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Posted

"The orange lady is friends with an orc who could be the blue chap we're looking for." He smiles. "She said she'd introduce us if we participate in a friendly contest-of-arms."

"I heard she threw someone through a wall. 'Friendly contest-of-arms'? Interesting way to put it. And is it really all of us against just her? Despite the stories I'd still say it seems rather unfair. Either way, lead the way."

Posted

"I heard she threw someone through a wall. 'Friendly contest-of-arms'? Interesting way to put it. And is it really all of us against just her? Despite the stories I'd still say it seems rather unfair. Either way, lead the way."

"We're solving a murder here. There's no reason to give murderers a fair fight."

Posted

"We're solving a murder here. There's no reason to give murderers a fair fight."

"I wouldn't do anything to alter a fight except in my favour, murderers or not. The fact is she seems willing to fight against all of us at once. And she already seems to know we aren't amateurs in battle. Makes you wonder how strong she is doesn't it?"

Posted

Leaning back and hearing how the conversation with weird orange being is going, I look straight at Soryx. "Would you be interested in aiding us in finding and taking out the murderers of Mr. Rorik? We helped you take down the Necromancer, so favour for favour." I shrug.

8742461929_981dfe702c_t.jpg

"I have other business in the city to conclude, I'm afraid. I hope that whatever you found among the necromancer's possessions and the information I've given is enough for you to excuse me?"

Posted

"I don't believe she will try and kill us, just knock us out. And the same will go for us - if we kill her, she won't introduce us to her friend the orc. So it isn't a fight to the death, just a bit of exercise."

Posted

"I have other business in the city to conclude, I'm afraid. I hope that whatever you found among the necromancer's possessions and the information I've given is enough for you to excuse me?"

"Well, I suppose the business we did together was good enough for me. The world needs more people ready to stand up for what's right. Peace be unto you, my good fellow."

"I wouldn't do anything to alter a fight except in my favour, murderers or not. The fact is she seems willing to fight against all of us at once. And she already seems to know we aren't amateurs in battle. Makes you wonder how strong she is doesn't it?"

"I suppose we'll have to try and see," I grin, fondling the heavy flail given to me by the odd pirate fellow.

We will want to be at full strength for the fight ahead. I heal Sylph, but ignore Dreyrugr.

Posted

8743578912_55a6809fb6_t.jpg

"Are you all ready?" questioned the Selkreeth, getting to her feet.

Remember to bold your answer.

Posted

"Are you all ready?" questioned the Selkreeth, getting to her feet.

"Ready when you are," I pause. "Do you think it's good that it knows which ones among us are heroes? Well, what can it hurt."

I approach Dreyrugr. "You seem to have taken some damage from the last fight. Allow me to heal you." I use my healing power on Dreyrugr, unfortunately, it increases his strength as opposed to increasing it. "Just me and my fortune!" :wall:

Posted

I approach Dreyrugr. "You seem to have taken some damage from the last fight. Allow me to heal you." I use my healing power on Dreyrugr, unfortunately, it increases his strength as opposed to increasing it. "Just me and my fortune!" :wall:

Dreyrugr smiles. "Thanks." Well what do you know. He wants to complete the quest more than wanting to kill me.

"I'm ready anytime."

Posted (edited)

8743578912_55a6809fb6_t.jpg

"Well then. We fight."

PREPARE FOR BATTLE!

Enemies

8743578912_55a6809fb6_t.jpg

Zasies

Level 20 Aquatic Humanoid

Health: 640/640

Special I: The Good Stuff – Zasies downs a random drink, giving her either the Encouraged, Hastened, or Lucky effect for the next three rounds.

Special II: Barfight – Zasies throws the hero into the counter, dealing damage equal to the amount of drinks she’s downed in total times two, ignoring row and defense, as well as the Stunned effect. Used when Zasies is already Encouraged, Hastened, and Lucky.

Passive Special: Selkreeth Physique – Negative effects on Zasies expire twice as quickly.

Drops: Phoenix Essence

Drinks Downed: 0

Immune to blinded, sealed, petrified, and instant kill.

Party

untitled-15.pngMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader*

Level: 16.5

Power Bonus: 0

Defense: 12

Health: 36/36

Ether: 23/25

Gold: 250

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether)

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile*

Level: 13

Power Bonus: 7 under a negative effect

Defense: 4

Health: 20/20

Gold: 6

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.)

Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword)

photo-thumb-28776.jpg?_r=1353304201Dreyrugr (Vash the Stampede)

1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire*

Level: 16.5

Power Bonus: 0

Defense: 9

Health: 36/36

Gold: 5

Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire)

Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence, Soma, Mulled Wine, Robe of the Magi

8575081496_57c484b058_o.jpgNessa Anárion

59 years old female elven Ranger *Damages Undead*

Level: 13.5

Power Bonus: 0

Defense: 2

Health: 19/19

Gold: 13

Equipment: , Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills, Psuedos Hood (can damage undead with normal attacks), Ranger's Cowl (SP: 2, usable by Rangers only (Headwear))

Inventory: Bedroll, Magic Compass, Venom (3), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Ranger's Quiver (WP: +1), Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Opal

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader*

Level: 23

Power Bonus: 1 WP

Defense: 3

Health: 39/39

Ether: 29/31

Gold: 76

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 4 Tonics, 1 Venom, 1 Smoke Bomb, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1)

Party leader, please post a battle order. Everyone, decide who, with what, and from where you wish to attack, or decide whether to use an item or flee. Untargeted enemies will get a free hit at the end of the round.

Edited by CallMePie
Posted (edited)

"Just as a warning mam, you stand no chance. Mates, set weapons and armour to stun. We need her alive." :smug:

>Sylph-Scroll of Ice Armour Erik (Scroll)

Pretzel vs. Her (Heavy Flail)

Erik vs. Her (Voltedge)

Dreyrugr vs. Her (Crow Claw Dagger)

>Nessa vs. Her (Silver Crossbow)

Edited by Dannylonglegs
Posted

Erik swings at Zasies from the front row with Voltedge.

"I think I'll be really greatful for you lending me your hood now, Sylph."

Posted

"Just as a warning mam, you stand no chance. Mates, set weapons and armour to stun. We need her alive." :smug:

'Yes, my lord.' Don't think I didn't notice the Star Wars reference. :tongue:

"Stunning people I can do."

Dreyrugr attacks Zasies from the front row.

Posted

Erik swings at Zasies from the front row with Voltedge.

"I think I'll be really greatful for you lending me your hood now, Sylph."

"Don't mention it... And if you like it so much, I'll sell it to you when the Quest is over."

'Yes, my lord.' Don't think I didn't notice the Star Wars reference. :tongue:

Walks down hallway with posse of stormtroopers. :vader:

Posted (edited)

It's an artefact so yes. It's 1 vs 5 with 2 healers so a turn so swap them wouldn't be too drastic.

I'd say do it latter though because right now she's as weak as she can be. How about this:

>Sylph-Scroll of Ice Armour Erik (Scroll)

Pretzel vs. Her (Heavy Flail)

Erik vs. Her (Voltedge)

Dreyrugr vs. Her (Crow Claw Dagger)

>Nessa vs. Her (Silver Crossbow) (or, if Selkie rolled "the Good Stuff" previously, Switch Pseudos Hood with Ranger's Quiver)

Edited by Dannylonglegs
Posted

"Alright then. If Zasies downs one of her drinks I'll swap my Quiver. For now I attack her from the back row."

Posted (edited)

I strike at weird orange being from the back row.

Battle Order:

>Sylph-Scroll of Ice Armour on Erik

Pretzel (Heavy Flail)

Erik (Voltedge)

Dreyrugr (Crow Claw Dagger)

>Nessa (Silver Crossbow) or, if somebody rolled Special Damage against Zasies, Switch Pseudos Hood with Ranger's Quiver

Thanks, DLL! :classic:

"Why are you so desperate to hide your friends, it just proves yours and their guilt."

Edited by Palathadric
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