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THIS IS THE TEST SITE OF EUROBRICKS! ×
THIS IS THE TEST SITE OF EUROBRICKS!

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Posted

"Gah!" Ellaria startles back as Atramor accuses her, having momentarily forgotten that they were acting. "Umm, my wife made me! And you just want to be king yourself, oh General, by some clever plot I don't quite get myself either! Let's blame the witches, shall we?"

"Sir, I believe that-"

"I don't care what anyone says, there is no way I am the one woman in this damned thing!"

"But sir!"

"Fine..." Althior stands back and holds his hands up innocently with no conviction whatsoever.

Ellaria looks at the ghostly dagger shocked.

"You mean...? I have to...? Tesni, I can't! What if I really kill you?!"

"Trust me, Ella. I've been to the other side and back. It's not that bad,"

"Well you have been different since you got back, sir," Althior attempts to step on Finnegan's foot, but then realizes that he has no foot.

"Besides, Necromancer, remember?"

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Posted

"You can forget about bringin' any of us back from the dead. Nobody in this party is going to end up one of your empty followers," spat Atramor, casting an annoyed look at Althior's growing army.

Posted

"You can forget about bringin' any of us back from the dead. Nobody in this party is going to end up one of your empty followers," spat Atramor, casting an annoyed look at Althior's growing army.

"Empty? I was born into a new life, and look at me now? Am I empty?"

Posted

"Empty? I was born into a new life, and look at me now? Am I empty?"

"Aye, you are. This skeleton can express more life than you can."

Posted

"Would you like some Aloe Vera for that, sir? You just got burned..."

He whispers in Gibbin's ear. "If I were empty, I wouldn't be here, do you understand? Get your drunken head out of the skies and realize we're all on the same team here. We don't have time to bicker amongst ourselves anymore. The Hall is different, here we face life and death. Learn to understand that, or you have no business here." Althior spoke with no mocking tone in his voice. For once in the mage's life, he was dead serious.

Posted

"I understand that more than ya' might think. Don't think life has lost its value just because ya' managed to cheat death once," remarked Atramor venomously, before turning away from the necromancer.

Posted (edited)

While the boys argue, Ellaria grips the dagger that she can hardly feel and plunges it into Tesni's chest. The dagger across the way flies through Everyman and disappears with a puff of smoke, and while Ellaria's does the same, not so much piercing the armor or the flesh of the powerful Barbarian from the north... Tesni drops hard. Ellaria crotches and feels Tesni's pulse. It is there, but weak, and it is clear that she will not be doing anything anytime soon.

The skeletal guard steps forward, and another appears next to him, this one more smokey and blue, more ghost like. Even Everyman appears to have wisps of fog around him, and his eyes glow a strange light blue.

OoC: Sorry, pictures tomorrow, ran out of sunlight today!

The Enemies

The King’s Ghost

Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky*

Health: 400/400

Special: Knighting – Knights the target, making them enamored with the King’s Ghost.

Drops: Nothing

Wizard of the Court

Level 35 Etheral *Immune to Effects and Instant Kill*

Health: 370/370

Ether: 10/10

Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP.

Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health.

Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental)

Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row.

King’s Head Guard

Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep*

Health: 320/320

SP: 20

Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike.

Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect.

Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4)

The Party

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Althior Emorith
(And Finnegan)

Level 31.25 Necromancer *Earns triple XP* *Afflicted*

Power: 38 (43 for spells)

Power Bonus: +5 Spells

Defense: 4

Health: 40/40

Ether: 40/41

Gold: 390

Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4)

Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2

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Rebel Soldier B

Level 24

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Rebel Captain 
A

Level 5

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Rebel Captain
 B

Level 5

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Rebel Footsoldier A

Level 2

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Rebel Footsoldier B

Level 2

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Tesni Hightribe

Level 30 Beserker *Natural Respite* *Immune to Afraid* *KO'd*

Power: 45

Defense: 14

Health: 0/49

Gold: 1083

Equipped: Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear)

Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cryfder (WP:6), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle)

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Atramor Gibbin
(CallMePie)

Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Negative Effects Last One Round* *Aura*

Power: 47

Defense: 4

Health: 94/94

Ether: 25/25

Gold: 347

Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear)

Inventory: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts

ava-ellaria3.jpg

Ellaria Arbour

Level 21 2/3 Druid *Immune to Sealing*

Power: 34

Power Bonus: +3

Health: 36/36

Ether: 26/28

Gold: 5

Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear)

Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone

DSCN0154_zpsaa21d5c3.jpg

Russel Ruffers

Level 5 Rogue

Power: 20

Health: 15/15

Gold: 33

Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health)
Edited by Zepher
Posted

Can Tesni not fight?

Atramor pushed Althior away with the Pheles Rod as their new enemies cropped up, striding around the group to get a good look at them.

"This'll be a tough one..."

Posted (edited)

Alright. And I'm assuming the Wizard's first Special costs at least some ether?

"Alright...Althior, get Tesni up, and have your undead distract the king and the mage. Tesni, if ya' can hear me, I could really use that Mirror of yours...I could use a little Inspiration, too, if ya' don't mind, Ellaria. Russel, hit that guard, if ya' can. We gotta spend this round gettin' ready, these enemies are strong - but the next, we attack."

Atramor prepares to accept Tesni's Magic Mirror, but if she is not revived, he will instead attack the King's Ghost from the back row.

Battle Order

Althior

Althior's Undead

Tesni

Atramor

Ellaria

Russel

Edited by CallMePie
Posted (edited)

OOC: What happened to the loot from the last battle? I don't see it anyone's inventory and it was never distributed.

Althior revives Tesni with an Essence. "Gibbin, those skeleton's won't do anything against the ethereal enemies. Do you still want me to go against them?"

Edited by K-Nut
Posted

"Tesni!!! By Sylvania, what have I..." Ellaria gasps, but then Althior uncorks a Phoenix Essence to revive the other woman. As the enemies appear, she feels a burst of irritation flame up inside her. "Damn this cursed play! We must put an end to this charade!"

Ellaria takes out her Scroll of Inspiration, aiming her spell at Atramor from the backrow.

"Althior, use two of your undeads to keep the King and the Wizard at bay, and have the rest of them pile up on the Head Guard."

Posted

"Aye, we need to at least keep them busy for the round."

"But they won't be able to pierce that bastard's defenses, Ellaria. I think Russel can handle him well enough."

Posted

OoC: Magical Vortex for the wizard does NOT cost ether. The normal magic burst does not either. :wink: And you're right... no one ever divided the loot up from last battle, so I'll stick it in Atramor's inventory for now. Finally, and I'm letting it ride for this round because I TOTALLY FORGOT TO MENTION IT, but Ellaria should be the PL this battle.

Round 1 Act III

>Althior uses Phoenix Essence on Tesni

Soldier B v. the King's Wizard (No Effect, 1- ether Althior)

>Tesni gives Magic Mirror to Atramor

>Atramor accepts Magic Mirror

>Ellaria uses Scroll of Inspiration on Atramor - Failure (-10 ether Ellaria)

>Russel v. King's Ghost - Shield/Damage (40/2-4=16 damage to Atramor)

Free Hits

King's Head Guard v. Althior Atramor - ([30/2]-4=11) ([27/2]-20=0 damage)

The party prepares for the upcoming battle. Althior rushes to Tesni's side and gets her back up on her feet as his Soldier parries with the Wizard. Tesni and Atramor exchange the Magic Mirror, and Ellaria attempts to read off her scroll, but gets flustered as the enemy clearly stares directly at her. Russel attempts to parry with the King, but Everyman, possessed or whatever he is, proves too great a match and drives Russel back. Atramor steps in to defend his little friend.

The two guards turn and advance on Ellaria. "You are their leader," they chant. "Cut off the head of the snake."

The Enemies

The King’s Ghost

Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky*

Health: 400/400

Special: Knighting – Knights the target, making them enamored with the King’s Ghost.

Drops: Nothing

Wizard of the Court

Level 35 Etheral *Immune to Effects and Instant Kill*

Health: 370/370

Ether: 10/10

Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP.

Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health.

Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental)

Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row.

King’s Head Guard

Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep*

Health: 320/320

SP: 20

Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike.

Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect.

Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4)

The Party

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Althior Emorith
(And Finnegan)

Level 31.25 Necromancer *Earns triple XP* *Afflicted*

Power: 38 (43 for spells)

Power Bonus: +5 Spells

Defense: 4

Health: 40/40

Ether: 39/41

Gold: 390

Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4)

Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2

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Rebel Soldier B

Level 24

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Rebel Captain 
A

Level 5

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Rebel Captain
 B

Level 5

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Rebel Footsoldier A

Level 2

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Rebel Footsoldier B

Level 2

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Tesni Hightribe

Level 30 Beserker *Natural Respite* *Immune to Afraid*

Power: 45

Defense: 14

Health: 49/49

Gold: 1083

Equipped: Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear)

Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cryfder (WP:6), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle)

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Atramor Gibbin
(CallMePie)

Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Negative Effects Last One Round* *Aura*

Power: 47

Defense: 4

Health: 67/94

Ether: 25/25

Gold: 347

Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear)

Inventory: Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory), Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold

ava-ellaria3.jpg

Ellaria Arbour (Party Leader)

Level 21 2/3 Druid *Immune to Sealing*

Power: 34

Power Bonus: +3

Health: 36/36

Ether: 16/28

Gold: 5

Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear)

Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone

DSCN0154_zpsaa21d5c3.jpg

Russel Ruffers

Level 5 Rogue

Power: 20

Health: 15/15

Gold: 33

Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health)
Posted

Ellaria takes another try with the Scroll of Inspiration on Atramor.

"Althior, please use your undead minions on the Head Guard. I know they cost ether, but you have a lot to spare. Atramor, I guess you'll spend your next turn equipping that Magic Mirror..."

Battle Order:

Ellaria

Tesni

Althior

Undead Rebel Soldier B

Atramor

Russel

Posted (edited)

Well, you told us that before the loot could be divided the skeleton showed up, I assumed you would tell us when to divy it all up, Zepher... :tongue:

Atramor nodded, tearing off the Amulet of the Court and instead holding the Magic Mirror from the back row.

"I've got plenty of tonics if ya' start runnin' low on ether, I know how the damn scroll eats the stuff up."

Edited by CallMePie
Posted

Althior sends a blast of light against the head guard from the back row as Soldier B follows him. "The other skeleton's won't do anything to the Guard due to his Shielding"

Posted
[/i]"The other skeleton's won't do anything to the Guard due to his Shielding"

"Ah, my mistake! I did not take the ghoul's armor into account..."

"Anything I can do? I've not faced these etheral types before."

"Did you imbue that Sawblade with a Ruby? Because if you didn't, it isn't an elemental weapon, so it should work on the Ethereal creatures..."

Posted

"Ah... Uh? I like making things shiny?" Tesni took Cryfder out. "Looks like I am attacking with my old faithful blade... Ok King's Ghost, meet the sword of the mountain's strength!"

Posted (edited)

OoC: Don't know if I've ever rolled counter while Aura's up? How would that work, exactly? Would Atramor take the damage, but Tesni still counters? Or does, because the land never hits, nothing happen? Also, even though the Wizard's attack is ether based, it is non-elemental, so in theory it should still damage an ethereal opponent, right?

Round 2 Act III

Ellaria uses Scroll of Inspiration on Atramor - Success (Atramor Inspired, -10 ether Ellaria)

Tesni v. King's Ghost - Counter/Counter ([40/2]-4=16 Damage Atramor) (Tesni v. Ghost: 36)

Althior v. Head Guard - Special Damage (Take Cover)

Undead Rebel Soldier B v. Head Guard - (24-40=0, -1 ether)

Atramor equips Magic Mirror

Russel v. Head Guard - Hit (20-40=0) (Counterstrike: [30/2]-4=11 Damage Atramor)

Free Hits

King's Wizard v. Ellaria Atramor - (Atramor Reflects Attack, 35 damage Wizard, -1 ether Wizard)

The heroes continue to battle with their enemies, feeling better prepared and outfitted.

The Enemies

The King’s Ghost

Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky*

Health: 364/400

Special: Knighting – Knights the target, making them enamored with the King’s Ghost.

Drops: Nothing

Wizard of the Court

Level 35 Etheral *Immune to Effects and Instant Kill*

Health: 335/370

Ether: 9/10

Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP.

Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health.

Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental)

Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row.

King’s Head Guard

Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* *Taking Cover for Three More Rounds* *Counterstriking*

Health: 320/320

SP: 40

Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike.

Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect.

Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4)

The Party

8664722617_bb6be3521f_t.jpg

Althior Emorith
(And Finnegan)

Level 31.25 Necromancer *Earns triple XP* *Afflicted*

Power: 38 (43 for spells)

Power Bonus: +5 Spells

Defense: 4

Health: 40/40

Ether: 38/41

Gold: 390

Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4)

Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2

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Rebel Soldier B

Level 24

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Rebel Captain 
A

Level 5

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Rebel Captain
 B

Level 5

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Rebel Footsoldier A

Level 2

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Rebel Footsoldier B

Level 2

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Tesni Hightribe

Level 30 Beserker *Natural Respite* *Immune to Afraid*

Power: 36

Defense: 14

Health: 49/49

Gold: 1083

Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear)

Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle)

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Atramor Gibbin
(CallMePie)

Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether*

Power: 47

Defense: 4

Health: 109/188

Ether: 25/25

Gold: 347

Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory),

Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold

ava-ellaria3.jpg

Ellaria Arbour (Party Leader)

Level 21 2/3 Druid *Immune to Sealing*

Power: 34

Power Bonus: +3

Health: 36/36

Ether: 6/28

Gold: 5

Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear)

Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone

DSCN0154_zpsaa21d5c3.jpg

Russel Ruffers

Level 5 Rogue

Power: 20

Health: 15/15

Gold: 33

Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health)
Edited by Zepher
Posted

Atramor reeled as Ellaria's spell hit him. The world teetered on its side. But even the sudden vertigo couldn't keep him down.

He felt invincible.

The witch didn't bother talking. He ignored Johnny's fruitless swing at him, reflected the wizard's surge of magic right back at him, and slung a healing spell at the Head Guard from the back row, through the now-glowing orange spiral at the end of the Pheles Rod.

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