Sandy Posted May 30, 2013 Posted May 30, 2013 OoC: Yes, taking damage for a countering hero still allows the counter. Upon successfully inspiring him, Ellaria next attempts to heal Atramor from the back row. Battle Order: Tesni Althior Rebel Soldier B Atramor Russel Ellaria Quote
Zepher Posted May 30, 2013 Author Posted May 30, 2013 (edited) OoC: I guess that healing ignores SP, even with enemies? Does it also ignore counterstriking? I'd assume it DOES ignore SP, and that because the enemy takes damage, it does not ignore counterstriking. Sandy: as always, your call is final. Round 3 Act III Tesni v. King's Ghost - Shield/Damage ([40/2]-4=16) Althior v. Head Guard - Special Damage (Takes Cover) Atramor heals the Head Guard - Heal Less (27 damage Guard, -1 ether Atramor) (Counterstrike: [30/2]-4=11) Russel v. Head Guard - Shield (([15*3]+5)-40=10) (Counterstrike: [30/2]-4=11) Ellaria heals Atramor - Nurture More ([10*2]+21+3=44, -1 ether Ellaria) The Enemies The King’s Ghost Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky* Health: 364/400 Special: Knighting – Knights the target, making them enamored with the King’s Ghost. Drops: Nothing Wizard of the Court Level 35 Etheral *Immune to Effects and Instant Kill* Health: 335/370 Ether: 9/10 Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP. Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health. Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental) Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row. King’s Head Guard Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* *Taking Cover for Three More Rounds* *Counterstriking* Health: 239/320 SP: 40 Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike. Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect. Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4) The Party Althior Emorith (And Finnegan) Level 31.25 Necromancer *Earns triple XP* *Afflicted* Power: 38 (43 for spells) Power Bonus: +5 Spells Defense: 4 Health: 40/40 Ether: 38/41 Gold: 390 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2 Rebel Soldier B Level 24 Rebel Captain A Level 5 Rebel Captain B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 Beserker *Natural Respite* *Immune to Afraid* Power: 36 Defense: 14 Health: 49/49 Gold: 1083 Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Atramor Gibbin (CallMePie) Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* Power: 47 Defense: 4 Health: 115/188 Ether: 24/25 Gold: 347 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory), Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold Ellaria Arbour (Party Leader) Level 21 2/3 Druid *Immune to Sealing* Power: 34 Power Bonus: +3 Health: 36/36 Ether: 5/28 Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone Russel Ruffers Level 5 Rogue Power: 20 Health: 15/15 Gold: 83 Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health) Edited May 31, 2013 by Zepher Quote
CMP Posted May 30, 2013 Posted May 30, 2013 I should be healing for 27 points, and I think you forgot the Wizard's free hit. Atramor didn't stop, continuing charging all his healing energy towards the Head Guard from the back row. Quote
Sandy Posted May 30, 2013 Posted May 30, 2013 Ellaria heals Atramor again. "If I can be of assistance in any other way, just let me know." Battle Order: Tesni Althior (Undead Army) Atramor Russel Ellaria Quote
Peppermint_M Posted May 30, 2013 Posted May 30, 2013 "AGAIN!" Tesni swung Cryfder with all her might. Quote
Zepher Posted May 31, 2013 Author Posted May 31, 2013 Round 4 Act III Tesni v. King's Ghost - Critical Hit/Counter ([40/2]-4=16 damage Atramor) (39) Althior v. Head Guard - Special Damage (Takes Cover) Atramor heals the Head Guard - Heal More(20*2+27=67, -1 ether) (Counterstrike: [30/2]-4=11) Russel v. Head Guard - Miss Ellaria heals Atramor - Nurture More ([10*2]+21+3=44, -1 ether Ellaria) Free Hits Wizard v. Atramor - Attack reflected back, 35 damage Wizard (last round added too) The Enemies The King’s Ghost Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky* Health: 325/400 Special: Knighting – Knights the target, making them enamored with the King’s Ghost. Drops: Nothing Wizard of the Court Level 35 Etheral *Immune to Effects and Instant Kill* Health: 265/370 Ether: 7/10 Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP. Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health. Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental) Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row. King’s Head Guard Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* *Taking Cover for Three More Rounds* *Counterstriking* Health: 172/320 SP: 40 Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike. Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect. Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4) The Party Althior Emorith (And Finnegan) Level 31.25 Necromancer *Earns triple XP* *Afflicted* Power: 38 (43 for spells) Power Bonus: +5 Spells Defense: 4 Health: 40/40 Ether: 38/41 Gold: 390 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2 Rebel Soldier B Level 24 Rebel Captain A Level 5 Rebel Captain B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 Beserker *Natural Respite* *Immune to Afraid* Power: 39 Power Bonus: +3 WP Defense: 14 Health: 49/49 Gold: 1083 Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Atramor Gibbin (CallMePie) Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* Power: 47 Defense: 4 Health: 132/188 Ether: 23/25 Gold: 347 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory), Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold Ellaria Arbour (Party Leader) Level 21 2/3 Druid *Immune to Sealing* Power: 34 Power Bonus: +3 Health: 36/36 Ether: 4/28 Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone Russel Ruffers Level 5 Rogue Power: 20 Health: 15/15 Gold: 83 Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health) Quote
Peppermint_M Posted May 31, 2013 Posted May 31, 2013 "Great, still those bony things won't fall. Again, come Cryfder, lets slice them down!" Quote
Sandy Posted May 31, 2013 Posted May 31, 2013 "Keep on going, everyone! We are bound to get them soon!" Ellaria cheers as she repeats her action. Same battle order. Quote
CMP Posted May 31, 2013 Posted May 31, 2013 (edited) Atramor continues his healing assault on the Head Guard. We're kind of just doing the same thing at this point. I'm okay with autorolling (unless Atramor goes below 100 health) for a while, if everyone else is. Edited May 31, 2013 by CallMePie Quote
K-Nut Posted May 31, 2013 Posted May 31, 2013 Althior repeats his action (but hopefully not results ) . Quote
Sandy Posted May 31, 2013 Posted May 31, 2013 OoC: Yeah, I can agree to autorolling until Ellaria runs out of ether. Quote
Zepher Posted June 1, 2013 Author Posted June 1, 2013 Round 5 Act III Tesni v. King's Ghost - Critical Hit/Hit (39) Althior v. Head Guard - Shield (Raise the Dead, no dead yet) Atramor heals the Head Guard - Failure Russel v. Head Guard - Critical Hit ([15*2]+5)=35-40=0) (Counterstrike: [30/2]-4=11) Ellaria heals Atramor - Nurture More ([10*2]+21+3=44, -1 ether Ellaria) Free Hits Wizard v. Atramor - Attack reflected back, 35 damage Wizard The Enemies The King’s Ghost Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky* Health: 286/400 Special: Knighting – Knights the target, making them enamored with the King’s Ghost. Drops: Nothing Wizard of the Court Level 35 Etheral *Immune to Effects and Instant Kill* Health: 230/370 Ether: 5/10 Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP. Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health. Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental) Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row. King’s Head Guard Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* *Taking Cover for One More Rounds* *Counterstriking* Health: 145/320 SP: 40 Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike. Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect. Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4) The Party Althior Emorith (And Finnegan) Level 31.25 Necromancer *Earns triple XP* *Afflicted* Power: 38 (43 for spells) Power Bonus: +5 Spells Defense: 4 Health: 40/40 Ether: 38/41 Gold: 390 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2 Rebel Soldier B Level 24 Rebel Captain A Level 5 Rebel Captain B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 Beserker *Natural Respite* *Immune to Afraid* Power: 39 Power Bonus: +3 WP Defense: 14 Health: 49/49 Gold: 1083 Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Atramor Gibbin (CallMePie) Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* Power: 47 Defense: 4 Health: 165/188 Ether: 23/25 Gold: 347 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory), Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold Ellaria Arbour (Party Leader) Level 21 2/3 Druid *Immune to Sealing* Power: 34 Power Bonus: +3 Health: 36/36 Ether: 3/28 Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone Russel Ruffers Level 5 Rogue Power: 20 Health: 15/15 Gold: 83 Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health) Round 6 Act III Tesni v. King's Ghost - Critical Hit/Damage ([40/2]-4=16) Althior v. Head Guard - Shield (Raise the Dead, no dead yet) Atramor heals the Head Guard - Heal Less (27) (Counterstrike: [30/2]-4=11) Russel v. Head Guard - Damage ([30/2]-4=11) Ellaria heals Atramor - Failure Free Hits Wizard v. Atramor - Attack reflected back, 35 damage Wizard The Enemies The King’s Ghost Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky* Health: 286/400 Special: Knighting – Knights the target, making them enamored with the King’s Ghost. Drops: Nothing Wizard of the Court Level 35 Etheral *Immune to Effects and Instant Kill* Health: 195/370 Ether: 5/10 Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP. Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health. Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental) Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row. King’s Head Guard Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* *Taking Cover for Two More Rounds* *Counterstriking* Health: 172/320 SP: 40 Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike. Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect. Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4) The Party Althior Emorith (And Finnegan) Level 31.25 Necromancer *Earns triple XP* *Afflicted* Power: 38 (43 for spells) Power Bonus: +5 Spells Defense: 4 Health: 40/40 Ether: 38/41 Gold: 390 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2 Rebel Soldier B Level 24 Rebel Captain A Level 5 Rebel Captain B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 Beserker *Natural Respite* *Immune to Afraid* Power: 39 Power Bonus: +3 WP Defense: 14 Health: 49/49 Gold: 1083 Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Atramor Gibbin (CallMePie) Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* Power: 47 Defense: 4 Health: 127/188 Ether: 23/25 Gold: 347 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory), Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold Ellaria Arbour (Party Leader) Level 21 2/3 Druid *Immune to Sealing* Power: 34 Power Bonus: +3 Health: 36/36 Ether: 3/28 Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone Russel Ruffers Level 5 Rogue Power: 20 Health: 15/15 Gold: 83 Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health) Round 7 Act III Tesni v. King's Ghost - Shield/Shield (Everyone encouraged) Althior v. Head Guard - Meditate Atramor heals the Head Guard - Heal Less (27, -1 ether) ([30/2]-4=11) Russel v. Head Guard - Hit (20*2=40-40=0) (Counterstrike: [30/2]-4=11) Ellaria heals Atramor - Failure Free Hits Wizard v. Atramor - Attack reflected back, 35 damage Wizard The Enemies The King’s Ghost Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky* Health: 286/400 Special: Knighting – Knights the target, making them enamored with the King’s Ghost. Drops: Nothing Wizard of the Court Level 35 Etheral *Immune to Effects and Instant Kill* Health: 160/370 Ether: 4/10 Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP. Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health. Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental) Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row. King’s Head Guard Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* *Taking Cover for Two More Rounds* *Counterstriking* Health: 128/320 SP: 40 Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike. Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect. Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4) The Party Althior Emorith (And Finnegan) Level 31.25 Necromancer *Earns triple XP* *Afflicted* *Encouraged* Power: 38 (43 for spells) Power Bonus: +5 Spells Defense: 4 Health: 40/40 Ether: 38/41 Gold: 390 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2 Rebel Soldier B Level 24 Rebel Captain A Level 5 Rebel Captain B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 Beserker *Natural Respite* *Immune to Afraid* *Encouraged* Power: 39 Power Bonus: +3 WP Defense: 14 Health: 49/49 Gold: 1083 Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Atramor Gibbin (CallMePie) Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* *Encouraged* Power: 47 Defense: 4 Health: 105/188 Ether: 23/25 Gold: 347 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory), Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold Ellaria Arbour (Party Leader) Level 21 2/3 Druid *Immune to Sealing* *Encouraged* Power: 34 Power Bonus: +3 Health: 36/36 Ether: 3/28 Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone Russel Ruffers Level 5 Rogue *Encouraged* Power: 20 Health: 15/15 Gold: 83 Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health) Quote
CMP Posted June 1, 2013 Posted June 1, 2013 Atramor continues to channel his healing at the Head Guard. Quote
Zepher Posted June 2, 2013 Author Posted June 2, 2013 (edited) Round 8 Act III Tesni v. King's Ghost - Hit/Damage ([40/2]-4=16 Atramor) Althior v. Head Guard - Damage ([30/2]-4=11 Atramor) Atramor heals the Head Guard - Shield (Hex Head Guard: Failure) Russel v. Head Guard - Damage ([30/2]-4=11) Ellaria heals Atramor - Nurture More ([10*2]+21=41, -1 ether Elaria) Free Hits Wizard v. Atramor - Attack reflected back, 35 damage Wizard The Enemies The King’s Ghost Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky* Health: 286/400 Special: Knighting – Knights the target, making them enamored with the King’s Ghost. Drops: Nothing Wizard of the Court Level 35 Etheral *Immune to Effects and Instant Kill* Health: 125/370 Ether: 3/10 Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP. Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health. Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental) Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row. King’s Head Guard Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* Health: 128/320 SP: 20 Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike. Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect. Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4) The Party Althior Emorith (And Finnegan) Level 31.25 Necromancer *Earns triple XP* *Afflicted* *Encouraged* Power: 38 (43 for spells) Power Bonus: +5 Spells Defense: 4 Health: 40/40 Ether: 38/41 Gold: 390 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2 Rebel Soldier B Level 24 Rebel Captain A Level 5 Rebel Captain B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 Beserker *Natural Respite* *Immune to Afraid* *Encouraged* Power: 39 Power Bonus: +3 WP Defense: 14 Health: 49/49 Gold: 1083 Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Atramor Gibbin (CallMePie) Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* *Encouraged* Power: 47 Defense: 4 Health: 108/188 Ether: 23/25 Gold: 347 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory), Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold Ellaria Arbour (Party Leader) Level 21 2/3 Druid *Immune to Sealing* *Encouraged* Power: 34 Power Bonus: +3 Health: 36/36 Ether: 2/28 Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone Russel Ruffers Level 5 Rogue *Encouraged* Power: 20 Health: 15/15 Gold: 83 Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health) Round 9 Act III Tesni v. King's Ghost - Hit/Special Damage (Tesni Enamored with King) Althior v. Head Guard - Shield (No Dead, No Effect) Atramor heals the Head Guard - Failure (6) Russel v. Head Guard - Miss Ellaria heals Atramor - Failure Free Hits Wizard v. Atramor - Attack reflected back, 35 damage Wizard The Enemies The King’s Ghost Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky* *Enamored with Atramor* Health: 286/400 Special: Knighting – Knights the target, making them enamored with the King’s Ghost. Drops: Nothing Wizard of the Court Level 35 Etheral *Immune to Effects and Instant Kill* Health: 125/370 Ether: 3/10 Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP. Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health. Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental) Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row. King’s Head Guard Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* Health: 128/320 SP: 20 Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike. Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect. Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4) The Party Althior Emorith (And Finnegan) Level 31.25 Necromancer *Earns triple XP* *Afflicted* *Encouraged* Power: 38 (43 for spells) Power Bonus: +5 Spells Defense: 4 Health: 40/40 Ether: 38/41 Gold: 390 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2 Rebel Soldier B Level 24 Rebel Captain A Level 5 Rebel Captain B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 Beserker *Natural Respite* *Immune to Afraid* *Encouraged* Power: 39 Power Bonus: +3 WP Defense: 14 Health: 49/49 Gold: 1083 Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Atramor Gibbin (CallMePie) Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* *Encouraged* *Enamored with King* Power: 47 Defense: 4 Health: 108/188 Ether: 23/25 Gold: 347 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory), Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold Ellaria Arbour (Party Leader) Level 21 2/3 Druid *Immune to Sealing* *Encouraged* Power: 34 Power Bonus: +3 Health: 36/36 Ether: 2/28 Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone Russel Ruffers Level 5 Rogue *Encouraged* Power: 20 Health: 15/15 Gold: 83 Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health) Edited June 2, 2013 by Zepher Quote
CMP Posted June 2, 2013 Posted June 2, 2013 You didn't account for Special Mirror and Aura. I should be Enamored with the King, as should he with me, so we can keep going. Quote
Zepher Posted June 2, 2013 Author Posted June 2, 2013 OoC: Unfortunately we can't, as I sometimes need to sleep, especially with the 12 hour work day tomorrow. I'll update (and hopefully finish the battle) tomorrow night. Roleplay a bit, maybe? Can't hurt. Also, Aura + Mirror are the WORST combo. For me. Quote
CMP Posted June 2, 2013 Posted June 2, 2013 (edited) Oh, no rush, I'm just pointing it out. And of course it's a bad combo for you, you create some of the most diabolical Specials in Heroica. It wasn't at all fun for Atramor to find himself so disinclined to bash Johnny's skull in...but at the same time, the lowlife didn't look like he'd want to take a swing at Atramor either. As if would keep him giving the bastard a piece of his mind after this mirror theater business blew over....still. He had information that he needed. Or perhaps he didn't. But the chance of tracking down XX was just enough for him to keep from doing any permanent damage to Johnny. Or....was it? He couldn't shake the picture of him showing Everyman just how much the world wouldn't miss him if he was gone. Was it Atramor? It didn't look like him. The witch shook his head and grumbled in the middle of his healing. The ether was going to his head...and the incomprehensible whispers from the staff weren't helping. Edited June 2, 2013 by CallMePie Quote
Sandy Posted June 2, 2013 Posted June 2, 2013 Ellaria begins to feel frustrated. "Guys, this fight is going dreadfully slow. Any ideas of an alternative strategy? I have a Nostrum, but I'd rather save it for more dangerous foes..." If nothing else comes up, Ellaria keeps on healing Atramor, and when her ether runs out, she will drink an Ether Core. The battle order is the same. Quote
Zepher Posted June 2, 2013 Author Posted June 2, 2013 (edited) OoC: I post every round, even if its auto-run. If I try to run over two rounds in one post, I generally get confused and edit the wrong round for damage etc. So, even though I post, I'm probably auto-running another round. Don't feel you have to reply between if you don't want to. Also, you guys chose the boring safe strategy, not me. That's why it's taking so long! Round 10 Act III Tesni v. King's Ghost - Critical Hit/Special Damage (Atramor still Enamored with King) Althior v. Head Guard - Shield (No Dead, No Effect) Atramor heals the Head Guard - Heal Less (27 damage, -1 ether) Russel v. Head Guard - Miss Ellaria heals Atramor - Shield (Atramor healed by 34, Atramor no longer enamored) Free Hits Wizard v. Atramor - Attack reflected back, 35 damage Wizard The Enemies The King’s Ghost Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky* *Enamored with Atramor* Health: 286/400 Special: Knighting – Knights the target, making them enamored with the King’s Ghost. Drops: Nothing Wizard of the Court Level 35 Etheral *Immune to Effects and Instant Kill* Health: 90/370 Ether: 2/10 Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP. Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health. Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental) Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row. King’s Head Guard Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* Health: 101/320 SP: 20 Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike. Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect. Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4) The Party Althior Emorith (And Finnegan) Level 31.25 Necromancer *Earns triple XP* *Afflicted* *Encouraged* Power: 38 (43 for spells) Power Bonus: +5 Spells Defense: 4 Health: 40/40 Ether: 38/41 Gold: 390 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2 Rebel Soldier B Level 24 Rebel Captain A Level 5 Rebel Captain B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 Beserker *Natural Respite* *Immune to Afraid* *Encouraged* Power: 39 Power Bonus: +3 WP Defense: 14 Health: 49/49 Gold: 1083 Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Atramor Gibbin (CallMePie) Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* *Encouraged* *Enamored with King* Power: 47 Defense: 4 Health: 142/188 Ether: 22/25 Gold: 347 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory), Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold Ellaria Arbour (Party Leader) Level 21 2/3 Druid *Immune to Sealing* *Encouraged* Power: 34 Power Bonus: +3 Health: 36/36 Ether: 2/28 Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone Russel Ruffers Level 5 Rogue *Encouraged* Power: 20 Health: 15/15 Gold: 83 Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health) Round 11 Act III Tesni v. King's Ghost - Shield/Damage (??? Damage? No Damage? Still confused about Aura a little. Does Atramor ABSORB the damage, or is the hit itself redirected towards him? The first way actually gains him damage, but the second does not. I'd say that counter wouldn't work if its the second way though... very confused. Aura is a weird ability. ) Althior v. Head Guard - Hit ([44*2]-20=68, -1 ether) Atramor heals the Head Guard - Heal Less (27 damage, -1 ether) Russel v. Head Guard - Damage ([30/2]-4=11 Atramor) Ellaria heals Atramor - Failure Free Hits Wizard v. Atramor - Attack reflected back, 35 damage Wizard The Enemies The King’s Ghost Level 40 Etheral *Immune to Effects and Instant Kill* *Lucky* *Enamored with Atramor* Health: 286/400 Special: Knighting – Knights the target, making them enamored with the King’s Ghost. Drops: Nothing Wizard of the Court Level 35 Etheral *Immune to Effects and Instant Kill* Health: 55/370 Ether: 1/10 Special I: Magic Burst – Deals 15 fire elemental damage, 15 water elemental damage, 15 earth elemental damage, and 15 wind elemental damage. Disregards SP. Special II: Magical Vortex (used if ether is depleted) – Deals 20 lightning elemental damage to the party, and heals allies for 50 health. Drops: Wizard’s Staff (WP: 1, Fire, Earth, Water, Wind Elemental) Note: Fights from the back row and disregards row until ether is out. Attacks cost one ether. Once ether is depleted, attacks from the front row and does not disregard row. King’s Head Guard Level 30 Undead *Immune to Sealed, Bound, Blinded, and Asleep* Health: 6/320 SP: 20 Special: Take Cover – Doubles the Head Guard’s SP for the next 3 rounds, and gains counterstrike. Passive Special: Affinity for the Shield – When hit by a shield, the Head Guard gains the lucky effect. Drops: Guard’s Shield (SP: 6), Guard’s Dagger (WP: 4) The Party Althior Emorith (And Finnegan) Level 31.25 Necromancer *Earns triple XP* *Afflicted* *Encouraged* Power: 39 (44 for spells) Power Bonus: +5 Spells Defense: 4 Health: 40/40 Ether: 37/41 Gold: 390 Equipment: Dragoro (WP:8), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Pointy Hat (+2 maximum ether), Medal of Glory (Wearer earns triple experience), Robe of the Elven Necromancer (SP: 4) Inventory: Twin Sai Blades (WP:10, Dual Strike), Skeleton Decoy, Potion x6, Tonic x9, Grand Potion x4, Grand Tonic, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Mead, Smelling Salts, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Water Bomb x5, Lightning Bomb x3, Bone x3, Smoke Bomb, Elixirs x3, Phoenix Essence x2, Phoenix Incense x2, Dragon Scales x2 Rebel Soldier B Level 24 Rebel Captain A Level 5 Rebel Captain B Level 5 Rebel Footsoldier A Level 2 Rebel Footsoldier B Level 2 Tesni Hightribe Level 30 Beserker *Natural Respite* *Immune to Afraid* *Encouraged* Power: 39 Power Bonus: +3 WP Defense: 14 Health: 49/49 Gold: 1083 Equipped: Cryfder (WP:6), Sir Roderick’s Shield (SP:8, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Fàelàn (Fiery Sawblade (Fire)(WP:20, 8x damage to enemies weak to fire, longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:11, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Party Maracas (WP:4, user is hastened, instrument), Shackles of War (prevents all fleeing, accessory), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them; accessory), Ruby (Fire), Scroll of Sleep, Remedy, Neutralizer, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 2 Smelling Salts, Nostrum, Soma, 2x Grating Stone, Bright Polish, Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), Gaia Bomb (100 Earth-elemental damage to all enemies), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Cannon Parts, Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle) Atramor Gibbin (CallMePie) Level 27 Witch *Counterstriking* *Immune to Water, Lightning, and Wood* *Aura* *Inspired* *Reflects Ether* *Encouraged* *Enamored with King* Power: 47 Defense: 4 Health: 142/188 Ether: 23/25 Gold: 347 Equipment: Pheles Rod (WP: 20, user generates an Aura, doubling the user's maximum health but drawing all attacks to them, staff), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level, handwear), Rat's Hide (Suitable for anyone, SP: 4, backwear), Magic Mirror (user reflects all ether-based attacks to the caster without getting damaged, accessory), Inventory: Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Ratsbane (WP: 10, absorbs 2 health on successful strike, fire, ice, earth, wind elemental, dagger), , Shovel, Pickaxe, Amethyst, Diamond, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Ether Core, 2 Grand Potions, 2 Grand Tonics, 4 Health Cores, Phoenix Essence, 3 Smelling Salts, Royal Dagger (WP: 5, can be sold for double its value), Rebel's Sword (Longsword, WP: 11), Rebel's Dagger (WP: 5), 270 Gold Ellaria Arbour (Party Leader) Level 21 2/3 Druid *Immune to Sealing* *Encouraged* Power: 34 Power Bonus: +3 Health: 36/36 Ether: 2/28 Gold: 5 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from sealing) Black Bandana (Power +3, pirate lingo), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits. Backwear) Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), Tricorne (SP: 3, headwear), Sterile Gloves (immunity to poisoned and badly poisoned, handwear), Topaz (Lightning), Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance), Potion, 2 Grand Potions, 4 Health Cores, 6 Grand Tonics, 2 Ether Cores, 2 Elixirs, Remedy, Neutralizer, Phoenix Essence, Nostrum, Soma, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass, Bone, Magnifying Glass, Bone Russel Ruffers Level 5 Rogue *Encouraged* Power: 20 Health: 15/15 Gold: 83 Inventory: Conspirator (WP: 15, deals the Blinded effect, darkness elemental, longsword), Crab Shell Armor (+4 Max Health) Edited June 2, 2013 by Zepher Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.