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Round Seven of Decidedly Dastardly Duo Destruction

>Sylph: Blind Mongrel - Success (Mongrel blinded, -1 ether)

Erik: Iron Mongrel (Voltedge) - Extra Critical Hit (53 x 2 - 5 = 101 damage)

Dreyrugr: Iron Mongrel (Crow-Claw Dagger) - Special Dodge: Slice (No effect, Mongrel sealed)

>Nessa: Iron Mongrel (Silver Crossbow) - Shield: Tripleshot (23 x 2 - 5 x 3 = 123 damage)

Pretzel: Iron Mongrel (Cross of Light) - Meditate (+1 ether)

The party charges the Mongrel while he's down.

Enemies

8743579198_7b22a1a8a3_t.jpg

Iron Mongrel

Level 25 Humanoid Mechanic *Sealed, 2 rounds* *Blinded, 4 rounds*

Health: 229/695

Defense: 5

Special I: Slice – Iron Mongrel halves the hero’s defense for the duration of the battle, and adds the defense halved to his own.

Special II: Dice – Iron Mongrel deals damage equal to his defense times three.

Drops: Heavy Armor (SP: 5, immune to fragile, suitable for knights, barbarians, dragoons, skirmishers, and regulators), Grating Stone

Immune to fragile, instant kill, fast asleep, confused, and hexed.

Party

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader*

Level: 17.5

Power Bonus: 0

Defense: 12

Health: 33/37

Ether: 23/26

Gold: 250

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb, Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Scrap Metal

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile*

Level: 14

Power Bonus: 7 under a negative effect

Defense: 4

Health: 21/21

Gold: 6

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.)

Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Flash Bomb (Deals the Confused effect to the target for 3 turns.), Phoenix Essence, Smoke Bomb

photo-thumb-28776.jpg?_r=1353304201Dreyrugr (Vash the Stampede)

1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire*

Level: 17.5

Power Bonus: 0

Defense: 9

Health: 10/37

Gold: 45

Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire)

Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Musky Mushroom (50/50 chance of permanent +5 or -1 to maximum health), Smoke Bomb

8575081496_57c484b058_o.jpgNessa Anárion

59 years old female elven Ranger

Level: 14.5

Power Bonus: 1 WP

Defense: 2

Health: 20/20

Gold: 13

Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Ranger's Quiver (WP: +1), Ranger's Cowl (Suitable to rangers, SP: 2, headwear)

Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Smoke Bomb

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader*

Level: 23.66

Power Bonus: 1 WP

Defense: 3

Health: 39/39

Ether: 11/31

Gold: 136

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb

Party leader, list a battle order. Everyone, choose your actions.

Round Eight of Decidedly Dastardly Duo Destruction

>Sylph: Iron Mongrel (Shrapnel Bow) - Aim (11 - 5 = 6 damage, -1 SP)

Erik: Iron Mongrel (Voltedge) - Shield: Frenzy (27 x 2 - 4 = 50 damage)

Dreyrugr: Iron Mongrel (Crow-Claw Dagger) - Damage (No effect, Mongrel blinded)

>Nessa: Iron Mongrel (Silver Crossbow) - Critical Hit (32 x 2 - 4 = 60 damage)

Pretzel: Iron Mongrel (Cross of Light) - Critical Hit (37 - 4 = 33 damage)

The party charges the Mongrel while he's down.

Enemies

8743579198_7b22a1a8a3_t.jpg

Iron Mongrel

Level 25 Humanoid Mechanic *Sealed, 1 rounds* *Blinded, 3 rounds*

Health: 86/695

Defense: 4

Special I: Slice – Iron Mongrel halves the hero’s defense for the duration of the battle, and adds the defense halved to his own.

Special II: Dice – Iron Mongrel deals damage equal to his defense times three.

Drops: Light Armor (SP: 4, immune to fragile, suitable for knights, barbarians, dragoons, skirmishers, and regulators), Grating Stone

Immune to fragile, instant kill, fast asleep, confused, and hexed.

Party

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader*

Level: 17.5

Power Bonus: 0

Defense: 12

Health: 33/37

Ether: 23/26

Gold: 250

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb, Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Scrap Metal

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile*

Level: 14

Power Bonus: 7 under a negative effect

Defense: 4

Health: 21/21

Gold: 6

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.)

Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Flash Bomb (Deals the Confused effect to the target for 3 turns.), Phoenix Essence, Smoke Bomb

photo-thumb-28776.jpg?_r=1353304201Dreyrugr (Vash the Stampede)

1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire*

Level: 17.5

Power Bonus: 0

Defense: 9

Health: 10/37

Gold: 45

Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire)

Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Musky Mushroom (50/50 chance of permanent +5 or -1 to maximum health), Smoke Bomb

8575081496_57c484b058_o.jpgNessa Anárion

59 years old female elven Ranger

Level: 14.5

Power Bonus: 1 WP

Defense: 2

Health: 20/20

Gold: 13

Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Ranger's Quiver (WP: +1), Ranger's Cowl (Suitable to rangers, SP: 2, headwear)

Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Smoke Bomb

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader*

Level: 23.66

Power Bonus: 1 WP

Defense: 3

Health: 39/39

Ether: 11/31

Gold: 136

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb

Party leader, list a battle order. Everyone, choose your actions.

Round Nine of Decidedly Dastardly Duo Destruction

>Sylph: Iron Mongrel (Shrapnel Bow) - Special Guard: Dice (No effect, Mongrel sealed)

Erik: Iron Mongrel (Voltedge) - Shield: Frenzy (27 x 2 - 4 = 50 damage)

Dreyrugr: Iron Mongrel (Crow-Claw Dagger) - Special Dodge: Slice (No effect, Mongrel sealed)

>Nessa: Iron Mongrel (Silver Crossbow) - Shield: Tripleshot (23 x 2 - 5 x 3 = 123 damage, Mongrel KO'd)

Pretzel: Iron Mongrel (Cross of Light) -

The party finally finishes off the Mongrel.

THE BATTLE IS VICTORIOUS!

Everyone gains half a level but Sylph, who gains a third. The enemies drop the Dragonbrand Shield, a set of Light Armor, and a Grating Stone. Party leader, how will the loot be divided?

Dragonbrand Shield - SP: 6, immune to fire and wind elemental damage, shield

heroica-heavyarmor.jpgLighter Armor - SP: 4, immune to fragile, suitable for barbarians, knights, dragoons, skirmishers, and regulators, bodywear

DSCN0120.jpgGrating Stone - +1 WP when used on a weapon

Party

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader*

Level: 18

Power Bonus: 0

Defense: 12

Health: 34/38

Ether: 24/27

Gold: 250

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb, Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Scrap Metal

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile*

Level: 14.5

Power Bonus: 7 under a negative effect

Defense: 4

Health: 21/21

Gold: 6

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.)

Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Flash Bomb (Deals the Confused effect to the target for 3 turns.), Phoenix Essence, Smoke Bomb

photo-thumb-28776.jpg?_r=1353304201Dreyrugr (Vash the Stampede)

1000 year old Male Vampire Black Knight *Immune to Stunned, Water and Fire*

Level: 18

Power Bonus: 0

Defense: 9

Health: 11/38

Gold: 45

Equipment: Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Impervious Shield (SP: 5) (Grants immunity to Fire)

Inventory: Venom x3, Bedroll, Remedy, Smelling Salts x3, Mead x2, Shuriken (WP:5, Wind), Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable),Nostrum x2, Throwing Dagger (WP:3) Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Robe of the Magi, Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear), Musky Mushroom (50/50 chance of permanent +5 or -1 to maximum health), Smoke Bomb

8575081496_57c484b058_o.jpgNessa Anárion

59 years old female elven Ranger

Level: 15

Power Bonus: 1 WP

Defense: 2

Health: 21/21

Gold: 13

Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Ranger's Quiver (WP: +1), Ranger's Cowl (Suitable to rangers, SP: 2, headwear)

Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Smoke Bomb

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader*

Level: 24

Power Bonus: 1 WP

Defense: 3

Health: 40/40

Ether: 12/32

Gold: 136

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb

The party is at a dead end. Will they go back?

9071726901_709802fae6.jpg

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Posted

OOC: Yay, in every sense of the word - multi luck, final blow, level 15 - epic :laugh:

"FINALLY, I HAVE ARRIVED!" *insertevillaughterhere*

"Now my time has come to arise from the deepest shadows of the death. The world will be mine - once and for all! :devil:"

Nessa turned around and walked back the path to the last crossing laughing evilish.

Posted

Erik shakes his head in concern and follows Nessa back.

"Could one of you guys check there's no loot we missed? I just don't want our ranger getting in trouble."

Posted

Vash, I'm trying to see how to distribute the loot. I think Erik will get the Armour and you will get the Shield. Erik will also get the most mileage on the Grating Stone, but he's already got the axe, so I don't know if it'll be overkill. If you give Pretzel the Shako's Helmet then he would no longer need the tricorne in which case he could give it to someone else. Nessa has only really got the Opal this quest, so I'd give it to her, but her Ranger's Quiver is unsuitable to any of the rest of us. I'm not sure how interested you are in keeping the Gloves of the Undead Assassin, but you being a Black Knight it's probably not best in your hand's anyway, so perhaps I could give you the Tricorne and you give those to Nessa, but I'd like to know what you think. Sylph doesn't deserve any loot anymore. :sing:

Posted (edited)

OOC: Yay, in every sense of the word - multi luck, final blow, level 15 - epic :laugh:

"FINALLY, I HAVE ARRIVED!" *insertevillaughterhere*

"Now my time has come to arise from the deepest shadows of the death. The world will be mine - once and for all! :devil:"

Nessa turned around and walked back the path to the last crossing laughing evilish.

"How amusing." Chuckled Sylph. "Looks like our job here is done. Let's continue down the proper path." stated Sylph after checking Dragon Dan's body for a treasure map.

Edited by Dannylonglegs
Posted

"Let's continue down the proper path." stated Sylph after checking Dragon Dan's body for a treasure map.

There's no map on Dan's lifeless body.

The party heads back out to the hall, and takes a right. They find yet another fork. Will they go back, up, or right?

9103857662_d046d8e1e6_o.png

Posted (edited)

"Follow me. My compass will guide us."

OOC: I am ok with any loot :sweet:

You guys gave me so much opportunities for my lvl 15 RP I nearly think I don't need much more... but weel if you are willing to provide something for Nessa I would be grateful :wink:

Edited by herrJJ
Posted

"Follow me. My compass will guide us."

The needle of Nessa's compass twitches between both paths repeatedly.

Posted

"Look, I wouldn't mind the armour, but Fabian sells the same thing with a bit more weight and protection, so I'd probably end up selling it and buyin' that anyway.

The grating stone's good too, but it'd really be most useful upgrading my sword, but I'll probably sell that at some point soon, an' anyway I hear there's some guy in the hall buyin' grating stones for a motza. I wouldn't say no ta anythin', but all the loot from that fight just then ya give to me's probably gonna get sold anyway.

Posted

"Do you have the gold for the Heavy Armour that Fabian sells, Erik? No. This one will suffice for now, I'll wager. At least take it for the duration of the quest and when we're at the end I can rethink this whole mess out and see who gets what. It's awfully confusing.

Demon, I will be taking that Shako off your hands if it's all the same to you, and here, you may as well have this shield."

I toss Dreyrugr the Shield we prized away from Dragon Dan.

"Erik, Nessa, I assume you'll both be going for training when you get back into the hall. A little insight as to what you intend to become would be good."

Posted (edited)

"Thanks. I meant I'd sell this light armour, and that oughta go a way towards buying the heavier one."

"Shaman, if I can. I'd like to be able to heal, as well as bash."

"Is anyone planning on sealing me again? Doesn't bother me either way, just I'll put this new armour on if not."

Edited by Myrddyn
Posted

"Let me wait and see, if I give you the armour then there's no need to seal you. Shamen, you say? No human sacrifices I hope, Erik?"

I heal Dreyrugr.

Vash, if you take this shield, could Pretzel have your old one?

Posted (edited)

Sorry I'm on a bit late.

8742462165_1da754b0bf_t.jpg

Dragon Dan *Encouraged*

Level 18 36 Fiery Humanoid

Health: 519/556

Defense: 7

Special: Eye of the Dragon – Dragon Dan deals 18 fire-elemental damage to the entire party, and each party member has a ¼ chance to gain the Burning effect (victim takes damage equal to 5 + Round Number per round until remedied).

Drops: Dragonbrand Shield (SP: 7, immune to fire and wind elemental damage, shield)

Immune to stunned, fire, wind, fragile, and weakened.

First page of battle says the sp is 7 on the shield while on loot distribution it says 6.

Edit: Read R&D. Now I know why Palathadric said Sylph deserved no loot. :tongue:

I'm not sure how interested you are in keeping the Gloves of the Undead Assassin, but you being a Black Knight it's probably not best in your hand's anyway, so perhaps I could give you the Tricorne and you give those to Nessa, but I'd like to know what you think. Sylph doesn't deserve any loot anymore. :sing:

I was originally planning to go Assassin but then DLL gave us enemies with levels too darn high so I went the SP route instead, although I am still planning to go Assassin sometime to grab gold so I'd like to hold onto the gloves. I'm fine with missing out on loot for awhile to make up for it.

Vash, if you take this shield, could Pretzel have your old one?

If I got this shield I was planning to give the old one away seeing it's pretty much the same just better so that's fine.

"Thanks for the shield. You'll probably just toss this back at me but here." Dreyrugr throws his impervious shield at Pretzel whilst trying on the Dragonbrand shield.

"Dreyrugr, figure out what's to the north." Commanded Sylph.

"Sure. Whichever way north is down here." Dreyrugr walks to the north/left.

Edited by Vash the Stampede
Posted

Sylph's Shrapnel Bow lowered the SP.

Dreyrugr heads off in his own direction.

Posted

Are you giving Pretzel the Shako or keeping it?

I look at the shield thrown to me and that stuff it into my cart. I hand the Lighter Armour to Erik.

"Who wants the Grating Stone? Druid? Ranger? You can probably fetch a very decent price for it at the Hall. Actually, maybe I'll hold onto it now and see if there's something more suited to you. I doubt either of you should use it now, so it's probably better if I just give it out at the end of the quest."

I Dig with My Shovel while We Wait for Dreyrugr.

Posted

Pretzel finds a handful of rusted coins, four to be exact.

Party

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader*

Level: 18

Power Bonus: 0

Defense: 12

Health: 34/38

Ether: 23/27

Gold: 254

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Tricorn (Headwear; SP:3)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Tonic, Grand Tonic (2), Ether Core (2), Remedy (2), Soma, Phoenix Essence, Neutralizer, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Smoke Bomb, Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Tasty Pretzel (Consumable) - 1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption., , Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Scrap Metal, Impervious Shield (SP: 5, immune to fire)

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile*

Level: 14.5

Power Bonus: 7 under a negative effect

Defense: 4

Health: 21/21

Gold: 6

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Emerald Hood (SP: 4, headwear, protects from Fragile), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.)

Inventory: Spear (WP: 9, spear), 2 Death Progg claws, 5 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Sharkskin Armour (SP +1, immune to water; bodywear), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Flash Bomb (Deals the Confused effect to the target for 3 turns.), Phoenix Essence, Smoke Bomb, Lighter Armor (SP: 4, immune to fragile, bodywear)

8575081496_57c484b058_o.jpgNessa Anárion

59 years old female elven Ranger

Level: 15

Power Bonus: 1 WP

Defense: 2

Health: 21/21

Gold: 13

Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Ranger's Quiver (WP: +1), Ranger's Cowl (Suitable to rangers, SP: 2, headwear)

Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Smelling Salts, Phoenix Essence, 8 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Smoke Bomb

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader*

Level: 24

Power Bonus: 1 WP

Defense: 3

Health: 40/40

Ether: 12/32

Gold: 136

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb

Posted

I tap at the walls with my Pickaxe to see if there are any gems hidden therein or anything else worth finding. I also listen for any hollow-sounding rocks. I throw Erik's Hide over me as I do so to keep the sound from bouncing all around.

Posted (edited)

"Thanks. Should I put this on now instead of the hide, or is someone gonna seal me?"

Erik equips the Lighter armour instead of the Hide of the Suffering.

"This hide's yours, right Sylph? Want it back, or - "

I throw Erik's Hide over me as I do so to keep the sound from bouncing all around.

"oh." Edited by Myrddyn
Posted

"Thanks. Should I put this on now instead of the hide, or is someone gonna seal me?"

"Put it on now. Wow! You've already got quite a bit of defense there, Erik. Although, two Fragile immunities is not too necessary. Hmm...I think I have an idea." I pause to think on something and then return to tapping.

Posted

"Thanks. Should I put this on now instead of the hide, or is someone gonna seal me?"

Erik equips the Lighter armour instead of the Hide of the Suffering.

"This hide's yours, right Sylph? Want it back, or - ""oh."

I hand the hide to Sylph.

"Sorry about that, Erik, I wouldn't want to alert anyone to our presence unnecessarily."

"Now what's that demon up to. Taking off with that shield I gave him, eh? I suggest a couple of us go after him and see what's up? Druid, you should probably stay back here. Erik, are you with me?"

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