Dannylonglegs Posted July 31, 2013 Posted July 31, 2013 "Not a bad plan, Monk. We're finally making headway. Let's salt this slug." Stated Sylph as he healed himself.
CMP Posted August 1, 2013 Author Posted August 1, 2013 Round Ten of Round Two Pretzel vs. Gontzo (Flying Cross) - Deflected Damage (Damage deflected) >Pretzel vs. Gontzo (Flying Cross) - Deflected Damage (14/2 - 16 = 0 damage) >Sylph heals himself (Shrapnel Bow) - Shield: Roots of Life (34 health restored to party, Erik revived, -1 ether) >Nessa vs. Feldorin (Silver Crossbow) - Special Damage: Flying High (12/2 - 3 = 3 damage to Nessa, 12/2 - 16 = 0 damage to Pretzel, 12/2 - 8 = 0 damage to Erik, Feldorin no longer poisoned or weakened) >Nessa vs. Feldorin (Silver Crossbow) - Shield: Tripleshot (23 x 2 = 46 damage to Feldorin, 38 to Difur, 46 to Little Red) Dreyrugr vs. Feldorin (Voltedge) - Deflected Damage (23 - 9 = 14 damage) >Erik vs. Little Red (Titanic Axe) - Miss >Sylph vs. Reg (Shrapnel Bow) - Special Guard: Assault (Reg Favors Sylph) Difur and Little Red use free hit on Pretzel - ((16 + 21)/2 - 16 = 3 damage) Pretzel and Dreyrugr take cover as Gontzo and Feldorin go on the offensive. Sylph takes a moment to heal everyone - including Erik - but Reg makes a dangerous advance. Nessa does her best to keep the opponents at bay. Enemies Gontzo "!!!!" Level 28 14 Vermin *Fights in back row. Halved damage from melee attacks* *Immune to Water and Stunned* *Sealed, 2 rounds* *Fragile, 2 rounds* *Weakened, 1 round* Health: 177/288 Defense: 4 Special: It’s a Stick-Up – Gontzo threatens the hero into dropping all their weapons, shields, and artifacts to the ground. Each takes a turn to pick up, and another to re-equip each artifact. Passive Special: Slimy Piece of Worm-Ridden Filth – Heroes who successfully hit Gontzo have a 1/6 chance of being Petrified. Drops: 3 Mulled Wines, Shuriken (WP:5, Wind), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect), Immune to poisoned, badly poisoned, slowed, and petrified. Feldorin the High Elf "NOOOOOOOO!!! I'M ALL OUT!!!!!" Level 23 Humanoid Health: 288/432 Special I: Party Time – Feldorin consumes a random consumable from his inventory and gains its effects. Special II: Flying High – Feldorin goes on a rampage, attacking the target and having a 1/3 chance to attack each person in battle. Any effects from consumables he has are removed. Used when under the influence of any effects from consumables. Drops: Nothing Immune to asleep, stunned, and slowed. Difur Roars. Level 21 Humanoid Health: 343/720 Defense: 8 Special I: Beg to Difur – Difur thrashes the hero within an inch health of their life. The hero becomes Afraid. Special II: The Fall Guy – Difur stands in front of his party, drawing all hostile attacks for the duration of the next round. Specials alternate. Drops: 25 gold, Grand Potion Immune to blinded, fragile, weakened, and instant kill. Little Red Level 16 Humanoid Health: 66/250 Special: Pickpocket – Little Red steals gold from the hero equal to their level, then gains maximum health equal to the amount of gold stolen. If the hero has no gold left, Little Red deals Damage. Passive Special: Daddy’s Little Girl – While Big Red remains standing, Little Red is Lucky. Drops: 50 gold Immune to enamored, confused, and hexed. Reg Goldjaw *Favoring Sylph* Level 25 Humanoid Health: 369/576 Defense: 4 Special I: Assault - Reg Goldjaw advances on the hero, Favoring them, dealing triple damage to them. Special II: Battery – Reg Goldjaw attacks the hero, ignoring row and defense. Special III: Third Strike – Reg Goldjaw knocks out the hero. Specials used in order. Drops: Nothing Immune to all effects, including instant kill. Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* *Immune to Fragile* *Hastened* Level: 18 Power Bonus: 0 (5 in the front row) Defense: 11 (16 in the back row) Health: 35/38 Ether: 3/23 Gold: 0 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Lighter Armor (SP: 4, immune to fragile, bodywear), Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Ether Core (2), Remedy, Soma, Phoenix Essence, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Grating Stone, Smoke Bomb, Magnificent Magniscope (Magnifying Glass/Telescope), Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether, 50/50 chance of casting), Impervious Shield (SP: 5) (Grants immunity to Fire) Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* Level: 14.5 Power Bonus: 0 Defense: 8 Health: 21/21 Gold: 0 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors), Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Spear (WP: 9, spear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Twin Axe (WP: 5, dual strike-axe), Phoenix Essence, Smoke Bomb, Diamond, 2 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear) Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Water, Wind, and Fire* Level: 18 Power Bonus: 0 Defense: 9 Health: 23/37 Gold: 0 Equipment: Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Sharkskin Armour (SP +1, immune to water; bodywear), Inventory: Venom x3, Bedroll, Remedy, Smelling Salts, Mead x2, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), The Muckraker – WP: 13, earth and water elemental, deals the weakened effect, greatsword Nessa Anárion *Hastened* 59 years old female elven Ranger Level: 15 Power Bonus: 7 under negative effect Defense: 3 Health: 18/21 Gold: 0 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Tricorne (Headwear; SP:3), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Phoenix Essence, 7 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Ranger's Quiver (WP: +1), 2 Bones, Ranger's Cowl (Suitable to rangers, SP: 2, headwear) Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* *Hastened* Level: 24 Power Bonus: Defense: 5 Health: 35/40 Ether: 15/36 Gold: 136 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ethereal Cloak (Backwear; SP:2; Max Ether +4), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 3 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb, , Nessa's Gold (13), Ranger's Quiver (WP +1 to bows and crossbows), Erik's Gold (1), Pretzel's Junk (54 gold, Scrap Metal, Emerald, Garnet), Dreyrugr's Gold (112)
Dannylonglegs Posted August 1, 2013 Posted August 1, 2013 "Good to have you back Erik. We're currently killing the slug. Feel free to join us." Battle Order: >Pretzel: Gontzo (Flying Cross) Dreyrugr v. Gontzo (Voltedge) >Pretzel: Gontzo (Flying Cross) >Nessa v. Bondy >Nessa v. Gontzo Erik v. Gontzo (Titanic Axe) (Or, Little Red) > Sylph: Difur > Sylph: High Elf Leave: Little Red
Vash the Stampede Posted August 1, 2013 Posted August 1, 2013 Dreyrugr attacks Gontzo from the front row.
herrJJ Posted August 1, 2013 Posted August 1, 2013 "Well ok, that sounds like a plan, Sylph." Nessa said as she aimed for Reg and Gontzo from the back row.
Palathadric Posted August 1, 2013 Posted August 1, 2013 I attack Gontzo from the Front Row first and then from the Back Row with my Flying Cross. "I want that extra bit of power on my first attack while still being in the back row to absorb their elf's hit."
Myrddyn Posted August 1, 2013 Posted August 1, 2013 (edited) "Good to have you back Erik. We're currently killing the slug. Feel free to join us." Erik picks himself up from the floor and looks around. "Looks like fun, boss. Thanks."He picks his axes up, and wipes his blood of their handles, before running to attack Gontzo from the front row with his Twin Axe, or Little Red from the back row with his Titanic axe if Gontzo is already defeated. or Little Red and Reg from the back row with his Twin Axe if Gontzo is defeated. Edited August 1, 2013 by Myrddyn
Palathadric Posted August 1, 2013 Posted August 1, 2013 Erik, if you target Little Red, use your Twin Axe in such a way that it will hit both her and Reg.
Myrddyn Posted August 1, 2013 Posted August 1, 2013 Erik changes his conditional action to attack Little Red and Reg from the back with Twin axe if Gontzo is defeated.
CMP Posted August 1, 2013 Author Posted August 1, 2013 Round Eleven of Round Two Pretzel vs. Gontzo (Flying Cross) - Hit (29 x 2 x 2 - 4 = 112 damage (Since the Flying Cross is a ranged weapon, I'm assuming it does full power even while you're in the back row)) Dreyrugr vs. Gontzo (Voltedge) - Hide (Dreyrugr hides) >Pretzel vs. Gontzo (Flying Cross) - Deflected Damage (14/2 - 16 = 0 damage) >Nessa vs. Reg (Silver Crossbow) - Aim (8 x 2 - 4 = 12 damage) >Nessa vs. Gontzo (Silver Crossbow) - Shield: Tripleshot (23 x 2 = 46 damage to Gontzo, Feldorin, and 38 to Difur) Erik vs. Gontzo (Titanic Axe) - Shield: Frenzy (25 damage to all enemies, 17 to Difur and 21 to Reg, Gontzo KO'd) >Sylph vs. Difur (Shrapnel Bow) - Shield: Roots of Life (34 health restored to everyone but Dreyrugr, -1 ether) >Sylph vs. Feldorin (Shrapnel Bow) - Aim (10 damage) Little Red uses free hit on Pretzel - (16/2 - 16 = 0 damage) Between Pretzel, Nessa, and Erik, Gontzo goes down easily, and Little Red is close to doing the same. Enemies Feldorin the High Elf "GONTZOOOOOO!!!!!" Level 23 Humanoid Health: 207/432 Special I: Party Time – Feldorin consumes a random consumable from his inventory and gains its effects. Special II: Flying High – Feldorin goes on a rampage, attacking the target and having a 1/3 chance to attack each person in battle. Any effects from consumables he has are removed. Used when under the influence of any effects from consumables. Drops: Nothing Immune to asleep, stunned, and slowed. Difur Roars. Level 21 Humanoid Health: 288/720 Defense: 8 Special I: Beg to Difur – Difur thrashes the hero within an inch health of their life. The hero becomes Afraid. Special II: The Fall Guy – Difur stands in front of his party, drawing all hostile attacks for the duration of the next round. Specials alternate. Drops: 25 gold, Grand Potion Immune to blinded, fragile, weakened, and instant kill. Little Red Level 16 Humanoid Health: 31/250 Special: Pickpocket – Little Red steals gold from the hero equal to their level, then gains maximum health equal to the amount of gold stolen. If the hero has no gold left, Little Red deals Damage. Passive Special: Daddy’s Little Girl – While Big Red remains standing, Little Red is Lucky. Drops: 50 gold Immune to enamored, confused, and hexed. Reg Goldjaw *Favoring Sylph* Level 25 Humanoid Health: 336/576 Defense: 4 Special I: Assault - Reg Goldjaw advances on the hero, Favoring them, dealing triple damage to them. Special II: Battery – Reg Goldjaw attacks the hero, ignoring row and defense. Special III: Third Strike – Reg Goldjaw knocks out the hero. Specials used in order. Drops: Nothing Immune to all effects, including instant kill. Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* *Immune to Fragile* *Hastened* Level: 18 Power Bonus: 0 (5 in the front row) Defense: 11 (16 in the back row) Health: 38/38 Ether: 3/23 Gold: 0 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Lighter Armor (SP: 4, immune to fragile, bodywear), Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Ether Core (2), Remedy, Soma, Phoenix Essence, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Grating Stone, Smoke Bomb, Magnificent Magniscope (Magnifying Glass/Telescope), Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether, 50/50 chance of casting), Impervious Shield (SP: 5) (Grants immunity to Fire) Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* Level: 14.5 Power Bonus: 0 Defense: 8 Health: 21/21 Gold: 0 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors), Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Spear (WP: 9, spear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Twin Axe (WP: 5, dual strike-axe), Phoenix Essence, Smoke Bomb, Diamond, 2 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear) Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Water, Wind, and Fire* Level: 18 Power Bonus: 0 Defense: 9 Health: 23/37 Gold: 0 Equipment: Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Sharkskin Armour (SP +1, immune to water; bodywear), Inventory: Venom x3, Bedroll, Remedy, Smelling Salts, Mead x2, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), The Muckraker – WP: 13, earth and water elemental, deals the weakened effect, greatsword Nessa Anárion *Hastened* 59 years old female elven Ranger Level: 15 Power Bonus: 7 under negative effect Defense: 3 Health: 21/21 Gold: 0 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Tricorne (Headwear; SP:3), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Phoenix Essence, 7 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Ranger's Quiver (WP: +1), 2 Bones, Ranger's Cowl (Suitable to rangers, SP: 2, headwear) Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* *Hastened* Level: 24 Power Bonus: Defense: 5 Health: 40/40 Ether: 14/36 Gold: 136 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ethereal Cloak (Backwear; SP:2; Max Ether +4), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 3 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb, , Nessa's Gold (13), Ranger's Quiver (WP +1 to bows and crossbows), Erik's Gold (1), Pretzel's Junk (54 gold, Scrap Metal, Emerald, Garnet), Dreyrugr's Gold (112)
herrJJ Posted August 1, 2013 Posted August 1, 2013 (edited) "Hey, that wobbly bobbly guy was mine!" Nessa shouted grinning to Erik. Then she prepared herself to attack Feldorin and Reg from the back row. "Okay sunshine", she said to Feldorin, "It is time to say goodbye, isn't it?" She paused and looked to Sylph. "Thanks for the healing stuff. Good to see your magic got back to you." She continued aiming. Edited August 1, 2013 by herrJJ
Dannylonglegs Posted August 1, 2013 Posted August 1, 2013 Battle Order: > Sylph: Blind High Elf > Sylph: Blind High Elf (or, Seal Difur) Pretzel v. High Elf (Heavy Flail) Pretzel v. High Elf (Heavy Flail (or, Cross of Light, if already Fragile) Dreyrugr v. Difur (Voltedge) >Nessa v. Bondy >Nessa v. Little Red Erik v. Little Red (Dual Axe) (or High Elf or Bondy if LR or HE KOed)
herrJJ Posted August 1, 2013 Posted August 1, 2013 "Oy", Nessa said disappointed as she changed her targets to Reg and Little Red still standing in the back row. "Well at least she will see her daddy soon..." A tear ran down her cheek. She did not notice it.
Dannylonglegs Posted August 1, 2013 Posted August 1, 2013 "Indeed." Stated Sylph coldly, as if the prospect of snuffing a sentient being's life was as simple as snapping.
Myrddyn Posted August 1, 2013 Posted August 1, 2013 ..."I've got Z-mail!" Erik yells, continuing to wave his axe wildly. He runs to the front row and swings his Twin Axe at Little Red OR Feldorin OR Reg Goldjaw. (In that order).
Palathadric Posted August 1, 2013 Posted August 1, 2013 Pretzel vs. Gontzo (Flying Cross) - Hit (29 x 2 x 2 - 4 = 112 damage (Since the Flying Cross is a ranged weapon, I'm assuming it does full power even while you're in the back row)) I attacked from the Front Row because the Shako gives me a +5 to power in the front Row, that combined with his Fragility and Elemental weakness to my weapon would have dealt him an extra 20 Damage. "Hey, that wobbly bobbly guy was mine!" Nessa shouted grinning to Erik. Then she prepared herself to attack Feldorin and Reg from the back row."Thanks for the healing stuff. Good to see your magic got back to you." She continued aiming. "Yours indeed!" I grunt. "Magic?!? Magic, indeed. There is not magic behind the art of healing." I attack Feldorin twice from the Front Row with my Heavy Flail, of if the First Attack lands a successful hit/critical hit, I switch to my Flying Cross from the Back Row.
Dannylonglegs Posted August 1, 2013 Posted August 1, 2013 (edited) "Yours indeed!" I grunt. "Magic?!? Magic, indeed. There is not magic behind the art of healing." I attack Feldorin twice from the Front Row with my Heavy Flail, of if the First Attack lands a successful hit/critical hit, I switch to my Flying Cross from the Back Row. "It is true. My ability to nurture does not stem from warping the world around me to my will, but rather from my love of nature and Sylvania. I call upon her aid, and the world listens and responds. Such is the way of the Druid." Edited August 1, 2013 by Dannylonglegs
Palathadric Posted August 1, 2013 Posted August 1, 2013 "It is true. My ability to nurture does not stem from warping the world around me to my will, but rather from my love of nature and Sylvania. I call upon her aid, and the world listens and responds. Such is the way of the Druid." "As the way of the Paladin. God answers our prayers for healing. Although some say that one's healing power is enhanced when one can connect fully with one's angel."
herrJJ Posted August 1, 2013 Posted August 1, 2013 "Oh, you mean that nude girl, right? Well as for what I have seen this all reminds me more of magic than anything else. But call it what you want. The way of gods is mythical. A kind of magic. "
Dannylonglegs Posted August 2, 2013 Posted August 2, 2013 (edited) "My power stems from the goddess of nature. She does not warp nature. She is nature. Its being. If I request it of her, she provides. It is not a destructive, depleting thing like what most call magic. But call it what you like. I care not. I simply wish to express the distinction." Stated Sylph. Edited August 2, 2013 by Dannylonglegs
Vash the Stampede Posted August 2, 2013 Posted August 2, 2013 Dreyrugr attacks Difer with the Muckraker.
CMP Posted August 2, 2013 Author Posted August 2, 2013 (edited) Round Twelve of Round Two >Sylph blinds Feldorin - Failure (-1 ether) >Sylph blinds Feldorin - Failure (-1 ether) Pretzel vs. Feldorin (Heavy Flail) - Hit (28 damage, Feldorin frail) >Pretzel vs. Feldorin (Flying Cross) - Hit (24 x 2 x 2 = 96 damage) Dreyrugr vs. Difur (Muckraker) - Shield: Arrogant Prick (70 damage, 25 gold and Grand Potion stolen, Difur weakened) >Nessa vs. Reg (Silver Crossbow) - Critical Hit (31 x 2 - 4 = 58 damage) >Nessa vs. Little Red (Silver Crossbow) - Aim (8 x 2 = 16 damage) Erik vs. Little Red (Twin Axe) - Extra Critical Hit (29 x 2 = 58 damage, Little Red KO'd) Pretzel delivers a crushing blow to Feldorin, and flies his broomstick right into the wound, to devastating effect. Dreyrugr stabs Difur in the back as Nessa shoots at Reg and Little Red. Erik slams the pommel of his axe into the latter's head, sending her in a crumpled heap to the floor. Enemies Feldorin the High Elf "BUT BUT BUT-!!!!!" Level 23 Humanoid Health: 83/432 Special I: Party Time – Feldorin consumes a random consumable from his inventory and gains its effects. Special II: Flying High – Feldorin goes on a rampage, attacking the target and having a 1/3 chance to attack each person in battle. Any effects from consumables he has are removed. Used when under the influence of any effects from consumables. Drops: Nothing Immune to asleep, stunned, and slowed. Difur Roars. Level 21 Humanoid Health: 218/720 Defense: 8 Special I: Beg to Difur – Difur thrashes the hero within an inch health of their life. The hero becomes Afraid. Special II: The Fall Guy – Difur stands in front of his party, drawing all hostile attacks for the duration of the next round. Specials alternate. Drops: 25 gold, Grand Potion Immune to blinded, fragile, weakened, and instant kill. Reg Goldjaw *Favoring Sylph* "Mercutio damn it! Keep it up, both of you!" Level 25 Humanoid Health: 278/576 Defense: 4 Special I: Assault - Reg Goldjaw advances on the hero, Favoring them, dealing triple damage to them. Special II: Battery – Reg Goldjaw attacks the hero, ignoring row and defense. Special III: Third Strike – Reg Goldjaw knocks out the hero. Specials used in order. Drops: Nothing Immune to all effects, including instant kill. Party Monk Pretzel and His 99 Pieces, (Played by Palathdaric) 463-year-old male "hermit" Paladin *Party Leader* *Immune to Fragile* *Hastened* Level: 18 Power Bonus: 0 (5 in the front row) Defense: 11 (16 in the back row) Health: 38/38 Ether: 3/23 Gold: 0 Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Lighter Armor (SP: 4, immune to fragile, bodywear), Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear) Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Ether Core (2), Remedy, Soma, Phoenix Essence, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Grating Stone, Smoke Bomb, Magnificent Magniscope (Magnifying Glass/Telescope), Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether, 50/50 chance of casting), Impervious Shield (SP: 5) (Grants immunity to Fire) Erik Tyrvarr (Myrddyn) 19 years old male human barbarian. *Immune to Fragile* Level: 14.5 Power Bonus: 0 Defense: 8 Health: 21/21 Gold: 0 Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors), Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Spear (WP: 9, spear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Twin Axe (WP: 5, dual strike-axe), Phoenix Essence, Smoke Bomb, Diamond, 2 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear) Dreyrugr (Vash the Stampede) 1000 year old Male Vampire Black Knight *Immune to Water, Wind, and Fire* *Stunned* Level: 18 Power Bonus: 0 Defense: 9 Health: 23/37 Gold: 25 Equipment: Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Sharkskin Armour (SP +1, immune to water; bodywear), Inventory: Venom x3, Bedroll, Remedy, Smelling Salts, Mead x2, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion x2, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), The Muckraker – WP: 13, earth and water elemental, deals the weakened effect, greatsword Nessa Anárion *Hastened* 59 years old female elven Ranger Level: 15 Power Bonus: 7 under negative effect Defense: 3 Health: 21/21 Gold: 0 Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Tricorne (Headwear; SP:3), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.) Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Phoenix Essence, 7 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Ranger's Quiver (WP: +1), 2 Bones, Ranger's Cowl (Suitable to rangers, SP: 2, headwear) Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* *Hastened* Level: 24 Power Bonus: Defense: 5 Health: 40/40 Ether: 12/36 Gold: 136 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ethereal Cloak (Backwear; SP:2; Max Ether +4), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 3 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb, , Nessa's Gold (13), Ranger's Quiver (WP +1 to bows and crossbows), Erik's Gold (1), Pretzel's Junk (54 gold, Scrap Metal, Emerald, Garnet), Dreyrugr's Gold (112) Edited August 2, 2013 by CallMePie
herrJJ Posted August 2, 2013 Posted August 2, 2013 "Farewell, my lad", Nessa said as she watched Little Red going down. She shook herself and aimed for Feldorin twice from the back row.
Vash the Stampede Posted August 2, 2013 Posted August 2, 2013 (edited) Dreyrugr moved quickly and struck a powerful blow into Difur however found his muscles sore (stunned) from moving too fast. If Dreyrugr gains an action he will attack Difur from the front row. (With Muckraker equipped for the rest of battle, might as well take the dealing weakened.) Edited August 2, 2013 by Vash the Stampede
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