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Posted

The heroes, having had their fill of shopping, joined Mac at the campsite just outside of town. They slept the full night uninterrupted, feeling completely refreshed come morning. Mac set to work packing up the camping supplies and readying his horse for the journey home. Once everything was properly secured he turned the heroes to see if they were ready to leave.

Quest2NPC2.jpg

"Alright, I think we're all set here. Anything else you need to do in town before we head back?"

Posted

The party departs Bric'lin. They are greeted with good weather and a solid path, the journey is somewhat uneventful. As the cart nears the location where they had camped the night before, they find a group of individuals standing in the road. One of them is wearing a rather familiar crest across her chest."

Quest2Pic11.jpg

Quest2NPC18.jpg

"Halt in the name of the Wolfgang."

Posted

I shake my head in dissapointment, astounded that these goons could be such absolute morons.

"Bugger off within the next 30 seconds or I'll rearrange your innards."

Posted

Quest2NPC18.jpg

"I'm afraid I can't do that. It is my understanding you were attacked a couple days ago by a member of our order. I do humbly apologize for that, as he was acting without consent of our organization. Unfortunately, the wolfgang has a reputation for protecting their own, and if unable, avenging them later. Since Henry was acting without orders, I believe we can resolve this peacefully with a simple payment of what you are currently transporting in the cart there."

Posted

Quest2NPC18.jpg

"Look, I realize Henry may have taunted and antagonized you heroes when you met him earlier, but I am trying to resolve this peacefully. We cannot simply allow our members to e killed without seeking some form of recompense. I'll tell you what. I'll sweeten the deal a bit. If you turn over the contents of the cart, I'll put in a good word for you with some of the leaders of our organization."

Posted

"Nah, I think you're just trying to pull the old Wolfgang methods on us in slightly more affable fashion. It isn't going to work. My own granddaughter tried this one with me, and I refused it."

Not that this whelp needs to know who the grandduaghter in question is.

Posted

Quest2NPC18.jpg

"And what of the other members of your group. Would you force our hand as well?"

Quest2NPC2.jpg

"I'm not one for fighting, but these men and women have protected me from many dangers already on this trip. I will stand by their decision."

Posted

"Last I heard, the 'leaders' of your ragtag group of bandits were quite, uh, not alive. How about this. If you drop your weapons and leave now, we will let you live, and we might even report back to our friends in the Hall that the Pupgang still has a sense of honor."

Hoping it would be a waste but wanting to be prepared, Thormanil downs a Mead, takes a solid whiff of some Smelling Salts, and uncorks a bottle of Nostrum. He whispers to Mac,

"What'd ya do with the horses, Mac? Could use a few extra hooves here, heh."

Unresolved plot line! What of the horses? I forgot to mention them in town :look:

Posted (edited)

"Last I heard, the 'leaders' of your ragtag group of bandits were quite, uh, not alive. How about this. If you drop your weapons and leave now, we will let you live, and we might even report back to our friends in the Hall that the Pupgang still has a sense of honor."

Quest2NPC18.jpg

"There is no honor to be found in cowardice."

"What'd ya do with the horses, Mac? Could use a few extra hooves here, heh."

Quest2NPC2.jpg

"They were gone when I awoke the morning after the fight. I saw some hoof marks leading off into the forest, and I'd wager they woke during the night and with no strong leadership ventured off for greener pastures."

Quest2NPC18.jpg

"As it seems all of you are intent to resolve this issue with violence, than I have little choice but to fulfill your request."

PREPARE FOR BATTLE!

Quest2NPC18.jpg "Why must people always react with such violent tendencies."

Clare, Level 30 Humanoid *Immune to Insta-kill and Stun*

HP: 500/500

SP: 5

Special: Motivate - Increases the level of all allies by 1

Passive Special: Teamwork - If all allies are KO'ed, she will be Encouraged, Lucky and Hastened

Drops: 40 gold, Tricorne (suitable for anyone, SP: 3, headwear)

Quest2NPC13.jpg "Your souls are mine"

Necromancer, Level 22 Dark Humanoid *Immune to Insta-kill and Stun*

HP: 200/200

Ether: 13/13

Specials:

Revive Dead - Revives fallen party member with 50% max health, consuming 5 ether

Shadow Eclipse - Casts a darkness spell dealing 44 damage at the cost of 1 ether. Used if there are no dead party members.

Meditate - Restores 2 Ether, used if Necromancer is out of ether.

Passive Specials

Health Drain - Absorbs any health lost due to Infection effect

Enchant Weapon - While alive the Armored Knight has a darkness elemental counter-strike.

Drops: Ammit (Greatsword, WP 6, gains 5 Ether for each kill)

Quest2NPC14.jpg "I shall be like the wall"

Armored Knight, Level 15 Humanoid *Immune to insta-kill*

HP: 260/260

SP: 10

Special: Sentinel - Blocks all damage from next 4 attacks

Passive Special: Guard - While alive the Barbaric Warrior has +5 SP

Drops: Heavy Shield (SP 5)

Quest2NPC15.jpg *ROAR*

Barbaric Warrior, Level 20 Humanoid

HP: 190/190

SP: 0 5

Special: Spinning Axe - Deals 15 damage to all opponents

Passive Special: Assist - While alive the Crafy Assassin ignores SP

Drops: Big Blockin Axe (WP 5)

Quest2NPC12.jpg "..."

Crafy Assassin, Level 16 Humanoid *Immune to Stun*

HP: 170/170

Special: Dirty Cut - Inflicts infection on target dealing 3 points of damage per turn until the end of the battle or remedied.

Drops: 20 gold, Neutralizer

The Party:

V916GDK.jpgSorrow(Endgame) *Party Leader*

428 years old undead Assassin

Level 22 2/3 *Immune to Light and Blinded* *Encouraged* *Lucky* *Hastened*

Power Bonus: +1

Defense: 6

Health: 29/33 (7+21+5)

Gold: 1824 (Owed 200 gold by Karie)

Equipment: Mockthril Longbow (WP: 25 Ice and Darkness Elemental), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Night’s Helmet (SP:6, immunity to light and blinded; headwear)

Inventory: Longsword (WP: 5), Armor of the Croise (SP: 1, +2 power; bodywear), Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Grand Potion x6, Health Core, Tonic, Ether Core, Remedy x5, Phoenix Essence x3, Venom x2, Deadly Venom, Mead x8, Smelling Salts x7, Nostrum x4, Dragon Scale x1, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll

7932686900_57081d2403_t.jpgRomulus Dean(TheBoyWonder)

Level 17.5 Raider *Immune to Fragile* *Lucky* *Hastened*

Power Bonus: 0

Defense: 5

Health: 31/31 (7+16+7+1)

Gold: 207 (30 to Loreal)

Equipment: Combrys (WP:15, consecutive successful strikes raise Combry's WP by 1, unsuccessful strikes drop it to it's base WP), Sticky Gloves , Heavy Armour (SP5 protects from Fragile)

Inventory: Bedroll, Venom x3, Potion, Nostrum x4, Sylvania's Cowl(grants Animal Talk to Wearer), Phoenix Essence, Throwing Dagger (WP: 6), Scarlet Hood (Headwear, Power +4, Protects from Stunned), Meteor Blade (WP:10, Light), Spiked Club (WP:10, Earth)

8605602704_4e09abb709_t.jpgGrimwald Gjinko(LordoftheNoobs)

69 year old male gnome Cleric

Level 6

Power Bonus: +1

Defense: 0

Health: 14/14 (9+5)

Ether: 9/10 (5+5)

Gold: 0 (Owes Arthur 50 gold)

Equipment: Staff of The Frog Paladin (WP:6, 1/6 chance of Amphibiannoc's Blessing (protects from damage)), Medal of Glory (Wearer gains triple experience, accessory)

Inventory: Knotted Broom (WP: 5), Broomstick (WP: 3), Scroll of Frailty, Scroll of Sleep, Remedy, Potion x2, Bone x2, Grand Potion, Bunch of Cherries (10/10 cherries that each restore 1 ether when eaten, up to the user to choose how many are eaten at a time), Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll.

Mizuki_Fancy_Ava2.jpgMizuki Kimura(zakura)

21-year-old female human Assassin

Level 17.5 *Lucky*

Power Bonus: 0

Health: 29/29 (7+16+5+1)

Gold: 197

Equipment: Explosive Handcannon (WP:8/16 to Rock Monsters), Sticky Gloves( Increases the amount of gold stolen by 50% (rounded up)), Magic Viper Skin (accessory, heals 1 health to wearer each round of battle, unless knocked out)

Inventory: Top Hat (WP: 14. 50% Stun chance, retrievable), Sylph Shuriken (WP:12, wind- and light-elemental, retrievable), Dagger (WP:10), Grand Potion, 2 Phoenix Essences, 3 Venoms, Deadly Venom, 6 Nostrums, 1 Remedy, 2 Holy Bombs, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Death Progg Claw, Trial Brew, Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle)

7928526094_0c2174ef6b_t.jpgThormanil Nihai, Dragonslayer (Played by swils)

Level 30 Raider *Natural Respite**Immune to Darkness, Bound, and Slowed* *Encouraged* *Lucky* *Hastened*

Power Bonus: +1

Defense: 3

Health: 45/45 (8+29+7+1)

Gold: 2182

Equipment: Frozen Saber (WP: 9; Stuns enemies), Winged Sandals (Wearer is immune to bound and slowed effects), Sticky Gloves( Increases the amount of gold stolen by 50% (rounded up)), Bright Armor (SP: 3, Null Darkness)

Inventory:

Weapons & Shields: Wyvern's Tailblade (WP: 12, suitable for Barbarians & Knights), Thundering Totem (WP:9, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, immune to wood elemental)

Artifacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighter’s Boots(Footwear, +10 damage to melee attacks. Suitable for QMs only), Aqua Gear (Wearer deals and is immune to water elemental damage),

Consumables: Smelling Salts(1), Nostrum (1), Deadly Venom(2), Phoenix Essence(2), Remedy(5), 2pc&biscuit(1), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(3), Venom(3), Lightning Bomb, Grand Potion(1), Smoke Bomb(1), Ice Bomb(1), Bones(3), Water Bombs(5), Mead(2), Tiger Balm(1)

Misc:Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple

Quest2NPC2.jpgMac, Mechanic (Controlled by swils)

Level 11 Mechanic

Power Bonus: 0

Defense: 0

Health: 20/20 (10+9)

Gold: 0

Equipment: Hammer (WP 3)

Inventory: Duck Tape x9

Quest2NPC3.jpgMac's Cart, Mechanic (Controlled by Endgame)

Level 0 Cart

Health: 65/65

Ability: Protect - The cart can protect 1 hero each round. Any damage dealt to the hero that round will be split evenly between the hero and the cart, rounding up for the cart.

Notes:

The cart must always be placed in the battle order, even if it is not protecting a hero.

If the cart is protecting a hero, the cart will be in the same row as that hero.

If the cart's Health reaches 0, the cargo will be damaged and you will have failed the quest.

Edit: Correcting Inventories

Edited by joeshmoe554
Posted (edited)

Gripping his Wyvern's Tailblade, Thormanil attacks the Necromancer and the Armored Knight from the front row..

Mac does nothing from the back row.

Ammit seems to be lacking a WP value, for what it's worth.

Edited by swils
Posted

"Under no circumstances do we leave Clare unattended, alright? We can't let her buff herself like that."

I fire at Clare twice, back.

Order:

Sorrow

Thromanil

Mizuki

Romulus

Grimwald

Posted

QM Note: WP added, also just a friendly reminder: The cart can be used to reduce any damage dealt to a hero by 50%, and Mac still has 9 strips of duck-tape to repair the cart if needed.

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