-obelix- Posted March 18, 2013 Posted March 18, 2013 Alexander joins the fight. "Thalion, leave me at least an enemy." says the ranger smiling. "They are all yours my friend..." Thalion replies, also smiling. Riley joins the fight. Quote
Endgame Posted March 18, 2013 Posted March 18, 2013 I hang my head low and shake my head. Why must we always get in the most oddest-provoked brawls... I join the fray. Quote
Zepher Posted March 19, 2013 Posted March 19, 2013 OoC: Is that all of us? Are we waiting on someone? Quote
Flare Posted March 19, 2013 Author Posted March 19, 2013 OoC: Is that all of us? Are we waiting on someone? QM Note: Sorry. I have a nasty flu so I went to bed early last night, and I don't have access to a computer right now. (I'm on my phone.) Sorry for the delay but hopefully I should have the first round up within an hour... Quote
Zepher Posted March 19, 2013 Posted March 19, 2013 Flu is a great excuse! Don't worry about us, get better, take as long as you need. Quote
Flare Posted March 19, 2013 Author Posted March 19, 2013 Flu is a great excuse! Don't worry about us, get better, take as long as you need. I've had it since Saturday, I was trying to not let it affect my hosting I hate being sick. Its getting unbearable, I've had a fever for 4 days now Oh yes, the battle... Ok, let me stop being lazy and I'll try to get to a computer Quote
Flare Posted March 19, 2013 Author Posted March 19, 2013 OoC: Is that all of us? Are we waiting on someone? ACTUALLY... Nagure hasn't said which enemy he is attacking Quote
Costy Posted March 19, 2013 Posted March 19, 2013 I attack the Metasimian Brawler form the back row. OOC: Sorry, I've been really busy today. Quote
Flare Posted March 19, 2013 Author Posted March 19, 2013 (edited) Brawl Round One: Nagure vs. Metasimian Brawler - Special Damage (Going Bananas) Free Hit: Orcish Brawler -> Nagure (21/2-12=0 damage) Nagure counterstrikes (14/2 = 7 damage) Thalion joins the brawl (no enemy joins) Alexander joins the brawl (Undead Brawler joins) Boomingham joins the brawl (Gamblin' Brawler joins the enemies) Riley joins the brawl (Rusty Camel joins the enemies) Sorrow joins the brawl (no enemy joins) The metasimian immediately prepares to start throwing bananas at the yeti. The orc attempts to cut through the yeti's fur coat, but it is just too strong for him. All of the allies join the battle except for Sancho (Costy didn't tell him to ), and at the same time three enemies also join the opposing brawling team. Enemies: Metasimian Brawler "Dimon" Type: Humanoid Level: 32 Health: 333/333 Special: Going Bananas - The brawler goes bezerk, throwing bananas at the target for the next six rounds, causing 3 damage per round ignoring SP. Cannot be remedied unless brawler is taken out. Drops: 66 gold, Health Core Orcish Brawler "Orcie" Type: Humanoid Level: 21 Health: 215/222 SP: 2 Special: Blehrgh! - The brawler starts yelling at everyone in the battle, removing 5 health from all his allies and enemies while regaining health equal to the total health lost by everyone else. Drops: Orcish Helmet (Artefact, headwear, SP:2, suitable for non-humans) Undead Brawler Type: Undead Level: 16 Health: 150/150 Special: Boo! - Target is afraid for the rest of the battle, until remedied. Drops: 2 Bones, 10 gold Gamblin' Brawler Type: Humanoid Level: 15 Health: 155/155 Special: Raise to thirty - Causes 30 damage to target. Drops: 30 gold, Grand Potion Rusty Camel *immune to instant kill* Type: Beast Level: 7 Health: 177/177 Special: Spitfire - Spits like crazy causing the blinded-effect to the target and to itself. Drops: Nothing Party: Alexander Vandangant (Wedge09) Level 10.5 Ranger Power: 15 Defense: 3 Health: 11/17 Gold: 28 Equipment: Fauxthril Crossbow (WP: 5, Darkness-elemental), Chevalier of Charis Armor (Artifact, bodywear, maximum health +2, SP: 2), Helmet (SP:1, borrowed from Nagure) Inventory: Bedroll, Shovel, Potion, 5 Venoms, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Shackles of War, 2 Bones Lord Lawrence Boomingham (Zepher) Level 21.33 Paladin *Immune to Fragile* *Counterstriking* *encouraged* Power: 35 70 Defense: 12 Health: 32/43 Ether: 19/21 Gold: 4 (Owe 50 to Docken, 79 to Arthur, 110 to Sorrow) Equipment: Scupperer (Great Sword, WP: 10, Darkness- Fire- Elemental, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, accessory) Inventory: Frozen Saber (Great Sword, WP: 9, Light- Ice- Elemental, stunned effect), Bedroll, 4 Bones, 5 Meads, Nostrum, Mulled Wine, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Garnet, 2 Potions, 1 Grand Potion, Military Grade Fire Bomb, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), 2 Deadly Venoms, Sapphire (Wind) Nagure (Costy) *Party Leader!* Level 14.5 Barbarian *Natural Respite* *Immune to Ice* *Counterstriking* *Banana attack, 3 damage per round, 6 rounds remaining* Power: 28 Defense: 12 Health: 21/21 Gold: 304 Equipment: Stone Hammer (WP: 14, Earth-elemental, suitable for barbarians, clerics and alchemists), Yeti Fur Coat (Artefact, bodywear, SP:12, immunity to ice; suitable for yetis only), Counterstrike Gloves (Artefact, handwear, After the wearer is struck by a Free Hit, he counters with strength equal to his Level) Inventory: Ruby (Fire), Pickaxe, Axe of the Croise (WP: 10), Phoenix Essence x2, Mead x2, Potion x2, Remedy, Smoke Bomb x2, Deadly Venom, Tiger Balm Sorrow (Endgame) Level 18 Assassin *lucky* *encouraged* *hastened* Power: 38 76 Defense: 1 Health: 22/29 Gold: 719 Equipment: Steel fan (WP:20, Ice-elemental), Sticky Gloves, Armor of the Croise Inventory: Longsword (WP: 5), Bedroll, Tonic, Venom, Phoenix Essence x3, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Ether Core x2, Mead x8, Smelling Salts x8, Nostrum x8, Health Core, Deadly Venom, Golden Scorpion Venom (??), Jinxy Juice x10 Thalion Dwinlas (-obelix-) Level 13.5 Mage Power: 21 Defense: 1 Health: 14/17 Ether: 15/17 Gold: 110 Equipment: Cheesy Dagger (WP:8, double-damage to vermin), Cloak of Espionage (Artefact, backwear, Allows the wearer to examine enemy stats before a battle), Leather Cap (SP:1) Inventory: Scepter of Divine Affinity (WP:5, has a 1/6 chance to deal the "Cursed" effect on successful spells, and a 1/6 chance to deal the "Blessed" effect on successful healing), Ruby (Fire), Opal (Ice), Health Core, Grand Tonic, Remedy, Dirt Bomb, Smoke Bomb, Bedroll, 2 Potions, 2 Venoms, Bone Riley (NPC, battle actions controlled by -obelix-) Level 18 Alchemist *weak to earth elemental* Power: 27 Health: 28/28 Gold: 3 Equipment: Quick Dagger (WP:9, user is hastened on the first round of battle, darkness-elemental, dagger), Alchemist's Cape (Max Health -10, when Shield is rolled user is lucky, suitable only for Alchemists) Inventory: Potion (x11), Tonic (x12), Remedy (x3), Soma (x2) Everyone choose an action. Party leader, please list the battle order. Any untargeted enemies at the end of the round will get a free hit. Note! If the other party members are going to join the brawl, then they need to express so now, and they'll join in the end of the round. There is a 50/50 chance that for each party member that joins the battle, another brawler will join the enemy's side. Edited March 20, 2013 by Flare Quote
-obelix- Posted March 19, 2013 Posted March 19, 2013 (edited) Thalion attacks Undead Brawler with Ice spell from the back row. Riley attacks Gamblin' Brawler, from the back row. Note to QM: Shouldn't "Orcie" be damaged from Nagure's counterstrike? Edited March 19, 2013 by -obelix- Quote
Flare Posted March 19, 2013 Author Posted March 19, 2013 (edited) Riley attacks Gamblin' Brawler, from the back row. Note to QM: Shouldn't "Orcie" be damaged from Nagure's counterstrike? QM Note: Yes you're right, I forgot about the counterstrike. Edited March 19, 2013 by Flare Quote
Endgame Posted March 19, 2013 Posted March 19, 2013 "If you people don't mind, I got Orcie, back." Quote
Wedge09 Posted March 19, 2013 Posted March 19, 2013 Alexander attacks Rusty Camel from the back row. Quote
Zepher Posted March 19, 2013 Posted March 19, 2013 "You with the ears, leave that man alone. Let him come to me." Boomingham unsheathes Scupperer and swirls around, angling in at Dimon from the front row. Quote
Costy Posted March 20, 2013 Posted March 20, 2013 I attack the Rusty Camel form the front row. BO Boomingham Nagure Sorrow Thalion Alexander Riley Quote
Flare Posted March 20, 2013 Author Posted March 20, 2013 (edited) Brawl Round Two: Boomingham (with Scupperer) vs. Dimon - Critical Hit (((10*2)+21+4)*2*2=180 damage, bleeding) Nagure vs. Rusty Camel - Extra Critical Hit ((14*3)+14=56 damage) >Sorrow vs. Orcie - Shield: Gold Reaper / Special Damage (91*1.5=137 gold reaped, 4411 Undead and Gamblin' Brawler's assassinated!) >Sorrow vs. Orcie - Aim / Shield: Gold Reaper (60*1.5=90 gold reaped, 45 no assassinations) >Thalion vs. Undead Rusty Camel with Ice - Special Damage (Spitfire, Thalion and Rusty Camel blinded) >Alexander vs. Rusty Camel - Hit (15 damage) >Riley vs. Gamblin' Brawler Rusty Camel - Shield: Mixture (4 6 4 3 - Smile of the Goods - causes the blessed effect to all allies) >Riley vs. Gamblin' Brawler Rusty Camel - Damage (7/2=4 damage) Dimon: bleeding: -5 health Nagure: banana attack: -3 health Alexander: blessed: +3 health Boomingham: blessed: +3 health Nagure: blessed: +3 health Sorrow: blessed: +3 health Thalion: blessed: +3 health The party performs powerful hits weakening the enemies considerably, all to be outmatched by Sorrow assassinated a decent part of the brawlers and stealing a heckuvalotta gold at the same time. Riley shows his worth by making a mixture that blesses all the allies. Enemies: Metasimian Brawler "Dimon" *bleeding* Type: Humanoid Level: 32 Health: 148/333 Special: Going Bananas - The brawler goes bezerk, throwing bananas at the target for the next six rounds, causing 3 damage per round ignoring SP. Cannot be remedied unless brawler is taken out. Drops: 66 gold, Health Core Orcish Brawler "Orcie" Type: Humanoid Level: 21 Health: 215/222 SP: 2 Special: Blehrgh! - The brawler starts yelling at everyone in the battle, removing 5 health from all his allies and enemies while regaining health equal to the total health lost by everyone else. Drops: Orcish Helmet (Artefact, headwear, SP:2, suitable for non-humans) Rusty Camel *immune to instant kill* *blinded, 3 rounds remaining* Type: Beast Level: 7 Health: 106/177 Special: Spitfire - Spits like crazy causing the blinded-effect to the target and to itself. Drops: Nothing Party: Alexander Vandangant (Wedge09) Level 10.5 Ranger *blessed* Power: 15 Defense: 3 Health: 14/17 Gold: 28 Equipment: Fauxthril Crossbow (WP: 5, Darkness-elemental), Chevalier of Charis Armor (Artifact, bodywear, maximum health +2, SP: 2), Helmet (SP:1, borrowed from Nagure) Inventory: Bedroll, Shovel, Potion, 5 Venoms, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Shackles of War, 2 Bones Lord Lawrence Boomingham (Zepher) Level 21.33 Paladin *Immune to Fragile* *Counterstriking* *encouraged* *blessed* Power: 35 70 Defense: 12 Health: 35/43 Ether: 19/21 Gold: 4 (Owe 50 to Docken, 79 to Arthur, 110 to Sorrow) Equipment: Scupperer (Great Sword, WP: 10, Darkness- Fire- Elemental, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, accessory) Inventory: Frozen Saber (Great Sword, WP: 9, Light- Ice- Elemental, stunned effect), Bedroll, 4 Bones, 5 Meads, Nostrum, Mulled Wine, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Garnet, 2 Potions, 1 Grand Potion, Military Grade Fire Bomb, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), 2 Deadly Venoms, Sapphire (Wind) Nagure (Costy) *Party Leader!* Level 14.5 Barbarian *Natural Respite* *Immune to Ice* *Counterstriking* *Banana attack, 3 damage per round, 5 rounds remaining* *blessed* Power: 28 Defense: 12 Health: 21/21 Gold: 304 Equipment: Stone Hammer (WP: 14, Earth-elemental, suitable for barbarians, clerics and alchemists), Yeti Fur Coat (Artefact, bodywear, SP:12, immunity to ice; suitable for yetis only), Counterstrike Gloves (Artefact, handwear, After the wearer is struck by a Free Hit, he counters with strength equal to his Level) Inventory: Ruby (Fire), Pickaxe, Axe of the Croise (WP: 10), Phoenix Essence x2, Mead x2, Potion x2, Remedy, Smoke Bomb x2, Deadly Venom, Tiger Balm Sorrow (Endgame) Level 18 Assassin *lucky* *encouraged* *hastened* *blessed* Power: 38 76 Defense: 1 Health: 25/29 Gold: 856 Equipment: Steel fan (WP:20, Ice-elemental), Sticky Gloves, Armor of the Croise Inventory: Longsword (WP: 5), Bedroll, Tonic, Venom, Phoenix Essence x3, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Ether Core x2, Mead x8, Smelling Salts x8, Nostrum x8, Health Core, Deadly Venom, Golden Scorpion Venom (??), Jinxy Juice x10 Thalion Dwinlas (-obelix-) Level 13.5 Mage *blinded, 3 rounds remaining* *blessed* Power: 21 Defense: 1 Health: 17/17 Ether: 15/17 Gold: 110 Equipment: Cheesy Dagger (WP:8, double-damage to vermin), Cloak of Espionage (Artefact, backwear, Allows the wearer to examine enemy stats before a battle), Leather Cap (SP:1) Inventory: Scepter of Divine Affinity (WP:5, has a 1/6 chance to deal the "Cursed" effect on successful spells, and a 1/6 chance to deal the "Blessed" effect on successful healing), Ruby (Fire), Opal (Ice), Health Core, Grand Tonic, Remedy, Dirt Bomb, Smoke Bomb, Bedroll, 2 Potions, 2 Venoms, Bone Riley (NPC, battle actions controlled by -obelix-) Level 18 Alchemist *weak to earth elemental* Power: 27 Health: 24/28 Gold: 3 Equipment: Quick Dagger (WP:9, user is hastened on the first round of battle, darkness-elemental, dagger), Alchemist's Cape (Max Health -10, wearer is lucky on Shield rolls, suitable only for Alchemists) Inventory: Potion (x11), Tonic (x12), Remedy (x3), Soma (x2) Everyone choose an action. Party leader, please list the battle order. Any untargeted enemies at the end of the round will get a free hit. Note! If the other party members are going to join the brawl, then they need to express so now, and they'll join in the end of the round. There is a 50/50 chance that for each party member that joins the battle, another brawler will join the enemy's side. Edited March 21, 2013 by Flare Quote
Costy Posted March 20, 2013 Posted March 20, 2013 (edited) I attack Orcie from the front row. BO Boomingham Nagure Sorrow Sorrow Thalion Alexander Riley OOC: Did Riley's Lucky come into effect on his second attack or does it come this round? Edited March 20, 2013 by Costy Quote
-obelix- Posted March 20, 2013 Posted March 20, 2013 Thalion attacks Rusty Camel with ice spell from the back row. Riley attacks Rusty Camel, from the back row. Quote
Flare Posted March 20, 2013 Author Posted March 20, 2013 I attack Orcie from the front row. BO Boomingham Nagure Sorrow Sorrow Thalion Alexander Riley OOC: Did Riley's Lucky come into effect on his second attack or does it come this round? QM Note: It seems that I didn't really phrase Riley's cape correctly, I intended that he is always lucky on his shield roll. I'll rephrase soon. Quote
Wedge09 Posted March 20, 2013 Posted March 20, 2013 Alexander attacks again Rusty Camel from the back row. Quote
Zepher Posted March 20, 2013 Posted March 20, 2013 (edited) Boomingham grimaces. "Try to not kill my gambling buddies, Sorrow. If we could just incapacitate them... I don't mind Orcie going, I'm sure as Hel he started all this trouble, but the Metmasian and the others don't need to die. Just a drunken brawl." Boomingham repeats his attack, being careful to not kill Dimon, just bleed him enough that he gives up. Edited March 20, 2013 by Zepher Quote
Flare Posted March 20, 2013 Author Posted March 20, 2013 Boomingham repeats his attack, being careful to not kill Dimon, just bleed him enough that he gives up. "How kind of you." Quote
Endgame Posted March 20, 2013 Posted March 20, 2013 Repeat action. "I'm not sure if I can hit their pressure points, knock them out, and simultaneously not kill them..." Quote
Flare Posted March 21, 2013 Author Posted March 21, 2013 (edited) Brawl Round Three: Boomingham (with Scupperer) vs. Dimon - SHIELD: Guardian Angel (Party protected from all damage and negative effects next round!) Nagure vs. Orcie - Special Damage (all heroes, Dimon, and Rusty Camel: -5 health , Orcie +40 health) >Sorrow vs. Orcie - Critical Lethal Hit / Lethal Hit (((20*2)+18)*2=116 damage, 4 no assassination) >Sorrow vs. Orcie - Aim / SHIELD: Gold Reaper (60*1.5=90 gold reaped, 44 no assassinations) >Thalion vs. Rusty Camel with Ice - SHIELD: Magic Burst (21 ice-elemental damage to all enemies!) >Alexander vs. Rusty Camel - Special Damage (Spitfire, Alexander and Rusty Camel blinded) >Riley vs. Rusty Camel - Hit (27/2=14 damage) Dimon: bleeding: -5 health Nagure: banana attack: -3 health Alexander: blessed: +3 health Boomingham: blessed: +3 health Nagure: blessed: +3 health Sorrow: blessed: +3 health Thalion: blessed: +3 health It seems that Boomingham's lazy angel Barty has finally decided to come and help protect the party for the next round of the brawl. The orc starts yelling angrily, damaging everyone's eardrums and reducing 5 health from every battle member, restoring full health to the angry orc. A lot more other stuff happens, like Sorrow earning more gold, Alexander getting spit in the eyes, and all the enemies being considerably weakened. "Hey guys, need any help with that brawl?" Enemies: Metasimian Brawler "Dimon" *bleeding* Type: Humanoid Level: 32 Health: 117/333 Special: Going Bananas - The brawler goes bezerk, throwing bananas at the target for the next six rounds, causing 3 damage per round ignoring SP. Cannot be remedied unless brawler is taken out. Drops: 66 gold, Health Core Orcish Brawler "Orcie" Type: Humanoid Level: 21 Health: 85/222 SP: 2 Special: Blehrgh! - The brawler starts yelling at everyone in the battle, removing 5 health from all his allies and enemies while regaining health equal to the total health lost by everyone else. Drops: Orcish Helmet (Artefact, headwear, SP:2, suitable for non-humans) Rusty Camel *immune to instant kill* *blinded, 3 rounds remaining* Type: Beast Level: 7 Health: 45/177 Special: Spitfire - Spits like crazy causing the blinded-effect to the target and to itself. Drops: Nothing Party: Alexander Vandangant (Wedge09) Level 10.5 Ranger *blessed* *blinded, 3 rounds remaining* Power: 15 Defense: 3 Health: 12/17 Gold: 28 Equipment: Fauxthril Crossbow (WP: 5, Darkness-elemental), Chevalier of Charis Armor (Artifact, bodywear, maximum health +2, SP: 2), Helmet (SP:1, borrowed from Nagure) Inventory: Bedroll, Shovel, Potion, 5 Venoms, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Shackles of War, 2 Bones Lord Lawrence Boomingham (Zepher) Level 21.33 Paladin *Immune to Fragile* *Counterstriking* *encouraged* *blessed* Power: 35 70 Defense: 12 Health: 33/43 Ether: 19/21 Gold: 4 (Owe 50 to Docken, 79 to Arthur, 110 to Sorrow) Equipment: Scupperer (Great Sword, WP: 10, Darkness- Fire- Elemental, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, accessory) Inventory: Frozen Saber (Great Sword, WP: 9, Light- Ice- Elemental, stunned effect), Bedroll, 4 Bones, 5 Meads, Nostrum, Mulled Wine, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Garnet, 2 Potions, 1 Grand Potion, Military Grade Fire Bomb, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), 2 Deadly Venoms, Sapphire (Wind) Nagure (Costy) *Party Leader!* Level 14.5 Barbarian *Natural Respite* *Immune to Ice* *Counterstriking* *Banana attack, 3 damage per round, 4 rounds remaining* *blessed* Power: 28 Defense: 12 Health: 16/21 Gold: 304 Equipment: Stone Hammer (WP: 14, Earth-elemental, suitable for barbarians, clerics and alchemists), Yeti Fur Coat (Artefact, bodywear, SP:12, immunity to ice; suitable for yetis only), Counterstrike Gloves (Artefact, handwear, After the wearer is struck by a Free Hit, he counters with strength equal to his Level) Inventory: Ruby (Fire), Pickaxe, Axe of the Croise (WP: 10), Phoenix Essence x2, Mead x2, Potion x2, Remedy, Smoke Bomb x2, Deadly Venom, Tiger Balm Sorrow (Endgame) Level 18 Assassin *lucky* *encouraged* *hastened* *blessed* Power: 38 76 Defense: 1 Health: 23/29 Gold: 856 Equipment: Steel fan (WP:20, Ice-elemental), Sticky Gloves, Armor of the Croise Inventory: Longsword (WP: 5), Bedroll, Tonic, Venom, Phoenix Essence x3, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Ether Core x2, Mead x8, Smelling Salts x8, Nostrum x8, Health Core, Deadly Venom, Golden Scorpion Venom (??), Jinxy Juice x10 Thalion Dwinlas (-obelix-) Level 13.5 Mage *blinded, 2 rounds remaining* *blessed* Power: 21 Defense: 1 Health: 15/17 Ether: 15/17 Gold: 110 Equipment: Cheesy Dagger (WP:8, double-damage to vermin), Cloak of Espionage (Artefact, backwear, Allows the wearer to examine enemy stats before a battle), Leather Cap (SP:1) Inventory: Scepter of Divine Affinity (WP:5, has a 1/6 chance to deal the "Cursed" effect on successful spells, and a 1/6 chance to deal the "Blessed" effect on successful healing), Ruby (Fire), Opal (Ice), Health Core, Grand Tonic, Remedy, Dirt Bomb, Smoke Bomb, Bedroll, 2 Potions, 2 Venoms, Bone Riley (NPC, battle actions controlled by -obelix-) Level 18 Alchemist *weak to earth elemental* Power: 27 Health: 22/28 Gold: 3 Equipment: Quick Dagger (WP:9, user is hastened on the first round of battle, darkness-elemental, dagger), Alchemist's Cape (Max Health -10, wearer is lucky on Shield rolls, suitable only for Alchemists) Inventory: Potion (x11), Tonic (x12), Remedy (x3), Soma (x2) Everyone choose an action. Party leader, please list the battle order. Any untargeted enemies at the end of the round will get a free hit. Note! If the other party members are going to join the brawl, then they need to express so now, and they'll join in the end of the round. There is a 50/50 chance that for each party member that joins the battle, another brawler will join the enemy's side. Edited March 21, 2013 by Flare Quote
-obelix- Posted March 21, 2013 Posted March 21, 2013 After the miniature blizzard subsided, Thalion, still blinded, tries to determine where is Sancho by the sound of his voice, and then responds in the direction he think Sancho should be, "We should be fine master Sancho, just enjoy your drink." He closes his eyes and gets ready to cast another spell at the annoying camel. Thalion attacks Rusty Camel with ice spell from the back row. Riley attacks "Orcie", from the front row. OOC: Flare, did you include Riley's row into account for damage to the camel? Unlike this turn, last time I had him attack from the back row. Quote
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