CorneliusMurdock Posted July 8, 2013 Posted July 8, 2013 If Ecatsue goes below 20 health, Ecatsue KO'd. Party would only have to finish dragonlings. Does plan sound okay?
Chromeknight Posted July 8, 2013 Posted July 8, 2013 (edited) Nerwen smile brightly at Cronk I didn't think of that. You're so clever! I.. Didn't that dragonling have less health? I... I don't feel so good. What'll I do instead? Nerwen takes a remedy And then heals herself Nerwen's health is 35 not 37 right? Edited July 8, 2013 by Chromeknight
CorneliusMurdock Posted July 9, 2013 Posted July 9, 2013 Xander, cover Plains Dragonling. Dyric should take Marsh Dragonling since Dyric has less chance of triggering special. Cronk will bash Cavern Dragonling from front row.
The Legonater Posted July 9, 2013 Posted July 9, 2013 Agreed, Cronk. Nerwen, are you alright? I attack the Marsh Dragonling from the back row with Requiem. Same battle order. So, I've gotten access to a laptop with wifi, so I should be a little more active until I head on the road back. Don't hold me to that, and I still give CM my proxy actions/BL if I'm not available for some reason.
Chromeknight Posted July 9, 2013 Posted July 9, 2013 Nerwen nodded, slinking up behind Dyric and looking over his shoulder at the marsh dragonling he was targeting. She purred in his ear Mmm yes I am gooood. I was just a little confused before. So have you decided about Claire? Are you going to taste her scrumptiousness? Or are you too scared? Nerwen laughed throatily.
Waterbrick Down Posted July 9, 2013 Author Posted July 9, 2013 QM Note: Still waiting on Xander's action, I'll run the round in a little less than 6 hours from now.
posades Posted July 10, 2013 Posted July 10, 2013 Casting aside his affinity for mechanical monsters, Xander favors flying types while attacking the Plains Dragonling from the back row.
The Legonater Posted July 10, 2013 Posted July 10, 2013 Dyric bristled defensively at Nerwen's comment, making no response but a slight glare.
Waterbrick Down Posted July 10, 2013 Author Posted July 10, 2013 (edited) Round 4 of the Penthouse Showdown: Cronk vs. Cavern Dragonling - Special Guard (All Sealed except for Cronk and Nerwen) >Xander vs. Plains Dragonling - Critical Hit (Plains Dragonling: 70 HP-(19+2=21x2=42+29=71x3=213 Damage)=0 Health) Nerwen - Remedy Nerwen vs. Herself - No Healing No Healing (-1 Ether) >Dyric vs. Marsh Dragonling - Critical Lethal Hit Critical Lethal Hit (Marsh Dragonling: 100 HP-(20x2=40+21=61 Damage)=39 Health, No Assassination) Ecastue Dragonling vs. Cronk - Free Hit (Cronk: 48+7 HP-(25 Damage)= 30 Health) Cronk vs. Ecastue - Counterstrike (Ecastue: 72 HP-(30x2=60 Damage)=12 Health) Cronk swings at the Cavern Dragonling, but misses. The golden dragonling glares at the party, Cronk and Nerwen avert their eyes however both Xander and Dyric are sealed. Xander brings down the Plains dragonling as Nerwen remedies herself and attempts to heal, however she fails to concentrate on her connection to the gods and fails to regain any health. Dyric fires off another arrow hitting the Marsh dragonling squarely in the chest. Ecastue lunges at Cronk, but the paladin brings the butt of his swords down upon the dragon, knocking him out cold. THE BATTLE CONTINUES! The Enemy: Ecastue *Unconscious (Permanently Stunned)* Type: Ancient Level: 30 Health: 12/250 Specials: Scream of Agony: Ecastue encourages one of the Dragonlings and makes one of the heroes fragile during the next round. Passive Specials: The Beast Within: Every round Ecastue’s level grows by 5 reaching maximum at level 45. Immune to Blinded, Sealing and Asleep Drops: ?? Note: If Ecastue's Health drops below 20 he will be knocked unconscious. If Ecastue's Health drops to 0 he will die. Cavern Dragonling Type: Flying Monster Level: 24 Health: 50/100 Specials: Challenging Gaze: All heroes have a 1/2 chance of being sealed. Passive Specials: Immune to Sealed and Sleep Drops: Dragon Scale Marsh Dragonling Type: Flying Monster Level: 30 Health: 39/100 Specials: Acid Spray: The target and the hero before them in the battle order take 25 Wood damage and are weakened. Passive Specials: Immune to Blinded and Weakening Drops: Dragon Scale Party: Dyric Rone *Party Leader* Male Human Assassin Level 21 *Immune to Wood, Water, Earth, Ice, Fire, Wind, Lightning, Light, Darkness* *Sealed* Health: 33/33 Power Bonus: +1 SP: 3 Gold: 657 Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Aquamarine (Water), Diamond, 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, Mead, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Grand Potion, Winged Sandals, Pheonix Essence, Smelling Salt Bedroll, Shovel, Banana (Restores full health to target), Cynthia's Contract (Quest Item), Diamond Lamp of Summoning, Tonic Cronk Male Orc Paladin Level 30 3/4 *Counterstriking* *Blessed* *Immune to Blind* Health: 30/48 Power Bonus: +2 SP: 16 Ether: 31/31 Gold: 22 Equipment: Twin Broadswords (WP:21, dual-strike, user is unable to use a shield), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstrike Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level), Elaborate Helmet (SP: 2), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed and immune to Blind, Requires Light Weapon) Inventory: Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 9), Beast Skewer (Lance; WP: 12), Flute of the Magi (WP:3, asleep-effect), Bedroll, Shovel, Holy Bomb, 2 Remedies, Bennetton's Seal, Topaz, Health Core, 2 Lightning Bombs, Bloody Pointy Stick (WP: 1), Health Core, Phoenix Essence, 2 Ether Cores, Scroll of Sealing, Big Apple (Permenant increase of Power Bonus by 1), Potion, Ratabor's Rent Money (Quest Item), Fluffy Pillow (Accessory, user regains full health the first round they are either Asleep or Fast Asleep) Nerwen Calmcacil 262 year old female Elven Shaman *Lucky* *Hastened* Level 20 *Immune to Sealed* Health: 35/37 Power Bonus: 0 SP: 3 Ether: 29/30 Gold: 61 Equipment: Magical Staff (WP: 15, Water, Darkness, staff), Robe of the Archmage(SP:3, Max.Ether+5, protects from Sealed, bodywear), White Cloak(+3 Max health; backwear) Inventory: Mourning Star (WP:10, Fire,inflicts fragile-effect; mace), Crocodile Handbag (Max. ether +2, immunity to water; accessory), Shackles of War (prevents anyone fleeing; accessory), Sapphire, Emerald, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, 3 Grand Tonics, 2 Potions, 3 Elixirs, 1 Remedy, 3 Phoenix Essence, Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Dirt Bombs, 2 Air Bombs, Bone, Shovel, Bedroll, Milk (Restores 15 Health and Ether upon consumption), Carrot (Restores 5 Health, 10 to rabbits), Magnifying Glass, Diamond, Letter of Room 205 Rent Payment (Quest Item), Bright Polish, Bent Crowbar (WP: 8, does 3x damage to Mechanic enemies, hammer), Raw Meat (permanently raises maximum health by 5), Tonic, Double Rainbow Xander Unth'or 24 year-old male Human Hunter Level 29 *Natural Respite* *Immune to Blindness and Fragile* *Favors Beasts and Flying Monsters* *Earns Triple Experience* *Sealed* Health: 42/42 Power Bonus: 0 SP: 5 Gold: 21 Equipment: Precision Bow (WP:19; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect), Heavy Armor (SP:5, protects from fragile-effect), Medal of Glory (Wearer gains triple experience, accessory) Inventory: Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), Electro Gear (Wearer deals and is immune to lightning elemental damage, accessory), Aquamarine (Water), Topaz (Lightning), Saphire (Wind), 3 Potions, 2 Grand Potions, 5 Remedies, 2 Nostrum, Smelling Salts, Venom, Deadly Venom, Skeleton Decoy, 2 Phoenix Essences, 2 Smoke Bombs, 3 Bones, 3 Dragon Scales, Mead, 1 Level-Up Mushroom, Chicken Drumstick (Permant HP increase by 1), Seventh Heaven Party Leader, please give a battle order. Everyone else, please state your target and the row from which you are attacking. Any enemy untargeted will give free hits. Edited July 10, 2013 by Waterbrick Down
Chromeknight Posted July 10, 2013 Posted July 10, 2013 Nerwen watched Dyric stiffen at her words. She gave a small gasp of realization. Herne's hairy balls. You're not scared, you're shy! Have you even lain with a girl? You're old enough for that surely... A naughty smile spread across her face I'll introduce you to someone when we're done. Turning to Cronk she said, How hard did you hit him? Are you sure he's knocked out? Does fragile affect counter strike? Plus theres a C/P error in the description, of the counter strike.
posades Posted July 10, 2013 Posted July 10, 2013 Xander switches focus to the Cavern Dragonling, attacking from the back row. If it is defeated, he will do nothing. OoC: Not that it matters since I don't have the Overkill Gloves (yet :whistle:), but shouldn't it have been 21x2 on the base multiplier for me (19 +2 for the quiver)?
CorneliusMurdock Posted July 10, 2013 Posted July 10, 2013 OoC: Ecatsue being fragile should put him at 12 health and out of the fight. Cronk thought that Cronk bashed hard enough to bring dragon-man down. Maybe bashing just hasn't sunk in yet.
Waterbrick Down Posted July 10, 2013 Author Posted July 10, 2013 (edited) QM Note: As I can't find anything in the Rules about Fragile not effecting counterstrike, I'll go ahead and allow it. Ecastue is now unconscious (effectively stunned for the rest of the battle). Posades, you are correct about Xander's damage. Edited July 10, 2013 by Waterbrick Down
The Legonater Posted July 10, 2013 Posted July 10, 2013 Dyric's mouth works in exasperation, trying to find a response to Nerwen's words. In the end it closes back into a scowl as he turns back to attack Cavern Dragonling from the back row with Requiem. Battle Order: Xander Cronk Nerwen Dyric
Chromeknight Posted July 11, 2013 Posted July 11, 2013 Nerwen slinks around Dyric and across behind Xander. Gripping her magical staff in both hands at the end and laying it across her shoulder she prepares to bat the other dragonling out of the sky. Nerwen attacks the marsh dragonling from the front row with her magical staff Then if it is still alive she attacks it again
Waterbrick Down Posted July 11, 2013 Author Posted July 11, 2013 Round 5 of the Penthouse Showdown: >Xander vs. Cavern Dragonling - Marking the Favored (Cavern Dragonling: 50 HP-(48x3=144 Damage)=0 Health) Cronk vs. Himself - No Healing Nerwen vs. Marsh Dragonling - Blood Ritual Special Damage (Marsh Dragonling: 39 HP-(20 Damage)=19 Health, Party restored to full health) Nerwen vs. Marsh Dragonling - Extra Critical Hit Damage (Marsh Dragonling: 19 HP-(2x15=30+20=50 Damage)=0 Health) >Dyric vs. Cavern Dragonling - Lethal Hit Special Damage (While I'd prefer a specification that Dyric will not attack if the dragonlings are slain, I'll go ahead and assume that is the case.) Xander strikes the Cavern Dragonling out of the sky with a well placed arrow as Nerwen again calls forth upon the blood magic to restore the vigor of her party. Satisfied that all is well, the elven shaman squares her shoulders and hits a line drive with the Marsh Dragonling sending it crashing into one of the walls. With all the dragonlings dispatched all that remains is the unconscious Ecastue in the middle of the room. THE BATTLE IS WON! Party: Dyric Rone *Party Leader* Male Human Assassin Level 21.5 *Immune to Wood, Water, Earth, Ice, Fire, Wind, Lightning, Light, Darkness* Health: 33/33 Power Bonus: +1 SP: 3 Gold: 657 Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Aquamarine (Water), Diamond, 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, Mead, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Grand Potion, Winged Sandals, Pheonix Essence, Smelling Salt Bedroll, Shovel, Banana (Restores full health to target), Cynthia's Contract (Quest Item), Diamond Lamp of Summoning, Tonic Cronk Male Orc Paladin Level 31 *Counterstriking* *Blessed* *Immune to Blind* Health: 49/49 Power Bonus: +2 SP: 16 Ether: 32/32 Gold: 22 Equipment: Twin Broadswords (WP:21, dual-strike, user is unable to use a shield), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstrike Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level), Elaborate Helmet (SP: 2), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed and immune to Blind, Requires Light Weapon) Inventory: Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 9), Beast Skewer (Lance; WP: 12), Flute of the Magi (WP:3, asleep-effect), Bedroll, Shovel, Holy Bomb, 2 Remedies, Bennetton's Seal, Topaz, Health Core, 2 Lightning Bombs, Bloody Pointy Stick (WP: 1), Health Core, Phoenix Essence, 2 Ether Cores, Scroll of Sealing, Big Apple (Permenant increase of Power Bonus by 1), Potion, Ratabor's Rent Money (Quest Item), Fluffy Pillow (Accessory, user regains full health the first round they are either Asleep or Fast Asleep) Nerwen Calmcacil 262 year old female Elven Shaman Level 20.5 *Immune to Sealed* Health: 37/37 Power Bonus: 0 SP: 3 Ether: 29/30 Gold: 61 Equipment: Magical Staff (WP: 15, Water, Darkness, staff), Robe of the Archmage(SP:3, Max.Ether+5, protects from Sealed, bodywear), White Cloak(+3 Max health; backwear) Inventory: Mourning Star (WP:10, Fire,inflicts fragile-effect; mace), Crocodile Handbag (Max. ether +2, immunity to water; accessory), Shackles of War (prevents anyone fleeing; accessory), Sapphire, Emerald, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, 3 Grand Tonics, 2 Potions, 3 Elixirs, 1 Remedy, 3 Phoenix Essence, Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Dirt Bombs, 2 Air Bombs, Bone, Shovel, Bedroll, Milk (Restores 15 Health and Ether upon consumption), Carrot (Restores 5 Health, 10 to rabbits), Magnifying Glass, Diamond, Letter of Room 205 Rent Payment (Quest Item), Bright Polish, Bent Crowbar (WP: 8, does 3x damage to Mechanic enemies, hammer), Raw Meat (permanently raises maximum health by 5), Tonic, Double Rainbow Xander Unth'or 24 year-old male Human Hunter Level 30 *Natural Respite* *Immune to Blindness and Fragile* *Favors Beasts and Flying Monsters* *Earns Triple Experience* Health: 43/43 Power Bonus: 0 SP: 5 Gold: 21 Equipment: Precision Bow (WP:19; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect), Heavy Armor (SP:5, protects from fragile-effect), Medal of Glory (Wearer gains triple experience, accessory) Inventory: Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), Electro Gear (Wearer deals and is immune to lightning elemental damage, accessory), Aquamarine (Water), Topaz (Lightning), Saphire (Wind), 3 Potions, 2 Grand Potions, 5 Remedies, 2 Nostrum, Smelling Salts, Venom, Deadly Venom, Skeleton Decoy, 2 Phoenix Essences, 2 Smoke Bombs, 3 Bones, 3 Dragon Scales, Mead, 1 Level-Up Mushroom, Chicken Drumstick (Permant HP increase by 1), Seventh Heaven Party Leader, how will the spoils be divided? 6 Dragon Scales - Grants the Lucky and Blessed effects upon use.
The Legonater Posted July 11, 2013 Posted July 11, 2013 I give two scales each to Cronk, Xander and Nerwen Can we wake up Ecatsue?
Chromeknight Posted July 12, 2013 Posted July 12, 2013 Nerwen rushed from the room. Retching sounds could be heard from the pethouse's ensuite. When she returned she was looking pale and her eyes darted about as if expecting to catch sight of someung on the edge of her vision. Drawing a flask of water from her satchel she considered the prone form of Ecatsue. She said softly to Cronk, Should we use our healing power or would a remedy be more effective?
CorneliusMurdock Posted July 12, 2013 Posted July 12, 2013 Hmm... Cronk think try healing Ecatsue first. If that not work, friends can try soemthing else.
Waterbrick Down Posted July 12, 2013 Author Posted July 12, 2013 QM Note: As this decision is somewhat quest effecting, I'll wait for Xander to voice his opinion.
posades Posted July 13, 2013 Posted July 13, 2013 "Ecatsue, in his current state, does not bring us any closer to our goal. I fear what might happen if the transformation completes itself; if healing him is what the party decides, though, then I stand by the decision."
The Legonater Posted July 13, 2013 Posted July 13, 2013 I agree. We should heal Ecatsue if we can. What about you Nerwen? You don't... look well. Do you want any healing?
Chromeknight Posted July 13, 2013 Posted July 13, 2013 I am healthy thank you Dyric, just a little... disoriented. The drug had some surprising side effects. Perhaps it is best if Cronk calls on Ennoc for healing, I will need to regain my equilibrium before Galadrya will hear me.
CorneliusMurdock Posted July 13, 2013 Posted July 13, 2013 Cronk hopes that Nerwen find equilibrium quickly. Healing Ecatsue may require more than one healer. Cronk will try alone while Nerwen recovers. Wakey, wakey Ecatsue. Friends want to make sure Ecatsie is not dead.
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