)

Level 21.66 Paladin
*Immune to Fragile*
*Counterstriking*

Power
: 35

Defense
: 12

Health
: 36/43

Ether
: 20/21

Gold
: 64
(Owe 50 to Docken, 79 to Arthur, 110 to Sorrow)

Equipment
: Scupperer (Great Sword, WP: 10,
Darkness
-
Fire
- Elemental, causes
Bleeding
Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to
Fragile
), Tome of Affluence (
Generates 10 Gold if equipped for the entirety of a battle, accessory
)

Inventory
: Frozen Saber (Great Sword, WP: 9,
Light
-
Ice
- Elemental, stunned effect), Bedroll, 4 Bones, 5 Meads, Nostrum, Mulled Wine, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
),
Garnet
, 2 Potions, 1 Grand Potion, Military Grade Fire Bomb, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), 2 Deadly Venoms, Sapphire (
Wind
)

avatar.jpg

Nagure
(Costy)
*Party Leader!*

Level 15 Barbarian
*Natural Respite*
*Immune to
Ice
*
*Counterstriking*

Power:
29

Defense:
12

Health:
22/22

Gold:
324

Equipment:
Stone Hammer (WP: 14,
Earth
-elemental, suitable for barbarians, clerics and alchemists),
Yeti Fur Coat (Artefact, bodywear, SP:12, immunity to ice; suitable for yetis only), Counterstrike Gloves (Artefact, handwear, After the wearer is struck by a Free Hit, he counters with strength equal to his Level)

Inventory:
Ruby (
Fire
), Pickaxe, Axe of the Croise (WP: 10), Phoenix Essence, Mead x2, Potion x2, Remedy, Smoke Bomb x2, Deadly Venom, Tiger Balm, Grand Potion

V916GDK.jpg

Bill "Sorrow"
Gates
(Endgame)

Level 18.5 Assassin
*encouraged*
*hastened*
*lucky*

Power:
38
76

Defense:
1

Health:
22/29

Gold:
2186

Equipment:
Steel fan (WP:20,
Ice
-elemental), Sticky Gloves, Armor of the Croise

Inventory:
Longsword (WP: 5), Bedroll, Tonic, Venom, Phoenix Essence x3, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Ether Core x2, Mead x7, Smelling Salts x7, Nostrum x7, Health Core x2, Deadly Venom, Golden Scorpion Venom (??), Jinxy Juice x8

avatar.jpg

Thalion Dwinlas
(-obelix-)

Level 14 Mage
*Blessed*

Power:
22

Defense
: 2

Health:
18/18

Ether:
18/18

Gold
: 120

Equipment:
Cheesy Dagger (WP:8, double-damage to vermin), Cloak of Espionage (Artefact, backwear, Allows the wearer to examine enemy stats before a battle), Orcish Helmet (SP:2, suitable for non-humans, headwear)

Inventory:
Scepter of Divine Affinity (WP:5,
has a 1/6 chance to deal the "
Cursed"
effect on successful spells, and a 1/6 chance to deal the
"Blessed"
effect on successful healing), Ruby (
Fire
), Opal (
Ice
), Health Core, Grand Tonic, Remedy, Dirt Bomb, Smoke Bomb, Bedroll, 2 Potions, 2 Venoms, Bone

smiling_sancho.jpg

Smiling Sancho
(NPC, battle actions controlled by Nagure)

Level 24.33 Wolfgang Tracker
*immune to all elements*
*Poisoned*

Power:
40
(24+14+2)

Health:
16/31

Gold:
??

Equipment:
Bonfire Bow (WP:14, causes the
stunned
effect to target when Shield is rolled,
fire
-elemental, bow), Hunter's Quiver (WP+2)

Inventory:
Neutralizer,
??

1 - Shield: DuoFire - Deals 19
fire
elemental damage and
stunned
-effect to the targeted enemy and the enemy next in turn.

2 - Critical Hit - WP*2+Lvl

riley_no_hood.jpg

Riley
(NPC, battle actions controlled by -obelix-)
*KO'd!*

Level 18.5 Alchemist *weak to earth elemental*

Power:
27

Defense:
1

Health: 0
/28

Gold:
10

Equipment:
Quick Dagger (WP:9, user is hastened on the first round of battle, darkness-elemental, dagger), Alchemist's Cape (Max Health -10, wearer is lucky on Shield rolls, suitable only for Alchemists), Leather Cap (SP:1, borrowed from Thalion)

Inventory:
Potion (x4), Tonic (x9), Remedy

Round Seventeen of the Pond Scum Boss Battle!

>Boomingham vs. Haman - SHIELD: Guardian Angel / Damage (Next round party is protected! Next round Haman is Encouraged)

>Nagure does nothing

>Sorrow vs. Haman - Special Damage / Critical Lethal Hit / Aim ((20*2+18)*2/2=58 damage, next round Haman is Encouraged (dang I hate it that can't stack))

>Sorrow vs. Haman - Aim / Damage / Special Damage (20*2/2=20 damage)

>Alexander does nothing

>Thalion does nothing

>Sancho vs. Haman - Aim / Hit (40 damage)

Free Hit: Haman no longer stunned

Boomingham counterstrikes (21/2=11 damage)

Haman - bleeding -5 health

Sancho - poisoned -1 health

He's going down...

Enemies:

haman.jpg

Haman

*immune to
sealed
-effect and instant kill*
*Bleeding*
*Jinxed*
*Encouraged, 1 round*

Type: Humanoid / Flying

Level:
36
72

Health: 232/1198

Special I:
Swip Swap
- Haman swaps all negative effects that he has with all the positive effects of the target.

Special II:
Wrath of the Wicked
- Damages all opponents with 21 damage. If the hero could be KO'd by the hit, then he is reduced to 2 health and is
poisoned
instead.

Special III:
Frog Sacrifice
- Haman devours a frog to raise his health and max health by 100, but also lowers his level by 2.

Passive Special I:
Power in Pain
- If a Shield (1) or Critical Hit (2) is rolled against Haman, for his next turn he is one of the following:
Lucky
/
Hastened
/
Encouraged
(chosen by a roll of the die).

Passive Special II:
Infected Claws
- If Damage (5) is rolled against Haman, the target who rolled Damage, besides from being damaged, will be
poisoned
.

Passive Special III:
Frog Sacrifice
- Every 5th round, Haman devours a frog to raise his health and max health by 100, but also lowers his level by 2.

Drops: Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Sterile Gloves (Handwear, protects from poisoned and badly poisoned effects), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), 66 gold

Note: Specials alternate.

Party:

heroica_2.jpg

Alexander Vandangant
(Wedge09)

Level 11 Ranger
*Blessed*

Power:
16

Defense:
3

Health:
18/18

Gold:
43

Equipment:
Fauxthril Crossbow (WP: 5,
Darkness
-elemental), Chevalier of Charis Armor (Artifact, bodywear, maximum health +2, SP: 2), Helmet (SP:1, borrowed from Nagure)

Inventory:
Bedroll, Shovel, Potion, 5 Venoms, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Shackles of War, 4 Bones

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher)

Level 21.66 Paladin
*Immune to Fragile*
*Counterstriking*

Power
: 35

Defense
: 12

Health
: 36/43

Ether
: 20/21

Gold
: 64
(Owe 50 to Docken, 79 to Arthur, 110 to Sorrow)

Equipment
: Scupperer (Great Sword, WP: 10,
Darkness
-
Fire
- Elemental, causes
Bleeding
Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to
Fragile
), Tome of Affluence (
Generates 10 Gold if equipped for the entirety of a battle, accessory
)

Inventory
: Frozen Saber (Great Sword, WP: 9,
Light
-
Ice
- Elemental, stunned effect), Bedroll, 4 Bones, 5 Meads, Nostrum, Mulled Wine, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
),
Garnet
, 2 Potions, 1 Grand Potion, Military Grade Fire Bomb, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), 2 Deadly Venoms, Sapphire (
Wind
)

avatar.jpg

Nagure
(Costy)
*Party Leader!*

Level 15 Barbarian
*Natural Respite*
*Immune to
Ice
*
*Counterstriking*

Power:
29

Defense:
12

Health:
22/22

Gold:
324

Equipment:
Stone Hammer (WP: 14,
Earth
-elemental, suitable for barbarians, clerics and alchemists),
Yeti Fur Coat (Artefact, bodywear, SP:12, immunity to ice; suitable for yetis only), Counterstrike Gloves (Artefact, handwear, After the wearer is struck by a Free Hit, he counters with strength equal to his Level)

Inventory:
Ruby (
Fire
), Pickaxe, Axe of the Croise (WP: 10), Phoenix Essence, Mead x2, Potion x2, Remedy, Smoke Bomb x2, Deadly Venom, Tiger Balm, Grand Potion

V916GDK.jpg

Bill "Sorrow"
Gates
(Endgame)

Level 18.5 Assassin
*encouraged*
*hastened*
*lucky*

Power:
38
76

Defense:
1

Health:
22/29

Gold:
2186

Equipment:
Steel fan (WP:20,
Ice
-elemental), Sticky Gloves, Armor of the Croise

Inventory:
Longsword (WP: 5), Bedroll, Tonic, Venom, Phoenix Essence x3, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Ether Core x2, Mead x7, Smelling Salts x7, Nostrum x7, Health Core x2, Deadly Venom, Golden Scorpion Venom (??), Jinxy Juice x8

avatar.jpg

Thalion Dwinlas
(-obelix-)

Level 14 Mage
*Blessed*

Power:
22

Defense
: 2

Health:
18/18

Ether:
18/18

Gold
: 120

Equipment:
Cheesy Dagger (WP:8, double-damage to vermin), Cloak of Espionage (Artefact, backwear, Allows the wearer to examine enemy stats before a battle), Orcish Helmet (SP:2, suitable for non-humans, headwear)

Inventory:
Scepter of Divine Affinity (WP:5,
has a 1/6 chance to deal the "
Cursed"
effect on successful spells, and a 1/6 chance to deal the
"Blessed"
effect on successful healing), Ruby (
Fire
), Opal (
Ice
), Health Core, Grand Tonic, Remedy, Dirt Bomb, Smoke Bomb, Bedroll, 2 Potions, 2 Venoms, Bone

smiling_sancho.jpg

Smiling Sancho
(NPC, battle actions controlled by Nagure)

Level 24.33 Wolfgang Tracker
*immune to all elements*
*Poisoned*

Power:
40
(24+14+2)

Health:
15/31

Gold:
??

Equipment:
Bonfire Bow (WP:14, causes the
stunned
effect to target when Shield is rolled,
fire
-elemental, bow), Hunter's Quiver (WP+2)

Inventory:
Neutralizer,
??

1 - Shield: DuoFire - Deals 19
fire
elemental damage and
stunned
-effect to the targeted enemy and the enemy next in turn.

2 - Critical Hit - WP*2+Lvl

riley_no_hood.jpg

Riley
(NPC, battle actions controlled by -obelix-)
*KO'd!*

Level 18.5 Alchemist *weak to earth elemental*

Power:
27

Defense:
1

Health: 0
/28

Gold:
10

Equipment:
Quick Dagger (WP:9, user is hastened on the first round of battle, darkness-elemental, dagger), Alchemist's Cape (Max Health -10, wearer is lucky on Shield rolls, suitable only for Alchemists), Leather Cap (SP:1, borrowed from Thalion)

Inventory:
Potion (x4), Tonic (x9), Remedy

Everyone choose an action. Party leader, please list the battle order. Any untargeted enemies at the end of the round will get a free hit.

Hope you appreciated the autorolling!

Edited by Flare
Posted (edited)

"All right everyone, now's our chance to get him!"

Thalion attacks Haman with Ice spell from the back row.

P.S. Yup, good job on AR, Flare! :wink:

Edited by -obelix-
Posted (edited)

That's some lovely autorolling.

Boomingham takes a break from his intensive battle to survey the field. Haman is battered, but Boomingham notices out of the corner of his eye that Riley has been downed. The former King raises his shield as a precaution before turning his head to the Undead.

"Sorrow, I'd consider it a personal favor if you'd get the bat-boy on our side off of the ground. You've got more than enough gold to buy a replacement Phoenix Essence."

Boomingham then swings at Haman from the front row, watching to see Sorrow's response.

Edited by Zepher

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