Dannylonglegs Posted June 10, 2013 Posted June 10, 2013 "These aren't Bonapartes, Druid. Look at the 'uniforms' of those first two that tried to arrest the crew. They're scum, that's what they are. Crooks." "Whatever you say." Stated Sylph compliantly.
CMP Posted June 11, 2013 Author Posted June 11, 2013 Round Three of Search and Seizure Pretzel: Drake (Heavy Flail) - Special Damage: Military Tactics (No effect, sealed) Erik vs. Drake (Titanic Axe) - Miss (No effect) Dreyrugr vs. Drake (Crow Claw Dagger) - Shield: Arrogant Prick (53 x 2 = 106 damage, no stun, 20 gold, Phoenix Essence, and Strategist's Shako stolen) Illdria vs. Drake (Rapier) - Critical Hit (44 damage, Drake re-enamored with Illdria) >Jules heals Zasies (Staff) - Heal Less (15 health restored to Zasies, -1 ether) >Sylph: Morgan (Scroll of Sealing) - Failure (No effect, -1 ether) >Nessa vs. Drake (Silver Crossbow) - Critical Hit (32 x 2 = 64 damage, Drake poisoned) Zasies vs. George (Mace) - Shield: War Cry (Party encouraged) Morgan uses free hit on Pretzel - (No effect, Guardian Angel) Henry uses free hit on Erik - (No effect, Guardian Angel) Colby uses free hit on Dreyrugr - (No effect, Guardian Angel) Henry, George, Colby, and Drake poisoned (-1 health) George bleeding (-5 health) Drake looks like his head will pop, being unable to yell orders. Erik misses his swing, but he provides an excellent distraction for Dreyrugr to swipe his loot and deliver a deadly stab in the back. He stumbles sideways, right into Illdria's rapier, then towards Nessa, who puts a bolt right through his stomach. Zasies is inspired by Jules' healing, and delivers an encouraging shout to the party. Enemies Bonaparte Cadet Morgan "How dare you. I'll have you know our uniform were stolen by so-called 'heroes' after mugging us and leaving us for dead in the line of duty. Now quit hiding behind your whore - I'll be adding another count of public nudity, by the way - and fight us!!" Level 23 Humanoid *Fights with full power from back row on Damage and Free Hits, with halved damage from melee attacks* Health: 395/436 Special I: Shell-Shocking Bombardment - Deals 10 damage to each hero and has a 1/4 chance to deal the Confused effect to each. Special II: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random. Drops: 20 gold, Flash Bomb Immune to confused, asleep, and hexed. Bonaparte Cadet Henry *Poisoned* "Oh man, I can't hit him, this naked chick keeps getting in the way!" Level 25 Humanoid Health: 646/763 Defense: 3 Special I: Blockade - Doubles his SP. Next round, this SP will be applied to the entire enemy party as well. Special II: Shield…Stab…Bash…Attack….Thing - Deals damage equal to SP and the Stunned effect. Resets SP to 3. Used automatically when SP goes over 15. Special III: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random unless otherwise specified. Drops: 20 gold Immune to fragile, weakened, and stunned. Bonaparte Cadet George *Bleeding* *Poisoned* "Don't look a gift angel in the mouth, Henry." Level 20 Humanoid Health: 183/327 Special I: Focus Fire - George ignores defense and row next round. Special II: Bombard - George deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Colby *Poisoned* "Well don't look at her there, either, George, that's just sick..." Level 20 Humanoid Health: 196/327 Special I: Focus Fire - Colby ignores defense and row next round. Special II: Bombard - Colby deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Drill Sergeant Drake *Sealed, 1 round* *Enamored with Illdria, 2 rounds* *Poisoned* "Mmhhrr...gghhh....!! " Level 28 Humanoid Health: 264/545 Special I: Military Tactics - Enemy party is Encouraged for the next round. Special II: Ten Hut - Enemy party is Hastened for the next round. Specials alternate. Drops: Nothing Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* *Encouraged* Level: 17 Power Bonus: 0 Defense: 12 Health: 26/37 Ether: 25/26 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether) Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* *Sealed, 1 rounds* *Encouraged* Level: 13.5 Power Bonus: 7 under a negative effect Defense: 4 Health: 20/20 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword) Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* *Encouraged* Level: 17 Power Bonus: 0 Defense: 9 Health: 18/37 Gold: 25 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x3, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear) Nessa Anárion 59 years old female elven Ranger *Encouraged* Level: 14 Power Bonus: 1 WP Defense: 2 Health: 20/20 Gold: 13 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Cowl (SP: 2, usable by Rangers only (Headwear)), Ranger's Quiver (WP: +1) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks) Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* *Encouraged* Level: 23.33 Power Bonus: 1 WP Defense: 3 Health: 39/39 Ether: 18/31 Gold: 76 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 3 Tonics, 1 Venom, 1 Smoke Bomb, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1) Captain Illdria (NPC, controlled by herJJ) "Heh, excellent hit, vampire." 25 years old female human Rogue *Encouraged* Level: 26 Power Bonus: 0 Health: 32/32 Gold: 259 Equipment: Rapier (WP: 9, longsword), Cape of Graceful megablocks-Kicking (Suitable for Illdria, wearer deals the Enamored effect, backwear) Jules (NPC, controlled by Dannylonglegs) "The tide seems to be turning in our favor." Long-lived male human Sage *Encouraged* Level: 15 Power Bonus: 0 Health: 25/25 Ether: 20/23 Gold: 0 Equipment: Wooden Rod (WP: 5, staff), Aquamarine, Pointy Hat (Suitable for mages, clerics, and necromancer, +2 maximum ether, headwear) Zasies (NPC, controlled by Palathadric) "DDDDDIIIIIIIIEEEEEEEE!!!!!!!! Hah. Encouraging, yes?" 72 year old female Selkreeth Berserker *Encouraged* Level: 18 Power Bonus: 0 Health: 27/32 Gold: 27 Equipment: Really, Really, Really, Really, Really Spiky Mace (WP: 7, deals the Bleeding effect, dealing 5 points of damage each round until remedied or fully healed, mace) Party leader, please post a battle order. Everyone, decide who, with what, and from where you wish to attack, or decide whether to use an item or flee. Untargeted enemies will get a free hit at the end of the round.
Myrddyn Posted June 11, 2013 Posted June 11, 2013 "Hmm... If we're lucky, we can take out Drake before his seal wears off, though it'd leave a lot to chance. If it is decided to give it a shot, put me before someone else targeting him, and I'll see if I can whack him with my Twin Axe. I'll use that one anyway now Zasie's made me feel encouraged, 'cos according to 'The Docken System of Combat Evaluation,' I'll do about 34 more points of damage, which I think makes up for the loss of the chance of causing someone to be Petrified." Erik attacks Cadet Colby from the Front Row with his Twin Axe.
Vash the Stampede Posted June 11, 2013 Posted June 11, 2013 "'Docken System of Combat Evaluation'? Never heard of it, just hit him." Dreyrugr attacks Drake from the front row.
Dannylonglegs Posted June 11, 2013 Posted June 11, 2013 (edited) "I like your thinking, Erik." Bonaparte Cadet Morgan "How dare you. I'll have you know our uniform were stolen by so-called 'heroes' after mugging us and leaving us for dead in the line of duty. Now quit hiding behind your whore - I'll be adding another count of public nudity, by the way - and fight us!!" "To be fair, I couldn't care less." Stated Sylph coldly as he attempted to seal Morgan. "Monk, good work calling that Angel, now see if you can fragile that goon in the hat. You may be taking a free hit though. Zasies... Keep doing what you're doing... you're much more useful on our side than against us. Erik, would you prefer to target the man with the hat? I can bear Colby's blow. Dreyrugr, I'd heal you now, but since you're a Black Knight, I suggest you use your anger to strike the hatted man down. He's essentially defenseless." >Pretzel: Drake (Heavy Flail) >Sylph: Seal Morgan >Nessa: Henry Erik: Drake (Twin Axe) >Jules: Drake (Water Spell) Dreyrugr: Drake Zasies: George Illdria: Drake (or Colby, if Drake dies) Edited June 11, 2013 by Dannylonglegs
herrJJ Posted June 11, 2013 Posted June 11, 2013 "Captain, Seargeant, front row... Or that second cadet if the sergeant died", Nessa yelled her orders as she aimed for Henry from the back row.
Palathadric Posted June 11, 2013 Posted June 11, 2013 "Ah, ha! It seems my angel did wonders on there defense. Good work lads and ladies. I just wish my angel would allow me to hit something, but it seems as if God wants me to remember my job is that of a healer of wounds and that I should be fighting demons rather than just mere crooks and rogues. Well, let's see how this goes. One blast of this and Drake should fall to our combined strength and his weakness. I have to say, I'm not used to fighting with such a heavy weapon, especially at my age. Haven't done so in years, but it does make the blows, when I do deliver them, all the more sweet." I swing my Heavy Flail at Drake from the Back Row once again. Follow the Druid's instructions everyone. "So what? The Bonapartes don't have enough money to purchase their people new uniforms? Ha! Absolute rubbish. Methinks you stole the uniforms you had, if you ever had them, and the heroes who encountered you rightly relieved you of them, hence your inability to just gain new ones. You cannot deceive me." CMP, I still don't understand how Morgan's free hits and damage work. Is it any benefit to me to fight in the back row, or does she do the same amount of damage for either row? If there's no benefit to fighting from the back row, I will obviously strike Drake from the front.
CMP Posted June 11, 2013 Author Posted June 11, 2013 CMP, I still don't understand how Morgan's free hits and damage work. Is it any benefit to me to fight in the back row, or does she do the same amount of damage for either row? If there's no benefit to fighting from the back row, I will obviously strike Drake from the front. She deals full damage no matter what row you're in, and melee attacks against her do only half damage.
Palathadric Posted June 11, 2013 Posted June 11, 2013 (edited) Okay, thanks! I charge Drake from the Front Row with the Heavy Flail. I suddenly notice the demon stealing the shako and the rest of the commanders goods. I kick myself for not stopping him from targeting. "It seems the loot distribution for this party is not much a party leader responsibility anymore. There's no loot to divide." If I work out for Zasies to get killed can I keep her mace? It would go great with my flail. ...If I could actually hit something that is. Edited June 11, 2013 by Palathadric
Myrddyn Posted June 11, 2013 Posted June 11, 2013 (edited) Erik changes target to Drake. "I might get k/o'ed from this, but alright." Edited June 11, 2013 by Myrddyn
CMP Posted June 11, 2013 Author Posted June 11, 2013 (edited) I forgot about Sylph's 20/20 Glasses, Drake will remain Sealed one more round. Also forgot to reset Drake's Enamoring to three rounds due to Illdria's hit, so that will stay the same as well. Round Four of Search and Seizure Pretzel: Drake (Heavy Flail) - Meditate (+1 ether) >Sylph: Morgan (Scroll of Sealing) - Success (Morgan sealed, -1 ether) >Nessa vs. Henry (Silver Crossbow) - Special Damage: Vengeance Strike (14/2 - 2 = 5 damage, Henry steals Ranger's Cowl) Erik vs. Drake (Twin Axe) - Damage (28 - 4 = 24 damage, Erik KO'd) >Jules vs Drake (Water) - Damage (28/2 = 14 damage) Dreyrugr vs. Drake (Crow Claw Dagger) - Mortal Hit (23 + 19 x 2 x 2 = 168 damage, no stun) Zasies vs. George (Mace) - Damage (20 damage) Illdria vs. Drake (Rapier) - Damage (No effect, Drake enamored with Illdria) Morgan uses free hit on Pretzel - (23 - 12 = 11 damage) Colby uses free hit on Sylph - (20/2 - 3 = 7 damage) Henry, George, Colby, and Drake poisoned (-1 health) George bleeding (-5 health) Things start going sour. Sylph successfully seals Morgan, and Dreyrugr delivers another devastating hit, but the desk of the Magpie is covered with a thick layer of smoke and powder as handcannons go off. The party remains bloody but standing, save for Erik. Nessa's hood has been swiped, too. Enemies Bonaparte Cadet Morgan *Sealed, 4 rounds* "Hah! Fear the Bonapartes, s- mmrrph!" Level 23 Humanoid *Fights with full power from back row on Damage and Free Hits, with halved damage from melee attacks* Health: 395/436 Special I: Shell-Shocking Bombardment - Deals 10 damage to each hero and has a 1/4 chance to deal the Confused effect to each. Special II: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random. Drops: 20 gold, Flash Bomb Immune to confused, asleep, and hexed. Bonaparte Cadet Henry *Poisoned* "Hey, thanks, elf chick! Like ma' always used to tell me....'Henry, don't let no foreigners impress your with their fancy clothes or nice things. You've got a good life, no good envying someone else's.'" Level 25 Humanoid Health: 645/763 Defense: 5 Special I: Blockade - Doubles his SP. Next round, this SP will be applied to the entire enemy party as well. Special II: Shield…Stab…Bash…Attack….Thing - Deals damage equal to SP and the Stunned effect. Resets SP to 3. Used automatically when SP goes over 15. Special III: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random unless otherwise specified. Drops: 20 gold, Ranger's Cowl (SP: 2, usable by Rangers only (Headwear)) Immune to fragile, weakened, and stunned. Bonaparte Cadet George *Bleeding* *Poisoned* Level 20 Humanoid Health: 176/327 Special I: Focus Fire - George ignores defense and row next round. Special II: Bombard - George deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Colby *Poisoned* Level 20 Humanoid Health: 195/327 Special I: Focus Fire - Colby ignores defense and row next round. Special II: Bombard - Colby deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Drill Sergeant Drake *Sealed, 1 round* *Enamored with Illdria, 2 rounds* *Poisoned* "Mmhhrr...gghhh....!! " Level 28 Humanoid Health: 96/545 Special I: Military Tactics - Enemy party is Encouraged for the next round. Special II: Ten Hut - Enemy party is Hastened for the next round. Specials alternate. Drops: Nothing Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* *Encouraged* Level: 17 Power Bonus: 0 Defense: 12 Health: 15/37 Ether: 26/26 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether) Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* *KO'd* Level: 13.5 Power Bonus: 7 under a negative effect Defense: 4 Health: 0/20 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword) Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* *Encouraged* Level: 17 Power Bonus: 0 Defense: 9 Health: 18/37 Gold: 25 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x3, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear) Nessa Anárion 59 years old female elven Ranger *Encouraged* Level: 14 Power Bonus: 1 WP Defense: 0 Health: 15/20 Gold: 13 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Quiver (WP: +1) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks) Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* *Encouraged* Level: 23.33 Power Bonus: 1 WP Defense: 3 Health: 32/39 Ether: 17/31 Gold: 76 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 3 Tonics, 1 Venom, 1 Smoke Bomb, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1) Captain Illdria (NPC, controlled by herJJ) "Damn, barbarian down!" 25 years old female human Rogue *Encouraged* Level: 26 Power Bonus: 0 Health: 32/32 Gold: 259 Equipment: Rapier (WP: 9, longsword), Cape of Graceful megablocks-Kicking (Suitable for Illdria, wearer deals the Enamored effect, backwear) Jules (NPC, controlled by Dannylonglegs) "Oh dear." Long-lived male human Sage *Encouraged* Level: 15 Power Bonus: 0 Health: 11/25 Ether: 20/23 Gold: 0 Equipment: Wooden Rod (WP: 5, staff), Aquamarine, Pointy Hat (Suitable for mages, clerics, and necromancer, +2 maximum ether, headwear) Zasies (NPC, controlled by Palathadric) 72 year old female Selkreeth Berserker *Encouraged* Level: 18 Power Bonus: 0 Health: 7/32 Gold: 27 Equipment: Really, Really, Really, Really, Really Spiky Mace (WP: 7, deals the Bleeding effect, dealing 5 points of damage each round until remedied or fully healed, mace) Party leader, please post a battle order. Everyone, decide who, with what, and from where you wish to attack, or decide whether to use an item or flee. Untargeted enemies will get a free hit at the end of the round. Edited June 11, 2013 by CallMePie
Palathadric Posted June 11, 2013 Posted June 11, 2013 (edited) "Let's recuperate ourselves, before we strike again." >Pretzel: Heal Zasies (Staff of Light) Dreyrugr: Morgan (Crow-Claw Dagger) >Nessa: Colby (Silver Crossbow) Illdria: Drake >Jules: Heal Zasies (if Pretzel not successful, otherwise Heal Nessa) Zasies: George (if Healed, over 20 HP Fight from Front Row otherwise Fight from Back, if not Healed, go after Sylph) >Sylph: If Zasies not Healed yet, Heal Her, otherwise Heal Nessa or whichever Member of the Party is Weakest. If Jules rolled Magical Vortex, Blind Morgan. Edited June 11, 2013 by Palathadric
Palathadric Posted June 11, 2013 Posted June 11, 2013 I try to keep my composure as Erik goes down, and I kick myself hard for putting him in such a position. What were the chances? I mentally mutter. "Not great people. We need to see improvements. Sylph, do your utmost to get Erik back up before the battle ends. I trust your roots to the natural life to do their part in helping you. "It's at times like these that I wish I was still a cleric," I mutter. But there was no way I was going back. The comfort of having a shield to hide behind was already a fixed part of me,
Myrddyn Posted June 11, 2013 Posted June 11, 2013 "Sylph, they're all wearing hats. Well, there's not much chance of me being K/O'ed any" *Bang!* *Thud* "aawwww..." If Erik is rooted by Sylph, he targets George from the front row with Twin Axe.
Palathadric Posted June 11, 2013 Posted June 11, 2013 Perhaps change that to targeting Drake from the Back Row, unless he's already KOed.
Dannylonglegs Posted June 11, 2013 Posted June 11, 2013 I try to keep my composure as Erik goes down, and I kick myself hard for putting him in such a position. What were the chances? I mentally mutter. "Not great people. We need to see improvements. Sylph, do your utmost to get Erik back up before the battle ends. I trust your roots to the natural life to do their part in helping you. "It's at times like these that I wish I was still a cleric," I mutter. But there was no way I was going back. The comfort of having a shield to hide behind was already a fixed part of me, "Paladins are more useful than clerics." stated Sylph. "In the long run, this round was not a total loss. Morgan is subdued. Your plan is acceptable." Sylph stated, attempting to summoning the roots of life.
herrJJ Posted June 11, 2013 Posted June 11, 2013 (edited) "Ey you. That's mine! Give it back!" Nessa stated angrily as Henry stole her hood. In pure rage she aimed for the first target she saw which was Colby from the back row. Meanwhile Illdria followed the monk's plan. OOC: Shouldn't Nessa have taken only 5 damage? 14/2=7-2=5 leaving her with 15 hp or have I missed something? Edited June 11, 2013 by herrJJ
CMP Posted June 11, 2013 Author Posted June 11, 2013 OOC: Shouldn't Nessa have taken only 5 damage? 14/2=7-2=5 Right you are.
herrJJ Posted June 11, 2013 Posted June 11, 2013 (edited) Right you are. Yay Edited June 11, 2013 by herrJJ
Vash the Stampede Posted June 12, 2013 Posted June 12, 2013 I swear I posted already. What the heck? Dreyrugr saw the barbarian fall hard. He was a strong fellow and should be able to get back up soon so Dreyrugr didn't worry about him. Ironically Dreyrugr listened to Pretzel's orders and he attacked Morgan from the front row.
Palathadric Posted June 12, 2013 Posted June 12, 2013 I note the vampire following my order. "He must have some secret agenda," I grunt to myself. "Perhaps it's that bomb he's interested in."
CMP Posted June 12, 2013 Author Posted June 12, 2013 Round Five of Search and Seizure >Pretzel: heal Zasies (Cross of Light) - No Heal (No effect) Dreyrugr vs. Morgan (Crow Claw Dagger) - Special Dodge: Shell-Shocking Bombardment (No effect, Morgan sealed) >Nessa vs. Colby (Silver Crossbow) - Damage (10/2 = 5 damage) Illdria vs. Drake (Rapier) - Shield: Mug (53 x 2 = 106 damage, 106 gold stolen, Drake KO'd) >Jules heals Zasies (Water) - Heal Less (15 health restored, -1 ether) Zasies vs. George (Mace) - Furious Hit (25 x 2= 50 damage) >Sylph: heal Nessa (Shrapnel Bow) - Nurture (34 health restored, -1 ether) Henry uses free hit on Pretzel - (25/2 - 12 = 1 damage) Henry, George, Colby, and Drake poisoned (-1 health) George bleeding (-5 health) Pretzel's healing seems to have gotten rusty, and he fails to heal anyone, but Jules and Sylph pick up the pace to patch up both Zasies and Nessa, even after the latter is hit. Morgan can't seem to load her handcannon properly. Illdria knocks Drake to the floor with a swift slash across the chest, while Zasies continues to beat down George. Enemies Bonaparte Cadet Morgan *Sealed, 3 rounds* "Mrphmp! Grrr....mhmome mi um mam!!!" Level 23 Humanoid *Fights with full power from back row on Damage and Free Hits, with halved damage from melee attacks* Health: 395/436 Special I: Shell-Shocking Bombardment - Deals 10 damage to each hero and has a 1/4 chance to deal the Confused effect to each. Special II: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random. Drops: 20 gold, Flash Bomb Immune to confused, asleep, and hexed. Bonaparte Cadet Henry *Poisoned* "Sarge? Aw, hell.'" Level 25 Humanoid Health: 644/763 Defense: 5 Special I: Blockade - Doubles his SP. Next round, this SP will be applied to the entire enemy party as well. Special II: Shield…Stab…Bash…Attack….Thing - Deals damage equal to SP and the Stunned effect. Resets SP to 3. Used automatically when SP goes over 15. Special III: Vengeance Strike - Deals damage equal to the hero's level and steals the first artifact equipped in the hero’s inventory, gaining its effects. Specials determined at random unless otherwise specified. Drops: 20 gold, Ranger's Cowl (SP: 2, usable by Rangers only (Headwear)) Immune to fragile, weakened, and stunned. Bonaparte Cadet George *Bleeding* *Poisoned* Level 20 Humanoid Health: 120/327 Special I: Focus Fire - George ignores defense and row next round. Special II: Bombard - George deals damage to all opponents next round. Specials alternate. Drops: 20 gold Bonaparte Cadet Colby *Poisoned* Level 20 Humanoid Health: 194/327 Special I: Focus Fire - Colby ignores defense and row next round. Special II: Bombard - Colby deals damage to all opponents next round. Specials alternate. Drops: 20 gold Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* *Encouraged* Level: 17 Power Bonus: 0 Defense: 12 Health: 14/37 Ether: 26/26 Gold: 250 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb (5), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether) Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* *KO'd* Level: 13.5 Power Bonus: 7 under a negative effect Defense: 4 Health: 0/20 Gold: 6 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword) Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire* *Encouraged* Level: 17 Power Bonus: 0 Defense: 9 Health: 18/37 Gold: 25 Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire) Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x3, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear) Nessa Anárion 59 years old female elven Ranger *Encouraged* Level: 14 Power Bonus: 1 WP Defense: 0 Health: 20/20 Gold: 13 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Quiver (WP: +1) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks) Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* *Encouraged* Level: 23.33 Power Bonus: 1 WP Defense: 3 Health: 32/39 Ether: 16/31 Gold: 76 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 3 Tonics, 1 Venom, 1 Smoke Bomb, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1) Captain Illdria (NPC, controlled by herJJ) "Hah. Looks like the glove's on the other hand now, eh, Drake?" 25 years old female human Rogue *Encouraged* Level: 26 Power Bonus: 0 Health: 32/32 Gold: 365 Equipment: Rapier (WP: 9, longsword), Cape of Graceful megablocks-Kicking (Suitable for Illdria, wearer deals the Enamored effect, backwear) Jules (NPC, controlled by Dannylonglegs) Long-lived male human Sage *Encouraged* Level: 15 Power Bonus: 0 Health: 11/25 Ether: 19/23 Gold: 0 Equipment: Wooden Rod (WP: 5, staff), Aquamarine, Pointy Hat (Suitable for mages, clerics, and necromancer, +2 maximum ether, headwear) Zasies (NPC, controlled by Palathadric) 72 year old female Selkreeth Berserker *Encouraged* Level: 18 Power Bonus: 0 Health: 22/32 Gold: 27 Equipment: Really, Really, Really, Really, Really Spiky Mace (WP: 7, deals the Bleeding effect, dealing 5 points of damage each round until remedied or fully healed, mace) Party leader, please post a battle order. Everyone, decide who, with what, and from where you wish to attack, or decide whether to use an item or flee. Untargeted enemies will get a free hit at the end of the round.
Palathadric Posted June 12, 2013 Posted June 12, 2013 (edited) "Good work, Captain, nice strong hit there." Battle Order: Pretzel: Morgan (Heavy Flail) Dreyrugr: Morgan (Crow-Claw Dagger) Illdria: Morgan Zasies: George >Nessa: Colby >Jules: Water Spell at George >Sylph: Heal Pretzel Erik (If Revived): Morgan (Twin-Axe) "Druid, try your healing powers on me, but really try to revive Erik if you can." It was great having a druid around, but this druid was not quite as proficient in his skill as Erdy had been. It was unfortunate, but true. Erdy would have had Erik up and about by this time. Why would Nessa only take 5 damage? Not that I mind. Edited June 12, 2013 by Palathadric
CMP Posted June 12, 2013 Author Posted June 12, 2013 Why would Nessa only take 5 damage? Not that I mind. Not that it matters either, since she got healed....
herrJJ Posted June 12, 2013 Posted June 12, 2013 "Ouch, you really have a problem with me now. All of you!" Nessa aimed for Colby from the back row. Illdria attacked Morgan from the front row.
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