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THIS IS THE TEST SITE OF EUROBRICKS!

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Posted

OoC: Yes, taking damage for a countering hero still allows the counter.

Upon successfully inspiring him, Ellaria next attempts to heal Atramor from the back row.

Battle Order:

Tesni

Althior

Rebel Soldier B

Atramor

Russel

Ellaria

Posted (edited)

OoC: I guess that healing ignores SP, even with enemies? Does it also ignore counterstriking? I'd assume it DOES ignore SP, and that because the enemy takes damage, it does not ignore counterstriking. Sandy: as always, your call is final.

Round 3 Act III

Tesni v. King's Ghost - Shield/Damage ([40/2]-4=16)

Althior v. Head Guard - Special Damage (Takes Cover)

Atramor heals the Head Guard - Heal Less (27 damage Guard, -1 ether Atramor) (Counterstrike: [30/2]-4=11)

Russel v. Head Guard - Shield (([15*3]+5)-40=10) (Counterstrike: [30/2]-4=11)

Ellaria heals Atramor - Nurture More ([10*2]+21+3=44, -1 ether Ellaria)

The Enemies

The King’s Ghost

Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky*

Health: 364/400

Special: Knighting – Knights the target, making them enamored with the King’s Ghost.

Drops: Nothing

e0bc3372-b7ec-4652-a799-b632aa4fd3eb_zps883c76fe.jpg

Wizard of the Court

Level 35 Etheral *Immune to Effects and Instant Kill*

Health: 335/370

Ether: 9/10

Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP.

Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health.

Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental)

Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row.

e0bc3372-b7ec-4652-a799-b632aa4fd3eb_zps883c76fe.jpg

King’s Head Guard

Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* *Taking Cover for Three More Rounds* *Counterstriking*

Health: 239/320

SP: 40

Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike.

Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect.

Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4)

The Party

8664722617_bb6be3521f_t.jpg

Althior Emorith
(And Finnegan)

Level 31.25 Necromancer *Earns triple XP* *Afflicted*

Power: 38 (43 for spells)

Power Bonus: +5 Spells

Defense: 4

Health: 40/40

Ether: 38/41

Gold: 390

Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4)

Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Soldier B

Level 24

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Captain 
A

Level 5

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Captain
 B

Level 5

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Footsoldier A

Level 2

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Footsoldier B

Level 2

gallery_4757_182_2350.jpg

Tesni Hightribe

Level 30 Beserker *Natural Respite* *Immune to Afraid*

Power: 36

Defense: 14

Health: 49/49

Gold: 1083

Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear)

Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle)

8643866651_ba6babd399_t.jpg

Atramor Gibbin
(CallMePie)

Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether*

Power: 47

Defense: 4

Health: 115/188

Ether: 24/25

Gold: 347

Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory),

Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold

ava-ellaria3.jpg

Ellaria Arbour (Party Leader)

Level 21 2/3 Druid *Immune to Sealing*

Power: 34

Power Bonus: +3

Health: 36/36

Ether: 5/28

Gold: 5

Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear)

Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone

DSCN0154_zpsaa21d5c3.jpg

Russel Ruffers

Level 5 Rogue

Power: 20

Health: 15/15

Gold: 83

Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health)
Edited by Zepher
Posted

I should be healing for 27 points, and I think you forgot the Wizard's free hit.

Atramor didn't stop, continuing charging all his healing energy towards the Head Guard from the back row.

Posted

Ellaria heals Atramor again.

"If I can be of assistance in any other way, just let me know."

Battle Order:

Tesni

Althior

(Undead Army)

Atramor

Russel

Ellaria

Posted

Round 4 Act III

Tesni v. King's Ghost - Critical Hit/Counter ([40/2]-4=16 damage Atramor) (39)

Althior v. Head Guard - Special Damage (Takes Cover) :wacko:

Atramor heals the Head Guard - Heal More(20*2+27=67, -1 ether) (Counterstrike: [30/2]-4=11)

Russel v. Head Guard - Miss

Ellaria heals Atramor - Nurture More ([10*2]+21+3=44, -1 ether Ellaria)

Free Hits

Wizard v. Atramor - Attack reflected back, 35 damage Wizard (last round added too)

The Enemies

The King’s Ghost

Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky*

Health: 325/400

Special: Knighting – Knights the target, making them enamored with the King’s Ghost.

Drops: Nothing

e0bc3372-b7ec-4652-a799-b632aa4fd3eb_zps883c76fe.jpg

Wizard of the Court

Level 35 Etheral *Immune to Effects and Instant Kill*

Health: 265/370

Ether: 7/10

Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP.

Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health.

Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental)

Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row.

e0bc3372-b7ec-4652-a799-b632aa4fd3eb_zps883c76fe.jpg

King’s Head Guard

Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* *Taking Cover for Three More Rounds* *Counterstriking*

Health: 172/320

SP: 40

Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike.

Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect.

Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4)

The Party

8664722617_bb6be3521f_t.jpg

Althior Emorith
(And Finnegan)

Level 31.25 Necromancer *Earns triple XP* *Afflicted*

Power: 38 (43 for spells)

Power Bonus: +5 Spells

Defense: 4

Health: 40/40

Ether: 38/41

Gold: 390

Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4)

Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Soldier B

Level 24

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Captain 
A

Level 5

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Captain
 B

Level 5

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Footsoldier A

Level 2

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Footsoldier B

Level 2

gallery_4757_182_2350.jpg

Tesni Hightribe

Level 30 Beserker *Natural Respite* *Immune to Afraid*

Power: 39

Power Bonus: +3 WP

Defense: 14

Health: 49/49

Gold: 1083

Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear)

Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle)

8643866651_ba6babd399_t.jpg

Atramor Gibbin
(CallMePie)

Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether*

Power: 47

Defense: 4

Health: 132/188

Ether: 23/25

Gold: 347

Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory),

Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold

ava-ellaria3.jpg

Ellaria Arbour (Party Leader)

Level 21 2/3 Druid *Immune to Sealing*

Power: 34

Power Bonus: +3

Health: 36/36

Ether: 4/28

Gold: 5

Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear)

Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone

DSCN0154_zpsaa21d5c3.jpg

Russel Ruffers

Level 5 Rogue

Power: 20

Health: 15/15

Gold: 83

Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health)
Posted

"Keep on going, everyone! We are bound to get them soon!" Ellaria cheers as she repeats her action.

Same battle order.

Posted (edited)

Atramor continues his healing assault on the Head Guard.

We're kind of just doing the same thing at this point. I'm okay with autorolling (unless Atramor goes below 100 health) for a while, if everyone else is.

Edited by CallMePie
Posted

Round 5 Act III

Tesni v. King's Ghost - Critical Hit/Hit (39)

Althior v. Head Guard - Shield (Raise the Dead, no dead yet)

Atramor heals the Head Guard - Failure

Russel v. Head Guard - Critical Hit ([15*2]+5)=35-40=0) (Counterstrike: [30/2]-4=11)

Ellaria heals Atramor - Nurture More ([10*2]+21+3=44, -1 ether Ellaria)

Free Hits

Wizard v. Atramor - Attack reflected back, 35 damage Wizard

The Enemies

The King’s Ghost

Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky*

Health: 286/400

Special: Knighting – Knights the target, making them enamored with the King’s Ghost.

Drops: Nothing

e0bc3372-b7ec-4652-a799-b632aa4fd3eb_zps883c76fe.jpg

Wizard of the Court

Level 35 Etheral *Immune to Effects and Instant Kill*

Health: 230/370

Ether: 5/10

Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP.

Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health.

Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental)

Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row.

e0bc3372-b7ec-4652-a799-b632aa4fd3eb_zps883c76fe.jpg

King’s Head Guard

Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* *Taking Cover for One More Rounds* *Counterstriking*

Health: 145/320

SP: 40

Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike.

Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect.

Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4)

The Party

8664722617_bb6be3521f_t.jpg

Althior Emorith
(And Finnegan)

Level 31.25 Necromancer *Earns triple XP* *Afflicted*

Power: 38 (43 for spells)

Power Bonus: +5 Spells

Defense: 4

Health: 40/40

Ether: 38/41

Gold: 390

Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4)

Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Soldier B

Level 24

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Captain 
A

Level 5

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Captain
 B

Level 5

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Footsoldier A

Level 2

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Footsoldier B

Level 2

gallery_4757_182_2350.jpg

Tesni Hightribe

Level 30 Beserker *Natural Respite* *Immune to Afraid*

Power: 39

Power Bonus: +3 WP

Defense: 14

Health: 49/49

Gold: 1083

Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear)

Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle)

8643866651_ba6babd399_t.jpg

Atramor Gibbin
(CallMePie)

Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether*

Power: 47

Defense: 4

Health: 165/188

Ether: 23/25

Gold: 347

Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory),

Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold

ava-ellaria3.jpg

Ellaria Arbour (Party Leader)

Level 21 2/3 Druid *Immune to Sealing*

Power: 34

Power Bonus: +3

Health: 36/36

Ether: 3/28

Gold: 5

Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear)

Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone

DSCN0154_zpsaa21d5c3.jpg

Russel Ruffers

Level 5 Rogue

Power: 20

Health: 15/15

Gold: 83

Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health)

Round 6 Act III

Tesni v. King's Ghost - Critical Hit/Damage ([40/2]-4=16)

Althior v. Head Guard - Shield (Raise the Dead, no dead yet)

Atramor heals the Head Guard - Heal Less (27) (Counterstrike: [30/2]-4=11)

Russel v. Head Guard - Damage ([30/2]-4=11)

Ellaria heals Atramor - Failure

Free Hits

Wizard v. Atramor - Attack reflected back, 35 damage Wizard

The Enemies

The King’s Ghost

Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky*

Health: 286/400

Special: Knighting – Knights the target, making them enamored with the King’s Ghost.

Drops: Nothing

e0bc3372-b7ec-4652-a799-b632aa4fd3eb_zps883c76fe.jpg

Wizard of the Court

Level 35 Etheral *Immune to Effects and Instant Kill*

Health: 195/370

Ether: 5/10

Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP.

Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health.

Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental)

Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row.

e0bc3372-b7ec-4652-a799-b632aa4fd3eb_zps883c76fe.jpg

King’s Head Guard

Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* *Taking Cover for Two More Rounds* *Counterstriking*

Health: 172/320

SP: 40

Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike.

Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect.

Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4)

The Party

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Althior Emorith
(And Finnegan)

Level 31.25 Necromancer *Earns triple XP* *Afflicted*

Power: 38 (43 for spells)

Power Bonus: +5 Spells

Defense: 4

Health: 40/40

Ether: 38/41

Gold: 390

Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4)

Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2

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Rebel Soldier B

Level 24

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Rebel Captain 
A

Level 5

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Rebel Captain
 B

Level 5

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Rebel Footsoldier A

Level 2

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Rebel Footsoldier B

Level 2

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Tesni Hightribe

Level 30 Beserker *Natural Respite* *Immune to Afraid*

Power: 39

Power Bonus: +3 WP

Defense: 14

Health: 49/49

Gold: 1083

Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear)

Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle)

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Atramor Gibbin
(CallMePie)

Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether*

Power: 47

Defense: 4

Health: 127/188

Ether: 23/25

Gold: 347

Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory),

Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold

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Ellaria Arbour (Party Leader)

Level 21 2/3 Druid *Immune to Sealing*

Power: 34

Power Bonus: +3

Health: 36/36

Ether: 3/28

Gold: 5

Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear)

Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone

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Russel Ruffers

Level 5 Rogue

Power: 20

Health: 15/15

Gold: 83

Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health)

Round 7 Act III

Tesni v. King's Ghost - Shield/Shield (Everyone encouraged)

Althior v. Head Guard - Meditate

Atramor heals the Head Guard - Heal Less (27, -1 ether) ([30/2]-4=11)

Russel v. Head Guard - Hit (20*2=40-40=0) (Counterstrike: [30/2]-4=11)

Ellaria heals Atramor - Failure

Free Hits

Wizard v. Atramor - Attack reflected back, 35 damage Wizard

The Enemies

The King’s Ghost

Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky*

Health: 286/400

Special: Knighting – Knights the target, making them enamored with the King’s Ghost.

Drops: Nothing

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Wizard of the Court

Level 35 Etheral *Immune to Effects and Instant Kill*

Health: 160/370

Ether: 4/10

Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP.

Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health.

Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental)

Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row.

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King’s Head Guard

Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* *Taking Cover for Two More Rounds* *Counterstriking*

Health: 128/320

SP: 40

Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike.

Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect.

Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4)

The Party

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Althior Emorith
(And Finnegan)

Level 31.25 Necromancer *Earns triple XP* *Afflicted* *Encouraged*

Power: 38 (43 for spells)

Power Bonus: +5 Spells

Defense: 4

Health: 40/40

Ether: 38/41

Gold: 390

Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4)

Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2

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Rebel Soldier B

Level 24

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Rebel Captain 
A

Level 5

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Rebel Captain
 B

Level 5

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Rebel Footsoldier A

Level 2

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Rebel Footsoldier B

Level 2

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Tesni Hightribe

Level 30 Beserker *Natural Respite* *Immune to Afraid* *Encouraged*

Power: 39

Power Bonus: +3 WP

Defense: 14

Health: 49/49

Gold: 1083

Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear)

Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle)

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Atramor Gibbin
(CallMePie)

Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* *Encouraged*

Power: 47

Defense: 4

Health: 105/188

Ether: 23/25

Gold: 347

Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory),

Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold

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Ellaria Arbour (Party Leader)

Level 21 2/3 Druid *Immune to Sealing* *Encouraged*

Power: 34

Power Bonus: +3

Health: 36/36

Ether: 3/28

Gold: 5

Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear)

Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone

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Russel Ruffers

Level 5 Rogue *Encouraged*

Power: 20

Health: 15/15

Gold: 83

Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health)
Posted (edited)

Round 8 Act III

Tesni v. King's Ghost - Hit/Damage ([40/2]-4=16 Atramor)

Althior v. Head Guard - Damage ([30/2]-4=11 Atramor)

Atramor heals the Head Guard - Shield (Hex Head Guard: Failure)

Russel v. Head Guard - Damage ([30/2]-4=11)

Ellaria heals Atramor - Nurture More ([10*2]+21=41, -1 ether Elaria)

Free Hits

Wizard v. Atramor - Attack reflected back, 35 damage Wizard

The Enemies

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The King’s Ghost

Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky*

Health: 286/400

Special: Knighting – Knights the target, making them enamored with the King’s Ghost.

Drops: Nothing

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Wizard of the Court

Level 35 Etheral *Immune to Effects and Instant Kill*

Health: 125/370

Ether: 3/10

Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP.

Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health.

Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental)

Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row.

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King’s Head Guard

Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep*

Health: 128/320

SP: 20

Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike.

Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect.

Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4)

The Party

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Althior Emorith
(And Finnegan)

Level 31.25 Necromancer *Earns triple XP* *Afflicted* *Encouraged*

Power: 38 (43 for spells)

Power Bonus: +5 Spells

Defense: 4

Health: 40/40

Ether: 38/41

Gold: 390

Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4)

Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2

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Rebel Soldier B

Level 24

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Rebel Captain 
A

Level 5

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Rebel Captain
 B

Level 5

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Rebel Footsoldier A

Level 2

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Rebel Footsoldier B

Level 2

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Tesni Hightribe

Level 30 Beserker *Natural Respite* *Immune to Afraid* *Encouraged*

Power: 39

Power Bonus: +3 WP

Defense: 14

Health: 49/49

Gold: 1083

Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear)

Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle)

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Atramor Gibbin
(CallMePie)

Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* *Encouraged*

Power: 47

Defense: 4

Health: 108/188

Ether: 23/25

Gold: 347

Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory),

Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold

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Ellaria Arbour (Party Leader)

Level 21 2/3 Druid *Immune to Sealing* *Encouraged*

Power: 34

Power Bonus: +3

Health: 36/36

Ether: 2/28

Gold: 5

Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear)

Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone

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Russel Ruffers

Level 5 Rogue *Encouraged*

Power: 20

Health: 15/15

Gold: 83

Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health)

Round 9 Act III

Tesni v. King's Ghost - Hit/Special Damage (Tesni Enamored with King)

Althior v. Head Guard - Shield (No Dead, No Effect)

Atramor heals the Head Guard - Failure (6)

Russel v. Head Guard - Miss

Ellaria heals Atramor - Failure

Free Hits

Wizard v. Atramor - Attack reflected back, 35 damage Wizard

The Enemies

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The King’s Ghost

Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky* *Enamored with Atramor*

Health: 286/400

Special: Knighting – Knights the target, making them enamored with the King’s Ghost.

Drops: Nothing

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Wizard of the Court

Level 35 Etheral *Immune to Effects and Instant Kill*

Health: 125/370

Ether: 3/10

Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP.

Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health.

Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental)

Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row.

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King’s Head Guard

Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep*

Health: 128/320

SP: 20

Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike.

Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect.

Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4)

The Party

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Althior Emorith
(And Finnegan)

Level 31.25 Necromancer *Earns triple XP* *Afflicted* *Encouraged*

Power: 38 (43 for spells)

Power Bonus: +5 Spells

Defense: 4

Health: 40/40

Ether: 38/41

Gold: 390

Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4)

Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2

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Rebel Soldier B

Level 24

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Rebel Captain 
A

Level 5

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Rebel Captain
 B

Level 5

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Rebel Footsoldier A

Level 2

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Rebel Footsoldier B

Level 2

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Tesni Hightribe

Level 30 Beserker *Natural Respite* *Immune to Afraid* *Encouraged*

Power: 39

Power Bonus: +3 WP

Defense: 14

Health: 49/49

Gold: 1083

Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear)

Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle)

8643866651_ba6babd399_t.jpg

Atramor Gibbin
(CallMePie)

Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* *Encouraged* *Enamored with King*

Power: 47

Defense: 4

Health: 108/188

Ether: 23/25

Gold: 347

Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory),

Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold

ava-ellaria3.jpg

Ellaria Arbour (Party Leader)

Level 21 2/3 Druid *Immune to Sealing* *Encouraged*

Power: 34

Power Bonus: +3

Health: 36/36

Ether: 2/28

Gold: 5

Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear)

Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone

DSCN0154_zpsaa21d5c3.jpg

Russel Ruffers

Level 5 Rogue *Encouraged*

Power: 20

Health: 15/15

Gold: 83

Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health)
Edited by Zepher
Posted

You didn't account for Special Mirror and Aura. I should be Enamored with the King, as should he with me, so we can keep going. :grin:

Posted

OoC: Unfortunately we can't, as I sometimes need to sleep, especially with the 12 hour work day tomorrow. I'll update (and hopefully finish the battle) tomorrow night. Roleplay a bit, maybe? Can't hurt. Also, Aura + Mirror are the WORST combo. For me.

Posted (edited)

Oh, no rush, I'm just pointing it out. :thumbup: And of course it's a bad combo for you, you create some of the most diabolical Specials in Heroica. :tongue:

It wasn't at all fun for Atramor to find himself so disinclined to bash Johnny's skull in...but at the same time, the lowlife didn't look like he'd want to take a swing at Atramor either. As if would keep him giving the bastard a piece of his mind after this mirror theater business blew over....still. He had information that he needed. Or perhaps he didn't. But the chance of tracking down XX was just enough for him to keep from doing any permanent damage to Johnny. Or....was it? He couldn't shake the picture of him showing Everyman just how much the world wouldn't miss him if he was gone. Was it Atramor? It didn't look like him.

The witch shook his head and grumbled in the middle of his healing. The ether was going to his head...and the incomprehensible whispers from the staff weren't helping.

Edited by CallMePie
Posted

Ellaria begins to feel frustrated.

"Guys, this fight is going dreadfully slow. Any ideas of an alternative strategy? I have a Nostrum, but I'd rather save it for more dangerous foes..."

If nothing else comes up, Ellaria keeps on healing Atramor, and when her ether runs out, she will drink an Ether Core.

The battle order is the same.

Posted (edited)

OoC: I post every round, even if its auto-run. If I try to run over two rounds in one post, I generally get confused and edit the wrong round for damage etc. So, even though I post, I'm probably auto-running another round. Don't feel you have to reply between if you don't want to. Also, you guys chose the boring safe strategy, not me. That's why it's taking so long! :blush::tongue:

Round 10 Act III

Tesni v. King's Ghost - Critical Hit/Special Damage (Atramor still Enamored with King)

Althior v. Head Guard - Shield (No Dead, No Effect)

Atramor heals the Head Guard - Heal Less (27 damage, -1 ether)

Russel v. Head Guard - Miss

Ellaria heals Atramor - Shield (Atramor healed by 34, Atramor no longer enamored)

Free Hits

Wizard v. Atramor - Attack reflected back, 35 damage Wizard

The Enemies

53fea15b-24b2-474e-813b-2effa139306e_zps635f7697.jpg

The King’s Ghost

Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky* *Enamored with Atramor*

Health: 286/400

Special: Knighting – Knights the target, making them enamored with the King’s Ghost.

Drops: Nothing

e0bc3372-b7ec-4652-a799-b632aa4fd3eb_zps883c76fe.jpg

Wizard of the Court

Level 35 Etheral *Immune to Effects and Instant Kill*

Health: 90/370

Ether: 2/10

Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP.

Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health.

Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental)

Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row.

e0bc3372-b7ec-4652-a799-b632aa4fd3eb_zps883c76fe.jpg

King’s Head Guard

Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep*

Health: 101/320

SP: 20

Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike.

Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect.

Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4)

The Party

8664722617_bb6be3521f_t.jpg

Althior Emorith
(And Finnegan)

Level 31.25 Necromancer *Earns triple XP* *Afflicted* *Encouraged*

Power: 38 (43 for spells)

Power Bonus: +5 Spells

Defense: 4

Health: 40/40

Ether: 38/41

Gold: 390

Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4)

Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Soldier B

Level 24

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Captain 
A

Level 5

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Captain
 B

Level 5

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Footsoldier A

Level 2

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Footsoldier B

Level 2

gallery_4757_182_2350.jpg

Tesni Hightribe

Level 30 Beserker *Natural Respite* *Immune to Afraid* *Encouraged*

Power: 39

Power Bonus: +3 WP

Defense: 14

Health: 49/49

Gold: 1083

Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear)

Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle)

8643866651_ba6babd399_t.jpg

Atramor Gibbin
(CallMePie)

Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* *Encouraged* *Enamored with King*

Power: 47

Defense: 4

Health: 142/188

Ether: 22/25

Gold: 347

Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory),

Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold

ava-ellaria3.jpg

Ellaria Arbour (Party Leader)

Level 21 2/3 Druid *Immune to Sealing* *Encouraged*

Power: 34

Power Bonus: +3

Health: 36/36

Ether: 2/28

Gold: 5

Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear)

Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone

DSCN0154_zpsaa21d5c3.jpg

Russel Ruffers

Level 5 Rogue *Encouraged*

Power: 20

Health: 15/15

Gold: 83

Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health)

Round 11 Act III

Tesni v. King's Ghost - Shield/Damage (??? Damage? No Damage? Still confused about Aura a little. Does Atramor ABSORB the damage, or is the hit itself redirected towards him? The first way actually gains him damage, but the second does not. I'd say that counter wouldn't work if its the second way though... very confused. Aura is a weird ability. :tongue: )

Althior v. Head Guard - Hit ([44*2]-20=68, -1 ether)

Atramor heals the Head Guard - Heal Less (27 damage, -1 ether)

Russel v. Head Guard - Damage ([30/2]-4=11 Atramor)

Ellaria heals Atramor - Failure

Free Hits

Wizard v. Atramor - Attack reflected back, 35 damage Wizard

The Enemies

53fea15b-24b2-474e-813b-2effa139306e_zps635f7697.jpg

The King’s Ghost

Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky* *Enamored with Atramor*

Health: 286/400

Special: Knighting – Knights the target, making them enamored with the King’s Ghost.

Drops: Nothing

e0bc3372-b7ec-4652-a799-b632aa4fd3eb_zps883c76fe.jpg

Wizard of the Court

Level 35 Etheral *Immune to Effects and Instant Kill*

Health: 55/370

Ether: 1/10

Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP.

Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health.

Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental)

Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row.

e0bc3372-b7ec-4652-a799-b632aa4fd3eb_zps883c76fe.jpg

King’s Head Guard

Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep*

Health: 6/320

SP: 20

Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike.

Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect.

Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4)

The Party

8664722617_bb6be3521f_t.jpg

Althior Emorith
(And Finnegan)

Level 31.25 Necromancer *Earns triple XP* *Afflicted* *Encouraged*

Power: 39 (44 for spells)

Power Bonus: +5 Spells

Defense: 4

Health: 40/40

Ether: 37/41

Gold: 390

Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4)

Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Soldier B

Level 24

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Captain 
A

Level 5

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Captain
 B

Level 5

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Footsoldier A

Level 2

ee3bb163-44cf-4f5e-80b6-cfb68716bd1d_zps7e52cbd1.jpg

Rebel Footsoldier B

Level 2

gallery_4757_182_2350.jpg

Tesni Hightribe

Level 30 Beserker *Natural Respite* *Immune to Afraid* *Encouraged*

Power: 39

Power Bonus: +3 WP

Defense: 14

Health: 49/49

Gold: 1083

Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear)

Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle)

8643866651_ba6babd399_t.jpg

Atramor Gibbin
(CallMePie)

Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* *Encouraged* *Enamored with King*

Power: 47

Defense: 4

Health: 142/188

Ether: 23/25

Gold: 347

Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory),

Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold

ava-ellaria3.jpg

Ellaria Arbour (Party Leader)

Level 21 2/3 Druid *Immune to Sealing* *Encouraged*

Power: 34

Power Bonus: +3

Health: 36/36

Ether: 2/28

Gold: 5

Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear)

Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone

DSCN0154_zpsaa21d5c3.jpg

Russel Ruffers

Level 5 Rogue *Encouraged*

Power: 20

Health: 15/15

Gold: 83

Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health)
Edited by Zepher

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