Sandy Posted May 19, 2013 Author Posted May 19, 2013 I should be Lucky, Encouraged, and Hastened, and have the Shackles of War equipped over my Armor of the Croise. Nagure should be Hastened and Lucky as well. Sandy, I have currently been given control of all other heroes, and I already talked strategy with Flipz, so we should be able to run this. QM Note: I already noticed I forgot to write them out, and edited them in. Good to know! This battle could potentially be over quite soon, then.
Sandy Posted May 19, 2013 Author Posted May 19, 2013 Round One of the Donny & Violetta Battle: >Arthur uses Scroll of Sealing on Violetta - Failure (Arthur: -1 ether) >Arthur uses Jinxy Juice on Violetta - (Violetta: jinxed) >Arthur uses Scroll of Sealing on Violetta - Success (Violetta: sealed; Arthur: -1 ether) >Arthur uses Jinxy Juice on Donny - (Donny: jinxed) Nagure vs. Donny - Extra Critical Furious Hit/Extra Critical Furious Hit/Defended Counter/Extra Critical Furious Hit (Donny: 1126 health-(58x2=116 dmg)=1010 health) Nagure vs. Donny - Shield/Damage/Shield/Extra Critical Furious Hit (War Cry - All allies: encouraged) >Sorrow vs. Violetta - Lethal Aim/Shield/Special Damage/Special Damage (Gold Reaper - Sorrow: 15+24+30=69x1,5=104 gold) >Sorrow vs. Violetta - Special Damage/Critical Lethal Hit/Lethal Hit/Critical Lethal Hit (Violetta: dodge) Sugar - Free Hit vs. Arthur (Arthur: 29 health+3 SP-(15/2=8 dmg)=24 health) Arthur jinxes both werewolves and seals Violetta as well. Nagure then delivers a big blow to Donny, and lets outs a war cry immediately after. Sorrow reaps some gold, but Violetta dodges his arrow. Sugar the Cat scratches Arthur painfully, losing all the cuteness-factor that the Sorcerer once held for her. Enemies: Sugar Type: Beast Level: 15 Health: 245/245 Special: Sweet Purr – Restores 100 health to all allies. Drops: Elixir Werewolf Donny *Jinxed* Type: Beast/Humanoid Level: 24 Health: 1010/1126 Special: Grand Ravage – Transfers 24 health from the target to self and steals up to 240 gold from the target. Drops: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear) Note: Donny steals gold equal to the damage he deals with each hit. Immune to sealed, confused, petrified and sudden death. Werewolf Violetta *Jinxed* *Sealed for 3 rounds* Type: Beast/Humanoid Level: 30 Health: 1305/1305 Special I: Pilfer Artefact – Violetta steals the target’s artefact for the duration of the battle and gains its effect to herself. Special II: Werewolf Lash – Causes 15 damage to all opponents. Used only if the target has no artefacts. Drops: Cat Suit (The wearer has 1/3 chance to dodge rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear) Note: Violetta has 1/3 chance to dodge all physical attacks. She will also summon a new cat into the battle every second round. Immune to blinded, confused, petrified and sudden death. Backdoor Party: Arthur Justus Regulus VII (Flipz) ***Party Leader*** 21-year-old male human Sorcerer Level 22 *Immune to Sealed* *Encouraged* *Hastened* *Lucky* Power: 34 (22+12) Defense: 3 Health: 24/34 (5+21+4+4) Ether: 30/32 (5+21+1+5) Gold: 680 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur, owed 130 gold by Nagure) Equipment: Sir Roderick's Sword (WP:12, Longsword), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Weapons: Unlucky Horseshoe (WP:13, retrievable, causes jinxed-effect; throwing weapon), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Elixir]), Healing Staff (WP:5; heals instead of damaging), Staff of Ennon (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4) Artifacts: Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target theLucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables: Potion, Grand Potion x6, Ether Core, Remedy x10, Smelling Salts x2, Nostrum x2, Mulled Wine, Jinxy Juice x2, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything Nagure (Costy) 34 year old Male Yeti Berserker. Level 16 1/2 *Immune to Fragile, Blindness,Ice& Fire* *Counterstriking* *Encouraged* *Hastened* *Lucky* Power: 30 (16+14) Defense: 21 (12+9) Health: 33/33 (8+15+10) Gold: 4 (130 owed to Arthur) Equipment: Stone Hammer (WP: 14, Earth & Darkness-elemental, hammer), Shield (SP:9), Yeti Fur Coat (Artefact, bodywear, SP:12, immunity to Ice,Fire, Fragile and Blindness; suitable for yetis only), Counterstrike Gloves (Artefact, handwear; After the wearer is struck by a Free Hit, he counters with strength equal to his Level) Inventory: Axe of the Croise (WP: 10, Light-elemental axe), Spider Leg (WP:8, doubled against flying enemies; spear),Potion x2, Grand Potion x8, Remedy, Tiger Balm, Phoenix Essence, Mead x2, Smelling Salts x2, Deadly Venom x2, Smoke Bomb x2, Pickaxe Sorrow (Endgame) *Acting Party Leader* 428 years old undead Assassin Level 20 1/3 *Immune to Light and Blinded* *Encouraged* *Hastened* *Lucky* Power: 42 (20+22) Defense: 6 Health: 30/31 (7+19+5) Gold: 2308 Equipment: Mockthril Longbow (WP: 22 Ice and Darkness Elemental), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Shackles of War (Accessory, Prevents anyone from fleeing battles), Night’s Helmet (SP:6, immunity to light and blinded; headwear) Inventory: Longsword (WP: 5), Armor of the Croise (SP: 1, +2 power; bodywear), Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round),Grand Potion x8, Health Core,Tonic, Ether Core x1, Remedy x5, Phoenix Essence x5, Venom, Deadly Venom, Mead x7, Smelling Salts x7, Nostrum x4, Dragon Scales x2, Bedroll Party Leader, post the order of action. Everyone, post your actions and targets.
Endgame Posted May 19, 2013 Posted May 19, 2013 (edited) Wait, I thought physical attacks and ranged attacks were different? "Slippery little..." >Arthur casts Frailty on Violetta (back) >Arthur vs. Sugar (back) >Arthur casts Frailty on Violetta (or blinds Donny) (back) >Arthur vs. Sugar (back) >Nagure vs. Donny (front) >Nagure vs. Donny (front) >Sorrow vs. Violetta (back) >Sorrow vs. Violetta (back) Edited May 19, 2013 by Endgame
Sandy Posted May 19, 2013 Author Posted May 19, 2013 Wait, I thought physical attacks and ranged attacks were different? QM Note: No, physical attacks include all attacks done by a weapon and cause damage. Spells, healing and effect-inducing attacks are counted as magical attacks. You're thinking about melee attacks and ranged attacks, which are related to the rows.
Endgame Posted May 19, 2013 Posted May 19, 2013 QM Note: No, physical attacks include all attacks done by a weapon and cause damage. Spells, healing and effect-inducing attacks are counted as magical attacks. You're thinking about melee attacks and ranged attacks, which are related to the rows. Ahh, okay. That complicates matters a bit... "Okay, new plan. Nagure, I'll help you snuff out Donny - Arthur, keep it up with the scrolls and land some solid hits on Violetta." >Nagure vs. Donny (front) >Arthur casts Frailty on Violetta (back) >Arthur vs. Violetta (Roderick's Sword, Opal) (back) >Arthur casts Frailty on Violetta (or blinds Donny) (back) >Arthur vs. Violetta (Roderick's Sword, Opal) (back) >Nagure vs. Donny (front) >Sorrow vs. Violetta (back) >Sorrow vs. Violetta (back)
Zepher Posted May 19, 2013 Posted May 19, 2013 Boomingham catches Thothwick as he falls and lays him gently on the ground. "Damn," he mutters. "Nyx, hold off that Werewolf Thug. I'll deal with our new and improved friend Steerpike. If Thothwick wakes up, we can help him... if not, we may have to finish this battle without him." Boomingham steps back, standing over the sleeping Thothwick, and heals himself.
Professor Flitwick Posted May 19, 2013 Posted May 19, 2013 OoC: Uhh... Sandy, I'm pretty sure that asleep Metasimians automatically destroy all their enemies. There's a rule about in somewhere, I think it was back in Quest 30, I'll go check. Well, can't blame a guy for trying?
Sandy Posted May 19, 2013 Author Posted May 19, 2013 Round Two of the Donny & Violetta Battle: Nagure vs. Donny - Damage/Extra Critical Furious Hit/Damage/Damage (Donny: 1010 health-(58x4=232 dmg)=778 heath) >Arthur uses Scroll of Frailty on Violetta - Failure (Arthur: -1 ether) >Arthur (Opal) vs. Violetta - Confuse/Spell/Confuse/Mirror Damage (Violetta: 1305 health-(34x4=136 dmg)=1169 health; Arthur: -1 ether) >Arthur casts Frailty on Violetta - Failure (Arthur: -1 ether) >Arthur (Opal) vs. Violetta - Confuse/Mirror Damage/Great Spell/Mirror Damage (Violetta: 1169 health-(46x4=184 dmg)=985 health; Arthur: -1 ether) Nagure vs. Donny - Furious Hit/Furious Hit/Damage/Counter (Donny: 778 health-(30x4=120 dmg)=658 health) >Sorrow vs. Violetta - Lethal Aim/Lethal Aim/Critical Lethal Hit/Lethal Aim (Violetta: 985 health-(64x8=512 dmg)=473 health) >Sorrow vs. Violetta - Lethal Hit/Lethal Aim/Lethal Aim/Damage/Lethal Hit (Violetta: 473 health-(42x8=336 dmg)=137 health) Sugar - Free Hit vs. Nagure (Nagure: 33 health+21 SP-15 dmg=33 health; Sugar: 245 health-(16x2=32 dmg)=213 dmg) Violetta - Summon Cat (Candy joins the battle!) Nagure takes on Donny while Arthur and Sorrow face Violetta. They manage to damage both Wolfgang generals considerably. Sugar attacks Nagure, but cannot even pierce his thick fur. The yeti kicks the cat away. Then another alley cat skitters from the shadows to join the battle. Enemies: Sugar Type: Beast Level: 15 Health: 213/245 Special: Sweet Purr – Restores 100 health to all allies. Drops: Elixir Candy Type: Beast Level: 15 Health: 245/245 Special: Sweet Purr – Restores 100 health to all allies. Drops: Elixir Werewolf Donny *Jinxed* Type: Beast/Humanoid Level: 24 Health: 658/1126 Special: Grand Ravage – Transfers 24 health from the target to self and steals up to 240 gold from the target. Drops: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear) Note: Donny steals gold equal to the damage he deals with each hit. Immune to sealed, confused, petrified and sudden death. Werewolf Violetta *Jinxed* *Sealed for 2 rounds* Type: Beast/Humanoid Level: 30 Health: 137/1305 Special I: Pilfer Artefact – Violetta steals the target’s artefact for the duration of the battle and gains its effect to herself. Special II: Werewolf Lash – Causes 15 damage to all opponents. Used only if the target has no artefacts. Drops: Cat Suit (The wearer has 1/3 chance to dodge rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear) Note: Violetta has 1/3 chance to dodge all physical attacks. She will also summon a new cat into the battle every second round. Immune to blinded, confused, petrified and sudden death. Backdoor Party: Arthur Justus Regulus VII (Flipz) ***Party Leader*** 21-year-old male human Sorcerer Level 22 *Immune to Sealed* *Encouraged* *Hastened* *Lucky* Power: 34 (22+12) Defense: 3 Health: 24/34 (5+21+4+4) Ether: 26/32 (5+21+1+5) Gold: 680 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur, owed 130 gold by Nagure) Equipment: Sir Roderick's Sword (WP:12, Longsword), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Weapons: Unlucky Horseshoe (WP:13, retrievable, causes jinxed-effect; throwing weapon), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Elixir]), Healing Staff (WP:5; heals instead of damaging), Staff of Ennon (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4) Artifacts: Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target theLucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables: Potion, Grand Potion x6, Ether Core, Remedy x10, Smelling Salts x2, Nostrum x2, Mulled Wine, Jinxy Juice x2, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything Nagure (Costy) 34 year old Male Yeti Berserker. Level 16 1/2 *Immune to Fragile, Blindness,Ice& Fire* *Counterstriking* *Encouraged* *Hastened* *Lucky* Power: 30 (16+14) Defense: 21 (12+9) Health: 33/33 (8+15+10) Gold: 4 (130 owed to Arthur) Equipment: Stone Hammer (WP: 14, Earth & Darkness-elemental, hammer), Shield (SP:9), Yeti Fur Coat (Artefact, bodywear, SP:12, immunity to Ice,Fire, Fragile and Blindness; suitable for yetis only), Counterstrike Gloves (Artefact, handwear; After the wearer is struck by a Free Hit, he counters with strength equal to his Level) Inventory: Axe of the Croise (WP: 10, Light-elemental axe), Spider Leg (WP:8, doubled against flying enemies; spear),Potion x2, Grand Potion x8, Remedy, Tiger Balm, Phoenix Essence, Mead x2, Smelling Salts x2, Deadly Venom x2, Smoke Bomb x2, Pickaxe Sorrow (Endgame) *Acting Party Leader* 428 years old undead Assassin Level 20 1/3 *Immune to Light and Blinded* *Encouraged* *Hastened* *Lucky* Power: 42 (20+22) Defense: 6 Health: 30/31 (7+19+5) Gold: 2308 Equipment: Mockthril Longbow (WP: 22 Ice and Darkness Elemental), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Shackles of War (Accessory, Prevents anyone from fleeing battles), Night’s Helmet (SP:6, immunity to light and blinded; headwear) Inventory: Longsword (WP: 5), Armor of the Croise (SP: 1, +2 power; bodywear), Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round),Grand Potion x8, Health Core,Tonic, Ether Core x1, Remedy x5, Phoenix Essence x5, Venom, Deadly Venom, Mead x7, Smelling Salts x7, Nostrum x4, Dragon Scales x2, Bedroll Party Leader, post the order of action. Everyone, post your actions and targets.
Endgame Posted May 19, 2013 Posted May 19, 2013 (edited) I glare at the two staggering werewolves. "You gangsters are pathetic. How'd you even reach your position? Disgraceful." "But... enough banter. lets put some wolves out of their misery." >Sorrow vs. Donny (back) >Nagure vs. Donny (front) >Arthur casts Frailty on Violetta (back) >Arthur vs. Violetta (Roderick's Sword, Opal) (back) >Arthur casts Frailty on Violetta (or frails Donny) (back) >Arthur vs. Violetta (Roderick's Sword, Opal) (back) >Nagure vs. Donny (front) >Sorrow vs. Donny (back) Edited May 19, 2013 by Endgame
Flipz Posted May 19, 2013 Posted May 19, 2013 OOC: In case it isn't clear, Arthur follows the plan. If Violetta is downed, on his second attack he'll throw his Unlucky Horseshoe at whichever cat has the highest health from the Back Row.
Pandora Posted May 20, 2013 Posted May 20, 2013 Nyx feels the soft brush of Metasimian fur against her leg as Boomingham lays Thothwick down next to her. She crouches, feeling softly with her fingers and finding and stroking Thothwick's head as he sleeps. "Don't worry Thothy, we'll get them, and soon, I hope" she whispers She rises, vengeful, and reaching out with her Ether to sense the people around her. She sniffs the air with a look of disgust. "Larry dear, can you smell wet dog?" She subconsciously reaches out once more and focuses Darkness energy on the weaker signal of the two, Lupus, from the back row.
Sandy Posted May 20, 2013 Author Posted May 20, 2013 Round Ten of the Steerpike Battle: >Boomingham heals himself - Heal More/Heal Less (Boomingham: +46 health; -1 ether) >Thothwick attempts to wake up - Success >Nyx (Darkness) vs. Lupus - Damage (Nyx: 36 health+3 SP-(24/2=12 dmg)=27 health) Steerpike - Free Hit vs. Boomingham (Boomingham: 88 health+12 SP-(45/2=23 dmg)=77 health; Steerpike: 1085 health-(22x2/2=22 dmg)=1063 health) Lupus - Bleeding (-5 dmg) Boomingham - Poisoned (-1 dmg) Thothwick - Badly Poisoned (-10 dmg) Boomingham restores himself to full health. Thothwick wakes up just as Lupus attacks Nyx. Boomingham and Steerpike exchange blows again. Enemies: Wolfgang Werewolf Lupus *Bleeding* Type: Beast/Humanoid Level: 24 Health: 29/583 Special: Ecliptic Slash – Causes 24 darkness-elemental damage to the target regardless of row, along with the afraid- and cursed-effects. Drops: 60 gold Werewolf Steerpike Type: Humanoid Level: 45 Health: 1063/1890 Special: Full Moon Venom – Causes the badly poisoned-, blinded-, sealed-, fast asleep- and confused-effects to the target. Special II: Superior Injection – Gives the encouraged-, lucky-, hastened- and inspired effects to self. Used if the target is already under the effect of the Full Moon Venom. Special III: Superior Medicine – Restores 800 health to self. Used if Superior Injection is already in effect. Drops: Everlasting Venom (Adds the badly poisoned-effect to one weapon permanently), 9 Deadly Venoms Note Werewolf Steerpike’s attacks cause the poisoned-effect to the target. Immune to all negative effects and sudden death. Ballroom Party: Lord Lawrence Boomingham (Zepher) ***Party Leader*** 45 Years old male human Paladin Level 22 1/2 *Immune to Fragile* *Counterstriking* *Encouraged* *Lucky* *Inspired* *Poisoned* Power: 36 (22+10+4*) Defense: 12 (7+5) Health: 44/44 76/88 (10+21+11+2*) Ether: 20/22 (1+21) Gold: 63 (Owe 50 to Docken, 79 to Arthur, 110 to Sorrow) Equipment: Scupperer (Great Sword, WP: 10, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to wearer's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, accessory) *Pseudo's Blessing's Blessing (Not an Artifact, +4 Power) Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Marksman's Monocle (rolls of 4 are rerolled, headwear), Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Frailty, Scroll of Sealing, Garnet, Sapphire, 4 Meads, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning,Bedroll, Adamantite Shard Nyx (Pandora) 19 years old female human Battle Mage Level 25 2/3 *Natural Respite* *Immune to Sealing, Poisoned, Badly Poisoned, Asleep and Fast Asleep* Power: 39 (25+14) Defense: 3 Health: 27/36 (5+24+5+2) Ether: 34/35 (5+24+1+5) Gold: 21 Equipment: Zee Standard (WP:14; Ice- and Darkness-elemental; Necromancer raise enemies with 2 extra levels; staff), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect, bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Sterile Gloves (immunity to Poisoned and Badly Poisoned, handwear) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12, does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5). High Heels (+1 Power, footwear), Shiny Helmet (+1 max health), Monkey Bar (all minions, pets, summons etc are Hastened), Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Frailty, Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 3 Meads, Fire Bomb, Smoke Bomb, Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Bedroll, 5 Bones Thothwick (Professor Flitwick) 44 year old Metasimian Level: 23 Black Knight *Damage Undead* *Immune to Darkness and Stunned* *Badly Poisoned* *Sealed* *Blinded for 2 rounds* Power: 37 (23+12+2) Defence: 10 (6+4) Health: 2/38 (7+22+9) Gold: 409 Equipment: Banana Sabre (WP:12, heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness; suitable to Black Knights only), Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead) Inventory: Shuriken (WP 8), Sabre (WP 10), Sapphire (Wind), Potion, Health Core, Dragon Scale, Venom, Grand Zoot Cookie, Bedroll, Telescope Party Leader, post the order of action. Everyone, post your actions and targets.
Zepher Posted May 20, 2013 Posted May 20, 2013 Nyx actually targeted Lupus. Wouldn't put her in that much danger. Also, she has been "blinded for three rounds" for quite a few rounds. Boomingham helps Thothwick to his feet again. "Sorry, chap, not much we can do for you at this point. I'll give healing a shot, and you can take that health core of your's if it doesn't work out. Nyx, finish Lupus, would you?" Boomingham attempts to heal Thothwick from the back row. Battle Order Boomingham Thothwick Nyx Make sure you specify that if Lupus falls, you will do nothing. We can't attack Steerpike while we have the effects of Full Moon Venom and risk his second special right now.
Sandy Posted May 20, 2013 Author Posted May 20, 2013 "We both reached our position by being the very best in our trade. There has never been a thief with swifter hands than Donny Dozenhands, nor a burglar as stealthy as Violetta the Cat Burglar. I was actually the leader of my own little gang of streetrats before Ulric came and "showed me the light", so to speak." "You mean he gave you the choice to join him or die. All it took for me was one night in his arms and I was sold..." "Grrrr, enough chatter! Let's just finish this - one way or the other!" Round Three of the Donny & Violetta Battle: >Sorrow vs. Donny - Lethal Hit/Damage/Lethal Hit/Special Damage (Donny: 658 health-(42x8=336 dmg)=322 health) Nagure vs. Donny - Counter/Special Damage/Extra Critical Furious Hit/Shield (Donny: 322 health-(44x4=176 dmg)=146 health) >Arthur uses Scroll of Frailty on Violetta - Success (Violetta: fragile; Arthur: -1 ether) >Arthur (Opal) vs. Violetta - Confuse/Confuse/Shield/Special Damage (Magnetic Mojo - All enemies: stunned; Arthur: 15+15+24+30=84 gold) >Arthur uses Scroll of Frailty on Donny - Success (Donny: fragile; Arthur: -1 ether) >Arthur (Opal) vs. Violetta - Shield/Shield/Confuse/Spell (Magnetic Mojo - All enemies: stunned; Arthur: 15+15+24+30=84 gold) Nagure vs. Donny - Damage/Extra Critical Furious Hit/Extra Critical Furious Hit/Damage (Donny: 146 health-(58x8=464 dmg)=0 health) >Sorrow vs. Donny - Shield/Lethal Hit/Lethal Hit/Damage (Gold Reaper - Sorrow: 15+15+30=60x1,5=90 gold) Sugar - Free Hit vs. Sorrow (Sugar: recover from stunned) Candy - Free Hit vs. Nagure (Candy: recover from stunned) Arthur makes both Wolfgang leaders fragile, which allows Nagure to easily knock out Donny. Both Arthur and Sorrow gain a horde of gold, too. Violetta lies stunned on the ground, but both of her alley cat companions recover their stance. Enemies: Sugar Type: Beast Level: 15 Health: 213/245 Special: Sweet Purr – Restores 100 health to all allies. Drops: Elixir Candy Type: Beast Level: 15 Health: 245/245 Special: Sweet Purr – Restores 100 health to all allies. Drops: Elixir Werewolf Violetta *Jinxed* *Fragile for 3 rounds* *Sealed for 1 rounds* *Stunned* Type: Beast/Humanoid Level: 30 Health: 137/1305 Special I: Pilfer Artefact – Violetta steals the target’s artefact for the duration of the battle and gains its effect to herself. Special II: Werewolf Lash – Causes 15 damage to all opponents. Used only if the target has no artefacts. Drops: Cat Suit (The wearer has 1/3 chance to dodge rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear) Note: Violetta has 1/3 chance to dodge all physical attacks. She will also summon a new cat into the battle every second round. Immune to blinded, confused, petrified and sudden death. Backdoor Party: Arthur Justus Regulus VII (Flipz) ***Party Leader*** 21-year-old male human Sorcerer Level 22 *Immune to Sealed* *Encouraged* *Hastened* *Lucky* Power: 34 (22+12) Defense: 3 Health: 24/34 (5+21+4+4) Ether: 25/32 (5+21+1+5) Gold: 848 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur, owed 130 gold by Nagure) Equipment: Sir Roderick's Sword (WP:12, Longsword), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Weapons: Unlucky Horseshoe (WP:13, retrievable, causes jinxed-effect; throwing weapon), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Elixir]), Healing Staff (WP:5; heals instead of damaging), Staff of Ennon (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4) Artifacts: Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent) Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target theLucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables: Potion, Grand Potion x6, Ether Core, Remedy x10, Smelling Salts x2, Nostrum x2, Mulled Wine, Jinxy Juice x2, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything Nagure (Costy) 34 year old Male Yeti Berserker. Level 16 1/2 *Immune to Fragile, Blindness,Ice& Fire* *Counterstriking* *Encouraged* *Hastened* *Lucky* Power: 30 (16+14) Defense: 21 (12+9) Health: 33/33 (8+15+10) Gold: 4 (130 owed to Arthur) Equipment: Stone Hammer (WP: 14, Earth & Darkness-elemental, hammer), Shield (SP:9), Yeti Fur Coat (Artefact, bodywear, SP:12, immunity to Ice,Fire, Fragile and Blindness; suitable for yetis only), Counterstrike Gloves (Artefact, handwear; After the wearer is struck by a Free Hit, he counters with strength equal to his Level) Inventory: Axe of the Croise (WP: 10, Light-elemental axe), Spider Leg (WP:8, doubled against flying enemies; spear),Potion x2, Grand Potion x8, Remedy, Tiger Balm, Phoenix Essence, Mead x2, Smelling Salts x2, Deadly Venom x2, Smoke Bomb x2, Pickaxe Sorrow (Endgame) *Acting Party Leader* 428 years old undead Assassin Level 20 1/3 *Immune to Light and Blinded* *Encouraged* *Hastened* *Lucky* Power: 42 (20+22) Defense: 6 Health: 30/31 (7+19+5) Gold: 2398 Equipment: Mockthril Longbow (WP: 22 Ice and Darkness Elemental), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Shackles of War (Accessory, Prevents anyone from fleeing battles), Night’s Helmet (SP:6, immunity to light and blinded; headwear) Inventory: Longsword (WP: 5), Armor of the Croise (SP: 1, +2 power; bodywear), Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round),Grand Potion x8, Health Core,Tonic, Ether Core x1, Remedy x5, Phoenix Essence x5, Venom, Deadly Venom, Mead x7, Smelling Salts x7, Nostrum x4, Dragon Scales x2, Bedroll Party Leader, post the order of action. Everyone, post your actions and targets. Nyx actually targeted Lupus. Wouldn't put her in that much danger. Also, she has been "blinded for three rounds" for quite a few rounds. QM Note: Thanks, everything should be fixed now!
Flipz Posted May 20, 2013 Posted May 20, 2013 "Gotta eat to live, gotta steal to eat, eh? I can understand that. But why do it on the streets instead of from the safety of Heroica? Or did the Massacre scare you off?" "And Violetta...too much information. How old are you, anyway, you seem so young to have...seen...so much..." "Observe, Sorrow...two people, their futures destroyed by an abusive man who manipulated them in the worst possible way. This is the sorrow of life, the tragedy of the damned. True, they bear responsibility for their actions...but even more lies with the man who corrupted them. Ulric...he is manipulating these people, making them think he has Eubric's good in mind, when really he is just hurting them." Battle Order: (And suggested actions) >Arthur (Ice, Sir Roderick's Sword) vs. Violetta (Back Row) >Arthur (Scroll of Frailty) vs. Sugar (Back Row) >Arthur (Ice, Sir Roderick's Sword) vs. Violetta (Back Row) OR if Violetta dead, (Unlucky Horseshoe) vs. Sugar (Back Row) >Arthur (Scroll of Sealing) vs. Violetta (Back Row) OR (Scroll of Frailty) vs. Candy (Back Row) >Sorrow (Mockthril Longbow) vs. Violetta (Back Row) OR vs. Candy (Back Row) >Sorrow (Mockthril Longbow) vs. Violetta (Back Row) OR vs. Candy (Back Row) Nagure (Stone Hammer) vs. Sugar (Front Row)
Pandora Posted May 20, 2013 Posted May 20, 2013 Nyx stands firm with her allies. Once more she focuses Darkness magic on Lupus and only Lupus from the back row, planning to quell her magics should he have already fallen.
Professor Flitwick Posted May 20, 2013 Posted May 20, 2013 Thothwick turned around, to see familiar figures floating upside down, their faces masked in thick, bushy beards. A shirtless Metasimian was amongst them, as was a young Norn, and a footman from the Capuchin. All bobbing, up and down, with a strange noise in the background... "Bukaw!" "Sorry, chap, not much we can do for you at this point. I'll give healing a shot, and you can take that health core of your's if it doesn't work out. Nyx, finish Lupus, would you?" "Zzz... bwah? Oh!" Thothwick allowed himself to be helped to his feet, clutching his stomach as he rose. In order to try and ease his pain, he swallowed a health core, from the back row.
Endgame Posted May 20, 2013 Posted May 20, 2013 (edited) "Observe, Sorrow...two people, their futures destroyed by an abusive man who manipulated them in the worst possible way. This is the sorrow of life, the tragedy of the damned. True, they bear responsibility for their actions...but even more lies with the man who corrupted them. Ulric...he is manipulating these people, making them think he has Eubric's good in mind, when really he is just hurting them." "Hm. Don't forget I've lingered on this Olegaia more then 20 times longer then you, Arthur. I at least like to convince myself that I belong on this world by keeping up with the times... there are some things that I wish I didn't witness. There are constants, Arthur. Greed, deception, murder, loss, grief, war. Let us hope Heroica will remain a constant." I follow the plan. Let us finish this farce. "You mean he gave you the choice to join him or die. All it took for me was one night in his arms and I was sold..." "You don't require much, do you? I was unaware lycanthropy could be transferred in such a manner..." Edited May 20, 2013 by Endgame
Flipz Posted May 20, 2013 Posted May 20, 2013 "Hm. Don't forget I've lingered on this Olegaia more then 20 times longer then you, Arthur. I at least like to convince myself that I belong on this world by keeping up with the times... there are some things that I wish I didn't witness. There are constants, Arthur. Greed, deception, murder, loss, grief, war. Let us hope Heroica will remain a constant." "You don't require much, do you? I was unaware lycanthropy could be transferred in such a manner..." "But do we really hope so? What happens when Heroica inevitably goes the way of the Wolfgang? What if it has already? I mean, hell, they SAID one of the Veterans was already on their side. What if we're already not so different from then? Where, then, do those who seek righteousness turn when their very means of doing good turns to evil?"
Endgame Posted May 20, 2013 Posted May 20, 2013 "For all we know, they could very well be lying. And if it goes down that route... then it really isn't Heroica anymore, is it?"
Flipz Posted May 20, 2013 Posted May 20, 2013 "For all we know, they could very well be lying. And if it goes down that route... then it really isn't Heroica anymore, is it?" "That still doesn't solve the problem...what do we do when that happens?"
Endgame Posted May 20, 2013 Posted May 20, 2013 (edited) "Fight like we always have, Arthur, and always will. If villains choose to do their wrongdoings under the banner of Heroica, then we stop them. To be truthful, Arthur... I have nothing left. Absolutely nothing. I've been outliving my welcome on this world for the past four damn centuries, and anyone I loved has withered away or just faded into obscurity... my home is probably gone by now, and what little legacy I left behind has vanished. I only live to help others now... and that is why it hurts when people look down upon me, when I literally only keep the blade from my neck every day to help others. But the world has turned on me many times, Arthur. And I just refuse to stop fighting." Edited May 20, 2013 by Endgame
Sandy Posted May 21, 2013 Author Posted May 21, 2013 Round Eleven of the Steerpike Battle: >Boomingham heals Thothwick - Shield/Shield (Guardian Angel) >Thothwick uses Health Core on himself - (Thothwick: full health restored) >Nyx (Darkness) vs. Lupus - Damage (Nyx: 27 health+3 SP-(24/2=12 dmg)=18 health) Steerpike - Free Hit vs. Boomingham (Boomingham: 76 health+12 SP-(45/2=23 dmg)=65 health; Steerpike: 1063 health-(22x2/2=22 dmg)=1041 health) Lupus - Bleeding (-5 dmg) Boomingham - Poisoned (-1 dmg) Thothwick - Badly Poisoned (-10 dmg) Barty pops out of thin air again, promising to keep the party safe for the next round. Thothwick heals himself back to full health, while Lupus attack Nyx once more. Steerpike and Boomingham continue their everlasting duel. Enemies: Wolfgang Werewolf Lupus *Bleeding* Type: Beast/Humanoid Level: 24 Health: 24/583 Special: Ecliptic Slash – Causes 24 darkness-elemental damage to the target regardless of row, along with the afraid- and cursed-effects. Drops: 60 gold Werewolf Steerpike Type: Humanoid Level: 45 Health: 1041/1890 Special: Full Moon Venom – Causes the badly poisoned-, blinded-, sealed-, fast asleep- and confused-effects to the target. Special II: Superior Injection – Gives the encouraged-, lucky-, hastened- and inspired effects to self. Used if the target is already under the effect of the Full Moon Venom. Special III: Superior Medicine – Restores 800 health to self. Used if Superior Injection is already in effect. Drops: Everlasting Venom (Adds the badly poisoned-effect to one weapon permanently), 9 Deadly Venoms Note Werewolf Steerpike’s attacks cause the poisoned-effect to the target. Immune to all negative effects and sudden death. Ballroom Party: Lord Lawrence Boomingham (Zepher) ***Party Leader*** 45 Years old male human Paladin Level 22 1/2 *Immune to Fragile* *Counterstriking* *Encouraged* *Lucky* *Inspired* *Poisoned* *GUARDIAN ANGEL* Power: 36 (22+10+4*) Defense: 12 (7+5) Health: 44/44 64/88 (10+21+11+2*) Ether: 20/22 (1+21) Gold: 63 (Owe 50 to Docken, 79 to Arthur, 110 to Sorrow) Equipment: Scupperer (Great Sword, WP: 10, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to wearer's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, accessory) *Pseudo's Blessing's Blessing (Not an Artifact, +4 Power) Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Marksman's Monocle (rolls of 4 are rerolled, headwear), Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Frailty, Scroll of Sealing, Garnet, Sapphire, 4 Meads, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning,Bedroll, Adamantite Shard Nyx (Pandora) 19 years old female human Battle Mage Level 25 2/3 *Natural Respite* *Immune to Sealing, Poisoned, Badly Poisoned, Asleep and Fast Asleep* Power: 39 (25+14) Defense: 3 Health: 18/36 (5+24+5+2) Ether: 34/35 (5+24+1+5) Gold: 21 Equipment: Zee Standard (WP:14; Ice- and Darkness-elemental; Necromancer raise enemies with 2 extra levels; staff), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect, bodywear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Sterile Gloves (immunity to Poisoned and Badly Poisoned, handwear) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff (WP: 12, does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5). High Heels (+1 Power, footwear), Shiny Helmet (+1 max health), Monkey Bar (all minions, pets, summons etc are Hastened), Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Frailty, Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 3 Meads, Fire Bomb, Smoke Bomb, Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Bedroll, 5 Bones Thothwick (Professor Flitwick) 44 year old Metasimian Level: 23 Black Knight *Damage Undead* *Immune to Darkness and Stunned* *Badly Poisoned* *Sealed* *Blinded for 2 rounds* Power: 37 (23+12+2) Defence: 10 (6+4) Health: 28/38 (7+22+9) Gold: 409 Equipment: Banana Sabre (WP:12, heals Metasimians when used on them), Skull Shield (SP:6; immunity to darkness; suitable to Black Knights only), Black Knight's Armour (SP:4, protects from stunned-effect), Cultist's Hat (regular attacks do Damage to Undead) Inventory: Shuriken (WP 8), Sabre (WP 10), Sapphire (Wind), Potion, Dragon Scale, Venom, Grand Zoot Cookie, Bedroll, Telescope Party Leader, post the order of action. Everyone, post your actions and targets.
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