Shoker86 Posted June 28, 2013 Posted June 28, 2013 Arnulf repeats his actions, lost in heat of the battle Quote
Flipz Posted June 28, 2013 Posted June 28, 2013 (edited) "Remember to switch to a different target if yours is already red. I'll vape these guys if you give me the opening. Lord Boomingham, I'd appreciate a heal." Arthur's Actions: >Frailty on Chromoid B >Lightning VS Chromoid A (back) >Frailty VS Chromoid B OR if already Frail, Blindness VS Magnus >Lightning VS Chromoid A (back) (IF Chromoid A is dead but B is not Frail, Frailty VS Chromoid B; otherwise, Lightning VS Chromoid B (back)) Edited June 28, 2013 by Flipz Quote
Shoker86 Posted June 28, 2013 Posted June 28, 2013 (edited) "It's green now Arthur, I'll switch to Chromoid b if Chromoid A is finished by my turn" Edited June 28, 2013 by Shoker86 Quote
Kintobor Posted June 28, 2013 Posted June 28, 2013 The Cleric nearly retches as the potion goes down his mouth, but his breathing slows and calms as he drinks the brew. Karie looks the battered peon over: There was blood caked onto his shirt, his chest bleeding out. His hand was burnt nearly to a crisp, but it remains moveable, slowly flinching as the cleric rasps. "T-thanks, Karie..." The Cleric groans, his voice stricken by pain. "Think... that Magnus... busted a couple of ribs. This is my fault. I... I should've rmembered that... For high-end devices like those... Only Masson can operate them. I'm an idiot, and... and I pissed off the robot in the process." Karie, still a mess from earlier, stays with the cleric, checking him over. "No, no, this isn't your fault. What you did was admirable, brave even. Look, you need to keep your eyes on me, keep looking at me!" Karie wasn't sure if the cleric would make it or not, not without the hands of a healer. She frantically looks about, trying to find something to stop the bleeding. "Look, you're better at this than I am, what do I need to do to stop the bleeding? I don't know how good another potion's going to do." Quote
Endgame Posted June 28, 2013 Author Posted June 28, 2013 (edited) The cleric's head twists sideways, hitting the floor. At first Karie thinks he lost him - but then she follows the man's gaze, his eyes resting on his dropped healing staff. "Y-you're not going to like this. But... but unless you are a surgeon, you're going to have to use my healing staff. Just... just pick it up and smash it into my broken ribs. It'll work, trust me." Edited June 28, 2013 by Endgame Quote
Kintobor Posted June 28, 2013 Posted June 28, 2013 Karie's eyes widen as she shakily picks up the staff, cursing under her mouth. Just having the cleric's blood on her made her feel a little uneasy. Now he was going to crack his staff at his broken rib cage. "God, this feels totally contradictory to what should work!" She takes a few practice swings, taking deep breaths, still trembling at the thought. She closes her eyes, and then swiftly strikes the cleric with the staff, praying some divine being was looking down on her. Quote
Endgame Posted June 29, 2013 Author Posted June 29, 2013 QM Note: I'll wait until I get a Battle Order to run the round. Quote
Endgame Posted June 29, 2013 Author Posted June 29, 2013 The cleric notes the shakiness in Karie's hands, seeing the reluctance in her eyes. "Karie... That potion has me feeling better... If you don't want to whack me upside the head with that, can you just hand it to me? I'm trained... I'll be able to do it, even in this shape." Quote
Kintobor Posted June 29, 2013 Posted June 29, 2013 "Oh, um, sure, perhaps this best be left to the professional." Karie hands the staff over to the cleric. Quote
Endgame Posted June 29, 2013 Author Posted June 29, 2013 Round Five of the Syndicate HQ Brawl >Boomingham VS Magnus (front): Critical Hit (11x2=22+25=47+5=52x2=104-8=96 damage) >Em VS Chromoid A (back): Hit (Chromoid turns Yellow) >Arnulf VS Chromoid A (back): Critical Hit (Chromoid turns Red) >Nevron VS Chromoid B (back): Damage (19/2=10-1=9 damage) >Arthur casts Frailty on Chromoid B (back): Failure! >Arthur (Lightning) VS Chromoid A (back): Confuse Critical Hit (13x2=26+2551x8=408-1=407 damage, 407 gold earned) >Arthur casts frailty on Chromoid B (back): Success! >Arthur (Lightning) VS Chromoid B (back): Damage Damage (19-3=16 damage - Arthur is KOed, revived by Emergency Essence) >Karie retrieves Syndciate Peon (Cleric)'s healing staff (back) >Chromoids shift back one color Karie scurries to the aid of the cleric as the party fightsd the automatons. Boomingham once again lashes out against Magnus, forcing Scupperer through a panel in its chest. Arnulf and Em gang up on the Chromoid, reducing the color displayed on its head to critical red. It vibrates nervously, the sound of gears frantically clicking inside the Syndicate robot. Arthur lets loose a bolt of electricity, frying the Chromoid. Reduced to red it shatters instantly, Arthur reaping the rewards from the automaton's electric end. He succesfully prepares the second automaton for destruction, only for the chromoid to drive its drill into Arthur's gut. His staggers backwards, collapsing to the floor. The Emergency Essence in the sorcerer's pocket jumps into action, bursting into a mist of pinkish particles. They envelop the hero in a fiery haze, brining up back to his senses instantly. Karie gives the Cleric his staff, the green-clad peon bashing his ribcage with it over and over. He convulses with pain for a few moments, only for the sensation to be replaced by relaxation as a blossom of ether appears where he was striking himself. He calms, the pain fading away. His ribcage was still busted, but the bleeding had stopped and the pain had receded. "Huhhh... Okay. No amount of bashing from this staff can heal broken ribs, but I'm fine for now, Karie. The automatons are the top priority now." The battle rages on! "! ~ ! ~ ?" Magnus, Level 44 Mechanical *Bleeding!* HP: 780/1000 SP: 8 Immune to Confusion, Jinxing, and Frailty Specials: Quad-Dazer: Sweeps the entire enemy party with a blue beam of energy. All heroes lose 3 power, 3 max and current ether, 3 max and current HP, and two SP, regardless of SP or Row for the rest of the battle. All permanent stats will be restored when the battle is complete. Trident Turmoil: Cuts the HP of the hero who rolled Special damage, as well as the heroes above and below him in the battle order in half, disregarding row and SP. Rotor Manuever: Magnus rotates its trident around like a rotor, effectively creating a bladed shield around him. For the next 2 rounds he will Counterstrike. Specials decided by die roll. Passive Specials: Surge Protector: After magnus is under half HP, Magnus' surge protectors kick in, removing its weakness to Electricity. Drops: Topaz "Blue is safe." Chromoid B, Level 19 Mechanical *Fragile! 3 rounds remaining* HP: 1/1 Color: Blue Immune to Jinxing! Specials: Drill Drive: The Chromoid drives its drill appendage into the hero who rolled Special Damage. That hero takes 22 damage (disregarding SP) and has their SP disabled for the next 3 rounds. Swift Servos: The Chromoid picks up the pace, hastening itself at the end of the round for the next 3 rounds. Passive Specials: Color-Coded: The Chromoid cannot take damage until it is in the red. Each succesful hit on the Chromoid brings it down one color in the cycle: Blue -> Green -> Yellow -> Red. (Hit the Chromoid while it is Blue and it'll turn Green.) Maitenace Protocol: At the end of every round, the Chromoid's color will move back one in the rotation. (If left Red at the end of the round, it'll move back to yellow.) Machine Logic: The Chromoid defies row when attakcing a hero of higher level then it. Drops: 40 gold. The Party: Lord Lawrence Boomingham (Zepher) 46 Years Old, Human, Level 25 2/3 Paladin *Immune to Fragile, Sleep and Weakened* *Encouraged!* Power: 39 (+5**) Defense: 12 Health: 32/47 (+3*) Ether: 21/24 Gold: 38 Equipment: Scupperer (Great Sword, WP: 11, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, immunity to sleep and weakened, accessory) ****Pseudo's Blessing's Blessing (Not an Artifact, +4 Power) Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Bedroll, Mead, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Blindness, 1 Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Garnet, Sapphire, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Admantite Shard, Everlasting Venom. Remedy, Seventh Heaven, Tonic, Milk, Emergency Essence Debts: 128 Gold Arthur, 1 gold Docken, 75 gold Sorrow Arthur Justus Regulus VII (played by Flipz), Level 25 2/3 Sorcerer, 21-year-old male Human *Immune to Sealed* [ Currently in: Quest #70: The Syndicate] Power: 38 (25 + WP:13) Health: 19/37 (Basic Health: 5 + Level Bonus: 23 + Class Boost: 4 + Permanent Boost: 4*) Ether: 21/35 (Basic Ether: 5 + Level Bonus: 23 + Class Boost: 1 + Robe of the Archmagi: 5) Defense: 3 (Robe of the Archmagi) Gold: 1407 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur,) Equipment: Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Overkill Gloves, Marksman's Monocle Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable) Artifacts: Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves, Lens of Speed Reading Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Scroll of Blindness, 2x Scroll of Sealing (1x Lent to De'kra), Scroll of Confusion, Scroll of Sleep, 2x Scroll of Frailty (1x Lent to Nyx), Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables: Grand Potion x10, Remedy x10, Elixir x5, Nostrum x 2, Smelling Salts x 3, Mead x 2, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb, Grand Tonic, Double Rainbow, Bright Polish, Exterlate, Tonic, Emergency Essence Arnulf Bishop (Shoker86) *Encouraged!* *Immune to Fragile!* 30 yrs old male human Rogue Level 12 Power: 22 (12+9+1) Defense: 4 Health: 11/18 (7+11) Gold: 186 Equipment: Cheesy Dagger (WP:8, Double damage to vermin), Emerald Hood (SP: 4, Immunity to Fragile), Sticky Gloves Inventory: Leather Armor(SP:1), 4 Potions, 2 Venoms, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 1 Mead, Smelling Salts, Mulled Wine, Remedy x2, Tricorne (SP:3), Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 12 Power: 20 Health: 16/17 Gold: 90 Equipment: Aquabow (WP: 7, Water-elemental), Ranger's Quiver (+1 WP to all Bows/Crossbows), Syndicate Cowl (SP: 2, Immune to Doomed effect), Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x4, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Venom, Ice Bomb, Grand Potion, Bow(WP:5), Mead x2, White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear) Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round) "You all right, Private Regulus?" Nevron Utral, Level 14 Rogue *Encouraged!* HP: 11/20 Power: 21 SP: 1 Equipment: Standard Issue Rapier (WP: 7), Gallant Gauntlets (SP: 1, Handwear. User has a 1/6 chance to become Encouraged at the start of every battle.) Inventory: Trial Brew, Soma, 30 gold, Remedy Karie Alderflask (Played by Kintobor) *Encouraged!* 22 year old Human Rogue, lvl 14.5 Power: 20 (lvl 14 + WP: 6) Health: 19/20 Gold: 271 Defence: 0 Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues), Lover's Locket (Protects from enamoured effect), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear) Inventory: Potion, Mead (2), Remedy (1), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),, Topaz, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Nostrum, Mulled Wine (2), Leather Armor (Bodywear, SP: 1) Quote
Zepher Posted June 29, 2013 Posted June 29, 2013 "Arthur, let's light up Magnus with a little bit of lightning. The rest of you are on the Chromoid. Stick to the back!" Boomingham heals Arthur from the backrow. Battle Order Boomingham Arthur Arthur Em Arnulf Nervon Karie Quote
Emjajoas Posted June 29, 2013 Posted June 29, 2013 Em fires an arrow at Chromoid B from the back row. Quote
Kintobor Posted June 29, 2013 Posted June 29, 2013 "Do you at least think you can move? You're still not safe while you're here." Karie tries to lift the cleric up and behind the party lines. She tries to wipe the tears out of her eyes and makes sure the cleric is in no pain where he's resting. "Do you guys need any help? I can try and do what I can... but..." Quote
Endgame Posted June 29, 2013 Author Posted June 29, 2013 (edited) Karie grabs the Cleric by the shoulders and prepares to relocate him, but the Cleric shakes his head rapidly. "No, stop! You can't move an injured person around like that... I'm safer slumped on the floor here then anywhere else in the room." Edited June 29, 2013 by Endgame Quote
Kintobor Posted June 29, 2013 Posted June 29, 2013 Karie looked back to the party and then back to the cleric worryingly. "Do you think Masson's going to be mad about this? About what I'm about to do? I don't want to hurt him, but I'm afraid he's going to hurt himself." Quote
Flipz Posted June 29, 2013 Posted June 29, 2013 OOC: fffff....I asked for a heal. "I asked for a heal, Boomingham. These essences aren't cheap, and that was a complete waste of one." I was going to give it to Karie. Arthur's Actions: Blindness vs Magnus Blindness vs Magnus OR Sealing vs Magnus Blindness vs Magnus OR Sealing vs Magnus OR Confusion vs Magnus Blindness vs Magnus OR Sealing vs Magnus OR Lightning vs Magnus Quote
Endgame Posted June 29, 2013 Author Posted June 29, 2013 (edited) The cleric coughs, then responds, his voice still a bit shaky. "About destroying his automaton, or helping the party do it? He'd have no problem doing that - if he saw it whacked one of his men, he would come down here and reduce it to scrap himself. If you're talking about fighting alongside the heroes, though... He won't blame you. He'll blame no one but himself for that. And even though the deaths of his family were out of his control, he still refuses to blame anyone but himself for his family crumbling around him." Edited June 29, 2013 by Endgame Quote
Kintobor Posted June 29, 2013 Posted June 29, 2013 Karie looked down. This wouldn't be easy to cope with. She couldn't let Masson blame himself for her own mistake. She shook her head. "He's gone through enough. He doesn't need to think I've abandoned him as well. He didn't abandon me." Karie looks over her Syndicate hood. Was this all just like what happened to Kayla? "Guys, I'd prefer not to fight. I might be the only person here who could get Masson to stand down, but I can't do it unless I don't fight with you. If any of you need to be healed, I could probably get away with that, but I can't do anything else. I'm sorry..." Quote
Endgame Posted June 29, 2013 Author Posted June 29, 2013 Round Six of the Syndicate HQ Brawl >Boomingham heals Arthur (back): Heal (11+25=36 HP healed) >Arthur casts Blindness on magnus (back): Success! >Arthur casts Sealing on Magnus (back): Success! >Arthur casts Confusion on Magnus (back): Failure! >Arthur (Lightning) VS Magnus (back): Damage Critical Hit (13x2=26+25=51x2=104-8=96 damage) >Em VS Chromoid B (back): Shield: Triple Shot (12+7+1=20-8=12 damage to Magnus - Chromoid B gets hit twice, reverts back to Yellow.) >Arnulf VS Chromoid B (back): Damage (19/2=10-4=6 damage) >Nevron VS Chromoid B (back): Critical Hit (Chromoid turns Red) >Karie does nothing >Chromoid shift back one color The party continues their assault on the automatons, whittling them both down. The battle rages on! ". . . @ ! @ !" Magnus, Level 44 Mechanical *Bleeding!* HP: 667/1000 SP: 8 Immune to Confusion, Jinxing, and Frailty Specials: Quad-Dazer: Sweeps the entire enemy party with a blue beam of energy. All heroes lose 3 power, 3 max and current ether, 3 max and current HP, and two SP, regardless of SP or Row for the rest of the battle. All permanent stats will be restored when the battle is complete. Trident Turmoil: Cuts the HP of the hero who rolled Special damage, as well as the heroes above and below him in the battle order in half, disregarding row and SP. Rotor Manuever: Magnus rotates its trident around like a rotor, effectively creating a bladed shield around him. For the next 2 rounds he will Counterstrike. Specials decided by die roll. Passive Specials: Surge Protector: After magnus is under half HP, Magnus' surge protectors kick in, removing its weakness to Electricity. Drops: Topaz "Yellow is caution." Chromoid B, Level 19 Mechanical *Fragile! 3 rounds remaining* HP: 1/1 Color: Yellow Immune to Jinxing! Specials: Drill Drive: The Chromoid drives its drill appendage into the hero who rolled Special Damage. That hero takes 22 damage (disregarding SP) and has their SP disabled for the next 3 rounds. Swift Servos: The Chromoid picks up the pace, hastening itself at the end of the round for the next 3 rounds. Passive Specials: Color-Coded: The Chromoid cannot take damage until it is in the red. Each succesful hit on the Chromoid brings it down one color in the cycle: Blue -> Green -> Yellow -> Red. (Hit the Chromoid while it is Blue and it'll turn Green.) Maitenace Protocol: At the end of every round, the Chromoid's color will move back one in the rotation. (If left Red at the end of the round, it'll move back to yellow.) Machine Logic: The Chromoid defies row when attakcing a hero of higher level then it. Drops: 40 gold. The Party: Lord Lawrence Boomingham (Zepher) 46 Years Old, Human, Level 25 2/3 Paladin *Immune to Fragile, Sleep and Weakened* *Encouraged!* Power: 39 (+5**) Defense: 12 Health: 47/47 (+3*) Ether: 21/24 Gold: 38 Equipment: Scupperer (Great Sword, WP: 11, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, immunity to sleep and weakened, accessory) ****Pseudo's Blessing's Blessing (Not an Artifact, +4 Power) Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Bedroll, Mead, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Blindness, 1 Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Garnet, Sapphire, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Admantite Shard, Everlasting Venom. Remedy, Seventh Heaven, Tonic, Milk, Emergency Essence Debts: 128 Gold Arthur, 1 gold Docken, 75 gold Sorrow Arthur Justus Regulus VII (played by Flipz), Level 25 2/3 Sorcerer, 21-year-old male Human *Immune to Sealed* [ Currently in: Quest #70: The Syndicate] Power: 38 (25 + WP:13) Health: 37/37 (Basic Health: 5 + Level Bonus: 23 + Class Boost: 4 + Permanent Boost: 4*) Ether: 17/35 (Basic Ether: 5 + Level Bonus: 23 + Class Boost: 1 + Robe of the Archmagi: 5) Defense: 3 (Robe of the Archmagi) Gold: 1407 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur,) Equipment: Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Overkill Gloves, Marksman's Monocle Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable) Artifacts: Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves, Lens of Speed Reading Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Scroll of Blindness, 2x Scroll of Sealing (1x Lent to De'kra), Scroll of Confusion, Scroll of Sleep, 2x Scroll of Frailty (1x Lent to Nyx), Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables: Grand Potion x10, Remedy x10, Elixir x5, Nostrum x 2, Smelling Salts x 3, Mead x 2, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb, Grand Tonic, Double Rainbow, Bright Polish, Exterlate, Tonic, Emergency Essence Arnulf Bishop (Shoker86) *Encouraged!* *Immune to Fragile!* 30 yrs old male human Rogue Level 12 Power: 22 (12+9+1) Defense: 4 Health: 5/18 (7+11) Gold: 186 Equipment: Cheesy Dagger (WP:8, Double damage to vermin), Emerald Hood (SP: 4, Immunity to Fragile), Sticky Gloves Inventory: Leather Armor(SP:1), 4 Potions, 2 Venoms, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 1 Mead, Smelling Salts, Mulled Wine, Remedy x2, Tricorne (SP:3), Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 12 Power: 20 Health: 16/17 Gold: 90 Equipment: Aquabow (WP: 7, Water-elemental), Ranger's Quiver (+1 WP to all Bows/Crossbows), Syndicate Cowl (SP: 2, Immune to Doomed effect), Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x4, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Venom, Ice Bomb, Grand Potion, Bow(WP:5), Mead x2, White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear) Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round) "You all right, Private Regulus?" Nevron Utral, Level 14 Rogue *Encouraged!* HP: 11/20 Power: 21 SP: 1 Equipment: Standard Issue Rapier (WP: 7), Gallant Gauntlets (SP: 1, Handwear. User has a 1/6 chance to become Encouraged at the start of every battle.) Inventory: Trial Brew, Soma, 30 gold, Remedy Karie Alderflask (Played by Kintobor) *Encouraged!* 22 year old Human Rogue, lvl 14.5 Power: 20 (lvl 14 + WP: 6) Health: 19/20 Gold: 271 Defence: 0 Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues), Lover's Locket (Protects from enamoured effect), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear) Inventory: Potion, Mead (2), Remedy (1), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),, Topaz, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Nostrum, Mulled Wine (2), Leather Armor (Bodywear, SP: 1) Quote
Emjajoas Posted June 29, 2013 Posted June 29, 2013 Em draws back his bow and fires at Chromoid B from the back row. If Chromoid B is destroyed before Em's turn, Em uses a potion on Arnulf instead. Quote
Flipz Posted June 29, 2013 Posted June 29, 2013 Arthur casts Lightning at Chromoid B twice from the Back Row, casting Armor Sundering on Magnus in between his normal attacks. Quote
Shoker86 Posted June 29, 2013 Posted June 29, 2013 (edited) Arnulf attacks chromoid B from back row "With whom are you fighting,with us or with them. Lord Boomingham I hate to say it but this if this trecherous behavior continues in front of our eyes, I'll have to wonder how we are dealing with treason. I don't like standing side by side with someone who heals others instead of party members, someone who refuses to attack." Edited June 29, 2013 by Shoker86 Quote
Kintobor Posted June 30, 2013 Posted June 30, 2013 Arnulf attacks chromoid B from back row "With whom are you fighting,with us or with them. Lord Boomingham I hate to say it but this if this trecherous behavior continues in front of our eyes, I'll have to wonder how we are dealing with treason. I don't like standing side by side with someone who heals others instead of party members, someone who refuses to attack." "I offered my assistance, Arnulf! If any of you need healing, I can help! I can't help you outright though, since I'm the only thing keeping Masson from not going into an all out frenzy. I'm the last thing keeping him from losing himself and going nuts. I don't like what I'm doing Arnulf, but if we're going to end this peacefully, then I can't help you in combat! I'm sorry." Quote
Emjajoas Posted June 30, 2013 Posted June 30, 2013 "Let the woman do as she sees fit," Em barks. "If there's a way to end this peacefully, it's through her, like she said. It's not treachery to help another friend. The Cleric stood down and was hit trying to save us from that robot, Arnulf, and if you don't show gratitude for that-- or belittle the pain he's enduring for trying that-- it's your honour on the line, not Karie's." Quote
Zepher Posted June 30, 2013 Posted June 30, 2013 "I said no argument while there is an active enemy. I will deal with all of you after it goes down. As I see fit." Boomingham swings at Magnus from the front row. "Nevron, if that chromoid still stands, destroy it, if not, you're with me, chappo!" Battle Order Arthur Arthur Boomingham Em Arnulf Nevron Quote
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