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Posted

Battle Order:

>Pretzel: Dragon Dan (Cross of Light)

>Sylph: Blind Dragon Dan

>Dreyrugr: Repeat (Front Row if Sylph Successful)

>Erik: Repeat (Front Row if Sylph Successful)

>Nessa: Repeat

CMP, I think perhaps you can just roll this round since I really don't think the others will change their action and from the looks of it, this battle may be a slightly longer one.

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Posted (edited)

Round Three of Decidedly Dastardly Duo Destruction

>Pretzel: Dragon Dan (Cross of Light - Special Guard: Eye of the Dragon (No effect, Dan sealed)

>Sylph: Blind Dragon Dan - Success (Dragon Dan blinded, -1 ether)

Dreyrugr: Dragon Dan (Crow-Claw Dagger) - Damage (No effect, Dan blinded)

Erik: Dragon Dan (Titanic Axe) - Damage (No effect, Dan blinded)

>Nessa: Dragon Dan (Silver Crossbow) - Shield: Tripleshot (23 x 2 - 7 = 39 damage to Dan, 41 to Iron Mongrel, 39 to Dan)

Iron Mongrel uses free hit on Pretzel - (25/2 - 12 = 1 damage)

Dan takes some wild swings in blind fury as Nessa continues to rain bolts.

Enemies

8742462165_1da754b0bf_t.jpg

Dragon Dan *Encouraged* *Sealed, 2 rounds* *Blinded, 3 rounds*

Level 18 36 Fiery Humanoid

Health: 250/556

Defense: 7

Special: Eye of the Dragon – Dragon Dan deals 18 fire-elemental damage to the entire party, and each party member has a ¼ chance to gain the Burning effect (victim takes damage equal to 5 + Round Number per round until remedied).

Drops: Dragonbrand Shield (SP: 7, immune to fire and wind elemental damage, shield)

Immune to stunned, fire, wind, fragile, and weakened.

8743579198_7b22a1a8a3_t.jpg

Iron Mongrel

Level 25 Humanoid Mechanic

Health: 561/695

Defense: 5

Special I: Slice – Iron Mongrel halves the hero’s defense for the duration of the battle, and adds the defense halved to his own.

Special II: Dice – Iron Mongrel deals damage equal to his defense times three.

Drops: Heavy Armor (SP: 5, immune to fragile, suitable for knights, barbarians, dragoons, skirmishers, and regulators), Grating Stone

Immune to fragile, instant kill, fast asleep, confused, and hexed.

Party

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader*

Level: 17.5

Power Bonus: 0

Defense: 12

Health: 34/37

Ether: 23/26

Gold: 250

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb, Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Scrap Metal

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile* *Sealed, 1 round*

Level: 14

Power Bonus: 7 under a negative effect

Defense: 4

Health: 21/21

Gold: 6

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.)

Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Flash Bomb (Deals the Confused effect to the target for 3 turns.), Phoenix Essence, Smoke Bomb

photo-thumb-28776.jpg?_r=1353304201Dreyrugr (Vash the Stampede)

1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire*

Level: 17.5

Power Bonus: 0

Defense: 9

Health: 10/37

Gold: 45

Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire)

Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Musky Mushroom (50/50 chance of permanent +5 or -1 to maximum health), Smoke Bomb

8575081496_57c484b058_o.jpgNessa Anárion

59 years old female elven Ranger

Level: 14.5

Power Bonus: 1 WP

Defense: 2

Health: 20/20

Gold: 13

Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Quiver (WP: +1), Ranger's Cowl (Suitable to rangers, SP: 2, headwear)

Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Smoke Bomb

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader*

Level: 23.66

Power Bonus: 1 WP

Defense: 3

Health: 39/39

Ether: 13/31

Gold: 136

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb

Party leader, list a battle order. Everyone, choose your actions.

Edited by CallMePie
Posted

Erik attacks Dragon Dan from the front row with his Titanic Axe.

"Just give up. You can't hit me even when I make a mistake."

Posted (edited)

Blinded for 4 rounds. :grin:

"I'm afraid your Dragon Slaying days are over, Draconius Nerveptus. Once we're finished with you we'll do the same for your partner. Care to Divulge the location of the Treasure now?"

Order:

Battle Order:

>Pretzel: Dragon Dan (Cross of Light)

Dreyrugr: Repeat

>Sylph: Dragon Dan (Schrapnel Bow)

Erik: Repeat

>Nessa: Repeat

Edited by Dannylonglegs
Posted

I attack Dragon Dan from the Back Row my Cross of Light.

"Not bad, druid, but I would put Erik up higher on the list, should he succeed in petrifying our target, nevertheless, I suppose for the time it's more worthwhile to get his armour down, so let's roll with your plan."

Posted (edited)

Round Four of Decidedly Dastardly Duo Destruction

>Pretzel: Dragon Dan (Cross of Light) - Shield: Guardian Angel (Party protected from damage and negative effects next round)

Dreyrugr: Dragon Dan (Crow-Claw Dagger) - Critical Mortal Hit (56 x 2 - 7 = 105 damage, no stun)

>Sylph: Dragon Dan (Shrapnel Bow) - Special Guard: Eye of the Dragon (No effect, Dragon Dan sealed)

Erik: Dragon Dan (Titanic Axe) - Damage (No effect, Dan blinded)

>Nessa: Dragon Dan (Silver Crossbow) - Hit (23 x 2 - 7 = 39 damage to Dan)

Iron Mongrel uses free hit on Pretzel - (25/2 - 12 = 1 damage)

Dreyruger and Nessa team up on Dan as Pretzel summons his angel. Dan can't seem to take his eyes off her.

Enemies

8742462165_1da754b0bf_t.jpg

Dragon Dan *Encouraged* *Sealed, 1 round* *Blinded, 3 rounds*

Level 18 36 Fiery Humanoid

Health: 109/556

Defense: 7

Special: Eye of the Dragon – Dragon Dan deals 18 fire-elemental damage to the entire party, and each party member has a ¼ chance to gain the Burning effect (victim takes damage equal to 5 + Round Number per round until remedied).

Drops: Dragonbrand Shield (SP: 7, immune to fire and wind elemental damage, shield)

Immune to stunned, fire, wind, fragile, and weakened.

8743579198_7b22a1a8a3_t.jpg

Iron Mongrel

Level 25 Humanoid Mechanic

Health: 561/695

Defense: 5

Special I: Slice – Iron Mongrel halves the hero’s defense for the duration of the battle, and adds the defense halved to his own.

Special II: Dice – Iron Mongrel deals damage equal to his defense times three.

Drops: Heavy Armor (SP: 5, immune to fragile, suitable for knights, barbarians, dragoons, skirmishers, and regulators), Grating Stone

Immune to fragile, instant kill, fast asleep, confused, and hexed.

Party

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader*

Level: 17.5

Power Bonus: 0

Defense: 12

Health: 33/37

Ether: 23/26

Gold: 250

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb, Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Scrap Metal

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile*

Level: 14

Power Bonus: 7 under a negative effect

Defense: 4

Health: 21/21

Gold: 6

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.)

Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Flash Bomb (Deals the Confused effect to the target for 3 turns.), Phoenix Essence, Smoke Bomb

photo-thumb-28776.jpg?_r=1353304201Dreyrugr (Vash the Stampede)

1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire*

Level: 17.5

Power Bonus: 0

Defense: 9

Health: 10/37

Gold: 45

Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire)

Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Musky Mushroom (50/50 chance of permanent +5 or -1 to maximum health), Smoke Bomb

8575081496_57c484b058_o.jpgNessa Anárion

59 years old female elven Ranger

Level: 14.5

Power Bonus: 1 WP

Defense: 2

Health: 20/20

Gold: 13

Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Quiver (WP: +1), Ranger's Cowl (Suitable to rangers, SP: 2, headwear)

Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Smoke Bomb

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader*

Level: 23.66

Power Bonus: 1 WP

Defense: 3

Health: 39/39

Ether: 13/31

Gold: 136

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb

Party leader, list a battle order. Everyone, choose your actions.

Edited by CallMePie
Posted

"Ah, ha! My angel stands guard. Pile on him and only stop if he's defeated.

Battle Order:

Dreyrugr: Dragon Dan (Crow-Claw Dagger)

Erik: Dragon Dan (Titanic Axe or if Dragon Dan Defeat Attack Mongrel with Voltedge)

>Nessa: Dragon Dan (Silver Crossbow)

>Sylph: Dragon Dan (Shrapnel Bow or if Defeated Blind Iron Mongrel)

>Pretzel: Dragon Dan (Cross of Light or if Defeated Seal Iron Mongrel)

Posted

"Ah, ha! My angel stands guard. Pile on him and only stop if he's defeated.

Battle Order:

Dreyrugr: Dragon Dan (Crow-Claw Dagger)

Erik: Dragon Dan (Titanic Axe or if Dragon Dan Defeat Attack Mongrel with Voltedge)

>Nessa: Dragon Dan (Silver Crossbow)

>Sylph: Dragon Dan (Shrapnel Bow or if Defeated Blind Iron Mongrel)

>Pretzel: Dragon Dan (Cross of Light or if Defeated Seal Iron Mongrel)

"Good plan."

Posted

Round Five of Decidedly Dastardly Duo Destruction

Dreyrugr: Dragon Dan (Crow-Claw Dagger) - Hide (Dreyrugr hides)

Erik: Dragon Dan (Titanic Axe) - Extra Critical Hit (47 x 2 - 7 = 87 damage, no petrify)

>Nessa: Dragon Dan (Silver Crossbow) - Aim (9 x 2 - 7 = 11 damage to Dan)

>Pretzel: Dragon Dan (Cross of Light) - Hit (27/2 - 7 = 7 damage)

>Sylph: Dragon Dan (Shrapnel Bow) - Critical Hit (43 - 7 = 36 damage, -1 SP, Dan KO'd)

Iron Mongrel uses free hit on Pretzel - (No effect, Guardian Angel)

Dreyruger hides behind Pretzel's angel as Erik hacks at Dan, leaving him to be grazed by yet another of Nessa's bolts, smacked by Pretzel's staff, and finally have Sylph's arrow splinter his shield. Now the heroes must face the Iron Mongrel...

Enemies

8743579198_7b22a1a8a3_t.jpg

Iron Mongrel

Level 25 Humanoid Mechanic

Health: 561/695

Defense: 5

Special I: Slice – Iron Mongrel halves the hero’s defense for the duration of the battle, and adds the defense halved to his own.

Special II: Dice – Iron Mongrel deals damage equal to his defense times three.

Drops: Heavy Armor (SP: 5, immune to fragile, suitable for knights, barbarians, dragoons, skirmishers, and regulators), Grating Stone

Immune to fragile, instant kill, fast asleep, confused, and hexed.

Party

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader*

Level: 17.5

Power Bonus: 0

Defense: 12

Health: 33/37

Ether: 23/26

Gold: 250

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb, Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Scrap Metal

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile*

Level: 14

Power Bonus: 7 under a negative effect

Defense: 4

Health: 21/21

Gold: 6

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.)

Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Flash Bomb (Deals the Confused effect to the target for 3 turns.), Phoenix Essence, Smoke Bomb

photo-thumb-28776.jpg?_r=1353304201Dreyrugr (Vash the Stampede)

1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire*

Level: 17.5

Power Bonus: 0

Defense: 9

Health: 10/37

Gold: 45

Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire)

Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Musky Mushroom (50/50 chance of permanent +5 or -1 to maximum health), Smoke Bomb

8575081496_57c484b058_o.jpgNessa Anárion

59 years old female elven Ranger

Level: 14.5

Power Bonus: 1 WP

Defense: 2

Health: 20/20

Gold: 13

Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Quiver (WP: +1), Ranger's Cowl (Suitable to rangers, SP: 2, headwear)

Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Smoke Bomb

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader*

Level: 23.66

Power Bonus: 1 WP

Defense: 3

Health: 39/39

Ether: 13/31

Gold: 136

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb

Party leader, list a battle order. Everyone, choose your actions.

Posted (edited)

Battle Order:

>Pretzel: Seal Mongrel

>Sylph: Seal Mongrel (or Blind if Sealed)

>Erik: Mongrel (Front Row if Mongrel Blinded)

>Dreyrugr: Mongrel (Front Row if Mongrel Blinded)

>Nessa: Mongrel

Edited by Dannylonglegs
Posted (edited)

Stupid me. I didn't mean for Pretzel to fight in the back row. :wall::facepalm:

"Well that fool is down. Let's look to the other. Uh, oh, where did that demon fellow disappear to?" :look:

I seal the Mongrel.

"Follow the druid's ideas for actions."

Edited by Palathadric
Posted

Round Six of Decidedly Dastardly Duo Destruction

>Pretzel: Seal Mongrel - Success (Mongrel sealed, -1 ether)

>Sylph: Blind Mongrel - Failure (No effect, -1 ether)

>Erik: Iron Mongrel (Voltedge) - Hit (27/2 x 2 - 5 = 22 damage)

>Dreyrugr: Dragon Dan (Crow-Claw Dagger) - Mortal Hit (50/2 x 2 - 5 = 45 damage, no stun)

>Nessa: Dragon Dan (Silver Crossbow) - Hit (23 x 2 - 5 = 41 damage)

Pretzel seals the Mongrel as Erik, Dreyrugr, and Nessa gang up on him. Sylph's spell can't find his mark with the party in the way.

Enemies

8743579198_7b22a1a8a3_t.jpg

Iron Mongrel

Level 25 Humanoid Mechanic

Health: 453/695

Defense: 5

Special I: Slice – Iron Mongrel halves the hero’s defense for the duration of the battle, and adds the defense halved to his own.

Special II: Dice – Iron Mongrel deals damage equal to his defense times three.

Drops: Heavy Armor (SP: 5, immune to fragile, suitable for knights, barbarians, dragoons, skirmishers, and regulators), Grating Stone

Immune to fragile, instant kill, fast asleep, confused, and hexed.

Party

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader*

Level: 17.5

Power Bonus: 0

Defense: 12

Health: 33/37

Ether: 22/26

Gold: 250

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb, Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Scrap Metal

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile*

Level: 14

Power Bonus: 7 under a negative effect

Defense: 4

Health: 21/21

Gold: 6

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.)

Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Flash Bomb (Deals the Confused effect to the target for 3 turns.), Phoenix Essence, Smoke Bomb

photo-thumb-28776.jpg?_r=1353304201Dreyrugr (Vash the Stampede)

1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire*

Level: 17.5

Power Bonus: 0

Defense: 9

Health: 10/37

Gold: 45

Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire)

Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Musky Mushroom (50/50 chance of permanent +5 or -1 to maximum health), Smoke Bomb

8575081496_57c484b058_o.jpgNessa Anárion

59 years old female elven Ranger

Level: 14.5

Power Bonus: 1 WP

Defense: 2

Health: 20/20

Gold: 13

Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only), venom'd), Ranger's Quiver (WP: +1), Ranger's Cowl (Suitable to rangers, SP: 2, headwear)

Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Smoke Bomb

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader*

Level: 23.66

Power Bonus: 1 WP

Defense: 3

Health: 39/39

Ether: 12/31

Gold: 136

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb

Party leader, list a battle order. Everyone, choose your actions.

Posted (edited)

He should be sealed for 3 rounds.

Order

>Sylph: Blind Mongrel

>Erik: Mongrel (Front Row if Mongrel Blinded)

>Dreyrugr: Mongrel (Front Row if Mongrel Blinded/Petrified)

>Nessa: Mongrel

>Pretzel: Mongrel (Flying Cross) (Or, Front Row with Holy Cross if Mongrel Blinded/Petrified)

"Good work, let's finish him." Stated Sylph coldly and calmly.

Edited by Dannylonglegs
Posted

"Excellent! He's sealed. Let's finish him!"

I attack the Iron Mongrel from the Front Row with the Cross of Light if he's Blinded or from the Back Row with my Flying Cross if he's not.

CMP, I think you can autoroll a couple of rounds, if possible, since our actions won't change unless he's Blinded in which case Sylph will attack him or until he's no longer Sealed. Obviously, all of us besides Sylph and Nessa will fight from the Front Row if he's blinded.

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