Jump to content
THIS IS THE TEST SITE OF EUROBRICKS! ×
THIS IS THE TEST SITE OF EUROBRICKS!

Recommended Posts

  • Replies 941
  • Created
  • Last Reply

Top Posters In This Topic

Posted

"Save your things, Karie. You may need them down the road." Boomingham turns to Arthur. "As for you, I would love to have your mind alongside mine in this battle, but I cannot and will not force you to fight. Just tell us your intention now instead of later." Boomingham laughs heartily and sighs with relief. "Perhaps it is time for me to read off these scrolls of mine."

Boomingham unfurls the Scroll of Recklessness and tries reading off of it, aiming the foreign words at himself and Arnulf. If the casting on himself fails, he drinks a mead.

"Is everyone ready?"

Posted

"Sure thing."

Karie picked Sexy up and put it back in it's sheath. She then look herself over. Perhaps Syndicate blue wasn't the most admirable colors, but the outfit was at least comfortable and form concealing.

"There's probably a few guys up ahead. Octavyn and a few Elites. Either that or they're with Masson. I'm not sure where we're going in the hideout, but the cleric does. Whenever you're ready."

Karie waits for the crew to leave before gesturing Em over to talk.

"About what happened. I've been holding up a lot of personal weight these past few years and I suppose I sort of went a little... emotional. I sort of let all of that out when you guys called me out for screwing up. So... yeah. Um... thanks. A lot."

Posted

"Don't worry about it," Em replies. "I'm sure all of us have been there at one point or another, and we all need someone to pull us back from the brink every now and again."

Em pauses for a moment, running his hand through his hair.

"You ever need something, you can let me know. I've got your back, for what it's worth, Alderflask."

Posted

The Party:

BoominghamMock2.jpgLord Lawrence Boomingham (Zepher)

46 Years Old, Human, Level 26 Paladin *Immune to Fragile, Sleep and Weakened* *Encouraged!*

Power: 40 (+5**)

Defense: 12

Health: 48/48 (+3*)

Ether: 13/25

Gold: 108

Equipment: Scupperer (Great Sword, WP: 11, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, immunity to sleep and weakened, accessory) ****Pseudo's Blessing's Blessing (Not an Artifact, +4 Power)

Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Bedroll, Mead, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Blindness, 1 Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Garnet, Sapphire, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Admantite Shard, Everlasting Venom. Remedy, Seventh Heaven, Tonic, Milk, Emergency Essence, Mead

Debts: 128 Gold Arthur, 1 gold Docken, 75 gold Sorrow

Arthur_TownGuard_Salute_ava_border.jpg

Arthur Justus Regulus VII (played by Flipz), Level 26 Sorcerer, 21-year-old male Human *Immune to Sealed* [ Currently in: Quest #70: The Syndicate]

Power: 39 (25 + WP:13)

Health: 38/38 (Basic Health: 5 + Level Bonus: 25 + Class Boost: 4 + Permanent Boost: 4*)

Ether: 6/36 (Basic Ether: 5 + Level Bonus: 25 + Class Boost: 1 + Robe of the Archmagi: 5)

Defense: 3 (Robe of the Archmagi)

Gold: 1480 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur,)

Equipment: Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Overkill Gloves, Marksman's Monocle

Inventory:

Weapons: Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable)

Artifacts: Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves, Lens of Speed Reading

Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth),

Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

Scrolls: Scroll of Blindness, 2x Scroll of Sealing (1x Lent to De'kra), Scroll of Confusion, Scroll of Sleep, 2x Scroll of Frailty (1x Lent to Nyx), Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening,

Consumables: Grand Potion x11, Remedy x10, Elixir x5, Nostrum x 2, Smelling Salts x 3, Mead x 2, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb, Grand Tonic, Double Rainbow, Bright Polish, Exterlate, Tonic, Emergency Essence, Grand Tonic

ava-arnulf.jpgArnulf Bishop (Shoker86) *Immune to Fragile!* *Encouraged!*

30 yrs old male human Rogue

Level 12.5

Power: 22 (12+9+1)

Defense: 4

Health: 15/18 (7+11)

Gold: 186

Equipment: Chromoid Drill (Dagger, WP: 9, succesful hits drop enemy's SP by 1.), Emerald Hood (SP: 4, Immunity to Fragile), Sticky Gloves

Inventory: Leather Armor(SP:1), 4 Potions, 2 Venoms, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 1 Mead, Smelling Salts, Mulled Wine, Remedy x2, Tricorne (SP:3), Cheesy Dagger (WP:8, Double damage to vermin), Topaz

ava-em.jpg

Name: Unknown. Most call him "Em," though his real name remains largely mysterious.

Unknown age male human ranger

Level 12.5

Power: 20

Health: 16/17

Gold: 120

Equipment: Aquabow (WP: 7, Water-elemental), Ranger's Quiver (+1 WP to all Bows/Crossbows), Syndicate Cowl (SP: 2, Immune to Doomed effect),

Inventory: Smoke bomb, Grating Stone, Nostrum x2, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x4, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Venom, Ice Bomb, Grand Potion, Bow(WP:5), Mead x2, White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear) Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round)

Y4qNgBC.png "You all right, Private Regulus?"

Nevron Utral, Level 14.5 Rogue

HP: 11/20

Power: 21

SP: 1

Equipment: Standard Issue Rapier (WP: 7), Gallant Gauntlets (SP: 1, Handwear. User has a 1/6 chance to become Encouraged at the start of every battle.)

Inventory: Trial Brew, Soma, 30 gold, Remedy

9120795951_2a67ba7afd_o.jpgKarie Alderflask (Played by Kintobor)

22 year old Human Rogue, lvl 15

Power: 21 (lvl 15 + WP: 6)

Health: 20/21

Gold: 321

Defence: 0

Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues), Lover's Locket (Protects from enamoured effect), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear)

Inventory: Mead (2), Remedy (1), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),, Topaz, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Nostrum, Mulled Wine (2), Leather Armor (Bodywear, SP: 1)

The party doles out the loot, each person getting their share from the chaotic battle. The Cleric manages to draw himself back up to full height, still leaning heavily on his healing staff.

gYxuI0N.png

"Onwards, then."

Stepping over the automatons' hissing remains, the party comes to a corridor.

uFqKdp6.png

An odd terminal hums softly in the side of a wall, a wire sprotuing from its side. A door stand sot the terminal's right, the pahtway curving around. A plaque is nailed down to the wall in front of them.

Posted

Karie smiles.

"I appreciate it, Em. Thanks."

She moves along with the party, cleric in tow into the hall.

"Huh. I don't remember this. At all."

Karie inspects the plaque.

Posted

Arthur inspects the terminal, using his Magnifying Glass to search it for traps.

"Shouldn't we heal up Nevron before we continue?"

Posted (edited)

Y4qNgBC.png

"Briar...?" Nevron mumbles. "So he'll be here too..."

Nevron turns to Karie, with an unmistakable steel in his voice. Despite this, he seems to address the entire party with his words.

"I've had one bad experience with treason in my life. Please do not make me have another."

The Party:

BoominghamMock2.jpgLord Lawrence Boomingham (Zepher)

46 Years Old, Human, Level 26 Paladin *Immune to Fragile, Sleep and Weakened* *Encouraged!*

Power: 40 (+5**)

Defense: 12

Health: 48/48 (+3*)

Ether: 13/25

Gold: 108

Equipment: Scupperer (Great Sword, WP: 11, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, immunity to sleep and weakened, accessory) ****Pseudo's Blessing's Blessing (Not an Artifact, +4 Power)

Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Bedroll, Mead, Fire Brandy (Encouraged, Immunity to Ice), Emerald Lamp of Summoning, Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.), Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Blindness, 1 Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Garnet, Sapphire, Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Admantite Shard, Everlasting Venom. Remedy, Seventh Heaven, Tonic, Milk, Emergency Essence, Mead

Debts: 128 Gold Arthur, 1 gold Docken, 75 gold Sorrow

Arthur_TownGuard_Salute_ava_border.jpg

Arthur Justus Regulus VII (played by Flipz), Level 26 Sorcerer, 21-year-old male Human *Immune to Sealed* [ Currently in: Quest #70: The Syndicate]

Power: 39 (25 + WP:13)

Health: 38/38 (Basic Health: 5 + Level Bonus: 25 + Class Boost: 4 + Permanent Boost: 4*)

Ether: 6/36 (Basic Ether: 5 + Level Bonus: 25 + Class Boost: 1 + Robe of the Archmagi: 5)

Defense: 3 (Robe of the Archmagi)

Gold: 1480 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur,)

Equipment: Unlucky Horseshoe (WP:13, retrievable, causes Jinxed-effect; throwing weapon), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Overkill Gloves, Marksman's Monocle

Inventory:

Weapons: Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade), Staff of Ennon - (WP: 5, Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff (WP:5; heals instead of damaging), Healing Staff (WP:5; heals instead of damaging), Spider Leg (WP:8, doubled against flying enemies; spear; unsuitable)

Artifacts: Shackles of War (Accessory, Prevents anyone from fleeing battles), Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Stingy Gloves, Lens of Speed Reading

Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth),

Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

Scrolls: Scroll of Blindness, 2x Scroll of Sealing (1x Lent to De'kra), Scroll of Confusion, Scroll of Sleep, 2x Scroll of Frailty (1x Lent to Nyx), Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.), Scroll of Weakening,

Consumables: Grand Potion x11, Remedy x10, Elixir x5, Nostrum x 2, Smelling Salts x 3, Mead x 2, Jinxy Juice x2, Ether Core, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Zoot's Plaything, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Tesla Bomb, Grand Tonic, Double Rainbow, Bright Polish, Exterlate, Tonic, Emergency Essence, Grand Tonic

ava-arnulf.jpgArnulf Bishop (Shoker86) *Immune to Fragile!* *Encouraged!* *Inspired!*

30 yrs old male human Rogue

Level 12.5

Power: 22 (12+9+1)

Defense: 4

Health: 15/18 30/38 (7+11)

Gold: 186

Equipment: Chromoid Drill (Dagger, WP: 9, succesful hits drop enemy's SP by 1.), Emerald Hood (SP: 4, Immunity to Fragile), Sticky Gloves

Inventory: Leather Armor(SP:1), 4 Potions, 2 Venoms, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 1 Mead, Smelling Salts, Mulled Wine, Remedy x2, Tricorne (SP:3), Cheesy Dagger (WP:8, Double damage to vermin), Topaz

ava-em.jpg

Name: Unknown. Most call him "Em," though his real name remains largely mysterious.

Unknown age male human ranger

Level 12.5

Power: 20

Health: 16/17

Gold: 120

Equipment: Aquabow (WP: 7, Water-elemental), Ranger's Quiver (+1 WP to all Bows/Crossbows), Syndicate Cowl (SP: 2, Immune to Doomed effect),

Inventory: Smoke bomb, Grating Stone, Nostrum x2, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x4, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Venom, Ice Bomb, Grand Potion, Bow(WP:5), Mead x2, White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear) Scarf of Misfortune (Accessory, Wearer deals the Jinxed effect on every third round)

Y4qNgBC.png "It would seem the end is near..."

Nevron Utral, Level 14.5 Rogue

HP: 11/20

Power: 21

SP: 1

Equipment: Standard Issue Rapier (WP: 7), Gallant Gauntlets (SP: 1, Handwear. User has a 1/6 chance to become Encouraged at the start of every battle.)

Inventory: Trial Brew, Soma, 30 gold, Remedy

9120795951_2a67ba7afd_o.jpgKarie Alderflask (Played by Kintobor) *Inspired!* *Encouraged!*

22 year old Human Rogue, lvl 15

Power: 21 (lvl 15 + WP: 6)

Health: 20/21

Gold: 321

Defence: 0

Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues), Lover's Locket (Protects from enamoured effect), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear)

Inventory: Mead, Remedy (1), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),, Topaz, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Nostrum, Mulled Wine, Leather Armor (Bodywear, SP: 1)

Karie smiles.

"I appreciate it, Em. Thanks."

She moves along with the party, cleric in tow into the hall.

"Huh. I don't remember this. At all."

Karie inspects the plaque.

The plaque seems to be a directory for what lies in the base. Even The Stealer acknowledged it's semi-confusing layout, it would seem.

<-- Training Room

<--HQ Exit/Entry

Mess Hall -->

There is one more line scribbled onto the plaque:

SpaceBattle terminal - right behind you!

gYxuI0N.png

"Base directories. This place was a maitnenance warehose before Masson did some remodeling, so the base's various halls aren't the easiest to navigate. Apparently the boss knocked down some walls just to make getting around easier."

Arthur inspects the terminal, using his Magnifying Glass to search it for traps.

Arthur can't find anything that seems malicious with the terminal, besides the devilishly hard program installed on to it. There is a short description on the cabinet:

SpaceBattle!

A frantic shooter game by Syndicate Admin Octavyn

SPACE eyeballs are invading SPACE! Use your SPACE ship to fire SPACE bullets (in SPACE) to defeat the ocular SPACE menace (also in SPACE!) Go through three SPACEtastic levels defeating the enemy inside each of them!

Controls:

Move: Arrow keys

Shoot: Tap Z

Toggle fullscreen: F4

Quit: ESC

The cleric groans as Arthur inspects the SpaceBattle machine.

gYxuI0N.png

"Ohhh yes. Octavyn got a hold of a terminal and some - Ranar? Or was it Sodar? - technology and mashed them together. He then spent four months jury-rigging his own game onto it. Nobody has beaten the damn thing yet."

The writing on the machine definitely screamed Octavyn. Maybe there was more to the gold-clad Admin then met the eye if he could make this...

QM Note: SpaceBattle actually has no relevance to the quest's completion. :blush: I just had some free time and decided to create a diversion for all of you folks in Heroica - besides, all good HQs have arcade machines. :grin:

Edited by Endgame
Posted (edited)

OOC: I took a mead and a mulled wine, and it seems that you missed that.

"I think I've made it clear why I joined the Syndicate, sir: to axe the Wolfgang. I doubt I'm going to turn around and betray two groups of people today, both twice."

Karie looked Nevron over. He would probably rat her out. Maybe even to Patricia. A one on one with the Captain. Not today.

"I'm not surprised. Octavyn came off as a bit of an oddball. Oh well."

Karie looks at the directions. She wondered where Charity went.

"Octavyn was asked to go to the Training Room with two other elites. I don't know where Masson is. But I didn't say that."

Karie still felt the effects of her earlier breakdown, but tried to crack a smile.

Edited by Kintobor
Posted (edited)

"They've probably already regrouped. I've never been in the Training Room actually. Jeez, I've hardly been anywhere in this place to be honest."

Karie walks towards the Training Room door, putting her hood on at the same time.

"I don't know if anyone's in here or not, and it'd look better if I went in first, so the rest of you stay back until I give the signal. It's probably locked, but who knows."

Karie attempts to open the door to the Training Room.

Edited by Kintobor
Posted

The door swings open as Karie pushes on it.

eOlnhrJ.png

A rather large training facility sits behind the door, complete with dummies, racks of weapons, boundaries for sparring, and even archery targets. However, the room was stripped of all of its stock, all of the weapons removed from their place.

Posted

"Coast is clear."

Karie motions for the rest of the party to follow, and walks into the Training Room, adjusting her hoods line of vision. She looks into the crate on the opposite side of the room.

Posted (edited)

The party exits the Training Room, going around the bend to the next portion of the HQ. The party walks by at least half a dozen doors, all of them locked: supply closests, ration depots, and storage bays, all locke dup tight. It seemed Masson placed much of his headquarters under lockdown while the heroes struggled at the base's entry. With all of the missing weapons, locked doors, and much of their opponents being lifeless automatons, the base was beginning to feel like a ghost town... However, that feeling is quickly broken as they walk pass the Mess Hall.

Dg3RPUt.png

An elderly woman stands in the hallway, a bit surprised and seemingly unpleased with the heroes presne in the base. There is a steel in her eyes that only an elder could possess.

XjSX2NQ.png

"What...? So, you're on your way to Masson, then."

Karie recognizes the woman as Charity, the Syndicate chef.

Edited by Endgame
Posted (edited)

OOC: Sorry I was busy today

"Yep, we are here to see Masson" Arnulf said, tired of all the walking

Edited by Shoker86

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.

Announcements

  • THIS IS THE TEST SITE OF EUROBRICKS!

×
×
  • Create New...