LTPro Posted March 24, 2013 Posted March 24, 2013 Zoltan gets out his new toy and swings it around, clipping Em's head by accident. Quote
Cutcobra Posted March 24, 2013 Posted March 24, 2013 Heckz turned his head to Zoltan just as he was swinging his Ball and Chain "Zoltan, you could poke an eye out of someone! Heckz turned his head to Spike and then to Zoltan again "Zoltan, you could poke his head out with that ". Quote
Kintobor Posted March 24, 2013 Author Posted March 24, 2013 (edited) OOC: LTPro, you can equip the Ball and Chain and attack, so please choose a target. Yay! Also, PsyKater, if you give me an action for Zoltan, I can auto roll the round. Edited March 25, 2013 by Kintobor Quote
Cutcobra Posted March 25, 2013 Posted March 25, 2013 OOC: Psykater, can you take over Em's/Zoltan's turn? You know, cause of the 24 hour rule. Quote
PsyKater Posted March 25, 2013 Posted March 25, 2013 OOC: LTPro, you can equip the Ball and Chain and attack, so please choose a target. Yay! Also, PsyKater, if you give me an action for Zoltan, I can auto roll the round. I thought this would be the case, but I couldn't find it in the Rules. After some more reading, I found it in the rules. Thanks for pointing that out! Q: What happens if you have multiple weapons? A: You can only equip one weapon at a time, and that is the weapon that is listed in your equipment. Usually the strongest available weapon is equipped, but if a situation rises where you would like to use another weapon instead, just mention it to the Quest Master. Changing equipped weapons in a battle does not cost a turn, so it is often a smart strategy to carry spare weapons with different effects. However, you can only change weapons once per turn. Quote
Kintobor Posted March 25, 2013 Author Posted March 25, 2013 (edited) Round 1 Against Spike, and his Bodacious Bats Zoltan - Spike: Shield (negates all physical damage) > Amma - Monstrous Bat B (Ice Spell): Hit (9+3=12x2=24 Ice elemental) > Heckz - Monstrous Bat A (Ice Spell): Crit. (3x2+3=9x2=18 Ice elemental) > Jeaux - Spike: Hit (6+6=12-1=11) > Em - Spike: Crit. (6x2+5=17-1=16) The party gets the battle started with Zoltan entering a protective stance. Amma hits Monstrous Bat B with a chilling Ice spell, while Heckz fires a rather similar, but nastier one at Monstrous Bat A. Both Jeaux and and Em fire their bows at Spike, doing considerable damage. The round continues... "Ouch! All I wanna do is play my song! And smash the system!" Spike Level 6 Dark Humanoid Hp: 18/45 SP: 1 Special 1: Rock’n Roll All Night Spike bashes his drum kit so loud that it disturbs the Monstrous Bats living in the trees, causing one to join combat. If three Monstrous Bats are in combat, Spike uses his other Special. Special 2: Party Every Day Spike’s drumming is so painfully loud the person who rolled for special damage must cover their ears in agony, losing 3 health and Stunning them. Drops: 20 Gold, Smelling Salts NOTE: Specials alternate, unless there are three Monstrous Bats in battle, in which case Spike only does his third special "Squeak!" ("Brrrrrrr....") Monstrous Bat A Level 5 Beast Hp: 12/30 Special: Bat-demic The Monstrous Bat swoops in and does the following depending on the position of the attacker: Front Row: The Monstrous Bat bites you viciously, dealing 6 damage. Back Row: The Monstrous Bat bites you, injecting you with poison. The hero is now Poisoned. Drops: Venom "Squee!" ("S-s-soooo C-c-c-cold!") Monstrous Bat B Level 5 Beast Hp: 6/30 Special: Bat-demic The Monstrous Bat swoops in and does the following depending on the position of the attacker: Front Row: The Monstrous Bat bites you viciously, dealing 6 damage. Back Row: The Monstrous Bat bites you, injecting you with poison. The hero is now Poisoned. Drops: Nothing THE PARTY Stigveladi ("Amma") Kötturin (PsyKater) *Party Leader* 247 years old dwarven Mage (f) Level 9 Power: 12 (Lvl 9 + WP 3) Health: 9/14 (Base 4 + Lvl 9 + Cat Statuette 1) Ether: 11/13 (Base 4 + Lvl 9) Gold: 13 Equipment: Dwarven Broomstick (WP: 3), Cat Statuette (+1 HP) Inventory: Fragment of an Opal (Gem; Ice), Scroll of Inspiration, Bedroll, Potion (2x), Tonic (2x) Jeaux Elmfyre (joeshmoe554) Automaton male, Ranger Level 6 Power: 12 (Level 6 + WP: 5 + Artifact boost: 1) Defense: 0 Health: 11/11 (base HP: 6 + Level bonus: 4) Gold: 15 Equipment: Eminus (WP: 5; bow), Ranger's Quiver (WP+1; backwear) Inventory: Bow (WP: 4; bow), Bedroll, Smoke Bomb, Venom, Potion x4, Holy Bomb x3, Remedy, Handy Suitcase (SP:-2, usable by anyone. Allows the user to use two items in combat instead of one, as if they were Hastened.) Name: Unknown. Most call him "Em," though his real name remains largely mysterious. (emjajoas) Age: Unknown. Presumably mid twenties. Gender: Male. Race: Human. Class: Ranger. Level 5 Power: 11 Health: 6/10 Gold: 5 Equipment: Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows) Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x3, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.) Heckz Brutenhal (Eric-Su) 32 year old male Mage. Level: 3 Power: 6 Health: 7/7 Ether: 4/7 Gold: 5 Equipment: Cheap Wand (WP 3) Inventory: Opal (Ice), Bedroll, Potion, Tonic Zoltan (LTPro) *sentinel* 22 Year Old Male Human Knight Level 3 Power: 6 Defense: 2 Health: 9/12 Gold: 10 Equipment: Shield (SP: 2), Longsword (WP: 3), Ball and Chain (WP: 3, suitable for knights and barbarians. Has a 1/2 chance to stun the targeted opponent.)Inventory: Potion, Remedy Party Leader, choose party order. Everyone else, do your thing! OOC: Yup, the die is definitely loaded. EDIT: Fixed Em's attack damage from 10 to 16. Edited March 25, 2013 by Kintobor Quote
joeshmoe554 Posted March 25, 2013 Posted March 25, 2013 OOC: If Em rolled a crit then shouldn't he have done 16 damage. 6x2 + 5 = 17 - 1 = 16 Jeaux could see the spells and arrows flying towards their opponents, turning the air between the two forces into a veritable no-mans land. When there was a slight break in the damage he pulled another arrow from his quiver and charged toward the drummer, closing the distance to make his shot more effective. Jeaux attacks Spike from the front row. Quote
Cutcobra Posted March 25, 2013 Posted March 25, 2013 (edited) Heckz looks at the bats and says "That was a mere..." he made an evil girn "...warming up." Heckz casts an ice spell at Monstrous Bat (B) Edited March 25, 2013 by Eric Su Quote
PsyKater Posted March 25, 2013 Posted March 25, 2013 (edited) "Well done! Heckz, let's swap targets! MB B has lower health so you could take him out with another strong hit. Zoltan, repeat your attack!" Amma attacks Bat A with Ice Spell from the back row, if Heckz attacks Bat B. Otherwise she will attack Bat B. Edited March 25, 2013 by PsyKater Quote
Emjajoas Posted March 25, 2013 Posted March 25, 2013 Em attacks Spike from the back row a second time. Quote
PsyKater Posted March 25, 2013 Posted March 25, 2013 Battle Order Zoltan - Spike > Amma - Monstrous Bat A (Ice Spell) > Heckz - Monstrous Bat B (Ice Spell) > Jeaux - Spike > Em - Spike Quote
Cutcobra Posted March 26, 2013 Posted March 26, 2013 OOC: Psykater I changed my action so Amma can attack mounstrous bat A. Quote
LTPro Posted March 26, 2013 Posted March 26, 2013 (edited) "I wanna knock his head off." said Zoltan. Zoltan strikes Spike from the front row with his ball and chain. Edited March 26, 2013 by LTPro Quote
Kintobor Posted March 26, 2013 Author Posted March 26, 2013 Round 2 Against Spike, and his Bodacious Bats Zoltan - Spike: Special Damage (summons one monstrous bat) > Amma - Monstrous Bat A (Ice Spell): Shield (9+3=12x2=24 Ice elemental To Monstrous Bats A, B, C. 12 to Spike) (KO Monstrous Bats A,B) > Heckz - Monstrous Bat C (Ice Spell): Miss > Jeaux - Spike: Hit (6+6=12-1=11) > Em - Spike: Shield (6+5=11-1=10 To all enemies, KO both Spike and Monstrous Bat C) The party seems to have a lucky streak, as the battle continues. Zoltan attempts to attack Spike, who continues to bash his drums, causing another Monstrous Bat to emit from the trees. Amma's power over surges again as she crisps the two weakened Monstrous Bat's. Heckz attempts to fire an ice spell at the new Monstrous Bat, but fumbles the spell through the heat of battle. Jeaux and Em team up to take out the remaining Monstrous Bat and Spike, who ends his career with a "Ba-dum, tsh!" A WINNER IS YOU! THE AREA IS SAVED! THE PARTY Stigveladi ("Amma") Kötturin (PsyKater) *Party Leader* 247 years old dwarven Mage (f) Level 10 Power: 13 (Lvl 10 + WP 3) Health: 10/15 (Base 4 + Lvl 10 + Cat Statuette 1) Ether: 12/14 (Base 4 + Lvl 10) Gold: 13 Equipment: Dwarven Broomstick (WP: 3), Cat Statuette (+1 HP) Inventory: Fragment of an Opal (Gem; Ice), Scroll of Inspiration, Bedroll, Potion (2x), Tonic (2x) Jeaux Elmfyre (joeshmoe554) Automaton male, Ranger Level 7 Power: 13 (Level 7 + WP: 5 + Artifact boost: 1) Defense: 0 Health: 12/12 (base HP: 5 + Level bonus: 7) Gold: 15 Equipment: Eminus (WP: 5; bow), Ranger's Quiver (WP+1; backwear) Inventory: Bow (WP: 4; bow), Bedroll, Smoke Bomb, Venom, Potion x4, Holy Bomb x3, Remedy, Handy Suitcase (SP:-2, usable by anyone. Allows the user to use two items in combat instead of one, as if they were Hastened.) Name: Unknown. Most call him "Em," though his real name remains largely mysterious. (emjajoas) Age: Unknown. Presumably mid twenties. Gender: Male. Race: Human. Class: Ranger. Level 6 Power: 12 Health: 7/11 Gold: 5 Equipment: Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows) Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x3, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.) Heckz Brutenhal (Eric-Su) 32 year old male Mage. Level: 4 Power: 7 Health: 8/8 Ether: 5/8 Gold: 5 Equipment: Cheap Wand (WP 3) Inventory: Opal (Ice), Bedroll, Potion, Tonic Zoltan (LTPro) *sentinel* 22 Year Old Male Human Knight Level 4 Power: 7 Defense: 2 Health: 10/13 Gold: 10 Equipment: Shield (SP: 2), Longsword (WP: 3), Ball and Chain (WP: 3, suitable for knights and barbarians. Has a 1/2 chance to stun the targeted opponent.)Inventory: Potion, Remedy LOOT! Smelling Salts - Causes the hastened-effect, allowing the target to act twice in one round for the duration of one battle. Costs 25 gold. Venom – Use on a weapon to make it cause a poisoned-effect on any enemy it hits for the duration of one battle. A poisoned enemy loses 1 health each turn. Costs 5 gold. 20 Gold Party Leader, please distribute the loot. Everyone goes up a level! Quote
joeshmoe554 Posted March 26, 2013 Posted March 26, 2013 Jeaux looked over the remnants of the battle. The had managed to save this grove and with it, the majority of the cemetery. The party would of course continue on to try and salvage as much of this place as possible, but it was comforting to know that if they should fall later in their quest, the place would still be safe. He promptly thanked the bats who had provided assistance locating the monster and prepared to head back to the haunted trio and the next part of their quest. Quote
PsyKater Posted March 26, 2013 Posted March 26, 2013 "It seems that we have more luck than in the beginning of this quest! Very well done, guys. Does anyone have any preferences regarding the loot?" Quote
Cutcobra Posted March 26, 2013 Posted March 26, 2013 (edited) After finishing the battle, Heckz investigates the wooden statue. If nothing is there, he investigates Spike's drums. "I didn't know someone could have such an ugly hairstyle". Edited March 26, 2013 by Eric Su Quote
joeshmoe554 Posted March 26, 2013 Posted March 26, 2013 "It seems that we have more luck than in the beginning of this quest! Very well done, guys. Does anyone have any preferences regarding the loot?" "I don't believe you have taken any of the spoils from our recent victories so perhaps you should keep the smelling salts for yourself. As for the venom, I believe it would be most effectively wielded by someone who utilizes a weapon instead of a gemstone, such as Zoltan." Quote
PsyKater Posted March 26, 2013 Posted March 26, 2013 "I'd think the venom fits best on the arrows as they have the greatest chance to hit. Since you already have one, Jeaux, I hand it to Em. I'd like to take the Smelling Salt. The remaining gold will be split between Heckz and me." Loot Distribution Em - Venom Heckz - 12 Gold Amma - Smelling Salt, 8 Gold Quote
Cutcobra Posted March 26, 2013 Posted March 26, 2013 Heckz grabs the pouch of gold Amma gave him. He looks at Jeaux, angered "A gemstone, A GEMSTONE!? This are no mere gemstones! This are...em... gems!." Quote
Kintobor Posted March 27, 2013 Author Posted March 27, 2013 THE PARTY Stigveladi ("Amma") Kötturin (PsyKater) *Party Leader* 247 years old dwarven Mage (f) Level 10 Power: 13 (Lvl 10 + WP 3) Health: 10/15 (Base 4 + Lvl 10 + Cat Statuette 1) Ether: 12/14 (Base 4 + Lvl 10) Gold: 21 Equipment: Dwarven Broomstick (WP: 3), Cat Statuette (+1 HP) Inventory: Fragment of an Opal (Gem; Ice), Scroll of Inspiration, Bedroll, Potion (2x), Tonic (2x), Smelling Salts Jeaux Elmfyre (joeshmoe554) Automaton male, Ranger Level 7 Power: 13 (Level 7 + WP: 5 + Artifact boost: 1) Defense: 0 Health: 12/12 (base HP: 5 + Level bonus: 7) Gold: 15 Equipment: Eminus (WP: 5; bow), Ranger's Quiver (WP+1; backwear) Inventory: Bow (WP: 4; bow), Bedroll, Smoke Bomb, Venom, Potion x4, Holy Bomb x3, Remedy, Handy Suitcase (SP:-2, usable by anyone. Allows the user to use two items in combat instead of one, as if they were Hastened.) Name: Unknown. Most call him "Em," though his real name remains largely mysterious. (emjajoas) Age: Unknown. Presumably mid twenties. Gender: Male. Race: Human. Class: Ranger. Level 6 Power: 12 Health: 7/11 Gold: 5 Equipment: Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows) Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x3, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Venom Heckz Brutenhal (Eric-Su) 32 year old male Mage. Level: 4 Power: 7 Health: 8/8 Ether: 5/8 Gold: 17 Equipment: Cheap Wand (WP 3) Inventory: Opal (Ice), Bedroll, Potion, Tonic Zoltan (LTPro) *sentinel* 22 Year Old Male Human Knight Level 4 Power: 7 Defense: 2 Health: 10/13 Gold: 10 Equipment: Shield (SP: 2), Longsword (WP: 3), Ball and Chain (WP: 3, suitable for knights and barbarians. Has a 1/2 chance to stun the targeted opponent.)Inventory: Potion, Remedy After finishing the battle, Heckz investigates the wooden statue. If nothing is there, he investigates Spike's drums. "I didn't know someone could have such an ugly hairstyle". Heckz wanders over to the monument, stepping over the Monstrous Bat bodies and the skeletal remains of Spike. The statue isn't made of wood upon closer inspection, but copper. The inscription on the bottom reads "To My Eternal Flame, May We Greet Each Other On The Other Side. Sharron LeDell Born: #&^_, Died: %*%@" The woman has a look of melancholy on her face, yet she is very peaceful. After admiring the statue, you investigate Spike's drum kit. You smash the drums about with the sticks, but the sound the drums emit is oddly flat, and dead. It appears the drummer and the drum kit had some kind of connection. As the party congratulates themselves on their triumphant victory, they do not notice a figure emerge from the thicket. Her dress is tattered, and her hair is dead, yet there is a sign of once former beauty about her. In her one hand she holds a decaying bouquet of flowers. She staggers towards the party, who are unsure what to make of her. "Aldus..." Her voice is soft, almost cadence-like. She bears a look of longing and sorrow. What does the party wish to do? Quote
Cutcobra Posted March 27, 2013 Posted March 27, 2013 Heckz looks at the zombie for a moment. He says to the party "It seems this Aldus is someone she loved and lost." He turns to the woman "May I help you?" Quote
Kintobor Posted March 27, 2013 Author Posted March 27, 2013 Heckz looks at the zombie for a moment. He says to the party "It seems this Aldus is someone she loved and lost." He turns to the woman "May I help you?" "Aldus... Do you know where he is?" Quote
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