Dannylonglegs Posted June 9, 2013 Posted June 9, 2013 "What's this all about? Since when do Bonapartes attack friendly folks for no reason? We are not part of this crew. Why do you start fighting us. Methinks you guys aren't working for the Bonapartes at all, but this is all just a ruse to get money from this crew. Now granted, this crew does strike me as being one that could be dabbling in illegal activities what with this orange glob, the hobgoblin, and a mage on board, but that doesn't mean you can just start randomly attacking those who are with them. Got to have some respect people. Also, what kind of uniforms are those? Hardly the kind of seen the Bonapartes wear. And since when have the Bonapartes accepted less than fit sailors in their navy. Got to say, fellows that you're pretty darn suspicious. Come to think of it, the assassin we're looking for was dressed in blue, and you seem in an awful hurry to attempt to stop our investigation. Perhaps you had something to do with it? Humbug!" I strike at George from the Back Row with my Heavy Flail. "In any case, with my move from cleric to paladin-hood, I think I could use a new hat that denotes my change of position." "Druid, I disagree with you on one point. Leave Drake alone for the first few rounds. If we were to activate his special it would be rather devastating. Let me, rather, take his free hit, as it would do me very little damage. Rather try to seal Morgon. Battle Order: >Pretzel: George (Heavy Flail) >Sylph: Morgan (Scroll of Sealing) Zasies: Henry (Man! Zasies having a bleeding weapon and being a Berserker is such a waste ) Erik: Colby (Titanic Axe) Nessa: George Dreyrugr: George Illdria: George >Jules: Morgan (Water) Note: Only use my battle order if DLL thinks its good and if the others change their actions on time. Oh, and happy birthday, CMP! All the best for the new year of life. "Well, I'll concede that leaving him alone this round could be beneficial, as soon as I seal him we can engage in a full-on assault. Dreyrugr's attacks have a high chance to stun, and Illdria's enamour, so on a successful shot from either, their commander's chance of boosting his men is diminished. But if you wish to be particularly safe, I see no reason not to respect your preference. Consider then this course of action:" Battle Order: >Pretzel: George (Heavy Flail) >Sylph: Drake (Scroll of Sealing) If Seal fails, read as follows: Zasies: George (Mace) Erik: Colby (Titanic Axe) Nessa: Henry (Silver Crossbow) Dreyrugr: George (Crow Claw Dagger) Illdria: George (Rapier) >Jules: Morgan (Water) If Seal Succeeds, read as follows: Erik vs. Cadet Colby (Titanic Axe) >Nessa vs. Henry (Silver Crossbow) Zasies vs. Cadet George (Mace) >Jules cast Water Spell vs. Morgan (Wand) Dreyrugr vs. Drake (Crow Claw Dagger) Illdria vs. Drake (Rapier)
herrJJ Posted June 9, 2013 Posted June 9, 2013 "Are you ready, guys?" Nessa said as she followed the new orders. "Captain, that guy iver there seems to know what he's talking about. Just follow his orders please." Nessa said as she pointed towards Sylph.
CMP Posted June 9, 2013 Author Posted June 9, 2013 (edited) Round One of Search and Seizure >Pretzel: George (Heavy Flail) - Meditate (+1 ether) >Sylph: Drake (Scroll of Sealing) - Success (Drake sealed, -1 ether) Erik vs. Cadet Colby (Titanic Axe) - Shield: Frenzy (31 damage to all enemies, no petrify) >Nessa vs. Henry (Silver Crossbow) - Hit (23 x 2 - 3 = 43 damage, Henry poisoned) Zasies vs. Cadet George (Mace) - Counter (20 damage to Zasies, 25 damage to George, George bleeding) >Jules cast Water Spell vs. Morgan (Wand) - Great Spell (25 damage, -1 ether) Dreyrugr vs. Drake (Crow Claw Dagger) - Special Damage: Military Tactics (No effect, Drake sealed) Illdria vs. Drake (Rapier) - Special Damage: Ten Hut (No effect, Drake sealed) Henry poisoned (-1 health) George bleeding (-5 health) Pretzel waits about as the battle begins. Sylph successfully seals Drake, who seems rather frustrated at his inability to yell orders to his troops. Erik starts hacking his way through the entire squad as they board the deck. Nessa lands a bolt that punctures Henry's armor easily, while Zasies, despite a handcannon having blasted through her side, takes a vicious swing at George. Jules unleashes a sphere of water than nearly sends Morgan overboard. Enemies Bonaparte Cadet Morgan "Bah! You cannot stem the tide of the Bonapartes forever!" Level 23 Humanoid *Fights with full power from back row on Damage and Free Hits, with halved damage from melee attacks* Health: 395/436 Special I: Shell-Shocking Bombardment - Deals 10 damage to each hero and has a 1/4 chance to deal the Confused effect to each. Special II: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random. Drops: 20 gold, Flash Bomb Immune to confused, asleep, and hexed. Bonaparte Cadet Henry *Poisoned* "Ughh....I liked bein' asleep better...." Level 25 Humanoid Health: 691/763 Defense: 3 Special I: Blockade - Doubles his SP. Next round, this SP will be applied to the entire enemy party as well. Special II: Shield…Stab…Bash…Attack….Thing - Deals damage equal to SP and the Stunned effect. Resets SP to 3. Used automatically when SP goes over 15. Special III: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random unless otherwise specified. Drops: 20 gold Immune to fragile, weakened, and stunned. Bonaparte Cadet George *Bleeding, 3 rounds* Level 20 Humanoid Health: 266/327 Special I: Focus Fire - George ignores defense and row next round. Special II: Bombard - George deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Colby Level 20 Humanoid Health: 296/327 Special I: Focus Fire - Colby ignores defense and row next round. Special II: Bombard - Colby deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Drill Sergeant Drake *Sealed, 3 rounds* "There, now we can start- mnmpmnhff-!!" Level 28 Humanoid Health: 514/545 Special I: Military Tactics - Enemy party is Encouraged for the next round. Special II: Ten Hut - Enemy party is Hastened for the next round. Specials alternate. Drops: 20 gold, Phoenix Essence, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear) Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* Level: 17 Power Bonus: 0 Defense: 12 Health: 37/37 Ether: 25/26 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether) Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* *Sealed, 3 rounds* Level: 13.5 Power Bonus: 7 under a negative effect Defense: 4 Health: 20/20 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword) Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* Level: 17 Power Bonus: 0 Defense: 9 Health: 37/37 Gold: 5 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi Nessa Anárion 59 years old female elven Ranger Level: 14 Power Bonus: 1 WP Defense: 2 Health: 20/20 Gold: 13 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Cowl (SP: 2, usable by Rangers only (Headwear)), Ranger's Quiver (WP: +1) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks) Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* Level: 23.33 Power Bonus: 1 WP Defense: 3 Health: 39/39 Ether: 20/31 Gold: 76 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 3 Tonics, 1 Venom, 1 Smoke Bomb, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1) Captain Illdria (NPC, controlled by herJJ) 25 years old female human Rogue Level: 26 Power Bonus: 0 Health: 32/32 Gold: 259 Equipment: Rapier (WP: 9, longsword), Cape of Graceful megablocks-Kicking (Suitable for Illdria, wearer deals the Enamored effect, backwear) Jules (NPC, controlled by Dannylonglegs) Long-lived male human Sage Level: 15 Power Bonus: 0 Health: 25/25 Ether: 23/23 Gold: 0 Equipment: Wooden Rod (WP: 5, staff), Aquamarine, Pointy Hat (Suitable for mages, clerics, and necromancer, +2 maximum ether, headwear) Zasies (NPC, controlled by Palathadric) 72 year old female Selkreeth Berserker Level: 18 Power Bonus: 0 Health: 12/32 Gold: 27 Equipment: Really, Really, Really, Really, Really Spiky Mace (WP: 7, deals the Bleeding effect, dealing 5 points of damage each round until remedied or fully healed, mace) Party leader, please post a battle order. Everyone, decide who, with what, and from where you wish to attack, or decide whether to use an item or flee. Untargeted enemies will get a free hit at the end of the round. Edited June 9, 2013 by CallMePie
Palathadric Posted June 9, 2013 Posted June 9, 2013 (edited) CMP, I think Bleeding lasts until the target is remedied, healed, or dead, not for a specific number of rounds. (WP: 7, deals the Bleeding effect, dealing 5 points of damage each round until remedied or fully healed, mace) Edited June 9, 2013 by Palathadric
Palathadric Posted June 9, 2013 Posted June 9, 2013 "Not a terrible round all around. Excellent work, Erik! Keep at it. Let me attempt to weaken Drake so we can deal with him. Leave Morgan out. I'll take her free hits. We don't want to risk activating her special and it would be a waste to seal her right now. Mage, take Henry. Sylph, that orange thing is not going to be changing targets anytime soon, so I suggest you heal her up. I'll put you both towards the end of the battle order that in case a miracle happens, you will heal any of those who take damage. Erik, continue pounding that soldier, hopefully we'll weaken him. Nessa, take their leader and captain, you probably should do. Demon, I don't care what you do, but I don't want to see you stealing our loot again. Go fight someone who has no good jobs (Just for role-playing sake Pretzel is no doubt frustrated that the Opal got away from him. ). I attack Drake from the Back Row with my Heavy Flail. Battle Order: >Pretzel: Drake (Heavy Flail) >Erik: Colby (Titanic Axe) Just realized that Erik would be KO'ed at once if he fights anyone from the Front Row Dreyrugr: Drake >Nessa: Drake Illdria: Drake >Jules: Henry >Sylph: Heal Zasies (Unless Jules got a "Shield" roll.) >Zasies: George (If Healed Successfully, Fight from Front Row)
Dannylonglegs Posted June 9, 2013 Posted June 9, 2013 (edited) "Not a terrible round all around. Excellent work, Erik! Keep at it. Let me attempt to weaken Drake so we can deal with him. Leave Morgan out. I'll take her free hits. We don't want to risk activating her special and it would be a waste to seal her right now. Mage, take Henry. Sylph, that orange thing is not going to be changing targets anytime soon, so I suggest you heal her up. I'll put you both towards the end of the battle order that in case a miracle happens, you will heal any of those who take damage. Erik, continue pounding that soldier, hopefully we'll weaken him. Nessa, take their leader and captain, you probably should do. Demon, I don't care what you do, but I don't want to see you stealing our loot again. Go fight someone who has no good jobs (Just for role-playing sake Pretzel is no doubt frustrated that the Opal got away from him. ). I attack Drake from the Back Row with my Heavy Flail. Battle Order: >Pretzel: Drake (Heavy Flail) >Erik: Colby (Titanic Axe) Just realized that Erik would be KO'ed at once if he fights anyone from the Front Row Dreyrugr: Drake >Nessa: Drake Illdria: Drake >Jules: Henry >Sylph: Heal Zasies (Unless Jules got a "Shield" roll.) >Zasies: George (If Healed Successfully, Fight from Front Row) "Not a bad plan all around, but I think I'd be more useful sealing Henry than Healing Zasies. I'd prefer Jules healed her. Consider this instead;" >Pretzel: Drake (Heavy Flail) Erik: Colby (Titanic Axe) (Not taking into account his 4 Defense, I see. ) Dreyrugr: Drake (just let it all out. I'm sure this is cathartic.) Illdria: Drake >Jules: Heal Zasies >Sylph: Seal Henry >Nessa: Henry >Zasies: George (If Healed Successfully, Fight from Front Row) Edited June 9, 2013 by Dannylonglegs
Myrddyn Posted June 10, 2013 Posted June 10, 2013 Erik attacks Colby from the front row with his Titanic Axe.
Vash the Stampede Posted June 10, 2013 Posted June 10, 2013 "Demon, I don't care what you do, but I don't want to see you stealing our loot again. Go fight someone who has no good jobs (Just for role-playing sake Pretzel is no doubt frustrated that the Opal got away from him. ). Imagine how angtry Pretzel would be if Dreyrugr had kept the opal. Either way I have a feeling the only way Dreyrugr's going to get any loot is by stealing it himself. Pretzel sure wouldn't give out anything useful. "Stealing loot? Against the necromancer I don't believe I didn't keep anything for myself, leaving you with nothing to base your statement on so do just shut up. You've had the option to leave so just deal with the fact I'll be around for a while." Dreyrugr doing his best to ignore the monk attacks Drake from the front row.
herrJJ Posted June 10, 2013 Posted June 10, 2013 Nessa nodded. "Captain, take out the sergeant. And try to get close." She said while she prepared her crossbow to attack Henry from the back row.
Palathadric Posted June 10, 2013 Posted June 10, 2013 >Pretzel: Drake (Heavy Flail) Erik: Colby (Titanic Axe) (Not taking into account his 4 Defense, I see. ) Dreyrugr: Drake (just let it all out. I'm sure this is cathartic.) Illdria: Drake >Jules: Heal Zasies >Sylph: Seal Henry >Nessa: Henry >Zasies: George (If Healed Successfully, Fight from Front Row) "Bah! Forgot you gave Erik that hood of yours." Henry's specials are not magnificent, but if you want to seal him for now, go ahead. I don't see why you want Nessa targeting him though, I would prefer if she would targets Drake, since she would deal double damage with her amethyst-imbued blade, but if you think it's best..." Let's make it official: Battle Order: >Pretzel: Drake (Heavy Flail) Erik: Colby (Titanic Axe) Dreyrugr: Drake Illdria: Drake >Jules: Heal Zasies >Sylph: Seal Henry >Nessa: Henry >Zasies: George (If Healed Successfully, Fight from Front Row) "Stealing loot? Against the necromancer I don't believe I didn't keep anything for myself, leaving you with nothing to base your statement on so do just shut up. You've had the option to leave so just deal with the fact I'll be around for a while." Dreyrugr doing his best to ignore the monk attacks Drake from the front row. "You only distributed the loot, because I pressured you into it. "
CMP Posted June 10, 2013 Author Posted June 10, 2013 Round Two of Search and Seizure >Pretzel: Drake (Heavy Flail) - Shield: Guardian Angel (Party protected from damage and negative effects next round) Erik vs. Colby (Titanic Axe) - Extra Critical Hit (53 damage, no petrify) Dreyrugr vs. Drake (Crow Claw Dagger) - Damage (28 - 9 = 19 damage) Illdria vs. Drake (Rapier) - Hit (35 damage, Drake enamored with Illdria) >Jules heals Zasies (Staff) - Heal (20 health restored to Zasies, -1 ether) >Sylph: Henry (Scroll of Sealing) - Failure (No effect, -1 ether) >Nessa vs. Henry (Silver Crossbow) - Shield: Tripleshot (23 x 2 = 46 damage to Henry, George, and Colby, all poisoned) Zasies vs. George (Mace) - Counter (20 damage to Zasies, 25 damage to George) Morgan uses free hit on Pretzel - (23 - 12 = 11 damage) Henry, George, and Colby poisoned (-1 health) George bleeding (-5 health) Pretzel's angel descends from the heavens to protect the party. Most of the Bonaparte squad are caught off-guard by its appearance, getting pummeled by Erik, Illdria, Nessa, and Zasies. Jules heals the Selkreeth just in time for her to get hit again, Sylph's scrollcasting fails, and Drake fires a powerful handcannon blast at Dreyrugr, the iron ball burying itself in his shoulder, and Morgan does much the same to Pretzel. Enemies Bonaparte Cadet Morgan Level 23 Humanoid *Fights with full power from back row on Damage and Free Hits, with halved damage from melee attacks* Health: 395/436 Special I: Shell-Shocking Bombardment - Deals 10 damage to each hero and has a 1/4 chance to deal the Confused effect to each. Special II: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random. Drops: 20 gold, Flash Bomb Immune to confused, asleep, and hexed. Bonaparte Cadet Henry *Poisoned* "Ughh....I liked bein' asleep better...." Level 25 Humanoid Health: 647/763 Defense: 3 Special I: Blockade - Doubles his SP. Next round, this SP will be applied to the entire enemy party as well. Special II: Shield…Stab…Bash…Attack….Thing - Deals damage equal to SP and the Stunned effect. Resets SP to 3. Used automatically when SP goes over 15. Special III: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random unless otherwise specified. Drops: 20 gold Immune to fragile, weakened, and stunned. Bonaparte Cadet George *Bleeding* Level 20 Humanoid Health: 189/327 Special I: Focus Fire - George ignores defense and row next round. Special II: Bombard - George deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Colby Level 20 Humanoid Health: 196/327 Special I: Focus Fire - Colby ignores defense and row next round. Special II: Bombard - Colby deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Drill Sergeant Drake *Sealed, 2 rounds* *Enamored with Illdria, 3 rounds* Level 28 Humanoid Health: 479/545 Special I: Military Tactics - Enemy party is Encouraged for the next round. Special II: Ten Hut - Enemy party is Hastened for the next round. Specials alternate. Drops: 20 gold, Phoenix Essence, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear) Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* Level: 17 Power Bonus: 0 Defense: 12 Health: 26/37 Ether: 25/26 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether) Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* *Sealed, 2 rounds* Level: 13.5 Power Bonus: 7 under a negative effect Defense: 4 Health: 20/20 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword) Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* Level: 17 Power Bonus: 0 Defense: 9 Health: 18/37 Gold: 5 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi Nessa Anárion 59 years old female elven Ranger Level: 14 Power Bonus: 1 WP Defense: 2 Health: 20/20 Gold: 13 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Cowl (SP: 2, usable by Rangers only (Headwear)), Ranger's Quiver (WP: +1) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks) Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* Level: 23.33 Power Bonus: 1 WP Defense: 3 Health: 39/39 Ether: 19/31 Gold: 76 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 3 Tonics, 1 Venom, 1 Smoke Bomb, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1) Captain Illdria (NPC, controlled by herJJ) 25 years old female human Rogue Level: 26 Power Bonus: 0 Health: 32/32 Gold: 259 Equipment: Rapier (WP: 9, longsword), Cape of Graceful megablocks-Kicking (Suitable for Illdria, wearer deals the Enamored effect, backwear) Jules (NPC, controlled by Dannylonglegs) Long-lived male human Sage Level: 15 Power Bonus: 0 Health: 25/25 Ether: 21/23 Gold: 0 Equipment: Wooden Rod (WP: 5, staff), Aquamarine, Pointy Hat (Suitable for mages, clerics, and necromancer, +2 maximum ether, headwear) Zasies (NPC, controlled by Palathadric) 72 year old female Selkreeth Berserker Level: 18 Power Bonus: 0 Health: 12/32 Gold: 27 Equipment: Really, Really, Really, Really, Really Spiky Mace (WP: 7, deals the Bleeding effect, dealing 5 points of damage each round until remedied or fully healed, mace) Party leader, please post a battle order. Everyone, decide who, with what, and from where you wish to attack, or decide whether to use an item or flee. Untargeted enemies will get a free hit at the end of the round.
Vash the Stampede Posted June 10, 2013 Posted June 10, 2013 "You only distributed the loot, because I pressured you into it. " "Sure. You're the one who will not accept any loot I give out and then you attack me for 'holding on to loot'. I've met people like you time and time again. You're hypocritical because you hate what I am, that's it. No more, no less. Like I said before, anything I do you will only see as evil." Dreyrugr attacks Drake from the front row.
Myrddyn Posted June 10, 2013 Posted June 10, 2013 (edited) Erik attacks Colby from the Front row with Titanic Axe. Changed (later post) Edited June 10, 2013 by Myrddyn
herrJJ Posted June 10, 2013 Posted June 10, 2013 "You two, please stop that stupid fight of yours and concentrate on the important things right now!" Nessa said to Monk Pretzel and Dreyrugr. Then she turned to Illdria. "Same again for you and me, Captain."
Dannylonglegs Posted June 10, 2013 Posted June 10, 2013 (edited) "All on their commander?" Pretzel: Drake (Heavy Flail) Erik: Drake (Titanic Axe) Dreyrugr: Drake Illdria: Drake >Jules: Heal Zasies >Sylph: Seal Henry >Nessa: Drake Zasies: George Edited June 10, 2013 by Dannylonglegs
herrJJ Posted June 10, 2013 Posted June 10, 2013 "Well, ok." Nessa changed her target and attacked the sergeant from the back row. "Captain, I'll assist you."
Palathadric Posted June 10, 2013 Posted June 10, 2013 Wait a minute, what does this mean? Level 23 Humanoid *Fights with full power from back row on Damage and Free Hits, with halved damage from melee attacks* I thought it meant that she is fighting from the back row so our damage against her is halved. I guess I'm wrong...or? Why would she deal full damage to me? "Sure. You're the one who will not accept any loot I give out and then you attack me for 'holding on to loot'. I've met people like you time and time again. You're hypocritical because you hate what I am, that's it. No more, no less. Like I said before, anything I do you will only see as evil." Dreyrugr attacks Drake from the front row. "It's hard to accept anything from the hands of a face that would suck the life force out of me as soon as I turn my back. I know your sort, demon. I don't have specific tools for dealing with your sort for no reason. It's hard not to hate something that has arisen from the pits of the netherworld itself, one has to be blind to appreciate such creatures as yourself. Of course I will see everything you do I will see as evil because I am wise and have understanding of your kind. Evil beings will not do good, except as a guise to further their evil programme." "You two, please stop that stupid fight of yours and concentrate on the important things right now!" Nessa said to Monk Pretzel and Dreyrugr. Then she turned to Illdria. "Same again for you and me, Captain." "As your party leader, I demand that you pay me a greater respect. You can be thankful to me that the Captain here did not throw you overboard when you verbally assaulted her and just about every other member of this crew. You'd be wise to remember that." My angel appears again. "Oh, you again...I would appreciate if you would be more moderate in your manner, but I do appreciate your service rendered. May I put in a request to God that He provides somewhat more adequate clothing for His messengers." The angel appears to ignore my comment. "Well, focus on the battle gentlemen, and ladies too, no need to be distracted by those who cannot be clothed in human apparel. I strike Drake from the Front Row with my Heavy Flail. "Hopefully my investment in this will pay off," I mutter. "Druid, instead of Sealing Henry, you could perhaps Blind Morgan, but for now I'll leave you to it." We follow Sylph's Battle Order and actions.
Dannylonglegs Posted June 10, 2013 Posted June 10, 2013 (edited) Wait a minute, what does this mean? I thought it meant that she is fighting from the back row so our damage against her is halved. I guess I'm wrong...or? Why would she deal full damage to me? "It's hard to accept anything from the hands of a face that would suck the life force out of me as soon as I turn my back. I know your sort, demon. I don't have specific tools for dealing with your sort for no reason. It's hard not to hate something that has arisen from the pits of the netherworld itself, one has to be blind to appreciate such creatures as yourself. Of course I will see everything you do I will see as evil because I am wise and have understanding of your kind. Evil beings will not do good, except as a guise to further their evil programme." "As your party leader, I demand that you pay me a greater respect. You can be thankful to me that the Captain here did not throw you overboard when you verbally assaulted her and just about every other member of this crew. You'd be wise to remember that." My angel appears again. "Oh, you again...I would appreciate if you would be more moderate in your manner, but I do appreciate your service rendered. May I put in a request to God that He provides somewhat more adequate clothing for His messengers." The angel appears to ignore my comment. "Well, focus on the battle gentlemen, and ladies too, no need to be distracted by those who cannot be clothed in human apparel. I strike Drake from the Front Row with my Heavy Flail. "Hopefully my investment in this will pay off," I mutter. "Druid, instead of Sealing Henry, you could perhaps Blind Morgan, but for now I'll leave you to it." We follow Sylph's Battle Order and actions. "As far as I'm concerned it doesn't matter which of the two of them we Seal, just that they become Sealed so that those of us with powerful artifacts can target them." OoC: She functions like a ranger: Deals full damage, takes half from non ranged attacks. Edited June 10, 2013 by Dannylonglegs
Palathadric Posted June 10, 2013 Posted June 10, 2013 "Henry's special only hurts the hero targeting him. Morgan's hurts everyone. Besides, Morgan seems to mete out free hits more harshly than the others. I think she should be our next target after Drake."
Dannylonglegs Posted June 10, 2013 Posted June 10, 2013 "Henry's special only hurts the hero targeting him. Morgan's hurts everyone. Besides, Morgan seems to mete out free hits more harshly than the others. I think she should be our next target after Drake." "Valid points. I'll Seal Morgan then."
Myrddyn Posted June 10, 2013 Posted June 10, 2013 "Ah, yes that makes sense." Erik attacks Drake from the front row with his Titanic Axe.
herrJJ Posted June 10, 2013 Posted June 10, 2013 "I don't thinl I was disrespecting you. If so, you would have noticed it, Monk. And now to the battle. Everything else has to wait!"
Palathadric Posted June 10, 2013 Posted June 10, 2013 "I don't thinl I was disrespecting you. If so, you would have noticed it, Monk. And now to the battle. Everything else has to wait!" "Eh? I did notice, kid. Don't play smart with me. I have many more years under my belt than you could ever think of having."
Dannylonglegs Posted June 10, 2013 Posted June 10, 2013 "Eh? I did notice, kid. Don't play smart with me. I have many more years under my belt than you could ever think of having." "Would you two please keep calm and focus on killing the bonapartes?!" demanded Sylph.
Palathadric Posted June 10, 2013 Posted June 10, 2013 "These aren't Bonapartes, Druid. Look at the 'uniforms' of those first two that tried to arrest the crew. They're scum, that's what they are. Crooks."
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