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Posted

"Are you scampering off before the bloodshed starts? Why don't you stay and dance with us?" Boomingham draws his sword, looks at his party, and looks at the enemies. "Whenever everyone is ready."

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Posted (edited)

Karie takes off her armour and wraps the catsuit around her waist, not having enough time to put it on fully.

"If we're going into a fight, I'm ready. No way in hell I'm forgetting all this, not when I've got a vendetta to keep."

Edited by Kintobor
Posted (edited)

"I'm ready boss, I'll see if i have to use smelling salts or wine this fight" Arnulf said drawing his dagger applying some useless venom, he could not sell

Edited by Shoker86
Posted (edited)

Em inspects the opponents. He regretted that, should they lose this fight, he would not remember his encounter with the Stealer. It was smart, really. He cursed under his breath-- everything he figured out would be lost if this fight didn't go in their favour.

He shook his head to clear it. He needed focus. Focus.

Em unslung his bow, eyeing the opposition, though with an air of curiosity rather than malice.

Edited by emjajoas
Posted (edited)

"If you've hurt him, I swear..."

"Karie, save your Nostrum, I cast Luck on you earlier."

OOC: Not Ready for battle.

Edited by Flipz
Posted (edited)

The Party

BoominghamMock2.jpgLord Lawrence Boomingham (Zepher)

46 Years Old, Human, Level 25 1/3 Paladin *Immune to Fragile, Sleep and Weakened* *Encouraged!*

Power: 38 (+4**)

Defense: 12

Health: 46/46 (+2*)

Ether: 24/24

Gold: 148

Equipment: Scupperer (Great Sword, WP: 11, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, immunity to sleep and weakened, accessory) ****Pseudo's Blessing's Blessing (Not an Artifact, +4 Power)

Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Bedroll, 2 Meads, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Blindness, 1 Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Garnet, Sapphire, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Admantite Shard, Everlasting Venom. Remedy, Seventh Heaven, Phoenix Essence,

Debts: 128 Gold Arthur, 1 gold Docken, 75 gold Sorrow

Arthur_TownGuard_Salute_ava_border.jpg

Arthur Justus Regulus VII (played by Flipz), Level 25 1/3 Sorcerer, 21-year-old male Human *Immune to Sealed* [ Currently in: Quest #70: The Syndicate] *Lucky!* *Encouraged!* *Hastened!*

Power: 38 (25 + WP:13)

Health: 37/37 (Basic Health: 5 + Level Bonus: 23 + Class Boost: 4 + Permanent Boost: 4*)

Ether: 35/35 (Basic Ether: 5 + Level Bonus: 23 + Class Boost: 1 + Robe of the Archmagi: 5)

Defense: 3 (Robe of the Archmagi)

Gold: 1435 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur,)

Equipment: Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Overkill Gloves

Inventory:

Weapons: Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable)

Artifacts: Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves, Sticky Gloves

Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth),

Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

Scrolls: Scroll of Blindness, 2x Scroll of Sealing (1x Lent to De'kra), Scroll of Confusion, Scroll of Sleep, 2x Scroll of Frailty (1x Lent to Nyx), Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening,

Consumables: Grand Potion x4, Remedy x8, Elixir x2, Nostrum x 3, Smelling Salts x 4, Mead x 3, Jinxy Juice, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb, Grand Tonic, Double Rainbow, Bright Polish

8570582014_d782f60eac_o.jpgKarie Alderflask (Played by Kintobor) *Lucky!* *Encouraged!*

22 year old Human Rogue, lvl 13.5

Power: 18 (lvl 13 + WP: 6)

Health: 19/19

Gold: 224

Defence: 1

Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues), Lover's Locket (Protects from enamoured effect), Leather Armor (Bodywear, SP: 1)

Inventory: Potion (3), Mead (3), Remedy (2), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),, Topaz, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear), Smelling Salts, Nostrum, Mulled Wine (2)

ava-arnulf.jpgArnulf Bishop (Shoker86) *Encouraged!*

30 yrs old male human Rogue

Level 11.5

Power: 20 (10+9+1)

Defense: 3

Health: 16/16 (7+9)

Gold: 265

Equipment: Cheesy Dagger (WP:8 envenomed, Double damage to vermin), Tricorne (SP:3), Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round)

Inventory: Leather Armor(SP:1), 4 Potions, 2 Venoms, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 2 Meads, Smelling Salts, Mulled Wine

ava-em.jpg

Name: Unknown. Most call him "Em," though his real name remains largely mysterious.

Unknown age male human ranger

Level 11.5

Power: 19

Health: 16/16

Gold: 70

Equipment: Aquabow (WP: 7 *Badly Poisoned!*, Water-elemental), Ranger's Quiver (+1 WP to all Bows/Crossbows), White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear)

Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x3, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Venom, Ice Bomb, Grand Potion, Bow(WP:5), Mead x2

"If you've hurt him, I swear..."

"Karie, save your Nostrum, I cast Luck on you earlier."

PDNmfNS.png

"Worry not. We merely sedated him ."

Edited by Endgame
Posted

Em places a gentle hand on Arthur's shoulder, warning him that making demands might not be the best course of action in their current situation.

Posted (edited)

"Let. Him. Go."

OOC: Ready, thanks, sorry for the delay.

QM Note: But you didn't take any consumables or anything... :look::devil:

PDNmfNS.png

"I thought young men your age were above pouting? Could've sworn I saw a foot stamp, too.

Anywya, you're lucky he was abducted by The Syndicate. If he wasn't, there would be a town watchman informant sized hole in the window right now."

Octavyn spins on his heel and walks over to Neveron, and scrutinizes their sedated catch. He taps his index finger on his forehead a few times, Nevron not even noticing the gesture in his sedative induced stupor.

PDNmfNS.png

"We fight for this man's memories, heroes. Let us see who will prevail."

Octavyn whirls around, cape billowing behind him. He leaps to the front of his posse, Corseque held expertly in a fighting stance. Some of the heroes had went from fighting Wolfgang second and commands to Syndicate second in commands... And this man seemed just as formidable as the general the heroes faced last night, if not more. This wasn't going to be easy...

PDNmfNS.png

"Engarde!"

Prepare for Battle!

PDNmfNS.png "Are you ready, heroes?"

Syndicate Admin Octavyn, Level 21 Humanoid *Elemental Neutral!*

HP: 1150/1150

SP: 4

Immune to Stun, Jinx, and Sleep!

Specials:

Precision Strike: Octavyn slams his Corseque into the hero who rolled Special Damage's neck, battering their windpipe. That hero's HP is reduced to 1, and their max health is reduced by a third (rounded down) for the rest of the battle.

Corseque Barrage: All heroes take damage equal to their level +1 in a flurry of jabs (disregarding SP), the hero who rolled Special Damage losing their positive effects from the onslaught.

Fortune's Brew: Octavyn gulps down the Nostrum in his inventory, making himself Lucky for the rest of the battle. (This special is removed after one use.)

Specials decided by die roll.

Passive Specials:

Immune System: Octavyn is an experienced fighter, purging all scroll effects from his system after one round.

Arrogance: Believing he can easily win, Octavyn defies the SP of any hero whose level is above 20.

Fierce Fighter: Octavyn is as fierce as he is fast, and uses a hero's weapon against him. The WP of the weapon a hero is using against Octavyn is added to his level on rolls of Damage.

Drops:

100 gold, Exterlate, Nostrum

8pGdNue.png "Heh."

Syndicate Elite Assassin, Level 23 Humanoid *Elemental Neutral!*

HP: 600/600

Immune to Sealing and Sleep!

Specials:

Chain Pain: The Assassin sweeps across the ground with his chain, Binding 3 random heroes for 3 rounds. Those 3 heroes take 10 damage each from the chain's barbs, disreagrding SP.

Closing In For The Kill: The Assassin notes the hero who rolled Special Damage, trying to locate their pressure points. If the Assassin isn't defeated in 2 after this special is rolled, he will instantly Knock Out the hero who rolled Special Damage.

Chain Pain is used when the Assassin has more then half of his health. If he does not, Close In For The Kill will be used instead.

Passive Specials:

Lethal Strikes: Any hero who rolls Damage against the Syndicate Assassin is Doomed.

Drops:

Phoenix Essence

R2WZa70.png "Show me a good time, heroes."

Syndicate Elite Warden, Level 24 Humanoid *Elemental Neutral!*

HP: 450/450

SP: 8

Immune to Sealing, Blindness, Frailty, and Stun!

Specials:

Shrapnel Shot: The Warden fires a piercing arrow at the hero who rolled Special Damage. That hero takes 24 damage and has their SP cut in half for the rest of the battle.

Aura: The Warden emits a powerful Aura. This doubles The Warden's current HP (Cannot exceed 400), but makes all heroes have to target him next round if attacking an enemy.

Specials alternate.

Passive Specials:

Lust: The Syndicate Warden lusts for a higher spot in The Syndicate. He defies the SP of heroes with a higher level.

Drops:

Potion x2, Remedy x2, Syndicate Cowl

Ry2Yqz0.png "Magic will prevail!"

Syndicate Elite Sorcerer, Level 41 Humanoid *Elemental Neutral!*

HP: 530/530

SP: 2

Immune to Sealing, Blindness, Confusion, and Sleep!

Specials:

Winter Wasteland: The Sorcerer freezes the floor underneath the hero who rolled Special Damage in a blast of ether. For the rest of the battle, that hero has a 1/3 chance to slip and miss while attacking.

Magnetic Mojo: The Sorcerer conjures a magnetic mojo, stealing gold from each hero equal to their level. (Cannot be retrieved.) All heroes have a 1/3 chance of having their artifacts dequipped.

Specials decided by die roll.

Passive Specials:

Ether Dome: Casts a protective dome over the enemy party, enveloping them in a sphere of magic as long as the Sorcerer lives. Under the dome, all enemies are Elemental Neutral, and have no elemental strenghts/weaknesses.

Drops:

Jinxy Juice, Tonic x2, 50 gold

The Party

BoominghamMock2.jpgLord Lawrence Boomingham (Zepher)

46 Years Old, Human, Level 25 1/3 Paladin *Immune to Fragile, Sleep and Weakened* *Encouraged!*

Power: 38 (+4**)

Defense: 12

Health: 46/46 (+2*)

Ether: 24/24

Gold: 148

Equipment: Scupperer (Great Sword, WP: 11, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, immunity to sleep and weakened, accessory) ****Pseudo's Blessing's Blessing (Not an Artifact, +4 Power)

Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Bedroll, 2 Meads, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Marksman's Monocle, Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Blindness, 1 Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Garnet, Sapphire, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Admantite Shard, Everlasting Venom. Remedy, Seventh Heaven, Phoenix Essence,

Debts: 128 Gold Arthur, 1 gold Docken, 75 gold Sorrow

Arthur_TownGuard_Salute_ava_border.jpg

Arthur Justus Regulus VII (played by Flipz), Level 25 1/3 Sorcerer, 21-year-old male Human *Immune to Sealed* [ Currently in: Quest #70: The Syndicate] *Lucky!* *Encouraged!* *Hastened!*

Power: 38 (25 + WP:13)

Health: 37/37 (Basic Health: 5 + Level Bonus: 23 + Class Boost: 4 + Permanent Boost: 4*)

Ether: 35/35 (Basic Ether: 5 + Level Bonus: 23 + Class Boost: 1 + Robe of the Archmagi: 5)

Defense: 3 (Robe of the Archmagi)

Gold: 1435 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur,)

Equipment: Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Overkill Gloves

Inventory:

Weapons: Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable)

Artifacts: Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves, Sticky Gloves

Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth),

Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

Scrolls: Scroll of Blindness, 2x Scroll of Sealing (1x Lent to De'kra), Scroll of Confusion, Scroll of Sleep, 2x Scroll of Frailty (1x Lent to Nyx), Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening,

Consumables: Grand Potion x4, Remedy x8, Elixir x2, Nostrum x 3, Smelling Salts x 4, Mead x 3, Jinxy Juice, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb, Grand Tonic, Double Rainbow, Bright Polish

8570582014_d782f60eac_o.jpgKarie Alderflask (Played by Kintobor) *Lucky!* *Encouraged!*

22 year old Human Rogue, lvl 13.5

Power: 18 (lvl 13 + WP: 6)

Health: 19/19

Gold: 224

Defence: 0

Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues), Lover's Locket (Protects from enamoured effect), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear)

Inventory: Potion (3), Mead (3), Remedy (2), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),, Topaz, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Smelling Salts, Nostrum, Mulled Wine (2), Leather Armor (Bodywear, SP: 1)

ava-arnulf.jpgArnulf Bishop (Shoker86) *Encouraged!*

30 yrs old male human Rogue

Level 11.5

Power: 20 (10+9+1)

Defense: 3

Health: 16/16 (7+9)

Gold: 265

Equipment: Cheesy Dagger (WP:8 envenomed, Double damage to vermin), Tricorne (SP:3), Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round)

Inventory: Leather Armor(SP:1), 4 Potions, 2 Venoms, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 2 Meads, Smelling Salts, Mulled Wine

ava-em.jpg

Name: Unknown. Most call him "Em," though his real name remains largely mysterious.

Unknown age male human ranger

Level 11.5

Power: 19

Health: 16/16

Gold: 70

Equipment: Aquabow (WP: 7 *Badly Poisoned!*, Water-elemental), Ranger's Quiver (+1 WP to all Bows/Crossbows), White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear)

Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x3, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Venom, Ice Bomb, Grand Potion, Bow(WP:5), Mead x2

Edited by Endgame
Posted (edited)

"Well, this is going to be... fun? Let me take Octavyn or the warden.The catsuit will be more than enough to help me avoid these guys. Of course, it's up to you, Boomingham."

Karie whips Sexy out in preparation of the oncoming battle.

Edited by Kintobor
Posted (edited)

PDNmfNS.png

"New day, new dangers, as I always say, Karie! Taking risks never hurt anyone... Much. Let us see how well that catsuit will guard you when its slung around your waist."

Edited by Endgame
Posted (edited)

"Why the hell does everyone in this city know my name? God, it's not like I get around or anything! So what, does the Stealer obsess over me or something? Oh, and about this catsuit, you better watch what you say, because the next thing you'll know it'll be slung around your neck! I'm not in the mood!"

Karie tosses Sexy back and forth between her hands, ready to fight.

Edited by Kintobor
Posted (edited)

PDNmfNS.png

"The Stealer? Obsess? Over a woman? Hah. He loves work, and nothing more. Even then, the relationship between him and his endeavors is bittersweet at best. To be quite honest, he could use a significant other. he hardly considers himself a person anymore... In his version of the world, he matters least. He buried his own humanity long ago... But his cause is noble, his methods are devoid of death, and he pulled my own megablocks out of the frying pan. Working for him is paradise compared to other circles I've been involved in - owe the man my life."

Edited by Endgame
Posted

"Tis a shame it lead you here. To be honest, your employer's work ethic and demeanor would be well suited for a man of change. Pity he chose to do so like this."

Karie did feel sympathy for Masson. His intentions were true. Karie too wanted to see a world without the poor or inequality, but not the way the Stealer saw it.

"What else does Masson know about me?"

Posted (edited)

PDNmfNS.png

"He isn't a stalker, if that is what you're asking. He knows that you're the young woman who nearly got enslaved by his younger cousin, and wears white makeup on occasion. He tried to repent for the former, but... Eh.

Honestly, people, you folks think of him as some sort of demon. He is a shoulder to lean on for every Syndicate member... Only problem is, he doesn't have one to lean on himself."

Octavyn shrugs, and continues.

"You two would make a great couple." Determining Octavyn's intention with that remark was nigh impossible, given the tone he used.

Edited by Endgame
Posted

"Karie, I agree, you're best on Octavyn, I think. Give me a moment to read my Scrolls and I'll get to work on my counterpart."

"I chatted with the Stealer about the good he could have done last night as well, tried to show him he was doing the wrong thing for the right reasons." Boy, does that sound familiar--best not bring it up to Karie, though--not yet. "There's only one problem with what the Stealer did to you, Octavyn: he robbed you of the chance to find your own redemption. You owe him your life, rather than owing yourself." As soon as he said it, the words rang in his ears, seeming to hang in the air. Ignoring it, he pretends to cast his Scrolls on the Sorcerer whenever casting on Karie's target. He knew the illusion would not fool the enemies, but he hoped it would at least keep Karie or Boomingham from noticing what he's doing.

Arthur's actions:

>Arthur casts Sealing on Cypher Syndicate Admin Octavyn:

>Arthur (Unlucky Horseshoe) vs. Syndicate Elite Sorcerer (back):

>Arthur casts Sealing on Cypher Syndicate Admin Octavyn: OR if already Sealed, >Arthur casts Frailty on Syndicate Elite Sorcerer:

>Arthur (Unlucky Horseshoe) vs. Syndicate Elite Sorcerer (back): OR >Arthur retrieves Unlucky Horseshoe (back)

Posted (edited)

PDNmfNS.png

"What, is your heroic type above loyalty? What do you owe your life to?"

8pGdNue.png

"I've heard rumors about Heroica's many betrayals..." murmured the Assassin.

R2WZa70.png

"Begs the question of what a hero is."

Edited by Endgame
Posted (edited)

Karie doesn't know how to react to Octavyn's comment, since there was no real way of telling if he was being honest or very sarcastic. Perhaps that bottle of wine had something to do with this. She wondered if the Stealer actually drank it or not.

"I've heard enough. Shall we tango, or not?"

Karie attacks Octavyn from the back row.

Edited by Kintobor
Posted

"All right, then. Em, Arnulf I'd like you to target the Warden from the Back Row--if we can get him Badly Poisoned, we can hold him off with Counterstrikes as long as Lord Boomingham sticks to the Back Row. Lord Boomingham, if you'd care to dance with the Assassin? Barty should be able to help you dodge his damage effects."

Posted (edited)

Arthur refused to answer, but he hadn't dodged the question--nor its pain. He merely allowed his intellect for battle strategy to belay the damage it was doing to him.

What do I owe my life to? I took an oath for this city...why? Because it was the 'right' thing to do? Fat lot of good that's done me--no great deeds to show for it, and I'm as hated as ever. He would never admit it to a living soul, but as much came from him as did from all others combined. Even when I win, I lose. Can I really trust that good comes through time?

Yes, another part of him said. Because if it doesn't come there, it doesn't come at all.

Edited by Flipz

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