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Posted

It was in the midst of the battle when a butterfly flew through the sewers finding its destination. It landed on Nessa’s shoulder. Like the whisper of the wind she heard only two words: anniversary lottery. ‘What could be the meaning of those words?’ Nessa asked herself. Suddenly a burst of red and blue light emitted from her body, leaving her close to unconsciousness. She straightened up. ‘Weird’ she thought and focussed her mind back on the battle. When the time came she would think about it. But now there were more important things to care about.

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Posted

Suddenly a burst of red and blue light emitted from her body, leaving her close to unconsciousness. She straightened up.

"Are you quite alright, Nessa? Straighten up and hammer away these devils."

Battle Order:

>Pretzel: Feldorin

>Sylph: Seal Difur

>Sylph: Seal Difur (If Difur already Sealed, See alternative action)

>Pretzel: Seal Difur (If Difur already Sealed, Attack Feldorin, if Feldorin defeated, Difur (Flying Cross)

>Nessa: Feldorin or if Defeated Difur

Dreyrugr: Feldorin/Difur (Crow Claw Dagger, to finish this off quicker, both enemies are immune to "Weakened anyway)

>Nessa: Feldorin/Difur/Reg

>Erik: Feldorin (Twin Axe Double/Difur (Twin Axe on him and Reg)/Reg (Twin Axe Double)

>Sylph: Heal Hero with Lowest Health or do Nothing.

Feldorin should fall quickly, once Difur is Sealed, we'll pummel him. I'll take Reg's Free Hit if he gets one.

Posted (edited)

"Perfect." Stated Sylph.

Battle Order:

> Sylph Seal Difur

> Sylph Difur

Pretzel v. High Elf (Cross of Light)

Pretzel v. Bondy

Dreyrugr v. Difur (Muchraker)

>Nessa v. High Elf (or Difur)

>Nessa v. Bondy

Erik v. High Elf (Titanic Axe)

Edited by Dannylonglegs
Posted

I first attack Feldorin and then Bondy from the Back Row with my Flying Cross.

"Follow the druid's orders."

Better to keep things simple for the simple-minded.

Posted

"Perfect." Stated Sylph.

Battle Order:

> Sylph Seal Difur

> Sylph Difur

Pretzel v. High Elf (Cross of Light)

Pretzel v. Bondy

Dreyrugr v. Difur (Muchraker)

>Nessa v. High Elf (or Difur)

>Nessa v. Bondy

Erik v. High Elf (Titanic Axe)

"It makes more sense for me to attack with the Flying Cross, Dreyrugr to Attack with Crow-Claw Dagger, and Erik to attack Twice with the Twin Axe. :wacko:

Posted

Round Thirteen of Round Two

>Sylph seal Difur - Failure (-1 ether)

>Sylph vs. Difur (Shrapnel Bow) - Shield: Roots of Life (34 health restored to all allies, all negative effects removed, -1 ether)

>Pretzel vs. Feldorin (Flying Cross) - Shield: Guardian Angel (Party protected from damage and negative effects next round)

>Pretzel vs. Reg (Flying Cross) - Hit (24 x 2 - 4 = 44 damage)

Dreyrugr vs. Difur (Muckraker) - Mortal Hit (31 - 8 = 23 damage)

>Nessa vs. Feldorin (Silver Crossbow) - Shield: Tripleshot (23 x 2 = 46 damage to Feldorin, 38 to Difur, 42 to Reg)

>Nessa vs. Reg (Silver Crossbow) - Critical Hit (31 x 2 - 4 = 58 damage)

Erik vs. Feldorin (Titanic Axe) - Extra Critical Hit (47 x 2 = 94 damage, Feldorin KO'd)

More plants continue growing out of the walls, heralding the arrival of Pretzel's angel. He and Nessa both charge down Reg, while Dreyrugr keeps Difur busy and Erik eliminates Feldorin.

Enemies

8742462171_d7bff78035_t.jpg

Difur Roars.

Level 21 Humanoid

Health: 157/720

Defense: 8

Special I: Beg to Difur – Difur thrashes the hero within an inch health of their life. The hero becomes Afraid.

Special II: The Fall Guy – Difur stands in front of his party, drawing all hostile attacks for the duration of the next round.

Specials alternate.

Drops: 25 gold, Grand Potion

Immune to blinded, fragile, weakened, and instant kill.

8742461955_92f090d0b8_t.jpg

Reg Goldjaw *Favoring Sylph* "Agh...looks like it's just you and me again, pal....always knew we'd go down fighting, eh...?"

Level 25 Humanoid

Health: 134/576

Defense: 4

Special I: Assault - Reg Goldjaw advances on the hero, Favoring them, dealing triple damage to them.

Special II: Battery – Reg Goldjaw attacks the hero, ignoring row and defense.

Special III: Third Strike – Reg Goldjaw knocks out the hero.

Specials used in order.

Drops: Nothing

Immune to all effects, including instant kill.

Party

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader* *Immune to Fragile* *Hastened*

Level: 18

Power Bonus: 0 (5 in the front row)

Defense: 11 (16 in the back row)

Health: 38/38

Ether: 3/23

Gold: 0

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Lighter Armor (SP: 4, immune to fragile, bodywear), Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Ether Core (2), Remedy, Soma, Phoenix Essence, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Grating Stone, Smoke Bomb, Magnificent Magniscope (Magnifying Glass/Telescope), Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether, 50/50 chance of casting), Impervious Shield (SP: 5) (Grants immunity to Fire)

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile*

Level: 14.5

Power Bonus: 0

Defense: 8

Health: 21/21

Gold: 0

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors), Emerald Hood (SP: 4, headwear, protects from Fragile)

Inventory: Spear (WP: 9, spear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Twin Axe (WP: 5, dual strike-axe), Phoenix Essence, Smoke Bomb, Diamond, 2 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear)

photo-thumb-28776.jpg?_r=1353304201Dreyrugr (Vash the Stampede)

1000 year old Male Vampire Black Knight *Immune to Water, Wind, and Fire*

Level: 18

Power Bonus: 0

Defense: 9

Health: 37/37

Gold: 25

Equipment: Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Sharkskin Armour (SP +1, immune to water; bodywear),

Inventory: Venom x3, Bedroll, Remedy, Smelling Salts, Mead x2, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion x2, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), The Muckraker – WP: 13, earth and water elemental, deals the weakened effect, greatsword

8575081496_57c484b058_o.jpgNessa Anárion *Hastened*

59 years old female elven Ranger

Level: 15

Power Bonus: 7 under negative effect

Defense: 3

Health: 21/21

Gold: 0

Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Tricorne (Headwear; SP:3), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.)

Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Phoenix Essence, 7 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Ranger's Quiver (WP: +1), 2 Bones, Ranger's Cowl (Suitable to rangers, SP: 2, headwear)

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* *Hastened*

Level: 24

Power Bonus:

Defense: 5

Health: 40/40

Ether: 10/36

Gold: 136

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ethereal Cloak (Backwear; SP:2; Max Ether +4), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 3 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb, , Nessa's Gold (13), Ranger's Quiver (WP +1 to bows and crossbows), Erik's Gold (1), Pretzel's Junk (54 gold, Scrap Metal, Emerald, Garnet), Dreyrugr's Gold (112)

Posted (edited)

"So, your angel reappeared? We could all focus on 'Bondy' to bring him down this time. If he falls we will take on the gruntling one." Nessa suggested as she prepared all her attacks for Reg from the back row.

"Oh, and Erik. Stop stealing my kills." :tongue:

She laughed at Erik as she said these words.

'Poor little Feldorin'

Edited by herrJJ
Posted

"So, your angel reappeared? We could all focus on 'Bondy' to bring him down this time. If he falls we will take on the gruntling one." Nessa suggested as she prepared all her attacks for Reg from the back row.

I'll autoroll this one, since you're just about done with them anyway, and you've got Guardian Angel up.

Round Fourteen of Round Two

>Sylph vs. Reg (Shrapnel Bow) - Special Guard: Battery (No effect)

>Sylph vs. Reg (Shrapnel Bow) - Damage (No effect)

Pretzel vs.Reg (Flying Cross) - Meditate (+1 ether)

Pretzel vs. Reg (Flying Cross) - Deflected Damage (No effect)

Dreyrugr vs. Reg (Crow-Claw Dagger) - Deflected Damage (No effect)

>Nessa vs. Reg (Silver Crossbow) - Special Damage: Third Strike (No effect)

>Nessa vs. Reg (Silver Crossbow) - Shield: Tripleshot (23 x 2 - 4 = 42 damage to Reg, 38 to Difur, 42 to Reg)

Erik vs. Reg (Titanic Axe) - Damage (No effect)

The party just kind of watches Difur and Reg swing uselessly at the angel, save Nessa, who nearly finishes off Reg.

Enemies

8742462171_d7bff78035_t.jpg

Difur Glances at Reg determinedly.

Level 21 Humanoid

Health: 119/720

Defense: 8

Special I: Beg to Difur – Difur thrashes the hero within an inch health of their life. The hero becomes Afraid.

Special II: The Fall Guy – Difur stands in front of his party, drawing all hostile attacks for the duration of the next round.

Specials alternate.

Drops: 25 gold, Grand Potion

Immune to blinded, fragile, weakened, and instant kill.

8742461955_92f090d0b8_t.jpg

Reg Goldjaw *Favoring Sylph* Pants, tearing bolts out of his shoulder. "...Damn...it..."

Level 25 Humanoid

Health: 50/576

Defense: 4

Special I: Assault - Reg Goldjaw advances on the hero, Favoring them, dealing triple damage to them.

Special II: Battery – Reg Goldjaw attacks the hero, ignoring row and defense.

Special III: Third Strike – Reg Goldjaw knocks out the hero.

Specials used in order.

Drops: Nothing

Immune to all effects, including instant kill.

Party

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader* *Immune to Fragile* *Hastened*

Level: 18

Power Bonus: 0 (5 in the front row)

Defense: 11 (16 in the back row)

Health: 38/38

Ether: 4/23

Gold: 0

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Lighter Armor (SP: 4, immune to fragile, bodywear), Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Ether Core (2), Remedy, Soma, Phoenix Essence, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Grating Stone, Smoke Bomb, Magnificent Magniscope (Magnifying Glass/Telescope), Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether, 50/50 chance of casting), Impervious Shield (SP: 5) (Grants immunity to Fire)

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile*

Level: 14.5

Power Bonus: 0

Defense: 8

Health: 21/21

Gold: 0

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors), Emerald Hood (SP: 4, headwear, protects from Fragile)

Inventory: Spear (WP: 9, spear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Twin Axe (WP: 5, dual strike-axe), Phoenix Essence, Smoke Bomb, Diamond, 2 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear)

photo-thumb-28776.jpg?_r=1353304201Dreyrugr (Vash the Stampede)

1000 year old Male Vampire Black Knight *Immune to Water, Wind, and Fire*

Level: 18

Power Bonus: 0

Defense: 9

Health: 37/37

Gold: 25

Equipment: Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Sharkskin Armour (SP +1, immune to water; bodywear),

Inventory: Venom x3, Bedroll, Remedy, Smelling Salts, Mead x2, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion x2, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), The Muckraker – WP: 13, earth and water elemental, deals the weakened effect, greatsword

8575081496_57c484b058_o.jpgNessa Anárion *Hastened*

59 years old female elven Ranger

Level: 15

Power Bonus: 7 under negative effect

Defense: 3

Health: 21/21

Gold: 0

Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Tricorne (Headwear; SP:3), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.)

Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Phoenix Essence, 7 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Ranger's Quiver (WP: +1), 2 Bones, Ranger's Cowl (Suitable to rangers, SP: 2, headwear)

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* *Hastened*

Level: 24

Power Bonus:

Defense: 5

Health: 40/40

Ether: 10/36

Gold: 136

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ethereal Cloak (Backwear; SP:2; Max Ether +4), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 3 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb, , Nessa's Gold (13), Ranger's Quiver (WP +1 to bows and crossbows), Erik's Gold (1), Pretzel's Junk (54 gold, Scrap Metal, Emerald, Garnet), Dreyrugr's Gold (112)

Posted

"Alright, let's kill them." Stated Sylph. "And we can be done with them once and for all."

Battle Order: (Note: When one target is KOed, switch to the other.)

> Sylph Seal Difur

> Sylph Seal Difur (or, Difur)

Dreyrugr v. Difur (Crow Claw)

Pretzel v. Difur (Flying Cross)

Pretzel v. Bondy

>Nessa v. Difur

>Nessa v. Bondy

Erik v. Bondy (twin-axe)

Posted

Erik attacks Reg Goldjaw from the front row with his Twin Axe.

Sorry I haven't been on for a few days, Pie. My internet access has decreased quite a bit, and I don't know how long this will last. I may still be able to check in regularly, although I doubt I'll be able to do more than once/day, so feel free to kick Erik off the quest and replace him with someone else if you feel I'm holding things up too much. Everyone else, feel free to put your own actions in for Erik if you don't want to wait for me. Sorry.

Posted

Sorry I haven't been on for a few days, Pie. My internet access has decreased quite a bit, and I don't know how long this will last. I may still be able to check in regularly, although I doubt I'll be able to do more than once/day, so feel free to kick Erik off the quest and replace him with someone else if you feel I'm holding things up too much. Everyone else, feel free to put your own actions in for Erik if you don't want to wait for me. Sorry.

No worries, it's mostly a few battles from this point on anyway, and you're close to the end anyway. :thumbup:

Round Fifteen of Round Two

>Sylph seals Difur - Failure (-1 ether)

>Sylph seals Difur - Failure (-1 ether)

Dreyrugr vs. Difur (Crow-Claw Dagger) - Special Dodge: The Fall Guy (Difur absorbs all attacks next round)

Pretzel vs. Difur (Flying Cross) - Hit (29 x 2 - 8 = 50 damage)

Pretzel vs. Reg (Flying Cross) - Special Guard: Assault (Reg favors Pretzel)

>Nessa vs. Difur (Silver Crossbow) - Hit (23 x 2 - 8 = 38 damage)

>Nessa vs. Reg (Silver Crossbow) - Special Damage: Battery (25 damage, Nessa KO'd)

Erik vs. Reg (Twin Axe) - Hit (19 - 4 = 15 x 2 = 30 damage)

The last two Sewer Wolves won't go out without a fight. Difur holds firm despite being shot with bolts and stabbed with broomsticks. Reg is brought to the bring by Erik's dual swing, but advances on Pretzel. He feints, however, taking a vicious swing at Nessa, slamming her backward into a wall and letting her slide to the ground in a heap.

Enemies

8742462171_d7bff78035_t.jpg

Difur *Absorbs Damage*

Level 21 Humanoid

Health: 31/720

Defense: 8

Special I: Beg to Difur – Difur thrashes the hero within an inch health of their life. The hero becomes Afraid.

Special II: The Fall Guy – Difur stands in front of his party, drawing all hostile attacks for the duration of the next round.

Specials alternate.

Drops: 25 gold, Grand Potion

Immune to blinded, fragile, weakened, and instant kill.

8742461955_92f090d0b8_t.jpg

Reg Goldjaw *Favoring Sylph and Pretzel* "Not....over yet."

Level 25 Humanoid

Health: 20/576

Defense: 4

Special I: Assault - Reg Goldjaw advances on the hero, Favoring them, dealing triple damage to them.

Special II: Battery – Reg Goldjaw attacks the hero, ignoring row and defense.

Special III: Third Strike – Reg Goldjaw knocks out the hero.

Specials used in order.

Drops: Nothing

Immune to all effects, including instant kill.

Party

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader* *Immune to Fragile* *Hastened*

Level: 18

Power Bonus: 0 (5 in the front row)

Defense: 11 (16 in the back row)

Health: 38/38

Ether: 4/23

Gold: 0

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Lighter Armor (SP: 4, immune to fragile, bodywear), Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Ether Core (2), Remedy, Soma, Phoenix Essence, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Grating Stone, Smoke Bomb, Magnificent Magniscope (Magnifying Glass/Telescope), Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether, 50/50 chance of casting), Impervious Shield (SP: 5) (Grants immunity to Fire)

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile*

Level: 14.5

Power Bonus: 0

Defense: 8

Health: 21/21

Gold: 0

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors), Emerald Hood (SP: 4, headwear, protects from Fragile)

Inventory: Spear (WP: 9, spear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Twin Axe (WP: 5, dual strike-axe), Phoenix Essence, Smoke Bomb, Diamond, 2 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear)

photo-thumb-28776.jpg?_r=1353304201Dreyrugr (Vash the Stampede)

1000 year old Male Vampire Black Knight *Immune to Water, Wind, and Fire*

Level: 18

Power Bonus: 0

Defense: 9

Health: 37/37

Gold: 25

Equipment: Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Sharkskin Armour (SP +1, immune to water; bodywear),

Inventory: Venom x3, Bedroll, Remedy, Smelling Salts, Mead x2, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion x2, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), The Muckraker – WP: 13, earth and water elemental, deals the weakened effect, greatsword

8575081496_57c484b058_o.jpgNessa Anárion *KO'D*

59 years old female elven Ranger

Level: 15

Power Bonus: 7 under negative effect

Defense: 3

Health: 21/21

Gold: 0

Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Tricorne (Headwear; SP:3), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.)

Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Phoenix Essence, 7 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Ranger's Quiver (WP: +1), 2 Bones, Ranger's Cowl (Suitable to rangers, SP: 2, headwear)

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* *Hastened*

Level: 24

Power Bonus:

Defense: 5

Health: 40/40

Ether: 8/36

Gold: 136

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ethereal Cloak (Backwear; SP:2; Max Ether +4), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 3 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb, , Nessa's Gold (13), Ranger's Quiver (WP +1 to bows and crossbows), Erik's Gold (1), Pretzel's Junk (54 gold, Scrap Metal, Emerald, Garnet), Dreyrugr's Gold (112)

Posted

"Aaaaaargh."

OOC: probably the fight is done next round. Difur will fall from all the attacks and Reg will be hit when Difur is dead (I guess although of the active special). So it would be nice to revive Nessa with a Phoenix Essence if Sylph does not his flower work :sweet:

I would suggest following start of the order:

>Sylph - Difur (2 times)

Anyone, who is willing to spend his PE on Nessa or attacks Difur, if Nessa is revived

Plan?

Posted

It was a strange feeling. The sudden burst of pain flew right of her body. She felt nothing as she hit the ground. The world around her became dark. She was lost in the twilight. Nothing was left, nothing was relevant anymore. She never had felt that abscence of the world before; even in her darkest hours her surrounding was not that pitch black. It was gone. Her live as she knew it was gone. And she had no hope that it would ever change. She was lost in eternity.

Posted (edited)

BO suggestion:

>Sylph - Difur

>Sylph - Difur

>Erik - Phoenix Essence on Nessa if no shield from Sylph, else Difur

Dreyrugr - Reg

>Monk Pretzel - Difur

>Nessa - Difur

Alternative:

Erik revives Nessa at the top of the BO - Sylph could finish the battle on his own. I am not sure. I would like to get the XP. I am also willing to pay the PE back.

As the target will automatically change to Reg if Difur falls I guess this is what could end the battle this round

Edited by herrJJ
Posted (edited)

Totally forgot Erik should have 30 gold for killing Gontzo, Little Red, and Feldorin. It's been added.

Round Sixteen of Round Two

>Sylph vs. Difur (Shrapnel Bow) - Special Guard: Beg to Difur (Sylph's health reduced to 1, Sylph Afraid)

>Sylph vs. Difur (Shrapnel Bow) - Shield: Roots of Life (Everyone gains 34 health, negative effects removed, Nessa revived, -1 ether)

Erik vs. Difur (Twin Axe) - Special Damage: The Fall Guy (Difur absorbs all attacks next round)

Dreyrugr vs. Reg (Crow-Claw Dagger) - Shield: Arrogant Prick (Drawn to Difur, 42 x 2 = 84 damage, loot already stole (forgot to remove it), Difur KO'd)

Pretzel vs. Difur Reg (Flying Cross) - Special Damage: Third Strike (Pretzel KO'd)

>Nessa vs. Difur Reg (Silver Crossbow) - Aim (8 x 2 - 4 = 12 damage)

>Nessa vs. Difur Reg (Silver Crossbow) - Hit (23 x 2 - 4 = 42 damage, Reg KO'd)

Sylph overruns the sewer tunnel with weeds even as Difur beats him into the ground and takes cover. It's not enough to keep Dreyrugr from leaping out from the shadows, sinking his blade into the dwarf's neck from behind, the wound instantly fatal. Reg throws Pretzel into the wall, but it leaves his back open to a pair of bolts from Nessa.

THE BATTLE IS VICTORIOUS!

Everyone gains experience, except Pretzel. The enemies drop 50 gold and 3 Mulled Wines. Dreyrugr grabs his stuff from Gontzo. Party leader, how will the loot be divided?

heroica-mulledwine.jpgx3 Mulled Wines

heroica-goldpile.jpg50 gold

The sewer falls quiet as the battle ends at last. Reg staggers from Nessa's final attack, and nearly slides into unconsciousness. Little Red is desperately trying to awaken her father. Gontzo shakes his head as he comes to. Feldorin and Difur are motionless.

9442102147_28efc01080_c.jpg

8742461955_92f090d0b8_t.jpg

"Okay....alright....you got us. You win. We'll...cough....we're done messing with the lil' village."

8742462111_1c63507064_t.jpg

"Dad? Please get up....."

8742461955_92f090d0b8_t.jpg

"But, okay, listen...I can't imagine you have any thoughts of leaving us alive, I'm...." Reg spits a mouthful of blood onto the ground. "....I'm not that stupid. Look, we get the message, we're not coming back to this side of the sewers....will you let us go? If you do....cough.....if you do, I'll put in a good word for you guys with the Wolfgang. Trust me...you'll be happy I did once the scales start tipping around here. What....do you say?"

Party

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader* *Immune to Fragile*

Level: 18

Power Bonus: 0 (5 in the front row)

Defense: 11 (16 in the back row)

Health: 1/38

Ether: 4/23

Gold: 0

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Lighter Armor (SP: 4, immune to fragile, bodywear), Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Ether Core (2), Remedy, Soma, Phoenix Essence, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Grating Stone, Smoke Bomb, Magnificent Magniscope (Magnifying Glass/Telescope), Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether, 50/50 chance of casting), Impervious Shield (SP: 5) (Grants immunity to Fire)

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile*

Level: 15

Power Bonus: 0

Defense: 8

Health: 22/22

Gold: 30

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors), Emerald Hood (SP: 4, headwear, protects from Fragile)

Inventory: Spear (WP: 9, spear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Twin Axe (WP: 5, dual strike-axe), Phoenix Essence, Smoke Bomb, Diamond, 2 Bones, Barbarian's Boots (Natural Respite>Restoration; footwear)

photo-thumb-28776.jpg?_r=1353304201Dreyrugr (Vash the Stampede)

1000 year old Male Vampire Black Knight *Immune to Water, Wind, and Fire*

Level: 18.5

Power Bonus: 0

Defense: 9

Health: 37/37

Gold: 25

Equipment: Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Sharkskin Armour (SP +1, immune to water; bodywear),

Inventory: Venom x3, Bedroll, Remedy, Smelling Salts, Mead x2, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion x2, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), The Muckraker – WP: 13, earth and water elemental, deals the weakened effect, greatsword, Shuriken (WP:5, Wind), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Black Knight's Armour (SP:4, protects from stunned-effect)

8575081496_57c484b058_o.jpgNessa Anárion

59 years old female elven Ranger

Level: 15.5

Power Bonus: 7 under negative effect

Defense: 3

Health: 21/21

Gold: 0

Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Tricorne (Headwear; SP:3), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.)

Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, Phoenix Essence, 7 Potions, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Opal, Pseudos Hood (can damage undead with normal attacks), Ranger's Quiver (WP: +1), 2 Bones, Ranger's Cowl (Suitable to rangers, SP: 2, headwear)

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader* *Hastened*

Level: 24.33

Power Bonus:

Defense: 5

Health: 1/40

Ether: 7/36

Gold: 136

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ethereal Cloak (Backwear; SP:2; Max Ether +4), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 3 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb, , Nessa's Gold (13), Ranger's Quiver (WP +1 to bows and crossbows), Erik's Gold (1), Pretzel's Junk (54 gold, Scrap Metal, Emerald, Garnet), Dreyrugr's Gold (112)

Edited by CallMePie
Posted

Nessa awoke from her slumber. Eternity had released her. She was back in her life. Feelings! There were so much of them. They surpressed Nessa. She felt small. Then she fot aware of the won battle. Pretzel was getting up. He did not seem to be in a good condition. She had finished this battle. But she did not know how. All she was aware of was the little child cowering over her dead father's body. Was this the prize for victory? Then the leader od the pack spoke up.

"You shall be free! And find a new profession. Stop bringing pain and death to the people. And now leave!"

Feeling sorry for the little girl Nessa got out her Phoenix Essence and poured it over Big Red.

Posted

Nessa awoke from her slumber. Eternity had released her. She was back in her life. Feelings! There were so much of them. They surpressed Nessa. She felt small. Then she fot aware of the won battle. Pretzel was getting up. He did not seem to be in a good condition. She had finished this battle. But she did not know how. All she was aware of was the little child cowering over her dead father's body. Was this the prize for victory? Then the leader od the pack spoke up.

"You shall be free! And find a new profession. Stop bringing pain and death to the people. And now leave!"

Feeling sorry for the little girl Nessa got out her Phoenix Essence and poured it over Big Red.

8742461955_92f090d0b8_t.jpg

"Can't promise that, sweetheart. We may look a bunch of thugs to you, but we're helping bring a new age to Eubric....a better one than the hell it's going through now, at least. If we....cough.....were bent on killing, don't you think there'd be a lot less people in the city up the ways there?"

The cleric shifted as Nessa poured the essence over him, rubbing his eyes tiredly as they opened.

8742462201_c1216ac8a0_t.jpg

"...I...what happened? I saw...spiders....servants of Mercutio....I...was almost sure I was...?"

Little Red cut her father off, hugging him tightly.

8742462111_1c63507064_t.jpg

"Thank you, thank you! I....I w-won't ever forget this. Thank you."

Posted

"Think of this moment forever, my lad. And let your actions always follow this way. And for you, Reg, I don't think you are right. Only time will tell."

Posted (edited)

"Hmmm." pondered Sylph. "The Wolfgang is an organization of violent criminals in this city, I've heard.... Intent on bringing this city and its traditional ruler-ship to its knees, correct? Surely many people would lose their lives to your brutal group if such an event occurred..." Sylph left the sentence drop... He tightened his grip on his bow. "Put in a good word for me, for I have spared you." he stated at last, his voice tinted by contempt. "My name is Sylph Solanum." he finished, gesturing peace with his raised hands. He then proceeded to kneel before the fallen Party Leader. He healed Pretzel to full health. "Time to wake up lonely wanderer. The wolves lick their wounds now, and their mouths cannot bite."

Edited by Dannylonglegs
Posted

Sorry guys, I was sick yesterday, some of the day before and some of today. We also didn't have electricity. I should be okay now, unless I get a relapse.

And, great, first time Pretzel's been knocked out since Quest 24, if I can recall well. :wacko::hmpf:

Totally forgot Erik should have 30 gold for killing Gontzo, Little Red, and Feldorin. It's been added.

I kept telling myself to remind you, but I always forgot when I was posting. :wacko:

heroica-mulledwine.jpgx3 Mulled Wines

heroica-goldpile.jpg50 gold

I've been keeping track of the drops thus far and who's gotten what and who's contributed what to the battles, but this last battle threw me off, so give me some time to get myself organized. We can go ahead and I'll distribute the loot whenever I get around to organizing my file. Vash, are you planning on holding onto the muckraker? Also, I don't recall if you picked up anything else this battle, but I suppose I will look over that as well. Just let me know what you'll hold onto. :classic:

I rise up and rub my head. Bad business this. The feeling is almost new to me. It's certainly been a while. Even in battles harder than this one, I had never quite suffered like this. I struggle to my feet to hear their leader spluttering out:

"But, okay, listen...I can't imagine you have any thoughts of leaving us alive, I'm...." Reg spits a mouthful of blood onto the ground. "....I'm not that stupid. Look, we get the message, we're not coming back to this side of the sewers....will you let us go? If you do....cough.....if you do, I'll put in a good word for you guys with the Wolfgang. Trust me...you'll be happy I did once the scales start tipping around here. What....do you say?"

I snort. "Humph! I would have actually considered letting you criminals go to live a better life or something, assuming you were just a gang looking for quick money, but if you are connected to the Wolfgang and in such a position that you can offer us reputation with them, then you will receive no such consideration."

I take my possessions back from Sylph and then seize my Shackles of War (which I don't see in my inventory. :sceptic: ) and choke Gontzo which seems to be an effective way to kill slugmen. :grin:

I make sure that he is quite dead. I let the Death Progg escape, and I will not let it happen to another enemy.

"Can't promise that, sweetheart. We may look a bunch of thugs to you, but we're helping bring a new age to Eubric....a better one than the hell it's going through now, at least. If we....cough.....were bent on killing, don't you think there'd be a lot less people in the city up the ways there?"

"A better world? What kind of better world were you bringing to these little folk? Terrorizing their village. You call that a better life for them? I know your sort. If you come into power it will be the exact same story in Eubric, just a tyrannical leader enslaving the populace. You do not seem at all repentant for your actions either. Pitiful slug-lover. But no. We won't kill you. We will hand you over to the town watch. Or perhaps I will use to satiate our demon's blood lust." I shackle Reg.

"Thank you, thank you! I....I w-won't ever forget this. Thank you."

I turn to Big Red after Nessa expended her Phoenix Essence reviving him.

"You seem a better sort than these sir. You are free to go, if you wish, but I will require your solemn word of honour that you will not continue to associate yourself with gangs such as this and that you will live a life of non-violence. Also, I would advise you to train up your daughter better. She seems to be taking on some less than desirable characteristics associating with people such as these," I motion to the bodies around us.

"Put in a good word for me, for I have spared you." he stated at last, his voice tinted by contempt. "My name is Sylph Solanum." he finished, gesturing peace with his raised hands.

Hearing Sylph's comment, my eyebrows furrow and my face clouds over. These are the traitors among us, I fume. I knew I should not have trusted him. He orchestrated my demise. Fellons, the whole lot of them.

Still stormy-headed, I check Mr. Moke's vital signs.

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