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Posted
Alexander joins the fight. "Thalion, leave me at least an enemy." says the ranger smiling.

"They are all yours my friend..." Thalion replies, also smiling.

Riley joins the fight.

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Posted

OoC: Is that all of us? Are we waiting on someone?

QM Note: Sorry. I have a nasty flu so I went to bed early last night, and I don't have access to a computer right now. (I'm on my phone.) Sorry for the delay but hopefully I should have the first round up within an hour...

Posted

Flu is a great excuse! Don't worry about us, get better, take as long as you need. :wink:

I've had it since Saturday, I was trying to not let it affect my hosting :sceptic: I hate being sick. Its getting unbearable, I've had a fever for 4 days now :cry_sad:

Oh yes, the battle... Ok, let me stop being lazy and I'll try to get to a computer :tongue:

Posted (edited)

Brawl Round One:

Nagure vs. Metasimian Brawler - Special Damage (Going Bananas)

Free Hit:

Orcish Brawler -> Nagure (21/2-12=0 damage)

Nagure counterstrikes (14/2 = 7 damage)

Thalion joins the brawl (no enemy joins)

Alexander joins the brawl (Undead Brawler joins)

Boomingham joins the brawl (Gamblin' Brawler joins the enemies)

Riley joins the brawl (Rusty Camel joins the enemies)

Sorrow joins the brawl (no enemy joins)

The metasimian immediately prepares to start throwing bananas at the yeti. The orc attempts to cut through the yeti's fur coat, but it is just too strong for him. All of the allies join the battle except for Sancho (Costy didn't tell him to :wink:), and at the same time three enemies also join the opposing brawling team.

Enemies:

bar_metasimian.jpg

Metasimian Brawler "Dimon"

Type: Humanoid

Level: 32

Health: 333/333

Special:
Going Bananas
- The brawler goes bezerk, throwing bananas at the target for the next six rounds, causing 3 damage per round ignoring SP. Cannot be remedied unless brawler is taken out.

Drops: 66 gold, Health Core

bar_troll.jpg

Orcish Brawler "Orcie"

Type: Humanoid

Level: 21

Health: 215/222

SP: 2

Special:
Blehrgh!
- The brawler starts yelling at everyone in the battle, removing 5 health from all his allies and enemies while regaining health equal to the total health lost by everyone else.

Drops: Orcish Helmet (Artefact, headwear, SP:2, suitable for non-humans)

bar_undead.jpg

Undead Brawler

Type: Undead

Level: 16

Health: 150/150

Special:
Boo!
- Target is
afraid
for the rest of the battle, until remedied.

Drops: 2 Bones, 10 gold

gambler.jpg

Gamblin' Brawler

Type: Humanoid

Level: 15

Health: 155/155

Special:
Raise to thirty
- Causes 30 damage to target.

Drops: 30 gold, Grand Potion

rusty_camel.jpg

Rusty Camel
*immune to instant kill*

Type: Beast

Level: 7

Health: 177/177

Special:
Spitfire
- Spits like crazy causing the
blinded
-effect to the target and to itself.

Drops: Nothing

Party:

heroica_2.jpg

Alexander Vandangant
(Wedge09)

Level 10.5 Ranger

Power:
15

Defense:
3

Health:
11/17

Gold:
28

Equipment:
Fauxthril Crossbow (WP: 5,
Darkness
-elemental), Chevalier of Charis Armor (Artifact, bodywear, maximum health +2, SP: 2), Helmet (SP:1, borrowed from Nagure)

Inventory:
Bedroll, Shovel, Potion, 5 Venoms, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Shackles of War, 2 Bones

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher)

Level 21.33 Paladin
*Immune to Fragile*
*Counterstriking*
*encouraged*

Power
:
35
70

Defense
: 12

Health
: 32/43

Ether
: 19/21

Gold
: 4
(Owe 50 to Docken, 79 to Arthur, 110 to Sorrow)

Equipment
: Scupperer (Great Sword, WP: 10,
Darkness
-
Fire
- Elemental, causes
Bleeding
Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to
Fragile
), Tome of Affluence (
Generates 10 Gold if equipped for the entirety of a battle, accessory
)

Inventory
: Frozen Saber (Great Sword, WP: 9,
Light
-
Ice
- Elemental, stunned effect), Bedroll, 4 Bones, 5 Meads, Nostrum, Mulled Wine, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
),
Garnet
, 2 Potions, 1 Grand Potion, Military Grade Fire Bomb, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), 2 Deadly Venoms, Sapphire (
Wind
)

avatar.jpg

Nagure
(Costy)
*Party Leader!*

Level 14.5 Barbarian
*Natural Respite*
*Immune to
Ice
*
*Counterstriking*
*Banana attack, 3 damage per round, 6 rounds remaining*

Power:
28

Defense:
12

Health:
21/21

Gold:
304

Equipment:
Stone Hammer (WP: 14,
Earth
-elemental, suitable for barbarians, clerics and alchemists),
Yeti Fur Coat (Artefact, bodywear, SP:12, immunity to ice; suitable for yetis only), Counterstrike Gloves (Artefact, handwear, After the wearer is struck by a Free Hit, he counters with strength equal to his Level)

Inventory:
Ruby (
Fire
), Pickaxe, Axe of the Croise (WP: 10), Phoenix Essence x2, Mead x2, Potion x2, Remedy, Smoke Bomb x2, Deadly Venom, Tiger Balm

V916GDK.jpg

Sorrow
(Endgame)

Level 18 Assassin
*lucky*
*encouraged*
*hastened*

Power:
38
76

Defense:
1

Health:
22/29

Gold:
719

Equipment:
Steel fan (WP:20,
Ice
-elemental), Sticky Gloves, Armor of the Croise

Inventory:
Longsword (WP: 5), Bedroll, Tonic, Venom, Phoenix Essence x3, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Ether Core x2, Mead x8, Smelling Salts x8, Nostrum x8, Health Core, Deadly Venom, Golden Scorpion Venom (??), Jinxy Juice x10

avatar.jpg

Thalion Dwinlas
(-obelix-)

Level 13.5 Mage

Power:
21

Defense
: 1

Health:
14/17

Ether:
15/17

Gold
: 110

Equipment:
Cheesy Dagger (WP:8, double-damage to vermin), Cloak of Espionage (Artefact, backwear, Allows the wearer to examine enemy stats before a battle), Leather Cap (SP:1)

Inventory:
Scepter of Divine Affinity (WP:5,
has a 1/6 chance to deal the "
Cursed"
effect on successful spells, and a 1/6 chance to deal the
"Blessed"
effect on successful healing), Ruby (
Fire
), Opal (
Ice
), Health Core, Grand Tonic, Remedy, Dirt Bomb, Smoke Bomb, Bedroll, 2 Potions, 2 Venoms, Bone

riley_no_hood.jpg

Riley
(NPC, battle actions controlled by -obelix-)

Level 18 Alchemist
*weak to earth elemental*

Power:
27

Health:
28/28

Gold:
3

Equipment:
Quick Dagger (WP:9, user is
hastened
on the first round of battle,
darkness
-elemental, dagger), Alchemist's Cape (Max Health -10, when Shield is rolled user is
lucky
, suitable only for Alchemists)

Inventory:
Potion (x11), Tonic (x12), Remedy (x3), Soma (x2)

Everyone choose an action. Party leader, please list the battle order. Any untargeted enemies at the end of the round will get a free hit.

Note! If the other party members are going to join the brawl, then they need to express so now, and they'll join in the end of the round. There is a 50/50 chance that for each party member that joins the battle, another brawler will join the enemy's side.

Edited by Flare
Posted (edited)

Thalion attacks Undead Brawler with Ice spell from the back row.

Riley attacks Gamblin' Brawler, from the back row.

Note to QM: Shouldn't "Orcie" be damaged from Nagure's counterstrike?

Edited by -obelix-
Posted (edited)

Riley attacks Gamblin' Brawler, from the back row.

Note to QM: Shouldn't "Orcie" be damaged from Nagure's counterstrike?

QM Note: Yes you're right, I forgot about the counterstrike.

Edited by Flare
Posted

"You with the ears, leave that man alone. Let him come to me." Boomingham unsheathes Scupperer and swirls around, angling in at Dimon from the front row.

Posted (edited)

Brawl Round Two:

Boomingham (with Scupperer) vs. Dimon - Critical Hit (((10*2)+21+4)*2*2=180 damage, bleeding)

Nagure vs. Rusty Camel - Extra Critical Hit ((14*3)+14=56 damage)

>Sorrow vs. Orcie - Shield: Gold Reaper / Special Damage (91*1.5=137 gold reaped, 4411 Undead and Gamblin' Brawler's assassinated!)

>Sorrow vs. Orcie - Aim / Shield: Gold Reaper (60*1.5=90 gold reaped, 45 no assassinations)

>Thalion vs. Undead Rusty Camel with Ice - Special Damage (Spitfire, Thalion and Rusty Camel blinded)

>Alexander vs. Rusty Camel - Hit (15 damage)

>Riley vs. Gamblin' Brawler Rusty Camel - Shield: Mixture (4 6 4 3 - Smile of the Goods - causes the blessed effect to all allies)

>Riley vs. Gamblin' Brawler Rusty Camel - Damage (7/2=4 damage)

Dimon: bleeding: -5 health

Nagure: banana attack: -3 health

Alexander: blessed: +3 health

Boomingham: blessed: +3 health

Nagure: blessed: +3 health

Sorrow: blessed: +3 health

Thalion: blessed: +3 health

The party performs powerful hits weakening the enemies considerably, all to be outmatched by Sorrow assassinated a decent part of the brawlers and stealing a heckuvalotta gold at the same time. Riley shows his worth by making a mixture that blesses all the allies.

Enemies:

bar_metasimian.jpg

Metasimian Brawler "Dimon"
*bleeding*

Type: Humanoid

Level: 32

Health: 148/333

Special:
Going Bananas
- The brawler goes bezerk, throwing bananas at the target for the next six rounds, causing 3 damage per round ignoring SP. Cannot be remedied unless brawler is taken out.

Drops: 66 gold, Health Core

bar_troll.jpg

Orcish Brawler "Orcie"

Type: Humanoid

Level: 21

Health: 215/222

SP: 2

Special:
Blehrgh!
- The brawler starts yelling at everyone in the battle, removing 5 health from all his allies and enemies while regaining health equal to the total health lost by everyone else.

Drops: Orcish Helmet (Artefact, headwear, SP:2, suitable for non-humans)

rusty_camel.jpg

Rusty Camel
*immune to instant kill*
*blinded, 3 rounds remaining*

Type: Beast

Level: 7

Health: 106/177

Special:
Spitfire
- Spits like crazy causing the
blinded
-effect to the target and to itself.

Drops: Nothing

Party:

heroica_2.jpg

Alexander Vandangant
(Wedge09)

Level 10.5 Ranger
*blessed*

Power:
15

Defense:
3

Health:
14/17

Gold:
28

Equipment:
Fauxthril Crossbow (WP: 5,
Darkness
-elemental), Chevalier of Charis Armor (Artifact, bodywear, maximum health +2, SP: 2), Helmet (SP:1, borrowed from Nagure)

Inventory:
Bedroll, Shovel, Potion, 5 Venoms, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Shackles of War, 2 Bones

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher)

Level 21.33 Paladin
*Immune to Fragile*
*Counterstriking*
*encouraged*
*blessed*

Power
:
35
70

Defense
: 12

Health
: 35/43

Ether
: 19/21

Gold
: 4
(Owe 50 to Docken, 79 to Arthur, 110 to Sorrow)

Equipment
: Scupperer (Great Sword, WP: 10,
Darkness
-
Fire
- Elemental, causes
Bleeding
Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to
Fragile
), Tome of Affluence (
Generates 10 Gold if equipped for the entirety of a battle, accessory
)

Inventory
: Frozen Saber (Great Sword, WP: 9,
Light
-
Ice
- Elemental, stunned effect), Bedroll, 4 Bones, 5 Meads, Nostrum, Mulled Wine, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
),
Garnet
, 2 Potions, 1 Grand Potion, Military Grade Fire Bomb, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), 2 Deadly Venoms, Sapphire (
Wind
)

avatar.jpg

Nagure
(Costy)
*Party Leader!*

Level 14.5 Barbarian
*Natural Respite*
*Immune to
Ice
*
*Counterstriking*
*Banana attack, 3 damage per round, 5 rounds remaining*
*blessed*

Power:
28

Defense:
12

Health:
21/21

Gold:
304

Equipment:
Stone Hammer (WP: 14,
Earth
-elemental, suitable for barbarians, clerics and alchemists),
Yeti Fur Coat (Artefact, bodywear, SP:12, immunity to ice; suitable for yetis only), Counterstrike Gloves (Artefact, handwear, After the wearer is struck by a Free Hit, he counters with strength equal to his Level)

Inventory:
Ruby (
Fire
), Pickaxe, Axe of the Croise (WP: 10), Phoenix Essence x2, Mead x2, Potion x2, Remedy, Smoke Bomb x2, Deadly Venom, Tiger Balm

V916GDK.jpg

Sorrow
(Endgame)

Level 18 Assassin
*lucky*
*encouraged*
*hastened*
*blessed*

Power:
38
76

Defense:
1

Health:
25/29

Gold:
856

Equipment:
Steel fan (WP:20,
Ice
-elemental), Sticky Gloves, Armor of the Croise

Inventory:
Longsword (WP: 5), Bedroll, Tonic, Venom, Phoenix Essence x3, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Ether Core x2, Mead x8, Smelling Salts x8, Nostrum x8, Health Core, Deadly Venom, Golden Scorpion Venom (??), Jinxy Juice x10

avatar.jpg

Thalion Dwinlas
(-obelix-)

Level 13.5 Mage
*blinded, 3 rounds remaining*
*blessed*

Power:
21

Defense
: 1

Health:
17/17

Ether:
15/17

Gold
: 110

Equipment:
Cheesy Dagger (WP:8, double-damage to vermin), Cloak of Espionage (Artefact, backwear, Allows the wearer to examine enemy stats before a battle), Leather Cap (SP:1)

Inventory:
Scepter of Divine Affinity (WP:5,
has a 1/6 chance to deal the "
Cursed"
effect on successful spells, and a 1/6 chance to deal the
"Blessed"
effect on successful healing), Ruby (
Fire
), Opal (
Ice
), Health Core, Grand Tonic, Remedy, Dirt Bomb, Smoke Bomb, Bedroll, 2 Potions, 2 Venoms, Bone

riley_no_hood.jpg

Riley
(NPC, battle actions controlled by -obelix-)

Level 18 Alchemist
*weak to earth elemental*

Power:
27

Health:
24/28

Gold:
3

Equipment:
Quick Dagger (WP:9, user is
hastened
on the first round of battle,
darkness
-elemental, dagger), Alchemist's Cape (Max Health -10, wearer is
lucky
on Shield rolls, suitable only for Alchemists)

Inventory:
Potion (x11), Tonic (x12), Remedy (x3), Soma (x2)

Everyone choose an action. Party leader, please list the battle order. Any untargeted enemies at the end of the round will get a free hit.

Note! If the other party members are going to join the brawl, then they need to express so now, and they'll join in the end of the round. There is a 50/50 chance that for each party member that joins the battle, another brawler will join the enemy's side.

Edited by Flare
Posted (edited)

I attack Orcie from the front row.

BO

Boomingham

Nagure

Sorrow

Sorrow

Thalion

Alexander

Riley

OOC: Did Riley's Lucky come into effect on his second attack or does it come this round?

Edited by Costy
Posted

I attack Orcie from the front row.

BO

Boomingham

Nagure

Sorrow

Sorrow

Thalion

Alexander

Riley

OOC: Did Riley's Lucky come into effect on his second attack or does it come this round?

QM Note: It seems that I didn't really phrase Riley's cape correctly, I intended that he is always lucky on his shield roll. I'll rephrase soon.

Posted (edited)

Boomingham grimaces.

"Try to not kill my gambling buddies, Sorrow. If we could just incapacitate them... I don't mind Orcie going, I'm sure as Hel he started all this trouble, but the Metmasian and the others don't need to die. Just a drunken brawl."

Boomingham repeats his attack, being careful to not kill Dimon, just bleed him enough that he gives up.

Edited by Zepher
Posted

Boomingham repeats his attack, being careful to not kill Dimon, just bleed him enough that he gives up.

bar_metasimian.jpg

"How kind of you." :sarcasm:

Posted (edited)

Brawl Round Three:

Boomingham (with Scupperer) vs. Dimon - SHIELD: Guardian Angel (Party protected from all damage and negative effects next round!)

Nagure vs. Orcie - Special Damage (all heroes, Dimon, and Rusty Camel: -5 health , Orcie +40 health)

>Sorrow vs. Orcie - Critical Lethal Hit / Lethal Hit (((20*2)+18)*2=116 damage, 4 no assassination)

>Sorrow vs. Orcie - Aim / SHIELD: Gold Reaper (60*1.5=90 gold reaped, 44 no assassinations)

>Thalion vs. Rusty Camel with Ice - SHIELD: Magic Burst (21 ice-elemental damage to all enemies!)

>Alexander vs. Rusty Camel - Special Damage (Spitfire, Alexander and Rusty Camel blinded)

>Riley vs. Rusty Camel - Hit (27/2=14 damage)

Dimon: bleeding: -5 health

Nagure: banana attack: -3 health

Alexander: blessed: +3 health

Boomingham: blessed: +3 health

Nagure: blessed: +3 health

Sorrow: blessed: +3 health

Thalion: blessed: +3 health

It seems that Boomingham's lazy angel Barty has finally decided to come and help protect the party for the next round of the brawl. The orc starts yelling angrily, damaging everyone's eardrums and reducing 5 health from every battle member, restoring full health to the angry orc. A lot more other stuff happens, like Sorrow earning more gold, Alexander getting spit in the eyes, and all the enemies being considerably weakened.

smiling_sancho.jpg

"Hey guys, need any help with that brawl?"

Enemies:

bar_metasimian.jpg

Metasimian Brawler "Dimon"
*bleeding*

Type: Humanoid

Level: 32

Health: 117/333

Special:
Going Bananas
- The brawler goes bezerk, throwing bananas at the target for the next six rounds, causing 3 damage per round ignoring SP. Cannot be remedied unless brawler is taken out.

Drops: 66 gold, Health Core

bar_troll.jpg

Orcish Brawler "Orcie"

Type: Humanoid

Level: 21

Health: 85/222

SP: 2

Special:
Blehrgh!
- The brawler starts yelling at everyone in the battle, removing 5 health from all his allies and enemies while regaining health equal to the total health lost by everyone else.

Drops: Orcish Helmet (Artefact, headwear, SP:2, suitable for non-humans)

rusty_camel.jpg

Rusty Camel
*immune to instant kill*
*blinded, 3 rounds remaining*

Type: Beast

Level: 7

Health: 45/177

Special:
Spitfire
- Spits like crazy causing the
blinded
-effect to the target and to itself.

Drops: Nothing

Party:

heroica_2.jpg

Alexander Vandangant
(Wedge09)

Level 10.5 Ranger
*blessed*
*blinded, 3 rounds remaining*

Power:
15

Defense:
3

Health:
12/17

Gold:
28

Equipment:
Fauxthril Crossbow (WP: 5,
Darkness
-elemental), Chevalier of Charis Armor (Artifact, bodywear, maximum health +2, SP: 2), Helmet (SP:1, borrowed from Nagure)

Inventory:
Bedroll, Shovel, Potion, 5 Venoms, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Shackles of War, 2 Bones

BoominghamMock2.jpg

Lord Lawrence Boomingham
(Zepher)

Level 21.33 Paladin
*Immune to Fragile*
*Counterstriking*
*encouraged*
*blessed*

Power
:
35
70

Defense
: 12

Health
: 33/43

Ether
: 19/21

Gold
: 4
(Owe 50 to Docken, 79 to Arthur, 110 to Sorrow)

Equipment
: Scupperer (Great Sword, WP: 10,
Darkness
-
Fire
- Elemental, causes
Bleeding
Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to
Fragile
), Tome of Affluence (
Generates 10 Gold if equipped for the entirety of a battle, accessory
)

Inventory
: Frozen Saber (Great Sword, WP: 9,
Light
-
Ice
- Elemental, stunned effect), Bedroll, 4 Bones, 5 Meads, Nostrum, Mulled Wine, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (
Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance
),
Garnet
, 2 Potions, 1 Grand Potion, Military Grade Fire Bomb, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), 2 Deadly Venoms, Sapphire (
Wind
)

avatar.jpg

Nagure
(Costy)
*Party Leader!*

Level 14.5 Barbarian
*Natural Respite*
*Immune to
Ice
*
*Counterstriking*
*Banana attack, 3 damage per round, 4 rounds remaining*
*blessed*

Power:
28

Defense:
12

Health:
16/21

Gold:
304

Equipment:
Stone Hammer (WP: 14,
Earth
-elemental, suitable for barbarians, clerics and alchemists),
Yeti Fur Coat (Artefact, bodywear, SP:12, immunity to ice; suitable for yetis only), Counterstrike Gloves (Artefact, handwear, After the wearer is struck by a Free Hit, he counters with strength equal to his Level)

Inventory:
Ruby (
Fire
), Pickaxe, Axe of the Croise (WP: 10), Phoenix Essence x2, Mead x2, Potion x2, Remedy, Smoke Bomb x2, Deadly Venom, Tiger Balm

V916GDK.jpg

Sorrow
(Endgame)

Level 18 Assassin
*lucky*
*encouraged*
*hastened*
*blessed*

Power:
38
76

Defense:
1

Health:
23/29

Gold:
856

Equipment:
Steel fan (WP:20,
Ice
-elemental), Sticky Gloves, Armor of the Croise

Inventory:
Longsword (WP: 5), Bedroll, Tonic, Venom, Phoenix Essence x3, Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Ether Core x2, Mead x8, Smelling Salts x8, Nostrum x8, Health Core, Deadly Venom, Golden Scorpion Venom (??), Jinxy Juice x10

avatar.jpg

Thalion Dwinlas
(-obelix-)

Level 13.5 Mage
*blinded, 2 rounds remaining*
*blessed*

Power:
21

Defense
: 1

Health:
15/17

Ether:
15/17

Gold
: 110

Equipment:
Cheesy Dagger (WP:8, double-damage to vermin), Cloak of Espionage (Artefact, backwear, Allows the wearer to examine enemy stats before a battle), Leather Cap (SP:1)

Inventory:
Scepter of Divine Affinity (WP:5,
has a 1/6 chance to deal the "
Cursed"
effect on successful spells, and a 1/6 chance to deal the
"Blessed"
effect on successful healing), Ruby (
Fire
), Opal (
Ice
), Health Core, Grand Tonic, Remedy, Dirt Bomb, Smoke Bomb, Bedroll, 2 Potions, 2 Venoms, Bone

riley_no_hood.jpg

Riley
(NPC, battle actions controlled by -obelix-)

Level 18 Alchemist
*weak to earth elemental*

Power:
27

Health:
22/28

Gold:
3

Equipment:
Quick Dagger (WP:9, user is
hastened
on the first round of battle,
darkness
-elemental, dagger), Alchemist's Cape (Max Health -10, wearer is
lucky
on Shield rolls, suitable only for Alchemists)

Inventory:
Potion (x11), Tonic (x12), Remedy (x3), Soma (x2)

Everyone choose an action. Party leader, please list the battle order. Any untargeted enemies at the end of the round will get a free hit.

Note! If the other party members are going to join the brawl, then they need to express so now, and they'll join in the end of the round. There is a 50/50 chance that for each party member that joins the battle, another brawler will join the enemy's side.

Edited by Flare
Posted

After the miniature blizzard subsided, Thalion, still blinded, tries to determine where is Sancho by the sound of his voice, and then responds in the direction he think Sancho should be, "We should be fine master Sancho, just enjoy your drink." He closes his eyes and gets ready to cast another spell at the annoying camel.

Thalion attacks Rusty Camel with ice spell from the back row.

Riley attacks "Orcie", from the front row.

OOC: Flare, did you include Riley's row into account for damage to the camel? Unlike this turn, last time I had him attack from the back row.

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