JimBee Posted July 5, 2013 Posted July 5, 2013 Hybros frowns. "Let us go, Guts. We do not have time for this. We must find Nyx and return to Daneeka." Quote
Scubacarrot Posted July 5, 2013 Posted July 5, 2013 (edited) Guts stepped back for a second, took a quick look at Hybros and Docken, and stated simply: "I'm guessing things didn't go as you planned, what did you do? Nevermind that now." The raider did an action roll out of the way, he got up, blocked an attack, and continued: "Nyx is likely still in the kitchen, I saw only one way in when I was there, you'll have to go back through where you came from to get there." The raider sidestepped, and added: "Grab her, and come back here while I finish this freak off." Edited July 5, 2013 by Scubacarrot Quote
Zepher Posted July 6, 2013 Author Posted July 6, 2013 Hybros and Docken step back into the dining hall just as Nyx does the same. Things are not going well... The Enemies U’Or Level 4 Humanoid Health: 320/400 Special: Loyalty – All damage done to Guffington next round is negated. Drops: 40 Gold NOTE: Does not deal free hits. Captain Elba Level 12 Humanoid Health: 120/300 Special: Loyalty – All damage done to Guffington next round is negated. Drops: Nothing NOTE: Does not deal free hits. Gerald Guffington Level 13 Humanoid Health: 230/300 Special: The Great and Powerful – Guffington exits the fight, taking U’Or with him. Drops: Nothing NOTE: Does not deal free hits. Lord Henry Hinckwell Level 16 Humanoid SP: 10 Health: 224/250 Special: Hide! – Henry Hinckwell hides undercover, all damage done to him for the remainder of the round and the following round is negated. Drops: 1500 Gold NOTE: Deals damage to Samuel Shawe on free hits. Samuel Shawe Level 15 Humanoid Health: 427/560 Special: Hide! – Samuel Shaw hides undercover, all damage done to him for the remainder of the round and the following round is negated. Drops: 1000 Gold NOTE: Deals damage to Henry Hinckwell on free hits. Lord Chauncey Level 70 Dark Humanoid *Immune to all effects and Instant Kill* *Immune to darkness and light elemental damage* Health: 1978/2050 SP: 4 Ether: 4/4 Special I: Dusk and Dawn Forces – Summons a dark and light minion to the field. Costs one ether. Special II: Day and Night – Deals 50 damage to all party members. Passive Special I: Dark Magic – On even rounds, Lord Chauncey’s damage rolls are darkness elemental. Passive Special II: Light Magic – On odd rounds, Lord Chauncey’s damage rolls are light elemental. Drops: Amethyst, Diamond, 1000 Gold, Hood of the Black Mage (SP: 4, Immunity to Darkness and Light Elemental Damage), Summoning Ring (Summons get +4 levels, suitable for Evokers), 3 Amethyst Lamps of Summoning Note: Lord Chauncey’s attacks ignore row, as he is a mage. Free hits have a 1/2 chance of hitting a random party goer instead of the hero (excluding U'Or, Captain Elba, and Guffington). Dark Minion Level 74 Ethereal *Immune to Instant Kill* Health: 100/100 Special Damage: Dark Damage – Deals 74 darkness elemental damage. Drops: Nothing Light Minion Level 74 Ethereal *Immune to Instant Kill* Health: 100/100 Special Damage: Light Damage – Deals 74 light elemental damage. Drops: Nothing Lord Marsh Level 10 Humanoid Health: 37/120 Special Damage: Call For Help! – Lord Marsh yells wildly for help. Drops: 1200 Gold Lady Marsh Level 7 Humanoid Health: 300/300 Special Damage: Slap – Deals 2 damage to the hero and stuns them. Drops: 50 gold Madame Ladybug Level 48 Humanoid *Immune to Effects and Instant Kill* *Lucky, Hastened, Blessed* Health: 698/700 Special Damage: Mixture – The alchemist mixes random ingredients together and creates a new item. She then uses it immediately. Drops: Remedy x2, Nostrum x2, Mead x1, Dragon Scale x4, Phoenix Essence, Tome of the Alchemist (All mixtures involving the a roll of 1 will be re-rolled, Accessory, Suitable for Alchemists) NOTE: As an expert alchemist, Madame Ladybug will not create anything that uses a 1 in the roll. Free hits have a 1/3 chance of hitting a fellow party goer instead of the heroes. The Party Hybros *Party Leader* Level 26 Assassin *Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened* *Immune to all elements* Power: 32 Defense: 0 Health: 40/40 Gold: 728 Equipment: Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it, light- and darkness-elemental; longsword), Golden Armor (user is permanently hastened and cursed, fire-, water-, earth-, wind-, wood-, ice-, lightning-, darkness-, light-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up); handwear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round) Inventory: Zoot's Reaper (WP:15, earth-elemental; scythe), Clock Cog (WP: 14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Eye-poking Sai (WP:8, blinded-effect, dagger), Twin Kunai (WP:6, dual strike, dagger), Blessed Amulet (protects from cursed-effect; accessory), Wrench (WP:3, decreases the target’s level by 1, retrievable), 14 Potions, 14 Grand Potions, 22 Health Cores, 12 Remedies, 2 Neutralizers, 2 Elixirs, 5 Phoenix Essences, Deadly Venom, 2 Smoke Bombs, 3 Lightning Bombs, 3 Holy Bombs, 14 Nostrums, 2 Meads, 5 Mulled Wines, Minimizing Dust, Bedroll, Shovel, Skeleton Decoy, Bone, Certificate for a Cloak of a Red Assassin (The next red assassin met is forced to give up his cloak) Bartholomew Docken, Dragonslayer Level 31.5 Warden *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 41 Defense: 23 Health: 60/60 Gold: 865 GP: 4 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Cobweb Cowl (immune to Instant-KO; Backwear) Inventory: Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essences (2), Bones (7), Smoke Bombs (3), Teleportapple, Bedroll, Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Nyx Level 27 2/3 Battle Mage *Natural Respite* *Immune to Sealed effects* *Immune to Asleep and Fast Asleep effects* *Inspired* Power: 42 Power Bonus: 1 Defense: 3 Health: 76/76 Ether: 37/38 Gold: 61 Equipment: Zee Standard (Staff, WP: 14 Ice and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power), Sandman's Parasol (Immune to Asleep and Fast Asleep effects) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Shiny Helmet (+1 max health), Monkey Bar (all minions, pets, summons etc are Hastened), Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water) Opal (Ice), Scroll of Sleep, 2 Meads, 4 Deadly Venoms, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones, Unfortunately, Lord Chauncey's summons stand between the heroes, and they must cut through them in order to both leave out of the same door. ---------------------------------------------------- Round Seven Lady Felix Fight Guts v. Lady Felix - Critical Hit/Critical Hit - (([29*3]+27)*2*2=456) Guts v. Lady Felix - Damage/ Damage - ([34-4]=30) Guts bleeding - 5 Damage Party Guts Holla Level 26 2/3 Raider *Immune to Fragile, Asleep, Confused and Blinded**Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage* *Lucky* *Encouraged* *Hastened* *Bleeding* Power: 56 (36 for ranged attacks) Power Bonus: 1 (Shroom!) Health: 5/40 Defense: 4 Gold: 394 Equipment: Lifestealer (WP: 29, Ice, Darkness, attacks restore 3 health, dagger, Deadly Poisoned), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round) Inventory: Stag Antlers (WP:10, Intimidation, halberd), Throwing Knife (WP: 9, Light, Retrievable),1x Ambrosia, 10x Mead, 10x Smelling Salts, 9x Nostrum, 20x Grand Potion, Health Core, 1x Elixir, 1x Grand Tonic, 12x Remedy, 3x Phoenix Essence, 5x Smoke Bomb, 3x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magic Compass, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, Metasimian Ale, Opal, Grating Stone, Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Chef’s Apron (Bodywear, Immunity to fire and poisons), Pan (WP: 1, +1 Max Health, suitable for all classes), Fishstick (WP: 7, deals double damage on ships, club), Phoenix Essence, Oneupshroom cap (When eaten, works as a Pheonix Essence) The Enemies Lady Felix Level 34 Humanoid *Genetic Regrowth* *Immune to Instant Kill* Health: 298/1234 Special Damage: Pilfer – Steals a consumable from the hero’s supplies and uses it. Passive Special: Genetic Regrowth – As a Selkreeth, Lady Felix has incredible powers of cell regrowth. On all rounds that are multiples of three, Lady Felix will regain 200 health. Passive Special II: Selkreeth Mace - The Selkreeth carry a special kind of mace. All rolls for damage deal the "bleeding" effect. Drops: Nothing Time: 8:47 Quote
Pandora Posted July 6, 2013 Posted July 6, 2013 Nyx can't help but let her jaw drop as she walks out of the relative calm of the kitchen. "What the blazes is going on?? Why is everyone fighting???" Nyx moves to stand as near Hybros and Docken as she can, and casts her eyes over the party-goers, assessing the threats. She closes her eyes and sighs as she realises there's no option but to fight right now. She grimaces at her colleagues. "I've never been a fan of minions, unless they're mine. I'll make a start on the Dark Minion, shall I? It seems we only need to get rid of the minions..." Nyx shrugs and prepares her old favourite, a Fire spell, through her standard, from the back row. Quote
Scubacarrot Posted July 6, 2013 Posted July 6, 2013 Guts shook his head. Perhaps... Perhaps he had lost the ability to fight drunk, he was getting pummeled left and right. He spit out some blood, and grabbed another Health Core from his pack, his last one, at least the bitch couldn´t steal this one. The raider takes the Health Core, then attacks once more. Quote
Brickdoctor Posted July 6, 2013 Posted July 6, 2013 "Okay, Master Hybros is immune to Lord Chauncey's Free Hit, so he can take that. I'll tank one of Madame Ladybug's Free Hits, but neither of you, Miss Nyx or Master Hybros, can take the other for very many Rounds. Do you guys want to target Madame Ladybug and hope to get a good roll, or do you want to target the minions, try to take them out as quickly as possible, and heal whoever's taking Madame Ladybug's Free Hits?" Quote
JimBee Posted July 7, 2013 Posted July 7, 2013 Hybros massaged his temple. This was more problematic than he anticipated. "Yes, we should attack the minions and hope for the best. Docken, focus on Madame Lady Bug. If you can blind her for the moment, all the better. Nyx, I am afraid you will have to hold that fire spell, these enemies seem immune to the power of elements." Hybros drinks a Mulled Wine before attacking the Light Minion with his Eye-poking Sai from the back row. Battle Order: Hybros (negates free hit from Chauncey) Nyx (free hit from Lord Marsh) Hybros (free hit from Lady Marsh) Docken (free hit from Madame Ladybug) Quote
Brickdoctor Posted July 7, 2013 Posted July 7, 2013 "Got it." I attack Madame Ladybug from the Back Row with my Darksteel Crossbow. OoC: Ugh, I just realized that I forgot to swap the Cobweb Cowl for the Counterstrike Gloves before heading back into the battle. Quote
Zepher Posted July 7, 2013 Author Posted July 7, 2013 OoC: I should warn, particularly because you asked before, that you should read carefully Lord Chauncey's passive specials. They do say rolls of damage. Quote
Brickdoctor Posted July 7, 2013 Posted July 7, 2013 OoC: MegaBloks. I can't take Free Hits from Ladybug and Chauncey for more than two Rounds, and the chances of Blinding Ladybug are slim because she's Lucky, yet I can't target Chauncey because Special Damage will summon more minions. And because we get four actions now, I can't actually take both Ladybug's and Chauncey's Free Hits unless Ladybug isn't targeted at all -- in both cases one of you two ends up having to take a Free Hit from Ladybug. Do we just want to do an "attack with brute force, hope we get good rolls and they're Blinded" Round to start? Quote
JimBee Posted July 7, 2013 Posted July 7, 2013 OOC: Which is exactly why I asked, to be perfectly sure... Brickdoctor, it looks like it will have to be that way. We do have one more option. Hybros noticed Lord Chauncey readying himself to attack, so Hybros spoke out again. "Change of plans, I will distract Lord Chauncey while Docken takes on Madame Ladybug. Nyx, help me with these minions, if you will." Hybros throws a Bone at Chauncey and then attacks the Light Minion with his Eye-poking Sai from the back row. Battle Order: Nyx (attacks (not spellcasting) Dark Minion, free hit from Lord Marsh) Hybros (throws bone, free hit from Lady Marsh) Docken (attacks Ladybug, free hit from Ladybug) Hybros (attacks Light Minion) Quote
Pandora Posted July 7, 2013 Posted July 7, 2013 Nyx listens to the to and fro between Hybros and Docken, still not entirely understanding why everybody has decided to try to fight everyone else, but there was a job to be done, so she just shrugs. "Nyx, I am afraid you will have to hold that fire spell, these enemies seem immune to the power of elements." "Ah, oh yeah, sorry. For some reason I was confusing them with some Ancients I encountered recently. With that in mind, would you like me to attack Madame Ladybug instead? Docken can't blind her, she's immune, but I can at least do some elemental damage and still stay in the back row." Nyx's fire spell fizzles in her hand and she waits for further confirmation from her teammates. Quote
Brickdoctor Posted July 7, 2013 Posted July 7, 2013 "Miss Nyx is correct; we should swap targets." I -- assuming Nyx changes actions, too -- attack the Dark Minion from the Back Row with my Darksteel Crossbow. OoC: Argh, immunities! Hey, if Madame Ladybug is Immune to Effects, she can't be Lucky, Hastened, or Blessed, right? Quote
Pandora Posted July 7, 2013 Posted July 7, 2013 "Yup, I'll change targets then. Kinda prefer the whole magicky thing, really, anyhow." Nyx grins at Docken and grips her cold Standard, beginning the chant to bring forth Darkness magic on Madame Ladybug from the back row. "Sorry" she shrugs and mutters so quietly that absolutely no-one can hear "I kinda liked you, but hopefully you won't remember this anyhow." Hey, if Madame Ladybug is Immune to Effects, she can't be Lucky, Hastened, or Blessed, right? OoC: That would make sense, wouldn't it? Quote
JimBee Posted July 7, 2013 Posted July 7, 2013 "Yes Nyx, I am sure you are rather confused eheh. It will hopefully be explained in due time, but right now we need to focus on getting through this door." Quote
Zepher Posted July 8, 2013 Author Posted July 8, 2013 (edited) Round One Dining Hall Clusterfudge >Nyx v. Madame Ladybug - Damage (48/2-3=21 Damage) Hybros uses Bone on Chauncey Docken v. Dark Minion - Shield (Aura) Hybros v. Light Minion - Lethal Aim (8 Damage, Blinded, 6: No Assassination) Free Hits Madame Ladybug + Samuel Shawe + Lord Hinckwell + Lord Marsh + Lady Marsh v. Docken (([48+16]/2/2)-23=0) The Enemies U’Or Level 4 Humanoid Health: 320/400 Special: Loyalty – All damage done to Guffington next round is negated. Drops: 40 Gold NOTE: Does not deal free hits. Captain Elba Level 12 Humanoid Health: 120/300 Special: Loyalty – All damage done to Guffington next round is negated. Drops: Nothing NOTE: Does not deal free hits. Gerald Guffington Level 13 Humanoid Health: 230/300 Special: The Great and Powerful – Guffington exits the fight, taking U’Or with him. Drops: Nothing NOTE: Does not deal free hits. Lord Henry Hinckwell Level 16 Humanoid SP: 10 Health: 224/250 Special: Hide! – Henry Hinckwell hides undercover, all damage done to him for the remainder of the round and the following round is negated. Drops: 1500 Gold NOTE: Deals damage to Samuel Shawe on free hits. Samuel Shawe Level 15 Humanoid Health: 427/560 Special: Hide! – Samuel Shaw hides undercover, all damage done to him for the remainder of the round and the following round is negated. Drops: 1000 Gold NOTE: Deals damage to Henry Hinckwell on free hits. Lord Chauncey Level 70 Dark Humanoid *Immune to all effects and Instant Kill* *Immune to darkness and light elemental damage* Health: 1978/2050 SP: 4 Ether: 4/4 Special I: Dusk and Dawn Forces – Summons a dark and light minion to the field. Costs one ether. Special II: Day and Night – Deals 50 damage to all party members. Passive Special I: Dark Magic – On even rounds, Lord Chauncey’s damage rolls are darkness elemental. Passive Special II: Light Magic – On odd rounds, Lord Chauncey’s damage rolls are light elemental. Drops: Amethyst, Diamond, 1000 Gold, Hood of the Black Mage (SP: 4, Immunity to Darkness and Light Elemental Damage), Summoning Ring (Summons get +4 levels, suitable for Evokers), 3 Amethyst Lamps of Summoning Note: Lord Chauncey’s attacks ignore row, as he is a mage. Free hits have a 1/2 chance of hitting a random party goer instead of the hero (excluding U'Or, Captain Elba, and Guffington). Dark Minion Level 74 Ethereal *Immune to Instant Kill* Health: 100/100 Special Damage: Dark Damage – Deals 74 darkness elemental damage. Drops: Nothing Light Minion Level 74 Ethereal *Immune to Instant Kill* *Blinded (3 Rounds)* Health: 92/100 Special Damage: Light Damage – Deals 74 light elemental damage. Drops: Nothing Lord Marsh Level 10 Humanoid Health: 37/120 Special Damage: Call For Help! – Lord Marsh yells wildly for help. Drops: 1200 Gold Lady Marsh Level 7 Humanoid Health: 300/300 Special Damage: Slap – Deals 2 damage to the hero and stuns them. Drops: 50 gold Madame Ladybug Level 48 Humanoid *Immune to Effects and Instant Kill* *Lucky, Hastened, Blessed* Health: 698/700 Special Damage: Mixture – The alchemist mixes random ingredients together and creates a new item. She then uses it immediately. Drops: Remedy x2, Nostrum x2, Mead x1, Dragon Scale x4, Phoenix Essence, Tome of the Alchemist (All mixtures involving the a roll of 1 will be re-rolled, Accessory, Suitable for Alchemists) NOTE: As an expert alchemist, Madame Ladybug will not create anything that uses a 1 in the roll. Free hits have a 1/3 chance of hitting a fellow party goer instead of the heroes. The Party Hybros *Party Leader* Level 26 Assassin *Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened* *Immune to all elements* Power: 32 Defense: 0 Health: 40/40 Gold: 728 Equipment: Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it, light- and darkness-elemental; longsword), Golden Armor (user is permanently hastened and cursed, fire-, water-, earth-, wind-, wood-, ice-, lightning-, darkness-, light-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up); handwear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round) Inventory: Zoot's Reaper (WP:15, earth-elemental; scythe), Clock Cog (WP: 14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Eye-poking Sai (WP:8, blinded-effect, dagger), Twin Kunai (WP:6, dual strike, dagger), Blessed Amulet (protects from cursed-effect; accessory), Wrench (WP:3, decreases the target’s level by 1, retrievable), 14 Potions, 14 Grand Potions, 22 Health Cores, 12 Remedies, 2 Neutralizers, 2 Elixirs, 5 Phoenix Essences, Deadly Venom, 2 Smoke Bombs, 3 Lightning Bombs, 3 Holy Bombs, 14 Nostrums, 2 Meads, 5 Mulled Wines, Minimizing Dust, Bedroll, Shovel, Skeleton Decoy, Certificate for a Cloak of a Red Assassin (The next red assassin met is forced to give up his cloak) Bartholomew Docken, Dragonslayer Level 31.5 Warden *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Confusion, Blindness, Badly Poisoned, and Fragile* *Aura* Power: 41 Defense: 23 Health: 95/120 Gold: 865 GP: 4 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Cobweb Cowl (immune to Instant-KO; Backwear) Inventory: Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essences (2), Bones (7), Smoke Bombs (3), Teleportapple, Bedroll, Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Nyx Level 27 2/3 Battle Mage *Natural Respite* *Immune to Sealed effects* *Immune to Asleep and Fast Asleep effects* *Inspired* Power: 42 Power Bonus: 1 Defense: 3 Health: 76/76 Ether: 37/38 Gold: 61 Equipment: Zee Standard (Staff, WP: 14 Ice and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power), Sandman's Parasol (Immune to Asleep and Fast Asleep effects) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Shiny Helmet (+1 max health), Monkey Bar (all minions, pets, summons etc are Hastened), Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water) Opal (Ice), Scroll of Sleep, 2 Meads, 4 Deadly Venoms, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones, ---------------------------------------------------- Round Eight Lady Felix Fight Guts takes Health Core Guts v. Lady Felix - Damage/Extra-Critical Hit (([29*3]+27)*2*2=456, KO) Party Guts Holla Level 27 Raider *Immune to Fragile, Asleep, Confused and Blinded**Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage* Power: 57 (37 for ranged attacks) Power Bonus: 1 (Shroom!) Health: 41/41 Defense: 4 Gold: 394 Equipment: Lifestealer (WP: 29, Ice, Darkness, attacks restore 3 health, dagger, Deadly Poisoned), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round) Inventory: Stag Antlers (WP:10, Intimidation, halberd), Throwing Knife (WP: 9, Light, Retrievable),1x Ambrosia, 10x Mead, 10x Smelling Salts, 9x Nostrum, 20x Grand Potion, 1x Elixir, 1x Grand Tonic, 12x Remedy, 3x Phoenix Essence, 5x Smoke Bomb, 3x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magic Compass, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, Metasimian Ale, Opal, Grating Stone, Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Chef’s Apron (Bodywear, Immunity to fire and poisons), Pan (WP: 1, +1 Max Health, suitable for all classes), Fishstick (WP: 7, deals double damage on ships, club), Phoenix Essence, Oneupshroom cap (When eaten, works as a Pheonix Essence) Time: 8:48 As Lady Felix falls she reaches for her neck and yanks at something. She sighs as she dies, and winks at Guts once before the breath leaves her body. Her mace is too dangerous for the raider to touch. Even as the common feelings of victory enter his body, all those chemical agents... Daneeka appears at the top of the stairs clutching the book Guts sent him to get. He does not seem marginally disturbed by the dead body. "Where are the others? If you do not go back shortly, you will go back at the wrong time. It will not be the end of the world, but it will cost you time to figure out this mystery, and some of what you implemented here will remain in effect." Edited July 8, 2013 by Zepher Quote
JimBee Posted July 8, 2013 Posted July 8, 2013 "Nyx, switch targets with me. Since Docken appears to be willing to take all of the hits for us this round, we must do our best to reduce enemies left open. Docken, distract Chauncey again please, I will have to attack the Dark Minion and Madame Ladybug." Hybros remains behind Docken's shield, and prepares to strike with his Eye-poking Sai. Same Battle Order. Quote
Brickdoctor Posted July 8, 2013 Posted July 8, 2013 Madame Ladybug + Samuel Shawe + Lord Hinckwell + Lord Marsh + Lady Marsh v. Docken (([48+16+15+10+7]/2)-23=25) OoC: My Free Hits should be (((48+16+0+0+0)/2)/2)-23=0. Levels 15, 10, and 7 don't affect me because of the Dread Hat, and the Damage is divided by two twice because of the Mail of the Renegade Commander.I throw a Bone at Lord Chauncey from the Back Row. Quote
Scubacarrot Posted July 8, 2013 Posted July 8, 2013 Guts pants as he walks around the body. He kicks Lady Felix' head out of anger, letting a growl escape. Why were they always so dumb? Why did they always seem to want get themselves killed? The raider squats down at the body, inspecting the mace, and whatever she yanked at, as well as looking for anything else suspicious or off. In particular Guts looks to see if she has an Eye of the Beholder Amulet, or marks on her neck to suggest she wore one. "Others are in the courtyard. I'm guessing that imp did something stupid, no wonder his last job ended in disaster. They should be here shortly. If not, I'll drag them here myself." Quote
Brickdoctor Posted July 8, 2013 Posted July 8, 2013 "Wait, Master Hybros, I should be able to take Lord Chauncey's Free Hit, Madame Ladybug's Free Hit, and Lord Hinckwell's Free Hit for 28 Damage*, which would still leave me with more than the 60 HP I'll be reduced to when the Aura fades. There's no need to distract Lord Chauncey; I'll take the hit and give us an extra chance at Blinding the Dark Minion." I attack the Dark Minion from the Back Row with my Darksteel Crossbow. *((((48+16)/2)+70)/2)-23=28. Quote
JimBee Posted July 8, 2013 Posted July 8, 2013 "Eh, alright." Docken was speaking in tongues again, but Hybros assumed he knew more than the imp could possibly imagine. Quote
Scubacarrot Posted July 8, 2013 Posted July 8, 2013 After searching, Guts joins the others in the courtyard. Quote
Pandora Posted July 8, 2013 Posted July 8, 2013 "Nyx, switch targets with me." "Of course Hybros, I can happily belt him from the front row with impunity since he's handily blind now." Nyx grins in a slightly menacing way as she steps forward, gripping her icy cold Standard through her thin leather gloves, preparing to wallop the Light Minion very hard on what she presumes is its head. "Wait, Master Hybros, I should be able to take Lord Chauncey's Free Hit, Madame Ladybug's Free Hit, and Lord Hinckwell's Free Hit for 28 Damage*." "Hey, Barty, are you sure Hinckwell will go for you? I thought he'd hit Samuel Shawe if he got the opportunity; is this part of this aura thingy you've got going on?" Quote
Brickdoctor Posted July 8, 2013 Posted July 8, 2013 "Hey, Barty, are you sure Hinckwell will go for you? I thought he'd hit Samuel Shawe if he got the opportunity; is this part of this aura thingy you've got going on?" "It looks like it is. Usually my Aura only affects attacks directed at the party, but both Lord Hinckwell and Master Shawe attacked me last Round." Quote
Zepher Posted July 8, 2013 Author Posted July 8, 2013 OoC: I read the effects of Aura before dishing out damage. It says, simply, "all hostile attacks/free hits", so I counted those. Once Aura is dropped, they will go back to attacking each other. OoC: My Free Hits should be (((48+16+0+0+0)/2)/2)-23=0. Levels 15, 10, and 7 don't affect me because of the Dread Hat, and the Damage is divided by two twice because of the Mail of the Renegade Commander. Remembered the mail. Forgot row and dread hat. Fixed! Guts pants as he walks around the body. He kicks Lady Felix' head out of anger, letting a growl escape. Why were they always so dumb? Why did they always seem to want get themselves killed? The raider squats down at the body, inspecting the mace, and whatever she yanked at, as well as looking for anything else suspicious or off. In particular Guts looks to see if she has an Eye of the Beholder Amulet, or marks on her neck to suggest she wore one. Guts crouches down next to the body and investigates. The mace has razor sharp spikes, serrated, clearly meant to grip and tear through skin. It is unreasonably heavy for him to pick up. He finds his second prize lying next to her - an Eye of the Beholder Amulet with its chain clearly snapped. Daneeka nods thoughtfully. "Guffington expected she would keep one." Guts rushes towards the Courtyard, only to be reminded by Daneeka and Everstien that his friends are in the Dining Hall. He enters just as the most recent series of blows ends... Round Two Dining Hall Clusterfudge Nyx v. Light Minion - Shield (No Damage, Immune to Elemental Damage) Hybros v. Lady Butterfly - Critical Hit/Damage ([48/2]-23=1) >Docken v. Dark Minion - Special Damage ([74/2]-23=14) Hybros v. Dark Minion - Lethal Aim (8 Damage, Blinded) Free Hits ([([48+16]/2)+70]/2)-23=28 The Enemies U’Or Level 4 Humanoid Health: 320/400 Special: Loyalty – All damage done to Guffington next round is negated. Drops: 40 Gold NOTE: Does not deal free hits. Captain Elba Level 12 Humanoid Health: 120/300 Special: Loyalty – All damage done to Guffington next round is negated. Drops: Nothing NOTE: Does not deal free hits. Gerald Guffington Level 13 Humanoid Health: 230/300 Special: The Great and Powerful – Guffington exits the fight, taking U’Or with him. Drops: Nothing NOTE: Does not deal free hits. Lord Henry Hinckwell Level 16 Humanoid SP: 10 Health: 224/250 Special: Hide! – Henry Hinckwell hides undercover, all damage done to him for the remainder of the round and the following round is negated. Drops: 1500 Gold NOTE: Deals damage to Samuel Shawe on free hits. Samuel Shawe Level 15 Humanoid Health: 427/560 Special: Hide! – Samuel Shaw hides undercover, all damage done to him for the remainder of the round and the following round is negated. Drops: 1000 Gold NOTE: Deals damage to Henry Hinckwell on free hits. Lord Chauncey Level 70 Dark Humanoid *Immune to all effects and Instant Kill* *Immune to darkness and light elemental damage* Health: 1978/2050 SP: 4 Ether: 4/4 Special I: Dusk and Dawn Forces – Summons a dark and light minion to the field. Costs one ether. Special II: Day and Night – Deals 50 damage to all party members. Passive Special I: Dark Magic – On even rounds, Lord Chauncey’s damage rolls are darkness elemental. Passive Special II: Light Magic – On odd rounds, Lord Chauncey’s damage rolls are light elemental. Drops: Amethyst, Diamond, 1000 Gold, Hood of the Black Mage (SP: 4, Immunity to Darkness and Light Elemental Damage), Summoning Ring (Summons get +4 levels, suitable for Evokers), 3 Amethyst Lamps of Summoning Note: Lord Chauncey’s attacks ignore row, as he is a mage. Free hits have a 1/2 chance of hitting a random party goer instead of the hero (excluding U'Or, Captain Elba, and Guffington). Dark Minion Level 74 Ethereal *Immune to Instant Kill* *Blinded (3 Rounds)* Health: 92/100 Special Damage: Dark Damage – Deals 74 darkness elemental damage. Drops: Nothing Light Minion Level 74 Ethereal *Immune to Instant Kill* *Blinded (2 Rounds)* Health: 92/100 Special Damage: Light Damage – Deals 74 light elemental damage. Drops: Nothing Lord Marsh Level 10 Humanoid Health: 37/120 Special Damage: Call For Help! – Lord Marsh yells wildly for help. Drops: 1200 Gold Lady Marsh Level 7 Humanoid Health: 300/300 Special Damage: Slap – Deals 2 damage to the hero and stuns them. Drops: 50 gold Madame Ladybug Level 48 Humanoid *Immune to Effects and Instant Kill* *Lucky, Hastened, Blessed* Health: 698/700 Special Damage: Mixture – The alchemist mixes random ingredients together and creates a new item. She then uses it immediately. Drops: Remedy x2, Nostrum x2, Mead x1, Dragon Scale x4, Phoenix Essence, Tome of the Alchemist (All mixtures involving the a roll of 1 will be re-rolled, Accessory, Suitable for Alchemists) NOTE: As an expert alchemist, Madame Ladybug will not create anything that uses a 1 in the roll. Free hits have a 1/3 chance of hitting a fellow party goer instead of the heroes. The Party Hybros *Party Leader* Level 26 Assassin *Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened* *Immune to all elements* Power: 32 Defense: 0 Health: 40/40 Gold: 728 Equipment: Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it, light- and darkness-elemental; longsword), Golden Armor (user is permanently hastened and cursed, fire-, water-, earth-, wind-, wood-, ice-, lightning-, darkness-, light-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up); handwear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round) Inventory: Zoot's Reaper (WP:15, earth-elemental; scythe), Clock Cog (WP: 14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Eye-poking Sai (WP:8, blinded-effect, dagger), Twin Kunai (WP:6, dual strike, dagger), Blessed Amulet (protects from cursed-effect; accessory), Wrench (WP:3, decreases the target’s level by 1, retrievable), 14 Potions, 14 Grand Potions, 22 Health Cores, 12 Remedies, 2 Neutralizers, 2 Elixirs, 5 Phoenix Essences, Deadly Venom, 2 Smoke Bombs, 3 Lightning Bombs, 3 Holy Bombs, 14 Nostrums, 2 Meads, 5 Mulled Wines, Minimizing Dust, Bedroll, Shovel, Skeleton Decoy, Certificate for a Cloak of a Red Assassin (The next red assassin met is forced to give up his cloak) Bartholomew Docken, Dragonslayer Level 31.5 Warden *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Confusion, Blindness, Badly Poisoned, and Fragile* *Aura* Power: 41 Defense: 23 Health: 60/60 Gold: 865 GP: 4 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Cobweb Cowl (immune to Instant-KO; Backwear) Inventory: Health Cores (3), Grand Potions (5), Remedies (5), Phoenix Incense, Phoenix Essences (2), Bones (7), Smoke Bombs (3), Teleportapple, Bedroll, Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Nyx Level 27 2/3 Battle Mage *Natural Respite* *Immune to Sealed effects* *Immune to Asleep and Fast Asleep effects* *Inspired* Power: 42 Power Bonus: 1 Defense: 3 Health: 76/76 Ether: 37/38 Gold: 61 Equipment: Zee Standard (Staff, WP: 14 Ice and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:3, Max. Ether +5, protects from sealed-effect), High Heels (+1 Power), Sandman's Parasol (Immune to Asleep and Fast Asleep effects) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Shiny Helmet (+1 max health), Monkey Bar (all minions, pets, summons etc are Hastened), Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water) Opal (Ice), Scroll of Sleep, 2 Meads, 4 Deadly Venoms, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), 2 Bedrolls, 5 Bones, Guts Holla Level 27 Raider *Immune to Fragile, Asleep, Confused and Blinded**Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning and Ice Elemental Damage* Power: 57 (37 for ranged attacks) Power Bonus: 1 (Shroom!) Health: 41/41 Defense: 4 Gold: 394 Equipment: Lifestealer (WP: 29, Ice, Darkness, attacks restore 3 health, dagger, Deadly Poisoned), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round) Inventory: Stag Antlers (WP:10, Intimidation, halberd), Throwing Knife (WP: 9, Light, Retrievable),1x Ambrosia, 10x Mead, 10x Smelling Salts, 9x Nostrum, 20x Grand Potion, 1x Elixir, 1x Grand Tonic, 12x Remedy, 3x Phoenix Essence, 5x Smoke Bomb, 3x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magic Compass, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, Metasimian Ale, Opal, Grating Stone, Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Chef’s Apron (Bodywear, Immunity to fire and poisons), Pan (WP: 1, +1 Max Health, suitable for all classes), Fishstick (WP: 7, deals double damage on ships, club), Phoenix Essence, Oneupshroom cap (When eaten, works as a Pheonix Essence) Time: 8:49 Quote
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