herrJJ Posted May 9, 2013 Posted May 9, 2013 (edited) Nessa was pushed back by Fleur's attack. This wasn't going too well. Blood ran from her side - she was close to fainting away. She could feel Fleur's daggers sucking the life out of her body. Suddenly Dreyrugr, Amorith and Drake jumped on board not only litteraly saving her. She tried to sound fit. She did not managed it totally. "I'm glad you made it in time." Nessa got up looking at the mess she were. She downed her last potion. Suddenly nearly all injuries healed. The blood stopped flowing out of her body like a river does into the sea. She mumbled something about "very tough" and "another target" but it was only barely louder than the storm. She aimed for the sharkling from the back rowNevertheless she aimed again for Fleur from the back row. Edited May 9, 2013 by herrJJ Quote
Kintobor Posted May 9, 2013 Posted May 9, 2013 (edited) "Good to see you boys aren't dead! Alright, I've got Quinton under control for now, I want two on Fleur and two on the Canooner! Just keep at it! We need keep collected, and we can stop Fleur before this boat leaves port!" She didn't want to be out in the open water in the middle of this hurricane. She couldn't remember the last time she actually went swimming , but she did remember that she couldn't swim well... Karie continues to battle Quinton from the back row. Battle Order >Nessa- Potion >Nessa- Fleur >Amorith- Equip Gloves >Amorith- Scroll of Blindness on Fleur >Drake-Cannoner Dreyrugr- Canooner Dreyrugr- Canooner (or heal from the back, if damaged) >Karie- Quinton Edited May 9, 2013 by Kintobor Quote
xxlrocka Posted May 9, 2013 Posted May 9, 2013 Drake hopped onto a crate that was floating on the water and then he jumped onto the edge of one that was being lifted up by the crane. As he climbed up, he noticed he could make himself look epic and powerful and so as the ship's edge drew nearer he readied himself for what was to come. Meanwhile, the party waited for Drake as they did not know where he would come from when suddenly... The crane broke! Or at least that was what Dak was thinking would happen when suddenly... Drake arrived on top of the crates, standing in some kind of awesome pose! Then Drake hopped off and charge for the first thing he saw, which happened to be the cannoneer, from the front row! Quote
Dannylonglegs Posted May 9, 2013 Author Posted May 9, 2013 (edited) Alright, I've got a busy day today (again), but I'll update in a few hours. Dreyrugr, thanks for reminding me to weaken you. I'll admit, I forgot about that. I'll check up on that mead too. Also, Kintobor, did you see Amorith's actions before I posted the round? Edited May 9, 2013 by Dannylonglegs Quote
Kintobor Posted May 9, 2013 Posted May 9, 2013 Also, Kintobor, did you see Amorith's actions before I posted the round? No, I didn't! I thought he didn't post yet! Fixed! Quote
Dannylonglegs Posted May 9, 2013 Author Posted May 9, 2013 (edited) >Nessa- Potion (+10 HP) > Nessa- Fleur 2 4 (Aim: 8*2=16-4=12 Damage to Fleur; 7 Damage to Nessa) > Amorith- Equip Gloves (Equiped) > Amorith- Scroll of Blindness on Fleur 5 (Failure. -1 ether) > Drake-Cannoner 1 Shield (Sentinel) Dreyrugr- Canooner 5 2 (Critical Hit: 6*2=12+15=27/2=13 Damage. No Stun.) Dreyrugr- Canooner (or heal from the back, if damaged) 6 4 (Miss) > Karie- Quinton 6 (Special Damage: Chomp: 16/2=8 HP) FAB: -12, -1 P Cap'n Quint'n: -1 P BB: -27 Aquamancer A joins combat. Fleur's Getaway Timer: Ship Leaves port in 4 rounds. The party, once again united, engaged their foe full-on. Nessa downed a potion, relief flooding over her. She then fired her crossbow at Fleur, but the shifty saleswoman made a terrible target, and the bolt only barely went in. Fleur then slid by Nessa and sliced her with one of her knives, now leaning against the rail on the other side of the ship. She smirked. Amorith quickly pulled his new gloves on, feeling their magic power course through his veins. Encouraged, the wizard read from his scroll of blindness, but the wind and the rain made it physicaly impossible to decipher a single word. Drake pulled his shield before him as he leapt down from the crate. The party was confident he would protect them next round. Dreyrugr, weak from the moving water beneath him, managed to slice into the cannoneer, but just barely. Vampires weren't meant to be on ships. Karie, confident from her success last round, charged the Shark-headed captain, but the salty seaman caught karie's midsection in his powerful jaws and crushed her quite painfully. The pipe fell from his bloody mouth. "Eugh, Humans are nasty." he grumbled. "I better get used to killing... You five are going to be the first of many Hinckwell assassins..." stated Fleur in a displeased voice... but something about her manner made it seem that she wasn't as disappointed as she sounded about potentially being assassinated. Live or Let Die?! Round 3 Fleur Beyland, Abraham the Accountant, or Ave Hinckwell *Encouraged* *Lucky* *Counterstriking* *Poisoned* "I better get used to killing... You five are going to be the first of many Hinckwell assasins..." Type: Humanoid Level: 9 18 HP: 515/600 SP: 4 Special: Swim with the Fishes (The Target has a 1/3 chance to be knocked Overboard!. Becomes 2/3 chance after Fleur's timer runs out, and Guaranteed during Hell's Heart. Refer to Battle Effects.) Passive Special: Counterstriking. Drops: Dual Daggers (WP: 7 Dual-Striking), 50 Gold, Locket of Lost Love, Ship's Contract (Makes Captain Quinton Friendly) Captain Quinton Brody, Professional Sea-Monster Hunter *Poisoned* "I hate the taste o' man-flesh. I'd much rather a nice juicy seal, or a fat dog, or a whale cassock, or a rocking chair." Type: Humanoid, Aquatic Level: 19 HP: 420/450 SP: 2 Specials (Alternate): Chop: Halves the Target’s current HP Stab at Thee: Target takes 12 lightning damage, disregarding row. Drops: The Leviathan’s Harpoon (WP: 12, lightning, Suitable to Barbarians (Spear)), 50 gold Note: Level increases by 3 for every dead Crewman Bonaparte Bombardier "Let's see if that shield can withstand a blast from one of my bombs!" Type: Humanoid Level: 13 HP: 287/200 Special: Bomb Bombardment: Consumes a bomb to deal 13 elemental damage to all opponents. If all bombs are consumed, performs a normal attack to the target instead. Drops: Fire Bomb, Water Bomb, Dirt Bomb Aquamancer A "The sea shall have what is hers." Type: Humanoid, Watery Level: 10 HP: 100/100 Ether: 20/20 Special: Drown: The target's Lungs begin to fill with water, the target takes 1 damage regardless of Row or SP, 2 damage the next turn, 4 damage the following, etc... until remedied or KOed Passive Special: Spell Syphon: All Non-Earth Elemental Spell Damage is halved. Passive Special: Typhoon Burst: The Target who kills Aquamancer A takes 10 wind/water damage Drops: Aquamarine, Phoenix Essence Crewman A (Stalwart Seaman) "Hey, get off that crane!" Type: Humanoid Level: 8 HP: 350/350 Special: Sea Legs: the Crewman takes advantage of the Target’s unfamiliarity with the nautical terrain and trips him/her, dealing 8 damage and weakening him/her. Drops: Mead Note: Every Crewman killed adds 1 round to Fleur’s Getaway Timer (unless it’s already timed out), but also adds 3 levels to Captain Quinton Brody. They do not invoke Free-Hits. Crewman B (Shipstress) "Hmmm... That older man and that Aquamancer might be cute together... Platonically." Type: Humanoid Level: 8 HP: 350/350 Special: Ship Tease: the Crewman Ships two Heroes together with rather awkward results. All Heroes have a 1/3 chance of being confused. Drops: Nostrum Note: Every Crewman killed adds 1 round to Fleur’s Getaway Timer (unless it’s already timed out), but also adds 3 levels to Captain Quinton Brody. They do not invoke Free-Hits. Crewman C (Old Man and the Sea) “Anyone can be a fisherman in May.” Type: Humanoid Level: 8 HP: 350/350 Special: Hem and Haw: the Crewman tells a terse, chauvinistic tale about "The War" that he completely made-up: The Target loses his next turn (or next two for a hastened Hero). Drops: Smelling Salts Note: Every Crewman killed adds 1 round to Fleur’s Getaway Timer (unless it’s already timed out), but also adds 3 levels to Captain Quinton Brody. They do not invoke Free-Hits. Battle Effects and Notes: A. Hell's Heart: As the Ship sails into the storm, it will reach a point where the storm is so severe that the Aquamancers (there are more than the two you can fight) can no longer control the ship's course. 10 rounds after Fleur's Getaway Timer expires, the party will enter Hell's Heart. Hell's Heart lasts 3 rounds, during which there is a 1/6 chance that anyone except Cap'n Quint'n and his Crew will be thrown overboard. B. Overboard!: A Hero (or villain) thrown Overboard! takes water damage equal to 5+total number of rounds after Fleur’s Getaway Timer has expired disregarding SP, but not row, and is removed from the combat. If Fleur’s Getaway Timer has not expired, the character returns to the dock and can return to Live or Let Die in 2 rounds provided Fleur’s Getaway Timer does not expire during that time. If the Timer has expired, the Target is swimming. Quest for a swimming character will take place in PM until the combat is over. This does not count as Instant Death, nor does it result in the loss of the quest. Fleeing counts as Overboard! but all damage is halved due to the intentional nature of the escape. C. Calling all Crew!: At the end of every round another combatant joins the battle in this order, stopping when all listed combatants have joined; *Bonaparte Bombardier *Aquamancer A *Sea Shaman *Aquamancer B D. Loot: In terms of loot, this combat follows the rules of "He who stabbed it grabbed it." E. Effects: Effects last both battles. F. Fleur's Getaway Timer: The Ship leaves the Dock in 4 rounds. The Party! Karie Alderflask (Played by Kintober) *Party Leader* *Encouraged* 22 year old Human Rogue, lvl 10 1/2 Power: 16 (lvl 10 + WP: 6) Health: 8/16 Gold: 104 Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues) *Poisoned* Inventory: Potion (5), Mead (3), Remedy (2), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),Dagger (WP:4), Topaz, Fire Bomb (1), Wheelbarrow full of corpses, Scroll of Newtity (costs 10 ether) (usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Favour from Che Qi Nessa Anárion (herrJJ) *Hastened* *Encouraged* 59 years old female elven Ranger Level 12 1/2 Power: 20 (Lvl. 12 + WP: 7+1=8) (23 vs. Werefolk) (24 vs. Aquatic Vermin) (27 vs. Aquatic Vermin Werefolk) Defense: 2 Health: 7/18 Gold: 5 Equipment: Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP 7 (+3 vs. werefolk (removable)) (+4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)) *Poisoned*, Ranger's Quiver (+1 WP),Ranger's Cowl (SP: 2) Inventory: Smoke Bomb, Bedroll, Magic Compass, Venom x3, Mead, Croise Bow (WP: 6) (usable by Rangers), Smelling Salts, Favour from Che Qi, Nostrum Drake Flamerobe 25 year old male human *immune to fire* Level 11 Knight Power: 18 Defense: 5 Health: 13/21 Ether: 0/0 Gold: 310 Equipment: Mace (WP: 7), Impervious Shield (SP: 5) (Grants immunity to Fire), Helmet Inventory: Torch(WP:3), Potion x2, Tonic, Shovel, Bedroll, Mead, Smoke Bomb, Remedy, Fire Bomb, Bone, Amethyst, Oil of Newtism (+4 to SP vs. Aquatic Vermin (usable by ex-Amphibians only)), Tasteful Newt (Grants Blessed Effect) (Consumable),Greatsword (WP:5), Favour from Che Qi, Shield (SP:2) Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Rogue *Hastened* *Lucky* Level 15 1/2 Power: 21 (Level 15+Weapon 6) Defense: 1 Health: 21/21 (Rogue Base 7+ Level Bonus 14) Gold: 235 Equipment: Crow-Claw Dagger (WP: 6, 1/6 chance to stun enemy on successful attack), Psuedos Hood, Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Usable by anyone, Handgear),Leather Armour (SP: 1) Inventory: Venom x4, Bedroll, Remedy, Potion, Smelling Salts x2, Amethyst, Shuriken (WP:5), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), The Heads (Quest Item), Bone, Bow (WP: 4), Favour from Che Qi, Helmet (+1 HP), Halberd (WP: 5), Aquamarine, Saphire, Scroll of Ice Armour Amorith Marvelo (Played by legobodgers) *Hastened* *Lucky* *Encouraged* Level 15 1/2 Mage Power: 24 (15+8+1) (29 for spells) (34 if weak to element) Health: 16/19 Ether: 3/19 SP: 6 Gold: 35 Equipment: Dual staff (WP: 8) damages 2 enemies in one hit, Crow-Cursed Cloak (SP: 6 Suitable for Mages or Rogues), Spellbound Gloves (Power of Spell +5 (*2 if weak)) Inventory: Fang Dagger (WP: 5), opal (ice), ruby (fire), garnet (earth), diamond (light), amethyst (darkness), 4 potions, 9 tonics, 4 remedies, 1 elixir, 3 nostrums, 5 mead, 1 Nostrum, ice bomb, smoke bomb, shovel, bedroll, 4 bones, Scroll of Blindness, Fire Bomb, Phoenix Essence, Newtralizer, Favour from Che Qi, Smelling Salts, Helmet (+1 HP), Halberd (WP: 5), Sword (WP 3) x2, Impervious Shield (SP: 5) (Grants immunity to Fire) Party Leader, please make an Order. Everyone else, hold on tight! Edited May 10, 2013 by Dannylonglegs Quote
legobodgers Posted May 10, 2013 Posted May 10, 2013 OOC: Is all non earth elemental damage halved against everyone or just the aquamancer? Amorith will use darkness magic on Fleur from the back row on both of his turns. Quote
Dannylonglegs Posted May 10, 2013 Author Posted May 10, 2013 OOC: Is all non earth elemental damage halved against everyone or just the aquamancer? Amorith will use darkness magic on Fleur from the back row on both of his turns. Everyone. Quote
legobodgers Posted May 10, 2013 Posted May 10, 2013 Then Amorith will use earth magic on the aquamancer from the back row for both turns. (Unless told otherwise) Quote
Kintobor Posted May 10, 2013 Posted May 10, 2013 (edited) Karie moves back after the powerful attack to her stomach. Part of her corset was torn, and blood stained the right side of her body. She moved towards the mast, leaned on it, and winced. Karie checked herself over. If she acted quickly she might not obtain another scar. She then realized that most of her make up was coming off due to the hurricane winds. She also realized her padding on her bra was askew. It was something she never wanted to admit, and considering Nessa's attitude towards her, if she found out about this she'd never hear the end of it. Karie was rather flat chested, and she was more than a little ashamed of it. Especially considering her sister didn't have to deal with such a problem. "I'll be there in a minute, I gotta make sure this guy doesn't have rabies or something or another." Karie returns and attacks Fleur from the front row. I'll post a battle order once everyone's posted. So far, I' fine with your decision legobodgers. Oh, and Karie's got a sister. Keep note of that. Edited May 10, 2013 by Kintobor Quote
Dannylonglegs Posted May 10, 2013 Author Posted May 10, 2013 "I'll be there in a minute, I gotta make sure this guy doesn't have rabies or something or another." "I'm not rabid, ye daft girl! Now get back 'ere and fight me like a real assassin! I've seen tuna with more fight in 'em than you!... Although that's not sayin' much. Tuna 're feisty devils!" OoC: I'll check up in the morning. Quote
herrJJ Posted May 10, 2013 Posted May 10, 2013 (edited) Nessa was confused. Everytime she landed a hit on Fleur, Fleur hit her back. The salty water drenched her clothes and reached Nessa's wounds. It hurt. Her concentration was fading away. All those bad feelings started to rise inside her again. She fought against it but it was only a matter of time when it had to return. She kept to the back row. Meanwhile Nessa tried to aim for Fleur but due to her condition her target swapped to the Bonaparte Bombardier for both attacks. OOC: inventory - potion Edited May 10, 2013 by herrJJ Quote
Dannylonglegs Posted May 10, 2013 Author Posted May 10, 2013 Nessa was confused. Everytime she landed a hit on Fleur, Fleur hit her back. The salty water drenched her clothes and reached Nessa's wounds. It hurt. Her concentration was fading away. All those bad feelings started to rise inside her again. She fought against it but it was only a matter of time when it had to return. She kept to the back row. Meanwhile Nessa tried to aim for Fleur but due to her condition her target swapped to the Bonaparte Bombardier for both attacks. OOC: inventory - potion Thanks, forgot about that. Also, keepin mind, Drake's Sentinel was rolled, protecting y'all from damage. Quote
herrJJ Posted May 10, 2013 Posted May 10, 2013 (edited) Nessa saw Drake holding his shield in front of the party. "This changes everything. Hold it up, pal." Nessa said to Drake while she aimed for Fleur twice from the back row. Edited May 10, 2013 by herrJJ Quote
Kintobor Posted May 11, 2013 Posted May 11, 2013 Karie returned to the party, having fixed the issue involving her appearance. "Right, why don't we all gang up on Fleur this round and see where it goes? Best to get as much damage on her as soon as possible, and then go from there." "I'm not rabid, ye daft girl! Now get back 'ere and fight me like a real assassin! I've seen tuna with more fight in 'em than you!... Although that's not sayin' much. Tuna 're feisty devils!" "You sure you don't have gingivitis or something? I honestly don't know where you're mouths been, but knowing sailors, it must be pretty rancid. Oh, and before you start on me, I should fore warn you that I have a degree in awesomeness, so just watch what you say, kay?" Battle Order Karie- Fleur Nessa- Fleur Nessa- Fleur Amorith- Fleur- Dark Magic Amorith- Fleur- Dark Magic Drake- Fleur Dreyrugr- Fleur Dreyrugr- Fleur Quote
Dannylonglegs Posted May 11, 2013 Author Posted May 11, 2013 I'll run the round from Karie's battle order now. Quote
Vash the Stampede Posted May 11, 2013 Posted May 11, 2013 (edited) Sorry I'm only posting now, today/yesturday was a bit busy. Dreyrugr seeing Drake raise his shield thought it was the perfect opportunity to strike Fleur from the front row twice. Edited May 11, 2013 by Vash the Stampede Quote
xxlrocka Posted May 11, 2013 Posted May 11, 2013 Drake flinched as the storms raged on, with thunder and thick fog circling the battle arena and rain pounding down on the wet, slippery wood, occasionally making Drake slip. To Drake, it soon became apparent that this really was the final battle as thunder narrowly missed the ship, and soon Drake found himself lying on the floor, bruised and battered. But no. This wasn't going to stop him from fighting. He struggled to hold himself up and when he did he ended up right in front of Fleur. He threw his knight's helmet onto the floor to reveal his old, torn, leather hood that he found in Waldurk Forest oh so many years ago. Drake then held his sword right by Fleur's neck and whispered into her ear. "I don't know why you are doing this or what your intentions are because I'm just that ignorant, but I'm also pretty violent so if you even make one bad move and try to get past my shield, your as dead as a chicken in a large, spiked blender. Ya hear me? Well? DO YA?!?" "Drake, calm down and smash her head open and splatter her brains onto every corner of this ship cuz' today... and only today... we're painting the ship red!" Following what Dak said, Drake swung his mace at Fleur from the front row! Quote
Dannylonglegs Posted May 11, 2013 Author Posted May 11, 2013 OoC: Glad I waited! I'll certainly incorporate that bit of dialogue into the battle discription. 1 round, coming up! (maybe 30-45 minutes on this crappy computor) Quote
herrJJ Posted May 11, 2013 Posted May 11, 2013 OOC: you have definetly a very special interpretation if the word "now" or a real slow comput0r just kidd'n Quote
Dannylonglegs Posted May 11, 2013 Author Posted May 11, 2013 OOC: you have definetly a very special interpretation if the word "now" or a real slow comput0r just kidd'n Both, and sorry. I did post in the discussion page what happened. but yeah. This comput0r sucks. Quote
Dannylonglegs Posted May 11, 2013 Author Posted May 11, 2013 (edited) Karie- Fleur 4 5 (No Damage) Nessa- Fleur 2 1 (Critical Hit 7+1=8*2=16+12=28*2=56-4=52 Damage) Nessa- Fleur 4 6 (Special Damage: 1/3 (5 or 6) chance for Overboard! 4. Safe.) Amorith- Fleur- Dark Magic 4 (Miss) Amorith- Fleur- Dark Magic 6 (Special Damage: 1/3 (5 or 6) chance for Overboard! 5. Thrown Overboard! No Damage.) Drake- Fleur 6 (Special Damage: 1/3 (5 or 6) chance for Overboard! 6. Thrown Overboard! No Damage) Dreyrugr-Fleur 5 (No Damage) Dreyrugr- Fleur 6 (Special Damage: 1/3 (5 or 6) chance for Overboard! 1. Safe) No Free Hits and Stuff. FAB: -52, -1 P CQB: -1 P Sea Shaman Joins combat The wind howled. The ship rocked. The wooden boards that made-up the deck and helm were slick with rain. The Party fought onwards. Karie, having righted her outfit to her best capabilities lunged back into combat, whipping "Sexy" out and pointing her at her quarry. Fleur grimaced at her, preparing her twin daggers for Karie's assault. Karie lunged, but miscalculated Fleur's size from her churning cloak, and stabbed the cloth and not the woman. Fleur then stabbed at Karie with her dagger, trying to puncture her back, but Drake stepped in at the last moment. He pushed Fleur back with his shield, the thing bashing her chin. She stumbled back... right into the tragectory of Nessa's bolt! Fleur grunted in pain, and turned, wild-eyed, to face her opponent. She dove at Nessa, grasping her by the cape, and pushed her back against the rail, but nessa kneed her in the gut and pushed her off. Fleur stumbled bakc again, slipping slightly on the slick ship floor. Drake slipped as well at this time, and he struggled to pick himself up. Fleur, noticing this, turned towards the Mage. Amorith began castign a defensive spell, but it was too late. She was upon him. Fleur grapped him by the shoulders and leaned him over the rail. She could almost lift him up! She pushed him up and threw him off the ship. The mage fell, but luckily caught onto some ropes, avoiding any damage from the lengthy tumble. As Fleur had her back turned, Drake got up and ran at her. HE grabbed her and pushed her against the rail, sword at her neck. "I don't know why you are doing this or what your intentions are because I'm just that ignorant, but I'm also pretty violent so if you even make one bad move and try to get past my shield, your as dead as a chicken in a large, spiked blender. Ya hear me? Well? DO YA?!?" He demanded. "I just want money!" she growled as she shifted her weight. Drake stood back preparing to hit her with his mace, but Fleur tripped him, pushing him overboard too. Darke fell head-first towards the dock, when suddenly, he caught ahold of the crane's rope and swung down safely. Fleur stood still by the rail, catching her breath. Dreyrugr moved up to her next, but she parried his blows. She grabbed him and tried to push him over, but she was tired and still needed to catch her breath. She backed up. A Squid-like humanoid stepped onto the Helm. "You are need me, Captain?" The Shaman spoke in broken common. Live or Let Die?! Round 3 Fleur Beyland, Abraham the Accountant, or Ave Hinckwell *Encouraged* *Lucky* *Counterstriking* *Poisoned* "...*pants*..." Type: Humanoid Level: 9 18 HP: 462/600 SP: 4 Special: Swim with the Fishes (The Target has a 1/3 chance to be knocked Overboard!. Becomes 2/3 chance after Fleur's timer runs out, and Guaranteed during Hell's Heart. Refer to Battle Effects.) Passive Special: Counterstriking. Drops: Dual Daggers (WP: 7 Dual-Striking), 50 Gold, Locket of Lost Love, Ship's Contract (Makes Captain Quinton Friendly) Captain Quinton Brody, Professional Sea-Monster Hunter *Poisoned* "Girl, you're really starting to get on my nerves. " Type: Humanoid, Aquatic Level: 19 HP: 419/450 SP: 2 Specials (Alternate): Chop: Halves the Target’s current HP Stab at Thee: Target takes 12 lightning damage, disregarding row. Drops: The Leviathan’s Harpoon (WP: 12, lightning, Suitable to Barbarians (Spear)), 50 gold Note: Level increases by 3 for every dead Crewman Bonaparte Bombardier "Cowards!" Type: Humanoid Level: 13 HP: 287/200 Special: Bomb Bombardment: Consumes a bomb to deal 13 elemental damage to all opponents. If all bombs are consumed, performs a normal attack to the target instead. Drops: Fire Bomb, Water Bomb, Dirt Bomb Aquamancer A "The ocean overcomes." Type: Humanoid, Watery Level: 10 HP: 100/100 Ether: 20/20 Special: Drown: The target's Lungs begin to fill with water, the target takes 1 damage regardless of Row or SP, 2 damage the next turn, 4 damage the following, etc... until remedied or KOed (uses 2 ether). Passive Special: Spell Syphon: All Non-Earth Elemental Spell Damage is halved. Passive Special: Typhoon Burst: The Target who kills Aquamancer A takes 10 wind/water damage Drops: Aquamarine, Phoenix Essence Sea Shaman "..." Type: Humanoid, Aquatic Level: 15 HP: 250 Ether: 15/15 Special: Blood and Brine: The Hero with the highest current HP has their current HP halved while all enemies regain Health equal to 1/4th their lost health (rounded down) (uses 3 ether). Drops: 2 potions, Phoenix Essence Crewman A (Stalwart Seaman) "let's haul up the last 2 now!" Type: Humanoid Level: 8 HP: 350/350 Special: Sea Legs: the Crewman takes advantage of the Target’s unfamiliarity with the nautical terrain and trips him/her, dealing 8 damage and weakening him/her. Drops: Mead Note: Every Crewman killed adds 1 round to Fleur’s Getaway Timer (unless it’s already timed out), but also adds 3 levels to Captain Quinton Brody. They do not invoke Free-Hits. Crewman B (Shipstress) "Where'd that cute knight go?" Type: Humanoid Level: 8 HP: 350/350 Special: Ship Tease: the Crewman Ships two Heroes together with rather awkward results. All Heroes have a 1/3 chance of being confused. Drops: Nostrum Note: Every Crewman killed adds 1 round to Fleur’s Getaway Timer (unless it’s already timed out), but also adds 3 levels to Captain Quinton Brody. They do not invoke Free-Hits. Crewman C (Old Man and the Sea) “Fish, I love you and I respect you, but I will kill yoyu before the day's over.” Type: Humanoid Level: 8 HP: 350/350 Special: Hem and Haw: the Crewman tells a terse, chauvinistic tale about "The War" that he completely made-up: The Target loses his next turn (or next two for a hastened Hero). Drops: Smelling Salts Note: Every Crewman killed adds 1 round to Fleur’s Getaway Timer (unless it’s already timed out), but also adds 3 levels to Captain Quinton Brody. They do not invoke Free-Hits. Battle Effects and Notes: A. Hell's Heart: As the Ship sails into the storm, it will reach a point where the storm is so severe that the Aquamancers (there are more than the two you can fight) can no longer control the ship's course. 10 rounds after Fleur's Getaway Timer expires, the party will enter Hell's Heart. Hell's Heart lasts 3 rounds, during which there is a 1/6 chance that anyone except Cap'n Quint'n and his Crew will be thrown overboard. B. Overboard!: A Hero (or villain) thrown Overboard! takes water damage equal to 5+total number of rounds after Fleur’s Getaway Timer has expired disregarding SP, but not row, and is removed from the combat. If Fleur’s Getaway Timer has not expired, the character returns to the dock and can return to Live or Let Die in 2 rounds provided Fleur’s Getaway Timer does not expire during that time. If the Timer has expired, the Target is swimming. Quest for a swimming character will take place in PM until the combat is over. This does not count as Instant Death, nor does it result in the loss of the quest. Fleeing counts as Overboard! but all damage is halved due to the intentional nature of the escape. C. Calling all Crew!: At the end of every round another combatant joins the battle in this order, stopping when all listed combatants have joined; *Bonaparte Bombardier *Aquamancer A *Sea Shaman *Aquamancer B D. Loot: In terms of loot, this combat follows the rules of "He who stabbed it grabbed it." E. Effects: Effects last both battles. F. Fleur's Getaway Timer: The Ship leaves the Dock in 3 rounds. The Party! Karie Alderflask (Played by Kintober) *Party Leader* *Encouraged* 22 year old Human Rogue, lvl 10 1/2 Power: 16 (lvl 10 + WP: 6) Health: 8/16 Gold: 104 Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues) *Poisoned* Inventory: Potion (5), Mead (3), Remedy (2), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),Dagger (WP:4), Topaz, Fire Bomb (1), Wheelbarrow full of corpses, Scroll of Newtity (costs 10 ether) (usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Favour from Che Qi Nessa Anárion (herrJJ) *Hastened* *Encouraged* 59 years old female elven Ranger Level 12 1/2 Power: 20 (Lvl. 12 + WP: 7+1=8) (23 vs. Werefolk) (24 vs. Aquatic Vermin) (27 vs. Aquatic Vermin Werefolk) Defense: 2 Health: 7/18 Gold: 5 Equipment: Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP 7 (+3 vs. werefolk (removable)) (+4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)) *Poisoned*, Ranger's Quiver (+1 WP),Ranger's Cowl (SP: 2) Inventory: Smoke Bomb, Bedroll, Magic Compass, Venom x3, Mead, Croise Bow (WP: 6) (usable by Rangers), Smelling Salts, Favour from Che Qi, Nostrum Drake Flamerobe 25 year old male human *immune to fire* *Out of Combat for 2 rounds* Level 11 Knight Power: 18 Defense: 5 Health: 13/21 Ether: 0/0 Gold: 310 Equipment: Mace (WP: 7), Impervious Shield (SP: 5) (Grants immunity to Fire), Helmet Inventory: Torch(WP:3), Potion x2, Tonic, Shovel, Bedroll, Mead, Smoke Bomb, Remedy, Fire Bomb, Bone, Amethyst, Oil of Newtism (+4 to SP vs. Aquatic Vermin (usable by ex-Amphibians only)), Tasteful Newt (Grants Blessed Effect) (Consumable),Greatsword (WP:5), Favour from Che Qi, Shield (SP:2) Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Rogue *Hastened* *Lucky* Level 15 1/2 Power: 21 (Level 15+Weapon 6) Defense: 1 Health: 21/21 (Rogue Base 7+ Level Bonus 14) Gold: 235 Equipment: Crow-Claw Dagger (WP: 6, 1/6 chance to stun enemy on successful attack), Psuedos Hood, Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Usable by anyone, Handgear),Leather Armour (SP: 1) Inventory: Venom x4, Bedroll, Remedy, Potion, Smelling Salts x2, Amethyst, Shuriken (WP:5), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), The Heads (Quest Item), Bone, Bow (WP: 4), Favour from Che Qi, Helmet (+1 HP), Halberd (WP: 5), Aquamarine, Saphire, Scroll of Ice Armour Amorith Marvelo (Played by legobodgers) *Hastened* *Lucky* *Encouraged* *Out of Combat for 2 rounds* Level 15 1/2 Mage Power: 24 (15+8+1) (29 for spells) (34 if weak to element) Health: 16/19 Ether: 3/19 SP: 6 Gold: 35 Equipment: Dual staff (WP: 8) damages 2 enemies in one hit, Crow-Cursed Cloak (SP: 6 Suitable for Mages or Rogues), Spellbound Gloves (Power of Spell +5 (*2 if weak)) Inventory: Fang Dagger (WP: 5), opal (ice), ruby (fire), garnet (earth), diamond (light), amethyst (darkness), 4 potions, 9 tonics, 4 remedies, 1 elixir, 3 nostrums, 5 mead, 1 Nostrum, ice bomb, smoke bomb, shovel, bedroll, 4 bones, Scroll of Blindness, Fire Bomb, Phoenix Essence, Newtralizer, Favour from Che Qi, Smelling Salts, Helmet (+1 HP), Halberd (WP: 5), Sword (WP 3) x2, Impervious Shield (SP: 5) (Grants immunity to Fire) Party Leader, please make an Order. Everyone else, hold on tight! Edited May 11, 2013 by Dannylonglegs Quote
herrJJ Posted May 11, 2013 Posted May 11, 2013 (edited) With her death close before her eyes Nessa concentrated and aimed for the Sea Shaman and the Bonaparte Bombardier from the back row. She knew she would die. Nessa tried not to show her feelings but it did not went well. Her hands were shaking and she did not get a good stand. Nervously she looked around after Amorith and Drake flew overboard. "Noooo... You will pay for this. I'll see you in hell, Fleur. And there I will hunt you down!" OOC: you don't have to feel sorry, DLL. Edited May 11, 2013 by herrJJ Quote
Dannylonglegs Posted May 11, 2013 Author Posted May 11, 2013 With her death close before her eyes Nessa concentrated and aimed for the Sea Shaman and the Bonaparte Bombardier from the back row. She knew she would die. Nessa tried not to show her feelings but it did not went well. Her hands were shaking and she did not get a good stand. Nervously she looked around after Amorith and Drake flew overboard. "Noooo... You will pay for this. I'll see you in hell, Fleur. And there I will hunt you down!" OOC: you don't have to feel sorry, DLL. "Ha!" Fleur laughed bitterly. "I look forward to it! I'll see you then as I see you now! Hell can't be much worse than this world we all live in!" She grinned again, the pained, frightened, angry, broken grin. Her black and brown cloak twisted behind her in the furious wind like the broken wings of a bird who would never soar again.... like the wings of a fallen angel. OoC: Well atleast let me apologise for the sheer amount of typos. This comput0r doesn't have spell-check. Quote
xxlrocka Posted May 11, 2013 Posted May 11, 2013 Drake floated back to surface. He hadn't been training to swim for nothing, after all! Unfortunately, he was also far away from the crate he used to get onto the crane, so that meant an exercise which he didn't want then. He quickly shouted up to the boat. "Don't worry, guys! I'm, uhh, okay. I guess. Make sure that boat doesn't leave without me though because it's gonna take a while to get back up top." Drake then looked at Crewman B. "Oh, don't worry my lady. I'm right here if you need me. Just keep looking beautiful until I get back there. Then you can look extra beautiful!" Dak also shrugged. "Ah well. Can't save a man from stupidness, so I'll just let him get on with it." Dak then shouted to Fleur. "HEY LADY! YOU STINK LIKE DRAKE'S ROBE!" Quote
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